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Renamed EQEmu::Item_Struct to EQEmu::ItemBase to coincide with new inventory naming conventions (re-run shared_memory.exe)
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@@ -7,7 +7,7 @@
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#include "lua_item.h"
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Lua_Item::Lua_Item(uint32 item_id) {
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const EQEmu::Item_Struct *t = database.GetItem(item_id);
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const EQEmu::ItemBase *t = database.GetItem(item_id);
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SetLuaPtrData(t);
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}
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