Renamed EQEmu::Item_Struct to EQEmu::ItemBase to coincide with new inventory naming conventions (re-run shared_memory.exe)

This commit is contained in:
Uleat
2016-05-27 22:22:19 -04:00
parent a37a811014
commit 579efe83af
67 changed files with 391 additions and 393 deletions
+1 -1
View File
@@ -423,7 +423,7 @@ void Mob::WakeTheDead(uint16 spell_id, Mob *target, uint32 duration)
uint32 sitem = 0;
sitem = CorpseToUse->GetWornItem(x);
if(sitem){
const EQEmu::Item_Struct * itm = database.GetItem(sitem);
const EQEmu::ItemBase * itm = database.GetItem(sitem);
npca->AddLootDrop(itm, &npca->itemlist, 1, 1, 127, true, true);
}
}