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Renamed EQEmu::Item_Struct to EQEmu::ItemBase to coincide with new inventory naming conventions (re-run shared_memory.exe)
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@@ -3841,7 +3841,7 @@ namespace UF
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void SerializeItem(EQEmu::OutBuffer& ob, const ItemInst *inst, int16 slot_id_in, uint8 depth)
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{
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const EQEmu::Item_Struct *item = inst->GetUnscaledItem();
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const EQEmu::ItemBase *item = inst->GetUnscaledItem();
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UF::structs::ItemSerializationHeader hdr;
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@@ -3885,7 +3885,7 @@ namespace UF
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int ornamentationAugtype = RuleI(Character, OrnamentationAugmentType);
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uint16 ornaIcon = 0;
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if (inst->GetOrnamentationAug(ornamentationAugtype)) {
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const EQEmu::Item_Struct *aug_weap = inst->GetOrnamentationAug(ornamentationAugtype)->GetItem();
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const EQEmu::ItemBase *aug_weap = inst->GetOrnamentationAug(ornamentationAugtype)->GetItem();
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ornaIcon = aug_weap->Icon;
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ob.write(aug_weap->IDFile, strlen(aug_weap->IDFile));
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