Resolve "unknown identifiers" in Bot::GetActSpellDamage

This commit is contained in:
af4t 2014-02-03 10:37:11 -05:00
parent 5216532e96
commit 5733124c40

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@ -9182,18 +9182,18 @@ int32 Bot::GetActSpellDamage(uint16 spell_id, int32 value, Mob* target) {
value = value_BaseEffect*ratio/100;
value += value_BaseEffect*GetFocusEffect(BotfocusImprovedDamage, spell_id)/100;
value += value_BaseEffect*GetBotFocusEffect(BotfocusImprovedDamage, spell_id)/100;
value += int(value_BaseEffect*GetFocusEffect(BotfocusFcDamagePctCrit, spell_id)/100)*ratio/100;
value += int(value_BaseEffect*GetBotFocusEffect(BotfocusFcDamagePctCrit, spell_id)/100)*ratio/100;
if (target) {
value += int(value_BaseEffect*target->GetVulnerability(this, spell_id, 0)/100)*ratio/100;
value -= target->GetFcDamageAmtIncoming(this, spell_id);
}
value -= GetFocusEffect(BotfocusFcDamageAmtCrit, spell_id)*ratio/100;
value -= GetBotFocusEffect(BotfocusFcDamageAmtCrit, spell_id)*ratio/100;
value -= GetFocusEffect(BotfocusFcDamageAmt, spell_id);
value -= GetBotFocusEffect(BotfocusFcDamageAmt, spell_id);
if(itembonuses.SpellDmg && spells[spell_id].classes[(GetClass()%16) - 1] >= GetLevel() - 5)
value += GetExtraSpellDmg(spell_id, itembonuses.SpellDmg, value)*ratio/100;
@ -9206,18 +9206,18 @@ int32 Bot::GetActSpellDamage(uint16 spell_id, int32 value, Mob* target) {
value = value_BaseEffect;
value += value_BaseEffect*GetFocusEffect(BotfocusImprovedDamage, spell_id)/100;
value += value_BaseEffect*GetBotFocusEffect(BotfocusImprovedDamage, spell_id)/100;
value += value_BaseEffect*GetFocusEffect(BotfocusFcDamagePctCrit, spell_id)/100;
value += value_BaseEffect*GetBotFocusEffect(BotfocusFcDamagePctCrit, spell_id)/100;
if (target) {
value += value_BaseEffect*target->GetVulnerability(this, spell_id, 0)/100;
value -= target->GetFcDamageAmtIncoming(this, spell_id);
}
value -= GetFocusEffect(BotfocusFcDamageAmtCrit, spell_id);
value -= GetBotFocusEffect(BotfocusFcDamageAmtCrit, spell_id);
value -= GetFocusEffect(BotfocusFcDamageAmt, spell_id);
value -= GetBotFocusEffect(BotfocusFcDamageAmt, spell_id);
if(itembonuses.SpellDmg && spells[spell_id].classes[(GetClass()%16) - 1] >= GetLevel() - 5)
value += GetExtraSpellDmg(spell_id, itembonuses.SpellDmg, value);