mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-12 05:21:29 +00:00
Fix moving character to zone using character id and zone name. (bheam)
This commit is contained in:
parent
fdfd602bd2
commit
56b57d2ca6
@ -1384,7 +1384,7 @@ bool Database::MoveCharacterToZone(const char* charname, const char* zonename) {
|
||||
}
|
||||
|
||||
bool Database::MoveCharacterToZone(uint32 iCharID, const char* iZonename) {
|
||||
std::string query = StringFormat("UPDATE `character_data` SET `zone_id` = %i, `x` = -1, `y` = -1, `z` = -1 WHERE `id` = %i", iZonename, GetZoneID(iZonename), iCharID);
|
||||
std::string query = StringFormat("UPDATE `character_data` SET `zone_id` = %i, `x` = -1, `y` = -1, `z` = -1 WHERE `id` = %i", GetZoneID(iZonename), iCharID);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success()) {
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user