From 56b57d2ca688907621c7fa27f7cb34f3c7b90677 Mon Sep 17 00:00:00 2001 From: JJ Date: Tue, 30 Jun 2015 20:05:35 -0400 Subject: [PATCH] Fix moving character to zone using character id and zone name. (bheam) --- common/database.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/common/database.cpp b/common/database.cpp index 31566d82f..b27722fe9 100644 --- a/common/database.cpp +++ b/common/database.cpp @@ -1384,7 +1384,7 @@ bool Database::MoveCharacterToZone(const char* charname, const char* zonename) { } bool Database::MoveCharacterToZone(uint32 iCharID, const char* iZonename) { - std::string query = StringFormat("UPDATE `character_data` SET `zone_id` = %i, `x` = -1, `y` = -1, `z` = -1 WHERE `id` = %i", iZonename, GetZoneID(iZonename), iCharID); + std::string query = StringFormat("UPDATE `character_data` SET `zone_id` = %i, `x` = -1, `y` = -1, `z` = -1 WHERE `id` = %i", GetZoneID(iZonename), iCharID); auto results = QueryDatabase(query); if (!results.Success()) {