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Updates to fix taunt button on PET UI to match live behavior.
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@@ -433,7 +433,7 @@ Pet::Pet(NPCType *type_data, Mob *owner, PetType type, uint16 spell_id, int16 po
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petpower = power;
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SetOwnerID(owner->GetID());
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SetPetSpellID(spell_id);
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taunting = true;
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taunting = false;
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// Class should use npc constructor to set light properties
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}
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