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@@ -848,7 +848,6 @@ public:
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int GetHealRate() const { return itembonuses.HealRate + spellbonuses.HealRate + aabonuses.HealRate; }
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int GetMemoryBlurChance(int base_chance);
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bool TryDoubleMeleeRoundEffect();
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bool GetUseDoubleMeleeRoundDmgBonus() const { return use_double_melee_round_dmg_bonus; }
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inline void SetUseDoubleMeleeRoundDmgBonus(bool val) { use_double_melee_round_dmg_bonus = val; }
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