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[Cleanup] Remove handle_npc_single_npc from zone/lua_parser_events.cpp and zone/lua_parser_events.h (#3467)
# Notes - This is unused.
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9401323708
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@ -163,21 +163,6 @@ void handle_npc_single_client(
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lua_setfield(L, -2, "other");
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lua_setfield(L, -2, "other");
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}
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}
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void handle_npc_single_npc(
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QuestInterface *parse,
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lua_State* L,
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NPC* npc,
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Mob *init,
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std::string data,
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uint32 extra_data,
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std::vector<std::any> *extra_pointers
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) {
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Lua_NPC l_npc(reinterpret_cast<NPC*>(init));
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luabind::adl::object l_npc_o = luabind::adl::object(L, l_npc);
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l_npc_o.push(L);
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lua_setfield(L, -2, "other");
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}
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void handle_npc_task_accepted(
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void handle_npc_task_accepted(
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QuestInterface *parse,
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QuestInterface *parse,
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lua_State* L,
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lua_State* L,
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@ -60,16 +60,6 @@ void handle_npc_single_client(
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std::vector<std::any> *extra_pointers
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std::vector<std::any> *extra_pointers
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);
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);
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void handle_npc_single_npc(
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QuestInterface *parse,
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lua_State* L,
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NPC* npc,
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Mob *init,
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std::string data,
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uint32 extra_data,
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std::vector<std::any> *extra_pointers
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);
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void handle_npc_task_accepted(
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void handle_npc_task_accepted(
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QuestInterface *parse,
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QuestInterface *parse,
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lua_State* L,
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lua_State* L,
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