Revert "[Quest API] Cleanup string copies and push_backs. (#2807)"

This reverts commit bcc2e022dc.
This commit is contained in:
Akkadius
2023-01-31 20:30:34 -06:00
parent f727c9f75a
commit 54050924d8
21 changed files with 397 additions and 372 deletions
+14 -14
View File
@@ -33,25 +33,25 @@ namespace EQ
class QuestInterface {
public:
virtual int EventNPC(QuestEventID evt, NPC* npc, Mob *init, const std::string& data, uint32 extra_data,
virtual int EventNPC(QuestEventID evt, NPC* npc, Mob *init, std::string data, uint32 extra_data,
std::vector<std::any> *extra_pointers) { return 0; }
virtual int EventGlobalNPC(QuestEventID evt, NPC* npc, Mob *init, const std::string& data, uint32 extra_data,
virtual int EventGlobalNPC(QuestEventID evt, NPC* npc, Mob *init, std::string data, uint32 extra_data,
std::vector<std::any> *extra_pointers) { return 0; }
virtual int EventPlayer(QuestEventID evt, Client *client, const std::string& data, uint32 extra_data,
virtual int EventPlayer(QuestEventID evt, Client *client, std::string data, uint32 extra_data,
std::vector<std::any> *extra_pointers) { return 0; }
virtual int EventGlobalPlayer(QuestEventID evt, Client *client, const std::string& data, uint32 extra_data,
virtual int EventGlobalPlayer(QuestEventID evt, Client *client, std::string data, uint32 extra_data,
std::vector<std::any> *extra_pointers) { return 0; }
virtual int EventItem(QuestEventID evt, Client *client, EQ::ItemInstance *item, Mob *mob, const std::string& data, uint32 extra_data,
virtual int EventItem(QuestEventID evt, Client *client, EQ::ItemInstance *item, Mob *mob, std::string data, uint32 extra_data,
std::vector<std::any> *extra_pointers) { return 0; }
virtual int EventSpell(QuestEventID evt, Mob* mob, Client *client, uint32 spell_id, const std::string& data, uint32 extra_data,
virtual int EventSpell(QuestEventID evt, Mob* mob, Client *client, uint32 spell_id, std::string data, uint32 extra_data,
std::vector<std::any> *extra_pointers) { return 0; }
virtual int EventEncounter(QuestEventID evt, std::string encounter_name, const std::string& data, uint32 extra_data,
virtual int EventEncounter(QuestEventID evt, std::string encounter_name, std::string data, uint32 extra_data,
std::vector<std::any> *extra_pointers) { return 0; }
virtual int EventBot(
QuestEventID evt,
Bot *bot,
Mob *init,
const std::string& data,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointer
) {
@@ -62,7 +62,7 @@ public:
QuestEventID evt,
Bot *bot,
Mob *init,
const std::string& data,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
) {
@@ -90,19 +90,19 @@ public:
virtual void LoadBotScript(std::string filename) { }
virtual void LoadGlobalBotScript(std::string filename) { }
virtual int DispatchEventNPC(QuestEventID evt, NPC* npc, Mob *init, const std::string& data, uint32 extra_data,
virtual int DispatchEventNPC(QuestEventID evt, NPC* npc, Mob *init, std::string data, uint32 extra_data,
std::vector<std::any> *extra_pointers) { return 0; }
virtual int DispatchEventPlayer(QuestEventID evt, Client *client, const std::string& data, uint32 extra_data,
virtual int DispatchEventPlayer(QuestEventID evt, Client *client, std::string data, uint32 extra_data,
std::vector<std::any> *extra_pointers) { return 0; }
virtual int DispatchEventItem(QuestEventID evt, Client *client, EQ::ItemInstance *item, Mob *mob, const std::string& data, uint32 extra_data,
virtual int DispatchEventItem(QuestEventID evt, Client *client, EQ::ItemInstance *item, Mob *mob, std::string data, uint32 extra_data,
std::vector<std::any> *extra_pointers) { return 0; }
virtual int DispatchEventSpell(QuestEventID evt, Mob* mob, Client *client, uint32 spell_id, const std::string& data, uint32 extra_data,
virtual int DispatchEventSpell(QuestEventID evt, Mob* mob, Client *client, uint32 spell_id, std::string data, uint32 extra_data,
std::vector<std::any> *extra_pointers) { return 0; }
virtual int DispatchEventBot(
QuestEventID evt,
Bot *bot,
Mob *init,
const std::string& data,
std::string data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
) {