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First attempt at fixing zone shutdown crashes. (Mob timer processing accessing released resources.)
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EQEMu Changelog (Started on Sept 24, 2003 15:50)
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-------------------------------------------------------
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== 08/24/2014 ==
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Uleat: Fix (attempted) for zone crashes related to zone shut-down. This change disables all Mob AI and disables/deletes all Mob timers once Zone::ShutDown() is called. More areas will be addressed as reports come in.
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Note: Perl and Lua quests tested to work..please post any aberrant behavior. (I finally set my spell-check to US English...)
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== 08/20/2014 ==
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Uleat: Rework of Trade::AddEntity() - function used to move items into the trade window. Now accepts argument for 'stack_size' and updates client properly.
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Note: I tested trade with Titanium:{SoF,SoD,UF,RoF} in both directions and no client generated an OP_MoveItem event for attempting to place a stackable
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