added std:: to a lot of locations which where

missed and added NOMINMAX to cmakelist
This commit is contained in:
Arthur Ice 2013-05-22 23:01:43 -07:00
parent ea2a1651d5
commit 5255c236c3
17 changed files with 71 additions and 56 deletions

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@ -315,6 +315,9 @@ INCLUDE_DIRECTORIES(Patches SocketLib StackWalker TinyXML)
ADD_LIBRARY(Common ${common_sources} ${common_headers}) ADD_LIBRARY(Common ${common_sources} ${common_headers})
IF(MSVC)
ADD_DEFINITIONS(-DNOMINMAX)
ENDIF(MSVC)
IF(UNIX) IF(UNIX)
ADD_DEFINITIONS(-fPIC) ADD_DEFINITIONS(-fPIC)

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@ -20,7 +20,6 @@
#include <iomanip> #include <iomanip>
#include <iostream> #include <iostream>
#include <vector> #include <vector>
#include <time.h>
#include <sys/types.h> #include <sys/types.h>
#ifdef _WINDOWS #ifdef _WINDOWS
#include <time.h> #include <time.h>

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@ -165,8 +165,8 @@ ProcLauncher::ProcRef ProcLauncher::Launch(Spec *&to_launch) {
// Create the child process. // Create the child process.
//glue together all the nice command line arguments //glue together all the nice command line arguments
string args(it->program); std::string args(it->program);
vector<string>::iterator cur, end; std::vector<std::string>::iterator cur, end;
cur = it->args.begin(); cur = it->args.begin();
end = it->args.end(); end = it->args.end();
for(; cur != end; cur++) { for(; cur != end; cur++) {

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@ -16,7 +16,7 @@ ADD_EXECUTABLE(eqlaunch ${eqlaunch_sources} ${eqlaunch_headers})
TARGET_LINK_LIBRARIES(eqlaunch Common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY}) TARGET_LINK_LIBRARIES(eqlaunch Common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
IF(MSVC) IF(MSVC)
ADD_DEFINITIONS(-DNOMINMAX)
SET_TARGET_PROPERTIES(eqlaunch PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF") SET_TARGET_PROPERTIES(eqlaunch PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
TARGET_LINK_LIBRARIES(eqlaunch "Ws2_32.lib") TARGET_LINK_LIBRARIES(eqlaunch "Ws2_32.lib")
ENDIF(MSVC) ENDIF(MSVC)

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@ -13,6 +13,7 @@ SET(eqlogin_sources
) )
IF(MSVC OR MINGW) IF(MSVC OR MINGW)
ADD_DEFINITIONS(-DNOMINMAX)
SET(eqlogin_sources ${eqlogin_sources} Encryption.cpp) SET(eqlogin_sources ${eqlogin_sources} Encryption.cpp)
ENDIF(MSVC OR MINGW) ENDIF(MSVC OR MINGW)

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@ -18,10 +18,11 @@
#include "../common/debug.h" #include "../common/debug.h"
#include "Encryption.h" #include "Encryption.h"
#include "ErrorLog.h" #include "ErrorLog.h"
#include <string>
extern ErrorLog *server_log; extern ErrorLog *server_log;
bool Encryption::LoadCrypto(string name) bool Encryption::LoadCrypto(std::string name)
{ {
if(!Load(name.c_str())) if(!Load(name.c_str()))
{ {

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@ -22,7 +22,7 @@ ADD_DEFINITIONS(-DQSERV)
TARGET_LINK_LIBRARIES(queryserv Common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY}) TARGET_LINK_LIBRARIES(queryserv Common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
IF(MSVC) IF(MSVC)
ADD_DEFINITIONS(-DNOMINMAX)
SET_TARGET_PROPERTIES(queryserv PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF") SET_TARGET_PROPERTIES(queryserv PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
TARGET_LINK_LIBRARIES(queryserv "Ws2_32.lib") TARGET_LINK_LIBRARIES(queryserv "Ws2_32.lib")
ENDIF(MSVC) ENDIF(MSVC)

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@ -22,6 +22,7 @@ ADD_EXECUTABLE(shared_memory ${shared_memory_sources} ${shared_memory_headers})
TARGET_LINK_LIBRARIES(shared_memory Common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY}) TARGET_LINK_LIBRARIES(shared_memory Common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
IF(MSVC) IF(MSVC)
ADD_DEFINITIONS(-DNOMINMAX)
SET_TARGET_PROPERTIES(shared_memory PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF") SET_TARGET_PROPERTIES(shared_memory PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
TARGET_LINK_LIBRARIES(shared_memory "Ws2_32.lib") TARGET_LINK_LIBRARIES(shared_memory "Ws2_32.lib")
ENDIF(MSVC) ENDIF(MSVC)

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@ -18,6 +18,7 @@ ADD_EXECUTABLE(tests ${tests_sources} ${tests_headers})
TARGET_LINK_LIBRARIES(tests Common cppunit) TARGET_LINK_LIBRARIES(tests Common cppunit)
IF(MSVC) IF(MSVC)
ADD_DEFINITIONS(-DNOMINMAX)
SET_TARGET_PROPERTIES(tests PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF") SET_TARGET_PROPERTIES(tests PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
TARGET_LINK_LIBRARIES(tests "Ws2_32.lib") TARGET_LINK_LIBRARIES(tests "Ws2_32.lib")
ENDIF(MSVC) ENDIF(MSVC)

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@ -24,7 +24,7 @@ ADD_DEFINITIONS(-DUCS)
TARGET_LINK_LIBRARIES(ucs Common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY}) TARGET_LINK_LIBRARIES(ucs Common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
IF(MSVC) IF(MSVC)
ADD_DEFINITIONS(-DNOMINMAX)
SET_TARGET_PROPERTIES(ucs PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF") SET_TARGET_PROPERTIES(ucs PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
TARGET_LINK_LIBRARIES(ucs "Ws2_32.lib") TARGET_LINK_LIBRARIES(ucs "Ws2_32.lib")
ENDIF(MSVC) ENDIF(MSVC)

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@ -4,4 +4,9 @@ IF(UNIX)
ADD_DEFINITIONS(-fPIC) ADD_DEFINITIONS(-fPIC)
ENDIF(UNIX) ENDIF(UNIX)
IF(MSVC)
ADD_DEFINITIONS(-DNOMINMAX)
ENDIF(MSVC)
ADD_SUBDIRECTORY(azone2) ADD_SUBDIRECTORY(azone2)

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@ -70,7 +70,7 @@ ADD_DEFINITIONS(-DWORLD)
TARGET_LINK_LIBRARIES(world Common ${PERL_LIBRARY} debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY}) TARGET_LINK_LIBRARIES(world Common ${PERL_LIBRARY} debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
IF(MSVC) IF(MSVC)
ADD_DEFINITIONS(-DNOMINMAX)
SET_TARGET_PROPERTIES(world PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF") SET_TARGET_PROPERTIES(world PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
TARGET_LINK_LIBRARIES(world "Ws2_32.lib") TARGET_LINK_LIBRARIES(world "Ws2_32.lib")
ENDIF(MSVC) ENDIF(MSVC)

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@ -159,6 +159,7 @@ ADD_DEFINITIONS(-DZONE)
TARGET_LINK_LIBRARIES(zone Common ${PERL_LIBRARY} debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY}) TARGET_LINK_LIBRARIES(zone Common ${PERL_LIBRARY} debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
IF(MSVC) IF(MSVC)
ADD_DEFINITIONS(-DNOMINMAX)
SET_TARGET_PROPERTIES(zone PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF") SET_TARGET_PROPERTIES(zone PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
TARGET_LINK_LIBRARIES(zone "Ws2_32.lib") TARGET_LINK_LIBRARIES(zone "Ws2_32.lib")
ENDIF(MSVC) ENDIF(MSVC)

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@ -1576,7 +1576,7 @@ void Bot::ApplyAABonuses(uint32 aaid, uint32 slots, StatBonuses* newbon)
return; return;
} }
for (map<uint32, AA_Ability>::const_iterator iter = aa_effects[aaid].begin(); iter != aa_effects[aaid].end(); ++iter) { for (std::map<uint32, AA_Ability>::const_iterator iter = aa_effects[aaid].begin(); iter != aa_effects[aaid].end(); ++iter) {
effect = iter->second.skill_id; effect = iter->second.skill_id;
base1 = iter->second.base1; base1 = iter->second.base1;
base2 = iter->second.base2; base2 = iter->second.base2;
@ -4779,7 +4779,7 @@ void Bot::LoadAndSpawnAllZonedBots(Client* botOwner) {
std::list<uint32> ActiveBots = Bot::GetGroupedBotsByGroupId(botOwner->GetGroup()->GetID(), &errorMessage); std::list<uint32> ActiveBots = Bot::GetGroupedBotsByGroupId(botOwner->GetGroup()->GetID(), &errorMessage);
if(errorMessage.empty() && !ActiveBots.empty()) { if(errorMessage.empty() && !ActiveBots.empty()) {
for(list<uint32>::iterator itr = ActiveBots.begin(); itr != ActiveBots.end(); itr++) { for(std::list<uint32>::iterator itr = ActiveBots.begin(); itr != ActiveBots.end(); itr++) {
Bot* activeBot = Bot::LoadBot(*itr, &errorMessage); Bot* activeBot = Bot::LoadBot(*itr, &errorMessage);
if(!errorMessage.empty()) { if(!errorMessage.empty()) {
@ -6701,7 +6701,7 @@ int16 Bot::CalcBotAAFocus(BotfocusType type, uint32 aa_ID, uint16 spell_id)
return 0; return 0;
} }
for (map<uint32, AA_Ability>::const_iterator iter = aa_effects[aa_ID].begin(); iter != aa_effects[aa_ID].end(); ++iter) for (std::map<uint32, AA_Ability>::const_iterator iter = aa_effects[aa_ID].begin(); iter != aa_effects[aa_ID].end(); ++iter)
{ {
effect = iter->second.skill_id; effect = iter->second.skill_id;
base1 = iter->second.base1; base1 = iter->second.base1;
@ -11136,7 +11136,7 @@ int32 Bot::CalcBaseEndurance()
int BonusUpto800 = int( at_most_800 / 4 ) ; int BonusUpto800 = int( at_most_800 / 4 ) ;
if(Stats > 400) { if(Stats > 400) {
Bonus400to800 = int( (at_most_800 - 400) / 4 ); Bonus400to800 = int( (at_most_800 - 400) / 4 );
HalfBonus400to800 = int( max( ( at_most_800 - 400 ), 0 ) / 8 ); HalfBonus400to800 = int( std::max( ( at_most_800 - 400 ), 0 ) / 8 );
if(Stats > 800) { if(Stats > 800) {
Bonus800plus = int( (Stats - 800) / 8 ) * 2; Bonus800plus = int( (Stats - 800) / 8 ) * 2;
@ -11598,7 +11598,7 @@ void Bot::ProcessClientZoneChange(Client* botOwner) {
if(botOwner) { if(botOwner) {
std::list<Bot*> BotList = entity_list.GetBotsByBotOwnerCharacterID(botOwner->CharacterID()); std::list<Bot*> BotList = entity_list.GetBotsByBotOwnerCharacterID(botOwner->CharacterID());
for(list<Bot*>::iterator itr = BotList.begin(); itr != BotList.end(); itr++) { for(std::list<Bot*>::iterator itr = BotList.begin(); itr != BotList.end(); itr++) {
Bot* tempBot = *itr; Bot* tempBot = *itr;
if(tempBot) { if(tempBot) {
@ -12322,7 +12322,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
if(std::string(sep->arg[2]).compare("all") == 0) if(std::string(sep->arg[2]).compare("all") == 0)
listAll = true; listAll = true;
else { else {
string botName = std::string(sep->arg[2]); std::string botName = std::string(sep->arg[2]);
Bot* tempBot = entity_list.GetBotByBotName(botName); Bot* tempBot = entity_list.GetBotByBotName(botName);
@ -15981,12 +15981,12 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
Bot* leaderBot = *botListItr; Bot* leaderBot = *botListItr;
if(leaderBot->GetInHealRotation() && leaderBot->GetHealRotationLeader() == leaderBot) { if(leaderBot->GetInHealRotation() && leaderBot->GetHealRotationLeader() == leaderBot) {
//start all heal rotations //start all heal rotations
list<Bot*> rotationMemberList; std::list<Bot*> rotationMemberList;
int index = 0; int index = 0;
rotationMemberList = GetBotsInHealRotation(leaderBot); rotationMemberList = GetBotsInHealRotation(leaderBot);
for(list<Bot*>::iterator rotationMemberItr = rotationMemberList.begin(); rotationMemberItr != rotationMemberList.end(); rotationMemberItr++) { for(std::list<Bot*>::iterator rotationMemberItr = rotationMemberList.begin(); rotationMemberItr != rotationMemberList.end(); rotationMemberItr++) {
Bot* tempBot = *rotationMemberItr; Bot* tempBot = *rotationMemberItr;
if(tempBot) { if(tempBot) {
@ -16014,7 +16014,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
} }
if(leaderBot) { if(leaderBot) {
list<Bot*> botList; std::list<Bot*> botList;
int index = 0; int index = 0;
if (leaderBot->GetBotOwner() != c) { if (leaderBot->GetBotOwner() != c) {
c->Message(13, "You must target a bot that you own."); c->Message(13, "You must target a bot that you own.");
@ -16023,7 +16023,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
botList = GetBotsInHealRotation(leaderBot); botList = GetBotsInHealRotation(leaderBot);
for(list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) { for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
Bot* tempBot = *botListItr; Bot* tempBot = *botListItr;
if(tempBot) { if(tempBot) {
@ -16058,11 +16058,11 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
Bot* leaderBot = *botListItr; Bot* leaderBot = *botListItr;
if(leaderBot->GetInHealRotation() && leaderBot->GetHealRotationLeader() == leaderBot) { if(leaderBot->GetInHealRotation() && leaderBot->GetHealRotationLeader() == leaderBot) {
//start all heal rotations //start all heal rotations
list<Bot*> rotationMemberList; std::list<Bot*> rotationMemberList;
rotationMemberList = GetBotsInHealRotation(leaderBot); rotationMemberList = GetBotsInHealRotation(leaderBot);
for(list<Bot*>::iterator rotationMemberItr = rotationMemberList.begin(); rotationMemberItr != rotationMemberList.end(); rotationMemberItr++) { for(std::list<Bot*>::iterator rotationMemberItr = rotationMemberList.begin(); rotationMemberItr != rotationMemberList.end(); rotationMemberItr++) {
Bot* tempBot = *rotationMemberItr; Bot* tempBot = *rotationMemberItr;
if(tempBot) { if(tempBot) {
@ -16087,7 +16087,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
} }
if(leaderBot) { if(leaderBot) {
list<Bot*> botList; std::list<Bot*> botList;
if (leaderBot->GetBotOwner() != c) { if (leaderBot->GetBotOwner() != c) {
c->Message(13, "You must target a bot that you own."); c->Message(13, "You must target a bot that you own.");
return; return;
@ -16095,7 +16095,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
botList = GetBotsInHealRotation(leaderBot); botList = GetBotsInHealRotation(leaderBot);
for(list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) { for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
Bot* tempBot = *botListItr; Bot* tempBot = *botListItr;
if(tempBot && tempBot->GetBotOwnerCharacterID() == c->CharacterID()) { if(tempBot && tempBot->GetBotOwnerCharacterID() == c->CharacterID()) {
@ -16146,7 +16146,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
} }
if(leaderBot) { if(leaderBot) {
list<Bot*> botList; std::list<Bot*> botList;
if (leaderBot->GetBotOwner() != c) { if (leaderBot->GetBotOwner() != c) {
c->Message(13, "You must target a bot that you own."); c->Message(13, "You must target a bot that you own.");
return; return;
@ -16158,7 +16158,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
c->Message(0, "Bot Heal Rotation- Leader: %s", leaderBot->GetCleanName()); c->Message(0, "Bot Heal Rotation- Leader: %s", leaderBot->GetCleanName());
c->Message(0, "Bot Heal Rotation- Timer: %1.1f", ((float)leaderBot->GetHealRotationTimer()/1000.0f)); c->Message(0, "Bot Heal Rotation- Timer: %1.1f", ((float)leaderBot->GetHealRotationTimer()/1000.0f));
for(list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) { for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
Bot* tempBot = *botListItr; Bot* tempBot = *botListItr;
if(tempBot && tempBot->GetBotOwnerCharacterID() == c->CharacterID()) { if(tempBot && tempBot->GetBotOwnerCharacterID() == c->CharacterID()) {
@ -16208,7 +16208,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
} }
if(leaderBot) { if(leaderBot) {
list<Bot*> botList; std::list<Bot*> botList;
if (leaderBot->GetBotOwner() != c) { if (leaderBot->GetBotOwner() != c) {
c->Message(13, "You must target a bot that you own."); c->Message(13, "You must target a bot that you own.");
return; return;
@ -16216,7 +16216,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
botList = GetBotsInHealRotation(leaderBot); botList = GetBotsInHealRotation(leaderBot);
for(list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) { for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
Bot* tempBot = *botListItr; Bot* tempBot = *botListItr;
if(tempBot && tempBot->GetBotOwnerCharacterID() == c->CharacterID()) if(tempBot && tempBot->GetBotOwnerCharacterID() == c->CharacterID())
@ -16248,7 +16248,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
if(leaderBot) { if(leaderBot) {
bool fastHeals = false; bool fastHeals = false;
list<Bot*> botList; std::list<Bot*> botList;
if (leaderBot->GetBotOwner() != c) { if (leaderBot->GetBotOwner() != c) {
c->Message(13, "You must target a bot that you own."); c->Message(13, "You must target a bot that you own.");
return; return;
@ -16264,7 +16264,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
botList = GetBotsInHealRotation(leaderBot); botList = GetBotsInHealRotation(leaderBot);
for(list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) { for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
Bot* tempBot = *botListItr; Bot* tempBot = *botListItr;
if(tempBot && tempBot->GetBotOwnerCharacterID() == c->CharacterID()) if(tempBot && tempBot->GetBotOwnerCharacterID() == c->CharacterID())
@ -16548,7 +16548,7 @@ Bot* EntityList::GetBotByBotID(uint32 botID) {
Bot* Result = 0; Bot* Result = 0;
if(botID > 0) { if(botID > 0) {
for(list<Bot*>::iterator botListItr = bot_list.begin(); botListItr != bot_list.end(); botListItr++) { for(std::list<Bot*>::iterator botListItr = bot_list.begin(); botListItr != bot_list.end(); botListItr++) {
Bot* tempBot = *botListItr; Bot* tempBot = *botListItr;
if(tempBot && tempBot->GetBotID() == botID) { if(tempBot && tempBot->GetBotID() == botID) {
@ -16565,7 +16565,7 @@ Bot* EntityList::GetBotByBotName(std::string botName) {
Bot* Result = 0; Bot* Result = 0;
if(!botName.empty()) { if(!botName.empty()) {
for(list<Bot*>::iterator botListItr = bot_list.begin(); botListItr != bot_list.end(); botListItr++) { for(std::list<Bot*>::iterator botListItr = bot_list.begin(); botListItr != bot_list.end(); botListItr++) {
Bot* tempBot = *botListItr; Bot* tempBot = *botListItr;
if(tempBot && std::string(tempBot->GetName()) == botName) { if(tempBot && std::string(tempBot->GetName()) == botName) {
@ -16609,11 +16609,11 @@ void EntityList::AddBot(Bot *newBot, bool SendSpawnPacket, bool dontqueue) {
} }
} }
list<Bot*> EntityList::GetBotsByBotOwnerCharacterID(uint32 botOwnerCharacterID) { std::list<Bot*> EntityList::GetBotsByBotOwnerCharacterID(uint32 botOwnerCharacterID) {
list<Bot*> Result; std::list<Bot*> Result;
if(botOwnerCharacterID > 0) { if(botOwnerCharacterID > 0) {
for(list<Bot*>::iterator botListItr = bot_list.begin(); botListItr != bot_list.end(); botListItr++) { for(std::list<Bot*>::iterator botListItr = bot_list.begin(); botListItr != bot_list.end(); botListItr++) {
Bot* tempBot = *botListItr; Bot* tempBot = *botListItr;
if(tempBot && tempBot->GetBotOwnerCharacterID() == botOwnerCharacterID) if(tempBot && tempBot->GetBotOwnerCharacterID() == botOwnerCharacterID)
@ -16676,7 +16676,7 @@ bool EntityList::RemoveBot(uint16 entityID) {
bool Result = false; bool Result = false;
if(entityID > 0) { if(entityID > 0) {
for(list<Bot*>::iterator botListItr = bot_list.begin(); botListItr != bot_list.end(); botListItr++) for(std::list<Bot*>::iterator botListItr = bot_list.begin(); botListItr != bot_list.end(); botListItr++)
{ {
Bot* tempBot = *botListItr; Bot* tempBot = *botListItr;
@ -16695,7 +16695,7 @@ void EntityList::ShowSpawnWindow(Client* client, int Distance, bool NamedOnly) {
const char *WindowTitle = "Bot Tracking Window"; const char *WindowTitle = "Bot Tracking Window";
string WindowText; std::string WindowText;
int LastCon = -1; int LastCon = -1;
int CurrentCon = 0; int CurrentCon = 0;
@ -17228,9 +17228,9 @@ bool Bot::AddHealRotationMember( Bot* healer ) {
//update leader's previous member (end of list) to new member and update rotation data //update leader's previous member (end of list) to new member and update rotation data
SetPrevHealRotationMember(healer); SetPrevHealRotationMember(healer);
list<Bot*> botList = GetBotsInHealRotation(this); std::list<Bot*> botList = GetBotsInHealRotation(this);
for(list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) { for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
Bot* tempBot = *botListItr; Bot* tempBot = *botListItr;
if(tempBot) if(tempBot)
@ -17276,9 +17276,9 @@ bool Bot::RemoveHealRotationMember( Bot* healer ) {
} }
//update rotation data //update rotation data
list<Bot*> botList = GetBotsInHealRotation(leader); std::list<Bot*> botList = GetBotsInHealRotation(leader);
for(list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) { for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
Bot* tempBot = *botListItr; Bot* tempBot = *botListItr;
if(tempBot) { if(tempBot) {
@ -17349,11 +17349,11 @@ bool Bot::AddHealRotationTarget( Mob* target ) {
if (_healRotationTargets[i] == 0) if (_healRotationTargets[i] == 0)
{ {
list<Bot*> botList = GetBotsInHealRotation(this); std::list<Bot*> botList = GetBotsInHealRotation(this);
_healRotationTargets[i] = target->GetID(); _healRotationTargets[i] = target->GetID();
for(list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) { for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
Bot* tempBot = *botListItr; Bot* tempBot = *botListItr;
if(tempBot && tempBot != this) { if(tempBot && tempBot != this) {
@ -17386,12 +17386,12 @@ bool Bot::RemoveHealRotationTarget( Mob* target ) {
//notify all heal rotation members to remove target //notify all heal rotation members to remove target
for(int i=0; i<MaxHealRotationTargets; i++){ for(int i=0; i<MaxHealRotationTargets; i++){
if(_healRotationTargets[i] == target->GetID()) { if(_healRotationTargets[i] == target->GetID()) {
list<Bot*> botList = GetBotsInHealRotation(this); std::list<Bot*> botList = GetBotsInHealRotation(this);
_healRotationTargets[i] = 0; _healRotationTargets[i] = 0;
index = i; index = i;
removed = true; removed = true;
for(list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) { for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
Bot* tempBot = *botListItr; Bot* tempBot = *botListItr;
if(tempBot) if(tempBot)
@ -17499,8 +17499,8 @@ Mob* Bot::GetHealRotationTarget( uint8 index ) {
return target; return target;
} }
list<Bot*> Bot::GetBotsInHealRotation(Bot* rotationLeader) { std::list<Bot*> Bot::GetBotsInHealRotation(Bot* rotationLeader) {
list<Bot*> Result; std::list<Bot*> Result;
if(rotationLeader != nullptr) { if(rotationLeader != nullptr) {
Result.push_back(rotationLeader); Result.push_back(rotationLeader);

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@ -559,7 +559,7 @@ bool Bot::AICastSpell(Mob* tar, uint8 iChance, uint16 iSpellTypes) {
std::list<BotSpell> inCombatBuffList = GetBotSpellsBySpellType(this, SpellType_InCombatBuff); std::list<BotSpell> inCombatBuffList = GetBotSpellsBySpellType(this, SpellType_InCombatBuff);
for(list<BotSpell>::iterator itr = inCombatBuffList.begin(); itr != inCombatBuffList.end(); itr++) { for(std::list<BotSpell>::iterator itr = inCombatBuffList.begin(); itr != inCombatBuffList.end(); itr++) {
BotSpell selectedBotSpell = *itr; BotSpell selectedBotSpell = *itr;
if(selectedBotSpell.SpellId == 0) if(selectedBotSpell.SpellId == 0)
@ -646,7 +646,7 @@ bool Bot::AICastSpell(Mob* tar, uint8 iChance, uint16 iSpellTypes) {
const int maxDotSelect = 5; const int maxDotSelect = 5;
int dotSelectCounter = 0; int dotSelectCounter = 0;
for(list<BotSpell>::iterator itr = dotList.begin(); itr != dotList.end(); itr++) { for(std::list<BotSpell>::iterator itr = dotList.begin(); itr != dotList.end(); itr++) {
BotSpell selectedBotSpell = *itr; BotSpell selectedBotSpell = *itr;
if(selectedBotSpell.SpellId == 0) if(selectedBotSpell.SpellId == 0)
@ -2049,7 +2049,7 @@ BotSpell Bot::GetBestBotSpellForCure(Bot* botCaster, Mob *tar) {
//Check for group cure first //Check for group cure first
if(countNeedsCured > 2) { if(countNeedsCured > 2) {
for(list<BotSpell>::iterator itr = cureList.begin(); itr != cureList.end(); itr++) { for(std::list<BotSpell>::iterator itr = cureList.begin(); itr != cureList.end(); itr++) {
BotSpell selectedBotSpell = *itr; BotSpell selectedBotSpell = *itr;
if(IsGroupSpell(itr->SpellId) && CheckSpellRecastTimers(botCaster, itr->SpellIndex)) { if(IsGroupSpell(itr->SpellId) && CheckSpellRecastTimers(botCaster, itr->SpellIndex)) {
@ -2086,7 +2086,7 @@ BotSpell Bot::GetBestBotSpellForCure(Bot* botCaster, Mob *tar) {
//no group cure for target- try to find single target spell //no group cure for target- try to find single target spell
if(!spellSelected) { if(!spellSelected) {
for(list<BotSpell>::iterator itr = cureList.begin(); itr != cureList.end(); itr++) { for(std::list<BotSpell>::iterator itr = cureList.begin(); itr != cureList.end(); itr++) {
BotSpell selectedBotSpell = *itr; BotSpell selectedBotSpell = *itr;
if(CheckSpellRecastTimers(botCaster, itr->SpellIndex)) { if(CheckSpellRecastTimers(botCaster, itr->SpellIndex)) {

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@ -19,6 +19,8 @@
#define CLIENT_H #define CLIENT_H
class Client; class Client;
#include "../common/timer.h" #include "../common/timer.h"
#include "../common/ptimer.h" #include "../common/ptimer.h"
#include "../common/emu_opcodes.h" #include "../common/emu_opcodes.h"
@ -49,6 +51,7 @@ class Client;
#include "../common/item_struct.h" #include "../common/item_struct.h"
#include "../common/clientversions.h" #include "../common/clientversions.h"
#include "QGlobals.h" #include "QGlobals.h"
#include <algorithm>
#define CLIENT_TIMEOUT 90000 #define CLIENT_TIMEOUT 90000
#define CLIENT_LD_TIMEOUT 30000 // length of time client stays in zone after LDing #define CLIENT_LD_TIMEOUT 30000 // length of time client stays in zone after LDing
@ -1101,7 +1104,7 @@ public:
void DuplicateLoreMessage(uint32 ItemID); void DuplicateLoreMessage(uint32 ItemID);
void GarbleMessage(char *, uint8); void GarbleMessage(char *, uint8);
void TickItemCheck(); void TickItemCheck();
void TryItemTick(int slot); void TryItemTick(int slot);
int16 GetActSTR() { return( std::min(GetMaxSTR(), GetSTR()) ); } int16 GetActSTR() { return( std::min(GetMaxSTR(), GetSTR()) ); }
int16 GetActSTA() { return( std::min(GetMaxSTA(), GetSTA()) ); } int16 GetActSTA() { return( std::min(GetMaxSTA(), GetSTA()) ); }
@ -1110,9 +1113,9 @@ public:
int16 GetActINT() { return( std::min(GetMaxINT(), GetINT()) ); } int16 GetActINT() { return( std::min(GetMaxINT(), GetINT()) ); }
int16 GetActWIS() { return( std::min(GetMaxWIS(), GetWIS()) ); } int16 GetActWIS() { return( std::min(GetMaxWIS(), GetWIS()) ); }
int16 GetActCHA() { return( std::min(GetMaxCHA(), GetCHA()) ); } int16 GetActCHA() { return( std::min(GetMaxCHA(), GetCHA()) ); }
void LoadAccountFlags(); void LoadAccountFlags();
void SetAccountFlag(std::string flag, std::string val); void SetAccountFlag(std::string flag, std::string val);
std::string GetAccountFlag(std::string flag); float GetDamageMultiplier(SkillType); std::string GetAccountFlag(std::string flag); float GetDamageMultiplier(SkillType);
int mod_client_damage(int damage, SkillType skillinuse, int hand, ItemInst* weapon, Mob* other); int mod_client_damage(int damage, SkillType skillinuse, int hand, ItemInst* weapon, Mob* other);
bool mod_client_message(char* message, uint8 chan_num); bool mod_client_message(char* message, uint8 chan_num);
bool mod_can_increase_skill(SkillType skillid, Mob* against_who); bool mod_can_increase_skill(SkillType skillid, Mob* against_who);
@ -1431,9 +1434,9 @@ private:
uint8 MaxXTargets; uint8 MaxXTargets;
bool XTargetAutoAddHaters; bool XTargetAutoAddHaters;
struct XTarget_Struct XTargets[XTARGET_HARDCAP]; struct XTarget_Struct XTargets[XTARGET_HARDCAP];
Timer ItemTickTimer; Timer ItemTickTimer;
std::map<std::string,std::string> accountflags; std::map<std::string,std::string> accountflags;
}; };

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@ -441,7 +441,7 @@ private:
Mob* GetMobByBotID(uint32 botID); Mob* GetMobByBotID(uint32 botID);
Bot* GetBotByBotID(uint32 botID); Bot* GetBotByBotID(uint32 botID);
Bot* GetBotByBotName(std::string botName); Bot* GetBotByBotName(std::string botName);
list<Bot*> GetBotsByBotOwnerCharacterID(uint32 botOwnerCharacterID); std::list<Bot*> GetBotsByBotOwnerCharacterID(uint32 botOwnerCharacterID);
bool Bot_AICheckCloseBeneficialSpells(Bot* caster, uint8 iChance, float iRange, uint16 iSpellTypes); // TODO: Evaluate this closesly in hopes to eliminate bool Bot_AICheckCloseBeneficialSpells(Bot* caster, uint8 iChance, float iRange, uint16 iSpellTypes); // TODO: Evaluate this closesly in hopes to eliminate
void ShowSpawnWindow(Client* client, int Distance, bool NamedOnly); // TODO: Implement ShowSpawnWindow in the bot class but it needs entity list stuff void ShowSpawnWindow(Client* client, int Distance, bool NamedOnly); // TODO: Implement ShowSpawnWindow in the bot class but it needs entity list stuff