Implemented SE_AlterNPCLevel

This commit is contained in:
KayenEQ
2014-06-13 14:51:26 -04:00
parent 216113e14b
commit 5137b84ba8
7 changed files with 35 additions and 3 deletions
+2 -1
View File
@@ -146,6 +146,7 @@ Mob::Mob(const char* in_name,
orig_bodytype = in_bodytype;
deity = in_deity;
level = in_level;
orig_level = in_level;
npctype_id = in_npctype_id;
size = in_size;
base_size = size;
@@ -3415,7 +3416,7 @@ int32 Mob::GetVulnerability(Mob* caster, uint32 spell_id, uint32 ticsremaining)
int16 Mob::GetSkillDmgTaken(const SkillUseTypes skill_used)
{
int skilldmg_mod = 0;
// All skill dmg mod + Skill specific
skilldmg_mod += itembonuses.SkillDmgTaken[HIGHEST_SKILL+1] + spellbonuses.SkillDmgTaken[HIGHEST_SKILL+1] +
itembonuses.SkillDmgTaken[skill_used] + spellbonuses.SkillDmgTaken[skill_used];