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Implemented SE_AlterNPCLevel
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@@ -347,6 +347,7 @@ struct StatBonuses {
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uint16 MeleeRune[2]; // 0 = rune value 1 = buff slot
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bool NegateIfCombat; // Bool Drop buff if cast or melee
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int8 Screech; // -1 = Will be blocked if another Screech is +(1)
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int16 AlterNPCLevel; // amount of lvls +/-
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// AAs
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int8 Packrat; //weight reduction for items, 1 point = 10%
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