Implemented SE_AlterNPCLevel

This commit is contained in:
KayenEQ
2014-06-13 14:51:26 -04:00
parent 216113e14b
commit 5137b84ba8
7 changed files with 35 additions and 3 deletions
+1 -1
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@@ -3,7 +3,7 @@ EQEMu Changelog (Started on Sept 24, 2003 15:50)
== 06/13/2014 ==
Kayen: For table 'npc_spell_effects_entries' setting se_max for damage shield effects (59) will now determine the DS Type (ie burning)
Setting se_max to 1 for SkillDamageTaken effects (127) will allow for stackable mitigation/weakness same as quest function ModSkillDmgTaken.
Kayen: Implemented SE_AlterNPCLevel (not currently used on live). Will +/- to NPC level. When fade will revert back to original level.
== 06/8/2014 ==
KLS: Changed lua API: eq.get_globals(client, npc) has been removed. Use eq.get_globals(npc, client) instead.