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[Feature] Add lua and perl event for test buff (#1403)
* [Feature] Add lua and perl event for test buff * added EnableTestBuff
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@@ -514,6 +514,9 @@ void handle_player_use_skill(QuestInterface *parse, lua_State* L, Client* client
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lua_setfield(L, -2, "skill_level");
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}
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void handle_test_buff(QuestInterface* parse, lua_State* L, Client* client, std::string data, uint32 extra_data, std::vector<EQ::Any>* extra_pointers) {
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}
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void handle_player_combine_validate(QuestInterface* parse, lua_State* L, Client* client, std::string data, uint32 extra_data,
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std::vector<EQ::Any>* extra_pointers) {
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Seperator sep(data.c_str());
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