Migrated bot spell casting chance data to the database

This commit is contained in:
Uleat
2017-02-23 19:16:36 -05:00
parent ce3fc0f2c3
commit 4e8a03f7b4
9 changed files with 11341 additions and 2947 deletions
+57
View File
@@ -82,6 +82,50 @@ bool BotDatabase::LoadBotCommandSettings(std::map<std::string, std::pair<uint8,
return true;
}
static uint8 spell_casting_chances[MaxSpellTypes][PLAYER_CLASS_COUNT][MaxStances][cntHS];
bool BotDatabase::LoadBotSpellCastingChances()
{
memset(spell_casting_chances, 0, sizeof(spell_casting_chances));
query =
"SELECT"
" `spell_type_index`,"
" `class_index`,"
" `stance_index`,"
" `conditional_index`,"
" `value` "
"FROM"
" `bot_spell_casting_chances` "
"WHERE"
" `value` != '0'";
auto results = QueryDatabase(query);
if (!results.Success())
return false;
for (auto row = results.begin(); row != results.end(); ++row) {
uint8 spell_type_index = atoi(row[0]);
if (spell_type_index >= MaxSpellTypes)
continue;
uint8 class_index = atoi(row[1]);
if (class_index >= PLAYER_CLASS_COUNT)
continue;
uint8 stance_index = atoi(row[2]);
if (stance_index >= MaxStances)
continue;
uint8 conditional_index = atoi(row[3]);
if (conditional_index >= cntHS)
continue;
uint8 value = atoi(row[4]);
if (value > 100)
value = 100;
spell_casting_chances[spell_type_index][class_index][stance_index][conditional_index] = value;
}
return true;
}
/* Bot functions */
bool BotDatabase::QueryNameAvailablity(const std::string& bot_name, bool& available_flag)
@@ -2711,6 +2755,19 @@ bool BotDatabase::DeleteAllHealRotations(const uint32 owner_id)
/* Bot miscellaneous functions */
uint8 BotDatabase::GetSpellCastingChance(uint8 spell_type_index, uint8 class_index, uint8 stance_index, uint8 conditional_index)
{
if (spell_type_index >= MaxSpellTypes)
return 0;
if (class_index >= PLAYER_CLASS_COUNT)
return 0;
if (stance_index >= MaxStances)
return 0;
if (conditional_index >= cntHS)
return 0;
return spell_casting_chances[spell_type_index][class_index][stance_index][conditional_index];
}
/* fail::Bot functions */