[Rules] Missing Character:TradeskillUpTailoring (#1667)

This commit is contained in:
splose authored and GitHub committed 2021-11-02 12:57:16 -05:00
1 parent 05782433b8
commit 4ac525afc2
2 files changed
+4

No files matched your search

+1
View File
@@ -139,6 +139,7 @@ RULE_INT(Character, TradeskillUpMakePoison, 2, "Make Poison skillup rate adjustm
RULE_INT(Character, TradeskillUpPottery, 4, "Pottery skillup rate adjustment. Lower is faster")
RULE_INT(Character, TradeskillUpResearch, 1, "Research skillup rate adjustment. Lower is faster")
RULE_INT(Character, TradeskillUpTinkering, 2, "Tinkering skillup rate adjustment. Lower is faster")
RULE_INT(Character, TradeskillUpTailoring, 2, "Tailoring skillup rate adjustment. Lower is faster")
RULE_BOOL(Character, MarqueeHPUpdates, false, "Will show health percentage in center of screen if health lesser than 100%")
RULE_INT(Character, IksarCommonTongue, 95, "Starting value for Common Tongue for Iksars")
RULE_INT(Character, OgreCommonTongue, 95, "Starting value for Common Tongue for Ogres")
+3
View File
@@ -995,6 +995,9 @@ bool Client::TradeskillExecute(DBTradeskillRecipe_Struct *spec) {
case EQ::skills::SkillTinkering:
skillup_modifier = RuleI(Character, TradeskillUpTinkering);
break;
case EQ::skills::SkillTailoring:
skillup_modifier = RuleI(Character, TradeskillUpTailoring);
break;
default:
skillup_modifier = 2;
break;