mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-19 17:38:26 +00:00
More fixes
TGB, ^cast, group/ae checks, in group/raid checks, inviting others bots to group, group disband fix, prevent rogue bs spam, ^follow fixes and cleanup, follow owner only by default when joining raid/group, group buff fixes for bots, range fixes for group buffs
This commit is contained in:
+3
-1
@@ -830,7 +830,7 @@ RULE_INT(Bots, PullSpellID, 5225, "Default 5225 - Throw Stone. Spell that will b
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RULE_BOOL(Bots, AllowBotEquipAnyClassGear, false, "Allows Bots to wear Equipment even if their class is not valid")
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RULE_BOOL(Bots, BotArcheryConsumesAmmo, true, "Set to false to disable Archery Ammo Consumption")
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RULE_BOOL(Bots, BotThrowingConsumesAmmo, true, "Set to false to disable Throwing Ammo Consumption")
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RULE_INT(Bots, StackSizeMin, 100, "100 Default. -1 to disable and use default max stack size. Minimum stack size to give a bot (Arrows/Throwing).")
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RULE_INT(Bots, StackSizeMin, 20, "20 Default. -1 to disable and use default max stack size. Minimum stack size to give a bot (Arrows/Throwing).")
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RULE_INT(Bots, HasOrMayGetAggroThreshold, 90, "90 Default. Percent threshold of total hate where bots will stop casting spells that generate hate if they are set to try to not pull aggro via spells.")
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RULE_BOOL(Bots, UseFlatNormalMeleeRange, false, "False Default. If true, bots melee distance will be a flat distance set by Bots:NormalMeleeRangeDistance.")
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RULE_REAL(Bots, NormalMeleeRangeDistance, 0.75, "Multiplier of the max melee range at which a bot will stand in melee combat. 0.75 Recommended, max melee for all abilities to land.")
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@@ -865,6 +865,8 @@ RULE_INT(Bots, StatusSpawnLimit, 120, "Minimum status to bypass spawn limit. Def
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RULE_INT(Bots, MinStatusToBypassCreateLimit, 100, "Minimum status to bypass the anti-spam system")
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RULE_INT(Bots, StatusCreateLimit, 120, "Minimum status to bypass spawn limit. Default 120.")
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RULE_BOOL(Bots, BardsAnnounceCasts, false, "This determines whether or not Bard bots will announce that they're casting songs (Buffs, Heals, Nukes, Slows, etc.) they will always announce Mez.")
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RULE_BOOL(Bots, EnableBotTGB, true, "If enabled bots will cast group buffs as TGB.")
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RULE_BOOL(Bots, DoResponseAnimations, true, "If enabled bots will do animations to certain responses or commands.")
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RULE_CATEGORY_END()
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RULE_CATEGORY(Chat)
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+73
-3
@@ -2782,15 +2782,16 @@ int8 SpellEffectsCount(uint16 spell_id) {
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if (!IsValidSpell(spell_id)) {
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return false;
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}
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int8 i = 0;
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int8 x = 0;
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for (int i = 0; i < EFFECT_COUNT; i++) {
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if (!IsBlankSpellEffect(spell_id, i)) {
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++i;
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++x;
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}
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}
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return i;
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return x;
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}
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bool IsLichSpell(uint16 spell_id)
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@@ -3175,3 +3176,72 @@ bool RequiresStackCheck(uint16 spellType) {
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return true;
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}
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bool IsResistanceOnlySpell(uint16 spell_id) {
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if (!IsValidSpell(spell_id)) {
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return false;
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}
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const auto& spell = spells[spell_id];
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for (int i = 0; i < EFFECT_COUNT; i++) {
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if (IsBlankSpellEffect(spell_id, i)) {
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continue;
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}
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if (
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spell.effect_id[i] == SE_ResistFire ||
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spell.effect_id[i] == SE_ResistCold ||
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spell.effect_id[i] == SE_ResistPoison ||
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spell.effect_id[i] == SE_ResistDisease ||
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spell.effect_id[i] == SE_ResistMagic ||
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spell.effect_id[i] == SE_ResistCorruption ||
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spell.effect_id[i] == SE_ResistAll
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) {
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continue;
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}
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return false;
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}
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return true;
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}
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bool IsDamageShieldOnlySpell(uint16 spell_id) {
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if (SpellEffectsCount(spell_id) == 1 && IsEffectInSpell(spell_id, SE_DamageShield)) {
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return true;
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}
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return false;
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}
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bool IsDamageShieldAndResistanceSpellOnly(uint16 spell_id) {
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if (!IsValidSpell(spell_id)) {
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return false;
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}
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const auto& spell = spells[spell_id];
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for (int i = 0; i < EFFECT_COUNT; i++) {
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if (IsBlankSpellEffect(spell_id, i)) {
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continue;
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}
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if (
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spell.effect_id[i] == SE_DamageShield ||
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spell.effect_id[i] == SE_ResistFire ||
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spell.effect_id[i] == SE_ResistCold ||
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spell.effect_id[i] == SE_ResistPoison ||
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spell.effect_id[i] == SE_ResistDisease ||
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spell.effect_id[i] == SE_ResistMagic ||
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spell.effect_id[i] == SE_ResistCorruption ||
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spell.effect_id[i] == SE_ResistAll
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) {
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continue;
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}
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return false;
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}
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return true;
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}
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@@ -1722,5 +1722,8 @@ bool IsLichSpell(uint16 spell_id);
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bool IsInstantHealSpell(uint32 spell_id);
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bool IsResurrectSpell(uint16 spell_id);
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bool RequiresStackCheck(uint16 spellType);
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bool IsResistanceOnlySpell(uint16 spell_id);
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bool IsDamageShieldOnlySpell(uint16 spell_id);
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bool IsDamageShieldAndResistanceSpellOnly(uint16 spell_id);
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#endif
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+420
-481
File diff suppressed because it is too large
Load Diff
+5
-3
@@ -278,6 +278,7 @@ public:
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void SetHoldFlag(bool flag = true) { m_hold_flag = flag; }
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bool GetAttackFlag() const { return m_attack_flag; }
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void SetAttackFlag(bool flag = true) { m_attack_flag = flag; }
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bool GetCombatRoundForAlerts() const { return m_combat_round_alert_flag; }
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bool GetAttackingFlag() const { return m_attacking_flag; }
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bool GetPullFlag() const { return m_pull_flag; }
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void SetPullFlag(bool flag = true) { m_pull_flag = flag; }
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@@ -403,7 +404,7 @@ public:
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void SetGuardMode();
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void SetHoldMode();
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bool IsValidSpellRange(uint16 spell_id, Mob const* tar);
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bool IsValidSpellRange(uint16 spell_id, Mob* tar);
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// Bot AI Methods
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void AI_Bot_Init();
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@@ -519,7 +520,6 @@ public:
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void SetHasLoS(bool hasLoS) { _hasLoS = hasLoS; }
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bool HasLoS() const { return _hasLoS; }
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bool IsInGroupOrRaid(bool announce = false);
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void SendSpellTypesWindow(Client* c, std::string arg0, std::string arg1, std::string arg2, bool helpPrompt = false);
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std::list<BotSpellTypeOrder> GetSpellTypesPrioritized(uint8 priorityType);
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@@ -981,7 +981,7 @@ public:
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bool CheckDoubleRangedAttack();
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// Public "Refactor" Methods
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static bool CheckSpawnConditions(Client* c);
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static bool CheckCampSpawnConditions(Client* c);
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inline bool CommandedDoSpellCast(int32 i, Mob* tar, int32 mana_cost) { return AIDoSpellCast(i, tar, mana_cost); }
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@@ -1047,6 +1047,7 @@ private:
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bool m_guard_flag;
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bool m_hold_flag;
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bool m_attack_flag;
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bool m_combat_round_alert_flag;
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bool m_attacking_flag;
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bool m_pull_flag;
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bool m_pulling_flag;
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@@ -1104,6 +1105,7 @@ private:
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int32 GenerateBaseManaPoints();
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void GenerateSpecialAttacks();
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void SetBotID(uint32 botID);
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void SetCombatRoundForAlerts(bool flag = true) { m_combat_round_alert_flag; }
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void SetAttackingFlag(bool flag = true) { m_attacking_flag = flag; }
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void SetPullingFlag(bool flag = true) { m_pulling_flag = flag; }
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void SetReturningFlag(bool flag = true) { m_returning_flag = flag; }
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@@ -30,12 +30,19 @@ void bot_command_bot(Client *c, const Seperator *sep)
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void bot_command_camp(Client *c, const Seperator *sep)
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{
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if (helper_command_alias_fail(c, "bot_command_camp", sep->arg[0], "botcamp"))
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if (helper_command_alias_fail(c, "bot_command_camp", sep->arg[0], "botcamp")) {
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return;
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}
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if (helper_is_help_or_usage(sep->arg[1])) {
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c->Message(Chat::White, "usage: %s ([actionable: target | byname | ownergroup | ownerraid | targetgroup | namesgroup | healrotationtargets | mmr | byclass | byrace | spawned] ([actionable_name]))", sep->arg[0]);
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return;
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}
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if (!Bot::CheckCampSpawnConditions(c)) {
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return;
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}
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const int ab_mask = ActionableBots::ABM_Type1;
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std::string class_race_arg = sep->arg[1];
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@@ -49,8 +56,14 @@ void bot_command_camp(Client *c, const Seperator *sep)
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return;
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}
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for (auto bot_iter : sbl)
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uint16 campCount;
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for (auto bot_iter : sbl) {
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bot_iter->Camp();
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++campCount;
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}
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c->Message(Chat::White, "%i of your bots have been camped.", campCount);
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}
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void bot_command_clone(Client *c, const Seperator *sep)
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@@ -428,6 +441,10 @@ void bot_command_delete(Client *c, const Seperator *sep)
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return;
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}
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if (!Bot::CheckCampSpawnConditions(c)) {
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return;
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}
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auto my_bot = ActionableBots::AsTarget_ByBot(c);
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if (!my_bot) {
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c->Message(Chat::White, "You must <target> a bot that you own to use this command");
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@@ -829,7 +846,7 @@ void bot_command_spawn(Client *c, const Seperator *sep)
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return;
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}
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if (!Bot::CheckSpawnConditions(c)) {
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if (!Bot::CheckCampSpawnConditions(c)) {
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return;
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}
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@@ -174,7 +174,7 @@ void bot_command_cast(Client* c, const Seperator* sep)
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if (!tar->IsOfClientBot() && !(tar->IsPet() && tar->GetOwner() && tar->GetOwner()->IsOfClientBot())) {
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c->Message(Chat::Yellow, "[%s] is an invalid target.", tar->GetCleanName());
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return;
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}
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}
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}
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}
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LogTestDebug("{}: Attempting {} on {}", __LINE__, c->GetSpellTypeNameByID(spellType), (tar ? tar->GetCleanName() : "NOBODY")); //deleteme
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@@ -223,7 +223,7 @@ void bot_command_cast(Client* c, const Seperator* sep)
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Bot* firstFound = nullptr;
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for (auto bot_iter : sbl) {
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if (!bot_iter->IsInGroupOrRaid()) {
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if (!bot_iter->IsInGroupOrRaid(c)) {
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continue;
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}
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@@ -248,6 +248,14 @@ void bot_command_cast(Client* c, const Seperator* sep)
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continue;
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}
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if (
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BOT_SPELL_TYPES_BENEFICIAL(spellType) &&
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!RuleB(Bots, CrossRaidBuffingAndHealing) &&
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!bot_iter->IsInGroupOrRaid(newTar, true)
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) {
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continue;
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}
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if (BOT_SPELL_TYPES_DETRIMENTAL(spellType, bot_iter->GetClass()) && !bot_iter->IsAttackAllowed(newTar)) {
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bot_iter->BotGroupSay(
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bot_iter,
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+183
-71
@@ -2,47 +2,112 @@
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void bot_command_follow(Client* c, const Seperator* sep)
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{
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if (helper_command_alias_fail(c, "bot_command_follow", sep->arg[0], "follow"))
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return;
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if (helper_is_help_or_usage(sep->arg[1])) {
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c->Message(Chat::White, "usage: (<friendly_target>) %s ([option: reset]) [actionable: byname | ownergroup | ownerraid | namesgroup | mmr | byclass | byrace | spawned]] ([actionable_name])", sep->arg[0]);
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c->Message(Chat::White, "usage: %s chain", sep->arg[0]);
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if (helper_command_alias_fail(c, "bot_command_follow", sep->arg[0], "follow")) {
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return;
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}
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if (helper_is_help_or_usage(sep->arg[1])) {
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std::vector<std::string> description =
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{
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"Sets bots of your choosing to follow your target, view their current following state or reset their following state."
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};
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std::vector<std::string> notes =
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{
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"- You can only follow players, bots or mercenaries belonging to your group or raid."
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};
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std::vector<std::string> example_format =
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{
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fmt::format(
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"{} [optional] [actionable]"
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, sep->arg[0]
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)
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};
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std::vector<std::string> examples_one =
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{
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"To set all Clerics to follow your target:",
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fmt::format(
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"{} byclass {}",
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sep->arg[0],
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Class::Cleric
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)
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};
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std::vector<std::string> examples_two =
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{
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"To check the current state of all bots:",
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fmt::format(
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"{} current spawned",
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sep->arg[0]
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)
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};
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std::vector<std::string> examples_three =
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{
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"To reset all bots:",
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fmt::format(
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"{} reset spawned",
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sep->arg[0]
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)
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};
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std::vector<std::string> actionables =
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{
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"target, byname, ownergroup, ownerraid, targetgroup, namesgroup, healrotationtargets, mmr, byclass, byrace, spawned"
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};
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std::vector<std::string> options = { };
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std::vector<std::string> options_one = { };
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std::vector<std::string> options_two = { };
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std::vector<std::string> options_three = { };
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std::string popup_text = c->SendCommandHelpWindow(
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c,
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description,
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notes,
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example_format,
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examples_one, examples_two, examples_three,
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actionables,
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options,
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options_one, options_two, options_three
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);
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popup_text = DialogueWindow::Table(popup_text);
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c->SendPopupToClient(sep->arg[0], popup_text.c_str());
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return;
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}
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const int ab_mask = ActionableBots::ABM_Type2;
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bool chain = false;
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bool reset = false;
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bool currentCheck = false;
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int ab_arg = 1;
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int name_arg = 2;
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Mob* target_mob = nullptr;
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std::string optional_arg = sep->arg[1];
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if (!optional_arg.compare("chain")) {
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auto chain_count = helper_bot_follow_option_chain(c);
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c->Message(Chat::White, "%i of your bots %s now chain following you", chain_count, (chain_count == 1 ? "is" : "are"));
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return;
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}
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else if (!optional_arg.compare("reset")) {
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if (!optional_arg.compare("reset")) {
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target_mob = c;
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reset = true;
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++ab_arg;
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++name_arg ;
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}
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else if (!optional_arg.compare("current")) {
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currentCheck = true;
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++ab_arg;
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}
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else {
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//target_mob = ActionableTarget::VerifyFriendly(c, BCEnum::TT_Single);
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target_mob = c->GetTarget();
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if (!target_mob) {
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c->Message(Chat::White, "You must <target> a friendly player or bot within your group or raid to use this command");
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if (!target_mob || !target_mob->IsOfClientBotMerc() || !c->IsInGroupOrRaid(target_mob)) {
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c->Message(Chat::Yellow, "You must <target> a friendly player, bot or merc within your group or raid to use this command");
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return;
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}
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else if (!target_mob->IsBot() && !target_mob->IsClient()) {
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c->Message(Chat::White, "You must <target> a friendly player or bot within your group or raid to use this command");
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return;
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}
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else if ((target_mob->GetGroup() && target_mob->GetGroup() != c->GetGroup()) || (target_mob->GetRaid() && target_mob->GetRaid() != c->GetRaid())) {
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c->Message(Chat::White, "You must <target> a friendly player or bot within your group or raid to use this command");
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return;
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if (!optional_arg.compare("chain")) {
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chain = true;
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++ab_arg;
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}
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}
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@@ -53,12 +118,66 @@ void bot_command_follow(Client* c, const Seperator* sep)
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}
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std::list<Bot*> sbl;
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if (ActionableBots::PopulateSBL(c, sep->arg[ab_arg], sbl, ab_mask, !class_race_check ? sep->arg[name_arg] : nullptr, class_race_check ? atoi(sep->arg[name_arg]) : 0) == ActionableBots::ABT_None) {
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//if (ActionableBots::PopulateSBL(c, sep->arg[ab_arg], sbl, ab_mask, !class_race_check ? sep->arg[ab_arg] : nullptr, class_race_check ? atoi(sep->arg[ab_arg]) : 0) == ActionableBots::ABT_None) {
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if (ActionableBots::PopulateSBL(c, sep->arg[ab_arg], sbl, ab_mask, !class_race_check ? sep->arg[ab_arg + 1] : nullptr, class_race_check ? atoi(sep->arg[ab_arg + 1]) : 0) == ActionableBots::ABT_None) {
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return;
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}
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sbl.remove(nullptr);
|
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auto botCount = sbl.size();
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Mob* follow_mob = nullptr;
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std::list<Bot*> chainList;
|
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std::list<Bot*>::const_iterator it = chainList.begin();
|
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uint16 count = 0;
|
||||
for (auto bot_iter : sbl) {
|
||||
if (currentCheck) {
|
||||
follow_mob = entity_list.GetMob(bot_iter->GetFollowID());
|
||||
c->Message(
|
||||
Chat::Green,
|
||||
fmt::format(
|
||||
"{} says, 'I am currently following {}.'",
|
||||
bot_iter->GetCleanName(),
|
||||
follow_mob ? follow_mob->GetCleanName() : "no one"
|
||||
).c_str()
|
||||
);
|
||||
|
||||
if (!follow_mob && RuleB(Bots, DoResponseAnimations)) {
|
||||
bot_iter->DoAnim(28);
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if (bot_iter == target_mob) {
|
||||
if (botCount == 1) {
|
||||
c->Message(
|
||||
Chat::Yellow,
|
||||
fmt::format(
|
||||
"{} says, 'I cannot follow myself, you want me to run circles?",
|
||||
bot_iter->GetCleanName()
|
||||
).c_str()
|
||||
);
|
||||
|
||||
if (RuleB(Bots, DoResponseAnimations)) {
|
||||
bot_iter->DoAnim(60);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
bot_iter->WipeHateList();
|
||||
--botCount;
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!bot_iter->IsInGroupOrRaid(target_mob)) {
|
||||
--botCount;
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
bot_iter->WipeHateList();
|
||||
|
||||
if (!bot_iter->GetGroup() && !bot_iter->GetRaid()) {
|
||||
@@ -71,57 +190,52 @@ void bot_command_follow(Client* c, const Seperator* sep)
|
||||
bot_iter->SetManualFollow(false);
|
||||
}
|
||||
else {
|
||||
if (target_mob->IsGrouped() || target_mob->IsRaidGrouped()) {
|
||||
bot_iter->SetFollowID(target_mob->GetID());
|
||||
bot_iter->SetManualFollow(true);
|
||||
}
|
||||
else if (bot_iter == target_mob) {
|
||||
bot_iter->SetFollowID(c->GetID());
|
||||
bot_iter->SetManualFollow(true);
|
||||
if (chain) {
|
||||
Mob* nextTar = target_mob;
|
||||
|
||||
if (count > 0) {
|
||||
nextTar = *it;
|
||||
|
||||
if (!nextTar) {
|
||||
nextTar = target_mob;
|
||||
}
|
||||
}
|
||||
LogTestDebug("{} is now following {}.", bot_iter->GetCleanName(), nextTar->GetCleanName()); //deleteme
|
||||
chainList.push_back(bot_iter);
|
||||
++it;
|
||||
++count;
|
||||
bot_iter->SetFollowID(nextTar->GetID());
|
||||
}
|
||||
else {
|
||||
bot_iter->SetFollowID(0);
|
||||
bot_iter->SetManualFollow(false);
|
||||
bot_iter->SetFollowID(target_mob->GetID());
|
||||
}
|
||||
|
||||
bot_iter->SetManualFollow(true);
|
||||
}
|
||||
}
|
||||
//auto my_group = bot_iter->GetGroup();
|
||||
//if (my_group) {
|
||||
// if (reset) {
|
||||
// if (!my_group->GetLeader() || my_group->GetLeader() == bot_iter)
|
||||
// bot_iter->SetFollowID(c->GetID());
|
||||
// else
|
||||
// bot_iter->SetFollowID(my_group->GetLeader()->GetID());
|
||||
//
|
||||
// bot_iter->SetManualFollow(false);
|
||||
// }
|
||||
// else {
|
||||
// if (bot_iter == target_mob)
|
||||
// bot_iter->SetFollowID(c->GetID());
|
||||
// else
|
||||
// bot_iter->SetFollowID(target_mob->GetID());
|
||||
//
|
||||
// bot_iter->SetManualFollow(true);
|
||||
// }
|
||||
//}
|
||||
//else {
|
||||
// bot_iter->SetFollowID(0);
|
||||
// bot_iter->SetManualFollow(false);
|
||||
//}
|
||||
if (!bot_iter->GetPet())
|
||||
|
||||
if (!bot_iter->GetPet()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
bot_iter->GetPet()->WipeHateList();
|
||||
bot_iter->GetPet()->SetFollowID(bot_iter->GetID());
|
||||
}
|
||||
|
||||
Mob* follow_mob = nullptr;
|
||||
if (sbl.size() == 1) {
|
||||
if (currentCheck || !botCount) {
|
||||
return;
|
||||
}
|
||||
|
||||
follow_mob = target_mob;
|
||||
|
||||
if (botCount == 1) {
|
||||
follow_mob = entity_list.GetMob(sbl.front()->GetFollowID());
|
||||
|
||||
c->Message(
|
||||
Chat::White,
|
||||
Chat::Green,
|
||||
fmt::format(
|
||||
"Following {}.",
|
||||
"{} says, 'Following {}.'",
|
||||
sbl.front()->GetCleanName(),
|
||||
follow_mob ? follow_mob->GetCleanName() : "you"
|
||||
).c_str()
|
||||
);
|
||||
@@ -129,22 +243,20 @@ void bot_command_follow(Client* c, const Seperator* sep)
|
||||
else {
|
||||
if (reset) {
|
||||
c->Message(
|
||||
Chat::White,
|
||||
Chat::Green,
|
||||
fmt::format(
|
||||
"{} of your bots are following you.",
|
||||
sbl.size()
|
||||
botCount
|
||||
).c_str()
|
||||
);
|
||||
}
|
||||
else {
|
||||
if (!sbl.empty()) {
|
||||
follow_mob = entity_list.GetMob(sbl.front()->GetFollowID());
|
||||
}
|
||||
c->Message(
|
||||
Chat::White,
|
||||
Chat::Green,
|
||||
fmt::format(
|
||||
"{} of your bots are following {}.",
|
||||
sbl.size(),
|
||||
"{} of your bots are {} {}.",
|
||||
botCount,
|
||||
chain ? "chain following" : "following",
|
||||
follow_mob ? follow_mob->GetCleanName() : "you"
|
||||
).c_str()
|
||||
);
|
||||
|
||||
@@ -179,7 +179,9 @@ void bot_command_item_use(Client* c, const Seperator* sep)
|
||||
).c_str()
|
||||
);
|
||||
|
||||
bot_iter->DoAnim(29);
|
||||
if (RuleB(Bots, DoResponseAnimations)) {
|
||||
bot_iter->DoAnim(29);
|
||||
}
|
||||
}
|
||||
else if (!equipped_item) {
|
||||
c->Message(
|
||||
@@ -204,7 +206,9 @@ void bot_command_item_use(Client* c, const Seperator* sep)
|
||||
).c_str()
|
||||
);
|
||||
|
||||
bot_iter->DoAnim(29);
|
||||
if (RuleB(Bots, DoResponseAnimations)) {
|
||||
bot_iter->DoAnim(29);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,7 +20,7 @@ void bot_command_mesmerize(Client *c, const Seperator *sep)
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!bot_iter->IsInGroupOrRaid()) {
|
||||
if (!bot_iter->IsInGroupOrRaid(c)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
+1
-11
@@ -176,13 +176,7 @@ void Bot::ProcessRaidInvite(Mob* invitee, Client* invitor, bool group_invite) {
|
||||
// If the Bot Owner is in our raid we need to be able to invite their Bots
|
||||
}
|
||||
else if (invitee->IsBot() && (invitee->CastToBot()->GetBotOwnerCharacterID() != invitor->CharacterID())) {
|
||||
invitor->Message(
|
||||
Chat::Red,
|
||||
fmt::format(
|
||||
"{} is not your Bot. You can only invite your own Bots, or Bots that belong to a Raid member.",
|
||||
invitee->GetCleanName()
|
||||
).c_str()
|
||||
);
|
||||
invitor->Message(Chat::Red, "%s's owner needs to be in your raid to be able to invite them.", invitee->GetCleanName());
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -257,10 +251,6 @@ void Bot::CreateBotRaid(Mob* invitee, Client* invitor, bool group_invite, Raid*
|
||||
} else {
|
||||
raid->AddBot(b);
|
||||
}
|
||||
|
||||
if (new_raid) {
|
||||
invitee->SetFollowID(invitor->GetID());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+61
-12
@@ -994,11 +994,28 @@ std::list<BotSpell_wPriority> Bot::GetPrioritizedBotSpellsBySpellType(Bot* botCa
|
||||
continue;
|
||||
}
|
||||
|
||||
if (
|
||||
!RuleB(Bots, EnableBotTGB) &&
|
||||
IsGroupSpell(botSpellList[i].spellid) &&
|
||||
!IsTGBCompatibleSpell(botSpellList[i].spellid) &&
|
||||
!botCaster->IsInGroupOrRaid(tar, true)
|
||||
) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (
|
||||
(
|
||||
!botCaster->IsCommandedSpell() || (botCaster->IsCommandedSpell() && (spellType != BotSpellTypes::Mez && spellType != BotSpellTypes::AEMez))
|
||||
!botCaster->IsCommandedSpell() ||
|
||||
(
|
||||
botCaster->IsCommandedSpell() &&
|
||||
(spellType != BotSpellTypes::Mez && spellType != BotSpellTypes::AEMez)
|
||||
)
|
||||
)
|
||||
&&
|
||||
(
|
||||
!IsPBAESpell(botSpellList[i].spellid) &&
|
||||
!botCaster->CastChecks(botSpellList[i].spellid, tar, spellType, false, IsAEBotSpellType(spellType))
|
||||
)
|
||||
&& (!IsPBAESpell(botSpellList[i].spellid) && !botCaster->CastChecks(botSpellList[i].spellid, tar, spellType, false, IsGroupBotSpellType(spellType))) // TODO bot rewrite - needed for ae spells?
|
||||
) {
|
||||
continue;
|
||||
}
|
||||
@@ -1232,7 +1249,15 @@ BotSpell Bot::GetBestBotSpellForGroupHeal(Bot* botCaster, Mob* tar, uint16 spell
|
||||
|
||||
if (botCaster) {
|
||||
std::list<BotSpell> botSpellList = GetBotSpellsForSpellEffect(botCaster, spellType, SE_CurrentHP);
|
||||
const std::vector<Mob*> v = botCaster->GatherSpellTargets();
|
||||
std::vector<Mob*> v;
|
||||
|
||||
if (RuleB(Bots, CrossRaidBuffingAndHealing)) {
|
||||
v = botCaster->GatherSpellTargets(true);
|
||||
}
|
||||
else {
|
||||
v = botCaster->GatherGroupSpellTargets();
|
||||
}
|
||||
|
||||
int targetCount = 0;
|
||||
|
||||
for (std::list<BotSpell>::iterator botSpellListItr = botSpellList.begin(); botSpellListItr != botSpellList.end(); ++botSpellListItr) {
|
||||
@@ -1273,7 +1298,15 @@ BotSpell Bot::GetBestBotSpellForGroupHealOverTime(Bot* botCaster, Mob* tar, uint
|
||||
|
||||
if (botCaster) {
|
||||
std::list<BotSpell> botSpellList = GetBotSpellsForSpellEffect(botCaster, spellType, SE_HealOverTime);
|
||||
const std::vector<Mob*> v = botCaster->GatherSpellTargets();
|
||||
std::vector<Mob*> v;
|
||||
|
||||
if (RuleB(Bots, CrossRaidBuffingAndHealing)) {
|
||||
v = botCaster->GatherSpellTargets(true);
|
||||
}
|
||||
else {
|
||||
v = botCaster->GatherGroupSpellTargets();
|
||||
}
|
||||
|
||||
int targetCount = 0;
|
||||
|
||||
for (std::list<BotSpell>::iterator botSpellListItr = botSpellList.begin(); botSpellListItr != botSpellList.end(); ++botSpellListItr) {
|
||||
@@ -1314,7 +1347,15 @@ BotSpell Bot::GetBestBotSpellForGroupCompleteHeal(Bot* botCaster, Mob* tar, uint
|
||||
|
||||
if (botCaster) {
|
||||
std::list<BotSpell> botSpellList = GetBotSpellsForSpellEffect(botCaster, spellType, SE_CompleteHeal);
|
||||
const std::vector<Mob*> v = botCaster->GatherSpellTargets();
|
||||
std::vector<Mob*> v;
|
||||
|
||||
if (RuleB(Bots, CrossRaidBuffingAndHealing)) {
|
||||
v = botCaster->GatherSpellTargets(true);
|
||||
}
|
||||
else {
|
||||
v = botCaster->GatherGroupSpellTargets();
|
||||
}
|
||||
|
||||
int targetCount = 0;
|
||||
|
||||
for(std::list<BotSpell>::iterator botSpellListItr = botSpellList.begin(); botSpellListItr != botSpellList.end(); ++botSpellListItr) {
|
||||
@@ -1629,7 +1670,7 @@ BotSpell Bot::GetBestBotSpellForNukeByTargetType(Bot* botCaster, SpellTargetType
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!IsPBAESpell(botSpellListItr->SpellId) && !botCaster->CastChecks(botSpellListItr->SpellId, tar, spellType, false, IsGroupBotSpellType(spellType))) {
|
||||
if (!IsPBAESpell(botSpellListItr->SpellId) && !botCaster->CastChecks(botSpellListItr->SpellId, tar, spellType, false, IsAEBotSpellType(spellType))) {
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -1679,7 +1720,7 @@ BotSpell Bot::GetBestBotSpellForStunByTargetType(Bot* botCaster, SpellTargetType
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!IsPBAESpell(botSpellListItr->SpellId) && !botCaster->CastChecks(botSpellListItr->SpellId, tar, spellType, false, IsGroupBotSpellType(spellType))) {
|
||||
if (!IsPBAESpell(botSpellListItr->SpellId) && !botCaster->CastChecks(botSpellListItr->SpellId, tar, spellType, false, IsAEBotSpellType(spellType))) {
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -2583,19 +2624,27 @@ bool Bot::HasBotSpellEntry(uint16 spellid) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Bot::IsValidSpellRange(uint16 spell_id, Mob const* tar) {
|
||||
bool Bot::IsValidSpellRange(uint16 spell_id, Mob* tar) {
|
||||
if (!IsValidSpell(spell_id)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (tar) {
|
||||
int spellrange = (GetActSpellRange(spell_id, spells[spell_id].range) * GetActSpellRange(spell_id, spells[spell_id].range));
|
||||
if (spellrange >= DistanceSquared(m_Position, tar->GetPosition())) {
|
||||
float range = spells[spell_id].range;
|
||||
|
||||
if (tar != this) {
|
||||
range += GetRangeDistTargetSizeMod(tar);
|
||||
}
|
||||
|
||||
range = GetActSpellRange(spell_id, range);
|
||||
|
||||
if (range >= Distance(m_Position, tar->GetPosition())) {
|
||||
return true;
|
||||
}
|
||||
|
||||
spellrange = (GetActSpellRange(spell_id, spells[spell_id].aoe_range) * GetActSpellRange(spell_id, spells[spell_id].aoe_range));
|
||||
if (spellrange >= DistanceSquared(m_Position, tar->GetPosition())) {
|
||||
range = GetActSpellRange(spell_id, spells[spell_id].aoe_range);
|
||||
|
||||
if (range >= Distance(m_Position, tar->GetPosition())) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
+126
-12
@@ -1017,6 +1017,27 @@ void Group::GetBotList(std::list<Bot*>& bot_list, bool clear_list)
|
||||
}
|
||||
}
|
||||
|
||||
void Group::GetRawBotList(std::list<uint32>& bot_list, bool clear_list)
|
||||
{
|
||||
if (clear_list) {
|
||||
bot_list.clear();
|
||||
}
|
||||
|
||||
const auto& l = GroupIdRepository::GetWhere(
|
||||
database,
|
||||
fmt::format(
|
||||
"`group_id` = {}",
|
||||
GetID()
|
||||
)
|
||||
);
|
||||
|
||||
for (const auto& e : l) {
|
||||
if (e.bot_id) {
|
||||
bot_list.push_back(e.bot_id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool Group::Process() {
|
||||
if(disbandcheck && !GroupCount())
|
||||
return false;
|
||||
@@ -1234,30 +1255,49 @@ void Group::GroupMessageString(Mob* sender, uint32 type, uint32 string_id, const
|
||||
void Client::LeaveGroup() {
|
||||
Group *g = GetGroup();
|
||||
|
||||
if(g)
|
||||
{
|
||||
if (g) {
|
||||
int32 MemberCount = g->GroupCount();
|
||||
// Account for both client and merc leaving the group
|
||||
if (GetMerc() && g == GetMerc()->GetGroup())
|
||||
{
|
||||
if (GetMerc() && g == GetMerc()->GetGroup()) {
|
||||
MemberCount -= 1;
|
||||
}
|
||||
|
||||
if(MemberCount < 3)
|
||||
{
|
||||
if (RuleB(Bots, Enabled)) {
|
||||
std::list<uint32> sbl;
|
||||
g->GetRawBotList(sbl);
|
||||
|
||||
for (auto botID : sbl) {
|
||||
auto b = entity_list.GetBotByBotID(botID);
|
||||
|
||||
if (b) {
|
||||
if (b->GetBotOwnerCharacterID() == CharacterID()) {
|
||||
MemberCount -= 1;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (database.botdb.GetOwnerID(botID) == CharacterID()) {
|
||||
MemberCount -= 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (MemberCount < 3) {
|
||||
g->DisbandGroup();
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
g->DelMember(this);
|
||||
if (GetMerc() != nullptr && g == GetMerc()->GetGroup() )
|
||||
{
|
||||
|
||||
if (GetMerc() != nullptr && g == GetMerc()->GetGroup()) {
|
||||
GetMerc()->RemoveMercFromGroup(GetMerc(), GetMerc()->GetGroup());
|
||||
}
|
||||
|
||||
if (RuleB(Bots, Enabled)) {
|
||||
g->RemoveClientsBots(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
//force things a little
|
||||
Group::RemoveFromGroup(this);
|
||||
|
||||
@@ -2576,3 +2616,77 @@ void Group::AddToGroup(AddToGroupRequest r)
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
void Group::RemoveClientsBots(Client* c) {
|
||||
std::list<uint32> sbl;
|
||||
GetRawBotList(sbl);
|
||||
|
||||
for (auto botID : sbl) {
|
||||
auto b = entity_list.GetBotByBotID(botID);
|
||||
|
||||
if (b) {
|
||||
if (b->GetBotOwnerCharacterID() == c->CharacterID()) {
|
||||
b->RemoveBotFromGroup(b, this);
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (database.botdb.GetOwnerID(botID) == c->CharacterID()) {
|
||||
auto botName = database.botdb.GetBotNameByID(botID);
|
||||
|
||||
for (uint32 i = 0; i < MAX_GROUP_MEMBERS; i++) {
|
||||
if (membername[i] == botName) {
|
||||
members[i] = nullptr;
|
||||
membername[i][0] = '\0';
|
||||
memset(membername[i], 0, 64);
|
||||
MemberRoles[i] = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
auto pack = new ServerPacket(ServerOP_GroupLeave, sizeof(ServerGroupLeave_Struct));
|
||||
ServerGroupLeave_Struct* gl = (ServerGroupLeave_Struct*)pack->pBuffer;
|
||||
gl->gid = GetID();
|
||||
gl->zoneid = zone->GetZoneID();
|
||||
gl->instance_id = zone->GetInstanceID();
|
||||
strcpy(gl->member_name, botName.c_str());
|
||||
worldserver.SendPacket(pack);
|
||||
safe_delete(pack);
|
||||
|
||||
auto outapp = new EQApplicationPacket(OP_GroupUpdate, sizeof(GroupJoin_Struct));
|
||||
GroupJoin_Struct* gu = (GroupJoin_Struct*)outapp->pBuffer;
|
||||
gu->action = groupActLeave;
|
||||
strcpy(gu->membername, botName.c_str());
|
||||
strcpy(gu->yourname, botName.c_str());
|
||||
|
||||
gu->leader_aas = LeaderAbilities;
|
||||
|
||||
for (uint32 i = 0; i < MAX_GROUP_MEMBERS; i++) {
|
||||
if (members[i] == nullptr) {
|
||||
//if (DEBUG>=5) LogFile->write(EQEMuLog::Debug, "Group::DelMember() null member at slot %i", i);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (membername[i] != botName.c_str()) {
|
||||
strcpy(gu->yourname, members[i]->GetCleanName());
|
||||
|
||||
if (members[i]->IsClient()) {
|
||||
members[i]->CastToClient()->QueuePacket(outapp);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
safe_delete(outapp);
|
||||
|
||||
DelMemberOOZ(botName.c_str());
|
||||
|
||||
GroupIdRepository::DeleteWhere(
|
||||
database,
|
||||
fmt::format(
|
||||
"`bot_id` = {}",
|
||||
botID
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -70,6 +70,7 @@ public:
|
||||
void GetMemberList(std::list<Mob*>& member_list, bool clear_list = true);
|
||||
void GetClientList(std::list<Client*>& client_list, bool clear_list = true);
|
||||
void GetBotList(std::list<Bot*>& bot_list, bool clear_list = true);
|
||||
void GetRawBotList(std::list<uint32>& bot_list, bool clear_list = true);
|
||||
bool IsGroupMember(Mob* c);
|
||||
bool IsGroupMember(const char* name);
|
||||
bool Process();
|
||||
@@ -155,6 +156,7 @@ public:
|
||||
void AddToGroup(AddToGroupRequest r);
|
||||
void AddToGroup(Mob* m);
|
||||
static void RemoveFromGroup(Mob* m);
|
||||
void RemoveClientsBots(Client* c);
|
||||
|
||||
void SetGroupMentor(int percent, char *name);
|
||||
void ClearGroupMentor();
|
||||
|
||||
+97
-61
@@ -6119,18 +6119,17 @@ int32 Mob::GetVulnerability(Mob *caster, uint32 spell_id, uint32 ticsremaining,
|
||||
bool Mob::IsTargetedFocusEffect(int focus_type) {
|
||||
|
||||
switch (focus_type) {
|
||||
case focusSpellVulnerability:
|
||||
case focusFcSpellDamagePctIncomingPC:
|
||||
case focusFcDamageAmtIncoming:
|
||||
case focusFcSpellDamageAmtIncomingPC:
|
||||
case focusFcCastSpellOnLand:
|
||||
case focusFcHealAmtIncoming:
|
||||
case focusFcHealPctCritIncoming:
|
||||
case focusFcHealPctIncoming:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
|
||||
case focusSpellVulnerability:
|
||||
case focusFcSpellDamagePctIncomingPC:
|
||||
case focusFcDamageAmtIncoming:
|
||||
case focusFcSpellDamageAmtIncomingPC:
|
||||
case focusFcCastSpellOnLand:
|
||||
case focusFcHealAmtIncoming:
|
||||
case focusFcHealPctCritIncoming:
|
||||
case focusFcHealPctIncoming:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7261,56 +7260,56 @@ void Mob::SlowMitigation(Mob* caster)
|
||||
EQ::skills::SkillType Mob::GetSkillByItemType(int ItemType)
|
||||
{
|
||||
switch (ItemType) {
|
||||
case EQ::item::ItemType1HSlash:
|
||||
return EQ::skills::Skill1HSlashing;
|
||||
case EQ::item::ItemType2HSlash:
|
||||
return EQ::skills::Skill2HSlashing;
|
||||
case EQ::item::ItemType1HPiercing:
|
||||
return EQ::skills::Skill1HPiercing;
|
||||
case EQ::item::ItemType1HBlunt:
|
||||
return EQ::skills::Skill1HBlunt;
|
||||
case EQ::item::ItemType2HBlunt:
|
||||
return EQ::skills::Skill2HBlunt;
|
||||
case EQ::item::ItemType2HPiercing:
|
||||
if (IsClient() && CastToClient()->ClientVersion() < EQ::versions::ClientVersion::RoF2)
|
||||
case EQ::item::ItemType1HSlash:
|
||||
return EQ::skills::Skill1HSlashing;
|
||||
case EQ::item::ItemType2HSlash:
|
||||
return EQ::skills::Skill2HSlashing;
|
||||
case EQ::item::ItemType1HPiercing:
|
||||
return EQ::skills::Skill1HPiercing;
|
||||
else
|
||||
return EQ::skills::Skill2HPiercing;
|
||||
case EQ::item::ItemTypeBow:
|
||||
return EQ::skills::SkillArchery;
|
||||
case EQ::item::ItemTypeLargeThrowing:
|
||||
case EQ::item::ItemTypeSmallThrowing:
|
||||
return EQ::skills::SkillThrowing;
|
||||
case EQ::item::ItemTypeMartial:
|
||||
return EQ::skills::SkillHandtoHand;
|
||||
default:
|
||||
return EQ::skills::SkillHandtoHand;
|
||||
case EQ::item::ItemType1HBlunt:
|
||||
return EQ::skills::Skill1HBlunt;
|
||||
case EQ::item::ItemType2HBlunt:
|
||||
return EQ::skills::Skill2HBlunt;
|
||||
case EQ::item::ItemType2HPiercing:
|
||||
if (IsClient() && CastToClient()->ClientVersion() < EQ::versions::ClientVersion::RoF2)
|
||||
return EQ::skills::Skill1HPiercing;
|
||||
else
|
||||
return EQ::skills::Skill2HPiercing;
|
||||
case EQ::item::ItemTypeBow:
|
||||
return EQ::skills::SkillArchery;
|
||||
case EQ::item::ItemTypeLargeThrowing:
|
||||
case EQ::item::ItemTypeSmallThrowing:
|
||||
return EQ::skills::SkillThrowing;
|
||||
case EQ::item::ItemTypeMartial:
|
||||
return EQ::skills::SkillHandtoHand;
|
||||
default:
|
||||
return EQ::skills::SkillHandtoHand;
|
||||
}
|
||||
}
|
||||
|
||||
uint8 Mob::GetItemTypeBySkill(EQ::skills::SkillType skill)
|
||||
{
|
||||
switch (skill) {
|
||||
case EQ::skills::SkillThrowing:
|
||||
return EQ::item::ItemTypeSmallThrowing;
|
||||
case EQ::skills::SkillArchery:
|
||||
return EQ::item::ItemTypeArrow;
|
||||
case EQ::skills::Skill1HSlashing:
|
||||
return EQ::item::ItemType1HSlash;
|
||||
case EQ::skills::Skill2HSlashing:
|
||||
return EQ::item::ItemType2HSlash;
|
||||
case EQ::skills::Skill1HPiercing:
|
||||
return EQ::item::ItemType1HPiercing;
|
||||
case EQ::skills::Skill2HPiercing: // watch for undesired client behavior
|
||||
return EQ::item::ItemType2HPiercing;
|
||||
case EQ::skills::Skill1HBlunt:
|
||||
return EQ::item::ItemType1HBlunt;
|
||||
case EQ::skills::Skill2HBlunt:
|
||||
return EQ::item::ItemType2HBlunt;
|
||||
case EQ::skills::SkillHandtoHand:
|
||||
return EQ::item::ItemTypeMartial;
|
||||
default:
|
||||
return EQ::item::ItemTypeMartial;
|
||||
case EQ::skills::SkillThrowing:
|
||||
return EQ::item::ItemTypeSmallThrowing;
|
||||
case EQ::skills::SkillArchery:
|
||||
return EQ::item::ItemTypeArrow;
|
||||
case EQ::skills::Skill1HSlashing:
|
||||
return EQ::item::ItemType1HSlash;
|
||||
case EQ::skills::Skill2HSlashing:
|
||||
return EQ::item::ItemType2HSlash;
|
||||
case EQ::skills::Skill1HPiercing:
|
||||
return EQ::item::ItemType1HPiercing;
|
||||
case EQ::skills::Skill2HPiercing: // watch for undesired client behavior
|
||||
return EQ::item::ItemType2HPiercing;
|
||||
case EQ::skills::Skill1HBlunt:
|
||||
return EQ::item::ItemType1HBlunt;
|
||||
case EQ::skills::Skill2HBlunt:
|
||||
return EQ::item::ItemType2HBlunt;
|
||||
case EQ::skills::SkillHandtoHand:
|
||||
return EQ::item::ItemTypeMartial;
|
||||
default:
|
||||
return EQ::item::ItemTypeMartial;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7318,7 +7317,6 @@ uint16 Mob::GetWeaponSpeedbyHand(uint16 hand) {
|
||||
|
||||
uint16 weapon_speed = 0;
|
||||
switch (hand) {
|
||||
|
||||
case 13:
|
||||
weapon_speed = attack_timer.GetDuration();
|
||||
break;
|
||||
@@ -9433,14 +9431,52 @@ void Mob::SetBaseSetting(uint16 baseSetting, int settingValue) {
|
||||
}
|
||||
|
||||
bool Mob::TargetValidation(Mob* other) {
|
||||
if (!other || GetAppearance() == eaDead) {
|
||||
return false;
|
||||
}
|
||||
if (!other || GetAppearance() == eaDead) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return true;
|
||||
}
|
||||
|
||||
std::unordered_map<uint16, Mob *> &Mob::GetCloseMobList(float distance)
|
||||
std::unordered_map<uint16, Mob*>& Mob::GetCloseMobList(float distance)
|
||||
{
|
||||
return entity_list.GetCloseMobList(this, distance);
|
||||
}
|
||||
|
||||
bool Mob::IsInGroupOrRaid(Mob *other, bool sameRaidGroup) {
|
||||
if (!other || !IsOfClientBotMerc() || !other->IsOfClientBotMerc()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto* r = GetRaid();
|
||||
auto* rO = other->GetRaid();
|
||||
|
||||
if (r) {
|
||||
if (!rO || r != rO) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto rG = r->GetGroup(GetCleanName());
|
||||
auto rOG = rO->GetGroup(other->GetCleanName());
|
||||
|
||||
if (rG == RAID_GROUPLESS || rOG == RAID_GROUPLESS || (sameRaidGroup && rG != rOG)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
auto* g = GetGroup();
|
||||
auto* gO = other->GetGroup();
|
||||
|
||||
if (g) {
|
||||
if (!gO || g != gO) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -774,6 +774,7 @@ public:
|
||||
virtual bool HasGroup() = 0;
|
||||
virtual Raid* GetRaid() = 0;
|
||||
virtual Group* GetGroup() = 0;
|
||||
bool IsInGroupOrRaid(Mob* other, bool sameRaidGroup = false);
|
||||
|
||||
//Faction
|
||||
virtual inline int32 GetPrimaryFaction() const { return 0; }
|
||||
|
||||
+41
-7
@@ -2196,14 +2196,42 @@ bool Mob::DetermineSpellTargets(uint16 spell_id, Mob *&spell_target, Mob *&ae_ce
|
||||
case ST_Group:
|
||||
case ST_GroupNoPets:
|
||||
{
|
||||
if(IsClient() && CastToClient()->TGB() && IsTGBCompatibleSpell(spell_id) && (slot != CastingSlot::Item || RuleB(Spells, AllowItemTGB))) {
|
||||
if( (!target) ||
|
||||
(target->IsNPC() && !(target->GetOwner() && target->GetOwner()->IsClient())) ||
|
||||
(target->IsCorpse()) )
|
||||
if (
|
||||
IsClient() && CastToClient()->TGB() &&
|
||||
IsTGBCompatibleSpell(spell_id) &&
|
||||
(slot != CastingSlot::Item || RuleB(Spells, AllowItemTGB))
|
||||
) {
|
||||
if (
|
||||
!target ||
|
||||
target->IsCorpse() ||
|
||||
(
|
||||
target->IsNPC() &&
|
||||
!(target->GetOwner() && target->GetOwner()->IsClient())
|
||||
)
|
||||
) {
|
||||
spell_target = this;
|
||||
else
|
||||
}
|
||||
else {
|
||||
spell_target = target;
|
||||
} else {
|
||||
}
|
||||
}
|
||||
else if (
|
||||
IsBot() && RuleB(Bots, EnableBotTGB) &&
|
||||
IsTGBCompatibleSpell(spell_id) &&
|
||||
(slot != CastingSlot::Item || RuleB(Spells, AllowItemTGB))
|
||||
) {
|
||||
if (
|
||||
!spell_target ||
|
||||
spell_target->IsCorpse() ||
|
||||
(
|
||||
spell_target->IsNPC() &&
|
||||
!(spell_target->GetOwner() && spell_target->GetOwner()->IsOfClientBot())
|
||||
)
|
||||
) {
|
||||
spell_target = this;
|
||||
}
|
||||
}
|
||||
else {
|
||||
spell_target = this;
|
||||
}
|
||||
|
||||
@@ -2530,8 +2558,14 @@ bool Mob::SpellFinished(uint16 spell_id, Mob *spell_target, CastingSlot slot, in
|
||||
|
||||
//range check our target, if we have one and it is not us
|
||||
float range = spells[spell_id].range + GetRangeDistTargetSizeMod(spell_target);
|
||||
if(IsClient() && CastToClient()->TGB() && IsTGBCompatibleSpell(spell_id) && IsGroupSpell(spell_id))
|
||||
if (
|
||||
(
|
||||
(IsClient() && CastToClient()->TGB()) || (IsBot() && RuleB(Bots, EnableBotTGB)
|
||||
) &&
|
||||
IsTGBCompatibleSpell(spell_id) && IsGroupSpell(spell_id))
|
||||
) {
|
||||
range = spells[spell_id].aoe_range;
|
||||
}
|
||||
|
||||
range = GetActSpellRange(spell_id, range);
|
||||
if(IsClient() && IsIllusionSpell(spell_id) && (HasProjectIllusion())){
|
||||
|
||||
Reference in New Issue
Block a user