Moved all EQEmuLogSys:: enum references used in Log.Out to a namespace 'Logs' for shortening of syntax

This commit is contained in:
Akkadius
2015-01-18 02:20:16 -06:00
parent c025765283
commit 467b359d0c
119 changed files with 2812 additions and 2808 deletions
+4 -4
View File
@@ -51,7 +51,7 @@ SpawnGroup::SpawnGroup( uint32 in_id, char* name, int in_group_spawn_limit, floa
uint32 SpawnGroup::GetNPCType() {
#if EQDEBUG >= 10
Log.Out(EQEmuLogSys::General, EQEmuLogSys::None, "SpawnGroup[%08x]::GetNPCType()", (uint32) this);
Log.Out(Logs::General, Logs::None, "SpawnGroup[%08x]::GetNPCType()", (uint32) this);
#endif
int npcType = 0;
int totalchance = 0;
@@ -167,7 +167,7 @@ bool ZoneDatabase::LoadSpawnGroups(const char* zone_name, uint16 version, SpawnG
"AND zone = '%s'", zone_name);
results = QueryDatabase(query);
if (!results.Success()) {
Log.Out(EQEmuLogSys::General, EQEmuLogSys::Error, "Error2 in PopulateZoneLists query '%'", query.c_str());
Log.Out(Logs::General, Logs::Error, "Error2 in PopulateZoneLists query '%'", query.c_str());
return false;
}
@@ -195,7 +195,7 @@ bool ZoneDatabase::LoadSpawnGroupsByID(int spawngroupid, SpawnGroupList* spawn_g
"FROM spawngroup WHERE spawngroup.ID = '%i'", spawngroupid);
auto results = QueryDatabase(query);
if (!results.Success()) {
Log.Out(EQEmuLogSys::General, EQEmuLogSys::Error, "Error2 in PopulateZoneLists query %s", query.c_str());
Log.Out(Logs::General, Logs::Error, "Error2 in PopulateZoneLists query %s", query.c_str());
return false;
}
@@ -210,7 +210,7 @@ bool ZoneDatabase::LoadSpawnGroupsByID(int spawngroupid, SpawnGroupList* spawn_g
"ORDER BY chance", spawngroupid);
results = QueryDatabase(query);
if (!results.Success()) {
Log.Out(EQEmuLogSys::General, EQEmuLogSys::Error, "Error3 in PopulateZoneLists query '%s'", query.c_str());
Log.Out(Logs::General, Logs::Error, "Error3 in PopulateZoneLists query '%s'", query.c_str());
return false;
}