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various changed to chatchannel and using language / language skills derived from takp code.
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@@ -38,7 +38,7 @@ public:
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void HandleMessage(uint16 opcode, const EQ::Net::Packet &p);
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bool SendChannelMessage(Client* from, const char* to, uint8 chan_num, uint32 guilddbid, uint8 language, const char* message, ...);
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bool SendChannelMessage(Client* from, const char* to, uint8 chan_num, uint32 guilddbid, uint8 language, uint8 lang_skill, const char* message, ...);
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bool SendEmoteMessage(const char* to, uint32 to_guilddbid, uint32 type, const char* message, ...);
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bool SendEmoteMessage(const char* to, uint32 to_guilddbid, int16 to_minstatus, uint32 type, const char* message, ...);
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bool SendVoiceMacro(Client* From, uint32 Type, char* Target, uint32 MacroNumber, uint32 GroupOrRaidID = 0);
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