mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-13 14:41:28 +00:00
commit
453bee511a
8
.gitignore
vendored
8
.gitignore
vendored
@ -27,6 +27,12 @@ install_manifest.txt
|
||||
log/
|
||||
logs/
|
||||
vcpkg/
|
||||
perl/
|
||||
|
||||
.idea/*
|
||||
*cbp
|
||||
*cbp
|
||||
|
||||
submodules/*
|
||||
cmake-build-debug/
|
||||
|
||||
.nfs.*
|
||||
64
BUILD.md
Normal file
64
BUILD.md
Normal file
@ -0,0 +1,64 @@
|
||||
# Guide To Building From Source Without Installer
|
||||
|
||||
This guide is far from exhaustive, you should expect to have some experience with building C++ code before considering compiling the code from scratch. You should instead consider using the installer scripts if you don't want to hack on the code directly.
|
||||
|
||||
### CMake
|
||||
|
||||
EQEmu uses CMake as the build system on all platforms. You will need CMake 3.2 or higher to build from source.
|
||||
|
||||
### Dependencies
|
||||
|
||||
The following libraries are required to build from source:
|
||||
- [boost](https://www.boost.org/ "boost")
|
||||
- [zlib](https://www.zlib.net/ "zlib") (If not included the source will build [zlib-ng](https://github.com/zlib-ng/zlib-ng "zlib-ng") instead)
|
||||
- [libmysql](https://dev.mysql.com/downloads/connector/c/ "libmysql") or [libmariadb](https://github.com/MariaDB/mariadb-connector-c "libmariadb")
|
||||
|
||||
The following libraries are not strictly required but in many cased recommended.
|
||||
- [OpenSSL](https://www.openssl.org/ "OpenSSL") or [mbedTLS](https://tls.mbed.org/ "mbedTLS") (Required for the loginserver and headless client)
|
||||
- [libsodium](https://github.com/jedisct1/libsodium "libsodium") (Required for strong password hashing on the loginserver)
|
||||
- [Lua 5.1](https://www.lua.org/ "Lua 5.1") or [LuaJit](http://luajit.org/ "LuaJit") (Required for Lua Quest Scripting)
|
||||
- [Perl](https://www.perl.org/ "Perl") (Required for Perl Quest Scripting)
|
||||
|
||||
##### Windows
|
||||
For windows it is suggested you make use of [vcpkg](https://github.com/microsoft/vcpkg "vcpkg") if you wish to build your own dependencies.
|
||||
|
||||
If you wish to use Perl then you should use whichever version of Perl you have installed on the target system.
|
||||
|
||||
You can also download a vcpkg export from our releases section for Visual Studio [x86](https://github.com/EQEmu/Server/releases/download/v1.2/vcpkg-export-x86.zip "x86") or [x64](https://github.com/EQEmu/Server/releases/download/v1.2/vcpkg-export-x64.zip "x64") that includes a toolchain file you can pass to CMake.
|
||||
|
||||
##### Linux
|
||||
For Linux you simply can install the dependencies from your package manager, below is an example of doing it on Ubuntu using apt-get.
|
||||
|
||||
sudo apt-get install libmysqlclient-dev libperl-dev libboost-dev liblua5.1-0-dev zlib1g-dev uuid-dev libssl-dev
|
||||
|
||||
### Running CMake
|
||||
|
||||
##### Windows
|
||||
The following is a modified command our automated build server uses to run CMake via the release vcpkg export and its toolchain file.
|
||||
|
||||
Assuming it is starting in c:/projects/eqemu and the x64 dependencies were extracted to c:/projects/eqemu/vcpkg.
|
||||
|
||||
mkdir build
|
||||
cd build
|
||||
cmake -G "Visual Studio 15 2017 Win64" -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_ZLIB=ON -DEQEMU_ENABLE_BOTS=ON -DCMAKE_TOOLCHAIN_FILE="c:/projects/eqemu/vcpkg/vcpkg-export-20180828-145455/scripts/buildsystems/vcpkg.cmake" ..
|
||||
|
||||
##### Linux
|
||||
Similarly to Windows running CMake on Linux is simple it just omits the toolchain file and uses a different generator.
|
||||
|
||||
mkdir build
|
||||
cd build
|
||||
cmake -G "Unix Makefiles" -DEQEMU_BUILD_TESTS=ON -DEQEMU_ENABLE_BOTS=ON -DEQEMU_BUILD_LOGIN=ON ..
|
||||
|
||||
### Building
|
||||
|
||||
##### Windows
|
||||
Inside the build directory a file EQEmu.sln should be produced by a successful run of the CMake command. You can either open this with Visual Studio or build it directly with MSBuild via the command line.
|
||||
|
||||
msbuild EQEmu.sln /p:Configuration=Release
|
||||
|
||||
##### Linux
|
||||
From the build directory you can simply call make to build.
|
||||
|
||||
For example.
|
||||
|
||||
make -j4
|
||||
572
CMakeLists.txt
572
CMakeLists.txt
@ -1,122 +1,28 @@
|
||||
#EQEmu CMake
|
||||
#Variables used:
|
||||
#EQEMU_DISABLE_CRT_SECURE_WARNINGS
|
||||
#EQEMU_FAST_FLOATINGPOINT
|
||||
#EQEMU_ENABLE_CRASH_LOGGING
|
||||
#EQEMU_DISABLE_SAFESEH
|
||||
#EQEMU_BUILD_MSVC_MP
|
||||
#EQEMU_DEBUG_LEVEL
|
||||
#EQEMU_LOG_LEVEL_STATUS
|
||||
#EQEMU_LOG_LEVEL_NORMAL
|
||||
#EQEMU_LOG_LEVEL_ERROR
|
||||
#EQEMU_LOG_LEVEL_DEBUG
|
||||
#EQEMU_LOG_LEVEL_QUEST
|
||||
#EQEMU_LOG_LEVEL_COMMANDS
|
||||
#EQEMU_LOG_LEVEL_CRASH
|
||||
#EQEMU_DEPOP_INVALIDATES_CACHE
|
||||
#EQEMU_ENABLE_BOTS
|
||||
#EQEMU_DISABLE_LOGSYS
|
||||
#EQEMU_COMMANDS_LOGGING
|
||||
#EQEMU_BUILD_SERVER
|
||||
#EQEMU_BUILD_LOGIN
|
||||
#EQEMU_BUILD_TESTS
|
||||
#EQEMU_BUILD_PERL
|
||||
#EQEMU_BUILD_LUA
|
||||
#EQEMU_SANITIZE_LUA_LIBS
|
||||
#EQEMU_BUILD_CLIENT_FILES
|
||||
#EQEMU_USE_MAP_MMFS
|
||||
#EQEMU_MAP_DIR
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 3.2)
|
||||
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
|
||||
IF(POLICY CMP0074)
|
||||
cmake_policy(SET CMP0074 NEW)
|
||||
ENDIF()
|
||||
|
||||
#FindMySQL is located here so lets make it so CMake can find it
|
||||
SET(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake/" ${CMAKE_MODULE_PATH})
|
||||
|
||||
#Our project name is EQEmu
|
||||
IF(POLICY CMP0074)
|
||||
CMAKE_POLICY(SET CMP0074 NEW)
|
||||
ENDIF()
|
||||
|
||||
PROJECT(EQEmu)
|
||||
|
||||
#Default build type is set to RelWithDebInfo for generators that honor that like makefiles
|
||||
IF(NOT CMAKE_BUILD_TYPE)
|
||||
SET(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING "Choose the type of build." FORCE)
|
||||
ENDIF(NOT CMAKE_BUILD_TYPE)
|
||||
|
||||
SET(CMAKE_PREFIX_PATH "${CMAKE_CURRENT_SOURCE_DIR}/dependencies" "${CMAKE_PREFIX_PATH}")
|
||||
|
||||
#Add our various windows definitions
|
||||
IF(MSVC OR MINGW)
|
||||
ADD_DEFINITIONS(-D_WINDOWS)
|
||||
IF(CMAKE_CL_64)
|
||||
ADD_DEFINITIONS(-DWIN64)
|
||||
ELSE(CMAKE_CL_64)
|
||||
ADD_DEFINITIONS(-DWIN32)
|
||||
ENDIF(CMAKE_CL_64)
|
||||
ENDIF(MSVC OR MINGW)
|
||||
SET(CMAKE_CXX_STANDARD 11)
|
||||
SET(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
SET(CMAKE_CXX_EXTENSIONS OFF)
|
||||
|
||||
IF(MSVC)
|
||||
IF(CMAKE_CL_64)
|
||||
SET(ZLIB_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/zlib_x64")
|
||||
SET(MYSQL_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/mysql_x64")
|
||||
SET(LUA_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/luaj_x64")
|
||||
SET(OPENSSL_ROOT_DIR "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/openssl_x64")
|
||||
SET(SODIUM_INCLUDE_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/include")
|
||||
IF(MSVC_VERSION GREATER 1800)
|
||||
SET(SODIUM_LIBRARY_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/x64/Release/v140/dynamic")
|
||||
ELSEIF(MSVC_VERSION EQUAL 1800)
|
||||
SET(SODIUM_LIBRARY_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/x64/Release/v120/dynamic")
|
||||
ELSE()
|
||||
SET(SODIUM_LIBRARY_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/x64/Release/v110/dynamic")
|
||||
ENDIF()
|
||||
ELSE(CMAKE_CL_64)
|
||||
SET(ZLIB_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/zlib_x86")
|
||||
SET(MYSQL_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/mysql_x86")
|
||||
SET(LUA_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/luaj_x86")
|
||||
SET(SODIUM_INCLUDE_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/include")
|
||||
SET(OPENSSL_ROOT_DIR "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/openssl_x86")
|
||||
IF(MSVC_VERSION GREATER 1800)
|
||||
SET(SODIUM_LIBRARY_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/Win32/Release/v140/dynamic")
|
||||
ELSEIF(MSVC_VERSION EQUAL 1800)
|
||||
SET(SODIUM_LIBRARY_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/Win32/Release/v120/dynamic")
|
||||
ELSE()
|
||||
SET(SODIUM_LIBRARY_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/Win32/Release/v110/dynamic")
|
||||
ENDIF()
|
||||
ENDIF(CMAKE_CL_64)
|
||||
|
||||
#disable CRT warnings on windows cause they're annoying as shit and we use C functions everywhere
|
||||
OPTION(EQEMU_DISABLE_CRT_SECURE_WARNINGS "Disable Secure CRT Warnings" ON)
|
||||
IF(EQEMU_DISABLE_CRT_SECURE_WARNINGS)
|
||||
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
|
||||
ENDIF(EQEMU_DISABLE_CRT_SECURE_WARNINGS)
|
||||
|
||||
#fast FP if you'd like it
|
||||
OPTION(EQEMU_FAST_FLOATINGPOINT "Use MSVC /fp:fast option" ON)
|
||||
IF(EQEMU_FAST_FLOATINGPOINT)
|
||||
ADD_DEFINITIONS(/fp:fast)
|
||||
ENDIF(EQEMU_FAST_FLOATINGPOINT)
|
||||
|
||||
#crash logging currently only works on windows x86/x64
|
||||
OPTION(EQEMU_ENABLE_CRASH_LOGGING "Enable crash logging" ON)
|
||||
IF(EQEMU_ENABLE_CRASH_LOGGING)
|
||||
ADD_DEFINITIONS(-DCRASH_LOGGING)
|
||||
ENDIF(EQEMU_ENABLE_CRASH_LOGGING)
|
||||
|
||||
OPTION(EQEMU_BUILD_MSVC_MP "Enable build with multiple processes." ON)
|
||||
IF(EQEMU_BUILD_MSVC_MP)
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
|
||||
ENDIF(EQEMU_BUILD_MSVC_MP)
|
||||
|
||||
#We want to compile /MT not /MD so we change that
|
||||
FOREACH(flag_var CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_RELWITHDEBINFO CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELEASE CMAKE_C_FLAGS_RELWITHDEBINFO)
|
||||
IF(${flag_var} MATCHES "/MD")
|
||||
STRING(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
|
||||
ENDIF(${flag_var} MATCHES "/MD")
|
||||
ENDFOREACH(flag_var)
|
||||
|
||||
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
|
||||
ADD_DEFINITIONS(-DNOMINMAX)
|
||||
ADD_DEFINITIONS(-DCRASH_LOGGING)
|
||||
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
|
||||
ELSE(MSVC)
|
||||
#Normally set by perl but we don't use the perl flags anymore so we set it.
|
||||
ADD_DEFINITIONS(-DHAS_UNION_SEMUN)
|
||||
ENDIF(MSVC)
|
||||
|
||||
@ -133,195 +39,284 @@ IF(UNIX)
|
||||
ENDIF(CMAKE_SYSTEM_NAME MATCHES "Darwin")
|
||||
ENDIF(UNIX)
|
||||
|
||||
#debug level, 5 is default. Most people wont ever change this but it's there if you want to
|
||||
SET(EQEMU_DEBUG_LEVEL 5 CACHE STRING "EQEmu debug level:
|
||||
0 - Quiet mode Errors to file Status and Normal ignored
|
||||
1 - Status and Normal to console, Errors to logfile
|
||||
2 - Status, Normal, and Error to console and logfile
|
||||
3 - Light debug release errors and status
|
||||
4 - Moderate debug release errors and status
|
||||
5 - Maximum debug release errors and status
|
||||
10 - More errors than you ever wanted to see"
|
||||
)
|
||||
ADD_DEFINITIONS(-DGLM_FORCE_RADIANS)
|
||||
ADD_DEFINITIONS(-DGLM_FORCE_CTOR_INIT)
|
||||
ADD_DEFINITIONS(-DGLM_ENABLE_EXPERIMENTAL)
|
||||
|
||||
SET(EQEMU_LOG_LEVEL_STATUS 2 CACHE STRING "EQEmu logging level for [Status]:
|
||||
0 - Disabled
|
||||
1 - Ouput to File Enabled
|
||||
2 - Output to stdout Enabled
|
||||
3 - Output to File and stdout Enabled
|
||||
8 - Output to stderr Enabled
|
||||
9 - Output to File and stderr Enabled
|
||||
11 - Output to File, stdout and stderr Enabled"
|
||||
)
|
||||
#MSVC can fetch dependencies automatically.
|
||||
IF(MSVC)
|
||||
INCLUDE("${CMAKE_SOURCE_DIR}/cmake/DependencyHelperMSVC.cmake")
|
||||
ENDIF()
|
||||
|
||||
SET(EQEMU_LOG_LEVEL_NORMAL 3 CACHE STRING "EQEmu logging level for [Normal]:
|
||||
0 - Disabled
|
||||
1 - Ouput to File Enabled
|
||||
2 - Output to stdout Enabled
|
||||
3 - Output to File and stdout Enabled
|
||||
8 - Output to stderr Enabled
|
||||
9 - Output to File and stderr Enabled
|
||||
11 - Output to File, stdout and stderr Enabled"
|
||||
)
|
||||
#Find everything we need
|
||||
FIND_PACKAGE(Boost REQUIRED)
|
||||
FIND_PACKAGE(MySQL)
|
||||
FIND_PACKAGE(MariaDB)
|
||||
FIND_PACKAGE(ZLIB)
|
||||
FIND_PACKAGE(OpenSSL)
|
||||
FIND_PACKAGE(Lua51)
|
||||
FIND_PACKAGE(PerlLibs)
|
||||
FIND_PACKAGE(Sodium)
|
||||
FIND_PACKAGE(mbedTLS)
|
||||
|
||||
SET(EQEMU_LOG_LEVEL_ERROR 2 CACHE STRING "EQEmu logging level for [Error]:
|
||||
0 - Disabled
|
||||
1 - Ouput to File Enabled
|
||||
2 - Output to stdout Enabled
|
||||
3 - Output to File and stdout Enabled
|
||||
8 - Output to stderr Enabled
|
||||
9 - Output to File and stderr Enabled
|
||||
11 - Output to File, stdout and stderr Enabled"
|
||||
)
|
||||
MESSAGE(STATUS "**************************************************")
|
||||
MESSAGE(STATUS "* Library Detection *")
|
||||
MESSAGE(STATUS "**************************************************")
|
||||
|
||||
SET(EQEMU_LOG_LEVEL_DEBUG 3 CACHE STRING "EQEmu logging level for [Debug]:
|
||||
0 - Disabled
|
||||
1 - Ouput to File Enabled
|
||||
2 - Output to stdout Enabled
|
||||
3 - Output to File and stdout Enabled
|
||||
8 - Output to stderr Enabled
|
||||
9 - Output to File and stderr Enabled
|
||||
11 - Output to File, stdout and stderr Enabled"
|
||||
)
|
||||
IF(MYSQL_FOUND)
|
||||
MESSAGE(STATUS "* MySQL: FOUND *")
|
||||
ELSE()
|
||||
MESSAGE(STATUS "* MySQL: MISSING *")
|
||||
ENDIF()
|
||||
|
||||
SET(EQEMU_LOG_LEVEL_QUEST 2 CACHE STRING "EQEmu logging level for [Quest]:
|
||||
0 - Disabled
|
||||
1 - Ouput to File Enabled
|
||||
2 - Output to stdout Enabled
|
||||
3 - Output to File and stdout Enabled
|
||||
8 - Output to stderr Enabled
|
||||
9 - Output to File and stderr Enabled
|
||||
11 - Output to File, stdout and stderr Enabled"
|
||||
)
|
||||
IF(MARIADB_FOUND)
|
||||
MESSAGE(STATUS "* MariaDB: FOUND *")
|
||||
ELSE()
|
||||
MESSAGE(STATUS "* MariaDB: MISSING *")
|
||||
ENDIF()
|
||||
|
||||
SET(EQEMU_LOG_LEVEL_COMMANDS 1 CACHE STRING "EQEmu logging level for [Commands]:
|
||||
0 - Disabled
|
||||
1 - Ouput to File Enabled
|
||||
2 - Output to stdout Enabled
|
||||
3 - Output to File and stdout Enabled
|
||||
8 - Output to stderr Enabled
|
||||
9 - Output to File and stderr Enabled
|
||||
11 - Output to File, stdout and stderr Enabled"
|
||||
)
|
||||
IF(ZLIB_FOUND)
|
||||
MESSAGE(STATUS "* ZLIB: FOUND *")
|
||||
ELSE()
|
||||
MESSAGE(STATUS "* ZLIB: MISSING *")
|
||||
ENDIF()
|
||||
|
||||
SET(EQEMU_LOG_LEVEL_CRASH 3 CACHE STRING "EQEmu logging level for [Crash]:
|
||||
0 - Disabled
|
||||
1 - Ouput to File Enabled
|
||||
2 - Output to stdout Enabled
|
||||
3 - Output to File and stdout Enabled
|
||||
8 - Output to stderr Enabled
|
||||
9 - Output to File and stderr Enabled
|
||||
11 - Output to File, stdout and stderr Enabled"
|
||||
)
|
||||
IF(Lua51_FOUND)
|
||||
MESSAGE(STATUS "* Lua: FOUND *")
|
||||
ELSE()
|
||||
MESSAGE(STATUS "* Lua: MISSING *")
|
||||
ENDIF()
|
||||
|
||||
MARK_AS_ADVANCED(EQEMU_LOG_LEVEL_STATUS EQEMU_LOG_LEVEL_NORMAL EQEMU_LOG_LEVEL_ERROR EQEMU_LOG_LEVEL_DEBUG EQEMU_LOG_LEVEL_QUEST EQEMU_LOG_LEVEL_COMMANDS EQEMU_LOG_LEVEL_CRASH)
|
||||
IF(PerlLibs_FOUND)
|
||||
MESSAGE(STATUS "* Perl: FOUND *")
|
||||
ELSE()
|
||||
MESSAGE(STATUS "* Perl: MISSING *")
|
||||
ENDIF()
|
||||
|
||||
#NPC Types Cache Behavior
|
||||
IF(SODIUM_FOUND)
|
||||
MESSAGE(STATUS "* libsodium: FOUND *")
|
||||
ELSE()
|
||||
MESSAGE(STATUS "* libsodium: MISSING *")
|
||||
ENDIF()
|
||||
|
||||
IF(OpenSSL_FOUND)
|
||||
MESSAGE(STATUS "* OpenSSL: FOUND *")
|
||||
ELSE()
|
||||
MESSAGE(STATUS "* OpenSSL: MISSING *")
|
||||
ENDIF()
|
||||
|
||||
IF(MBEDTLS_FOUND)
|
||||
MESSAGE(STATUS "* mbedTLS: FOUND *")
|
||||
ELSE()
|
||||
MESSAGE(STATUS "* mbedTLS: MISSING *")
|
||||
ENDIF()
|
||||
|
||||
MESSAGE(STATUS "**************************************************")
|
||||
|
||||
#options
|
||||
OPTION(EQEMU_DEPOP_INVALIDATES_CACHE "#repop invalidates the npc_types cache (will cause a larger database hit on #repop but is more convienent)." ON)
|
||||
|
||||
#Bots are a compile time option so on/off
|
||||
OPTION(EQEMU_ENABLE_BOTS "Enable Bots" OFF)
|
||||
|
||||
#Disable entire _mlog system (excludes trade/command logs)
|
||||
OPTION(EQEMU_DISABLE_LOGSYS "Disable Logging INI System" ON)
|
||||
|
||||
#Enable GM Command log system
|
||||
OPTION(EQEMU_COMMANDS_LOGGING "Enable GM Command logs" ON)
|
||||
OPTION(EQEMU_BUILD_SERVER "Build the game server." ON)
|
||||
OPTION(EQEMU_BUILD_LOGIN "Build the login server." ON)
|
||||
OPTION(EQEMU_BUILD_HC "Build the headless client." OFF)
|
||||
OPTION(EQEMU_BUILD_TESTS "Build utility tests." OFF)
|
||||
OPTION(EQEMU_BUILD_CLIENT_FILES "Build Client Import/Export Data Programs." ON)
|
||||
|
||||
IF(EQEMU_COMMANDS_LOGGING)
|
||||
ADD_DEFINITIONS(-DCOMMANDS_LOGGING)
|
||||
ENDIF(EQEMU_COMMANDS_LOGGING)
|
||||
|
||||
IF(EQEMU_DISABLE_LOGSYS)
|
||||
ADD_DEFINITIONS(-DDISABLE_LOGSYS)
|
||||
ENDIF(EQEMU_DISABLE_LOGSYS)
|
||||
|
||||
IF(EQEMU_ENABLE_BOTS)
|
||||
ADD_DEFINITIONS(-DBOTS)
|
||||
ENDIF(EQEMU_ENABLE_BOTS)
|
||||
|
||||
#What to build
|
||||
OPTION(EQEMU_BUILD_SERVER "Build the game server." ON)
|
||||
OPTION(EQEMU_BUILD_LOGIN "Build the login server." OFF)
|
||||
OPTION(EQEMU_BUILD_HC "Build the headless client." OFF)
|
||||
OPTION(EQEMU_BUILD_TESTS "Build utility tests." OFF)
|
||||
OPTION(EQEMU_BUILD_PERL "Build Perl parser." ON)
|
||||
OPTION(EQEMU_BUILD_LUA "Build Lua parser." ON)
|
||||
OPTION(EQEMU_BUILD_CLIENT_FILES "Build Client Import/Export Data Programs." ON)
|
||||
|
||||
#C++11 stuff
|
||||
IF(NOT MSVC)
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x")
|
||||
IF("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-reserved-user-defined-literal")
|
||||
#database
|
||||
IF(MySQL_FOUND AND MariaDB_FOUND)
|
||||
SET(DATABASE_LIBRARY_SELECTION MySQL CACHE STRING "Database library to use:
|
||||
MySQL
|
||||
MariaDB"
|
||||
)
|
||||
|
||||
IF(DATABASE_LIBRARY_SELECTION STREQUAL "MySQL")
|
||||
SET(DATABASE_LIBRARY_TYPE " MySQL")
|
||||
SET(DATABASE_LIBRARY_LIBS ${MySQL_LIBRARIES})
|
||||
SET(DATABASE_LIBRARY_INCLUDE ${MySQL_INCLUDE_DIR})
|
||||
ELSEIF(DATABASE_LIBRARY_SELECTION STREQUAL "MariaDB")
|
||||
SET(DATABASE_LIBRARY_TYPE "MariaDB")
|
||||
SET(DATABASE_LIBRARY_LIBS ${MariaDB_LIBRARIES})
|
||||
SET(DATABASE_LIBRARY_INCLUDE ${MariaDB_INCLUDE_DIR})
|
||||
ELSE()
|
||||
MESSAGE(FATAL_ERROR "Unknown database library set, should be one of: MySQL, MariaDB")
|
||||
ENDIF()
|
||||
ENDIF(NOT MSVC)
|
||||
ELSEIF(MariaDB_FOUND)
|
||||
SET(DATABASE_LIBRARY_TYPE "MariaDB")
|
||||
SET(DATABASE_LIBRARY_LIBS ${MariaDB_LIBRARIES})
|
||||
SET(DATABASE_LIBRARY_INCLUDE ${MariaDB_INCLUDE_DIR})
|
||||
ELSEIF(MySQL_FOUND)
|
||||
SET(DATABASE_LIBRARY_TYPE " MySQL")
|
||||
SET(DATABASE_LIBRARY_LIBS ${MySQL_LIBRARIES})
|
||||
SET(DATABASE_LIBRARY_INCLUDE ${MySQL_INCLUDE_DIR})
|
||||
ELSE()
|
||||
MESSAGE(FATAL_ERROR "One of MySQL or MariaDB is a required dependency.")
|
||||
ENDIF()
|
||||
|
||||
#Various definitions
|
||||
IF(EQEMU_BUILD_PERL)
|
||||
ADD_DEFINITIONS(-DEMBPERL)
|
||||
ADD_DEFINITIONS(-DEMBPERL_PLUGIN)
|
||||
ENDIF(EQEMU_BUILD_PERL)
|
||||
IF(EQEMU_BUILD_LUA)
|
||||
ADD_DEFINITIONS(-DLUA_EQEMU)
|
||||
ENDIF(EQEMU_BUILD_LUA)
|
||||
#security
|
||||
#prefer openssl to mbedtls (arbitrary)
|
||||
IF(OpenSSL_FOUND AND MBEDTLS_FOUND)
|
||||
SET(TLS_LIBRARY_SELECTION OpenSSL CACHE STRING "TLS library to use:
|
||||
OpenSSL
|
||||
mbedTLS"
|
||||
)
|
||||
|
||||
IF(TLS_LIBRARY_SELECTION STREQUAL "OpenSSL")
|
||||
SET(TLS_LIBRARY_TYPE " OpenSSL")
|
||||
SET(TLS_LIBRARY_ENABLED ON)
|
||||
SET(TLS_LIBRARY_LIBS ${OPENSSL_LIBRARIES})
|
||||
SET(TLS_LIBRARY_INCLUDE ${OPENSSL_INCLUDE_DIR})
|
||||
ADD_DEFINITIONS(-DEQEMU_USE_OPENSSL)
|
||||
ELSEIF(TLS_LIBRARY_SELECTION STREQUAL "mbedTLS")
|
||||
SET(TLS_LIBRARY_TYPE " mbedTLS")
|
||||
SET(TLS_LIBRARY_ENABLED ON)
|
||||
SET(TLS_LIBRARY_LIBS ${MBEDTLS_LIBRARY} ${MBEDX509_LIBRARY} ${MBEDCRYPTO_LIBRARY})
|
||||
SET(TLS_LIBRARY_INCLUDE ${MBEDTLS_INCLUDE_DIR})
|
||||
ADD_DEFINITIONS(-DEQEMU_USE_MBEDTLS)
|
||||
ELSE()
|
||||
MESSAGE(FATAL_ERROR "Unknown TLS library set, should be one of: OpenSSL, mbedTLS")
|
||||
ENDIF()
|
||||
ELSEIF(OpenSSL_FOUND)
|
||||
SET(TLS_LIBRARY_TYPE " OpenSSL")
|
||||
SET(TLS_LIBRARY_ENABLED ON)
|
||||
SET(TLS_LIBRARY_LIBS ${OPENSSL_LIBRARIES})
|
||||
SET(TLS_LIBRARY_INCLUDE ${OPENSSL_INCLUDE_DIR})
|
||||
ADD_DEFINITIONS(-DEQEMU_USE_OPENSSL)
|
||||
ELSEIF(MBEDTLS_FOUND)
|
||||
SET(TLS_LIBRARY_TYPE " mbedTLS")
|
||||
SET(TLS_LIBRARY_ENABLED ON)
|
||||
SET(TLS_LIBRARY_LIBS ${MBEDTLS_LIBRARY} ${MBEDX509_LIBRARY} ${MBEDCRYPTO_LIBRARY})
|
||||
SET(TLS_LIBRARY_INCLUDE ${MBEDTLS_INCLUDE_DIR})
|
||||
ADD_DEFINITIONS(-DEQEMU_USE_MBEDTLS)
|
||||
ELSE()
|
||||
SET(TLS_LIBRARY_TYPE "Disabled")
|
||||
SET(TLS_LIBRARY_ENABLED OFF)
|
||||
ENDIF()
|
||||
|
||||
#Disabled until reevaluation performed
|
||||
#OPTION(EQEMU_USE_MAP_MMFS "Create and use Zone Map MMF files." OFF)
|
||||
#IF(EQEMU_USE_MAP_MMFS)
|
||||
# ADD_DEFINITIONS(-DUSE_MAP_MMFS)
|
||||
#ENDIF(EQEMU_USE_MAP_MMFS)
|
||||
|
||||
SET(EQEMU_MAP_DIR "./Maps" CACHE STRING "The dir that maps, water maps, and paths are located in.")
|
||||
|
||||
ADD_DEFINITIONS(-DEQDEBUG=${EQEMU_DEBUG_LEVEL})
|
||||
ADD_DEFINITIONS(-DINVERSEXY)
|
||||
ADD_DEFINITIONS(-DFIELD_ITEMS)
|
||||
ADD_DEFINITIONS(-DMAP_DIR="${EQEMU_MAP_DIR}")
|
||||
ADD_DEFINITIONS(-DLOG_LEVEL_STATUS=${EQEMU_LOG_LEVEL_STATUS})
|
||||
ADD_DEFINITIONS(-DLOG_LEVEL_NORMAL=${EQEMU_LOG_LEVEL_NORMAL})
|
||||
ADD_DEFINITIONS(-DLOG_LEVEL_ERROR=${EQEMU_LOG_LEVEL_ERROR})
|
||||
ADD_DEFINITIONS(-DLOG_LEVEL_DEBUG=${EQEMU_LOG_LEVEL_DEBUG})
|
||||
ADD_DEFINITIONS(-DLOG_LEVEL_QUEST=${EQEMU_LOG_LEVEL_QUEST})
|
||||
ADD_DEFINITIONS(-DLOG_LEVEL_COMMANDS=${EQEMU_LOG_LEVEL_COMMANDS})
|
||||
ADD_DEFINITIONS(-DLOG_LEVEL_CRASH=${EQEMU_LOG_LEVEL_CRASH})
|
||||
ADD_DEFINITIONS(-DGLM_FORCE_RADIANS)
|
||||
ADD_DEFINITIONS(-DGLM_FORCE_CTOR_INIT)
|
||||
ADD_DEFINITIONS(-DGLM_ENABLE_EXPERIMENTAL)
|
||||
|
||||
#Find everything we need
|
||||
FIND_PACKAGE(ZLIB)
|
||||
FIND_PACKAGE(MySQL REQUIRED)
|
||||
IF(EQEMU_BUILD_PERL)
|
||||
FIND_PACKAGE(PerlLibs REQUIRED)
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${PERL_INCLUDE_PATH}")
|
||||
ENDIF(EQEMU_BUILD_PERL)
|
||||
|
||||
SET(SERVER_LIBS common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} uv_a fmt RecastNavigation::Detour)
|
||||
|
||||
FIND_PACKAGE(Sodium REQUIRED)
|
||||
IF(SODIUM_FOUND)
|
||||
OPTION(EQEMU_ENABLE_SECURITY "Use Encryption For TCP Connections" ON)
|
||||
IF(EQEMU_ENABLE_SECURITY)
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${SODIUM_INCLUDE_DIRS}")
|
||||
ADD_DEFINITIONS(-DENABLE_SECURITY)
|
||||
SET(SERVER_LIBS ${SERVER_LIBS} ${SODIUM_LIBRARIES})
|
||||
SET(SODIUM_LIBRARY_TYPE "Libsodium")
|
||||
SET(SODIUM_LIBRARY_ENABLED ON)
|
||||
SET(SODIUM_LIBRARY_LIBS ${SODIUM_LIBRARIES})
|
||||
SET(SODIUM_LIBRARY_INCLUDE ${SODIUM_INCLUDE_DIRS})
|
||||
ADD_DEFINITIONS(-DENABLE_SECURITY)
|
||||
ELSE()
|
||||
SET(SODIUM_LIBRARY_TYPE " Disabled")
|
||||
SET(SODIUM_LIBRARY_ENABLED OFF)
|
||||
ENDIF()
|
||||
|
||||
IF(Lua51_FOUND)
|
||||
SET(LUA_LIBRARY_TYPE " Lua 5.1")
|
||||
SET(LUA_LIBRARY_ENABLED ON)
|
||||
SET(LUA_LIBRARY_LIBS ${LUA_LIBRARY} luabind)
|
||||
SET(LUA_LIBRARY_INCLUDE ${LUA_INCLUDE_DIR} "${CMAKE_CURRENT_SOURCE_DIR}/libs/luabind")
|
||||
ELSE()
|
||||
SET(LUA_LIBRARY_TYPE "Disabled")
|
||||
SET(LUA_LIBRARY_ENABLED OFF)
|
||||
ENDIF()
|
||||
|
||||
IF(PerlLibs_FOUND)
|
||||
SET(PERL_LIBRARY_TYPE " Perl")
|
||||
SET(PERL_LIBRARY_ENABLED ON)
|
||||
SET(PERL_LIBRARY_LIBS ${PERL_LIBRARY})
|
||||
SET(PERL_LIBRARY_INCLUDE ${PERL_INCLUDE_PATH})
|
||||
ELSE()
|
||||
SET(PERL_LIBRARY_TYPE "Disabled")
|
||||
SET(PERL_LIBRARY_ENABLED OFF)
|
||||
ENDIF()
|
||||
|
||||
#use zlib if exists
|
||||
IF(ZLIB_FOUND)
|
||||
OPTION(EQEMU_BUILD_ZLIB "Build internal version of zlib." ON)
|
||||
IF(EQEMU_BUILD_ZLIB)
|
||||
SET(ZLIB_LIBRARY_TYPE "zlib-ng")
|
||||
SET(ZLIB_LIBRARY_LIBS "zlibstatic")
|
||||
SET(ZLIB_LIBRARY_INCLUDE "${CMAKE_CURRENT_SOURCE_DIR}/libs/zlibng")
|
||||
ELSE()
|
||||
SET(ZLIB_LIBRARY_TYPE " zlib")
|
||||
SET(ZLIB_LIBRARY_LIBS ${ZLIB_LIBRARY})
|
||||
SET(ZLIB_LIBRARY_INCLUDE ${ZLIB_INCLUDE_DIRS})
|
||||
ENDIF()
|
||||
ELSE()
|
||||
SET(ZLIB_LIBRARY_TYPE "zlib-ng")
|
||||
SET(ZLIB_LIBRARY_LIBS "zlibstatic")
|
||||
SET(ZLIB_LIBRARY_INCLUDE "${CMAKE_CURRENT_SOURCE_DIR}/libs/zlibng")
|
||||
ENDIF()
|
||||
|
||||
MESSAGE(STATUS "")
|
||||
MESSAGE(STATUS "**************************************************")
|
||||
MESSAGE(STATUS "* Library Usage *")
|
||||
MESSAGE(STATUS "**************************************************")
|
||||
MESSAGE(STATUS "* Database: ${DATABASE_LIBRARY_TYPE} *")
|
||||
MESSAGE(STATUS "* TLS: ${TLS_LIBRARY_TYPE} *")
|
||||
MESSAGE(STATUS "* Sodium: ${SODIUM_LIBRARY_TYPE} *")
|
||||
MESSAGE(STATUS "* Lua: ${LUA_LIBRARY_TYPE} *")
|
||||
MESSAGE(STATUS "* Perl: ${PERL_LIBRARY_TYPE} *")
|
||||
MESSAGE(STATUS "* zlib: ${ZLIB_LIBRARY_TYPE} *")
|
||||
MESSAGE(STATUS "**************************************************")
|
||||
|
||||
#setup server libs and headers
|
||||
SET(SERVER_LIBS common ${DATABASE_LIBRARY_LIBS} ${ZLIB_LIBRARY_LIBS} ${Boost_LIBRARIES} uv_a fmt RecastNavigation::Detour)
|
||||
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${DATABASE_LIBRARY_INCLUDE}")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${ZLIB_LIBRARY_INCLUDE}")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${Boost_INCLUDE_DIRS}")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/glm")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/cereal/include")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/fmt/include")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/libuv/include" )
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/DebugUtils/Include")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/Detour/Include")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/DetourCrowd/Include")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/DetourTileCache/Include")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/Recast/Include")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/websocketpp")
|
||||
|
||||
OPTION(EQEMU_BUILD_LOGGING "Build Logging (To speed up compilation)" ON)
|
||||
IF(EQEMU_BUILD_LOGGING)
|
||||
ADD_DEFINITIONS(-DBUILD_LOGGING)
|
||||
ENDIF()
|
||||
|
||||
IF(TLS_LIBRARY_ENABLED)
|
||||
SET(SERVER_LIBS ${SERVER_LIBS} ${TLS_LIBRARY_LIBS})
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${TLS_LIBRARY_INCLUDE}")
|
||||
ENDIF()
|
||||
|
||||
IF(SODIUM_LIBRARY_ENABLED)
|
||||
SET(SERVER_LIBS ${SERVER_LIBS} ${SODIUM_LIBRARY_LIBS})
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${SODIUM_LIBRARY_INCLUDE}")
|
||||
ENDIF()
|
||||
|
||||
IF(LUA_LIBRARY_ENABLED)
|
||||
OPTION(EQEMU_BUILD_LUA "Build Lua parser." ON)
|
||||
|
||||
IF(EQEMU_BUILD_LUA)
|
||||
ADD_DEFINITIONS(-DLUA_EQEMU)
|
||||
SET(SERVER_LIBS ${SERVER_LIBS} ${LUA_LIBRARY_LIBS})
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${LUA_LIBRARY_INCLUDE}")
|
||||
|
||||
OPTION(EQEMU_SANITIZE_LUA_LIBS "Sanitize Lua Libraries (Remove OS and IO standard libraries from being able to run)." ON)
|
||||
IF(EQEMU_SANITIZE_LUA_LIBS)
|
||||
ADD_DEFINITIONS(-DSANITIZE_LUA_LIBS)
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
|
||||
IF(ZLIB_FOUND)
|
||||
OPTION(EQEMU_BUILD_ZLIB "Build internal version of zlib." OFF)
|
||||
|
||||
IF(EQEMU_BUILD_ZLIB)
|
||||
INCLUDE_DIRECTORIES(BEFORE SYSTEM "${CMAKE_CURRENT_BINARY_DIR}/libs/zlibng" "${CMAKE_CURRENT_SOURCE_DIR}/libs/zlibng")
|
||||
SET(SERVER_LIBS ${SERVER_LIBS} "zlibstatic")
|
||||
ELSE()
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${ZLIB_INCLUDE_DIRS}")
|
||||
SET(SERVER_LIBS ${SERVER_LIBS} ${ZLIB_LIBRARY})
|
||||
IF(PERL_LIBRARY_ENABLED)
|
||||
OPTION(EQEMU_BUILD_PERL "Build Perl parser." ON)
|
||||
IF(EQEMU_BUILD_PERL)
|
||||
SET(SERVER_LIBS ${SERVER_LIBS} ${PERL_LIBRARY_LIBS})
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${PERL_LIBRARY_INCLUDE}")
|
||||
ADD_DEFINITIONS(-DEMBPERL)
|
||||
ADD_DEFINITIONS(-DEMBPERL_PLUGIN)
|
||||
ENDIF()
|
||||
ELSE()
|
||||
INCLUDE_DIRECTORIES(BEFORE SYSTEM "${CMAKE_CURRENT_BINARY_DIR}/libs/zlibng" "${CMAKE_CURRENT_SOURCE_DIR}/libs/zlibng")
|
||||
SET(SERVER_LIBS ${SERVER_LIBS} "zlibstatic")
|
||||
ENDIF()
|
||||
|
||||
IF(WIN32)
|
||||
@ -336,52 +331,32 @@ IF(UNIX)
|
||||
SET(SERVER_LIBS ${SERVER_LIBS} "uuid")
|
||||
ENDIF()
|
||||
|
||||
IF(EQEMU_BUILD_LUA)
|
||||
FIND_PACKAGE(EQLua51 REQUIRED)
|
||||
SET(Boost_USE_STATIC_LIBS OFF)
|
||||
SET(Boost_USE_MULTITHREADED ON)
|
||||
SET(Boost_USE_STATIC_RUNTIME OFF)
|
||||
SET(BOOST_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/boost")
|
||||
IF(EQEMU_BUILD_LOGIN AND NOT TLS_LIBRARY_ENABLED)
|
||||
MESSAGE(FATAL_ERROR "Login server requires a TLS Library to build.")
|
||||
ENDIF()
|
||||
|
||||
FIND_PACKAGE(Boost REQUIRED)
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${LUA_INCLUDE_DIR}" "${Boost_INCLUDE_DIRS}")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/luabind")
|
||||
|
||||
OPTION(EQEMU_SANITIZE_LUA_LIBS "Sanitize Lua Libraries (Remove OS and IO standard libraries from being able to run)." ON)
|
||||
IF(EQEMU_SANITIZE_LUA_LIBS)
|
||||
ADD_DEFINITIONS(-DSANITIZE_LUA_LIBS)
|
||||
ENDIF(EQEMU_SANITIZE_LUA_LIBS)
|
||||
ENDIF(EQEMU_BUILD_LUA)
|
||||
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${MySQL_INCLUDE_DIR}")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/glm")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/cereal/include")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/fmt/include")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/libuv/include" )
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/DebugUtils/Include")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/Detour/Include")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/DetourCrowd/Include")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/DetourTileCache/Include")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/Recast/Include")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/websocketpp")
|
||||
IF(EQEMU_BUILD_HC AND NOT TLS_LIBRARY_ENABLED)
|
||||
MESSAGE(FATAL_ERROR "Headless client requires a TLS Library to build.")
|
||||
ENDIF()
|
||||
|
||||
IF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS OR EQEMU_BUILD_HC)
|
||||
ADD_SUBDIRECTORY(common)
|
||||
ADD_SUBDIRECTORY(libs)
|
||||
ADD_SUBDIRECTORY(submodules/fmt)
|
||||
ADD_SUBDIRECTORY(submodules/libuv)
|
||||
|
||||
SET(RECASTNAVIGATION_DEMO OFF CACHE BOOL "Build demo")
|
||||
SET(RECASTNAVIGATION_TESTS OFF CACHE BOOL "Build tests")
|
||||
SET(RECASTNAVIGATION_EXAMPLES OFF CACHE BOOL "Build examples")
|
||||
ADD_SUBDIRECTORY(submodules/recastnavigation)
|
||||
|
||||
IF(EQEMU_BUILD_ZLIB)
|
||||
SET(ZLIB_COMPAT ON CACHE BOOL "Compile with zlib compatible API")
|
||||
SET(ZLIB_ENABLE_TESTS OFF CACHE BOOL "Build test binaries")
|
||||
ADD_SUBDIRECTORY(libs/zlibng)
|
||||
ENDIF()
|
||||
|
||||
SET(RECASTNAVIGATION_DEMO OFF CACHE BOOL "Build demo")
|
||||
SET(RECASTNAVIGATION_TESTS OFF CACHE BOOL "Build tests")
|
||||
SET(RECASTNAVIGATION_EXAMPLES OFF CACHE BOOL "Build examples")
|
||||
ADD_SUBDIRECTORY(submodules/recastnavigation)
|
||||
ENDIF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS OR EQEMU_BUILD_HC)
|
||||
|
||||
IF(EQEMU_BUILD_SERVER)
|
||||
ADD_SUBDIRECTORY(shared_memory)
|
||||
ADD_SUBDIRECTORY(world)
|
||||
@ -390,6 +365,7 @@ IF(EQEMU_BUILD_SERVER)
|
||||
ADD_SUBDIRECTORY(queryserv)
|
||||
ADD_SUBDIRECTORY(eqlaunch)
|
||||
ENDIF(EQEMU_BUILD_SERVER)
|
||||
|
||||
IF(EQEMU_BUILD_LOGIN)
|
||||
ADD_SUBDIRECTORY(loginserver)
|
||||
ENDIF(EQEMU_BUILD_LOGIN)
|
||||
|
||||
@ -70,3 +70,9 @@ forum, although pull requests will be much quicker and easier on all parties.
|
||||
* GPL Perl - GPL / ActiveState (under the assumption that this is a free project)
|
||||
* CPPUnit - GLP StringUtilities - Apache
|
||||
* LUA - MIT
|
||||
|
||||
## Contributors
|
||||
|
||||
<a href="https://github.com/EQEmu/server/graphs/contributors">
|
||||
<img src="https://contributors-img.firebaseapp.com/image?repo=EQEmu/server" />
|
||||
</a>
|
||||
|
||||
3
SECURITY.md
Normal file
3
SECURITY.md
Normal file
@ -0,0 +1,3 @@
|
||||
# Security Policy - Reporting Vulnerabilities
|
||||
|
||||
When reporting active hacks, exploits and other vulnerabilities, please describe how to reproduce said report and if you can provide context into a possible solution
|
||||
1134
changelog.txt
1134
changelog.txt
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,4 @@
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 3.2)
|
||||
|
||||
add_subdirectory(import)
|
||||
add_subdirectory(export)
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 3.2)
|
||||
|
||||
SET(export_sources
|
||||
main.cpp
|
||||
|
||||
@ -39,20 +39,19 @@ int main(int argc, char **argv) {
|
||||
LogSys.LoadLogSettingsDefaults();
|
||||
set_exception_handler();
|
||||
|
||||
Log(Logs::General, Logs::Status, "Client Files Export Utility");
|
||||
LogInfo("Client Files Export Utility");
|
||||
if(!EQEmuConfig::LoadConfig()) {
|
||||
Log(Logs::General, Logs::Error, "Unable to load configuration file.");
|
||||
LogError("Unable to load configuration file");
|
||||
return 1;
|
||||
}
|
||||
|
||||
auto Config = EQEmuConfig::get();
|
||||
|
||||
SharedDatabase database;
|
||||
Log(Logs::General, Logs::Status, "Connecting to database...");
|
||||
LogInfo("Connecting to database");
|
||||
if(!database.Connect(Config->DatabaseHost.c_str(), Config->DatabaseUsername.c_str(),
|
||||
Config->DatabasePassword.c_str(), Config->DatabaseDB.c_str(), Config->DatabasePort)) {
|
||||
Log(Logs::General, Logs::Error, "Unable to connect to the database, cannot continue without a "
|
||||
"database connection");
|
||||
LogError("Unable to connect to the database, cannot continue without a database connection");
|
||||
return 1;
|
||||
}
|
||||
|
||||
@ -94,11 +93,11 @@ int main(int argc, char **argv) {
|
||||
}
|
||||
|
||||
void ExportSpells(SharedDatabase *db) {
|
||||
Log(Logs::General, Logs::Status, "Exporting Spells...");
|
||||
LogInfo("Exporting Spells");
|
||||
|
||||
FILE *f = fopen("export/spells_us.txt", "w");
|
||||
if(!f) {
|
||||
Log(Logs::General, Logs::Error, "Unable to open export/spells_us.txt to write, skipping.");
|
||||
LogError("Unable to open export/spells_us.txt to write, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
@ -165,11 +164,11 @@ int GetSkill(SharedDatabase *db, int skill_id, int class_id, int level) {
|
||||
}
|
||||
|
||||
void ExportSkillCaps(SharedDatabase *db) {
|
||||
Log(Logs::General, Logs::Status, "Exporting Skill Caps...");
|
||||
LogInfo("Exporting Skill Caps");
|
||||
|
||||
FILE *f = fopen("export/SkillCaps.txt", "w");
|
||||
if(!f) {
|
||||
Log(Logs::General, Logs::Error, "Unable to open export/SkillCaps.txt to write, skipping.");
|
||||
LogError("Unable to open export/SkillCaps.txt to write, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
@ -194,11 +193,11 @@ void ExportSkillCaps(SharedDatabase *db) {
|
||||
}
|
||||
|
||||
void ExportBaseData(SharedDatabase *db) {
|
||||
Log(Logs::General, Logs::Status, "Exporting Base Data...");
|
||||
LogInfo("Exporting Base Data");
|
||||
|
||||
FILE *f = fopen("export/BaseData.txt", "w");
|
||||
if(!f) {
|
||||
Log(Logs::General, Logs::Error, "Unable to open export/BaseData.txt to write, skipping.");
|
||||
LogError("Unable to open export/BaseData.txt to write, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
@ -225,11 +224,11 @@ void ExportBaseData(SharedDatabase *db) {
|
||||
}
|
||||
|
||||
void ExportDBStrings(SharedDatabase *db) {
|
||||
Log(Logs::General, Logs::Status, "Exporting DB Strings...");
|
||||
LogInfo("Exporting DB Strings");
|
||||
|
||||
FILE *f = fopen("export/dbstr_us.txt", "w");
|
||||
if(!f) {
|
||||
Log(Logs::General, Logs::Error, "Unable to open export/dbstr_us.txt to write, skipping.");
|
||||
LogError("Unable to open export/dbstr_us.txt to write, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 3.2)
|
||||
|
||||
SET(import_sources
|
||||
main.cpp
|
||||
|
||||
@ -37,19 +37,19 @@ int main(int argc, char **argv) {
|
||||
LogSys.LoadLogSettingsDefaults();
|
||||
set_exception_handler();
|
||||
|
||||
Log(Logs::General, Logs::Status, "Client Files Import Utility");
|
||||
LogInfo("Client Files Import Utility");
|
||||
if(!EQEmuConfig::LoadConfig()) {
|
||||
Log(Logs::General, Logs::Error, "Unable to load configuration file.");
|
||||
LogError("Unable to load configuration file.");
|
||||
return 1;
|
||||
}
|
||||
|
||||
auto Config = EQEmuConfig::get();
|
||||
|
||||
SharedDatabase database;
|
||||
Log(Logs::General, Logs::Status, "Connecting to database...");
|
||||
LogInfo("Connecting to database");
|
||||
if(!database.Connect(Config->DatabaseHost.c_str(), Config->DatabaseUsername.c_str(),
|
||||
Config->DatabasePassword.c_str(), Config->DatabaseDB.c_str(), Config->DatabasePort)) {
|
||||
Log(Logs::General, Logs::Error, "Unable to connect to the database, cannot continue without a "
|
||||
LogError("Unable to connect to the database, cannot continue without a "
|
||||
"database connection");
|
||||
return 1;
|
||||
}
|
||||
@ -97,10 +97,10 @@ bool IsStringField(int i) {
|
||||
}
|
||||
|
||||
void ImportSpells(SharedDatabase *db) {
|
||||
Log(Logs::General, Logs::Status, "Importing Spells...");
|
||||
LogInfo("Importing Spells");
|
||||
FILE *f = fopen("import/spells_us.txt", "r");
|
||||
if(!f) {
|
||||
Log(Logs::General, Logs::Error, "Unable to open import/spells_us.txt to read, skipping.");
|
||||
LogError("Unable to open import/spells_us.txt to read, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
@ -173,23 +173,23 @@ void ImportSpells(SharedDatabase *db) {
|
||||
|
||||
spells_imported++;
|
||||
if(spells_imported % 1000 == 0) {
|
||||
Log(Logs::General, Logs::Status, "%d spells imported.", spells_imported);
|
||||
LogInfo("[{}] spells imported", spells_imported);
|
||||
}
|
||||
}
|
||||
|
||||
if(spells_imported % 1000 != 0) {
|
||||
Log(Logs::General, Logs::Status, "%d spells imported.", spells_imported);
|
||||
LogInfo("[{}] spells imported", spells_imported);
|
||||
}
|
||||
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
void ImportSkillCaps(SharedDatabase *db) {
|
||||
Log(Logs::General, Logs::Status, "Importing Skill Caps...");
|
||||
LogInfo("Importing Skill Caps");
|
||||
|
||||
FILE *f = fopen("import/SkillCaps.txt", "r");
|
||||
if(!f) {
|
||||
Log(Logs::General, Logs::Error, "Unable to open import/SkillCaps.txt to read, skipping.");
|
||||
LogError("Unable to open import/SkillCaps.txt to read, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
@ -220,11 +220,11 @@ void ImportSkillCaps(SharedDatabase *db) {
|
||||
}
|
||||
|
||||
void ImportBaseData(SharedDatabase *db) {
|
||||
Log(Logs::General, Logs::Status, "Importing Base Data...");
|
||||
LogInfo("Importing Base Data");
|
||||
|
||||
FILE *f = fopen("import/BaseData.txt", "r");
|
||||
if(!f) {
|
||||
Log(Logs::General, Logs::Error, "Unable to open import/BaseData.txt to read, skipping.");
|
||||
LogError("Unable to open import/BaseData.txt to read, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
@ -265,11 +265,11 @@ void ImportBaseData(SharedDatabase *db) {
|
||||
}
|
||||
|
||||
void ImportDBStrings(SharedDatabase *db) {
|
||||
Log(Logs::General, Logs::Status, "Importing DB Strings...");
|
||||
LogInfo("Importing DB Strings");
|
||||
|
||||
FILE *f = fopen("import/dbstr_us.txt", "r");
|
||||
if(!f) {
|
||||
Log(Logs::General, Logs::Error, "Unable to open import/dbstr_us.txt to read, skipping.");
|
||||
LogError("Unable to open import/dbstr_us.txt to read, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
94
cmake/DependencyHelperMSVC.cmake
Normal file
94
cmake/DependencyHelperMSVC.cmake
Normal file
@ -0,0 +1,94 @@
|
||||
OPTION(EQEMU_FETCH_MSVC_DEPENDENCIES_VCPKG "Automatically fetch vcpkg dependencies for MSCV" ON)
|
||||
OPTION(EQEMU_FETCH_MSVC_DEPENDENCIES_PERL "Automatically fetch perl dependencies for MSCV" ON)
|
||||
|
||||
MARK_AS_ADVANCED(EQEMU_FETCH_MSVC_DEPENDENCIES_VCPKG)
|
||||
MARK_AS_ADVANCED(EQEMU_FETCH_MSVC_DEPENDENCIES_PERL)
|
||||
|
||||
SET(EQEMU_MSVC_DEPENDENCIES_VCPKG_X86 "https://github.com/EQEmu/Server/releases/download/v1.2/vcpkg-export-x86.zip")
|
||||
SET(EQEMU_MSVC_DEPENDENCIES_VCPKG_X64 "https://github.com/EQEmu/Server/releases/download/v1.2/vcpkg-export-x64.zip")
|
||||
SET(EQEMU_MSVC_DEPENDENCIES_PERL_X86 "http://strawberryperl.com/download/5.24.4.1/strawberry-perl-5.24.4.1-32bit-portable.zip")
|
||||
SET(EQEMU_MSVC_DEPENDENCIES_PERL_X64 "http://strawberryperl.com/download/5.24.4.1/strawberry-perl-5.24.4.1-64bit-portable.zip")
|
||||
SET(EQEMU_MSVC_DEPENDENCIES_VCPKG_X86_ZIP "vcpkg-export-x86.zip")
|
||||
SET(EQEMU_MSVC_DEPENDENCIES_VCPKG_X64_ZIP "vcpkg-export-x64.zip")
|
||||
SET(EQEMU_MSVC_DEPENDENCIES_VCPKG_X86_DIR "vcpkg-export-x86")
|
||||
SET(EQEMU_MSVC_DEPENDENCIES_VCPKG_X64_DIR "vcpkg-export-x64")
|
||||
SET(EQEMU_MSVC_DEPENDENCIES_PERL_X86_ZIP "strawberry-perl-5.24.4.1-32bit-portable.zip")
|
||||
SET(EQEMU_MSVC_DEPENDENCIES_PERL_X64_ZIP "strawberry-perl-5.24.4.1-64bit-portable.zip")
|
||||
SET(EQEMU_MSVC_DEPENDENCIES_PERL_X86_DIR "x86")
|
||||
SET(EQEMU_MSVC_DEPENDENCIES_PERL_X64_DIR "x64")
|
||||
|
||||
IF(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
SET(EQEMU_VCPKG_URL ${EQEMU_MSVC_DEPENDENCIES_VCPKG_X64})
|
||||
SET(EQEMU_PERL_URL ${EQEMU_MSVC_DEPENDENCIES_PERL_X64})
|
||||
SET(EQEMU_VCPKG_ZIP ${EQEMU_MSVC_DEPENDENCIES_VCPKG_X64_ZIP})
|
||||
SET(EQEMU_VCPKG_DIR ${EQEMU_MSVC_DEPENDENCIES_VCPKG_X64_DIR})
|
||||
SET(EQEMU_PERL_ZIP ${EQEMU_MSVC_DEPENDENCIES_PERL_X64_ZIP})
|
||||
SET(EQEMU_PERL_DIR ${EQEMU_MSVC_DEPENDENCIES_PERL_X64_DIR})
|
||||
ELSE()
|
||||
SET(EQEMU_VCPKG_URL ${EQEMU_MSVC_DEPENDENCIES_VCPKG_X86})
|
||||
SET(EQEMU_PERL_URL ${EQEMU_MSVC_DEPENDENCIES_PERL_X86})
|
||||
SET(EQEMU_VCPKG_ZIP ${EQEMU_MSVC_DEPENDENCIES_VCPKG_X86_ZIP})
|
||||
SET(EQEMU_VCPKG_DIR ${EQEMU_MSVC_DEPENDENCIES_VCPKG_X86_DIR})
|
||||
SET(EQEMU_PERL_ZIP ${EQEMU_MSVC_DEPENDENCIES_PERL_X86_ZIP})
|
||||
SET(EQEMU_PERL_DIR ${EQEMU_MSVC_DEPENDENCIES_PERL_X86_DIR})
|
||||
ENDIF()
|
||||
|
||||
IF(EQEMU_FETCH_MSVC_DEPENDENCIES_VCPKG)
|
||||
MESSAGE(STATUS "Resolving vcpkg dependencies...")
|
||||
|
||||
IF(NOT EXISTS ${PROJECT_SOURCE_DIR}/vcpkg/${EQEMU_VCPKG_ZIP})
|
||||
EXECUTE_PROCESS(COMMAND ${CMAKE_COMMAND} -E make_directory ${PROJECT_SOURCE_DIR}/vcpkg)
|
||||
|
||||
MESSAGE(STATUS "Downloading existing vcpkg dependencies from releases...")
|
||||
FILE(DOWNLOAD ${EQEMU_VCPKG_URL} ${PROJECT_SOURCE_DIR}/vcpkg/${EQEMU_VCPKG_ZIP}
|
||||
SHOW_PROGRESS
|
||||
STATUS DOWNLOAD_STATUS)
|
||||
|
||||
LIST(GET DOWNLOAD_STATUS 0 STATUS_CODE)
|
||||
IF(NOT STATUS_CODE EQUAL 0)
|
||||
MESSAGE(FATAL_ERROR "Was unable to download dependencies from ${EQEMU_VCPKG_URL}")
|
||||
ENDIF()
|
||||
|
||||
MESSAGE(STATUS "Extracting files...")
|
||||
EXECUTE_PROCESS(
|
||||
COMMAND ${CMAKE_COMMAND} -E tar xzf ${PROJECT_SOURCE_DIR}/vcpkg/${EQEMU_VCPKG_ZIP}
|
||||
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}/vcpkg
|
||||
)
|
||||
ENDIF()
|
||||
|
||||
INCLUDE(${PROJECT_SOURCE_DIR}/vcpkg/${EQEMU_VCPKG_DIR}/scripts/buildsystems/vcpkg.cmake)
|
||||
ENDIF()
|
||||
|
||||
IF(EQEMU_FETCH_MSVC_DEPENDENCIES_PERL)
|
||||
#Try to find perl first, (so you can use your active install first)
|
||||
FIND_PACKAGE(PerlLibs)
|
||||
|
||||
IF(NOT PerlLibs_FOUND)
|
||||
MESSAGE(STATUS "Resolving perl dependencies...")
|
||||
|
||||
IF(NOT EXISTS ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_ZIP})
|
||||
EXECUTE_PROCESS(COMMAND ${CMAKE_COMMAND} -E make_directory ${PROJECT_SOURCE_DIR}/perl)
|
||||
EXECUTE_PROCESS(COMMAND ${CMAKE_COMMAND} -E make_directory ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_DIR})
|
||||
|
||||
MESSAGE(STATUS "Downloading portable perl...")
|
||||
FILE(DOWNLOAD ${EQEMU_PERL_URL} ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_ZIP}
|
||||
SHOW_PROGRESS
|
||||
STATUS DOWNLOAD_STATUS)
|
||||
|
||||
LIST(GET DOWNLOAD_STATUS 0 STATUS_CODE)
|
||||
IF(NOT STATUS_CODE EQUAL 0)
|
||||
MESSAGE(FATAL_ERROR "Was unable to download dependencies from ${EQEMU_PERL_URL}")
|
||||
ENDIF()
|
||||
|
||||
MESSAGE(STATUS "Extracting files...")
|
||||
EXECUTE_PROCESS(
|
||||
COMMAND ${CMAKE_COMMAND} -E tar xzf ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_ZIP}
|
||||
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_DIR}
|
||||
)
|
||||
ENDIF()
|
||||
|
||||
SET(PERL_EXECUTABLE ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_DIR}/perl/bin/perl.exe CACHE FILEPATH "Path to perl program" FORCE)
|
||||
SET(PERL_INCLUDE_PATH ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_DIR}/perl/lib/CORE CACHE PATH "Path to perl include files" FORCE)
|
||||
SET(PERL_LIBRARY ${PROJECT_SOURCE_DIR}/perl/${EQEMU_PERL_DIR}/perl/lib/CORE/libperl524.a CACHE FILEPATH "Path to perl library" FORCE)
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
@ -1,124 +0,0 @@
|
||||
#CMake - Cross Platform Makefile Generator
|
||||
#Copyright 2000-2011 Kitware, Inc., Insight Software Consortium
|
||||
#All rights reserved.
|
||||
#
|
||||
#Redistribution and use in source and binary forms, with or without
|
||||
#modification, are permitted provided that the following conditions
|
||||
#are met:
|
||||
#
|
||||
#* Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
#
|
||||
#* Redistributions in binary form must reproduce the above copyright
|
||||
# notice, this list of conditions and the following disclaimer in the
|
||||
# documentation and/or other materials provided with the distribution.
|
||||
#
|
||||
#* Neither the names of Kitware, Inc., the Insight Software Consortium,
|
||||
# nor the names of their contributors may be used to endorse or promote
|
||||
# products derived from this software without specific prior written
|
||||
# permission.
|
||||
#
|
||||
#THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
#"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
#LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
#A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
#HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
#SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
#LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
#DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
#THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
#(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
#OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
# This module defines
|
||||
# LUA51_FOUND, if false, do not try to link to Lua
|
||||
# LUA_LIBRARIES
|
||||
# LUA_INCLUDE_DIR, where to find lua.h
|
||||
# LUA_VERSION_STRING, the version of Lua found (since CMake 2.8.8)
|
||||
|
||||
IF(LUA_ROOT)
|
||||
FIND_PATH(LUA_INCLUDE_DIR
|
||||
NAMES lua.h
|
||||
HINTS
|
||||
ENV LUA_DIR
|
||||
PATHS
|
||||
${LUA_ROOT}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
PATH_SUFFIXES include/lua51 include/lua5.1 include/lua include src
|
||||
)
|
||||
|
||||
FIND_LIBRARY(LUA_LIBRARY
|
||||
NAMES lua51 lua5.1 lua-5.1 lua
|
||||
HINTS
|
||||
ENV LUA_DIR
|
||||
PATHS
|
||||
${LUA_ROOT}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
PATH_SUFFIXES lib bin
|
||||
)
|
||||
ELSE(LUA_ROOT)
|
||||
FIND_PATH(LUA_INCLUDE_DIR
|
||||
NAMES lua.h
|
||||
HINTS
|
||||
ENV LUA_DIR
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
PATH_SUFFIXES include/lua51 include/lua5.1 include/lua include
|
||||
)
|
||||
|
||||
FIND_LIBRARY(LUA_LIBRARY
|
||||
NAMES lua51 lua5.1 lua-5.1 lua
|
||||
HINTS
|
||||
ENV LUA_DIR
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
PATH_SUFFIXES lib bin
|
||||
)
|
||||
ENDIF(LUA_ROOT)
|
||||
|
||||
IF(LUA_LIBRARY)
|
||||
# include the math library for Unix
|
||||
IF(UNIX AND NOT APPLE)
|
||||
FIND_LIBRARY(LUA_MATH_LIBRARY m)
|
||||
SET(LUA_LIBRARIES "${LUA_LIBRARY};${LUA_MATH_LIBRARY}" CACHE STRING "Lua Libraries")
|
||||
# For Windows and Mac, don't need to explicitly include the math library
|
||||
ELSE()
|
||||
SET( LUA_LIBRARIES "${LUA_LIBRARY}" CACHE STRING "Lua Libraries")
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
|
||||
IF(LUA_INCLUDE_DIR AND EXISTS "${LUA_INCLUDE_DIR}/lua.h")
|
||||
FILE(STRINGS "${LUA_INCLUDE_DIR}/lua.h" lua_version_str REGEX "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua .+\"")
|
||||
|
||||
STRING(REGEX REPLACE "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua ([^\"]+)\".*" "\\1" LUA_VERSION_STRING "${lua_version_str}")
|
||||
UNSET(lua_version_str)
|
||||
ENDIF()
|
||||
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Lua51
|
||||
REQUIRED_VARS LUA_LIBRARIES LUA_INCLUDE_DIR
|
||||
VERSION_VAR LUA_VERSION_STRING)
|
||||
|
||||
MARK_AS_ADVANCED(LUA_INCLUDE_DIR LUA_LIBRARIES LUA_LIBRARY LUA_MATH_LIBRARY)
|
||||
|
||||
|
||||
91
cmake/FindLua51.cmake
Normal file
91
cmake/FindLua51.cmake
Normal file
@ -0,0 +1,91 @@
|
||||
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
|
||||
# file Copyright.txt or https://cmake.org/licensing for details.
|
||||
# Modified from the FindLua51 that comes with CMake
|
||||
|
||||
#[=======================================================================[.rst:
|
||||
FindLua51
|
||||
---------
|
||||
|
||||
|
||||
|
||||
Locate Lua51 library This module defines
|
||||
|
||||
::
|
||||
|
||||
LUA51_FOUND, if false, do not try to link to Lua
|
||||
LUA_LIBRARIES
|
||||
LUA_INCLUDE_DIR, where to find lua.h
|
||||
LUA_VERSION_STRING, the version of Lua found (since CMake 2.8.8)
|
||||
|
||||
|
||||
|
||||
Note that the expected include convention is
|
||||
|
||||
::
|
||||
|
||||
#include "lua.h"
|
||||
|
||||
and not
|
||||
|
||||
::
|
||||
|
||||
#include <lua/lua.h>
|
||||
|
||||
This is because, the lua location is not standardized and may exist in
|
||||
locations other than lua/
|
||||
#]=======================================================================]
|
||||
|
||||
find_path(LUA_INCLUDE_DIR lua.h
|
||||
HINTS
|
||||
ENV LUA_DIR
|
||||
PATH_SUFFIXES include/lua51 include/lua5.1 include/lua-5.1 include/lua include/luajit include
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
/opt
|
||||
)
|
||||
|
||||
find_library(LUA_LIBRARY
|
||||
NAMES lua51 lua5.1 lua-5.1 lua luajit
|
||||
HINTS
|
||||
ENV LUA_DIR
|
||||
PATH_SUFFIXES lib
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
)
|
||||
|
||||
if(LUA_LIBRARY)
|
||||
# include the math library for Unix
|
||||
if(UNIX AND NOT APPLE AND NOT BEOS AND NOT HAIKU)
|
||||
find_library(LUA_MATH_LIBRARY m)
|
||||
set( LUA_LIBRARIES "${LUA_LIBRARY};${LUA_MATH_LIBRARY}" CACHE STRING "Lua Libraries")
|
||||
# For Windows and Mac, don't need to explicitly include the math library
|
||||
else()
|
||||
set( LUA_LIBRARIES "${LUA_LIBRARY}" CACHE STRING "Lua Libraries")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(LUA_INCLUDE_DIR AND EXISTS "${LUA_INCLUDE_DIR}/lua.h")
|
||||
file(STRINGS "${LUA_INCLUDE_DIR}/lua.h" lua_version_str REGEX "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua .+\"")
|
||||
|
||||
string(REGEX REPLACE "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua ([^\"]+)\".*" "\\1" LUA_VERSION_STRING "${lua_version_str}")
|
||||
unset(lua_version_str)
|
||||
endif()
|
||||
|
||||
include(${CMAKE_ROOT}/Modules/FindPackageHandleStandardArgs.cmake)
|
||||
# handle the QUIETLY and REQUIRED arguments and set LUA51_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Lua51
|
||||
REQUIRED_VARS LUA_LIBRARIES LUA_INCLUDE_DIR
|
||||
VERSION_VAR LUA_VERSION_STRING)
|
||||
|
||||
mark_as_advanced(LUA_INCLUDE_DIR LUA_LIBRARIES LUA_LIBRARY LUA_MATH_LIBRARY)
|
||||
|
||||
87
cmake/FindMariaDB.cmake
Normal file
87
cmake/FindMariaDB.cmake
Normal file
@ -0,0 +1,87 @@
|
||||
# - Find mariadbclient
|
||||
#
|
||||
# -*- cmake -*-
|
||||
#
|
||||
# Find the native MariaDB includes and library
|
||||
#
|
||||
# MariaDB_INCLUDE_DIR - where to find mysql.h, etc.
|
||||
# MariaDB_LIBRARIES - List of libraries when using MariaDB.
|
||||
# MariaDB_FOUND - True if MariaDB found.
|
||||
# The following can be used as a hint as to where to search:
|
||||
# MARIADB_ROOT
|
||||
|
||||
IF (MariaDB_INCLUDE_DIR AND MariaDB_LIBRARIES)
|
||||
# Already in cache, be silent
|
||||
SET(MariaDB_FIND_QUIETLY TRUE)
|
||||
ENDIF (MariaDB_INCLUDE_DIR AND MariaDB_LIBRARIES)
|
||||
|
||||
# Include dir
|
||||
IF(MARIADB_ROOT)
|
||||
FIND_PATH(MariaDB_INCLUDE_DIR
|
||||
NAMES mariadb_version.h
|
||||
PATHS ${MARIADB_ROOT}/include
|
||||
PATH_SUFFIXES mysql mariadb
|
||||
NO_DEFAULT_PATH
|
||||
NO_SYSTEM_ENVIRONMENT_PATH
|
||||
)
|
||||
FIND_PATH(MariaDB_INCLUDE_DIR
|
||||
NAMES mariadb_version.h
|
||||
PATH_SUFFIXES mysql mariadb
|
||||
)
|
||||
ELSE(MARIADB_ROOT)
|
||||
FIND_PATH(MariaDB_INCLUDE_DIR
|
||||
NAMES mariadb_version.h
|
||||
PATH_SUFFIXES mysql mariadb
|
||||
)
|
||||
ENDIF(MARIADB_ROOT)
|
||||
|
||||
# Library
|
||||
SET(MariaDB_NAMES libmariadb)
|
||||
IF(MARIADB_ROOT)
|
||||
FIND_LIBRARY(MariaDB_LIBRARY
|
||||
NAMES ${MariaDB_NAMES}
|
||||
PATHS ${MARIADB_ROOT}/lib
|
||||
PATH_SUFFIXES mysql mariadb
|
||||
NO_DEFAULT_PATH
|
||||
NO_SYSTEM_ENVIRONMENT_PATH
|
||||
)
|
||||
|
||||
FIND_LIBRARY(MariaDB_LIBRARY
|
||||
NAMES ${MariaDB_NAMES}
|
||||
PATH_SUFFIXES mysql mariadb
|
||||
)
|
||||
ELSE(MARIADB_ROOT)
|
||||
FIND_LIBRARY(MariaDB_LIBRARY
|
||||
NAMES ${MariaDB_NAMES} mariadbclient_r mariadbclient
|
||||
PATHS /usr/lib /usr/local/lib /usr/lib64 /usr/local/lib64
|
||||
PATH_SUFFIXES mysql mariadb
|
||||
)
|
||||
ENDIF(MARIADB_ROOT)
|
||||
|
||||
IF (MariaDB_INCLUDE_DIR AND MariaDB_LIBRARY)
|
||||
SET(MariaDB_FOUND TRUE)
|
||||
SET(MariaDB_LIBRARIES ${MariaDB_LIBRARY})
|
||||
ELSE (MariaDB_INCLUDE_DIR AND MariaDB_LIBRARY)
|
||||
SET(MariaDB_FOUND FALSE)
|
||||
SET(MariaDB_LIBRARIES)
|
||||
ENDIF (MariaDB_INCLUDE_DIR AND MariaDB_LIBRARY)
|
||||
|
||||
|
||||
# handle the QUIETLY and REQUIRED arguments and set MariaDB_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(MariaDB DEFAULT_MSG MariaDB_LIBRARY MariaDB_INCLUDE_DIR)
|
||||
|
||||
IF(MariaDB_FOUND)
|
||||
SET( MariaDB_LIBRARY_RELEASE ${MariaDB_LIBRARY} )
|
||||
SET( MariaDB_LIBRARY_DEBUG ${MariaDB_LIBRARY} )
|
||||
SET( MariaDB_LIBRARIES ${MariaDB_LIBRARY_RELEASE} ${MariaDB_LIBRARY_DEBUG} )
|
||||
ELSE(MariaDB_FOUND)
|
||||
SET( MariaDB_LIBRARIES )
|
||||
ENDIF(MariaDB_FOUND)
|
||||
|
||||
MARK_AS_ADVANCED(
|
||||
MariaDB_LIBRARY_DEBUG
|
||||
MariaDB_LIBRARY_RELEASE
|
||||
MariaDB_INCLUDE_DIR
|
||||
)
|
||||
93
cmake/FindmbedTLS.cmake
Normal file
93
cmake/FindmbedTLS.cmake
Normal file
@ -0,0 +1,93 @@
|
||||
# - Try to find mbedTLS
|
||||
# Once done this will define
|
||||
#
|
||||
# Read-Only variables
|
||||
# MBEDTLS_FOUND - system has mbedTLS
|
||||
# MBEDTLS_INCLUDE_DIR - the mbedTLS include directory
|
||||
# MBEDTLS_LIBRARY_DIR - the mbedTLS library directory
|
||||
# MBEDTLS_LIBRARIES - Link these to use mbedTLS
|
||||
# MBEDTLS_LIBRARY - path to mbedTLS library
|
||||
# MBEDX509_LIBRARY - path to mbedTLS X.509 library
|
||||
# MBEDCRYPTO_LIBRARY - path to mbedTLS Crypto library
|
||||
#
|
||||
# Hint
|
||||
# MBEDTLS_ROOT_DIR can be pointed to a local mbedTLS installation.
|
||||
|
||||
SET(_MBEDTLS_ROOT_HINTS
|
||||
${MBEDTLS_ROOT_DIR}
|
||||
ENV MBEDTLS_ROOT_DIR
|
||||
)
|
||||
|
||||
SET(_MBEDTLS_ROOT_HINTS_AND_PATHS
|
||||
HINTS ${_MBEDTLS_ROOT_HINTS}
|
||||
PATHS ${_MBEDTLS_ROOT_PATHS}
|
||||
)
|
||||
|
||||
FIND_PATH(MBEDTLS_INCLUDE_DIR
|
||||
NAMES mbedtls/version.h
|
||||
${_MBEDTLS_ROOT_HINTS_AND_PATHS}
|
||||
PATH_SUFFIXES include
|
||||
)
|
||||
|
||||
IF(MBEDTLS_INCLUDE_DIR AND MBEDTLS_LIBRARIES)
|
||||
# Already in cache, be silent
|
||||
SET(MBEDTLS_FIND_QUIETLY TRUE)
|
||||
ENDIF()
|
||||
|
||||
FIND_LIBRARY(MBEDTLS_LIBRARY
|
||||
NAMES mbedtls libmbedtls
|
||||
${_MBEDTLS_ROOT_HINTS_AND_PATHS}
|
||||
PATH_SUFFIXES library
|
||||
)
|
||||
FIND_LIBRARY(MBEDX509_LIBRARY
|
||||
NAMES mbedx509 libmbedx509
|
||||
${_MBEDTLS_ROOT_HINTS_AND_PATHS}
|
||||
PATH_SUFFIXES library
|
||||
)
|
||||
FIND_LIBRARY(MBEDCRYPTO_LIBRARY
|
||||
NAMES mbedcrypto libmbedcrypto
|
||||
${_MBEDTLS_ROOT_HINTS_AND_PATHS}
|
||||
PATH_SUFFIXES library
|
||||
)
|
||||
|
||||
IF(MBEDTLS_INCLUDE_DIR AND MBEDTLS_LIBRARY AND MBEDX509_LIBRARY AND MBEDCRYPTO_LIBRARY)
|
||||
SET(MBEDTLS_FOUND TRUE)
|
||||
ENDIF()
|
||||
|
||||
IF(MBEDTLS_FOUND)
|
||||
# split mbedTLS into -L and -l linker options, so we can set them for pkg-config
|
||||
GET_FILENAME_COMPONENT(MBEDTLS_LIBRARY_DIR ${MBEDTLS_LIBRARY} PATH)
|
||||
GET_FILENAME_COMPONENT(MBEDTLS_LIBRARY_FILE ${MBEDTLS_LIBRARY} NAME_WE)
|
||||
GET_FILENAME_COMPONENT(MBEDX509_LIBRARY_FILE ${MBEDX509_LIBRARY} NAME_WE)
|
||||
GET_FILENAME_COMPONENT(MBEDCRYPTO_LIBRARY_FILE ${MBEDCRYPTO_LIBRARY} NAME_WE)
|
||||
STRING(REGEX REPLACE "^lib" "" MBEDTLS_LIBRARY_FILE ${MBEDTLS_LIBRARY_FILE})
|
||||
STRING(REGEX REPLACE "^lib" "" MBEDX509_LIBRARY_FILE ${MBEDX509_LIBRARY_FILE})
|
||||
STRING(REGEX REPLACE "^lib" "" MBEDCRYPTO_LIBRARY_FILE ${MBEDCRYPTO_LIBRARY_FILE})
|
||||
SET(MBEDTLS_LIBRARIES "-L${MBEDTLS_LIBRARY_DIR} -l${MBEDTLS_LIBRARY_FILE} -l${MBEDX509_LIBRARY_FILE} -l${MBEDCRYPTO_LIBRARY_FILE}")
|
||||
|
||||
IF(NOT MBEDTLS_FIND_QUIETLY)
|
||||
MESSAGE(STATUS "Found mbedTLS:")
|
||||
FILE(READ ${MBEDTLS_INCLUDE_DIR}/mbedtls/version.h MBEDTLSCONTENT)
|
||||
STRING(REGEX MATCH "MBEDTLS_VERSION_STRING +\"[0-9|.]+\"" MBEDTLSMATCH ${MBEDTLSCONTENT})
|
||||
IF (MBEDTLSMATCH)
|
||||
STRING(REGEX REPLACE "MBEDTLS_VERSION_STRING +\"([0-9|.]+)\"" "\\1" MBEDTLS_VERSION ${MBEDTLSMATCH})
|
||||
MESSAGE(STATUS " version ${MBEDTLS_VERSION}")
|
||||
ENDIF(MBEDTLSMATCH)
|
||||
MESSAGE(STATUS " TLS: ${MBEDTLS_LIBRARY}")
|
||||
MESSAGE(STATUS " X509: ${MBEDX509_LIBRARY}")
|
||||
MESSAGE(STATUS " Crypto: ${MBEDCRYPTO_LIBRARY}")
|
||||
ENDIF(NOT MBEDTLS_FIND_QUIETLY)
|
||||
ELSE(MBEDTLS_FOUND)
|
||||
IF(MBEDTLS_FIND_REQUIRED)
|
||||
MESSAGE(FATAL_ERROR "Could not find mbedTLS")
|
||||
ENDIF(MBEDTLS_FIND_REQUIRED)
|
||||
ENDIF(MBEDTLS_FOUND)
|
||||
|
||||
MARK_AS_ADVANCED(
|
||||
MBEDTLS_INCLUDE_DIR
|
||||
MBEDTLS_LIBRARY_DIR
|
||||
MBEDTLS_LIBRARIES
|
||||
MBEDTLS_LIBRARY
|
||||
MBEDX509_LIBRARY
|
||||
MBEDCRYPTO_LIBRARY
|
||||
)
|
||||
@ -1,8 +1,9 @@
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 3.2)
|
||||
|
||||
SET(common_sources
|
||||
base_packet.cpp
|
||||
classes.cpp
|
||||
cli/eqemu_command_handler.cpp
|
||||
compression.cpp
|
||||
condition.cpp
|
||||
crash.cpp
|
||||
@ -35,6 +36,7 @@ SET(common_sources
|
||||
inventory_profile.cpp
|
||||
inventory_slot.cpp
|
||||
ipc_mutex.cpp
|
||||
ip_util.cpp
|
||||
item_data.cpp
|
||||
item_instance.cpp
|
||||
json_config.cpp
|
||||
@ -71,7 +73,6 @@ SET(common_sources
|
||||
textures.cpp
|
||||
timer.cpp
|
||||
unix.cpp
|
||||
xml_parser.cpp
|
||||
platform.cpp
|
||||
json/jsoncpp.cpp
|
||||
net/console_server.cpp
|
||||
@ -102,13 +103,8 @@ SET(common_sources
|
||||
patches/uf.cpp
|
||||
patches/uf_limits.cpp
|
||||
StackWalker/StackWalker.cpp
|
||||
tinyxml/tinystr.cpp
|
||||
tinyxml/tinyxml.cpp
|
||||
tinyxml/tinyxmlerror.cpp
|
||||
tinyxml/tinyxmlparser.cpp
|
||||
util/directory.cpp
|
||||
util/uuid.cpp
|
||||
)
|
||||
util/uuid.cpp)
|
||||
|
||||
SET(common_headers
|
||||
any.h
|
||||
@ -121,8 +117,12 @@ SET(common_headers
|
||||
crash.h
|
||||
crc16.h
|
||||
crc32.h
|
||||
cli/argh.h
|
||||
cli/eqemu_command_handler.h
|
||||
cli/terminal_color.hpp
|
||||
data_verification.h
|
||||
database.h
|
||||
database_schema.h
|
||||
dbcore.h
|
||||
deity.h
|
||||
emu_constants.h
|
||||
@ -138,7 +138,7 @@ SET(common_headers
|
||||
eqemu_config.h
|
||||
eqemu_config_elements.h
|
||||
eqemu_logsys.h
|
||||
eqemu_logsys_fmt.h
|
||||
eqemu_logsys_log_aliases.h
|
||||
eq_limits.h
|
||||
eq_packet.h
|
||||
eq_stream_ident.h
|
||||
@ -156,9 +156,11 @@ SET(common_headers
|
||||
global_define.h
|
||||
guild_base.h
|
||||
guilds.h
|
||||
http/httplib.h
|
||||
inventory_profile.h
|
||||
inventory_slot.h
|
||||
ipc_mutex.h
|
||||
ip_util.h
|
||||
item_data.h
|
||||
item_fieldlist.h
|
||||
item_instance.h
|
||||
@ -209,7 +211,6 @@ SET(common_headers
|
||||
unix.h
|
||||
useperl.h
|
||||
version.h
|
||||
xml_parser.h
|
||||
zone_numbers.h
|
||||
event/event_loop.h
|
||||
event/task.h
|
||||
@ -263,12 +264,9 @@ SET(common_headers
|
||||
patches/uf_ops.h
|
||||
patches/uf_structs.h
|
||||
StackWalker/StackWalker.h
|
||||
tinyxml/tinystr.h
|
||||
tinyxml/tinyxml.h
|
||||
util/memory_stream.h
|
||||
util/directory.h
|
||||
util/uuid.h
|
||||
)
|
||||
util/uuid.h)
|
||||
|
||||
SOURCE_GROUP(Event FILES
|
||||
event/event_loop.h
|
||||
@ -368,15 +366,6 @@ SOURCE_GROUP(StackWalker FILES
|
||||
StackWalker/StackWalker.cpp
|
||||
)
|
||||
|
||||
SOURCE_GROUP(TinyXML FILES
|
||||
tinyxml/tinystr.h
|
||||
tinyxml/tinyxml.h
|
||||
tinyxml/tinystr.cpp
|
||||
tinyxml/tinyxml.cpp
|
||||
tinyxml/tinyxmlerror.cpp
|
||||
tinyxml/tinyxmlparser.cpp
|
||||
)
|
||||
|
||||
SOURCE_GROUP(Util FILES
|
||||
util/memory_stream.h
|
||||
util/directory.cpp
|
||||
@ -385,7 +374,7 @@ SOURCE_GROUP(Util FILES
|
||||
util/uuid.h
|
||||
)
|
||||
|
||||
INCLUDE_DIRECTORIES(Patches SocketLib StackWalker TinyXML)
|
||||
INCLUDE_DIRECTORIES(Patches SocketLib StackWalker)
|
||||
|
||||
ADD_LIBRARY(common ${common_sources} ${common_headers})
|
||||
|
||||
|
||||
@ -75,6 +75,7 @@ public:
|
||||
uint32 ReadUInt32() { uint32 value = *(uint32 *)(pBuffer + _rpos); _rpos += sizeof(uint32); return value; }
|
||||
uint32 ReadUInt32(uint32 Offset) const { uint32 value = *(uint32 *)(pBuffer + Offset); return value; }
|
||||
void ReadString(char *str) { uint32 len = static_cast<uint32>(strlen((char *)(pBuffer + _rpos))) + 1; memcpy(str, pBuffer + _rpos, len); _rpos += len; }
|
||||
void ReadString(std::string &str) { str = reinterpret_cast<char *>(pBuffer + _rpos); _rpos += str.length() + 1; }
|
||||
void ReadString(char *str, uint32 Offset, uint32 MaxLength) const;
|
||||
|
||||
uint32 GetWritePosition() { return _wpos; }
|
||||
|
||||
@ -573,6 +573,20 @@ bool IsNonSpellFighterClass(uint8 class_id)
|
||||
}
|
||||
}
|
||||
|
||||
bool IsHybridClass(uint8 class_id)
|
||||
{
|
||||
switch (class_id) {
|
||||
case PALADIN:
|
||||
case RANGER:
|
||||
case SHADOWKNIGHT:
|
||||
case BARD:
|
||||
case BEASTLORD:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool IsCasterClass(uint8 class_id)
|
||||
{
|
||||
switch (class_id) {
|
||||
|
||||
@ -135,6 +135,7 @@ uint8 GetClassIDFromPlayerClassBit(uint32 player_class_bit);
|
||||
bool IsFighterClass(uint8 class_id);
|
||||
bool IsSpellFighterClass(uint8 class_id);
|
||||
bool IsNonSpellFighterClass(uint8 class_id);
|
||||
bool IsHybridClass(uint8 class_id);
|
||||
bool IsCasterClass(uint8 class_id);
|
||||
bool IsINTCasterClass(uint8 class_id);
|
||||
bool IsWISCasterClass(uint8 class_id);
|
||||
|
||||
434
common/cli/argh.h
Normal file
434
common/cli/argh.h
Normal file
@ -0,0 +1,434 @@
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <sstream>
|
||||
#include <limits>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <set>
|
||||
#include <map>
|
||||
#include <cassert>
|
||||
|
||||
namespace argh
|
||||
{
|
||||
// Terminology:
|
||||
// A command line is composed of 2 types of args:
|
||||
// 1. Positional args, i.e. free standing values
|
||||
// 2. Options: args beginning with '-'. We identify two kinds:
|
||||
// 2.1: Flags: boolean options => (exist ? true : false)
|
||||
// 2.2: Parameters: a name followed by a non-option value
|
||||
|
||||
#if !defined(__GNUC__) || (__GNUC__ >= 5)
|
||||
using string_stream = std::istringstream;
|
||||
#else
|
||||
// Until GCC 5, istringstream did not have a move constructor.
|
||||
// stringstream_proxy is used instead, as a workaround.
|
||||
class stringstream_proxy
|
||||
{
|
||||
public:
|
||||
stringstream_proxy() = default;
|
||||
|
||||
// Construct with a value.
|
||||
stringstream_proxy(std::string const& value) :
|
||||
stream_(value)
|
||||
{}
|
||||
|
||||
// Copy constructor.
|
||||
stringstream_proxy(const stringstream_proxy& other) :
|
||||
stream_(other.stream_.str())
|
||||
{
|
||||
stream_.setstate(other.stream_.rdstate());
|
||||
}
|
||||
|
||||
void setstate(std::ios_base::iostate state) { stream_.setstate(state); }
|
||||
|
||||
// Stream out the value of the parameter.
|
||||
// If the conversion was not possible, the stream will enter the fail state,
|
||||
// and operator bool will return false.
|
||||
template<typename T>
|
||||
stringstream_proxy& operator >> (T& thing)
|
||||
{
|
||||
stream_ >> thing;
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
||||
// Get the string value.
|
||||
std::string str() const { return stream_.str(); }
|
||||
|
||||
std::stringbuf* rdbuf() const { return stream_.rdbuf(); }
|
||||
|
||||
// Check the state of the stream.
|
||||
// False when the most recent stream operation failed
|
||||
operator bool() const { return !!stream_; }
|
||||
|
||||
~stringstream_proxy() = default;
|
||||
private:
|
||||
std::istringstream stream_;
|
||||
};
|
||||
using string_stream = stringstream_proxy;
|
||||
#endif
|
||||
|
||||
class parser
|
||||
{
|
||||
public:
|
||||
enum Mode { PREFER_FLAG_FOR_UNREG_OPTION = 1 << 0,
|
||||
PREFER_PARAM_FOR_UNREG_OPTION = 1 << 1,
|
||||
NO_SPLIT_ON_EQUALSIGN = 1 << 2,
|
||||
SINGLE_DASH_IS_MULTIFLAG = 1 << 3,
|
||||
};
|
||||
|
||||
parser() = default;
|
||||
|
||||
parser(std::initializer_list<char const* const> pre_reg_names)
|
||||
{ add_params(pre_reg_names); }
|
||||
|
||||
parser(const char* const argv[], int mode = PREFER_FLAG_FOR_UNREG_OPTION)
|
||||
{ parse(argv, mode); }
|
||||
|
||||
parser(int argc, const char* const argv[], int mode = PREFER_FLAG_FOR_UNREG_OPTION)
|
||||
{ parse(argc, argv, mode); }
|
||||
|
||||
void add_param(std::string const& name);
|
||||
void add_params(std::initializer_list<char const* const> init_list);
|
||||
|
||||
void parse(const char* const argv[], int mode = PREFER_FLAG_FOR_UNREG_OPTION);
|
||||
void parse(int argc, const char* const argv[], int mode = PREFER_FLAG_FOR_UNREG_OPTION);
|
||||
|
||||
std::multiset<std::string> const& flags() const { return flags_; }
|
||||
std::map<std::string, std::string> const& params() const { return params_; }
|
||||
std::vector<std::string> const& pos_args() const { return pos_args_; }
|
||||
|
||||
// begin() and end() for using range-for over positional args.
|
||||
std::vector<std::string>::const_iterator begin() const { return pos_args_.cbegin(); }
|
||||
std::vector<std::string>::const_iterator end() const { return pos_args_.cend(); }
|
||||
size_t size() const { return pos_args_.size(); }
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Accessors
|
||||
|
||||
// flag (boolean) accessors: return true if the flag appeared, otherwise false.
|
||||
bool operator[](std::string const& name) const;
|
||||
|
||||
// multiple flag (boolean) accessors: return true if at least one of the flag appeared, otherwise false.
|
||||
bool operator[](std::initializer_list<char const* const> init_list) const;
|
||||
|
||||
// returns positional arg string by order. Like argv[] but without the options
|
||||
std::string const& operator[](size_t ind) const;
|
||||
|
||||
// returns a std::istream that can be used to convert a positional arg to a typed value.
|
||||
string_stream operator()(size_t ind) const;
|
||||
|
||||
// same as above, but with a default value in case the arg is missing (index out of range).
|
||||
template<typename T>
|
||||
string_stream operator()(size_t ind, T&& def_val) const;
|
||||
|
||||
// parameter accessors, give a name get an std::istream that can be used to convert to a typed value.
|
||||
// call .str() on result to get as string
|
||||
string_stream operator()(std::string const& name) const;
|
||||
|
||||
// accessor for a parameter with multiple names, give a list of names, get an std::istream that can be used to convert to a typed value.
|
||||
// call .str() on result to get as string
|
||||
// returns the first value in the list to be found.
|
||||
string_stream operator()(std::initializer_list<char const* const> init_list) const;
|
||||
|
||||
// same as above, but with a default value in case the param was missing.
|
||||
// Non-string def_val types must have an operator<<() (output stream operator)
|
||||
// If T only has an input stream operator, pass the string version of the type as in "3" instead of 3.
|
||||
template<typename T>
|
||||
string_stream operator()(std::string const& name, T&& def_val) const;
|
||||
|
||||
// same as above but for a list of names. returns the first value to be found.
|
||||
template<typename T>
|
||||
string_stream operator()(std::initializer_list<char const* const> init_list, T&& def_val) const;
|
||||
|
||||
private:
|
||||
string_stream bad_stream() const;
|
||||
std::string trim_leading_dashes(std::string const& name) const;
|
||||
bool is_number(std::string const& arg) const;
|
||||
bool is_option(std::string const& arg) const;
|
||||
bool got_flag(std::string const& name) const;
|
||||
bool is_param(std::string const& name) const;
|
||||
|
||||
private:
|
||||
std::vector<std::string> args_;
|
||||
std::map<std::string, std::string> params_;
|
||||
std::vector<std::string> pos_args_;
|
||||
std::multiset<std::string> flags_;
|
||||
std::set<std::string> registeredParams_;
|
||||
std::string empty_;
|
||||
};
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
inline void parser::parse(const char * const argv[], int mode)
|
||||
{
|
||||
int argc = 0;
|
||||
for (auto argvp = argv; *argvp; ++argc, ++argvp);
|
||||
parse(argc, argv, mode);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
inline void parser::parse(int argc, const char* const argv[], int mode /*= PREFER_FLAG_FOR_UNREG_OPTION*/)
|
||||
{
|
||||
// convert to strings
|
||||
args_.resize(argc);
|
||||
std::transform(argv, argv + argc, args_.begin(), [](const char* const arg) { return arg; });
|
||||
|
||||
// parse line
|
||||
for (auto i = 0u; i < args_.size(); ++i)
|
||||
{
|
||||
if (!is_option(args_[i]))
|
||||
{
|
||||
pos_args_.emplace_back(args_[i]);
|
||||
continue;
|
||||
}
|
||||
|
||||
auto name = trim_leading_dashes(args_[i]);
|
||||
|
||||
if (!(mode & NO_SPLIT_ON_EQUALSIGN))
|
||||
{
|
||||
auto equalPos = name.find('=');
|
||||
if (equalPos != std::string::npos)
|
||||
{
|
||||
params_.insert({ name.substr(0, equalPos), name.substr(equalPos + 1) });
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
// if the option is unregistered and should be a multi-flag
|
||||
if (1 == (args_[i].size() - name.size()) && // single dash
|
||||
argh::parser::SINGLE_DASH_IS_MULTIFLAG & mode && // multi-flag mode
|
||||
!is_param(name)) // unregistered
|
||||
{
|
||||
std::string keep_param;
|
||||
|
||||
if (!name.empty() && is_param(std::string(1ul, name.back()))) // last char is param
|
||||
{
|
||||
keep_param += name.back();
|
||||
name.resize(name.size() - 1);
|
||||
}
|
||||
|
||||
for (auto const& c : name)
|
||||
{
|
||||
flags_.emplace(std::string{ c });
|
||||
}
|
||||
|
||||
if (!keep_param.empty())
|
||||
{
|
||||
name = keep_param;
|
||||
}
|
||||
else
|
||||
{
|
||||
continue; // do not consider other options for this arg
|
||||
}
|
||||
}
|
||||
|
||||
// any potential option will get as its value the next arg, unless that arg is an option too
|
||||
// in that case it will be determined a flag.
|
||||
if (i == args_.size() - 1 || is_option(args_[i + 1]))
|
||||
{
|
||||
flags_.emplace(name);
|
||||
continue;
|
||||
}
|
||||
|
||||
// if 'name' is a pre-registered option, then the next arg cannot be a free parameter to it is skipped
|
||||
// otherwise we have 2 modes:
|
||||
// PREFER_FLAG_FOR_UNREG_OPTION: a non-registered 'name' is determined a flag.
|
||||
// The following value (the next arg) will be a free parameter.
|
||||
//
|
||||
// PREFER_PARAM_FOR_UNREG_OPTION: a non-registered 'name' is determined a parameter, the next arg
|
||||
// will be the value of that option.
|
||||
|
||||
assert(!(mode & argh::parser::PREFER_FLAG_FOR_UNREG_OPTION)
|
||||
|| !(mode & argh::parser::PREFER_PARAM_FOR_UNREG_OPTION));
|
||||
|
||||
bool preferParam = mode & argh::parser::PREFER_PARAM_FOR_UNREG_OPTION;
|
||||
|
||||
if (is_param(name) || preferParam)
|
||||
{
|
||||
params_.insert({ name, args_[i + 1] });
|
||||
++i; // skip next value, it is not a free parameter
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
flags_.emplace(name);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
inline string_stream parser::bad_stream() const
|
||||
{
|
||||
string_stream bad;
|
||||
bad.setstate(std::ios_base::failbit);
|
||||
return bad;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
inline bool parser::is_number(std::string const& arg) const
|
||||
{
|
||||
// inefficient but simple way to determine if a string is a number (which can start with a '-')
|
||||
std::istringstream istr(arg);
|
||||
double number;
|
||||
istr >> number;
|
||||
return !(istr.fail() || istr.bad());
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
inline bool parser::is_option(std::string const& arg) const
|
||||
{
|
||||
assert(0 != arg.size());
|
||||
if (is_number(arg))
|
||||
return false;
|
||||
return '-' == arg[0];
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
inline std::string parser::trim_leading_dashes(std::string const& name) const
|
||||
{
|
||||
auto pos = name.find_first_not_of('-');
|
||||
return std::string::npos != pos ? name.substr(pos) : name;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
inline bool argh::parser::got_flag(std::string const& name) const
|
||||
{
|
||||
return flags_.end() != flags_.find(trim_leading_dashes(name));
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
inline bool argh::parser::is_param(std::string const& name) const
|
||||
{
|
||||
return registeredParams_.count(name);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
inline bool parser::operator[](std::string const& name) const
|
||||
{
|
||||
return got_flag(name);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
inline bool parser::operator[](std::initializer_list<char const* const> init_list) const
|
||||
{
|
||||
return std::any_of(init_list.begin(), init_list.end(), [&](char const* const name) { return got_flag(name); });
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
inline std::string const& parser::operator[](size_t ind) const
|
||||
{
|
||||
if (ind < pos_args_.size())
|
||||
return pos_args_[ind];
|
||||
return empty_;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
inline string_stream parser::operator()(std::string const& name) const
|
||||
{
|
||||
auto optIt = params_.find(trim_leading_dashes(name));
|
||||
if (params_.end() != optIt)
|
||||
return string_stream(optIt->second);
|
||||
return bad_stream();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
inline string_stream parser::operator()(std::initializer_list<char const* const> init_list) const
|
||||
{
|
||||
for (auto& name : init_list)
|
||||
{
|
||||
auto optIt = params_.find(trim_leading_dashes(name));
|
||||
if (params_.end() != optIt)
|
||||
return string_stream(optIt->second);
|
||||
}
|
||||
return bad_stream();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
template<typename T>
|
||||
string_stream parser::operator()(std::string const& name, T&& def_val) const
|
||||
{
|
||||
auto optIt = params_.find(trim_leading_dashes(name));
|
||||
if (params_.end() != optIt)
|
||||
return string_stream(optIt->second);
|
||||
|
||||
std::ostringstream ostr;
|
||||
ostr.precision(std::numeric_limits<long double>::max_digits10);
|
||||
ostr << def_val;
|
||||
return string_stream(ostr.str()); // use default
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// same as above but for a list of names. returns the first value to be found.
|
||||
template<typename T>
|
||||
string_stream parser::operator()(std::initializer_list<char const* const> init_list, T&& def_val) const
|
||||
{
|
||||
for (auto& name : init_list)
|
||||
{
|
||||
auto optIt = params_.find(trim_leading_dashes(name));
|
||||
if (params_.end() != optIt)
|
||||
return string_stream(optIt->second);
|
||||
}
|
||||
std::ostringstream ostr;
|
||||
ostr.precision(std::numeric_limits<long double>::max_digits10);
|
||||
ostr << def_val;
|
||||
return string_stream(ostr.str()); // use default
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
inline string_stream parser::operator()(size_t ind) const
|
||||
{
|
||||
if (pos_args_.size() <= ind)
|
||||
return bad_stream();
|
||||
|
||||
return string_stream(pos_args_[ind]);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
template<typename T>
|
||||
string_stream parser::operator()(size_t ind, T&& def_val) const
|
||||
{
|
||||
if (pos_args_.size() <= ind)
|
||||
{
|
||||
std::ostringstream ostr;
|
||||
ostr.precision(std::numeric_limits<long double>::max_digits10);
|
||||
ostr << def_val;
|
||||
return string_stream(ostr.str());
|
||||
}
|
||||
|
||||
return string_stream(pos_args_[ind]);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
inline void parser::add_param(std::string const& name)
|
||||
{
|
||||
registeredParams_.insert(trim_leading_dashes(name));
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
inline void parser::add_params(std::initializer_list<char const* const> init_list)
|
||||
{
|
||||
for (auto& name : init_list)
|
||||
registeredParams_.insert(trim_leading_dashes(name));
|
||||
}
|
||||
}
|
||||
194
common/cli/eqemu_command_handler.cpp
Normal file
194
common/cli/eqemu_command_handler.cpp
Normal file
@ -0,0 +1,194 @@
|
||||
/**
|
||||
* EQEmulator: Everquest Server Emulator
|
||||
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; version 2 of the License.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
* are required to give you total support for your newly bought product;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#include <fmt/format.h>
|
||||
#include "eqemu_command_handler.h"
|
||||
#include "terminal_color.hpp"
|
||||
#include "../platform.h"
|
||||
|
||||
namespace EQEmuCommand {
|
||||
|
||||
std::map<std::string, void (*)(
|
||||
int argc,
|
||||
char **argv,
|
||||
argh::parser &cmd,
|
||||
std::string &description
|
||||
)> function_map;
|
||||
|
||||
/**
|
||||
* @param cmd
|
||||
*/
|
||||
void DisplayDebug(argh::parser &cmd)
|
||||
{
|
||||
if (cmd[{"-d", "--debug"}]) {
|
||||
std::cout << "Positional args:\n";
|
||||
for (auto &pos_arg : cmd.pos_args())
|
||||
std::cout << '\t' << pos_arg << std::endl;
|
||||
|
||||
std::cout << "\nFlags:\n";
|
||||
for (auto &flag : cmd.flags())
|
||||
std::cout << '\t' << flag << std::endl;
|
||||
|
||||
std::cout << "\nParameters:\n";
|
||||
for (auto ¶m : cmd.params())
|
||||
std::cout << '\t' << param.first << " : " << param.second << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param arguments
|
||||
* @param options
|
||||
* @param cmd
|
||||
* @param argc
|
||||
* @param argv
|
||||
*/
|
||||
void ValidateCmdInput(
|
||||
std::vector<std::string> &arguments,
|
||||
std::vector<std::string> &options,
|
||||
argh::parser &cmd,
|
||||
int argc,
|
||||
char **argv
|
||||
)
|
||||
{
|
||||
bool arguments_filled = true;
|
||||
|
||||
int index = 2;
|
||||
for (auto &arg : arguments) {
|
||||
if (cmd(arg).str().empty() && cmd(index).str().empty()) {
|
||||
arguments_filled = false;
|
||||
}
|
||||
index++;
|
||||
}
|
||||
|
||||
if (!arguments_filled || argc == 2) {
|
||||
std::string arguments_string;
|
||||
for (auto &arg : arguments) {
|
||||
arguments_string += " " + arg;
|
||||
}
|
||||
|
||||
std::string options_string;
|
||||
for (auto &opt : options) {
|
||||
options_string += " " + opt + "\n";
|
||||
}
|
||||
|
||||
std::stringstream command_string;
|
||||
|
||||
command_string <<
|
||||
termcolor::colorize <<
|
||||
termcolor::yellow <<
|
||||
"\nCommand" <<
|
||||
termcolor::reset << "\n\n" <<
|
||||
termcolor::green << argv[1] << arguments_string << termcolor::reset << "\n" <<
|
||||
termcolor::yellow << (!options_string.empty() ? "\nOptions\n" : "") <<
|
||||
termcolor::reset << termcolor::cyan << options_string << termcolor::reset;
|
||||
|
||||
std::cout << command_string.str() << std::endl;
|
||||
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param in_function_map
|
||||
* @param cmd
|
||||
* @param argc
|
||||
* @param argv
|
||||
*/
|
||||
void HandleMenu(
|
||||
std::map<std::string, void (*)(
|
||||
int argc,
|
||||
char **argv,
|
||||
argh::parser &cmd,
|
||||
std::string &description
|
||||
)> &in_function_map,
|
||||
argh::parser &cmd,
|
||||
int argc,
|
||||
char **argv
|
||||
)
|
||||
{
|
||||
std::string description;
|
||||
bool ran_command = false;
|
||||
for (auto &it: in_function_map) {
|
||||
if (it.first == argv[1]) {
|
||||
(it.second)(argc, argv, cmd, description);
|
||||
ran_command = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (cmd[{"-h", "--help"}]) {
|
||||
std::cout << std::endl;
|
||||
std::cout <<
|
||||
"> " <<
|
||||
termcolor::yellow <<
|
||||
"EQEmulator [" + GetPlatformName() + "] CLI Menu" <<
|
||||
termcolor::reset
|
||||
<< std::endl
|
||||
<< std::endl;
|
||||
|
||||
/**
|
||||
* Get max command length for padding length
|
||||
*/
|
||||
int max_command_length = 0;
|
||||
|
||||
for (auto &it: in_function_map) {
|
||||
std::stringstream command;
|
||||
command << termcolor::colorize << termcolor::yellow << it.first << termcolor::reset;
|
||||
if (command.str().length() > max_command_length) {
|
||||
max_command_length = command.str().length() + 1;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Display command menu
|
||||
*/
|
||||
std::string command_section;
|
||||
for (auto &it: in_function_map) {
|
||||
description = "";
|
||||
|
||||
(it.second)(argc, argv, cmd, description);
|
||||
|
||||
/**
|
||||
* Print section header
|
||||
*/
|
||||
std::string command_prefix = it.first.substr(0, it.first.find(":"));
|
||||
if (command_section != command_prefix) {
|
||||
command_section = command_prefix;
|
||||
std::cout << termcolor::reset << command_prefix << std::endl;
|
||||
}
|
||||
|
||||
/**
|
||||
* Print commands
|
||||
*/
|
||||
std::stringstream command;
|
||||
command << termcolor::colorize << termcolor::yellow << it.first << termcolor::reset;
|
||||
printf(" %-*s %s\n", max_command_length, command.str().c_str(), description.c_str());
|
||||
}
|
||||
|
||||
std::cout << std::endl;
|
||||
|
||||
std::exit(1);
|
||||
}
|
||||
|
||||
if (ran_command) {
|
||||
std::exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
75
common/cli/eqemu_command_handler.h
Normal file
75
common/cli/eqemu_command_handler.h
Normal file
@ -0,0 +1,75 @@
|
||||
/**
|
||||
* EQEmulator: Everquest Server Emulator
|
||||
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; version 2 of the License.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
* are required to give you total support for your newly bought product;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_EQEMU_COMMAND_HANDLER_H
|
||||
#define EQEMU_EQEMU_COMMAND_HANDLER_H
|
||||
|
||||
#include "argh.h"
|
||||
|
||||
namespace EQEmuCommand {
|
||||
|
||||
extern std::map<std::string, void (*)(
|
||||
int argc,
|
||||
char **argv,
|
||||
argh::parser &cmd,
|
||||
std::string &description
|
||||
)> function_map;
|
||||
|
||||
/**
|
||||
* @param arguments
|
||||
* @param options
|
||||
* @param cmd
|
||||
* @param argc
|
||||
* @param argv
|
||||
*/
|
||||
void ValidateCmdInput(
|
||||
std::vector<std::string> &arguments,
|
||||
std::vector<std::string> &options,
|
||||
argh::parser &cmd,
|
||||
int argc,
|
||||
char **argv
|
||||
);
|
||||
|
||||
/**
|
||||
* @param cmd
|
||||
*/
|
||||
void DisplayDebug(argh::parser &cmd);
|
||||
|
||||
/**
|
||||
* @param in_function_map
|
||||
* @param cmd
|
||||
* @param argc
|
||||
* @param argv
|
||||
*/
|
||||
void HandleMenu(
|
||||
std::map<std::string, void (*)(
|
||||
int argc,
|
||||
char **argv,
|
||||
argh::parser &cmd,
|
||||
std::string &description
|
||||
)> &in_function_map,
|
||||
argh::parser &cmd,
|
||||
int argc,
|
||||
char **argv
|
||||
);
|
||||
};
|
||||
|
||||
|
||||
#endif //EQEMU_EQEMU_COMMAND_HANDLER_H
|
||||
557
common/cli/terminal_color.hpp
Normal file
557
common/cli/terminal_color.hpp
Normal file
@ -0,0 +1,557 @@
|
||||
//!
|
||||
//! termcolor
|
||||
//! ~~~~~~~~~
|
||||
//!
|
||||
//! termcolor is a header-only c++ library for printing colored messages
|
||||
//! to the terminal. Written just for fun with a help of the Force.
|
||||
//!
|
||||
//! :copyright: (c) 2013 by Ihor Kalnytskyi
|
||||
//! :license: BSD, see LICENSE for details
|
||||
//!
|
||||
|
||||
#ifndef TERMCOLOR_HPP_
|
||||
#define TERMCOLOR_HPP_
|
||||
|
||||
// the following snippet of code detects the current OS and
|
||||
// defines the appropriate macro that is used to wrap some
|
||||
// platform specific things
|
||||
#if defined(_WIN32) || defined(_WIN64)
|
||||
# define TERMCOLOR_OS_WINDOWS
|
||||
#elif defined(__APPLE__)
|
||||
# define TERMCOLOR_OS_MACOS
|
||||
#elif defined(__unix__) || defined(__unix)
|
||||
# define TERMCOLOR_OS_LINUX
|
||||
#else
|
||||
# error unsupported platform
|
||||
#endif
|
||||
|
||||
|
||||
// This headers provides the `isatty()`/`fileno()` functions,
|
||||
// which are used for testing whether a standart stream refers
|
||||
// to the terminal. As for Windows, we also need WinApi funcs
|
||||
// for changing colors attributes of the terminal.
|
||||
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
|
||||
# include <unistd.h>
|
||||
#elif defined(TERMCOLOR_OS_WINDOWS)
|
||||
# include <io.h>
|
||||
# include <windows.h>
|
||||
#endif
|
||||
|
||||
|
||||
#include <iostream>
|
||||
#include <cstdio>
|
||||
|
||||
|
||||
|
||||
namespace termcolor
|
||||
{
|
||||
// Forward declaration of the `_internal` namespace.
|
||||
// All comments are below.
|
||||
namespace _internal
|
||||
{
|
||||
// An index to be used to access a private storage of I/O streams. See
|
||||
// colorize / nocolorize I/O manipulators for details.
|
||||
static int colorize_index = std::ios_base::xalloc();
|
||||
|
||||
inline FILE* get_standard_stream(const std::ostream& stream);
|
||||
inline bool is_colorized(std::ostream& stream);
|
||||
inline bool is_atty(const std::ostream& stream);
|
||||
|
||||
#if defined(TERMCOLOR_OS_WINDOWS)
|
||||
inline void win_change_attributes(std::ostream& stream, int foreground, int background=-1);
|
||||
#endif
|
||||
}
|
||||
|
||||
inline
|
||||
std::ostream& colorize(std::ostream& stream)
|
||||
{
|
||||
stream.iword(_internal::colorize_index) = 1L;
|
||||
return stream;
|
||||
}
|
||||
|
||||
inline
|
||||
std::ostream& nocolorize(std::ostream& stream)
|
||||
{
|
||||
stream.iword(_internal::colorize_index) = 0L;
|
||||
return stream;
|
||||
}
|
||||
|
||||
inline
|
||||
std::ostream& reset(std::ostream& stream)
|
||||
{
|
||||
if (_internal::is_colorized(stream))
|
||||
{
|
||||
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
|
||||
stream << "\e[1;00m";
|
||||
#elif defined(TERMCOLOR_OS_WINDOWS)
|
||||
_internal::win_change_attributes(stream, -1, -1);
|
||||
#endif
|
||||
}
|
||||
return stream;
|
||||
}
|
||||
|
||||
|
||||
inline
|
||||
std::ostream& bold(std::ostream& stream)
|
||||
{
|
||||
if (_internal::is_colorized(stream))
|
||||
{
|
||||
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
|
||||
stream << "\e[1;1m";
|
||||
#elif defined(TERMCOLOR_OS_WINDOWS)
|
||||
#endif
|
||||
}
|
||||
return stream;
|
||||
}
|
||||
|
||||
|
||||
inline
|
||||
std::ostream& dark(std::ostream& stream)
|
||||
{
|
||||
if (_internal::is_colorized(stream))
|
||||
{
|
||||
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
|
||||
stream << "\e[1;2m";
|
||||
#elif defined(TERMCOLOR_OS_WINDOWS)
|
||||
#endif
|
||||
}
|
||||
return stream;
|
||||
}
|
||||
|
||||
|
||||
inline
|
||||
std::ostream& underline(std::ostream& stream)
|
||||
{
|
||||
if (_internal::is_colorized(stream))
|
||||
{
|
||||
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
|
||||
stream << "\e[1;4m";
|
||||
#elif defined(TERMCOLOR_OS_WINDOWS)
|
||||
#endif
|
||||
}
|
||||
return stream;
|
||||
}
|
||||
|
||||
|
||||
inline
|
||||
std::ostream& blink(std::ostream& stream)
|
||||
{
|
||||
if (_internal::is_colorized(stream))
|
||||
{
|
||||
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
|
||||
stream << "\e[1;5m";
|
||||
#elif defined(TERMCOLOR_OS_WINDOWS)
|
||||
#endif
|
||||
}
|
||||
return stream;
|
||||
}
|
||||
|
||||
|
||||
inline
|
||||
std::ostream& reverse(std::ostream& stream)
|
||||
{
|
||||
if (_internal::is_colorized(stream))
|
||||
{
|
||||
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
|
||||
stream << "\e[1;7m";
|
||||
#elif defined(TERMCOLOR_OS_WINDOWS)
|
||||
#endif
|
||||
}
|
||||
return stream;
|
||||
}
|
||||
|
||||
|
||||
inline
|
||||
std::ostream& concealed(std::ostream& stream)
|
||||
{
|
||||
if (_internal::is_colorized(stream))
|
||||
{
|
||||
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
|
||||
stream << "\e[1;8m";
|
||||
#elif defined(TERMCOLOR_OS_WINDOWS)
|
||||
#endif
|
||||
}
|
||||
return stream;
|
||||
}
|
||||
|
||||
|
||||
inline
|
||||
std::ostream& grey(std::ostream& stream)
|
||||
{
|
||||
if (_internal::is_colorized(stream))
|
||||
{
|
||||
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
|
||||
stream << "\e[1;30m";
|
||||
#elif defined(TERMCOLOR_OS_WINDOWS)
|
||||
_internal::win_change_attributes(stream,
|
||||
0 // grey (black)
|
||||
);
|
||||
#endif
|
||||
}
|
||||
return stream;
|
||||
}
|
||||
|
||||
inline
|
||||
std::ostream& red(std::ostream& stream)
|
||||
{
|
||||
if (_internal::is_colorized(stream))
|
||||
{
|
||||
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
|
||||
stream << "\e[1;31m";
|
||||
#elif defined(TERMCOLOR_OS_WINDOWS)
|
||||
_internal::win_change_attributes(stream,
|
||||
FOREGROUND_RED
|
||||
);
|
||||
#endif
|
||||
}
|
||||
return stream;
|
||||
}
|
||||
|
||||
inline
|
||||
std::ostream& green(std::ostream& stream)
|
||||
{
|
||||
if (_internal::is_colorized(stream))
|
||||
{
|
||||
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
|
||||
stream << "\e[1;32m";
|
||||
#elif defined(TERMCOLOR_OS_WINDOWS)
|
||||
_internal::win_change_attributes(stream,
|
||||
FOREGROUND_GREEN
|
||||
);
|
||||
#endif
|
||||
}
|
||||
return stream;
|
||||
}
|
||||
|
||||
inline
|
||||
std::ostream& yellow(std::ostream& stream)
|
||||
{
|
||||
if (_internal::is_colorized(stream))
|
||||
{
|
||||
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
|
||||
stream << "\e[1;33m";
|
||||
#elif defined(TERMCOLOR_OS_WINDOWS)
|
||||
_internal::win_change_attributes(stream,
|
||||
FOREGROUND_GREEN | FOREGROUND_RED
|
||||
);
|
||||
#endif
|
||||
}
|
||||
return stream;
|
||||
}
|
||||
|
||||
inline
|
||||
std::ostream& blue(std::ostream& stream)
|
||||
{
|
||||
if (_internal::is_colorized(stream))
|
||||
{
|
||||
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
|
||||
stream << "\e[1;34m";
|
||||
#elif defined(TERMCOLOR_OS_WINDOWS)
|
||||
_internal::win_change_attributes(stream,
|
||||
FOREGROUND_BLUE
|
||||
);
|
||||
#endif
|
||||
}
|
||||
return stream;
|
||||
}
|
||||
|
||||
inline
|
||||
std::ostream& magenta(std::ostream& stream)
|
||||
{
|
||||
if (_internal::is_colorized(stream))
|
||||
{
|
||||
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
|
||||
stream << "\e[1;35m";
|
||||
#elif defined(TERMCOLOR_OS_WINDOWS)
|
||||
_internal::win_change_attributes(stream,
|
||||
FOREGROUND_BLUE | FOREGROUND_RED
|
||||
);
|
||||
#endif
|
||||
}
|
||||
return stream;
|
||||
}
|
||||
|
||||
inline
|
||||
std::ostream& cyan(std::ostream& stream)
|
||||
{
|
||||
if (_internal::is_colorized(stream))
|
||||
{
|
||||
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
|
||||
stream << "\e[1;36m";
|
||||
#elif defined(TERMCOLOR_OS_WINDOWS)
|
||||
_internal::win_change_attributes(stream,
|
||||
FOREGROUND_BLUE | FOREGROUND_GREEN
|
||||
);
|
||||
#endif
|
||||
}
|
||||
return stream;
|
||||
}
|
||||
|
||||
inline
|
||||
std::ostream& white(std::ostream& stream)
|
||||
{
|
||||
if (_internal::is_colorized(stream))
|
||||
{
|
||||
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
|
||||
stream << "\e[1;37m";
|
||||
#elif defined(TERMCOLOR_OS_WINDOWS)
|
||||
_internal::win_change_attributes(stream,
|
||||
FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED
|
||||
);
|
||||
#endif
|
||||
}
|
||||
return stream;
|
||||
}
|
||||
|
||||
|
||||
|
||||
inline
|
||||
std::ostream& on_grey(std::ostream& stream)
|
||||
{
|
||||
if (_internal::is_colorized(stream))
|
||||
{
|
||||
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
|
||||
stream << "\e[1;40m";
|
||||
#elif defined(TERMCOLOR_OS_WINDOWS)
|
||||
_internal::win_change_attributes(stream, -1,
|
||||
0 // grey (black)
|
||||
);
|
||||
#endif
|
||||
}
|
||||
return stream;
|
||||
}
|
||||
|
||||
inline
|
||||
std::ostream& on_red(std::ostream& stream)
|
||||
{
|
||||
if (_internal::is_colorized(stream))
|
||||
{
|
||||
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
|
||||
stream << "\e[1;41m";
|
||||
#elif defined(TERMCOLOR_OS_WINDOWS)
|
||||
_internal::win_change_attributes(stream, -1,
|
||||
BACKGROUND_RED
|
||||
);
|
||||
#endif
|
||||
}
|
||||
return stream;
|
||||
}
|
||||
|
||||
inline
|
||||
std::ostream& on_green(std::ostream& stream)
|
||||
{
|
||||
if (_internal::is_colorized(stream))
|
||||
{
|
||||
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
|
||||
stream << "\e[1;42m";
|
||||
#elif defined(TERMCOLOR_OS_WINDOWS)
|
||||
_internal::win_change_attributes(stream, -1,
|
||||
BACKGROUND_GREEN
|
||||
);
|
||||
#endif
|
||||
}
|
||||
return stream;
|
||||
}
|
||||
|
||||
inline
|
||||
std::ostream& on_yellow(std::ostream& stream)
|
||||
{
|
||||
if (_internal::is_colorized(stream))
|
||||
{
|
||||
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
|
||||
stream << "\e[1;43m";
|
||||
#elif defined(TERMCOLOR_OS_WINDOWS)
|
||||
_internal::win_change_attributes(stream, -1,
|
||||
BACKGROUND_GREEN | BACKGROUND_RED
|
||||
);
|
||||
#endif
|
||||
}
|
||||
return stream;
|
||||
}
|
||||
|
||||
inline
|
||||
std::ostream& on_blue(std::ostream& stream)
|
||||
{
|
||||
if (_internal::is_colorized(stream))
|
||||
{
|
||||
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
|
||||
stream << "\e[1;44m";
|
||||
#elif defined(TERMCOLOR_OS_WINDOWS)
|
||||
_internal::win_change_attributes(stream, -1,
|
||||
BACKGROUND_BLUE
|
||||
);
|
||||
#endif
|
||||
}
|
||||
return stream;
|
||||
}
|
||||
|
||||
inline
|
||||
std::ostream& on_magenta(std::ostream& stream)
|
||||
{
|
||||
if (_internal::is_colorized(stream))
|
||||
{
|
||||
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
|
||||
stream << "\e[1;45m";
|
||||
#elif defined(TERMCOLOR_OS_WINDOWS)
|
||||
_internal::win_change_attributes(stream, -1,
|
||||
BACKGROUND_BLUE | BACKGROUND_RED
|
||||
);
|
||||
#endif
|
||||
}
|
||||
return stream;
|
||||
}
|
||||
|
||||
inline
|
||||
std::ostream& on_cyan(std::ostream& stream)
|
||||
{
|
||||
if (_internal::is_colorized(stream))
|
||||
{
|
||||
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
|
||||
stream << "\e[1;46m";
|
||||
#elif defined(TERMCOLOR_OS_WINDOWS)
|
||||
_internal::win_change_attributes(stream, -1,
|
||||
BACKGROUND_GREEN | BACKGROUND_BLUE
|
||||
);
|
||||
#endif
|
||||
}
|
||||
return stream;
|
||||
}
|
||||
|
||||
inline
|
||||
std::ostream& on_white(std::ostream& stream)
|
||||
{
|
||||
if (_internal::is_colorized(stream))
|
||||
{
|
||||
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
|
||||
stream << "\e[1;47m";
|
||||
#elif defined(TERMCOLOR_OS_WINDOWS)
|
||||
_internal::win_change_attributes(stream, -1,
|
||||
BACKGROUND_GREEN | BACKGROUND_BLUE | BACKGROUND_RED
|
||||
);
|
||||
#endif
|
||||
}
|
||||
|
||||
return stream;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Since C++ hasn't a way to hide something in the header from
|
||||
//! the outer access, I have to introduce this namespace which
|
||||
//! is used for internal purpose and should't be access from
|
||||
//! the user code.
|
||||
namespace _internal
|
||||
{
|
||||
//! Since C++ hasn't a true way to extract stream handler
|
||||
//! from the a given `std::ostream` object, I have to write
|
||||
//! this kind of hack.
|
||||
inline
|
||||
FILE* get_standard_stream(const std::ostream& stream)
|
||||
{
|
||||
if (&stream == &std::cout)
|
||||
return stdout;
|
||||
else if ((&stream == &std::cerr) || (&stream == &std::clog))
|
||||
return stderr;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Say whether a given stream should be colorized or not. It's always
|
||||
// true for ATTY streams and may be true for streams marked with
|
||||
// colorize flag.
|
||||
inline
|
||||
bool is_colorized(std::ostream& stream)
|
||||
{
|
||||
return is_atty(stream) || static_cast<bool>(stream.iword(colorize_index));
|
||||
}
|
||||
|
||||
//! Test whether a given `std::ostream` object refers to
|
||||
//! a terminal.
|
||||
inline
|
||||
bool is_atty(const std::ostream& stream)
|
||||
{
|
||||
FILE* std_stream = get_standard_stream(stream);
|
||||
|
||||
// Unfortunately, fileno() ends with segmentation fault
|
||||
// if invalid file descriptor is passed. So we need to
|
||||
// handle this case gracefully and assume it's not a tty
|
||||
// if standard stream is not detected, and 0 is returned.
|
||||
if (!std_stream)
|
||||
return false;
|
||||
|
||||
#if defined(TERMCOLOR_OS_MACOS) || defined(TERMCOLOR_OS_LINUX)
|
||||
return ::isatty(fileno(std_stream));
|
||||
#elif defined(TERMCOLOR_OS_WINDOWS)
|
||||
return ::_isatty(_fileno(std_stream));
|
||||
#endif
|
||||
}
|
||||
|
||||
#if defined(TERMCOLOR_OS_WINDOWS)
|
||||
//! Change Windows Terminal colors attribute. If some
|
||||
//! parameter is `-1` then attribute won't changed.
|
||||
inline void win_change_attributes(std::ostream& stream, int foreground, int background)
|
||||
{
|
||||
// yeah, i know.. it's ugly, it's windows.
|
||||
static WORD defaultAttributes = 0;
|
||||
|
||||
// Windows doesn't have ANSI escape sequences and so we use special
|
||||
// API to change Terminal output color. That means we can't
|
||||
// manipulate colors by means of "std::stringstream" and hence
|
||||
// should do nothing in this case.
|
||||
if (!_internal::is_atty(stream))
|
||||
return;
|
||||
|
||||
// get terminal handle
|
||||
HANDLE hTerminal = INVALID_HANDLE_VALUE;
|
||||
if (&stream == &std::cout)
|
||||
hTerminal = GetStdHandle(STD_OUTPUT_HANDLE);
|
||||
else if (&stream == &std::cerr)
|
||||
hTerminal = GetStdHandle(STD_ERROR_HANDLE);
|
||||
|
||||
// save default terminal attributes if it unsaved
|
||||
if (!defaultAttributes)
|
||||
{
|
||||
CONSOLE_SCREEN_BUFFER_INFO info;
|
||||
if (!GetConsoleScreenBufferInfo(hTerminal, &info))
|
||||
return;
|
||||
defaultAttributes = info.wAttributes;
|
||||
}
|
||||
|
||||
// restore all default settings
|
||||
if (foreground == -1 && background == -1)
|
||||
{
|
||||
SetConsoleTextAttribute(hTerminal, defaultAttributes);
|
||||
return;
|
||||
}
|
||||
|
||||
// get current settings
|
||||
CONSOLE_SCREEN_BUFFER_INFO info;
|
||||
if (!GetConsoleScreenBufferInfo(hTerminal, &info))
|
||||
return;
|
||||
|
||||
if (foreground != -1)
|
||||
{
|
||||
info.wAttributes &= ~(info.wAttributes & 0x0F);
|
||||
info.wAttributes |= static_cast<WORD>(foreground);
|
||||
}
|
||||
|
||||
if (background != -1)
|
||||
{
|
||||
info.wAttributes &= ~(info.wAttributes & 0xF0);
|
||||
info.wAttributes |= static_cast<WORD>(background);
|
||||
}
|
||||
|
||||
SetConsoleTextAttribute(hTerminal, info.wAttributes);
|
||||
}
|
||||
#endif // TERMCOLOR_OS_WINDOWS
|
||||
|
||||
} // namespace _internal
|
||||
|
||||
} // namespace termcolor
|
||||
|
||||
|
||||
#undef TERMCOLOR_OS_WINDOWS
|
||||
#undef TERMCOLOR_OS_MACOS
|
||||
#undef TERMCOLOR_OS_LINUX
|
||||
|
||||
#endif // TERMCOLOR_HPP_
|
||||
@ -111,7 +111,60 @@ void set_exception_handler() {
|
||||
SetUnhandledExceptionFilter(windows_exception_handler);
|
||||
}
|
||||
#else
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <sys/wait.h>
|
||||
#include <unistd.h>
|
||||
#include <sys/fcntl.h>
|
||||
|
||||
void print_trace()
|
||||
{
|
||||
auto uid = geteuid();
|
||||
|
||||
std::string temp_output_file = "/tmp/dump-output";
|
||||
|
||||
char pid_buf[30];
|
||||
sprintf(pid_buf, "%d", getpid());
|
||||
char name_buf[512];
|
||||
name_buf[readlink("/proc/self/exe", name_buf, 511)] = 0;
|
||||
int child_pid = fork();
|
||||
if (!child_pid) {
|
||||
int fd = open(temp_output_file.c_str(), O_RDWR | O_CREAT, S_IRUSR | S_IWUSR);
|
||||
|
||||
dup2(fd, 1); // redirect output to stderr
|
||||
fprintf(stdout, "stack trace for %s pid=%s\n", name_buf, pid_buf);
|
||||
if (uid == 0) {
|
||||
execlp("gdb", "gdb", "--batch", "-n", "-ex", "thread", "-ex", "bt", name_buf, pid_buf, NULL);
|
||||
}
|
||||
else {
|
||||
execlp("sudo", "gdb", "gdb", "--batch", "-n", "-ex", "thread", "-ex", "bt", name_buf, pid_buf, NULL);
|
||||
}
|
||||
|
||||
close(fd);
|
||||
|
||||
abort(); /* If gdb failed to start */
|
||||
}
|
||||
else {
|
||||
waitpid(child_pid, NULL, 0);
|
||||
}
|
||||
|
||||
std::ifstream input(temp_output_file);
|
||||
for (std::string line; getline(input, line);) {
|
||||
LogCrash("{}", line);
|
||||
}
|
||||
|
||||
std::remove(temp_output_file.c_str());
|
||||
|
||||
exit(1);
|
||||
}
|
||||
|
||||
// crash is off or an unhandled platform
|
||||
void set_exception_handler() {
|
||||
void set_exception_handler()
|
||||
{
|
||||
signal(SIGABRT, reinterpret_cast<void (*)(int)>(print_trace));
|
||||
signal(SIGFPE, reinterpret_cast<void (*)(int)>(print_trace));
|
||||
signal(SIGFPE, reinterpret_cast<void (*)(int)>(print_trace));
|
||||
signal(SIGSEGV, reinterpret_cast<void (*)(int)>(print_trace));
|
||||
}
|
||||
#endif
|
||||
|
||||
@ -1,53 +1,57 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
/**
|
||||
* EQEmulator: Everquest Server Emulator
|
||||
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; version 2 of the License.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
* are required to give you total support for your newly bought product;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
|
||||
namespace EQEmu
|
||||
{
|
||||
template <typename T>
|
||||
T Clamp(const T& value, const T& lower, const T& upper) {
|
||||
namespace EQEmu {
|
||||
template<typename T>
|
||||
T Clamp(const T &value, const T &lower, const T &upper)
|
||||
{
|
||||
return std::max(lower, std::min(value, upper));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T ClampLower(const T& value, const T& lower) {
|
||||
template<typename T>
|
||||
T ClampLower(const T &value, const T &lower)
|
||||
{
|
||||
return std::max(lower, value);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T ClampUpper(const T& value, const T& upper) {
|
||||
template<typename T>
|
||||
T ClampUpper(const T &value, const T &upper)
|
||||
{
|
||||
return std::min(value, upper);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
bool ValueWithin(const T& value, const T& lower, const T& upper) {
|
||||
template<typename T>
|
||||
bool ValueWithin(const T &value, const T &lower, const T &upper)
|
||||
{
|
||||
return value >= lower && value <= upper;
|
||||
}
|
||||
|
||||
template <typename T1, typename T2, typename T3>
|
||||
bool ValueWithin(const T1& value, const T2& lower, const T3& upper) {
|
||||
return value >= (T1)lower && value <= (T1)upper;
|
||||
template<typename T1, typename T2, typename T3>
|
||||
bool ValueWithin(const T1 &value, const T2 &lower, const T3 &upper)
|
||||
{
|
||||
return value >= (T1) lower && value <= (T1) upper;
|
||||
}
|
||||
|
||||
} /*EQEmu*/
|
||||
|
||||
|
||||
@ -64,11 +64,11 @@ bool Database::Connect(const char* host, const char* user, const char* passwd, c
|
||||
uint32 errnum= 0;
|
||||
char errbuf[MYSQL_ERRMSG_SIZE];
|
||||
if (!Open(host, user, passwd, database, port, &errnum, errbuf)) {
|
||||
Log(Logs::General, Logs::Error, "Failed to connect to database: Error: %s", errbuf);
|
||||
return false;
|
||||
LogError("Failed to connect to database: Error: {}", errbuf);
|
||||
return false;
|
||||
}
|
||||
else {
|
||||
Log(Logs::General, Logs::Status, "Using database '%s' at %s:%d", database, host,port);
|
||||
LogInfo("Using database [{}] at [{}]:[{}]", database, host,port);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@ -86,7 +86,7 @@ Database::~Database()
|
||||
Return the account id or zero if no account matches.
|
||||
Zero will also be returned if there is a database error.
|
||||
*/
|
||||
uint32 Database::CheckLogin(const char* name, const char* password, int16* oStatus) {
|
||||
uint32 Database::CheckLogin(const char* name, const char* password, const char *loginserver, int16* oStatus) {
|
||||
|
||||
if(strlen(name) >= 50 || strlen(password) >= 50)
|
||||
return(0);
|
||||
@ -97,9 +97,10 @@ uint32 Database::CheckLogin(const char* name, const char* password, int16* oStat
|
||||
DoEscapeString(tmpUN, name, strlen(name));
|
||||
DoEscapeString(tmpPW, password, strlen(password));
|
||||
|
||||
std::string query = StringFormat("SELECT id, status FROM account WHERE name='%s' AND password is not null "
|
||||
std::string query = StringFormat("SELECT id, status FROM account WHERE `name`='%s' AND ls_id='%s' AND password is not null "
|
||||
"and length(password) > 0 and (password='%s' or password=MD5('%s'))",
|
||||
tmpUN, tmpPW, tmpPW);
|
||||
tmpUN, EscapeString(loginserver).c_str(), tmpPW, tmpPW);
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success())
|
||||
@ -123,7 +124,7 @@ uint32 Database::CheckLogin(const char* name, const char* password, int16* oStat
|
||||
//Get Banned IP Address List - Only return false if the incoming connection's IP address is not present in the banned_ips table.
|
||||
bool Database::CheckBannedIPs(const char* loginIP)
|
||||
{
|
||||
std::string query = StringFormat("SELECT ip_address FROM Banned_IPs WHERE ip_address='%s'", loginIP);
|
||||
std::string query = StringFormat("SELECT ip_address FROM banned_ips WHERE ip_address='%s'", loginIP);
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
@ -139,16 +140,16 @@ bool Database::CheckBannedIPs(const char* loginIP)
|
||||
}
|
||||
|
||||
bool Database::AddBannedIP(char* bannedIP, const char* notes) {
|
||||
std::string query = StringFormat("INSERT into Banned_IPs SET ip_address='%s', notes='%s'", bannedIP, notes);
|
||||
auto results = QueryDatabase(query);
|
||||
std::string query = StringFormat("INSERT into banned_ips SET ip_address='%s', notes='%s'", bannedIP, notes);
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Database::CheckGMIPs(const char* ip_address, uint32 account_id) {
|
||||
std::string query = StringFormat("SELECT * FROM `gm_ips` WHERE `ip_address` = '%s' AND `account_id` = %i", ip_address, account_id);
|
||||
std::string query = StringFormat("SELECT * FROM `gm_ips` WHERE `ip_address` = '%s' AND `account_id` = %i", ip_address, account_id);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success())
|
||||
@ -161,14 +162,14 @@ bool Database::AddBannedIP(char* bannedIP, const char* notes) {
|
||||
}
|
||||
|
||||
bool Database::AddGMIP(char* ip_address, char* name) {
|
||||
std::string query = StringFormat("INSERT into `gm_ips` SET `ip_address` = '%s', `name` = '%s'", ip_address, name);
|
||||
auto results = QueryDatabase(query);
|
||||
std::string query = StringFormat("INSERT into `gm_ips` SET `ip_address` = '%s', `name` = '%s'", ip_address, name);
|
||||
auto results = QueryDatabase(query);
|
||||
return results.Success();
|
||||
}
|
||||
|
||||
void Database::LoginIP(uint32 AccountID, const char* LoginIP) {
|
||||
std::string query = StringFormat("INSERT INTO account_ip SET accid=%i, ip='%s' ON DUPLICATE KEY UPDATE count=count+1, lastused=now()", AccountID, LoginIP);
|
||||
QueryDatabase(query);
|
||||
std::string query = StringFormat("INSERT INTO account_ip SET accid=%i, ip='%s' ON DUPLICATE KEY UPDATE count=count+1, lastused=now()", AccountID, LoginIP);
|
||||
QueryDatabase(query);
|
||||
}
|
||||
|
||||
int16 Database::CheckStatus(uint32 account_id)
|
||||
@ -197,34 +198,63 @@ int16 Database::CheckStatus(uint32 account_id)
|
||||
return status;
|
||||
}
|
||||
|
||||
uint32 Database::CreateAccount(const char* name, const char* password, int16 status, uint32 lsaccount_id) {
|
||||
/**
|
||||
* @param name
|
||||
* @param password
|
||||
* @param status
|
||||
* @param loginserver
|
||||
* @param lsaccount_id
|
||||
* @return
|
||||
*/
|
||||
uint32 Database::CreateAccount(
|
||||
const char *name,
|
||||
const char *password,
|
||||
int16 status,
|
||||
const char *loginserver,
|
||||
uint32 lsaccount_id
|
||||
)
|
||||
{
|
||||
std::string query;
|
||||
|
||||
if (password)
|
||||
query = StringFormat("INSERT INTO account SET name='%s', password='%s', status=%i, lsaccount_id=%i, time_creation=UNIX_TIMESTAMP();",name,password,status, lsaccount_id);
|
||||
else
|
||||
query = StringFormat("INSERT INTO account SET name='%s', status=%i, lsaccount_id=%i, time_creation=UNIX_TIMESTAMP();",name, status, lsaccount_id);
|
||||
if (password) {
|
||||
query = StringFormat(
|
||||
"INSERT INTO account SET name='%s', password='%s', status=%i, ls_id='%s', lsaccount_id=%i, time_creation=UNIX_TIMESTAMP();",
|
||||
name,
|
||||
password,
|
||||
status,
|
||||
loginserver,
|
||||
lsaccount_id
|
||||
);
|
||||
}
|
||||
else {
|
||||
query = StringFormat(
|
||||
"INSERT INTO account SET name='%s', status=%i, ls_id='%s', lsaccount_id=%i, time_creation=UNIX_TIMESTAMP();",
|
||||
name,
|
||||
status,
|
||||
loginserver,
|
||||
lsaccount_id
|
||||
);
|
||||
}
|
||||
|
||||
Log(Logs::General, Logs::World_Server, "Account Attempting to be created: '%s' status: %i", name, status);
|
||||
LogInfo("Account Attempting to be created: [{0}:{1}] status: {2}", loginserver, name, status);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (results.LastInsertedID() == 0)
|
||||
{
|
||||
if (results.LastInsertedID() == 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return results.LastInsertedID();
|
||||
}
|
||||
|
||||
bool Database::DeleteAccount(const char* name) {
|
||||
std::string query = StringFormat("DELETE FROM account WHERE name='%s';",name);
|
||||
Log(Logs::General, Logs::World_Server, "Account Attempting to be deleted:'%s'", name);
|
||||
bool Database::DeleteAccount(const char* name, const char *loginserver) {
|
||||
std::string query = StringFormat("DELETE FROM account WHERE `name`='%s' AND ls_id='%s'", name, loginserver);
|
||||
LogInfo("Account Attempting to be deleted:'[{}]:[{}]'", loginserver, name);
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return false;
|
||||
}
|
||||
@ -257,7 +287,38 @@ bool Database::SetAccountStatus(const char* name, int16 status) {
|
||||
if (results.RowsAffected() == 0)
|
||||
{
|
||||
std::cout << "Account: " << name << " does not exist, therefore it cannot be flagged\n";
|
||||
return false;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param account_name
|
||||
* @param status
|
||||
* @return
|
||||
*/
|
||||
bool Database::SetAccountStatus(const std::string& account_name, int16 status)
|
||||
{
|
||||
LogInfo("Account [{}] is attempting to be set to status [{}]", account_name, status);
|
||||
|
||||
std::string query = fmt::format(
|
||||
SQL(
|
||||
UPDATE account SET status = {} WHERE name = '{}'
|
||||
),
|
||||
status,
|
||||
account_name
|
||||
);
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (results.RowsAffected() == 0) {
|
||||
LogWarning("Account [{}] does not exist!", account_name);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
@ -269,79 +330,102 @@ bool Database::ReserveName(uint32 account_id, char* name) {
|
||||
auto results = QueryDatabase(query);
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
if (row[0] && atoi(row[0]) > 0){
|
||||
Log(Logs::General, Logs::World_Server, "Account: %i tried to request name: %s, but it is already taken...", account_id, name);
|
||||
LogInfo("Account: [{}] tried to request name: [{}], but it is already taken", account_id, name);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
query = StringFormat("INSERT INTO `character_data` SET `account_id` = %i, `name` = '%s'", account_id, name);
|
||||
query = StringFormat("INSERT INTO `character_data` SET `account_id` = %i, `name` = '%s'", account_id, name);
|
||||
results = QueryDatabase(query);
|
||||
if (!results.Success() || results.ErrorMessage() != ""){ return false; }
|
||||
if (!results.Success() || results.ErrorMessage() != ""){ return false; }
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
Delete the character with the name "name"
|
||||
returns false on failure, true otherwise
|
||||
*/
|
||||
bool Database::DeleteCharacter(char *name) {
|
||||
uint32 charid = 0;
|
||||
if(!name || !strlen(name)) {
|
||||
Log(Logs::General, Logs::World_Server, "DeleteCharacter: request to delete without a name (empty char slot)");
|
||||
/**
|
||||
* @param character_name
|
||||
* @return
|
||||
*/
|
||||
bool Database::DeleteCharacter(char *character_name) {
|
||||
uint32 character_id = 0;
|
||||
if(!character_name || !strlen(character_name)) {
|
||||
LogInfo("DeleteCharacter: request to delete without a name (empty char slot)");
|
||||
return false;
|
||||
}
|
||||
Log(Logs::General, Logs::World_Server, "Database::DeleteCharacter name : '%s'", name);
|
||||
|
||||
/* Get id from character_data before deleting record so we can clean up the rest of the tables */
|
||||
std::string query = StringFormat("SELECT `id` from `character_data` WHERE `name` = '%s'", name);
|
||||
auto results = QueryDatabase(query);
|
||||
for (auto row = results.begin(); row != results.end(); ++row) { charid = atoi(row[0]); }
|
||||
if (charid <= 0){
|
||||
Log(Logs::General, Logs::Error, "Database::DeleteCharacter :: Character (%s) not found, stopping delete...", name);
|
||||
return false;
|
||||
std::string query = StringFormat("SELECT `id` from `character_data` WHERE `name` = '%s'", character_name);
|
||||
auto results = QueryDatabase(query);
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
character_id = atoi(row[0]);
|
||||
}
|
||||
|
||||
query = StringFormat("DELETE FROM `quest_globals` WHERE `charid` = '%d'", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_activities` WHERE `charid` = '%d'", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_enabledtasks` WHERE `charid` = '%d'", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_tasks` WHERE `charid` = '%d'", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `completed_tasks` WHERE `charid` = '%d'", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `friends` WHERE `charid` = '%d'", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `mail` WHERE `charid` = '%d'", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `timers` WHERE `char_id` = '%d'", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `inventory` WHERE `charid` = '%d'", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `char_recipe_list` WHERE `char_id` = '%d'", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `adventure_stats` WHERE `player_id` ='%d'", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `zone_flags` WHERE `charID` = '%d'", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `titles` WHERE `char_id` = '%d'", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `player_titlesets` WHERE `char_id` = '%d'", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `keyring` WHERE `char_id` = '%d'", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `faction_values` WHERE `char_id` = '%d'", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `instance_list_player` WHERE `charid` = '%d'", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_data` WHERE `id` = '%d'", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_skills` WHERE `id` = %u", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_languages` WHERE `id` = %u", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_bind` WHERE `id` = %u", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_alternate_abilities` WHERE `id` = %u", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_currency` WHERE `id` = %u", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_data` WHERE `id` = %u", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_spells` WHERE `id` = %u", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_memmed_spells` WHERE `id` = %u", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_disciplines` WHERE `id` = %u", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_material` WHERE `id` = %u", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_tribute` WHERE `id` = %u", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_bandolier` WHERE `id` = %u", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_potionbelt` WHERE `id` = %u", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_inspect_messages` WHERE `id` = %u", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_leadership_abilities` WHERE `id` = %u", charid); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_alt_currency` WHERE `char_id` = '%d'", charid); QueryDatabase(query);
|
||||
if (character_id <= 0) {
|
||||
LogError("DeleteCharacter | Invalid Character ID [{}]", character_name);
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string delete_type = "hard-deleted";
|
||||
if (RuleB(Character, SoftDeletes)) {
|
||||
delete_type = "soft-deleted";
|
||||
std::string query = fmt::format(
|
||||
SQL(
|
||||
UPDATE
|
||||
character_data
|
||||
SET
|
||||
deleted_at = NOW()
|
||||
WHERE
|
||||
id = '{}'
|
||||
),
|
||||
character_id
|
||||
);
|
||||
|
||||
QueryDatabase(query);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
LogInfo("DeleteCharacter | Character [{}] ({}) is being [{}]", character_name, character_id, delete_type);
|
||||
|
||||
query = StringFormat("DELETE FROM `quest_globals` WHERE `charid` = '%d'", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_activities` WHERE `charid` = '%d'", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_enabledtasks` WHERE `charid` = '%d'", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_tasks` WHERE `charid` = '%d'", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `completed_tasks` WHERE `charid` = '%d'", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `friends` WHERE `charid` = '%d'", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `mail` WHERE `charid` = '%d'", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `timers` WHERE `char_id` = '%d'", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `inventory` WHERE `charid` = '%d'", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `char_recipe_list` WHERE `char_id` = '%d'", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `adventure_stats` WHERE `player_id` ='%d'", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `zone_flags` WHERE `charID` = '%d'", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `titles` WHERE `char_id` = '%d'", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `player_titlesets` WHERE `char_id` = '%d'", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `keyring` WHERE `char_id` = '%d'", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `faction_values` WHERE `char_id` = '%d'", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `instance_list_player` WHERE `charid` = '%d'", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_data` WHERE `id` = '%d'", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_skills` WHERE `id` = %u", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_languages` WHERE `id` = %u", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_bind` WHERE `id` = %u", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_alternate_abilities` WHERE `id` = %u", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_currency` WHERE `id` = %u", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_data` WHERE `id` = %u", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_spells` WHERE `id` = %u", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_memmed_spells` WHERE `id` = %u", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_disciplines` WHERE `id` = %u", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_material` WHERE `id` = %u", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_tribute` WHERE `id` = %u", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_bandolier` WHERE `id` = %u", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_potionbelt` WHERE `id` = %u", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_inspect_messages` WHERE `id` = %u", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_leadership_abilities` WHERE `id` = %u", character_id); QueryDatabase(query);
|
||||
query = StringFormat("DELETE FROM `character_alt_currency` WHERE `char_id` = '%d'", character_id); QueryDatabase(query);
|
||||
#ifdef BOTS
|
||||
query = StringFormat("DELETE FROM `guild_members` WHERE `char_id` = '%d' AND GetMobTypeById(%i) = 'C'", charid); // note: only use of GetMobTypeById()
|
||||
query = StringFormat("DELETE FROM `guild_members` WHERE `char_id` = '%d' AND GetMobTypeById(%i) = 'C'", character_id); // note: only use of GetMobTypeById()
|
||||
#else
|
||||
query = StringFormat("DELETE FROM `guild_members` WHERE `char_id` = '%d'", charid);
|
||||
query = StringFormat("DELETE FROM `guild_members` WHERE `char_id` = '%d'", character_id);
|
||||
#endif
|
||||
QueryDatabase(query);
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -622,6 +706,7 @@ bool Database::SaveCharacterCreate(uint32 character_id, uint32 account_id, Playe
|
||||
pp->RestTimer // " RestTimer) "
|
||||
);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
/* Save Bind Points */
|
||||
query = StringFormat("REPLACE INTO `character_bind` (id, zone_id, instance_id, x, y, z, heading, slot)"
|
||||
" VALUES (%u, %u, %u, %f, %f, %f, %f, %i), "
|
||||
@ -656,7 +741,7 @@ bool Database::SaveCharacterCreate(uint32 character_id, uint32 account_id, Playe
|
||||
}
|
||||
}
|
||||
}
|
||||
results = QueryDatabase(query);
|
||||
results = QueryDatabase(query);
|
||||
|
||||
/* Save Language */
|
||||
firstquery = 0;
|
||||
@ -671,20 +756,20 @@ bool Database::SaveCharacterCreate(uint32 character_id, uint32 account_id, Playe
|
||||
}
|
||||
}
|
||||
}
|
||||
results = QueryDatabase(query);
|
||||
results = QueryDatabase(query);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/* This only for new Character creation storing */
|
||||
bool Database::StoreCharacter(uint32 account_id, PlayerProfile_Struct* pp, EQEmu::InventoryProfile* inv) {
|
||||
uint32 charid = 0;
|
||||
char zone[50];
|
||||
float x, y, z;
|
||||
uint32 charid = 0;
|
||||
char zone[50];
|
||||
float x, y, z;
|
||||
charid = GetCharacterID(pp->name);
|
||||
|
||||
if(!charid) {
|
||||
Log(Logs::General, Logs::Error, "StoreCharacter: no character id");
|
||||
LogError("StoreCharacter: no character id");
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -701,7 +786,7 @@ bool Database::StoreCharacter(uint32 account_id, PlayerProfile_Struct* pp, EQEmu
|
||||
z = pp->z;
|
||||
|
||||
/* Saves Player Profile Data */
|
||||
SaveCharacterCreate(charid, account_id, pp);
|
||||
SaveCharacterCreate(charid, account_id, pp);
|
||||
|
||||
/* Insert starting inventory... */
|
||||
std::string invquery;
|
||||
@ -709,23 +794,23 @@ bool Database::StoreCharacter(uint32 account_id, PlayerProfile_Struct* pp, EQEmu
|
||||
const EQEmu::ItemInstance* newinv = inv->GetItem(i);
|
||||
if (newinv) {
|
||||
invquery = StringFormat("INSERT INTO `inventory` (charid, slotid, itemid, charges, color) VALUES (%u, %i, %u, %i, %u)",
|
||||
charid, i, newinv->GetItem()->ID, newinv->GetCharges(), newinv->GetColor());
|
||||
|
||||
auto results = QueryDatabase(invquery);
|
||||
charid, i, newinv->GetItem()->ID, newinv->GetCharges(), newinv->GetColor());
|
||||
|
||||
auto results = QueryDatabase(invquery);
|
||||
}
|
||||
|
||||
if (i == EQEmu::invslot::slotCursor) {
|
||||
i = EQEmu::invbag::GENERAL_BAGS_BEGIN;
|
||||
i = EQEmu::invbag::GENERAL_BAGS_BEGIN;
|
||||
continue;
|
||||
}
|
||||
else if (i == EQEmu::invbag::CURSOR_BAG_END) {
|
||||
i = EQEmu::invslot::BANK_BEGIN;
|
||||
continue;
|
||||
else if (i == EQEmu::invbag::CURSOR_BAG_END) {
|
||||
i = EQEmu::invslot::BANK_BEGIN;
|
||||
continue;
|
||||
}
|
||||
else if (i == EQEmu::invslot::BANK_END) {
|
||||
i = EQEmu::invbag::BANK_BAGS_BEGIN;
|
||||
continue;
|
||||
}
|
||||
else if (i == EQEmu::invslot::BANK_END) {
|
||||
i = EQEmu::invbag::BANK_BAGS_BEGIN;
|
||||
continue;
|
||||
}
|
||||
i++;
|
||||
}
|
||||
return true;
|
||||
@ -739,7 +824,7 @@ uint32 Database::GetCharacterID(const char *name) {
|
||||
{
|
||||
return atoi(row[0]);
|
||||
}
|
||||
return 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
@ -758,7 +843,7 @@ uint32 Database::GetAccountIDByChar(const char* charname, uint32* oCharID) {
|
||||
}
|
||||
|
||||
if (results.RowCount() != 1)
|
||||
return 0;
|
||||
return 0;
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
@ -772,8 +857,8 @@ uint32 Database::GetAccountIDByChar(const char* charname, uint32* oCharID) {
|
||||
|
||||
// Retrieve account_id for a given char_id
|
||||
uint32 Database::GetAccountIDByChar(uint32 char_id) {
|
||||
std::string query = StringFormat("SELECT `account_id` FROM `character_data` WHERE `id` = %i LIMIT 1", char_id);
|
||||
auto results = QueryDatabase(query);
|
||||
std::string query = StringFormat("SELECT `account_id` FROM `character_data` WHERE `id` = %i LIMIT 1", char_id);
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return 0;
|
||||
}
|
||||
@ -781,15 +866,16 @@ uint32 Database::GetAccountIDByChar(uint32 char_id) {
|
||||
if (results.RowCount() != 1)
|
||||
return 0;
|
||||
|
||||
auto row = results.begin();
|
||||
auto row = results.begin();
|
||||
return atoi(row[0]);
|
||||
}
|
||||
|
||||
uint32 Database::GetAccountIDByName(const char* accname, int16* status, uint32* lsid) {
|
||||
uint32 Database::GetAccountIDByName(const char* accname, const char *loginserver, int16* status, uint32* lsid) {
|
||||
if (!isAlphaNumeric(accname))
|
||||
return 0;
|
||||
|
||||
std::string query = StringFormat("SELECT `id`, `status`, `lsaccount_id` FROM `account` WHERE `name` = '%s' LIMIT 1", accname);
|
||||
std::string query = StringFormat("SELECT `id`, `status`, `lsaccount_id` FROM `account` WHERE `name` = '%s' AND `ls_id`='%s' LIMIT 1",
|
||||
EscapeString(accname).c_str(), EscapeString(loginserver).c_str());
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success()) {
|
||||
@ -817,7 +903,7 @@ uint32 Database::GetAccountIDByName(const char* accname, int16* status, uint32*
|
||||
}
|
||||
|
||||
void Database::GetAccountName(uint32 accountid, char* name, uint32* oLSAccountID) {
|
||||
std::string query = StringFormat("SELECT `name`, `lsaccount_id` FROM `account` WHERE `id` = '%i'", accountid);
|
||||
std::string query = StringFormat("SELECT `name`, `lsaccount_id` FROM `account` WHERE `id` = '%i'", accountid);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success()) {
|
||||
@ -841,7 +927,7 @@ void Database::GetCharName(uint32 char_id, char* name) {
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success()) {
|
||||
return;
|
||||
return;
|
||||
}
|
||||
|
||||
auto row = results.begin();
|
||||
@ -918,21 +1004,9 @@ bool Database::SetVariable(const std::string varname, const std::string &varvalu
|
||||
return true;
|
||||
}
|
||||
|
||||
uint32 Database::GetMiniLoginAccount(char* ip)
|
||||
{
|
||||
std::string query = StringFormat("SELECT `id` FROM `account` WHERE `minilogin_ip` = '%s'", ip);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success())
|
||||
return 0;
|
||||
|
||||
auto row = results.begin();
|
||||
return atoi(row[0]);
|
||||
}
|
||||
|
||||
// Get zone starting points from DB
|
||||
bool Database::GetSafePoints(const char* short_name, uint32 version, float* safe_x, float* safe_y, float* safe_z, int16* minstatus, uint8* minlevel, char *flag_needed) {
|
||||
|
||||
|
||||
std::string query = StringFormat("SELECT safe_x, safe_y, safe_z, min_status, min_level, flag_needed FROM zone "
|
||||
" WHERE short_name='%s' AND (version=%i OR version=0) ORDER BY version DESC", short_name, version);
|
||||
auto results = QueryDatabase(query);
|
||||
@ -962,7 +1036,7 @@ bool Database::GetSafePoints(const char* short_name, uint32 version, float* safe
|
||||
}
|
||||
|
||||
bool Database::GetZoneLongName(const char* short_name, char** long_name, char* file_name, float* safe_x, float* safe_y, float* safe_z, uint32* graveyard_id, uint32* maxclients) {
|
||||
|
||||
|
||||
std::string query = StringFormat("SELECT long_name, file_name, safe_x, safe_y, safe_z, graveyard_id, maxclients FROM zone WHERE short_name='%s' AND version=0", short_name);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
@ -1015,7 +1089,7 @@ uint32 Database::GetZoneGraveyardID(uint32 zone_id, uint32 version) {
|
||||
}
|
||||
|
||||
bool Database::GetZoneGraveyard(const uint32 graveyard_id, uint32* graveyard_zoneid, float* graveyard_x, float* graveyard_y, float* graveyard_z, float* graveyard_heading) {
|
||||
|
||||
|
||||
std::string query = StringFormat("SELECT zone_id, x, y, z, heading FROM graveyard WHERE id=%i", graveyard_id);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
@ -1087,7 +1161,7 @@ const char* Database::GetZoneName(uint32 zoneID, bool ErrorUnknown) {
|
||||
}
|
||||
|
||||
uint8 Database::GetPEQZone(uint32 zoneID, uint32 version){
|
||||
|
||||
|
||||
std::string query = StringFormat("SELECT peqzone from zone where zoneidnumber='%i' AND (version=%i OR version=0) ORDER BY version DESC", zoneID, version);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
@ -1151,7 +1225,7 @@ bool Database::CheckNameFilter(const char* name, bool surname)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
std::string query("SELECT name FROM name_filter");
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
@ -1176,7 +1250,7 @@ bool Database::CheckNameFilter(const char* name, bool surname)
|
||||
}
|
||||
|
||||
bool Database::AddToNameFilter(const char* name) {
|
||||
|
||||
|
||||
std::string query = StringFormat("INSERT INTO name_filter (name) values ('%s')", name);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
@ -1191,33 +1265,54 @@ bool Database::AddToNameFilter(const char* name) {
|
||||
return true;
|
||||
}
|
||||
|
||||
uint32 Database::GetAccountIDFromLSID(uint32 iLSID, char* oAccountName, int16* oStatus) {
|
||||
/**
|
||||
* @param in_loginserver_id
|
||||
* @param in_loginserver_account_id
|
||||
* @param in_account_name
|
||||
* @param in_status
|
||||
* @return
|
||||
*/
|
||||
uint32 Database::GetAccountIDFromLSID(
|
||||
const std::string &in_loginserver_id,
|
||||
uint32 in_loginserver_account_id,
|
||||
char *in_account_name,
|
||||
int16 *in_status
|
||||
)
|
||||
{
|
||||
uint32 account_id = 0;
|
||||
std::string query = StringFormat("SELECT id, name, status FROM account WHERE lsaccount_id=%i", iLSID);
|
||||
auto query = fmt::format(
|
||||
"SELECT id, `name`, status FROM account WHERE lsaccount_id = {0} AND ls_id = '{1}'",
|
||||
in_loginserver_account_id,
|
||||
in_loginserver_id
|
||||
);
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (results.RowCount() != 1)
|
||||
if (results.RowCount() != 1) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
account_id = atoi(row[0]);
|
||||
account_id = std::stoi(row[0]);
|
||||
|
||||
if (oAccountName)
|
||||
strcpy(oAccountName, row[1]);
|
||||
if (oStatus)
|
||||
*oStatus = atoi(row[2]);
|
||||
if (in_account_name) {
|
||||
strcpy(in_account_name, row[1]);
|
||||
}
|
||||
if (in_status) {
|
||||
*in_status = std::stoi(row[2]);
|
||||
}
|
||||
}
|
||||
|
||||
return account_id;
|
||||
}
|
||||
|
||||
void Database::GetAccountFromID(uint32 id, char* oAccountName, int16* oStatus) {
|
||||
|
||||
std::string query = StringFormat("SELECT name, status FROM account WHERE id=%i", id);
|
||||
|
||||
std::string query = StringFormat("SELECT `name`, status FROM account WHERE id=%i", id);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success()){
|
||||
@ -1239,8 +1334,8 @@ void Database::ClearMerchantTemp(){
|
||||
QueryDatabase("DELETE FROM merchantlist_temp");
|
||||
}
|
||||
|
||||
bool Database::UpdateName(const char* oldname, const char* newname) {
|
||||
std::cout << "Renaming " << oldname << " to " << newname << "..." << std::endl;
|
||||
bool Database::UpdateName(const char* oldname, const char* newname) {
|
||||
std::cout << "Renaming " << oldname << " to " << newname << "..." << std::endl;
|
||||
std::string query = StringFormat("UPDATE `character_data` SET `name` = '%s' WHERE `name` = '%s';", newname, oldname);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
@ -1256,7 +1351,7 @@ bool Database::UpdateName(const char* oldname, const char* newname) {
|
||||
// If the name is used or an error occurs, it returns false, otherwise it returns true
|
||||
bool Database::CheckUsedName(const char* name) {
|
||||
std::string query = StringFormat("SELECT `id` FROM `character_data` WHERE `name` = '%s'", name);
|
||||
auto results = QueryDatabase(query);
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return false;
|
||||
}
|
||||
@ -1269,7 +1364,7 @@ bool Database::CheckUsedName(const char* name) {
|
||||
|
||||
uint8 Database::GetServerType() {
|
||||
std::string query("SELECT `value` FROM `variables` WHERE `varname` = 'ServerType' LIMIT 1");
|
||||
auto results = QueryDatabase(query);
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return 0;
|
||||
}
|
||||
@ -1302,7 +1397,7 @@ bool Database::MoveCharacterToZone(const char* charname, const char* zonename) {
|
||||
return MoveCharacterToZone(charname, zonename, GetZoneID(zonename));
|
||||
}
|
||||
|
||||
bool Database::MoveCharacterToZone(uint32 iCharID, const char* iZonename) {
|
||||
bool Database::MoveCharacterToZone(uint32 iCharID, const char* iZonename) {
|
||||
std::string query = StringFormat("UPDATE `character_data` SET `zone_id` = %i, `x` = -1, `y` = -1, `z` = -1 WHERE `id` = %i", GetZoneID(iZonename), iCharID);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
@ -1313,7 +1408,7 @@ bool Database::MoveCharacterToZone(uint32 iCharID, const char* iZonename) {
|
||||
return results.RowsAffected() != 0;
|
||||
}
|
||||
|
||||
bool Database::SetHackerFlag(const char* accountname, const char* charactername, const char* hacked) {
|
||||
bool Database::SetHackerFlag(const char* accountname, const char* charactername, const char* hacked) {
|
||||
std::string query = StringFormat("INSERT INTO `hackers` (account, name, hacked) values('%s','%s','%s')", accountname, charactername, hacked);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
@ -1324,7 +1419,7 @@ bool Database::SetHackerFlag(const char* accountname, const char* charactername,
|
||||
return results.RowsAffected() != 0;
|
||||
}
|
||||
|
||||
bool Database::SetMQDetectionFlag(const char* accountname, const char* charactername, const char* hacked, const char* zone) {
|
||||
bool Database::SetMQDetectionFlag(const char* accountname, const char* charactername, const char* hacked, const char* zone) {
|
||||
//Utilize the "hacker" table, but also give zone information.
|
||||
std::string query = StringFormat("INSERT INTO hackers(account,name,hacked,zone) values('%s','%s','%s','%s')", accountname, charactername, hacked, zone);
|
||||
auto results = QueryDatabase(query);
|
||||
@ -1340,7 +1435,7 @@ bool Database::SetMQDetectionFlag(const char* accountname, const char* character
|
||||
uint8 Database::GetRaceSkill(uint8 skillid, uint8 in_race)
|
||||
{
|
||||
uint16 race_cap = 0;
|
||||
|
||||
|
||||
//Check for a racial cap!
|
||||
std::string query = StringFormat("SELECT skillcap from race_skillcaps where skill = %i && race = %i", skillid, in_race);
|
||||
auto results = QueryDatabase(query);
|
||||
@ -1359,7 +1454,7 @@ uint8 Database::GetSkillCap(uint8 skillid, uint8 in_race, uint8 in_class, uint16
|
||||
{
|
||||
uint8 skill_level = 0, skill_formula = 0;
|
||||
uint16 base_cap = 0, skill_cap = 0, skill_cap2 = 0, skill_cap3 = 0;
|
||||
|
||||
|
||||
|
||||
//Fetch the data from DB.
|
||||
std::string query = StringFormat("SELECT level, formula, pre50cap, post50cap, post60cap from skillcaps where skill = %i && class = %i", skillid, in_class);
|
||||
@ -1442,9 +1537,9 @@ uint32 Database::GetCharacterInfo(
|
||||
return charid;
|
||||
}
|
||||
|
||||
bool Database::UpdateLiveChar(char* charname,uint32 lsaccount_id) {
|
||||
bool Database::UpdateLiveChar(char* charname, uint32 account_id) {
|
||||
|
||||
std::string query = StringFormat("UPDATE account SET charname='%s' WHERE id=%i;",charname, lsaccount_id);
|
||||
std::string query = StringFormat("UPDATE account SET charname='%s' WHERE id=%i;", charname, account_id);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success()){
|
||||
@ -1473,24 +1568,24 @@ bool Database::GetLiveChar(uint32 account_id, char* cname) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void Database::SetLFP(uint32 CharID, bool LFP) {
|
||||
void Database::SetLFP(uint32 CharID, bool LFP) {
|
||||
std::string query = StringFormat("UPDATE `character_data` SET `lfp` = %i WHERE `id` = %i",LFP, CharID);
|
||||
QueryDatabase(query);
|
||||
QueryDatabase(query);
|
||||
}
|
||||
|
||||
void Database::SetLoginFlags(uint32 CharID, bool LFP, bool LFG, uint8 firstlogon) {
|
||||
void Database::SetLoginFlags(uint32 CharID, bool LFP, bool LFG, uint8 firstlogon) {
|
||||
std::string query = StringFormat("update `character_data` SET `lfp` = %i, `lfg` = %i, `firstlogon` = %i WHERE `id` = %i",LFP, LFG, firstlogon, CharID);
|
||||
QueryDatabase(query);
|
||||
QueryDatabase(query);
|
||||
}
|
||||
|
||||
void Database::SetLFG(uint32 CharID, bool LFG) {
|
||||
void Database::SetLFG(uint32 CharID, bool LFG) {
|
||||
std::string query = StringFormat("update `character_data` SET `lfg` = %i WHERE `id` = %i",LFG, CharID);
|
||||
QueryDatabase(query);
|
||||
QueryDatabase(query);
|
||||
}
|
||||
|
||||
void Database::SetFirstLogon(uint32 CharID, uint8 firstlogon) {
|
||||
void Database::SetFirstLogon(uint32 CharID, uint8 firstlogon) {
|
||||
std::string query = StringFormat( "UPDATE `character_data` SET `firstlogon` = %i WHERE `id` = %i",firstlogon, CharID);
|
||||
QueryDatabase(query);
|
||||
QueryDatabase(query);
|
||||
}
|
||||
|
||||
void Database::AddReport(std::string who, std::string against, std::string lines)
|
||||
@ -1511,7 +1606,7 @@ void Database::SetGroupID(const char* name, uint32 id, uint32 charid, uint32 ism
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success())
|
||||
Log(Logs::General, Logs::Error, "Error deleting character from group id: %s", results.ErrorMessage().c_str());
|
||||
LogError("Error deleting character from group id: {}", results.ErrorMessage().c_str());
|
||||
|
||||
return;
|
||||
}
|
||||
@ -1530,7 +1625,7 @@ void Database::ClearAllGroups(void)
|
||||
|
||||
void Database::ClearGroup(uint32 gid) {
|
||||
ClearGroupLeader(gid);
|
||||
|
||||
|
||||
if(gid == 0)
|
||||
{
|
||||
//clear all groups
|
||||
@ -1543,7 +1638,7 @@ void Database::ClearGroup(uint32 gid) {
|
||||
QueryDatabase(query);
|
||||
}
|
||||
|
||||
uint32 Database::GetGroupID(const char* name){
|
||||
uint32 Database::GetGroupID(const char* name){
|
||||
std::string query = StringFormat("SELECT groupid from group_id where name='%s'", name);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
@ -1554,7 +1649,7 @@ uint32 Database::GetGroupID(const char* name){
|
||||
if (results.RowCount() == 0)
|
||||
{
|
||||
// Commenting this out until logging levels can prevent this from going to console
|
||||
//Log(Logs::General, Logs::None,, "Character not in a group: %s", name);
|
||||
//LogDebug(, "Character not in a group: [{}]", name);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -1588,7 +1683,7 @@ char* Database::GetGroupLeaderForLogin(const char* name, char* leaderbuf) {
|
||||
return leaderbuf;
|
||||
}
|
||||
|
||||
void Database::SetGroupLeaderName(uint32 gid, const char* name) {
|
||||
void Database::SetGroupLeaderName(uint32 gid, const char* name) {
|
||||
std::string query = StringFormat("UPDATE group_leaders SET leadername = '%s' WHERE gid = %u", EscapeString(name).c_str(), gid);
|
||||
auto result = QueryDatabase(query);
|
||||
|
||||
@ -1601,7 +1696,7 @@ void Database::SetGroupLeaderName(uint32 gid, const char* name) {
|
||||
result = QueryDatabase(query);
|
||||
|
||||
if(!result.Success()) {
|
||||
Log(Logs::General, Logs::None, "Error in Database::SetGroupLeaderName: %s", result.ErrorMessage().c_str());
|
||||
LogDebug("Error in Database::SetGroupLeaderName: [{}]", result.ErrorMessage().c_str());
|
||||
}
|
||||
}
|
||||
|
||||
@ -1676,7 +1771,7 @@ void Database::ClearAllGroupLeaders(void) {
|
||||
}
|
||||
|
||||
void Database::ClearGroupLeader(uint32 gid) {
|
||||
|
||||
|
||||
if(gid == 0)
|
||||
{
|
||||
ClearAllGroupLeaders();
|
||||
@ -1747,7 +1842,7 @@ void Database::ClearAllRaidDetails(void)
|
||||
}
|
||||
|
||||
void Database::ClearRaidDetails(uint32 rid) {
|
||||
|
||||
|
||||
if(rid == 0)
|
||||
{
|
||||
//clear all raids
|
||||
@ -1775,7 +1870,7 @@ void Database::PurgeAllDeletedDataBuckets() {
|
||||
// returns 0 on error or no raid for that character, or
|
||||
// the raid id that the character is a member of.
|
||||
uint32 Database::GetRaidID(const char* name)
|
||||
{
|
||||
{
|
||||
std::string query = StringFormat("SELECT `raidid` FROM `raid_members` WHERE `name` = '%s'", name);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
@ -1783,7 +1878,7 @@ uint32 Database::GetRaidID(const char* name)
|
||||
return 0;
|
||||
}
|
||||
|
||||
auto row = results.begin();
|
||||
auto row = results.begin();
|
||||
if (row == results.end()) {
|
||||
return 0;
|
||||
}
|
||||
@ -1802,12 +1897,12 @@ const char* Database::GetRaidLeaderName(uint32 raid_id)
|
||||
// variable). C++0x standard states this should be thread safe
|
||||
// but may not be fully supported in some compilers.
|
||||
static char name[128];
|
||||
|
||||
|
||||
std::string query = StringFormat("SELECT `name` FROM `raid_members` WHERE `raidid` = %u AND `israidleader` = 1", raid_id);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success()) {
|
||||
Log(Logs::General, Logs::Debug, "Unable to get Raid Leader Name for Raid ID: %u", raid_id);
|
||||
LogDebug("Unable to get Raid Leader Name for Raid ID: [{}]", raid_id);
|
||||
return "UNKNOWN";
|
||||
}
|
||||
|
||||
@ -2030,7 +2125,7 @@ bool Database::GetAdventureStats(uint32 char_id, AdventureStats_Struct *as)
|
||||
"FROM "
|
||||
"`adventure_stats` "
|
||||
"WHERE "
|
||||
"player_id = %u ",
|
||||
"player_id = %u ",
|
||||
char_id
|
||||
);
|
||||
auto results = QueryDatabase(query);
|
||||
@ -2059,7 +2154,7 @@ bool Database::GetAdventureStats(uint32 char_id, AdventureStats_Struct *as)
|
||||
return true;
|
||||
}
|
||||
|
||||
uint32 Database::GetGuildIDByCharID(uint32 character_id)
|
||||
uint32 Database::GetGuildIDByCharID(uint32 character_id)
|
||||
{
|
||||
std::string query = StringFormat("SELECT guild_id FROM guild_members WHERE char_id='%i'", character_id);
|
||||
auto results = QueryDatabase(query);
|
||||
@ -2074,9 +2169,11 @@ uint32 Database::GetGuildIDByCharID(uint32 character_id)
|
||||
return atoi(row[0]);
|
||||
}
|
||||
|
||||
void Database::LoadLogSettings(EQEmuLogSys::LogSettings* log_settings) {
|
||||
// log_settings previously initialized to '0' by EQEmuLogSys::LoadLogSettingsDefaults()
|
||||
|
||||
/**
|
||||
* @param log_settings
|
||||
*/
|
||||
void Database::LoadLogSettings(EQEmuLogSys::LogSettings *log_settings)
|
||||
{
|
||||
std::string query =
|
||||
"SELECT "
|
||||
"log_category_id, "
|
||||
@ -2088,11 +2185,10 @@ void Database::LoadLogSettings(EQEmuLogSys::LogSettings* log_settings) {
|
||||
"logsys_categories "
|
||||
"ORDER BY log_category_id";
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
auto results = QueryDatabase(query);
|
||||
int log_category_id = 0;
|
||||
|
||||
int log_category_id = 0;
|
||||
|
||||
int categories_in_database[1000] = {};
|
||||
int *categories_in_database = new int[1000];
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
log_category_id = atoi(row[0]);
|
||||
@ -2132,15 +2228,14 @@ void Database::LoadLogSettings(EQEmuLogSys::LogSettings* log_settings) {
|
||||
* Auto inject categories that don't exist in the database...
|
||||
*/
|
||||
for (int log_index = Logs::AA; log_index != Logs::MaxCategoryID; log_index++) {
|
||||
if (!categories_in_database[log_index]) {
|
||||
if (categories_in_database[log_index] != 1) {
|
||||
|
||||
Log(Logs::General,
|
||||
Logs::Status,
|
||||
"New Log Category '%s' doesn't exist... Automatically adding to `logsys_categories` table...",
|
||||
LogInfo(
|
||||
"New Log Category [{0}] doesn't exist... Automatically adding to [logsys_categories] table...",
|
||||
Logs::LogCategoryName[log_index]
|
||||
);
|
||||
|
||||
std::string inject_query = StringFormat(
|
||||
auto inject_query = fmt::format(
|
||||
"INSERT INTO logsys_categories "
|
||||
"(log_category_id, "
|
||||
"log_category_description, "
|
||||
@ -2148,17 +2243,19 @@ void Database::LoadLogSettings(EQEmuLogSys::LogSettings* log_settings) {
|
||||
"log_to_file, "
|
||||
"log_to_gmsay) "
|
||||
"VALUES "
|
||||
"(%i, '%s', %i, %i, %i)",
|
||||
"({0}, '{1}', {2}, {3}, {4})",
|
||||
log_index,
|
||||
EscapeString(Logs::LogCategoryName[log_index]).c_str(),
|
||||
log_settings[log_category_id].log_to_console,
|
||||
log_settings[log_category_id].log_to_file,
|
||||
log_settings[log_category_id].log_to_gmsay
|
||||
EscapeString(Logs::LogCategoryName[log_index]),
|
||||
std::to_string(log_settings[log_index].log_to_console),
|
||||
std::to_string(log_settings[log_index].log_to_file),
|
||||
std::to_string(log_settings[log_index].log_to_gmsay)
|
||||
);
|
||||
|
||||
QueryDatabase(inject_query);
|
||||
}
|
||||
}
|
||||
|
||||
delete[] categories_in_database;
|
||||
}
|
||||
|
||||
int Database::CountInvSnapshots() {
|
||||
@ -2195,7 +2292,7 @@ struct TimeOfDay_Struct Database::LoadTime(time_t &realtime)
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success() || results.RowCount() == 0){
|
||||
Log(Logs::Detail, Logs::World_Server, "Loading EQ time of day failed. Using defaults.");
|
||||
LogInfo("Loading EQ time of day failed. Using defaults");
|
||||
eqTime.minute = 0;
|
||||
eqTime.hour = 9;
|
||||
eqTime.day = 1;
|
||||
@ -2229,12 +2326,12 @@ bool Database::SaveTime(int8 minute, int8 hour, int8 day, int8 month, int16 year
|
||||
int Database::GetIPExemption(std::string account_ip) {
|
||||
std::string query = StringFormat("SELECT `exemption_amount` FROM `ip_exemptions` WHERE `exemption_ip` = '%s'", account_ip.c_str());
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
|
||||
if (results.Success() && results.RowCount() > 0) {
|
||||
auto row = results.begin();
|
||||
return atoi(row[0]);
|
||||
}
|
||||
|
||||
|
||||
return RuleI(World, MaxClientsPerIP);
|
||||
}
|
||||
|
||||
|
||||
@ -94,6 +94,8 @@ class PTimerList;
|
||||
# define _ISNAN_(a) std::isnan(a)
|
||||
#endif
|
||||
|
||||
#define SQL(...) #__VA_ARGS__
|
||||
|
||||
class Database : public DBcore {
|
||||
public:
|
||||
Database();
|
||||
@ -105,7 +107,7 @@ public:
|
||||
|
||||
bool AddToNameFilter(const char* name);
|
||||
bool CreateCharacter(uint32 account_id, char* name, uint16 gender, uint16 race, uint16 class_, uint8 str, uint8 sta, uint8 cha, uint8 dex, uint8 int_, uint8 agi, uint8 wis, uint8 face);
|
||||
bool DeleteCharacter(char* name);
|
||||
bool DeleteCharacter(char* character_name);
|
||||
bool MoveCharacterToZone(const char* charname, const char* zonename);
|
||||
bool MoveCharacterToZone(const char* charname, const char* zonename,uint32 zoneid);
|
||||
bool MoveCharacterToZone(uint32 iCharID, const char* iZonename);
|
||||
@ -118,7 +120,7 @@ public:
|
||||
|
||||
/* General Information Queries */
|
||||
|
||||
bool AddBannedIP(char* bannedIP, const char* notes); //Add IP address to the Banned_IPs table.
|
||||
bool AddBannedIP(char* bannedIP, const char* notes); //Add IP address to the banned_ips table.
|
||||
bool AddGMIP(char* ip_address, char* name);
|
||||
bool CheckBannedIPs(const char* loginIP); //Check incoming connection against banned IP table.
|
||||
bool CheckGMIPs(const char* loginIP, uint32 account_id);
|
||||
@ -127,7 +129,7 @@ public:
|
||||
|
||||
uint32 GetAccountIDByChar(const char* charname, uint32* oCharID = 0);
|
||||
uint32 GetAccountIDByChar(uint32 char_id);
|
||||
uint32 GetAccountIDByName(const char* accname, int16* status = 0, uint32* lsid = 0);
|
||||
uint32 GetAccountIDByName(const char* accname, const char *loginserver, int16* status = 0, uint32* lsid = 0);
|
||||
uint32 GetCharacterID(const char *name);
|
||||
uint32 GetCharacterInfo(const char* iName, uint32* oAccID = 0, uint32* oZoneID = 0, uint32* oInstanceID = 0, float* oX = 0, float* oY = 0, float* oZ = 0);
|
||||
uint32 GetGuildIDByCharID(uint32 char_id);
|
||||
@ -174,18 +176,18 @@ public:
|
||||
|
||||
/* Account Related */
|
||||
|
||||
bool DeleteAccount(const char* name);
|
||||
bool DeleteAccount(const char *name, const char* loginserver);
|
||||
bool GetLiveChar(uint32 account_id, char* cname);
|
||||
bool SetAccountStatus(const char* name, int16 status);
|
||||
bool SetAccountStatus(const std::string& account_name, int16 status);
|
||||
bool SetLocalPassword(uint32 accid, const char* password);
|
||||
bool UpdateLiveChar(char* charname, uint32 lsaccount_id);
|
||||
bool UpdateLiveChar(char* charname, uint32 account_id);
|
||||
|
||||
int16 CheckStatus(uint32 account_id);
|
||||
|
||||
uint32 CheckLogin(const char* name, const char* password, int16* oStatus = 0);
|
||||
uint32 CreateAccount(const char* name, const char* password, int16 status, uint32 lsaccount_id = 0);
|
||||
uint32 GetAccountIDFromLSID(uint32 iLSID, char* oAccountName = 0, int16* oStatus = 0);
|
||||
uint32 GetMiniLoginAccount(char* ip);
|
||||
uint32 CheckLogin(const char* name, const char* password, const char *loginserver, int16* oStatus = 0);
|
||||
uint32 CreateAccount(const char* name, const char* password, int16 status, const char* loginserver, uint32 lsaccount_id);
|
||||
uint32 GetAccountIDFromLSID(const std::string& in_loginserver_id, uint32 in_loginserver_account_id, char* in_account_name = 0, int16* in_status = 0);
|
||||
uint8 GetAgreementFlag(uint32 acctid);
|
||||
|
||||
void GetAccountFromID(uint32 id, char* oAccountName, int16* oStatus);
|
||||
|
||||
@ -476,7 +476,7 @@ bool Database::CheckDatabaseConversions() {
|
||||
CheckDatabaseConvertCorpseDeblob();
|
||||
|
||||
/* Run EQEmu Server script (Checks for database updates) */
|
||||
system("perl eqemu_server.pl ran_from_world");
|
||||
if(system("perl eqemu_server.pl ran_from_world"));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
295
common/database_schema.h
Normal file
295
common/database_schema.h
Normal file
@ -0,0 +1,295 @@
|
||||
/**
|
||||
* EQEmulator: Everquest Server Emulator
|
||||
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; version 2 of the License.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
* are required to give you total support for your newly bought product;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_DATABASE_SCHEMA_H
|
||||
#define EQEMU_DATABASE_SCHEMA_H
|
||||
|
||||
#include <vector>
|
||||
|
||||
namespace DatabaseSchema {
|
||||
|
||||
/**
|
||||
* Gets player tables
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
static std::vector<std::string> GetPlayerTables()
|
||||
{
|
||||
std::vector<std::string> tables = {
|
||||
"account",
|
||||
"account_ip",
|
||||
"account_flags",
|
||||
"account_rewards",
|
||||
"adventure_details",
|
||||
"adventure_stats",
|
||||
"buyer",
|
||||
"char_recipe_list",
|
||||
"character_activities",
|
||||
"character_alt_currency",
|
||||
"character_alternate_abilities",
|
||||
"character_auras",
|
||||
"character_bandolier",
|
||||
"character_bind",
|
||||
"character_buffs",
|
||||
"character_corpse_items",
|
||||
"character_corpses",
|
||||
"character_currency",
|
||||
"character_data",
|
||||
"character_disciplines",
|
||||
"character_enabledtasks",
|
||||
"character_inspect_messages",
|
||||
"character_item_recast",
|
||||
"character_languages",
|
||||
"character_leadership_abilities",
|
||||
"character_material",
|
||||
"character_memmed_spells",
|
||||
"character_pet_buffs",
|
||||
"character_pet_info",
|
||||
"character_pet_inventory",
|
||||
"character_potionbelt",
|
||||
"character_skills",
|
||||
"character_spells",
|
||||
"character_tasks",
|
||||
"character_tribute",
|
||||
"completed_tasks",
|
||||
"data_buckets",
|
||||
"faction_values",
|
||||
"friends",
|
||||
"guild_bank",
|
||||
"guild_members",
|
||||
"guild_ranks",
|
||||
"guild_relations",
|
||||
"guilds",
|
||||
"instance_list_player",
|
||||
"inventory",
|
||||
"inventory_snapshots",
|
||||
"keyring",
|
||||
"mail",
|
||||
"player_titlesets",
|
||||
"quest_globals",
|
||||
"sharedbank",
|
||||
"timers",
|
||||
"titles",
|
||||
"trader",
|
||||
"trader_audit",
|
||||
"zone_flags"
|
||||
};
|
||||
|
||||
return tables;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets content tables
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
static std::vector<std::string> GetContentTables()
|
||||
{
|
||||
std::vector<std::string> tables = {
|
||||
"aa_ability",
|
||||
"aa_actions",
|
||||
"aa_effects",
|
||||
"aa_rank_effects",
|
||||
"aa_rank_prereqs",
|
||||
"aa_ranks",
|
||||
"aa_required_level_cost",
|
||||
"adventure_template",
|
||||
"adventure_template_entry",
|
||||
"adventure_template_entry_flavor",
|
||||
"altadv_vars",
|
||||
"alternate_currency",
|
||||
"auras",
|
||||
"base_data",
|
||||
"blocked_spells",
|
||||
"books",
|
||||
"char_create_combinations",
|
||||
"char_create_point_allocations",
|
||||
"class_skill",
|
||||
"damageshieldtypes",
|
||||
"doors",
|
||||
"faction_base_data",
|
||||
"faction_list",
|
||||
"faction_list_mod",
|
||||
"fear_hints",
|
||||
"fishing",
|
||||
"forage",
|
||||
"global_loot",
|
||||
"goallists",
|
||||
"graveyard",
|
||||
"grid",
|
||||
"grid_entries",
|
||||
"ground_spawns",
|
||||
"horses",
|
||||
"instance_list",
|
||||
"items",
|
||||
"ldon_trap_entries",
|
||||
"ldon_trap_templates",
|
||||
"lootdrop",
|
||||
"lootdrop_entries",
|
||||
"loottable",
|
||||
"loottable_entries",
|
||||
"merchantlist",
|
||||
"npc_emotes",
|
||||
"npc_faction",
|
||||
"npc_faction_entries",
|
||||
"npc_scale_global_base",
|
||||
"npc_spells",
|
||||
"npc_spells_effects",
|
||||
"npc_spells_effects_entries",
|
||||
"npc_spells_entries",
|
||||
"npc_types",
|
||||
"npc_types_metadata",
|
||||
"npc_types_tint",
|
||||
"object",
|
||||
"pets",
|
||||
"pets_equipmentset",
|
||||
"pets_equipmentset_entries",
|
||||
"proximities",
|
||||
"races",
|
||||
"skill_caps",
|
||||
"spawn2",
|
||||
"spawn_condition_values",
|
||||
"spawn_conditions",
|
||||
"spawn_events",
|
||||
"spawnentry",
|
||||
"spawngroup",
|
||||
"spells_new",
|
||||
"start_zones",
|
||||
"starting_items",
|
||||
"task_activities",
|
||||
"tasks",
|
||||
"tasksets",
|
||||
"titles",
|
||||
"tradeskill_recipe",
|
||||
"tradeskill_recipe_entries",
|
||||
"traps",
|
||||
"tribute_levels",
|
||||
"tributes",
|
||||
"veteran_reward_templates",
|
||||
"zone",
|
||||
"zone_points",
|
||||
"zone_server",
|
||||
"zoneserver_auth",
|
||||
};
|
||||
|
||||
return tables;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets server tables
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
static std::vector<std::string> GetServerTables()
|
||||
{
|
||||
std::vector<std::string> tables = {
|
||||
"banned_ips",
|
||||
"bugs",
|
||||
"bug_reports",
|
||||
"command_settings",
|
||||
"db_str",
|
||||
"discovered_items",
|
||||
"eqtime",
|
||||
"eventlog",
|
||||
"gm_ips",
|
||||
"hackers",
|
||||
"ip_exemptions",
|
||||
"launcher",
|
||||
"launcher_zones",
|
||||
"level_exp_mods",
|
||||
"logsys_categories",
|
||||
"name_filter",
|
||||
"perl_event_export_settings",
|
||||
"petitions",
|
||||
"profanity_list",
|
||||
"reports",
|
||||
"rule_sets",
|
||||
"rule_values",
|
||||
"saylink",
|
||||
"variables",
|
||||
};
|
||||
|
||||
return tables;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets state tables
|
||||
* Tables that keep track of server state
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
static std::vector<std::string> GetStateTables()
|
||||
{
|
||||
std::vector<std::string> tables = {
|
||||
"adventure_members",
|
||||
"chatchannels",
|
||||
"group_id",
|
||||
"group_leaders",
|
||||
"item_tick",
|
||||
"lfguild",
|
||||
"merchantlist_temp",
|
||||
"object_contents",
|
||||
"raid_details",
|
||||
"raid_leaders",
|
||||
"raid_members",
|
||||
"respawn_times",
|
||||
"spell_buckets",
|
||||
"spell_globals",
|
||||
};
|
||||
|
||||
return tables;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets login tables
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
static std::vector<std::string> GetLoginTables()
|
||||
{
|
||||
std::vector<std::string> tables = {
|
||||
"login_accounts",
|
||||
"login_api_tokens",
|
||||
"login_server_admins",
|
||||
"login_server_list_types",
|
||||
"login_world_servers",
|
||||
};
|
||||
|
||||
return tables;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets login tables
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
static std::vector<std::string> GetVersionTables()
|
||||
{
|
||||
std::vector<std::string> tables = {
|
||||
"db_version",
|
||||
"inventory_versions",
|
||||
};
|
||||
|
||||
return tables;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif //EQEMU_DATABASE_SCHEMA_H
|
||||
@ -2,8 +2,9 @@
|
||||
#include <winsock2.h>
|
||||
#endif
|
||||
|
||||
#include "../common/misc_functions.h"
|
||||
#include "../common/eqemu_logsys.h"
|
||||
#include "misc_functions.h"
|
||||
#include "eqemu_logsys.h"
|
||||
#include "timer.h"
|
||||
|
||||
#include "dbcore.h"
|
||||
|
||||
@ -14,33 +15,37 @@
|
||||
#include <string.h>
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#define snprintf _snprintf
|
||||
#define strncasecmp _strnicmp
|
||||
#define strcasecmp _stricmp
|
||||
#include <process.h>
|
||||
#define snprintf _snprintf
|
||||
#define strncasecmp _strnicmp
|
||||
#define strcasecmp _stricmp
|
||||
#include <process.h>
|
||||
#else
|
||||
#include "unix.h"
|
||||
#include <pthread.h>
|
||||
|
||||
#include "unix.h"
|
||||
#include <pthread.h>
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef _EQDEBUG
|
||||
#define DEBUG_MYSQL_QUERIES 0
|
||||
#define DEBUG_MYSQL_QUERIES 0
|
||||
#else
|
||||
#define DEBUG_MYSQL_QUERIES 0
|
||||
#define DEBUG_MYSQL_QUERIES 0
|
||||
#endif
|
||||
|
||||
DBcore::DBcore() {
|
||||
DBcore::DBcore()
|
||||
{
|
||||
mysql_init(&mysql);
|
||||
pHost = 0;
|
||||
pUser = 0;
|
||||
pHost = 0;
|
||||
pUser = 0;
|
||||
pPassword = 0;
|
||||
pDatabase = 0;
|
||||
pCompress = false;
|
||||
pSSL = false;
|
||||
pStatus = Closed;
|
||||
pSSL = false;
|
||||
pStatus = Closed;
|
||||
}
|
||||
|
||||
DBcore::~DBcore() {
|
||||
DBcore::~DBcore()
|
||||
{
|
||||
mysql_close(&mysql);
|
||||
safe_delete_array(pHost);
|
||||
safe_delete_array(pUser);
|
||||
@ -49,7 +54,8 @@ DBcore::~DBcore() {
|
||||
}
|
||||
|
||||
// Sends the MySQL server a keepalive
|
||||
void DBcore::ping() {
|
||||
void DBcore::ping()
|
||||
{
|
||||
if (!MDatabase.trylock()) {
|
||||
// well, if's it's locked, someone's using it. If someone's using it, it doesnt need a keepalive
|
||||
return;
|
||||
@ -63,34 +69,35 @@ MySQLRequestResult DBcore::QueryDatabase(std::string query, bool retryOnFailureO
|
||||
return QueryDatabase(query.c_str(), query.length(), retryOnFailureOnce);
|
||||
}
|
||||
|
||||
MySQLRequestResult DBcore::QueryDatabase(const char* query, uint32 querylen, bool retryOnFailureOnce)
|
||||
MySQLRequestResult DBcore::QueryDatabase(const char *query, uint32 querylen, bool retryOnFailureOnce)
|
||||
{
|
||||
BenchTimer timer;
|
||||
timer.reset();
|
||||
|
||||
LockMutex lock(&MDatabase);
|
||||
|
||||
// Reconnect if we are not connected before hand.
|
||||
if (pStatus != Connected)
|
||||
if (pStatus != Connected) {
|
||||
Open();
|
||||
}
|
||||
|
||||
// request query. != 0 indicates some kind of error.
|
||||
if (mysql_real_query(&mysql, query, querylen) != 0)
|
||||
{
|
||||
if (mysql_real_query(&mysql, query, querylen) != 0) {
|
||||
unsigned int errorNumber = mysql_errno(&mysql);
|
||||
|
||||
if (errorNumber == CR_SERVER_GONE_ERROR)
|
||||
if (errorNumber == CR_SERVER_GONE_ERROR) {
|
||||
pStatus = Error;
|
||||
}
|
||||
|
||||
// error appears to be a disconnect error, may need to try again.
|
||||
if (errorNumber == CR_SERVER_LOST || errorNumber == CR_SERVER_GONE_ERROR)
|
||||
{
|
||||
if (errorNumber == CR_SERVER_LOST || errorNumber == CR_SERVER_GONE_ERROR) {
|
||||
|
||||
if (retryOnFailureOnce)
|
||||
{
|
||||
std::cout << "Database Error: Lost connection, attempting to recover...." << std::endl;
|
||||
if (retryOnFailureOnce) {
|
||||
LogInfo("Database Error: Lost connection, attempting to recover");
|
||||
MySQLRequestResult requestResult = QueryDatabase(query, querylen, false);
|
||||
|
||||
if (requestResult.Success())
|
||||
{
|
||||
std::cout << "Reconnection to database successful." << std::endl;
|
||||
if (requestResult.Success()) {
|
||||
LogInfo("Reconnection to database successful");
|
||||
return requestResult;
|
||||
}
|
||||
|
||||
@ -102,109 +109,154 @@ MySQLRequestResult DBcore::QueryDatabase(const char* query, uint32 querylen, boo
|
||||
|
||||
snprintf(errorBuffer, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(&mysql), mysql_error(&mysql));
|
||||
|
||||
return MySQLRequestResult(nullptr, 0, 0, 0, 0, (uint32)mysql_errno(&mysql), errorBuffer);
|
||||
return MySQLRequestResult(nullptr, 0, 0, 0, 0, (uint32) mysql_errno(&mysql), errorBuffer);
|
||||
}
|
||||
|
||||
auto errorBuffer = new char[MYSQL_ERRMSG_SIZE];
|
||||
snprintf(errorBuffer, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(&mysql), mysql_error(&mysql));
|
||||
|
||||
/* Implement Logging at the Root */
|
||||
if (mysql_errno(&mysql) > 0 && strlen(query) > 0){
|
||||
if (mysql_errno(&mysql) > 0 && strlen(query) > 0) {
|
||||
if (LogSys.log_settings[Logs::MySQLError].is_category_enabled == 1)
|
||||
Log(Logs::General, Logs::MySQLError, "%i: %s \n %s", mysql_errno(&mysql), mysql_error(&mysql), query);
|
||||
}
|
||||
|
||||
return MySQLRequestResult(nullptr, 0, 0, 0, 0, mysql_errno(&mysql),errorBuffer);
|
||||
return MySQLRequestResult(nullptr, 0, 0, 0, 0, mysql_errno(&mysql), errorBuffer);
|
||||
|
||||
}
|
||||
|
||||
// successful query. get results.
|
||||
MYSQL_RES* res = mysql_store_result(&mysql);
|
||||
uint32 rowCount = 0;
|
||||
MYSQL_RES *res = mysql_store_result(&mysql);
|
||||
uint32 rowCount = 0;
|
||||
|
||||
if (res != nullptr)
|
||||
rowCount = (uint32)mysql_num_rows(res);
|
||||
if (res != nullptr) {
|
||||
rowCount = (uint32) mysql_num_rows(res);
|
||||
}
|
||||
|
||||
MySQLRequestResult requestResult(res, (uint32)mysql_affected_rows(&mysql), rowCount, (uint32)mysql_field_count(&mysql), (uint32)mysql_insert_id(&mysql));
|
||||
|
||||
if (LogSys.log_settings[Logs::MySQLQuery].is_category_enabled == 1)
|
||||
{
|
||||
MySQLRequestResult requestResult(
|
||||
res,
|
||||
(uint32) mysql_affected_rows(&mysql),
|
||||
rowCount,
|
||||
(uint32) mysql_field_count(&mysql),
|
||||
(uint32) mysql_insert_id(&mysql)
|
||||
);
|
||||
|
||||
if (LogSys.log_settings[Logs::MySQLQuery].is_category_enabled == 1) {
|
||||
if ((strncasecmp(query, "select", 6) == 0)) {
|
||||
Log(Logs::General, Logs::MySQLQuery, "%s (%u row%s returned)", query, requestResult.RowCount(), requestResult.RowCount() == 1 ? "" : "s");
|
||||
LogF(
|
||||
Logs::General,
|
||||
Logs::MySQLQuery,
|
||||
"{0} ({1} row{2} returned) ({3}s)",
|
||||
query,
|
||||
requestResult.RowCount(),
|
||||
requestResult.RowCount() == 1 ? "" : "s",
|
||||
std::to_string(timer.elapsed())
|
||||
);
|
||||
}
|
||||
else {
|
||||
Log(Logs::General, Logs::MySQLQuery, "%s (%u row%s affected)", query, requestResult.RowsAffected(), requestResult.RowsAffected() == 1 ? "" : "s");
|
||||
LogF(
|
||||
Logs::General,
|
||||
Logs::MySQLQuery,
|
||||
"{0} ({1} row{2} affected) ({3}s)",
|
||||
query,
|
||||
requestResult.RowsAffected(),
|
||||
requestResult.RowsAffected() == 1 ? "" : "s",
|
||||
std::to_string(timer.elapsed())
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
return requestResult;
|
||||
}
|
||||
|
||||
void DBcore::TransactionBegin() {
|
||||
void DBcore::TransactionBegin()
|
||||
{
|
||||
QueryDatabase("START TRANSACTION");
|
||||
}
|
||||
|
||||
void DBcore::TransactionCommit() {
|
||||
void DBcore::TransactionCommit()
|
||||
{
|
||||
QueryDatabase("COMMIT");
|
||||
}
|
||||
|
||||
void DBcore::TransactionRollback() {
|
||||
void DBcore::TransactionRollback()
|
||||
{
|
||||
QueryDatabase("ROLLBACK");
|
||||
}
|
||||
|
||||
uint32 DBcore::DoEscapeString(char* tobuf, const char* frombuf, uint32 fromlen) {
|
||||
uint32 DBcore::DoEscapeString(char *tobuf, const char *frombuf, uint32 fromlen)
|
||||
{
|
||||
// No good reason to lock the DB, we only need it in the first place to check char encoding.
|
||||
// LockMutex lock(&MDatabase);
|
||||
return mysql_real_escape_string(&mysql, tobuf, frombuf, fromlen);
|
||||
}
|
||||
|
||||
bool DBcore::Open(const char* iHost, const char* iUser, const char* iPassword, const char* iDatabase,uint32 iPort, uint32* errnum, char* errbuf, bool iCompress, bool iSSL) {
|
||||
bool DBcore::Open(
|
||||
const char *iHost,
|
||||
const char *iUser,
|
||||
const char *iPassword,
|
||||
const char *iDatabase,
|
||||
uint32 iPort,
|
||||
uint32 *errnum,
|
||||
char *errbuf,
|
||||
bool iCompress,
|
||||
bool iSSL
|
||||
)
|
||||
{
|
||||
LockMutex lock(&MDatabase);
|
||||
safe_delete(pHost);
|
||||
safe_delete(pUser);
|
||||
safe_delete(pPassword);
|
||||
safe_delete(pDatabase);
|
||||
pHost = strcpy(new char[strlen(iHost) + 1], iHost);
|
||||
pUser = strcpy(new char[strlen(iUser) + 1], iUser);
|
||||
pHost = strcpy(new char[strlen(iHost) + 1], iHost);
|
||||
pUser = strcpy(new char[strlen(iUser) + 1], iUser);
|
||||
pPassword = strcpy(new char[strlen(iPassword) + 1], iPassword);
|
||||
pDatabase = strcpy(new char[strlen(iDatabase) + 1], iDatabase);
|
||||
pCompress = iCompress;
|
||||
pPort = iPort;
|
||||
pSSL = iSSL;
|
||||
pPort = iPort;
|
||||
pSSL = iSSL;
|
||||
return Open(errnum, errbuf);
|
||||
}
|
||||
|
||||
bool DBcore::Open(uint32* errnum, char* errbuf) {
|
||||
if (errbuf)
|
||||
bool DBcore::Open(uint32 *errnum, char *errbuf)
|
||||
{
|
||||
if (errbuf) {
|
||||
errbuf[0] = 0;
|
||||
}
|
||||
LockMutex lock(&MDatabase);
|
||||
if (GetStatus() == Connected)
|
||||
if (GetStatus() == Connected) {
|
||||
return true;
|
||||
}
|
||||
if (GetStatus() == Error) {
|
||||
mysql_close(&mysql);
|
||||
mysql_init(&mysql); // Initialize structure again
|
||||
mysql_init(&mysql); // Initialize structure again
|
||||
}
|
||||
if (!pHost)
|
||||
if (!pHost) {
|
||||
return false;
|
||||
}
|
||||
/*
|
||||
Added CLIENT_FOUND_ROWS flag to the connect
|
||||
otherwise DB update calls would say 0 rows affected when the value already equalled
|
||||
what the function was tring to set it to, therefore the function would think it failed
|
||||
*/
|
||||
uint32 flags = CLIENT_FOUND_ROWS;
|
||||
if (pCompress)
|
||||
if (pCompress) {
|
||||
flags |= CLIENT_COMPRESS;
|
||||
if (pSSL)
|
||||
}
|
||||
if (pSSL) {
|
||||
flags |= CLIENT_SSL;
|
||||
}
|
||||
if (mysql_real_connect(&mysql, pHost, pUser, pPassword, pDatabase, pPort, 0, flags)) {
|
||||
pStatus = Connected;
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
if (errnum)
|
||||
if (errnum) {
|
||||
*errnum = mysql_errno(&mysql);
|
||||
if (errbuf)
|
||||
}
|
||||
if (errbuf) {
|
||||
snprintf(errbuf, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(&mysql), mysql_error(&mysql));
|
||||
}
|
||||
pStatus = Error;
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -77,6 +77,10 @@ namespace EQEmu
|
||||
|
||||
} // namespace invtype
|
||||
|
||||
namespace DevTools {
|
||||
const int32 GM_ACCOUNT_STATUS_LEVEL = 150;
|
||||
}
|
||||
|
||||
namespace popupresponse {
|
||||
const int32 SERVER_INTERNAL_USE_BASE = 2000000000;
|
||||
const int32 MOB_INFO_DISMISS = 2000000001;
|
||||
|
||||
@ -71,7 +71,7 @@
|
||||
//#define AT_Trader 300 // Bazaar Trader Mode (not present in SoF or RoF2)
|
||||
|
||||
// animations for AT_Anim
|
||||
#define ANIM_FREEZE 102
|
||||
#define ANIM_FREEZE 102
|
||||
#define ANIM_STAND 0x64
|
||||
#define ANIM_SIT 0x6e
|
||||
#define ANIM_CROUCH 0x6f
|
||||
@ -87,199 +87,114 @@ typedef enum {
|
||||
_eaMaxAppearance
|
||||
} EmuAppearance;
|
||||
|
||||
// msg_type's for custom usercolors
|
||||
#define MT_Say 256
|
||||
#define MT_Tell 257
|
||||
#define MT_Group 258
|
||||
#define MT_Guild 259
|
||||
#define MT_OOC 260
|
||||
#define MT_Auction 261
|
||||
#define MT_Shout 262
|
||||
#define MT_Emote 263
|
||||
#define MT_Spells 264
|
||||
#define MT_YouHitOther 265
|
||||
#define MT_OtherHitsYou 266
|
||||
#define MT_YouMissOther 267
|
||||
#define MT_OtherMissesYou 268
|
||||
#define MT_Broadcasts 269
|
||||
#define MT_Skills 270
|
||||
#define MT_Disciplines 271
|
||||
#define MT_Unused1 272
|
||||
#define MT_DefaultText 273
|
||||
#define MT_Unused2 274
|
||||
#define MT_MerchantOffer 275
|
||||
#define MT_MerchantBuySell 276
|
||||
#define MT_YourDeath 277
|
||||
#define MT_OtherDeath 278
|
||||
#define MT_OtherHits 279
|
||||
#define MT_OtherMisses 280
|
||||
#define MT_Who 281
|
||||
#define MT_YellForHelp 282
|
||||
#define MT_NonMelee 283
|
||||
#define MT_WornOff 284
|
||||
#define MT_MoneySplit 285
|
||||
#define MT_LootMessages 286
|
||||
#define MT_DiceRoll 287
|
||||
#define MT_OtherSpells 288
|
||||
#define MT_SpellFailure 289
|
||||
#define MT_Chat 290
|
||||
#define MT_Channel1 291
|
||||
#define MT_Channel2 292
|
||||
#define MT_Channel3 293
|
||||
#define MT_Channel4 294
|
||||
#define MT_Channel5 295
|
||||
#define MT_Channel6 296
|
||||
#define MT_Channel7 297
|
||||
#define MT_Channel8 298
|
||||
#define MT_Channel9 299
|
||||
#define MT_Channel10 300
|
||||
#define MT_CritMelee 301
|
||||
#define MT_SpellCrits 302
|
||||
#define MT_TooFarAway 303
|
||||
#define MT_NPCRampage 304
|
||||
#define MT_NPCFlurry 305
|
||||
#define MT_NPCEnrage 306
|
||||
#define MT_SayEcho 307
|
||||
#define MT_TellEcho 308
|
||||
#define MT_GroupEcho 309
|
||||
#define MT_GuildEcho 310
|
||||
#define MT_OOCEcho 311
|
||||
#define MT_AuctionEcho 312
|
||||
#define MT_ShoutECho 313
|
||||
#define MT_EmoteEcho 314
|
||||
#define MT_Chat1Echo 315
|
||||
#define MT_Chat2Echo 316
|
||||
#define MT_Chat3Echo 317
|
||||
#define MT_Chat4Echo 318
|
||||
#define MT_Chat5Echo 319
|
||||
#define MT_Chat6Echo 320
|
||||
#define MT_Chat7Echo 321
|
||||
#define MT_Chat8Echo 322
|
||||
#define MT_Chat9Echo 323
|
||||
#define MT_Chat10Echo 324
|
||||
#define MT_DoTDamage 325
|
||||
#define MT_ItemLink 326
|
||||
#define MT_RaidSay 327
|
||||
#define MT_MyPet 328
|
||||
#define MT_DS 329
|
||||
#define MT_Leadership 330
|
||||
#define MT_PetFlurry 331
|
||||
#define MT_PetCrit 332
|
||||
#define MT_FocusEffect 333
|
||||
#define MT_Experience 334
|
||||
#define MT_System 335
|
||||
#define MT_PetSpell 336
|
||||
#define MT_PetResponse 337
|
||||
#define MT_ItemSpeech 338
|
||||
#define MT_StrikeThrough 339
|
||||
#define MT_Stun 340
|
||||
namespace Chat {
|
||||
const uint16 White = 0;
|
||||
const uint16 DimGray = 1;
|
||||
const uint16 Default = 1;
|
||||
const uint16 Green = 2;
|
||||
const uint16 BrightBlue = 3;
|
||||
const uint16 LightBlue = 4;
|
||||
const uint16 Magenta = 5;
|
||||
const uint16 Gray = 6;
|
||||
const uint16 LightGray = 7;
|
||||
const uint16 NPCQuestSay = 10;
|
||||
const uint16 DarkGray = 12;
|
||||
const uint16 Red = 13;
|
||||
const uint16 Lime = 14;
|
||||
const uint16 Yellow = 15;
|
||||
const uint16 Blue = 16;
|
||||
const uint16 LightNavy = 17;
|
||||
const uint16 Cyan = 18;
|
||||
const uint16 Black = 20;
|
||||
|
||||
// TODO: Really should combine above and below into one
|
||||
|
||||
//from showeq
|
||||
enum ChatColor
|
||||
{
|
||||
/*
|
||||
CC_Default = 0,
|
||||
CC_DarkGrey = 1,
|
||||
CC_DarkGreen = 2,
|
||||
CC_DarkBlue = 3,
|
||||
CC_Purple = 5,
|
||||
CC_LightGrey = 6,
|
||||
*/
|
||||
|
||||
CC_WhiteSmoke = 0, // FF|F0F0F0
|
||||
CC_Green = 2, // FF|008000
|
||||
CC_BrightBlue = 3, // FF|0040FF
|
||||
CC_Magenta = 5, // FF|F000F0
|
||||
CC_Gray = 6, // FF|808080
|
||||
CC_LightGray = 7, // FF|E0E0E0
|
||||
//CC_WhiteSmoke2 = 10, // FF|F0F0F0
|
||||
CC_DarkGray = 12, // FF|A0A0A0
|
||||
CC_Red = 13, // FF|F00000
|
||||
CC_Lime = 14, // FF|00F000
|
||||
CC_Yellow = 15, // FF|F0F000
|
||||
CC_Blue = 16, // FF|0000F0
|
||||
CC_LightNavy = 17, // FF|0000AF
|
||||
CC_Cyan = 18, // FF|00F0F0
|
||||
CC_Black = 20, // FF|000000
|
||||
|
||||
// any index <= 255 that is not defined above
|
||||
CC_DimGray = 1, // FF|606060
|
||||
CC_Default = 1,
|
||||
|
||||
CC_User_Say = 256,
|
||||
CC_User_Tell = 257,
|
||||
CC_User_Group = 258,
|
||||
CC_User_Guild = 259,
|
||||
CC_User_OOC = 260,
|
||||
CC_User_Auction = 261,
|
||||
CC_User_Shout = 262,
|
||||
CC_User_Emote = 263,
|
||||
CC_User_Spells = 264,
|
||||
CC_User_YouHitOther = 265,
|
||||
CC_User_OtherHitYou = 266,
|
||||
CC_User_YouMissOther = 267,
|
||||
CC_User_OtherMissYou = 268,
|
||||
CC_User_Duels = 269,
|
||||
CC_User_Skills = 270,
|
||||
CC_User_Disciplines = 271,
|
||||
CC_User_Default = 273,
|
||||
CC_User_MerchantOffer = 275,
|
||||
CC_User_MerchantExchange = 276,
|
||||
CC_User_YourDeath = 277,
|
||||
CC_User_OtherDeath = 278,
|
||||
CC_User_OtherHitOther = 279,
|
||||
CC_User_OtherMissOther = 280,
|
||||
CC_User_Who = 281,
|
||||
CC_User_Yell = 282,
|
||||
CC_User_NonMelee = 283,
|
||||
CC_User_SpellWornOff = 284,
|
||||
CC_User_MoneySplit = 285,
|
||||
CC_User_Loot = 286,
|
||||
CC_User_Random = 287,
|
||||
CC_User_OtherSpells = 288,
|
||||
CC_User_SpellFailure = 289,
|
||||
CC_User_ChatChannel = 290,
|
||||
CC_User_Chat1 = 291,
|
||||
CC_User_Chat2 = 292,
|
||||
CC_User_Chat3 = 293,
|
||||
CC_User_Chat4 = 294,
|
||||
CC_User_Chat5 = 295,
|
||||
CC_User_Chat6 = 296,
|
||||
CC_User_Chat7 = 297,
|
||||
CC_User_Chat8 = 298,
|
||||
CC_User_Chat9 = 299,
|
||||
CC_User_Chat10 = 300,
|
||||
CC_User_MeleeCrit = 301,
|
||||
CC_User_SpellCrit = 302,
|
||||
CC_User_TooFarAway = 303,
|
||||
CC_User_NPCRampage = 304,
|
||||
CC_User_NPCFurry = 305,
|
||||
CC_User_NPCEnrage = 306,
|
||||
CC_User_EchoSay = 307,
|
||||
CC_User_EchoTell = 308,
|
||||
CC_User_EchoGroup = 309,
|
||||
CC_User_EchoGuild = 310,
|
||||
CC_User_EchoOOC = 311,
|
||||
CC_User_EchoAuction = 312,
|
||||
CC_User_EchoShout = 313,
|
||||
CC_User_EchoEmote = 314,
|
||||
CC_User_EchoChat1 = 315,
|
||||
CC_User_EchoChat2 = 316,
|
||||
CC_User_EchoChat3 = 317,
|
||||
CC_User_EchoChat4 = 318,
|
||||
CC_User_EchoChat5 = 319,
|
||||
CC_User_EchoChat6 = 320,
|
||||
CC_User_EchoChat7 = 321,
|
||||
CC_User_EchoChat8 = 322,
|
||||
CC_User_EchoChat9 = 323,
|
||||
CC_User_EchoChat10 = 324,
|
||||
CC_User_UnusedAtThisTime = 325,
|
||||
CC_User_ItemTags = 326,
|
||||
CC_User_RaidSay = 327,
|
||||
CC_User_MyPet = 328,
|
||||
CC_User_DamageShield = 329,
|
||||
/**
|
||||
* User colors
|
||||
*/
|
||||
const uint16 Say = 256;
|
||||
const uint16 Tell = 257;
|
||||
const uint16 Group = 258;
|
||||
const uint16 Guild = 259;
|
||||
const uint16 OOC = 260;
|
||||
const uint16 Auction = 261;
|
||||
const uint16 Shout = 262;
|
||||
const uint16 Emote = 263;
|
||||
const uint16 Spells = 264;
|
||||
const uint16 YouHitOther = 265;
|
||||
const uint16 OtherHitYou = 266;
|
||||
const uint16 YouMissOther = 267;
|
||||
const uint16 OtherMissYou = 268;
|
||||
const uint16 Broadcasts = 269;
|
||||
const uint16 Skills = 270;
|
||||
const uint16 Disciplines = 271;
|
||||
const uint16 Unused1 = 272;
|
||||
const uint16 DefaultText = 273;
|
||||
const uint16 Unused2 = 274;
|
||||
const uint16 MerchantOffer = 275;
|
||||
const uint16 MerchantExchange = 276;
|
||||
const uint16 YourDeath = 277;
|
||||
const uint16 OtherDeath = 278;
|
||||
const uint16 OtherHitOther = 279;
|
||||
const uint16 OtherMissOther = 280;
|
||||
const uint16 Who = 281;
|
||||
const uint16 YellForHelp = 282;
|
||||
const uint16 NonMelee = 283;
|
||||
const uint16 SpellWornOff = 284;
|
||||
const uint16 MoneySplit = 285;
|
||||
const uint16 Loot = 286;
|
||||
const uint16 DiceRoll = 287;
|
||||
const uint16 OtherSpells = 288;
|
||||
const uint16 SpellFailure = 289;
|
||||
const uint16 ChatChannel = 290;
|
||||
const uint16 Chat1 = 291;
|
||||
const uint16 Chat2 = 292;
|
||||
const uint16 Chat3 = 293;
|
||||
const uint16 Chat4 = 294;
|
||||
const uint16 Chat5 = 295;
|
||||
const uint16 Chat6 = 296;
|
||||
const uint16 Chat7 = 297;
|
||||
const uint16 Chat8 = 298;
|
||||
const uint16 Chat9 = 299;
|
||||
const uint16 Chat10 = 300;
|
||||
const uint16 MeleeCrit = 301;
|
||||
const uint16 SpellCrit = 302;
|
||||
const uint16 TooFarAway = 303;
|
||||
const uint16 NPCRampage = 304;
|
||||
const uint16 NPCFlurry = 305;
|
||||
const uint16 NPCEnrage = 306;
|
||||
const uint16 EchoSay = 307;
|
||||
const uint16 EchoTell = 308;
|
||||
const uint16 EchoGroup = 309;
|
||||
const uint16 EchoGuild = 310;
|
||||
const uint16 EchoOOC = 311;
|
||||
const uint16 EchoAuction = 312;
|
||||
const uint16 EchoShout = 313;
|
||||
const uint16 EchoEmote = 314;
|
||||
const uint16 EchoChat1 = 315;
|
||||
const uint16 EchoChat2 = 316;
|
||||
const uint16 EchoChat3 = 317;
|
||||
const uint16 EchoChat4 = 318;
|
||||
const uint16 EchoChat5 = 319;
|
||||
const uint16 EchoChat6 = 320;
|
||||
const uint16 EchoChat7 = 321;
|
||||
const uint16 EchoChat8 = 322;
|
||||
const uint16 EchoChat9 = 323;
|
||||
const uint16 EchoChat10 = 324;
|
||||
const uint16 DotDamage = 325;
|
||||
const uint16 ItemLink = 326;
|
||||
const uint16 RaidSay = 327;
|
||||
const uint16 MyPet = 328;
|
||||
const uint16 DamageShield = 329;
|
||||
const uint16 LeaderShip = 330;
|
||||
const uint16 PetFlurry = 331;
|
||||
const uint16 PetCritical = 332;
|
||||
const uint16 FocusEffect = 333;
|
||||
const uint16 Experience = 334;
|
||||
const uint16 System = 335;
|
||||
const uint16 PetSpell = 336;
|
||||
const uint16 PetResponse = 337;
|
||||
const uint16 ItemSpeech = 338;
|
||||
const uint16 StrikeThrough = 339;
|
||||
const uint16 Stun = 340;
|
||||
};
|
||||
|
||||
//ZoneChange_Struct->success values
|
||||
@ -544,4 +459,9 @@ enum ChatChannelNames : uint16
|
||||
ChatChannel_Emotes = 22
|
||||
};
|
||||
|
||||
namespace ZoneBlockedSpellTypes {
|
||||
const uint8 ZoneWide = 1;
|
||||
const uint8 Region = 2;
|
||||
};
|
||||
|
||||
#endif /*COMMON_EQ_CONSTANTS_H*/
|
||||
|
||||
@ -1188,6 +1188,20 @@ struct SpecialMesg_Struct
|
||||
/*24*/ char message[1]; // What is being said?
|
||||
};
|
||||
|
||||
struct SpecialMesgHeader_Struct
|
||||
{
|
||||
/*00*/ char SpeakMode; // 2 shouts, 4 %1 %2, 3 %2, 5 tells group, 0 copy, default says
|
||||
/*01*/ char JournalMode; // 1 and 2 go to journal
|
||||
/*02*/ char language;
|
||||
/*03*/ uint32 msg_type; // Color of text (see MT_*** below)
|
||||
/*07*/ uint32 target_spawn_id; // Who is it being said to?
|
||||
/*11*/ // speaker's name
|
||||
/*xx*/ // unknown, location, client doesn't care
|
||||
/*xx*/ // unknown
|
||||
/*xx*/ // unknown
|
||||
/*xx*/ // message
|
||||
};
|
||||
|
||||
/*
|
||||
** When somebody changes what they're wearing or give a pet a weapon (model changes)
|
||||
** Length: 19 Bytes
|
||||
@ -1344,21 +1358,24 @@ struct BecomeCorpse_Struct {
|
||||
*/
|
||||
struct PlayerPositionUpdateServer_Struct
|
||||
{
|
||||
/*0000*/ uint16 spawn_id;
|
||||
/*0002*/ int32 delta_heading:10, // change in heading
|
||||
x_pos:19, // x coord
|
||||
padding0002:3; // ***Placeholder
|
||||
/*0006*/ int32 y_pos:19, // y coord
|
||||
animation:10, // animation
|
||||
padding0006:3; // ***Placeholder
|
||||
/*0010*/ int32 z_pos:19, // z coord
|
||||
delta_y:13; // change in y
|
||||
/*0014*/ int32 delta_x:13, // change in x
|
||||
heading:12, // heading
|
||||
padding0014:7; // ***Placeholder
|
||||
/*0018*/ int32 delta_z:13, // change in z
|
||||
padding0018:19; // ***Placeholder
|
||||
/*0022*/
|
||||
/*0000*/ uint16 spawn_id;
|
||||
/*0002*/ uint16 vehicle_id;
|
||||
/*0004*/ signed padding0004 : 12;
|
||||
signed y_pos : 19; // y coord
|
||||
unsigned padding : 1;
|
||||
/*0008*/ signed delta_z : 13; // change in z
|
||||
signed delta_x : 13; // change in x
|
||||
signed padding0008 : 6;
|
||||
/*0012*/ signed x_pos : 19; // x coord
|
||||
unsigned heading : 12; // heading
|
||||
signed padding0016 : 1;
|
||||
/*0016*/ signed delta_heading : 10; // change in heading
|
||||
signed z_pos : 19; // z coord
|
||||
signed padding0020 : 3;
|
||||
/*0020*/ signed animation : 10; // animation
|
||||
signed delta_y : 13; // change in y
|
||||
signed padding0024 : 9;
|
||||
/*0024*/
|
||||
};
|
||||
|
||||
/*
|
||||
@ -1369,21 +1386,23 @@ struct PlayerPositionUpdateServer_Struct
|
||||
*/
|
||||
struct PlayerPositionUpdateClient_Struct
|
||||
{
|
||||
/*0000*/ uint16 spawn_id;
|
||||
/*0002*/ uint16 sequence; //increments one each packet
|
||||
/*0004*/ float y_pos; // y coord
|
||||
/*0008*/ float delta_z; // Change in z
|
||||
/*0012*/ float delta_x; // Change in x
|
||||
/*0016*/ float delta_y; // Change in y
|
||||
/*0020*/ int32 animation:10, // animation
|
||||
delta_heading:10, // change in heading
|
||||
padding0020:12; // ***Placeholder (mostly 1)
|
||||
/*0024*/ float x_pos; // x coord
|
||||
/*0028*/ float z_pos; // z coord
|
||||
/*0032*/ uint16 heading:12, // Directional heading
|
||||
padding0004:4; // ***Placeholder
|
||||
/*0034*/ uint8 unknown0006[2]; // ***Placeholder
|
||||
/*0036*/
|
||||
/*0000*/ uint16 sequence; // increments one each packet - Verified
|
||||
/*0002*/ uint16 spawn_id; // Player's spawn id
|
||||
/*0004*/ uint16 vehicle_id; // Player's vehicle spawn id
|
||||
/*0006*/ uint8 unknown0004[4]; // ***Placeholder
|
||||
/*0010*/ float delta_x; // Change in x
|
||||
/*0014*/ unsigned heading : 12; // Directional heading
|
||||
unsigned padding0040 : 20; // ***Placeholder
|
||||
/*0018*/ float x_pos; // x coord (2nd loc value)
|
||||
/*0022*/ float delta_z; // Change in z
|
||||
/*0026*/ float z_pos; // z coord (3rd loc value)
|
||||
/*0030*/ float y_pos; // y coord (1st loc value)
|
||||
/*0034*/ unsigned animation : 10; // ***Placeholder
|
||||
unsigned padding0024 : 22; // animation
|
||||
/*0038*/ float delta_y; // Change in y
|
||||
/*0042*/ signed delta_heading : 10; // change in heading
|
||||
unsigned padding0041 : 22; // ***Placeholder
|
||||
/*0046*/
|
||||
};
|
||||
|
||||
struct SpawnPositionUpdate_Struct
|
||||
|
||||
@ -84,14 +84,14 @@ void EQStream::init(bool resetSession) {
|
||||
|
||||
OpMgr = nullptr;
|
||||
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
|
||||
Log(Logs::Detail, Logs::Netcode, _L "init Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
|
||||
LogNetcode(_L "init Invalid Sequenced queue: BS [{}] + SQ [{}] != NOS [{}]" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
|
||||
}
|
||||
}
|
||||
|
||||
EQRawApplicationPacket *EQStream::MakeApplicationPacket(EQProtocolPacket *p)
|
||||
{
|
||||
EQRawApplicationPacket *ap=nullptr;
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Creating new application packet, length %d" __L, p->size);
|
||||
LogNetcode(_L "Creating new application packet, length [{}]" __L, p->size);
|
||||
// _raw(NET__APP_CREATE_HEX, 0xFFFF, p);
|
||||
ap = p->MakeAppPacket();
|
||||
return ap;
|
||||
@ -100,7 +100,7 @@ EQRawApplicationPacket *EQStream::MakeApplicationPacket(EQProtocolPacket *p)
|
||||
EQRawApplicationPacket *EQStream::MakeApplicationPacket(const unsigned char *buf, uint32 len)
|
||||
{
|
||||
EQRawApplicationPacket *ap=nullptr;
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Creating new application packet, length %d" __L, len);
|
||||
LogNetcode(_L "Creating new application packet, length [{}]" __L, len);
|
||||
ap = new EQRawApplicationPacket(buf, len);
|
||||
return ap;
|
||||
}
|
||||
@ -130,7 +130,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
}
|
||||
|
||||
if (!Session && p->opcode!=OP_SessionRequest && p->opcode!=OP_SessionResponse) {
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Session not initialized, packet ignored" __L);
|
||||
LogNetcode(_L "Session not initialized, packet ignored" __L);
|
||||
// _raw(NET__DEBUG, 0xFFFF, p);
|
||||
return;
|
||||
}
|
||||
@ -141,7 +141,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
while(processed < p->size) {
|
||||
subpacket_length=*(p->pBuffer+processed);
|
||||
EQProtocolPacket *subp=MakeProtocolPacket(p->pBuffer+processed+1,subpacket_length);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Extracting combined packet of length %d" __L, subpacket_length);
|
||||
LogNetcode(_L "Extracting combined packet of length [{}]" __L, subpacket_length);
|
||||
// _raw(NET__NET_CREATE_HEX, 0xFFFF, subp);
|
||||
subp->copyInfo(p);
|
||||
ProcessPacket(subp);
|
||||
@ -156,12 +156,12 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
while(processed<p->size) {
|
||||
EQRawApplicationPacket *ap=nullptr;
|
||||
if ((subpacket_length=(unsigned char)*(p->pBuffer+processed))!=0xff) {
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Extracting combined app packet of length %d, short len" __L, subpacket_length);
|
||||
LogNetcode(_L "Extracting combined app packet of length [{}], short len" __L, subpacket_length);
|
||||
ap=MakeApplicationPacket(p->pBuffer+processed+1,subpacket_length);
|
||||
processed+=subpacket_length+1;
|
||||
} else {
|
||||
subpacket_length=ntohs(*(uint16 *)(p->pBuffer+processed+1));
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Extracting combined app packet of length %d, short len" __L, subpacket_length);
|
||||
LogNetcode(_L "Extracting combined app packet of length [{}], short len" __L, subpacket_length);
|
||||
ap=MakeApplicationPacket(p->pBuffer+processed+3,subpacket_length);
|
||||
processed+=subpacket_length+3;
|
||||
}
|
||||
@ -176,29 +176,29 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
case OP_Packet: {
|
||||
if(!p->pBuffer || (p->Size() < 4))
|
||||
{
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_Packet that was of malformed size" __L);
|
||||
LogNetcode(_L "Received OP_Packet that was of malformed size" __L);
|
||||
break;
|
||||
}
|
||||
uint16 seq=ntohs(*(uint16 *)(p->pBuffer));
|
||||
SeqOrder check=CompareSequence(NextInSeq,seq);
|
||||
if (check == SeqFuture) {
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Future OP_Packet: Expecting Seq=%d, but got Seq=%d" __L, NextInSeq, seq);
|
||||
LogNetcode(_L "Future OP_Packet: Expecting Seq=[{}], but got Seq=[{}]" __L, NextInSeq, seq);
|
||||
// _raw(NET__DEBUG, seq, p);
|
||||
|
||||
PacketQueue[seq]=p->Copy();
|
||||
Log(Logs::Detail, Logs::Netcode, _L "OP_Packet Queue size=%d" __L, PacketQueue.size());
|
||||
LogNetcode(_L "OP_Packet Queue size=[{}]" __L, PacketQueue.size());
|
||||
|
||||
//SendOutOfOrderAck(seq);
|
||||
|
||||
} else if (check == SeqPast) {
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Duplicate OP_Packet: Expecting Seq=%d, but got Seq=%d" __L, NextInSeq, seq);
|
||||
LogNetcode(_L "Duplicate OP_Packet: Expecting Seq=[{}], but got Seq=[{}]" __L, NextInSeq, seq);
|
||||
// _raw(NET__DEBUG, seq, p);
|
||||
SendOutOfOrderAck(seq); //we already got this packet but it was out of order
|
||||
} else {
|
||||
// In case we did queue one before as well.
|
||||
EQProtocolPacket *qp=RemoveQueue(seq);
|
||||
if (qp) {
|
||||
Log(Logs::General, Logs::Netcode, "[NET_TRACE] OP_Packet: Removing older queued packet with sequence %d", seq);
|
||||
LogNetcode("[NET_TRACE] OP_Packet: Removing older queued packet with sequence [{}]", seq);
|
||||
delete qp;
|
||||
}
|
||||
|
||||
@ -207,7 +207,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
// Check for an embedded OP_AppCombinded (protocol level 0x19)
|
||||
if (*(p->pBuffer+2)==0x00 && *(p->pBuffer+3)==0x19) {
|
||||
EQProtocolPacket *subp=MakeProtocolPacket(p->pBuffer+2,p->size-2);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "seq %d, Extracting combined packet of length %d" __L, seq, subp->size);
|
||||
LogNetcode(_L "seq [{}], Extracting combined packet of length [{}]" __L, seq, subp->size);
|
||||
// _raw(NET__NET_CREATE_HEX, seq, subp);
|
||||
subp->copyInfo(p);
|
||||
ProcessPacket(subp);
|
||||
@ -226,29 +226,29 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
case OP_Fragment: {
|
||||
if(!p->pBuffer || (p->Size() < 4))
|
||||
{
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_Fragment that was of malformed size" __L);
|
||||
LogNetcode(_L "Received OP_Fragment that was of malformed size" __L);
|
||||
break;
|
||||
}
|
||||
uint16 seq=ntohs(*(uint16 *)(p->pBuffer));
|
||||
SeqOrder check=CompareSequence(NextInSeq,seq);
|
||||
if (check == SeqFuture) {
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Future OP_Fragment: Expecting Seq=%d, but got Seq=%d" __L, NextInSeq, seq);
|
||||
LogNetcode(_L "Future OP_Fragment: Expecting Seq=[{}], but got Seq=[{}]" __L, NextInSeq, seq);
|
||||
// _raw(NET__DEBUG, seq, p);
|
||||
|
||||
PacketQueue[seq]=p->Copy();
|
||||
Log(Logs::Detail, Logs::Netcode, _L "OP_Fragment Queue size=%d" __L, PacketQueue.size());
|
||||
LogNetcode(_L "OP_Fragment Queue size=[{}]" __L, PacketQueue.size());
|
||||
|
||||
//SendOutOfOrderAck(seq);
|
||||
|
||||
} else if (check == SeqPast) {
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Duplicate OP_Fragment: Expecting Seq=%d, but got Seq=%d" __L, NextInSeq, seq);
|
||||
LogNetcode(_L "Duplicate OP_Fragment: Expecting Seq=[{}], but got Seq=[{}]" __L, NextInSeq, seq);
|
||||
// _raw(NET__DEBUG, seq, p);
|
||||
SendOutOfOrderAck(seq);
|
||||
} else {
|
||||
// In case we did queue one before as well.
|
||||
EQProtocolPacket *qp=RemoveQueue(seq);
|
||||
if (qp) {
|
||||
Log(Logs::General, Logs::Netcode, "[NET_TRACE] OP_Fragment: Removing older queued packet with sequence %d", seq);
|
||||
LogNetcode("[NET_TRACE] OP_Fragment: Removing older queued packet with sequence [{}]", seq);
|
||||
delete qp;
|
||||
}
|
||||
SetNextAckToSend(seq);
|
||||
@ -256,18 +256,18 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
if (oversize_buffer) {
|
||||
memcpy(oversize_buffer+oversize_offset,p->pBuffer+2,p->size-2);
|
||||
oversize_offset+=p->size-2;
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Fragment of oversized of length %d, seq %d: now at %d/%d" __L, p->size-2, seq, oversize_offset, oversize_length);
|
||||
LogNetcode(_L "Fragment of oversized of length [{}], seq [{}]: now at [{}]/[{}]" __L, p->size-2, seq, oversize_offset, oversize_length);
|
||||
if (oversize_offset==oversize_length) {
|
||||
if (*(p->pBuffer+2)==0x00 && *(p->pBuffer+3)==0x19) {
|
||||
EQProtocolPacket *subp=MakeProtocolPacket(oversize_buffer,oversize_offset);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "seq %d, Extracting combined oversize packet of length %d" __L, seq, subp->size);
|
||||
LogNetcode(_L "seq [{}], Extracting combined oversize packet of length [{}]" __L, seq, subp->size);
|
||||
//// _raw(NET__NET_CREATE_HEX, subp);
|
||||
subp->copyInfo(p);
|
||||
ProcessPacket(subp);
|
||||
delete subp;
|
||||
} else {
|
||||
EQRawApplicationPacket *ap=MakeApplicationPacket(oversize_buffer,oversize_offset);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "seq %d, completed combined oversize packet of length %d" __L, seq, ap->size);
|
||||
LogNetcode(_L "seq [{}], completed combined oversize packet of length [{}]" __L, seq, ap->size);
|
||||
if (ap) {
|
||||
ap->copyInfo(p);
|
||||
InboundQueuePush(ap);
|
||||
@ -282,20 +282,20 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
oversize_buffer=new unsigned char[oversize_length];
|
||||
memcpy(oversize_buffer,p->pBuffer+6,p->size-6);
|
||||
oversize_offset=p->size-6;
|
||||
Log(Logs::Detail, Logs::Netcode, _L "First fragment of oversized of seq %d: now at %d/%d" __L, seq, oversize_offset, oversize_length);
|
||||
LogNetcode(_L "First fragment of oversized of seq [{}]: now at [{}]/[{}]" __L, seq, oversize_offset, oversize_length);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case OP_KeepAlive: {
|
||||
NonSequencedPush(new EQProtocolPacket(p->opcode,p->pBuffer,p->size));
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received and queued reply to keep alive" __L);
|
||||
LogNetcode(_L "Received and queued reply to keep alive" __L);
|
||||
}
|
||||
break;
|
||||
case OP_Ack: {
|
||||
if(!p->pBuffer || (p->Size() < 4))
|
||||
{
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_Ack that was of malformed size" __L);
|
||||
LogNetcode(_L "Received OP_Ack that was of malformed size" __L);
|
||||
break;
|
||||
}
|
||||
uint16 seq=ntohs(*(uint16 *)(p->pBuffer));
|
||||
@ -309,11 +309,11 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
case OP_SessionRequest: {
|
||||
if(p->Size() < sizeof(SessionRequest))
|
||||
{
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionRequest that was of malformed size" __L);
|
||||
LogNetcode(_L "Received OP_SessionRequest that was of malformed size" __L);
|
||||
break;
|
||||
}
|
||||
if (GetState()==ESTABLISHED) {
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionRequest in ESTABLISHED state (%d) streamactive (%i) attempt (%i)" __L, GetState(),streamactive,sessionAttempts);
|
||||
LogNetcode(_L "Received OP_SessionRequest in ESTABLISHED state ([{}]) streamactive ([{}]) attempt ([{}])" __L, GetState(),streamactive,sessionAttempts);
|
||||
|
||||
// client seems to try a max of 30 times (initial+3 retries) then gives up, giving it a few more attempts just in case
|
||||
// streamactive means we identified the opcode for the stream, we cannot re-establish this connection
|
||||
@ -331,7 +331,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
SessionRequest *Request=(SessionRequest *)p->pBuffer;
|
||||
Session=ntohl(Request->Session);
|
||||
SetMaxLen(ntohl(Request->MaxLength));
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionRequest: session %lu, maxlen %d" __L, (unsigned long)Session, MaxLen);
|
||||
LogNetcode(_L "Received OP_SessionRequest: session [{}], maxlen [{}]" __L, (unsigned long)Session, MaxLen);
|
||||
SetState(ESTABLISHED);
|
||||
Key=0x11223344;
|
||||
SendSessionResponse();
|
||||
@ -340,7 +340,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
case OP_SessionResponse: {
|
||||
if(p->Size() < sizeof(SessionResponse))
|
||||
{
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionResponse that was of malformed size" __L);
|
||||
LogNetcode(_L "Received OP_SessionResponse that was of malformed size" __L);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -356,7 +356,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
compressed=(Response->Format&FLAG_COMPRESSED);
|
||||
encoded=(Response->Format&FLAG_ENCODED);
|
||||
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionResponse: session %lu, maxlen %d, key %lu, compressed? %s, encoded? %s" __L, (unsigned long)Session, MaxLen, (unsigned long)Key, compressed?"yes":"no", encoded?"yes":"no");
|
||||
LogNetcode(_L "Received OP_SessionResponse: session [{}], maxlen [{}], key [{}], compressed? [{}], encoded? [{}]" __L, (unsigned long)Session, MaxLen, (unsigned long)Key, compressed?"yes":"no", encoded?"yes":"no");
|
||||
|
||||
// Kinda kludgy, but trie for now
|
||||
if (StreamType==UnknownStream) {
|
||||
@ -379,17 +379,17 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
EQStreamState state = GetState();
|
||||
if(state == ESTABLISHED) {
|
||||
//client initiated disconnect?
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received unsolicited OP_SessionDisconnect. Treating like a client-initiated disconnect." __L);
|
||||
LogNetcode(_L "Received unsolicited OP_SessionDisconnect. Treating like a client-initiated disconnect" __L);
|
||||
_SendDisconnect();
|
||||
SetState(CLOSED);
|
||||
} else if(state == CLOSING) {
|
||||
//we were waiting for this anyways, ignore pending messages, send the reply and be closed.
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionDisconnect when we have a pending close, they beat us to it. Were happy though." __L);
|
||||
LogNetcode(_L "Received OP_SessionDisconnect when we have a pending close, they beat us to it. Were happy though" __L);
|
||||
_SendDisconnect();
|
||||
SetState(CLOSED);
|
||||
} else {
|
||||
//we are expecting this (or have already gotten it, but dont care either way)
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received expected OP_SessionDisconnect. Moving to closed state." __L);
|
||||
LogNetcode(_L "Received expected OP_SessionDisconnect. Moving to closed state" __L);
|
||||
SetState(CLOSED);
|
||||
}
|
||||
}
|
||||
@ -397,14 +397,14 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
case OP_OutOfOrderAck: {
|
||||
if(!p->pBuffer || (p->Size() < 4))
|
||||
{
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_OutOfOrderAck that was of malformed size" __L);
|
||||
LogNetcode(_L "Received OP_OutOfOrderAck that was of malformed size" __L);
|
||||
break;
|
||||
}
|
||||
uint16 seq=ntohs(*(uint16 *)(p->pBuffer));
|
||||
MOutboundQueue.lock();
|
||||
|
||||
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Pre-OOA Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
|
||||
LogNetcode(_L "Pre-OOA Invalid Sequenced queue: BS [{}] + SQ [{}] != NOS [{}]" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
|
||||
}
|
||||
|
||||
//if the packet they got out of order is between our last acked packet and the last sent packet, then its valid.
|
||||
@ -414,7 +414,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
|
||||
uint16 sqsize = SequencedQueue.size();
|
||||
uint16 index = seq - SequencedBase;
|
||||
Log(Logs::Detail, Logs::Netcode, _L "OP_OutOfOrderAck marking packet acked in queue (queue index = %d, queue size = %d)." __L, index, sqsize);
|
||||
LogNetcode(_L "OP_OutOfOrderAck marking packet acked in queue (queue index = [{}], queue size = [{}])" __L, index, sqsize);
|
||||
if (index < sqsize) {
|
||||
SequencedQueue[index]->acked = true;
|
||||
// flag packets for a resend
|
||||
@ -423,7 +423,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
for (auto sitr = SequencedQueue.begin(); sitr != SequencedQueue.end() && count < index; ++sitr, ++count) {
|
||||
if (!(*sitr)->acked && (*sitr)->sent_time > 0 && (((*sitr)->sent_time + timeout) < Timer::GetCurrentTime())) {
|
||||
(*sitr)->sent_time = 0;
|
||||
Log(Logs::Detail, Logs::Netcode, _L "OP_OutOfOrderAck Flagging packet %d for retransmission" __L, SequencedBase + count);
|
||||
LogNetcode(_L "OP_OutOfOrderAck Flagging packet [{}] for retransmission" __L, SequencedBase + count);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -432,11 +432,11 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
retransmittimer = Timer::GetCurrentTime();
|
||||
}
|
||||
} else {
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_OutOfOrderAck for out-of-window %d. Window (%d->%d)." __L, seq, SequencedBase, NextOutSeq);
|
||||
LogNetcode(_L "Received OP_OutOfOrderAck for out-of-window [{}]. Window ([{}]->[{}])" __L, seq, SequencedBase, NextOutSeq);
|
||||
}
|
||||
|
||||
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Post-OOA Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
|
||||
LogNetcode(_L "Post-OOA Invalid Sequenced queue: BS [{}] + SQ [{}] != NOS [{}]" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
|
||||
}
|
||||
|
||||
MOutboundQueue.unlock();
|
||||
@ -445,7 +445,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
case OP_SessionStatRequest: {
|
||||
if(p->Size() < sizeof(ClientSessionStats))
|
||||
{
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionStatRequest that was of malformed size" __L);
|
||||
LogNetcode(_L "Received OP_SessionStatRequest that was of malformed size" __L);
|
||||
break;
|
||||
}
|
||||
ClientSessionStats *ClientStats=(ClientSessionStats *)p->pBuffer;
|
||||
@ -468,7 +468,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
retransmittimeout += 300;
|
||||
if(retransmittimeout > RETRANSMIT_TIMEOUT_MAX)
|
||||
retransmittimeout = RETRANSMIT_TIMEOUT_MAX;
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Retransmit timeout recalculated to %dms" __L, retransmittimeout);
|
||||
LogNetcode(_L "Retransmit timeout recalculated to [{}]ms" __L, retransmittimeout);
|
||||
}
|
||||
}
|
||||
|
||||
@ -485,11 +485,11 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
}
|
||||
break;
|
||||
case OP_SessionStatResponse: {
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionStatResponse. Ignoring." __L);
|
||||
LogNetcode(_L "Received OP_SessionStatResponse. Ignoring" __L);
|
||||
}
|
||||
break;
|
||||
case OP_OutOfSession: {
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_OutOfSession. Ignoring." __L);
|
||||
LogNetcode(_L "Received OP_OutOfSession. Ignoring" __L);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
@ -520,7 +520,7 @@ void EQStream::FastQueuePacket(EQApplicationPacket **p, bool ack_req)
|
||||
return;
|
||||
|
||||
if(OpMgr == nullptr || *OpMgr == nullptr) {
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Packet enqueued into a stream with no opcode manager, dropping." __L);
|
||||
LogNetcode(_L "Packet enqueued into a stream with no opcode manager, dropping" __L);
|
||||
delete pack;
|
||||
return;
|
||||
}
|
||||
@ -559,18 +559,18 @@ void EQStream::SendPacket(uint16 opcode, EQApplicationPacket *p)
|
||||
|
||||
// Convert the EQApplicationPacket to 1 or more EQProtocolPackets
|
||||
if (p->size>(MaxLen-8)) { // proto-op(2), seq(2), app-op(2) ... data ... crc(2)
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Making oversized packet, len %d" __L, p->Size());
|
||||
LogNetcode(_L "Making oversized packet, len [{}]" __L, p->Size());
|
||||
|
||||
auto tmpbuff = new unsigned char[p->size + 3];
|
||||
length=p->serialize(opcode, tmpbuff);
|
||||
if (length != p->Size())
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Packet adjustment, len %d to %d" __L, p->Size(), length);
|
||||
LogNetcode(_L "Packet adjustment, len [{}] to [{}]" __L, p->Size(), length);
|
||||
|
||||
auto out = new EQProtocolPacket(OP_Fragment, nullptr, MaxLen - 4);
|
||||
*(uint32 *)(out->pBuffer+2)=htonl(length);
|
||||
used=MaxLen-10;
|
||||
memcpy(out->pBuffer+6,tmpbuff,used);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "First fragment: used %d/%d. Payload size %d in the packet" __L, used, length, p->size);
|
||||
LogNetcode(_L "First fragment: used [{}]/[{}]. Payload size [{}] in the packet" __L, used, length, p->size);
|
||||
SequencedPush(out);
|
||||
|
||||
|
||||
@ -581,7 +581,7 @@ void EQStream::SendPacket(uint16 opcode, EQApplicationPacket *p)
|
||||
out->size=chunksize+2;
|
||||
SequencedPush(out);
|
||||
used+=chunksize;
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Subsequent fragment: len %d, used %d/%d." __L, chunksize, used, length);
|
||||
LogNetcode(_L "Subsequent fragment: len [{}], used [{}]/[{}]" __L, chunksize, used, length);
|
||||
}
|
||||
delete p;
|
||||
delete[] tmpbuff;
|
||||
@ -623,7 +623,7 @@ void EQStream::SequencedPush(EQProtocolPacket *p)
|
||||
void EQStream::NonSequencedPush(EQProtocolPacket *p)
|
||||
{
|
||||
MOutboundQueue.lock();
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Pushing non-sequenced packet of length %d" __L, p->size);
|
||||
LogNetcode(_L "Pushing non-sequenced packet of length [{}]" __L, p->size);
|
||||
NonSequencedQueue.push(p);
|
||||
MOutboundQueue.unlock();
|
||||
}
|
||||
@ -631,14 +631,14 @@ void EQStream::NonSequencedPush(EQProtocolPacket *p)
|
||||
void EQStream::SendAck(uint16 seq)
|
||||
{
|
||||
uint16 Seq=htons(seq);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Sending ack with sequence %d" __L, seq);
|
||||
LogNetcode(_L "Sending ack with sequence [{}]" __L, seq);
|
||||
SetLastAckSent(seq);
|
||||
NonSequencedPush(new EQProtocolPacket(OP_Ack,(unsigned char *)&Seq,sizeof(uint16)));
|
||||
}
|
||||
|
||||
void EQStream::SendOutOfOrderAck(uint16 seq)
|
||||
{
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Sending out of order ack with sequence %d" __L, seq);
|
||||
LogNetcode(_L "Sending out of order ack with sequence [{}]" __L, seq);
|
||||
uint16 Seq=htons(seq);
|
||||
NonSequencedPush(new EQProtocolPacket(OP_OutOfOrderAck,(unsigned char *)&Seq,sizeof(uint16)));
|
||||
}
|
||||
@ -688,24 +688,24 @@ void EQStream::Write(int eq_fd)
|
||||
// If we don't have a packet to try to combine into, use this one as the base
|
||||
// And remove it form the queue
|
||||
p = NonSequencedQueue.front();
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Starting combined packet with non-seq packet of len %d" __L, p->size);
|
||||
LogNetcode(_L "Starting combined packet with non-seq packet of len [{}]" __L, p->size);
|
||||
NonSequencedQueue.pop();
|
||||
} else if (!p->combine(NonSequencedQueue.front())) {
|
||||
// Trying to combine this packet with the base didn't work (too big maybe)
|
||||
// So just send the base packet (we'll try this packet again later)
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Combined packet full at len %d, next non-seq packet is len %d" __L, p->size, (NonSequencedQueue.front())->size);
|
||||
LogNetcode(_L "Combined packet full at len [{}], next non-seq packet is len [{}]" __L, p->size, (NonSequencedQueue.front())->size);
|
||||
ReadyToSend.push(p);
|
||||
BytesWritten+=p->size;
|
||||
p=nullptr;
|
||||
|
||||
if (BytesWritten > threshold) {
|
||||
// Sent enough this round, lets stop to be fair
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Exceeded write threshold in nonseq (%d > %d)" __L, BytesWritten, threshold);
|
||||
LogNetcode(_L "Exceeded write threshold in nonseq ([{}] > [{}])" __L, BytesWritten, threshold);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
// Combine worked, so just remove this packet and it's spot in the queue
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Combined non-seq packet of len %d, yeilding %d combined." __L, (NonSequencedQueue.front())->size, p->size);
|
||||
LogNetcode(_L "Combined non-seq packet of len [{}], yeilding [{}] combined" __L, (NonSequencedQueue.front())->size, p->size);
|
||||
delete NonSequencedQueue.front();
|
||||
NonSequencedQueue.pop();
|
||||
}
|
||||
@ -718,7 +718,7 @@ void EQStream::Write(int eq_fd)
|
||||
uint16 seq_send = SequencedBase + count; //just for logging...
|
||||
|
||||
if(SequencedQueue.empty()) {
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Tried to write a packet with an empty queue (%d is past next out %d)" __L, seq_send, NextOutSeq);
|
||||
LogNetcode(_L "Tried to write a packet with an empty queue ([{}] is past next out [{}])" __L, seq_send, NextOutSeq);
|
||||
SeqEmpty=true;
|
||||
continue;
|
||||
}
|
||||
@ -728,35 +728,35 @@ void EQStream::Write(int eq_fd)
|
||||
++sitr;
|
||||
++count;
|
||||
if (p) {
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Final combined packet not full, len %d" __L, p->size);
|
||||
LogNetcode(_L "Final combined packet not full, len [{}]" __L, p->size);
|
||||
ReadyToSend.push(p);
|
||||
BytesWritten += p->size;
|
||||
p = nullptr;
|
||||
}
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Not retransmitting seq packet %d because already marked as acked" __L, seq_send);
|
||||
LogNetcode(_L "Not retransmitting seq packet [{}] because already marked as acked" __L, seq_send);
|
||||
} else if (!p) {
|
||||
// If we don't have a packet to try to combine into, use this one as the base
|
||||
// Copy it first as it will still live until it is acked
|
||||
p=(*sitr)->Copy();
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Starting combined packet with seq packet %d of len %d" __L, seq_send, p->size);
|
||||
LogNetcode(_L "Starting combined packet with seq packet [{}] of len [{}]" __L, seq_send, p->size);
|
||||
(*sitr)->sent_time = Timer::GetCurrentTime();
|
||||
++sitr;
|
||||
++count;
|
||||
} else if (!p->combine(*sitr)) {
|
||||
// Trying to combine this packet with the base didn't work (too big maybe)
|
||||
// So just send the base packet (we'll try this packet again later)
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Combined packet full at len %d, next seq packet %d is len %d" __L, p->size, seq_send + 1, (*sitr)->size);
|
||||
LogNetcode(_L "Combined packet full at len [{}], next seq packet [{}] is len [{}]" __L, p->size, seq_send + 1, (*sitr)->size);
|
||||
ReadyToSend.push(p);
|
||||
BytesWritten+=p->size;
|
||||
p=nullptr;
|
||||
if ((*sitr)->opcode != OP_Fragment && BytesWritten > threshold) {
|
||||
// Sent enough this round, lets stop to be fair
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Exceeded write threshold in seq (%d > %d)" __L, BytesWritten, threshold);
|
||||
LogNetcode(_L "Exceeded write threshold in seq ([{}] > [{}])" __L, BytesWritten, threshold);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
// Combine worked
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Combined seq packet %d of len %d, yeilding %d combined." __L, seq_send, (*sitr)->size, p->size);
|
||||
LogNetcode(_L "Combined seq packet [{}] of len [{}], yeilding [{}] combined" __L, seq_send, (*sitr)->size, p->size);
|
||||
(*sitr)->sent_time = Timer::GetCurrentTime();
|
||||
++sitr;
|
||||
++count;
|
||||
@ -766,7 +766,7 @@ void EQStream::Write(int eq_fd)
|
||||
++sitr;
|
||||
++count;
|
||||
if (p) {
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Final combined packet not full, len %d" __L, p->size);
|
||||
LogNetcode(_L "Final combined packet not full, len [{}]" __L, p->size);
|
||||
ReadyToSend.push(p);
|
||||
BytesWritten += p->size;
|
||||
p = nullptr;
|
||||
@ -776,25 +776,25 @@ void EQStream::Write(int eq_fd)
|
||||
// Copy it first as it will still live until it is acked
|
||||
p=(*sitr)->Copy();
|
||||
(*sitr)->sent_time = Timer::GetCurrentTime();
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Starting combined packet with seq packet %d of len %d" __L, seq_send, p->size);
|
||||
LogNetcode(_L "Starting combined packet with seq packet [{}] of len [{}]" __L, seq_send, p->size);
|
||||
++sitr;
|
||||
++count;
|
||||
} else if (!p->combine(*sitr)) {
|
||||
// Trying to combine this packet with the base didn't work (too big maybe)
|
||||
// So just send the base packet (we'll try this packet again later)
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Combined packet full at len %d, next seq packet %d is len %d" __L, p->size, seq_send, (*sitr)->size);
|
||||
LogNetcode(_L "Combined packet full at len [{}], next seq packet [{}] is len [{}]" __L, p->size, seq_send, (*sitr)->size);
|
||||
ReadyToSend.push(p);
|
||||
BytesWritten+=p->size;
|
||||
p=nullptr;
|
||||
|
||||
if (BytesWritten > threshold) {
|
||||
// Sent enough this round, lets stop to be fair
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Exceeded write threshold in seq (%d > %d)" __L, BytesWritten, threshold);
|
||||
LogNetcode(_L "Exceeded write threshold in seq ([{}] > [{}])" __L, BytesWritten, threshold);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
// Combine worked
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Combined seq packet %d of len %d, yielding %d combined." __L, seq_send, (*sitr)->size, p->size);
|
||||
LogNetcode(_L "Combined seq packet [{}] of len [{}], yielding [{}] combined" __L, seq_send, (*sitr)->size, p->size);
|
||||
(*sitr)->sent_time = Timer::GetCurrentTime();
|
||||
++sitr;
|
||||
++count;
|
||||
@ -802,7 +802,7 @@ void EQStream::Write(int eq_fd)
|
||||
}
|
||||
|
||||
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Post send Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
|
||||
LogNetcode(_L "Post send Invalid Sequenced queue: BS [{}] + SQ [{}] != NOS [{}]" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
|
||||
}
|
||||
} else {
|
||||
// No more sequenced packets
|
||||
@ -814,7 +814,7 @@ void EQStream::Write(int eq_fd)
|
||||
|
||||
// We have a packet still, must have run out of both seq and non-seq, so send it
|
||||
if (p) {
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Final combined packet not full, len %d" __L, p->size);
|
||||
LogNetcode(_L "Final combined packet not full, len [{}]" __L, p->size);
|
||||
ReadyToSend.push(p);
|
||||
BytesWritten+=p->size;
|
||||
}
|
||||
@ -831,7 +831,7 @@ void EQStream::Write(int eq_fd)
|
||||
if(SeqEmpty && NonSeqEmpty) {
|
||||
//no more data to send
|
||||
if(CheckState(CLOSING)) {
|
||||
Log(Logs::Detail, Logs::Netcode, _L "All outgoing data flushed, closing stream." __L );
|
||||
LogNetcode(_L "All outgoing data flushed, closing stream" __L );
|
||||
//we are waiting for the queues to empty, now we can do our disconnect.
|
||||
//this packet will not actually go out until the next call to Write().
|
||||
_SendDisconnect();
|
||||
@ -910,7 +910,7 @@ void EQStream::SendSessionRequest()
|
||||
Request->Session=htonl(time(nullptr));
|
||||
Request->MaxLength=htonl(512);
|
||||
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Sending OP_SessionRequest: session %lu, maxlen=%d" __L, (unsigned long)ntohl(Request->Session), ntohl(Request->MaxLength));
|
||||
LogNetcode(_L "Sending OP_SessionRequest: session [{}], maxlen=[{}]" __L, (unsigned long)ntohl(Request->Session), ntohl(Request->MaxLength));
|
||||
|
||||
NonSequencedPush(out);
|
||||
}
|
||||
@ -924,7 +924,7 @@ void EQStream::_SendDisconnect()
|
||||
*(uint32 *)out->pBuffer=htonl(Session);
|
||||
NonSequencedPush(out);
|
||||
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Sending OP_SessionDisconnect: session %lu" __L, (unsigned long)Session);
|
||||
LogNetcode(_L "Sending OP_SessionDisconnect: session [{}]" __L, (unsigned long)Session);
|
||||
}
|
||||
|
||||
void EQStream::InboundQueuePush(EQRawApplicationPacket *p)
|
||||
@ -976,7 +976,7 @@ EQRawApplicationPacket *p=nullptr;
|
||||
if(OpMgr != nullptr && *OpMgr != nullptr) {
|
||||
EmuOpcode emu_op = (*OpMgr)->EQToEmu(p->opcode);
|
||||
if(emu_op == OP_Unknown) {
|
||||
Log(Logs::General, Logs::Netcode, "Unable to convert EQ opcode 0x%.4x to an Application opcode.", p->opcode);
|
||||
LogNetcode("Unable to convert EQ opcode {:#04x} to an Application opcode", p->opcode);
|
||||
}
|
||||
|
||||
p->SetOpcode(emu_op);
|
||||
@ -1004,7 +1004,7 @@ void EQStream::InboundQueueClear()
|
||||
{
|
||||
EQApplicationPacket *p=nullptr;
|
||||
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Clearing inbound queue" __L);
|
||||
LogNetcode(_L "Clearing inbound queue" __L);
|
||||
|
||||
MInboundQueue.lock();
|
||||
if (!InboundQueue.empty()) {
|
||||
@ -1047,7 +1047,7 @@ void EQStream::OutboundQueueClear()
|
||||
{
|
||||
EQProtocolPacket *p=nullptr;
|
||||
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Clearing outbound queue" __L);
|
||||
LogNetcode(_L "Clearing outbound queue" __L);
|
||||
|
||||
MOutboundQueue.lock();
|
||||
while(!NonSequencedQueue.empty()) {
|
||||
@ -1069,7 +1069,7 @@ void EQStream::PacketQueueClear()
|
||||
{
|
||||
EQProtocolPacket *p=nullptr;
|
||||
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Clearing future packet queue" __L);
|
||||
LogNetcode(_L "Clearing future packet queue" __L);
|
||||
|
||||
if(!PacketQueue.empty()) {
|
||||
std::map<unsigned short,EQProtocolPacket *>::iterator itr;
|
||||
@ -1101,7 +1101,7 @@ void EQStream::Process(const unsigned char *buffer, const uint32 length)
|
||||
delete p;
|
||||
ProcessQueue();
|
||||
} else {
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Incoming packet failed checksum" __L);
|
||||
LogNetcode(_L "Incoming packet failed checksum" __L);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1132,23 +1132,23 @@ std::deque<EQProtocolPacket *>::iterator itr, tmp;
|
||||
SeqOrder ord = CompareSequence(SequencedBase, seq);
|
||||
if(ord == SeqInOrder) {
|
||||
//they are not acking anything new...
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received an ack with no window advancement (seq %d)." __L, seq);
|
||||
LogNetcode(_L "Received an ack with no window advancement (seq [{}])" __L, seq);
|
||||
} else if(ord == SeqPast) {
|
||||
//they are nacking blocks going back before our buffer, wtf?
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received an ack with backward window advancement (they gave %d, our window starts at %d). This is bad." __L, seq, SequencedBase);
|
||||
LogNetcode(_L "Received an ack with backward window advancement (they gave [{}], our window starts at [{}]). This is bad" __L, seq, SequencedBase);
|
||||
} else {
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received an ack up through sequence %d. Our base is %d." __L, seq, SequencedBase);
|
||||
LogNetcode(_L "Received an ack up through sequence [{}]. Our base is [{}]" __L, seq, SequencedBase);
|
||||
|
||||
|
||||
//this is a good ack, we get to ack some blocks.
|
||||
seq++; //we stop at the block right after their ack, counting on the wrap of both numbers.
|
||||
while(SequencedBase != seq) {
|
||||
if(SequencedQueue.empty()) {
|
||||
Log(Logs::Detail, Logs::Netcode, _L "OUT OF PACKETS acked packet with sequence %lu. Next send is %d before this." __L, (unsigned long)SequencedBase, SequencedQueue.size());
|
||||
LogNetcode(_L "OUT OF PACKETS acked packet with sequence [{}]. Next send is [{}] before this" __L, (unsigned long)SequencedBase, SequencedQueue.size());
|
||||
SequencedBase = NextOutSeq;
|
||||
break;
|
||||
}
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Removing acked packet with sequence %lu." __L, (unsigned long)SequencedBase);
|
||||
LogNetcode(_L "Removing acked packet with sequence [{}]" __L, (unsigned long)SequencedBase);
|
||||
//clean out the acked packet
|
||||
delete SequencedQueue.front();
|
||||
SequencedQueue.pop_front();
|
||||
@ -1156,7 +1156,7 @@ std::deque<EQProtocolPacket *>::iterator itr, tmp;
|
||||
SequencedBase++;
|
||||
}
|
||||
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Post-Ack on %d Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, seq, SequencedBase, SequencedQueue.size(), NextOutSeq);
|
||||
LogNetcode(_L "Post-Ack on [{}] Invalid Sequenced queue: BS [{}] + SQ [{}] != NOS [{}]" __L, seq, SequencedBase, SequencedQueue.size(), NextOutSeq);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1166,7 +1166,7 @@ std::deque<EQProtocolPacket *>::iterator itr, tmp;
|
||||
void EQStream::SetNextAckToSend(uint32 seq)
|
||||
{
|
||||
MAcks.lock();
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Set Next Ack To Send to %lu" __L, (unsigned long)seq);
|
||||
LogNetcode(_L "Set Next Ack To Send to [{}]" __L, (unsigned long)seq);
|
||||
NextAckToSend=seq;
|
||||
MAcks.unlock();
|
||||
}
|
||||
@ -1174,7 +1174,7 @@ void EQStream::SetNextAckToSend(uint32 seq)
|
||||
void EQStream::SetLastAckSent(uint32 seq)
|
||||
{
|
||||
MAcks.lock();
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Set Last Ack Sent to %lu" __L, (unsigned long)seq);
|
||||
LogNetcode(_L "Set Last Ack Sent to [{}]" __L, (unsigned long)seq);
|
||||
LastAckSent=seq;
|
||||
MAcks.unlock();
|
||||
}
|
||||
@ -1187,10 +1187,10 @@ void EQStream::ProcessQueue()
|
||||
|
||||
EQProtocolPacket *qp=nullptr;
|
||||
while((qp=RemoveQueue(NextInSeq))!=nullptr) {
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Processing Queued Packet: Seq=%d" __L, NextInSeq);
|
||||
LogNetcode(_L "Processing Queued Packet: Seq=[{}]" __L, NextInSeq);
|
||||
ProcessPacket(qp);
|
||||
delete qp;
|
||||
Log(Logs::Detail, Logs::Netcode, _L "OP_Packet Queue size=%d" __L, PacketQueue.size());
|
||||
LogNetcode(_L "OP_Packet Queue size=[{}]" __L, PacketQueue.size());
|
||||
}
|
||||
}
|
||||
|
||||
@ -1201,21 +1201,21 @@ EQProtocolPacket *qp=nullptr;
|
||||
if ((itr=PacketQueue.find(seq))!=PacketQueue.end()) {
|
||||
qp=itr->second;
|
||||
PacketQueue.erase(itr);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "OP_Packet Queue size=%d" __L, PacketQueue.size());
|
||||
LogNetcode(_L "OP_Packet Queue size=[{}]" __L, PacketQueue.size());
|
||||
}
|
||||
return qp;
|
||||
}
|
||||
|
||||
void EQStream::SetStreamType(EQStreamType type)
|
||||
{
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Changing stream type from %s to %s" __L, StreamTypeString(StreamType), StreamTypeString(type));
|
||||
LogNetcode(_L "Changing stream type from [{}] to [{}]" __L, StreamTypeString(StreamType), StreamTypeString(type));
|
||||
StreamType=type;
|
||||
switch (StreamType) {
|
||||
case LoginStream:
|
||||
app_opcode_size=1;
|
||||
compressed=false;
|
||||
encoded=false;
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Login stream has app opcode size %d, is not compressed or encoded." __L, app_opcode_size);
|
||||
LogNetcode(_L "Login stream has app opcode size [{}], is not compressed or encoded" __L, app_opcode_size);
|
||||
break;
|
||||
case ChatOrMailStream:
|
||||
case ChatStream:
|
||||
@ -1223,7 +1223,7 @@ void EQStream::SetStreamType(EQStreamType type)
|
||||
app_opcode_size=1;
|
||||
compressed=false;
|
||||
encoded=true;
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Chat/Mail stream has app opcode size %d, is not compressed, and is encoded." __L, app_opcode_size);
|
||||
LogNetcode(_L "Chat/Mail stream has app opcode size [{}], is not compressed, and is encoded" __L, app_opcode_size);
|
||||
break;
|
||||
case ZoneStream:
|
||||
case WorldStream:
|
||||
@ -1231,7 +1231,7 @@ void EQStream::SetStreamType(EQStreamType type)
|
||||
app_opcode_size=2;
|
||||
compressed=true;
|
||||
encoded=false;
|
||||
Log(Logs::Detail, Logs::Netcode, _L "World/Zone stream has app opcode size %d, is compressed, and is not encoded." __L, app_opcode_size);
|
||||
LogNetcode(_L "World/Zone stream has app opcode size [{}], is compressed, and is not encoded" __L, app_opcode_size);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -1281,7 +1281,7 @@ EQStream::SeqOrder EQStream::CompareSequence(uint16 expected_seq , uint16 seq)
|
||||
|
||||
void EQStream::SetState(EQStreamState state) {
|
||||
MState.lock();
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Changing state from %d to %d" __L, State, state);
|
||||
LogNetcode(_L "Changing state from [{}] to [{}]" __L, State, state);
|
||||
State=state;
|
||||
MState.unlock();
|
||||
}
|
||||
@ -1293,29 +1293,29 @@ void EQStream::CheckTimeout(uint32 now, uint32 timeout) {
|
||||
|
||||
EQStreamState orig_state = GetState();
|
||||
if (orig_state == CLOSING && !outgoing_data) {
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Out of data in closing state, disconnecting." __L);
|
||||
LogNetcode(_L "Out of data in closing state, disconnecting" __L);
|
||||
_SendDisconnect();
|
||||
SetState(DISCONNECTING);
|
||||
} else if (LastPacket && (now-LastPacket) > timeout) {
|
||||
switch(orig_state) {
|
||||
case CLOSING:
|
||||
//if we time out in the closing state, they are not acking us, just give up
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Timeout expired in closing state. Moving to closed state." __L);
|
||||
LogNetcode(_L "Timeout expired in closing state. Moving to closed state" __L);
|
||||
_SendDisconnect();
|
||||
SetState(CLOSED);
|
||||
break;
|
||||
case DISCONNECTING:
|
||||
//we timed out waiting for them to send us the disconnect reply, just give up.
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Timeout expired in disconnecting state. Moving to closed state." __L);
|
||||
LogNetcode(_L "Timeout expired in disconnecting state. Moving to closed state" __L);
|
||||
SetState(CLOSED);
|
||||
break;
|
||||
case CLOSED:
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Timeout expired in closed state??" __L);
|
||||
LogNetcode(_L "Timeout expired in closed state??" __L);
|
||||
break;
|
||||
case ESTABLISHED:
|
||||
//we timed out during normal operation. Try to be nice about it.
|
||||
//we will almost certainly time out again waiting for the disconnect reply, but oh well.
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Timeout expired in established state. Closing connection." __L);
|
||||
LogNetcode(_L "Timeout expired in established state. Closing connection" __L);
|
||||
_SendDisconnect();
|
||||
SetState(DISCONNECTING);
|
||||
break;
|
||||
@ -1342,7 +1342,7 @@ void EQStream::Decay()
|
||||
for (auto sitr = SequencedQueue.begin(); sitr != SequencedQueue.end(); ++sitr, count++) {
|
||||
if (!(*sitr)->acked && (*sitr)->sent_time > 0 && ((*sitr)->sent_time + retransmittimeout) < Timer::GetCurrentTime()) {
|
||||
(*sitr)->sent_time = 0;
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Timeout exceeded for seq %d. Flagging packet for retransmission" __L, SequencedBase + count);
|
||||
LogNetcode(_L "Timeout exceeded for seq [{}]. Flagging packet for retransmission" __L, SequencedBase + count);
|
||||
}
|
||||
}
|
||||
MOutboundQueue.unlock();
|
||||
@ -1384,12 +1384,12 @@ void EQStream::AdjustRates(uint32 average_delta)
|
||||
void EQStream::Close() {
|
||||
if(HasOutgoingData()) {
|
||||
//there is pending data, wait for it to go out.
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Stream requested to Close(), but there is pending data, waiting for it." __L);
|
||||
LogNetcode(_L "Stream requested to Close(), but there is pending data, waiting for it" __L);
|
||||
SetState(CLOSING);
|
||||
} else {
|
||||
//otherwise, we are done, we can drop immediately.
|
||||
_SendDisconnect();
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Stream closing immediate due to Close()" __L);
|
||||
LogNetcode(_L "Stream closing immediate due to Close()" __L);
|
||||
SetState(DISCONNECTING);
|
||||
}
|
||||
}
|
||||
@ -1417,19 +1417,19 @@ EQStream::MatchState EQStream::CheckSignature(const Signature *sig) {
|
||||
} else if(p->opcode == sig->first_eq_opcode) {
|
||||
//opcode matches, check length..
|
||||
if(p->size == sig->first_length) {
|
||||
Log(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: First opcode matched 0x%x and length matched %d", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size);
|
||||
LogNetcode("[StreamIdentify] [{}]:[{}]: First opcode matched {:#04x} and length matched [{}]", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size);
|
||||
res = MatchSuccessful;
|
||||
} else if(sig->first_length == 0) {
|
||||
Log(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: First opcode matched 0x%x and length (%d) is ignored", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size);
|
||||
LogNetcode("[StreamIdentify] [{}]:[{}]: First opcode matched {:#04x} and length ([{}]) is ignored", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size);
|
||||
res = MatchSuccessful;
|
||||
} else {
|
||||
//opcode matched but length did not.
|
||||
Log(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: First opcode matched 0x%x, but length %d did not match expected %d", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size, sig->first_length);
|
||||
LogNetcode("[StreamIdentify] [{}]:[{}]: First opcode matched {:#04x}, but length [{}] did not match expected [{}]", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size, sig->first_length);
|
||||
res = MatchFailed;
|
||||
}
|
||||
} else {
|
||||
//first opcode did not match..
|
||||
Log(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: First opcode 0x%x did not match expected 0x%x", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), p->opcode, sig->first_eq_opcode);
|
||||
LogNetcode("[StreamIdentify] [{}]:[{}]: First opcode {:#04x} did not match expected {:#04x}", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), p->opcode, sig->first_eq_opcode);
|
||||
res = MatchFailed;
|
||||
}
|
||||
}
|
||||
|
||||
@ -46,7 +46,7 @@ void EQStreamIdentifier::Process() {
|
||||
|
||||
//first see if this stream has expired
|
||||
if(r.expire.Check(false)) {
|
||||
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Unable to identify stream from %s:%d before timeout.", r.stream->GetRemoteAddr().c_str(), ntohs(r.stream->GetRemotePort()));
|
||||
LogNetcode("[StreamIdentify] Unable to identify stream from [{}:{}] before timeout", r.stream->GetRemoteAddr().c_str(), ntohs(r.stream->GetRemotePort()));
|
||||
r.stream->Close();
|
||||
|
||||
cur = m_streams.erase(cur);
|
||||
@ -62,23 +62,23 @@ void EQStreamIdentifier::Process() {
|
||||
}
|
||||
if(r.stream->GetState() != ESTABLISHED) {
|
||||
//the stream closed before it was identified.
|
||||
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Unable to identify stream from %s:%d before it closed.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()));
|
||||
LogNetcode("[StreamIdentify] Unable to identify stream from [{}:{}] before it closed", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()));
|
||||
switch(r.stream->GetState())
|
||||
{
|
||||
case ESTABLISHED:
|
||||
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Established");
|
||||
LogNetcode("[StreamIdentify] Stream state was Established");
|
||||
break;
|
||||
case CLOSING:
|
||||
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Closing");
|
||||
LogNetcode("[StreamIdentify] Stream state was Closing");
|
||||
break;
|
||||
case DISCONNECTING:
|
||||
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Disconnecting");
|
||||
LogNetcode("[StreamIdentify] Stream state was Disconnecting");
|
||||
break;
|
||||
case CLOSED:
|
||||
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Closed");
|
||||
LogNetcode("[StreamIdentify] Stream state was Closed");
|
||||
break;
|
||||
default:
|
||||
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Unestablished or unknown");
|
||||
LogNetcode("[StreamIdentify] Stream state was Unestablished or unknown");
|
||||
break;
|
||||
}
|
||||
r.stream->ReleaseFromUse();
|
||||
@ -102,13 +102,13 @@ void EQStreamIdentifier::Process() {
|
||||
switch(res) {
|
||||
case EQStreamInterface::MatchNotReady:
|
||||
//the stream has not received enough packets to compare with this signature
|
||||
// Log.LogDebugType(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: Tried patch %s, but stream is not ready for it.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()), p->name.c_str());
|
||||
// Log.LogDebugType(Logs::General, Logs::Netcode, "[StreamIdentify] %s:%d: Tried patch %s, but stream is not ready for it.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()), p->name.c_str());
|
||||
all_ready = false;
|
||||
break;
|
||||
case EQStreamInterface::MatchSuccessful: {
|
||||
//yay, a match.
|
||||
|
||||
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Identified stream %s:%d with signature %s", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()), p->name.c_str());
|
||||
LogNetcode("[StreamIdentify] Identified stream [{}:{}] with signature [{}]", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()), p->name.c_str());
|
||||
|
||||
// before we assign the eqstream to an interface, let the stream recognize it is in use and the session should not be reset any further
|
||||
r.stream->SetActive(true);
|
||||
@ -122,7 +122,7 @@ void EQStreamIdentifier::Process() {
|
||||
}
|
||||
case EQStreamInterface::MatchFailed:
|
||||
//do nothing...
|
||||
Log(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: Tried patch %s, and it did not match.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()), p->name.c_str());
|
||||
LogNetcode("[StreamIdentify] [{}:{}] Tried patch [{}] and it did not match", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()), p->name.c_str());
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -130,7 +130,7 @@ void EQStreamIdentifier::Process() {
|
||||
//if we checked all patches and did not find a match.
|
||||
if(all_ready && !found_one) {
|
||||
//the stream cannot be identified.
|
||||
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Unable to identify stream from %s:%d, no match found.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()));
|
||||
LogNetcode("[StreamIdentify] Unable to identify stream from [{}:{}], no match found", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()));
|
||||
r.stream->ReleaseFromUse();
|
||||
}
|
||||
|
||||
|
||||
@ -42,8 +42,8 @@ void EQStreamProxy::QueuePacket(const EQApplicationPacket *p, bool ack_req) {
|
||||
return;
|
||||
|
||||
if (p->GetOpcode() != OP_SpecialMesg) {
|
||||
Log(Logs::General, Logs::Server_Client_Packet, "[%s - 0x%04x] [Size: %u]", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size());
|
||||
Log(Logs::General, Logs::Server_Client_Packet_With_Dump, "[%s - 0x%04x] [Size: %u] %s", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size(), DumpPacketToString(p).c_str());
|
||||
Log(Logs::General, Logs::PacketServerClient, "[%s - 0x%04x] [Size: %u]", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size());
|
||||
Log(Logs::General, Logs::PacketServerClientWithDump, "[%s - 0x%04x] [Size: %u] %s", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size(), DumpPacketToString(p).c_str());
|
||||
}
|
||||
|
||||
EQApplicationPacket *newp = p->Copy();
|
||||
|
||||
@ -165,7 +165,7 @@ class EQEmuConfig
|
||||
fconfig >> _config->_root;
|
||||
_config->parse_config();
|
||||
}
|
||||
catch (std::exception) {
|
||||
catch (std::exception &) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
||||
@ -19,6 +19,7 @@
|
||||
*/
|
||||
|
||||
#include "eqemu_logsys.h"
|
||||
#include "rulesys.h"
|
||||
#include "platform.h"
|
||||
#include "string_util.h"
|
||||
#include "database.h"
|
||||
@ -81,31 +82,19 @@ namespace Console {
|
||||
};
|
||||
}
|
||||
|
||||
enum GameChatColor {
|
||||
yellow = 15,
|
||||
red = 13,
|
||||
light_green = 14,
|
||||
light_cyan = 258,
|
||||
light_purple = 5
|
||||
};
|
||||
|
||||
/**
|
||||
* EQEmuLogSys Constructor
|
||||
*/
|
||||
EQEmuLogSys::EQEmuLogSys()
|
||||
{
|
||||
on_log_gmsay_hook = [](uint16 log_type, const std::string &) {};
|
||||
on_log_console_hook = [](uint16 debug_level, uint16 log_type, const std::string &) {};
|
||||
bool file_logs_enabled = false;
|
||||
int log_platform = 0;
|
||||
on_log_gmsay_hook = [](uint16 log_type, const std::string &) {};
|
||||
on_log_console_hook = [](uint16 debug_level, uint16 log_type, const std::string &) {};
|
||||
}
|
||||
|
||||
/**
|
||||
* EQEmuLogSys Deconstructor
|
||||
*/
|
||||
EQEmuLogSys::~EQEmuLogSys()
|
||||
{
|
||||
}
|
||||
EQEmuLogSys::~EQEmuLogSys() = default;
|
||||
|
||||
void EQEmuLogSys::LoadLogSettingsDefaults()
|
||||
{
|
||||
@ -113,7 +102,7 @@ void EQEmuLogSys::LoadLogSettingsDefaults()
|
||||
* Get Executable platform currently running this code (Zone/World/etc)
|
||||
*/
|
||||
log_platform = GetExecutablePlatformInt();
|
||||
|
||||
|
||||
for (int log_category_id = Logs::AA; log_category_id != Logs::MaxCategoryID; log_category_id++) {
|
||||
log_settings[log_category_id].log_to_console = 0;
|
||||
log_settings[log_category_id].log_to_file = 0;
|
||||
@ -126,15 +115,26 @@ void EQEmuLogSys::LoadLogSettingsDefaults()
|
||||
/**
|
||||
* Set Defaults
|
||||
*/
|
||||
log_settings[Logs::World_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::Zone_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::QS_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::UCS_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::Crash].log_to_console = Logs::General;
|
||||
log_settings[Logs::MySQLError].log_to_console = Logs::General;
|
||||
log_settings[Logs::Login_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::Headless_Client].log_to_console = Logs::General;
|
||||
log_settings[Logs::NPCScaling].log_to_gmsay = Logs::General;
|
||||
log_settings[Logs::WorldServer].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::ZoneServer].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::QSServer].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::UCSServer].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Crash].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::MySQLError].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Loginserver].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::HeadlessClient].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::NPCScaling].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
|
||||
/**
|
||||
* RFC 5424
|
||||
*/
|
||||
log_settings[Logs::Emergency].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Alert].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Critical].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Error].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Warning].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Notice].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Info].log_to_console = static_cast<uint8>(Logs::General);
|
||||
|
||||
/**
|
||||
* Set Category enabled status on defaults
|
||||
@ -175,20 +175,41 @@ void EQEmuLogSys::LoadLogSettingsDefaults()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param log_category
|
||||
* @return
|
||||
*/
|
||||
bool EQEmuLogSys::IsRfc5424LogCategory(uint16 log_category)
|
||||
{
|
||||
return (
|
||||
log_category == Logs::Emergency ||
|
||||
log_category == Logs::Alert ||
|
||||
log_category == Logs::Critical ||
|
||||
log_category == Logs::Error ||
|
||||
log_category == Logs::Warning ||
|
||||
log_category == Logs::Notice ||
|
||||
log_category == Logs::Info ||
|
||||
log_category == Logs::Debug
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param log_category
|
||||
* @param in_message
|
||||
* @return
|
||||
*/
|
||||
std::string EQEmuLogSys::FormatOutMessageString(uint16 log_category, const std::string &in_message)
|
||||
std::string EQEmuLogSys::FormatOutMessageString(
|
||||
uint16 log_category,
|
||||
const std::string &in_message
|
||||
)
|
||||
{
|
||||
std::string ret;
|
||||
ret.push_back('[');
|
||||
ret.append(Logs::LogCategoryName[log_category]);
|
||||
ret.push_back(']');
|
||||
ret.push_back(' ');
|
||||
ret.append(in_message);
|
||||
return ret;
|
||||
std::string return_string;
|
||||
|
||||
if (IsRfc5424LogCategory(log_category)) {
|
||||
return_string = "[" + GetPlatformName() + "] ";
|
||||
}
|
||||
|
||||
return return_string + "[" + Logs::LogCategoryName[log_category] + "] " + in_message;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -196,7 +217,11 @@ std::string EQEmuLogSys::FormatOutMessageString(uint16 log_category, const std::
|
||||
* @param log_category
|
||||
* @param message
|
||||
*/
|
||||
void EQEmuLogSys::ProcessGMSay(uint16 debug_level, uint16 log_category, const std::string &message)
|
||||
void EQEmuLogSys::ProcessGMSay(
|
||||
uint16 debug_level,
|
||||
uint16 log_category,
|
||||
const std::string &message
|
||||
)
|
||||
{
|
||||
/**
|
||||
* Enabling Netcode based GMSay output creates a feedback loop that ultimately ends in a crash
|
||||
@ -218,7 +243,11 @@ void EQEmuLogSys::ProcessGMSay(uint16 debug_level, uint16 log_category, const st
|
||||
* @param log_category
|
||||
* @param message
|
||||
*/
|
||||
void EQEmuLogSys::ProcessLogWrite(uint16 debug_level, uint16 log_category, const std::string &message)
|
||||
void EQEmuLogSys::ProcessLogWrite(
|
||||
uint16 debug_level,
|
||||
uint16 log_category,
|
||||
const std::string &message
|
||||
)
|
||||
{
|
||||
if (log_category == Logs::Crash) {
|
||||
char time_stamp[80];
|
||||
@ -280,6 +309,8 @@ std::string EQEmuLogSys::GetLinuxConsoleColorFromCategory(uint16 log_category)
|
||||
case Logs::Normal:
|
||||
return LC_YELLOW;
|
||||
case Logs::MySQLError:
|
||||
case Logs::Warning:
|
||||
case Logs::Critical:
|
||||
case Logs::Error:
|
||||
return LC_RED;
|
||||
case Logs::MySQLQuery:
|
||||
@ -306,22 +337,22 @@ uint16 EQEmuLogSys::GetGMSayColorFromCategory(uint16 log_category)
|
||||
switch (log_category) {
|
||||
case Logs::Status:
|
||||
case Logs::Normal:
|
||||
return GameChatColor::yellow;
|
||||
return Chat::Yellow;
|
||||
case Logs::MySQLError:
|
||||
case Logs::Error:
|
||||
return GameChatColor::red;
|
||||
return Chat::Red;
|
||||
case Logs::MySQLQuery:
|
||||
case Logs::Debug:
|
||||
return GameChatColor::light_green;
|
||||
return Chat::Lime;
|
||||
case Logs::Quests:
|
||||
return GameChatColor::light_cyan;
|
||||
return Chat::Group;
|
||||
case Logs::Commands:
|
||||
case Logs::Mercenaries:
|
||||
return GameChatColor::light_purple;
|
||||
return Chat::Magenta;
|
||||
case Logs::Crash:
|
||||
return GameChatColor::red;
|
||||
return Chat::Red;
|
||||
default:
|
||||
return GameChatColor::yellow;
|
||||
return Chat::Yellow;
|
||||
}
|
||||
}
|
||||
|
||||
@ -351,6 +382,42 @@ void EQEmuLogSys::ProcessConsoleMessage(uint16 debug_level, uint16 log_category,
|
||||
on_log_console_hook(debug_level, log_category, message);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param str
|
||||
* @return
|
||||
*/
|
||||
constexpr const char *str_end(const char *str)
|
||||
{
|
||||
return *str ? str_end(str + 1) : str;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param str
|
||||
* @return
|
||||
*/
|
||||
constexpr bool str_slant(const char *str)
|
||||
{
|
||||
return *str == '/' ? true : (*str ? str_slant(str + 1) : false);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param str
|
||||
* @return
|
||||
*/
|
||||
constexpr const char *r_slant(const char *str)
|
||||
{
|
||||
return *str == '/' ? (str + 1) : r_slant(str - 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param str
|
||||
* @return
|
||||
*/
|
||||
constexpr const char *base_file_name(const char *str)
|
||||
{
|
||||
return str_slant(str) ? r_slant(str_end(str)) : str;
|
||||
}
|
||||
|
||||
/**
|
||||
* Core logging function
|
||||
*
|
||||
@ -359,7 +426,15 @@ void EQEmuLogSys::ProcessConsoleMessage(uint16 debug_level, uint16 log_category,
|
||||
* @param message
|
||||
* @param ...
|
||||
*/
|
||||
void EQEmuLogSys::Out(Logs::DebugLevel debug_level, uint16 log_category, std::string message, ...)
|
||||
void EQEmuLogSys::Out(
|
||||
Logs::DebugLevel debug_level,
|
||||
uint16 log_category,
|
||||
const char *file,
|
||||
const char *func,
|
||||
int line,
|
||||
const char *message,
|
||||
...
|
||||
)
|
||||
{
|
||||
bool log_to_console = true;
|
||||
if (log_settings[log_category].log_to_console < debug_level) {
|
||||
@ -381,12 +456,18 @@ void EQEmuLogSys::Out(Logs::DebugLevel debug_level, uint16 log_category, std::st
|
||||
return;
|
||||
}
|
||||
|
||||
std::string prefix;
|
||||
|
||||
if (RuleB(Logging, PrintFileFunctionAndLine)) {
|
||||
prefix = fmt::format("[{0}::{1}:{2}] ", base_file_name(file), func, line);
|
||||
}
|
||||
|
||||
va_list args;
|
||||
va_start(args, message);
|
||||
std::string output_message = vStringFormat(message.c_str(), args);
|
||||
std::string output_message = vStringFormat(message, args);
|
||||
va_end(args);
|
||||
|
||||
std::string output_debug_message = EQEmuLogSys::FormatOutMessageString(log_category, output_message);
|
||||
std::string output_debug_message = EQEmuLogSys::FormatOutMessageString(log_category, prefix + output_message);
|
||||
|
||||
if (log_to_console) {
|
||||
EQEmuLogSys::ProcessConsoleMessage(debug_level, log_category, output_debug_message);
|
||||
@ -422,7 +503,7 @@ void EQEmuLogSys::MakeDirectory(const std::string &directory_name)
|
||||
return;
|
||||
_mkdir(directory_name.c_str());
|
||||
#else
|
||||
struct stat st;
|
||||
struct stat st{};
|
||||
if (stat(directory_name.c_str(), &st) == 0) { // exists
|
||||
return;
|
||||
}
|
||||
@ -463,12 +544,7 @@ void EQEmuLogSys::StartFileLogs(const std::string &log_name)
|
||||
return;
|
||||
}
|
||||
|
||||
EQEmuLogSys::Out(
|
||||
Logs::General,
|
||||
Logs::Status,
|
||||
"Starting File Log 'logs/%s_%i.log'",
|
||||
platform_file_name.c_str(),
|
||||
getpid());
|
||||
LogInfo("Starting File Log [logs/{}_{}.log]", platform_file_name.c_str(), getpid());
|
||||
|
||||
/**
|
||||
* Make directory if not exists
|
||||
@ -488,17 +564,11 @@ void EQEmuLogSys::StartFileLogs(const std::string &log_name)
|
||||
/**
|
||||
* All other processes
|
||||
*/
|
||||
|
||||
if (platform_file_name.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
EQEmuLogSys::Out(
|
||||
Logs::General,
|
||||
Logs::Status,
|
||||
"Starting File Log 'logs/%s_%i.log'",
|
||||
platform_file_name.c_str(),
|
||||
getpid());
|
||||
LogInfo("Starting File Log [logs/{}_{}.log]", platform_file_name.c_str(), getpid());
|
||||
|
||||
/**
|
||||
* Open file pointer
|
||||
@ -509,3 +579,25 @@ void EQEmuLogSys::StartFileLogs(const std::string &log_name)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Silence console logging
|
||||
*/
|
||||
void EQEmuLogSys::SilenceConsoleLogging()
|
||||
{
|
||||
for (int log_index = Logs::AA; log_index != Logs::MaxCategoryID; log_index++) {
|
||||
log_settings[log_index].log_to_console = 0;
|
||||
log_settings[log_index].is_category_enabled = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Enables console logging
|
||||
*/
|
||||
void EQEmuLogSys::EnableConsoleLogging()
|
||||
{
|
||||
for (int log_index = Logs::AA; log_index != Logs::MaxCategoryID; log_index++) {
|
||||
log_settings[log_index].log_to_console = Logs::General;
|
||||
log_settings[log_index].is_category_enabled = 1;
|
||||
}
|
||||
}
|
||||
|
||||
@ -25,6 +25,14 @@
|
||||
#include <fstream>
|
||||
#include <stdio.h>
|
||||
#include <functional>
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifdef utf16_to_utf8
|
||||
#undef utf16_to_utf8
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#include <fmt/format.h>
|
||||
#include "types.h"
|
||||
|
||||
namespace Logs {
|
||||
@ -45,7 +53,7 @@ namespace Logs {
|
||||
AI,
|
||||
Aggro,
|
||||
Attack,
|
||||
Client_Server_Packet,
|
||||
PacketClientServer,
|
||||
Combat,
|
||||
Commands,
|
||||
Crash,
|
||||
@ -59,40 +67,53 @@ namespace Logs {
|
||||
Normal,
|
||||
Object,
|
||||
Pathing,
|
||||
QS_Server,
|
||||
QSServer,
|
||||
Quests,
|
||||
Rules,
|
||||
Skills,
|
||||
Spawns,
|
||||
Spells,
|
||||
Status,
|
||||
TCP_Connection,
|
||||
TCPConnection,
|
||||
Tasks,
|
||||
Tradeskills,
|
||||
Trading,
|
||||
Tribute,
|
||||
UCS_Server,
|
||||
WebInterface_Server,
|
||||
World_Server,
|
||||
Zone_Server,
|
||||
UCSServer,
|
||||
WebInterfaceServer,
|
||||
WorldServer,
|
||||
ZoneServer,
|
||||
MySQLError,
|
||||
MySQLQuery,
|
||||
Mercenaries,
|
||||
QuestDebug,
|
||||
Server_Client_Packet,
|
||||
Client_Server_Packet_Unhandled,
|
||||
Server_Client_Packet_With_Dump,
|
||||
Client_Server_Packet_With_Dump,
|
||||
Login_Server,
|
||||
Client_Login,
|
||||
Headless_Client,
|
||||
HP_Update,
|
||||
PacketServerClient,
|
||||
PacketClientServerUnhandled,
|
||||
PacketServerClientWithDump,
|
||||
PacketClientServerWithDump,
|
||||
Loginserver,
|
||||
ClientLogin,
|
||||
HeadlessClient,
|
||||
HPUpdate,
|
||||
FixZ,
|
||||
Food,
|
||||
Traps,
|
||||
NPCRoamBox,
|
||||
NPCScaling,
|
||||
MobAppearance,
|
||||
Info,
|
||||
Warning,
|
||||
Critical,
|
||||
Emergency,
|
||||
Alert,
|
||||
Notice,
|
||||
AIScanClose,
|
||||
AIYellForHelp,
|
||||
AICastBeneficialClose,
|
||||
AoeCast,
|
||||
EntityManagement,
|
||||
Flee,
|
||||
Aura,
|
||||
MaxCategoryID /* Don't Remove this */
|
||||
};
|
||||
|
||||
@ -152,19 +173,24 @@ namespace Logs {
|
||||
"Traps",
|
||||
"NPC Roam Box",
|
||||
"NPC Scaling",
|
||||
"Mob Appearance"
|
||||
"Mob Appearance",
|
||||
"Info",
|
||||
"Warning",
|
||||
"Critical",
|
||||
"Emergency",
|
||||
"Alert",
|
||||
"Notice",
|
||||
"AI Scan Close",
|
||||
"AI Yell For Help",
|
||||
"AI Cast Beneficial Close",
|
||||
"AOE Cast",
|
||||
"Entity Management",
|
||||
"Flee",
|
||||
"Aura",
|
||||
};
|
||||
}
|
||||
|
||||
#define Log(debug_level, log_category, message, ...) do {\
|
||||
if (LogSys.log_settings[log_category].is_category_enabled == 1)\
|
||||
LogSys.Out(debug_level, log_category, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogF(debug_level, log_category, message, ...) do {\
|
||||
if (LogSys.log_settings[log_category].is_category_enabled == 1)\
|
||||
OutF(LogSys, debug_level, log_category, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
#include "eqemu_logsys_log_aliases.h"
|
||||
|
||||
class EQEmuLogSys {
|
||||
public:
|
||||
@ -177,6 +203,10 @@ public:
|
||||
*/
|
||||
void CloseFileLogs();
|
||||
void LoadLogSettingsDefaults();
|
||||
|
||||
/**
|
||||
* @param directory_name
|
||||
*/
|
||||
void MakeDirectory(const std::string &directory_name);
|
||||
|
||||
/**
|
||||
@ -188,12 +218,25 @@ public:
|
||||
* - This would pipe the same category and debug level to all output formats, but the internal memory reference of log_settings would
|
||||
* be checked against to see if that piped output is set to actually process it for the category and debug level
|
||||
*/
|
||||
void Out(Logs::DebugLevel debug_level, uint16 log_category, std::string message, ...);
|
||||
void Out(
|
||||
Logs::DebugLevel debug_level,
|
||||
uint16 log_category,
|
||||
const char *file,
|
||||
const char *func,
|
||||
int line,
|
||||
const char *message,
|
||||
...
|
||||
);
|
||||
|
||||
/**
|
||||
* Used in file logs to prepend a timestamp entry for logs
|
||||
* @param time_stamp
|
||||
*/
|
||||
void SetCurrentTimeStamp(char* time_stamp);
|
||||
|
||||
/**
|
||||
* @param log_name
|
||||
*/
|
||||
void StartFileLogs(const std::string &log_name = "");
|
||||
|
||||
/**
|
||||
@ -218,14 +261,14 @@ public:
|
||||
* These are loaded via DB and have defaults loaded in LoadLogSettingsDefaults
|
||||
* Database loaded via Database::LoadLogSettings(log_settings)
|
||||
*/
|
||||
LogSettings log_settings[Logs::LogCategory::MaxCategoryID];
|
||||
LogSettings log_settings[Logs::LogCategory::MaxCategoryID]{};
|
||||
|
||||
bool file_logs_enabled;
|
||||
bool file_logs_enabled = false;
|
||||
|
||||
/**
|
||||
* Sets Executable platform (Zone/World/UCS) etc.
|
||||
*/
|
||||
int log_platform;
|
||||
int log_platform = 0;
|
||||
|
||||
/**
|
||||
* File name used in writing logs
|
||||
@ -240,9 +283,26 @@ public:
|
||||
*/
|
||||
uint16 GetGMSayColorFromCategory(uint16 log_category);
|
||||
|
||||
/**
|
||||
* @param f
|
||||
*/
|
||||
void SetGMSayHandler(std::function<void(uint16 log_type, const std::string&)> f) { on_log_gmsay_hook = f; }
|
||||
|
||||
/**
|
||||
* @param f
|
||||
*/
|
||||
void SetConsoleHandler(std::function<void(uint16 debug_level, uint16 log_type, const std::string&)> f) { on_log_console_hook = f; }
|
||||
|
||||
/**
|
||||
* Silence console logging
|
||||
*/
|
||||
void SilenceConsoleLogging();
|
||||
|
||||
/**
|
||||
* Turn on all console logging
|
||||
*/
|
||||
void EnableConsoleLogging();
|
||||
|
||||
private:
|
||||
|
||||
/**
|
||||
@ -258,6 +318,7 @@ private:
|
||||
|
||||
/**
|
||||
* Linux console color messages mapped by category
|
||||
*
|
||||
* @param log_category
|
||||
* @return
|
||||
*/
|
||||
@ -268,11 +329,57 @@ private:
|
||||
*/
|
||||
uint16 GetWindowsConsoleColorFromCategory(uint16 log_category);
|
||||
|
||||
/**
|
||||
* @param debug_level
|
||||
* @param log_category
|
||||
* @param message
|
||||
*/
|
||||
void ProcessConsoleMessage(uint16 debug_level, uint16 log_category, const std::string &message);
|
||||
|
||||
/**
|
||||
* @param debug_level
|
||||
* @param log_category
|
||||
* @param message
|
||||
*/
|
||||
void ProcessGMSay(uint16 debug_level, uint16 log_category, const std::string &message);
|
||||
|
||||
/**
|
||||
* @param debug_level
|
||||
* @param log_category
|
||||
* @param message
|
||||
*/
|
||||
void ProcessLogWrite(uint16 debug_level, uint16 log_category, const std::string &message);
|
||||
|
||||
/**
|
||||
* @param log_category
|
||||
* @return
|
||||
*/
|
||||
bool IsRfc5424LogCategory(uint16 log_category);
|
||||
};
|
||||
|
||||
extern EQEmuLogSys LogSys;
|
||||
|
||||
/**
|
||||
template<typename... Args>
|
||||
void OutF(
|
||||
EQEmuLogSys &ls,
|
||||
Logs::DebugLevel debug_level,
|
||||
uint16 log_category,
|
||||
const char *file,
|
||||
const char *func,
|
||||
int line,
|
||||
const char *fmt,
|
||||
const Args &... args
|
||||
)
|
||||
{
|
||||
std::string log_str = fmt::format(fmt, args...);
|
||||
ls.Out(debug_level, log_category, file, func, line, log_str.c_str());
|
||||
}
|
||||
**/
|
||||
|
||||
#define OutF(ls, debug_level, log_category, file, func, line, formatStr, ...) \
|
||||
do { \
|
||||
ls.Out(debug_level, log_category, file, func, line, fmt::format(formatStr, ##__VA_ARGS__).c_str()); \
|
||||
} while(0)
|
||||
|
||||
#endif
|
||||
|
||||
904
common/eqemu_logsys_log_aliases.h
Normal file
904
common/eqemu_logsys_log_aliases.h
Normal file
@ -0,0 +1,904 @@
|
||||
/**
|
||||
* EQEmulator: Everquest Server Emulator
|
||||
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; version 2 of the License.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
* are required to give you total support for your newly bought product;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_EQEMU_LOGSYS_LOG_ALIASES_H
|
||||
#define EQEMU_EQEMU_LOGSYS_LOG_ALIASES_H
|
||||
|
||||
#ifdef BUILD_LOGGING
|
||||
|
||||
/**
|
||||
* RFC 5424
|
||||
*/
|
||||
|
||||
#define LogEmergency(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Emergency].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Emergency, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogAlert(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Alert].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Alert, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogCritical(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Critical].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Critical, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogError(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Error].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Error, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogWarning(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Warning].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Warning, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogNotice(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Notice].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Notice, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogInfo(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Info].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Info, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogDebug(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Debug].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Debug, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
/**
|
||||
* Category
|
||||
*/
|
||||
|
||||
#define LogAA(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::AA].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::AA, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogAADetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::AA].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::AA, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogAI(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::AI].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::AI, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogAIDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::AI].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::AI, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogAggro(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Aggro].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Aggro, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogAggroDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Aggro].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Aggro, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogAttack(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Attack].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Attack, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogAttackDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Attack].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Attack, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogPacketClientServer(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::PacketClientServer].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::PacketClientServer, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogPacketClientServerDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::PacketClientServer].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::PacketClientServer, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogCombat(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Combat].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Combat, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogCombatDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Combat].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Combat, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogCommands(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Commands].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Commands, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogCommandsDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Commands].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Commands, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogCrash(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Crash].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Crash, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogCrashDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Crash].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Crash, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogDoors(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Doors].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Doors, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogDoorsDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Doors].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Doors, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogGuilds(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Guilds].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Guilds, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogGuildsDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Guilds].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Guilds, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogInventory(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Inventory].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Inventory, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogInventoryDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Inventory].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Inventory, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogLauncher(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Launcher].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Launcher, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogLauncherDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Launcher].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Launcher, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogNetcode(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Netcode].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Netcode, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogNetcodeDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Netcode].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Netcode, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogNormal(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Normal].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Normal, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogNormalDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Normal].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Normal, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogObject(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Object].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Object, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogObjectDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Object].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Object, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogPathing(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Pathing].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Pathing, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogPathingDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Pathing].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Pathing, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogQSServer(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::QSServer].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::QSServer, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogQSServerDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::QSServer].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::QSServer, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogQuests(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Quests].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Quests, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogQuestsDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Quests].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Quests, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogRules(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Rules].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Rules, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogRulesDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Rules].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Rules, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogSkills(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Skills].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Skills, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogSkillsDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Skills].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Skills, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogSpawns(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Spawns].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Spawns, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogSpawnsDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Spawns].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Spawns, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogSpells(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Spells].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Spells, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogSpellsDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Spells].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Spells, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogTCPConnection(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::TCPConnection].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::TCPConnection, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogTCPConnectionDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::TCPConnection].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::TCPConnection, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogTasks(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Tasks].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Tasks, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogTasksDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Tasks].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Tasks, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogTradeskills(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Tradeskills].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Tradeskills, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogTradeskillsDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Tradeskills].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Tradeskills, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogTrading(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Trading].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Trading, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogTradingDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Trading].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Trading, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogTribute(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Tribute].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Tribute, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogTributeDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Tribute].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Tribute, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogMySQLError(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::MySQLError].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::MySQLError, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogMySQLErrorDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::MySQLError].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::MySQLError, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogMySQLQuery(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::MySQLQuery].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::MySQLQuery, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogMySQLQueryDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::MySQLQuery].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::MySQLQuery, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogMercenaries(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Mercenaries].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Mercenaries, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogMercenariesDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Mercenaries].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Mercenaries, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogQuestDebug(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::QuestDebug].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::QuestDebug, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogQuestDebugDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::QuestDebug].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::QuestDebug, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogLoginserver(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Loginserver].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Loginserver, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogLoginserverDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Loginserver].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Loginserver, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogClientLogin(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::ClientLogin].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::ClientLogin, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogClientLoginDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::ClientLogin].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::ClientLogin, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogHeadlessClient(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::HeadlessClient].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::HeadlessClient, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogHeadlessClientDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::HeadlessClient].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::HeadlessClient, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogHPUpdate(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::HPUpdate].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::HPUpdate, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogHPUpdateDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::HPUpdate].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::HPUpdate, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogFixZ(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::FixZ].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::FixZ, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogFixZDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::FixZ].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::FixZ, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogFood(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Food].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Food, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogFoodDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Food].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Food, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogTraps(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Traps].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Traps, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogTrapsDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Traps].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Traps, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogNPCRoamBox(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::NPCRoamBox].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::NPCRoamBox, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogNPCRoamBoxDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::NPCRoamBox].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::NPCRoamBox, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogNPCScaling(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::NPCScaling].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::NPCScaling, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogNPCScalingDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::NPCScaling].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::NPCScaling, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogMobAppearance(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::MobAppearance].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::MobAppearance, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogMobAppearanceDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::MobAppearance].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::MobAppearance, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogStatus(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Status].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Status, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogStatusDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Status].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Status, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogAIScanClose(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::AIScanClose].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::AIScanClose, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogAIScanCloseDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::AIScanClose].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::AIScanClose, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogAIYellForHelp(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::AIYellForHelp].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::AIYellForHelp, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogAIYellForHelpDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::AIYellForHelp].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::AIYellForHelp, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogAICastBeneficialClose(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::AICastBeneficialClose].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::AICastBeneficialClose, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogAICastBeneficialCloseDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::AICastBeneficialClose].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::AICastBeneficialClose, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogAoeCast(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::AoeCast].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::AoeCast, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogAoeCastDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::AoeCast].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::AoeCast, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogEntityManagement(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::EntityManagement].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::EntityManagement, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogEntityManagementDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::EntityManagement].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::EntityManagement, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogFlee(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Flee].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Flee, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogFleeDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Flee].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Flee, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogAura(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Aura].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::Aura, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogAuraDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::Aura].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::Aura, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define Log(debug_level, log_category, message, ...) do {\
|
||||
if (LogSys.log_settings[log_category].is_category_enabled == 1)\
|
||||
LogSys.Out(debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogF(debug_level, log_category, message, ...) do {\
|
||||
if (LogSys.log_settings[log_category].is_category_enabled == 1)\
|
||||
OutF(LogSys, debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#else
|
||||
#define LogEmergency(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogAlert(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogCritical(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogError(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogWarning(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogNotice(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogInfo(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogDebug(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
/**
|
||||
* Category
|
||||
*/
|
||||
|
||||
#define LogAA(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogAADetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogAI(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogAIDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogAggro(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogAggroDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogAttack(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogAttackDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogPacketClientServer(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogPacketClientServerDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogCombat(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogCombatDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogCommands(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogCommandsDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogCrash(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogCrashDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogDoors(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogDoorsDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogGuilds(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogGuildsDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogInventory(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogInventoryDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogLauncher(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogLauncherDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogNetcode(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogNetcodeDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogNormal(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogNormalDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogObject(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogObjectDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogPathing(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogPathingDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogQSServer(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogQSServerDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogQuests(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogQuestsDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogRules(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogRulesDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogSkills(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogSkillsDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogSpawns(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogSpawnsDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogSpells(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogSpellsDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogTCPConnection(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogTCPConnectionDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogTasks(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogTasksDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogTradeskills(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogTradeskillsDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogTrading(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogTradingDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogTribute(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogTributeDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogMySQLError(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogMySQLErrorDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogMySQLQuery(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogMySQLQueryDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogMercenaries(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogMercenariesDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogQuestDebug(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogQuestDebugDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogLoginserver(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogLoginserverDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogClientLogin(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogClientLoginDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogHeadlessClient(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogHeadlessClientDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogHPUpdate(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogHPUpdateDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogFixZ(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogFixZDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogFood(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogFoodDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogTraps(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogTrapsDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogNPCRoamBox(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogNPCRoamBoxDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogNPCScaling(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogNPCScalingDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogMobAppearance(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogMobAppearanceDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogStatus(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogStatusDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogAIScanClose(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogAIScanCloseDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogAIYellForHelp(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogAIYellForHelpDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogAICastBeneficialClose(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogAICastBeneficialCloseDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogAoeCast(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogAoeCastDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogEntityManagement(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogEntityManagementDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogFlee(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogFleeDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogAura(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogAuraDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define Log(debug_level, log_category, message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogF(debug_level, log_category, message, ...) do {\
|
||||
} while (0)
|
||||
#endif
|
||||
|
||||
#endif //EQEMU_EQEMU_LOGSYS_LOG_ALIASES_H
|
||||
@ -21,6 +21,10 @@ namespace EQ
|
||||
uv_run(&m_loop, UV_RUN_NOWAIT);
|
||||
}
|
||||
|
||||
void Run() {
|
||||
uv_run(&m_loop, UV_RUN_DEFAULT);
|
||||
}
|
||||
|
||||
uv_loop_t* Handle() { return &m_loop; }
|
||||
|
||||
private:
|
||||
|
||||
114
common/event/task_scheduler.h
Normal file
114
common/event/task_scheduler.h
Normal file
@ -0,0 +1,114 @@
|
||||
#pragma once
|
||||
#include <vector>
|
||||
#include <thread>
|
||||
#include <mutex>
|
||||
#include <condition_variable>
|
||||
#include <functional>
|
||||
#include <queue>
|
||||
#include <future>
|
||||
|
||||
namespace EQ
|
||||
{
|
||||
namespace Event
|
||||
{
|
||||
class TaskScheduler
|
||||
{
|
||||
public:
|
||||
static const int DefaultThreadCount = 4;
|
||||
|
||||
TaskScheduler() : _running(false)
|
||||
{
|
||||
Start(DefaultThreadCount);
|
||||
}
|
||||
|
||||
TaskScheduler(size_t threads) : _running(false)
|
||||
{
|
||||
Start(threads);
|
||||
}
|
||||
|
||||
~TaskScheduler() {
|
||||
Stop();
|
||||
}
|
||||
|
||||
void Start(size_t threads) {
|
||||
if (true == _running) {
|
||||
return;
|
||||
}
|
||||
|
||||
_running = true;
|
||||
|
||||
for (size_t i = 0; i < threads; ++i) {
|
||||
_threads.push_back(std::thread(std::bind(&TaskScheduler::ProcessWork, this)));
|
||||
}
|
||||
}
|
||||
|
||||
void Stop() {
|
||||
if (false == _running) {
|
||||
return;
|
||||
}
|
||||
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(_lock);
|
||||
_running = false;
|
||||
}
|
||||
|
||||
_cv.notify_all();
|
||||
|
||||
for (auto &t : _threads) {
|
||||
t.join();
|
||||
}
|
||||
}
|
||||
|
||||
template<typename Fn, typename... Args>
|
||||
auto Enqueue(Fn&& fn, Args&&... args) -> std::future<typename std::result_of<Fn(Args...)>::type> {
|
||||
using return_type = typename std::result_of<Fn(Args...)>::type;
|
||||
|
||||
auto task = std::make_shared<std::packaged_task<return_type()>>(
|
||||
std::bind(std::forward<Fn>(fn), std::forward<Args>(args)...)
|
||||
);
|
||||
|
||||
std::future<return_type> res = task->get_future();
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(_lock);
|
||||
|
||||
if (false == _running) {
|
||||
throw std::runtime_error("Enqueue on stopped scheduler.");
|
||||
}
|
||||
|
||||
_tasks.emplace([task]() { (*task)(); });
|
||||
}
|
||||
|
||||
_cv.notify_one();
|
||||
return res;
|
||||
}
|
||||
|
||||
private:
|
||||
void ProcessWork() {
|
||||
for (;;) {
|
||||
std::function<void()> work;
|
||||
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(_lock);
|
||||
_cv.wait(lock, [this] { return !_running || !_tasks.empty(); });
|
||||
|
||||
if (false == _running) {
|
||||
return;
|
||||
}
|
||||
|
||||
work = std::move(_tasks.front());
|
||||
_tasks.pop();
|
||||
}
|
||||
|
||||
work();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
bool _running = true;
|
||||
std::vector<std::thread> _threads;
|
||||
std::mutex _lock;
|
||||
std::condition_variable _cv;
|
||||
std::queue<std::function<void()>> _tasks;
|
||||
};
|
||||
}
|
||||
}
|
||||
@ -46,7 +46,7 @@ bool BaseGuildManager::LoadGuilds() {
|
||||
ClearGuilds();
|
||||
|
||||
if(m_db == nullptr) {
|
||||
Log(Logs::Detail, Logs::Guilds, "Requested to load guilds when we have no database object.");
|
||||
LogGuilds("Requested to load guilds when we have no database object");
|
||||
return(false);
|
||||
}
|
||||
|
||||
@ -77,13 +77,13 @@ bool BaseGuildManager::LoadGuilds() {
|
||||
uint8 rankn = atoi(row[1]);
|
||||
|
||||
if(rankn > GUILD_MAX_RANK) {
|
||||
Log(Logs::Detail, Logs::Guilds, "Found invalid (too high) rank %d for guild %d, skipping.", rankn, guild_id);
|
||||
LogGuilds("Found invalid (too high) rank [{}] for guild [{}], skipping", rankn, guild_id);
|
||||
continue;
|
||||
}
|
||||
|
||||
res = m_guilds.find(guild_id);
|
||||
if(res == m_guilds.end()) {
|
||||
Log(Logs::Detail, Logs::Guilds, "Found rank %d for non-existent guild %d, skipping.", rankn, guild_id);
|
||||
LogGuilds("Found rank [{}] for non-existent guild [{}], skipping", rankn, guild_id);
|
||||
continue;
|
||||
}
|
||||
|
||||
@ -105,7 +105,7 @@ bool BaseGuildManager::LoadGuilds() {
|
||||
|
||||
bool BaseGuildManager::RefreshGuild(uint32 guild_id) {
|
||||
if(m_db == nullptr) {
|
||||
Log(Logs::Detail, Logs::Guilds, "Requested to refresh guild %d when we have no database object.", guild_id);
|
||||
LogGuilds("Requested to refresh guild [{}] when we have no database object", guild_id);
|
||||
return(false);
|
||||
}
|
||||
|
||||
@ -123,7 +123,7 @@ bool BaseGuildManager::RefreshGuild(uint32 guild_id) {
|
||||
|
||||
if (results.RowCount() == 0)
|
||||
{
|
||||
Log(Logs::Detail, Logs::Guilds, "Unable to find guild %d in the database.", guild_id);
|
||||
LogGuilds("Unable to find guild [{}] in the database", guild_id);
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -145,7 +145,7 @@ bool BaseGuildManager::RefreshGuild(uint32 guild_id) {
|
||||
uint8 rankn = atoi(row[1]);
|
||||
|
||||
if(rankn > GUILD_MAX_RANK) {
|
||||
Log(Logs::Detail, Logs::Guilds, "Found invalid (too high) rank %d for guild %d, skipping.", rankn, guild_id);
|
||||
LogGuilds("Found invalid (too high) rank [{}] for guild [{}], skipping", rankn, guild_id);
|
||||
continue;
|
||||
}
|
||||
|
||||
@ -162,7 +162,7 @@ bool BaseGuildManager::RefreshGuild(uint32 guild_id) {
|
||||
rank.permissions[GUILD_WARPEACE] = (row[10][0] == '1') ? true: false;
|
||||
}
|
||||
|
||||
Log(Logs::Detail, Logs::Guilds, "Successfully refreshed guild %d from the database.", guild_id);
|
||||
LogGuilds("Successfully refreshed guild [{}] from the database", guild_id);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -214,14 +214,14 @@ BaseGuildManager::GuildInfo *BaseGuildManager::_CreateGuild(uint32 guild_id, con
|
||||
|
||||
bool BaseGuildManager::_StoreGuildDB(uint32 guild_id) {
|
||||
if(m_db == nullptr) {
|
||||
Log(Logs::Detail, Logs::Guilds, "Requested to store guild %d when we have no database object.", guild_id);
|
||||
LogGuilds("Requested to store guild [{}] when we have no database object", guild_id);
|
||||
return(false);
|
||||
}
|
||||
|
||||
std::map<uint32, GuildInfo *>::const_iterator res;
|
||||
res = m_guilds.find(guild_id);
|
||||
if(res == m_guilds.end()) {
|
||||
Log(Logs::Detail, Logs::Guilds, "Requested to store non-existent guild %d", guild_id);
|
||||
LogGuilds("Requested to store non-existent guild [{}]", guild_id);
|
||||
return(false);
|
||||
}
|
||||
GuildInfo *info = res->second;
|
||||
@ -289,14 +289,14 @@ bool BaseGuildManager::_StoreGuildDB(uint32 guild_id) {
|
||||
safe_delete_array(title_esc);
|
||||
}
|
||||
|
||||
Log(Logs::Detail, Logs::Guilds, "Stored guild %d in the database", guild_id);
|
||||
LogGuilds("Stored guild [{}] in the database", guild_id);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
uint32 BaseGuildManager::_GetFreeGuildID() {
|
||||
if(m_db == nullptr) {
|
||||
Log(Logs::Detail, Logs::Guilds, "Requested find a free guild ID when we have no database object.");
|
||||
LogGuilds("Requested find a free guild ID when we have no database object");
|
||||
return(GUILD_NONE);
|
||||
}
|
||||
|
||||
@ -330,12 +330,12 @@ uint32 BaseGuildManager::_GetFreeGuildID() {
|
||||
|
||||
if (results.RowCount() == 0)
|
||||
{
|
||||
Log(Logs::Detail, Logs::Guilds, "Located free guild ID %d in the database", index);
|
||||
LogGuilds("Located free guild ID [{}] in the database", index);
|
||||
return index;
|
||||
}
|
||||
}
|
||||
|
||||
Log(Logs::Detail, Logs::Guilds, "Unable to find a free guild ID when requested.");
|
||||
LogGuilds("Unable to find a free guild ID when requested");
|
||||
return GUILD_NONE;
|
||||
}
|
||||
|
||||
@ -505,11 +505,11 @@ uint32 BaseGuildManager::DBCreateGuild(const char* name, uint32 leader) {
|
||||
|
||||
//now store the resulting guild setup into the DB.
|
||||
if(!_StoreGuildDB(new_id)) {
|
||||
Log(Logs::Detail, Logs::Guilds, "Error storing new guild. It may have been partially created which may need manual removal.");
|
||||
LogGuilds("Error storing new guild. It may have been partially created which may need manual removal");
|
||||
return(GUILD_NONE);
|
||||
}
|
||||
|
||||
Log(Logs::Detail, Logs::Guilds, "Created guild %d in the database.", new_id);
|
||||
LogGuilds("Created guild [{}] in the database", new_id);
|
||||
|
||||
return(new_id);
|
||||
}
|
||||
@ -525,7 +525,7 @@ bool BaseGuildManager::DBDeleteGuild(uint32 guild_id) {
|
||||
}
|
||||
|
||||
if(m_db == nullptr) {
|
||||
Log(Logs::Detail, Logs::Guilds, "Requested to delete guild %d when we have no database object.", guild_id);
|
||||
LogGuilds("Requested to delete guild [{}] when we have no database object", guild_id);
|
||||
return(false);
|
||||
}
|
||||
|
||||
@ -545,14 +545,14 @@ bool BaseGuildManager::DBDeleteGuild(uint32 guild_id) {
|
||||
query = StringFormat("DELETE FROM guild_bank WHERE guildid=%lu", (unsigned long)guild_id);
|
||||
QueryWithLogging(query, "deleting guild bank");
|
||||
|
||||
Log(Logs::Detail, Logs::Guilds, "Deleted guild %d from the database.", guild_id);
|
||||
LogGuilds("Deleted guild [{}] from the database", guild_id);
|
||||
|
||||
return(true);
|
||||
}
|
||||
|
||||
bool BaseGuildManager::DBRenameGuild(uint32 guild_id, const char* name) {
|
||||
if(m_db == nullptr) {
|
||||
Log(Logs::Detail, Logs::Guilds, "Requested to rename guild %d when we have no database object.", guild_id);
|
||||
LogGuilds("Requested to rename guild [{}] when we have no database object", guild_id);
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -573,13 +573,13 @@ bool BaseGuildManager::DBRenameGuild(uint32 guild_id, const char* name) {
|
||||
|
||||
if (!results.Success())
|
||||
{
|
||||
Log(Logs::Detail, Logs::Guilds, "Error renaming guild %d '%s': %s", guild_id, query.c_str(), results.Success());
|
||||
LogGuilds("Error renaming guild [{}] [{}]: [{}]", guild_id, query.c_str(), results.Success());
|
||||
safe_delete_array(esc);
|
||||
return false;
|
||||
}
|
||||
safe_delete_array(esc);
|
||||
|
||||
Log(Logs::Detail, Logs::Guilds, "Renamed guild %s (%d) to %s in database.", info->name.c_str(), guild_id, name);
|
||||
LogGuilds("Renamed guild [{}] ([{}]) to [{}] in database", info->name.c_str(), guild_id, name);
|
||||
|
||||
info->name = name; //update our local record.
|
||||
|
||||
@ -588,7 +588,7 @@ bool BaseGuildManager::DBRenameGuild(uint32 guild_id, const char* name) {
|
||||
|
||||
bool BaseGuildManager::DBSetGuildLeader(uint32 guild_id, uint32 leader) {
|
||||
if(m_db == nullptr) {
|
||||
Log(Logs::Detail, Logs::Guilds, "Requested to set the leader for guild %d when we have no database object.", guild_id);
|
||||
LogGuilds("Requested to set the leader for guild [{}] when we have no database object", guild_id);
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -614,7 +614,7 @@ bool BaseGuildManager::DBSetGuildLeader(uint32 guild_id, uint32 leader) {
|
||||
if(!DBSetGuildRank(leader, GUILD_LEADER))
|
||||
return false;
|
||||
|
||||
Log(Logs::Detail, Logs::Guilds, "Set guild leader for guild %d to %d in the database", guild_id, leader);
|
||||
LogGuilds("Set guild leader for guild [{}] to [{}] in the database", guild_id, leader);
|
||||
|
||||
info->leader_char_id = leader; //update our local record.
|
||||
|
||||
@ -623,7 +623,7 @@ bool BaseGuildManager::DBSetGuildLeader(uint32 guild_id, uint32 leader) {
|
||||
|
||||
bool BaseGuildManager::DBSetGuildMOTD(uint32 guild_id, const char* motd, const char *setter) {
|
||||
if(m_db == nullptr) {
|
||||
Log(Logs::Detail, Logs::Guilds, "Requested to set the MOTD for guild %d when we have no database object.", guild_id);
|
||||
LogGuilds("Requested to set the MOTD for guild [{}] when we have no database object", guild_id);
|
||||
return(false);
|
||||
}
|
||||
|
||||
@ -654,7 +654,7 @@ bool BaseGuildManager::DBSetGuildMOTD(uint32 guild_id, const char* motd, const c
|
||||
safe_delete_array(esc);
|
||||
safe_delete_array(esc_set);
|
||||
|
||||
Log(Logs::Detail, Logs::Guilds, "Set MOTD for guild %d in the database", guild_id);
|
||||
LogGuilds("Set MOTD for guild [{}] in the database", guild_id);
|
||||
|
||||
info->motd = motd; //update our local record.
|
||||
info->motd_setter = setter; //update our local record.
|
||||
@ -688,7 +688,7 @@ bool BaseGuildManager::DBSetGuildURL(uint32 GuildID, const char* URL)
|
||||
}
|
||||
safe_delete_array(esc);
|
||||
|
||||
Log(Logs::Detail, Logs::Guilds, "Set URL for guild %d in the database", GuildID);
|
||||
LogGuilds("Set URL for guild [{}] in the database", GuildID);
|
||||
|
||||
info->url = URL; //update our local record.
|
||||
|
||||
@ -722,7 +722,7 @@ bool BaseGuildManager::DBSetGuildChannel(uint32 GuildID, const char* Channel)
|
||||
}
|
||||
safe_delete_array(esc);
|
||||
|
||||
Log(Logs::Detail, Logs::Guilds, "Set Channel for guild %d in the database", GuildID);
|
||||
LogGuilds("Set Channel for guild [{}] in the database", GuildID);
|
||||
|
||||
info->channel = Channel; //update our local record.
|
||||
|
||||
@ -731,7 +731,7 @@ bool BaseGuildManager::DBSetGuildChannel(uint32 GuildID, const char* Channel)
|
||||
|
||||
bool BaseGuildManager::DBSetGuild(uint32 charid, uint32 guild_id, uint8 rank) {
|
||||
if(m_db == nullptr) {
|
||||
Log(Logs::Detail, Logs::Guilds, "Requested to set char to guild %d when we have no database object.", guild_id);
|
||||
LogGuilds("Requested to set char to guild [{}] when we have no database object", guild_id);
|
||||
return(false);
|
||||
}
|
||||
|
||||
@ -753,7 +753,7 @@ bool BaseGuildManager::DBSetGuild(uint32 charid, uint32 guild_id, uint8 rank) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
Log(Logs::Detail, Logs::Guilds, "Set char %d to guild %d and rank %d in the database.", charid, guild_id, rank);
|
||||
LogGuilds("Set char [{}] to guild [{}] and rank [{}] in the database", charid, guild_id, rank);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -845,7 +845,7 @@ bool BaseGuildManager::DBSetPublicNote(uint32 charid, const char* note) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Log(Logs::Detail, Logs::Guilds, "Set public not for char %d", charid);
|
||||
LogGuilds("Set public not for char [{}]", charid);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -924,14 +924,14 @@ bool BaseGuildManager::GetEntireGuild(uint32 guild_id, std::vector<CharGuildInfo
|
||||
members.push_back(ci);
|
||||
}
|
||||
|
||||
Log(Logs::Detail, Logs::Guilds, "Retreived entire guild member list for guild %d from the database", guild_id);
|
||||
LogGuilds("Retreived entire guild member list for guild [{}] from the database", guild_id);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool BaseGuildManager::GetCharInfo(const char *char_name, CharGuildInfo &into) {
|
||||
if(m_db == nullptr) {
|
||||
Log(Logs::Detail, Logs::Guilds, "Requested char info on %s when we have no database object.", char_name);
|
||||
LogGuilds("Requested char info on [{}] when we have no database object", char_name);
|
||||
return(false);
|
||||
}
|
||||
|
||||
@ -953,7 +953,7 @@ bool BaseGuildManager::GetCharInfo(const char *char_name, CharGuildInfo &into) {
|
||||
|
||||
auto row = results.begin();
|
||||
ProcessGuildMember(row, into);
|
||||
Log(Logs::Detail, Logs::Guilds, "Retreived guild member info for char %s from the database", char_name);
|
||||
LogGuilds("Retreived guild member info for char [{}] from the database", char_name);
|
||||
|
||||
return true;
|
||||
|
||||
@ -962,7 +962,7 @@ bool BaseGuildManager::GetCharInfo(const char *char_name, CharGuildInfo &into) {
|
||||
|
||||
bool BaseGuildManager::GetCharInfo(uint32 char_id, CharGuildInfo &into) {
|
||||
if(m_db == nullptr) {
|
||||
Log(Logs::Detail, Logs::Guilds, "Requested char info on %d when we have no database object.", char_id);
|
||||
LogGuilds("Requested char info on [{}] when we have no database object", char_id);
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -983,7 +983,7 @@ bool BaseGuildManager::GetCharInfo(uint32 char_id, CharGuildInfo &into) {
|
||||
|
||||
auto row = results.begin();
|
||||
ProcessGuildMember(row, into);
|
||||
Log(Logs::Detail, Logs::Guilds, "Retreived guild member info for char %d", char_id);
|
||||
LogGuilds("Retreived guild member info for char [{}]", char_id);
|
||||
|
||||
return true;
|
||||
|
||||
@ -1098,16 +1098,16 @@ bool BaseGuildManager::GuildExists(uint32 guild_id) const {
|
||||
|
||||
bool BaseGuildManager::IsGuildLeader(uint32 guild_id, uint32 char_id) const {
|
||||
if(guild_id == GUILD_NONE) {
|
||||
Log(Logs::Detail, Logs::Guilds, "Check leader for char %d: not a guild.", char_id);
|
||||
LogGuilds("Check leader for char [{}]: not a guild", char_id);
|
||||
return(false);
|
||||
}
|
||||
std::map<uint32, GuildInfo *>::const_iterator res;
|
||||
res = m_guilds.find(guild_id);
|
||||
if(res == m_guilds.end()) {
|
||||
Log(Logs::Detail, Logs::Guilds, "Check leader for char %d: invalid guild.", char_id);
|
||||
LogGuilds("Check leader for char [{}]: invalid guild", char_id);
|
||||
return(false); //invalid guild
|
||||
}
|
||||
Log(Logs::Detail, Logs::Guilds, "Check leader for guild %d, char %d: leader id=%d", guild_id, char_id, res->second->leader_char_id);
|
||||
LogGuilds("Check leader for guild [{}], char [{}]: leader id=[{}]", guild_id, char_id, res->second->leader_char_id);
|
||||
return(char_id == res->second->leader_char_id);
|
||||
}
|
||||
|
||||
@ -1137,20 +1137,20 @@ uint8 BaseGuildManager::GetDisplayedRank(uint32 guild_id, uint8 rank, uint32 cha
|
||||
|
||||
bool BaseGuildManager::CheckGMStatus(uint32 guild_id, uint8 status) const {
|
||||
if(status >= 250) {
|
||||
Log(Logs::Detail, Logs::Guilds, "Check permission on guild %d with user status %d > 250, granted.", guild_id, status);
|
||||
LogGuilds("Check permission on guild [{}] with user status [{}] > 250, granted", guild_id, status);
|
||||
return(true); //250+ as allowed anything
|
||||
}
|
||||
|
||||
std::map<uint32, GuildInfo *>::const_iterator res;
|
||||
res = m_guilds.find(guild_id);
|
||||
if(res == m_guilds.end()) {
|
||||
Log(Logs::Detail, Logs::Guilds, "Check permission on guild %d with user status %d, no such guild, denied.", guild_id, status);
|
||||
LogGuilds("Check permission on guild [{}] with user status [{}], no such guild, denied", guild_id, status);
|
||||
return(false); //invalid guild
|
||||
}
|
||||
|
||||
bool granted = (res->second->minstatus <= status);
|
||||
|
||||
Log(Logs::Detail, Logs::Guilds, "Check permission on guild %s (%d) with user status %d. Min status %d: %s",
|
||||
LogGuilds("Check permission on guild [{}] ([{}]) with user status [{}]. Min status [{}]: [{}]",
|
||||
res->second->name.c_str(), guild_id, status, res->second->minstatus, granted?"granted":"denied");
|
||||
|
||||
return(granted);
|
||||
@ -1158,21 +1158,21 @@ bool BaseGuildManager::CheckGMStatus(uint32 guild_id, uint8 status) const {
|
||||
|
||||
bool BaseGuildManager::CheckPermission(uint32 guild_id, uint8 rank, GuildAction act) const {
|
||||
if(rank > GUILD_MAX_RANK) {
|
||||
Log(Logs::Detail, Logs::Guilds, "Check permission on guild %d and rank %d for action %s (%d): Invalid rank, denied.",
|
||||
LogGuilds("Check permission on guild [{}] and rank [{}] for action [{}] ([{}]): Invalid rank, denied",
|
||||
guild_id, rank, GuildActionNames[act], act);
|
||||
return(false); //invalid rank
|
||||
}
|
||||
std::map<uint32, GuildInfo *>::const_iterator res;
|
||||
res = m_guilds.find(guild_id);
|
||||
if(res == m_guilds.end()) {
|
||||
Log(Logs::Detail, Logs::Guilds, "Check permission on guild %d and rank %d for action %s (%d): Invalid guild, denied.",
|
||||
LogGuilds("Check permission on guild [{}] and rank [{}] for action [{}] ([{}]): Invalid guild, denied",
|
||||
guild_id, rank, GuildActionNames[act], act);
|
||||
return(false); //invalid guild
|
||||
}
|
||||
|
||||
bool granted = res->second->ranks[rank].permissions[act];
|
||||
|
||||
Log(Logs::Detail, Logs::Guilds, "Check permission on guild %s (%d) and rank %s (%d) for action %s (%d): %s",
|
||||
LogGuilds("Check permission on guild [{}] ([{}]) and rank [{}] ([{}]) for action [{}] ([{}]): [{}]",
|
||||
res->second->name.c_str(), guild_id,
|
||||
res->second->ranks[rank].name.c_str(), rank,
|
||||
GuildActionNames[act], act,
|
||||
|
||||
2694
common/http/httplib.h
Normal file
2694
common/http/httplib.h
Normal file
File diff suppressed because it is too large
Load Diff
@ -1381,7 +1381,7 @@ int16 EQEmu::InventoryProfile::_PutItem(int16 slot_id, ItemInstance* inst)
|
||||
}
|
||||
|
||||
if (result == INVALID_INDEX) {
|
||||
Log(Logs::General, Logs::Error, "InventoryProfile::_PutItem: Invalid slot_id specified (%i) with parent slot id (%i)", slot_id, parentSlot);
|
||||
LogError("InventoryProfile::_PutItem: Invalid slot_id specified ({}) with parent slot id ({})", slot_id, parentSlot);
|
||||
InventoryProfile::MarkDirty(inst); // Slot not found, clean up
|
||||
}
|
||||
|
||||
|
||||
72
common/ip_util.cpp
Normal file
72
common/ip_util.cpp
Normal file
@ -0,0 +1,72 @@
|
||||
/**
|
||||
* EQEmulator: Everquest Server Emulator
|
||||
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; version 2 of the License.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
* are required to give you total support for your newly bought product;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#include "ip_util.h"
|
||||
|
||||
/**
|
||||
* @param ip
|
||||
* @return
|
||||
*/
|
||||
uint32_t IpUtil::IPToUInt(const std::string &ip)
|
||||
{
|
||||
int a, b, c, d;
|
||||
uint32_t addr = 0;
|
||||
|
||||
if (sscanf(ip.c_str(), "%d.%d.%d.%d", &a, &b, &c, &d) != 4) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
addr = a << 24;
|
||||
addr |= b << 16;
|
||||
addr |= c << 8;
|
||||
addr |= d;
|
||||
return addr;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param ip
|
||||
* @param network
|
||||
* @param mask
|
||||
* @return
|
||||
*/
|
||||
bool IpUtil::IsIpInRange(const std::string &ip, const std::string &network, const std::string &mask)
|
||||
{
|
||||
uint32_t ip_addr = IpUtil::IPToUInt(ip);
|
||||
uint32_t network_addr = IpUtil::IPToUInt(network);
|
||||
uint32_t mask_addr = IpUtil::IPToUInt(mask);
|
||||
|
||||
uint32_t net_lower = (network_addr & mask_addr);
|
||||
uint32_t net_upper = (net_lower | (~mask_addr));
|
||||
|
||||
return ip_addr >= net_lower && ip_addr <= net_upper;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param ip
|
||||
* @return
|
||||
*/
|
||||
bool IpUtil::IsIpInPrivateRfc1918(const std::string &ip)
|
||||
{
|
||||
return (
|
||||
IpUtil::IsIpInRange(ip, "10.0.0.0", "255.0.0.0") ||
|
||||
IpUtil::IsIpInRange(ip, "172.16.0.0", "255.240.0.0") ||
|
||||
IpUtil::IsIpInRange(ip, "192.168.0.0", "255.255.0.0")
|
||||
);
|
||||
}
|
||||
@ -16,15 +16,21 @@
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#ifndef EQEMU_IP_UTIL_H
|
||||
#define EQEMU_IP_UTIL_H
|
||||
|
||||
#include <fmt/format.h>
|
||||
#include "types.h"
|
||||
#include "iostream"
|
||||
|
||||
template <typename... Args>
|
||||
void OutF(EQEmuLogSys &ls, Logs::DebugLevel debug_level, uint16 log_category, const char *fmt, const Args&... args)
|
||||
{
|
||||
std::string log_str = fmt::format(fmt, args...);
|
||||
ls.Out(debug_level, log_category, log_str);
|
||||
}
|
||||
class IpUtil {
|
||||
public:
|
||||
|
||||
static uint32_t IPToUInt(const std::string &ip);
|
||||
static bool IsIpInRange(const std::string &ip, const std::string &network, const std::string &mask);
|
||||
static bool IsIpInPrivateRfc1918(const std::string &ip);
|
||||
|
||||
};
|
||||
|
||||
#endif //EQEMU_IP_UTIL_H
|
||||
@ -413,7 +413,7 @@ namespace EQEmu
|
||||
int32 SkillModMax; // Max skill point modification
|
||||
uint32 SkillModType; // Type of skill for SkillModValue to apply to
|
||||
uint32 BaneDmgRace; // Bane Damage Race
|
||||
int8 BaneDmgAmt; // Bane Damage Body Amount
|
||||
int32 BaneDmgAmt; // Bane Damage Body Amount
|
||||
uint32 BaneDmgBody; // Bane Damage Body
|
||||
bool Magic; // True=Magic Item, False=not
|
||||
int32 CastTime_;
|
||||
|
||||
@ -5277,7 +5277,7 @@ void StreamWriterBuilder::setDefaults(Json::Value* settings)
|
||||
{
|
||||
//! [StreamWriterBuilderDefaults]
|
||||
(*settings)["commentStyle"] = "All";
|
||||
(*settings)["indentation"] = "\t";
|
||||
(*settings)["indentation"] = " ";
|
||||
(*settings)["enableYAMLCompatibility"] = false;
|
||||
(*settings)["dropNullPlaceholders"] = false;
|
||||
(*settings)["useSpecialFloats"] = false;
|
||||
|
||||
@ -1,26 +1,29 @@
|
||||
#include "json_config.h"
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
|
||||
EQ::JsonConfigFile::JsonConfigFile()
|
||||
{
|
||||
}
|
||||
EQ::JsonConfigFile::JsonConfigFile() = default;
|
||||
|
||||
EQ::JsonConfigFile::JsonConfigFile(const Json::Value &value)
|
||||
{
|
||||
m_root = value;
|
||||
}
|
||||
|
||||
EQ::JsonConfigFile::~JsonConfigFile()
|
||||
{
|
||||
}
|
||||
EQ::JsonConfigFile::~JsonConfigFile() = default;
|
||||
|
||||
EQ::JsonConfigFile EQ::JsonConfigFile::Load(const std::string &filename)
|
||||
/**
|
||||
* @param file_name
|
||||
* @return
|
||||
*/
|
||||
EQ::JsonConfigFile EQ::JsonConfigFile::Load(
|
||||
const std::string &file_name
|
||||
)
|
||||
{
|
||||
JsonConfigFile ret;
|
||||
ret.m_root = Json::Value();
|
||||
|
||||
std::ifstream ifs;
|
||||
ifs.open(filename, std::ifstream::in);
|
||||
ifs.open(file_name, std::ifstream::in);
|
||||
|
||||
if (!ifs.good()) {
|
||||
return ret;
|
||||
@ -29,59 +32,128 @@ EQ::JsonConfigFile EQ::JsonConfigFile::Load(const std::string &filename)
|
||||
try {
|
||||
ifs >> ret.m_root;
|
||||
}
|
||||
catch (std::exception) {
|
||||
catch (std::exception &) {
|
||||
return ret;
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
std::string EQ::JsonConfigFile::GetVariableString(const std::string &title, const std::string ¶meter, const std::string &default_value) {
|
||||
/**
|
||||
* @param file_name
|
||||
* @return
|
||||
*/
|
||||
void EQ::JsonConfigFile::Save(
|
||||
const std::string &file_name
|
||||
)
|
||||
{
|
||||
std::ofstream opened_config_file;
|
||||
opened_config_file.open(file_name);
|
||||
|
||||
/**
|
||||
* Grab and build config contents
|
||||
*/
|
||||
Json::StreamWriterBuilder write_builder;
|
||||
write_builder["indentation"] = " ";
|
||||
std::string document = Json::writeString(write_builder, m_root);
|
||||
|
||||
/**
|
||||
* Write current contents and close
|
||||
*/
|
||||
opened_config_file << document;
|
||||
opened_config_file.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* @param title
|
||||
* @param parameter
|
||||
* @param default_value
|
||||
* @return
|
||||
*/
|
||||
std::string EQ::JsonConfigFile::GetVariableString(
|
||||
const std::string &title,
|
||||
const std::string ¶meter,
|
||||
const std::string &default_value
|
||||
)
|
||||
{
|
||||
try {
|
||||
if (m_root.isMember(title) && m_root[title].isMember(parameter)) {
|
||||
return m_root[title][parameter].asString();
|
||||
}
|
||||
}
|
||||
catch (std::exception) {
|
||||
catch (std::exception &) {
|
||||
return default_value;
|
||||
}
|
||||
|
||||
return default_value;
|
||||
}
|
||||
|
||||
int EQ::JsonConfigFile::GetVariableInt(const std::string &title, const std::string ¶meter, const int default_value) {
|
||||
/**
|
||||
* @param title
|
||||
* @param parameter
|
||||
* @param default_value
|
||||
* @return
|
||||
*/
|
||||
int EQ::JsonConfigFile::GetVariableInt(
|
||||
const std::string &title,
|
||||
const std::string ¶meter,
|
||||
const int default_value
|
||||
)
|
||||
{
|
||||
try {
|
||||
if (m_root.isMember(title) && m_root[title].isMember(parameter)) {
|
||||
return m_root[title][parameter].asInt();
|
||||
}
|
||||
}
|
||||
catch (std::exception) {
|
||||
catch (std::exception &) {
|
||||
return default_value;
|
||||
}
|
||||
|
||||
return default_value;
|
||||
}
|
||||
|
||||
bool EQ::JsonConfigFile::GetVariableBool(const std::string &title, const std::string ¶meter, const bool default_value) {
|
||||
/**
|
||||
* @param title
|
||||
* @param parameter
|
||||
* @param default_value
|
||||
* @return
|
||||
*/
|
||||
bool EQ::JsonConfigFile::GetVariableBool(
|
||||
const std::string &title,
|
||||
const std::string ¶meter,
|
||||
const bool default_value
|
||||
)
|
||||
{
|
||||
try {
|
||||
if (m_root.isMember(title) && m_root[title].isMember(parameter)) {
|
||||
return m_root[title][parameter].asBool();
|
||||
}
|
||||
}
|
||||
catch (std::exception) {
|
||||
catch (std::exception &) {
|
||||
return default_value;
|
||||
}
|
||||
|
||||
return default_value;
|
||||
}
|
||||
|
||||
double EQ::JsonConfigFile::GetVariableDouble(const std::string &title, const std::string ¶meter, const double default_value) {
|
||||
/**
|
||||
* @param title
|
||||
* @param parameter
|
||||
* @param default_value
|
||||
* @return
|
||||
*/
|
||||
double EQ::JsonConfigFile::GetVariableDouble(
|
||||
const std::string &title,
|
||||
const std::string ¶meter,
|
||||
const double default_value
|
||||
)
|
||||
{
|
||||
try {
|
||||
if (m_root.isMember(title) && m_root[title].isMember(parameter)) {
|
||||
return m_root[title][parameter].asDouble();
|
||||
}
|
||||
}
|
||||
catch (std::exception) {
|
||||
catch (std::exception &) {
|
||||
return default_value;
|
||||
}
|
||||
|
||||
|
||||
@ -7,10 +7,12 @@ namespace EQ
|
||||
class JsonConfigFile
|
||||
{
|
||||
public:
|
||||
JsonConfigFile();
|
||||
JsonConfigFile(const Json::Value &value);
|
||||
~JsonConfigFile();
|
||||
|
||||
static JsonConfigFile Load(const std::string &filename);
|
||||
static JsonConfigFile Load(const std::string &file_name);
|
||||
void Save(const std::string &file_name);
|
||||
|
||||
std::string GetVariableString(const std::string &title, const std::string ¶meter, const std::string &default_value);
|
||||
int GetVariableInt(const std::string &title, const std::string ¶meter, const int default_value);
|
||||
@ -19,7 +21,6 @@ namespace EQ
|
||||
|
||||
Json::Value& RawHandle() { return m_root; }
|
||||
private:
|
||||
JsonConfigFile();
|
||||
Json::Value m_root;
|
||||
};
|
||||
|
||||
|
||||
@ -278,12 +278,6 @@ void LinkedListIterator<TYPE>::Replace(const TYPE& new_data)
|
||||
template<class TYPE>
|
||||
void LinkedListIterator<TYPE>::Reset()
|
||||
{
|
||||
if (!(&list))
|
||||
{
|
||||
current_element=0;
|
||||
return;
|
||||
}
|
||||
|
||||
if (dir == FORWARD)
|
||||
{
|
||||
current_element = list.first;
|
||||
|
||||
@ -19,9 +19,6 @@
|
||||
#include "types.h"
|
||||
#include <cstring>
|
||||
|
||||
#define ENC(c) (((c) & 0x3f) + ' ')
|
||||
#define DEC(c) (((c) - ' ') & 0x3f)
|
||||
|
||||
std::map<int,std::string> DBFieldNames;
|
||||
|
||||
#ifndef WIN32
|
||||
@ -333,64 +330,6 @@ void LoadItemDBFieldNames() {
|
||||
DBFieldNames[113]="unknown115"; // ? (end quote)
|
||||
}
|
||||
|
||||
void encode_length(unsigned long length, char *out)
|
||||
{
|
||||
char buf[4];
|
||||
memcpy(buf,&length,sizeof(unsigned long));
|
||||
encode_chunk(buf,3,out);
|
||||
}
|
||||
|
||||
unsigned long encode(char *in, unsigned long length, char *out)
|
||||
{
|
||||
unsigned long used=0,len=0;
|
||||
while(used<length) {
|
||||
encode_chunk(in+used,length-used,out+len);
|
||||
used+=3;
|
||||
len+=4;
|
||||
}
|
||||
*(out+len)=0;
|
||||
|
||||
return len;
|
||||
}
|
||||
|
||||
unsigned long decode_length(char *in)
|
||||
{
|
||||
int length;
|
||||
char buf[4];
|
||||
decode_chunk(in,&buf[0]);
|
||||
buf[3]=0;
|
||||
memcpy(&length,buf,sizeof(unsigned long));
|
||||
|
||||
return length;
|
||||
}
|
||||
|
||||
void decode(char *in, char *out)
|
||||
{
|
||||
char *ptr=in;
|
||||
char *outptr=out;
|
||||
while(*ptr) {
|
||||
decode_chunk(ptr,outptr);
|
||||
ptr+=4;
|
||||
outptr+=3;
|
||||
}
|
||||
*outptr=0;
|
||||
}
|
||||
|
||||
void encode_chunk(char *in, int len, char *out)
|
||||
{
|
||||
*out=ENC(in[0] >> 2);
|
||||
*(out+1)=ENC((in[0] << 4)|(((len<2 ? 0 : in[1]) >> 4) & 0xF));
|
||||
*(out+2)=ENC(((len<2 ? 0 : in[1]) << 2)|(((len<3 ? 0 : in[2]) >> 6) & 0x3));
|
||||
*(out+3)=ENC((len<3 ? 0 : in[2]));
|
||||
}
|
||||
|
||||
void decode_chunk(char *in, char *out)
|
||||
{
|
||||
*out = DEC(*in) << 2 | DEC(in[1]) >> 4;
|
||||
*(out+1) = DEC(in[1]) << 4 | DEC(in[2]) >> 2;
|
||||
*(out+2) = DEC(in[2]) << 6 | DEC(in[3]);
|
||||
}
|
||||
|
||||
void dump_message_column(unsigned char *buffer, unsigned long length, std::string leader, FILE *to)
|
||||
{
|
||||
unsigned long i,j;
|
||||
|
||||
@ -17,13 +17,6 @@ int Tokenize(std::string s, std::map<int,std::string> & tokens, char delim='|');
|
||||
|
||||
void LoadItemDBFieldNames();
|
||||
|
||||
void encode_length(unsigned long length, char *out);
|
||||
unsigned long decode_length(char *in);
|
||||
unsigned long encode(char *in, unsigned long length, char *out);
|
||||
void decode(char *in, char *out);
|
||||
void encode_chunk(char *in, int len, char *out);
|
||||
void decode_chunk(char *in, char *out);
|
||||
|
||||
#ifndef WIN32
|
||||
int print_stacktrace();
|
||||
#endif
|
||||
|
||||
@ -40,7 +40,7 @@
|
||||
#define VERIFY_PACKET_LENGTH(OPCode, Packet, StructName) \
|
||||
if(Packet->size != sizeof(StructName)) \
|
||||
{ \
|
||||
Log(Logs::Detail, Logs::Netcode, "Size mismatch in " #OPCode " expected %i got %i", sizeof(StructName), Packet->size); \
|
||||
LogNetcode("Size mismatch in " #OPCode " expected [{}] got [{}]", sizeof(StructName), Packet->size); \
|
||||
DumpPacket(Packet); \
|
||||
return; \
|
||||
}
|
||||
|
||||
@ -116,17 +116,21 @@ bool EQ::Net::ConsoleServerConnection::SendChannelMessage(const ServerChannelMes
|
||||
}
|
||||
|
||||
switch (scm->chan_num) {
|
||||
if (RuleB(Chat, ServerWideAuction)) {
|
||||
case 4: {
|
||||
case 4: {
|
||||
if (RuleB(Chat, ServerWideAuction)) {
|
||||
QueueMessage(fmt::format("{0} auctions, '{1}'", scm->from, scm->message));
|
||||
break;
|
||||
} else { // I think we want default action in this case?
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (RuleB(Chat, ServerWideOOC)) {
|
||||
case 5: {
|
||||
case 5: {
|
||||
if (RuleB(Chat, ServerWideOOC)) {
|
||||
QueueMessage(fmt::format("{0} says ooc, '{1}'", scm->from, scm->message));
|
||||
break;
|
||||
} else { // I think we want default action in this case?
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -399,7 +399,7 @@ void EQ::Net::DaybreakConnection::Process()
|
||||
|
||||
ProcessQueue();
|
||||
}
|
||||
catch (std::exception ex) {
|
||||
catch (std::exception &ex) {
|
||||
if (m_owner->m_on_error_message) {
|
||||
m_owner->m_on_error_message(fmt::format("Error processing connection: {0}", ex.what()));
|
||||
}
|
||||
|
||||
@ -257,7 +257,7 @@ namespace EQ
|
||||
resend_delay_min = 150;
|
||||
resend_delay_max = 5000;
|
||||
connect_delay_ms = 500;
|
||||
stale_connection_ms = 30000;
|
||||
stale_connection_ms = 60000;
|
||||
connect_stale_ms = 5000;
|
||||
crc_length = 2;
|
||||
max_packet_size = 512;
|
||||
|
||||
@ -1,6 +1,5 @@
|
||||
#include "eqstream.h"
|
||||
#include "../eqemu_logsys.h"
|
||||
#include "../eqemu_logsys_fmt.h"
|
||||
|
||||
EQ::Net::EQStreamManager::EQStreamManager(const EQStreamManagerInterfaceOptions &options) : EQStreamManagerInterface(options), m_daybreak(options.daybreak_options)
|
||||
{
|
||||
@ -185,23 +184,23 @@ EQStreamInterface::MatchState EQ::Net::EQStream::CheckSignature(const Signature
|
||||
|
||||
if (opcode == sig->first_eq_opcode) {
|
||||
if (length == sig->first_length) {
|
||||
LogF(Logs::General, Logs::Netcode, "[IDENT_TRACE] {0}:{1}: First opcode matched {2:#x} and length matched {3}",
|
||||
LogF(Logs::General, Logs::Netcode, "[StreamIdentify] {0}:{1}: First opcode matched {2:#x} and length matched {3}",
|
||||
m_connection->RemoteEndpoint(), m_connection->RemotePort(), sig->first_eq_opcode, length);
|
||||
return MatchSuccessful;
|
||||
}
|
||||
else if (length == 0) {
|
||||
LogF(Logs::General, Logs::Netcode, "[IDENT_TRACE] {0}:{1}: First opcode matched {2:#x} and length is ignored.",
|
||||
LogF(Logs::General, Logs::Netcode, "[StreamIdentify] {0}:{1}: First opcode matched {2:#x} and length is ignored.",
|
||||
m_connection->RemoteEndpoint(), m_connection->RemotePort(), sig->first_eq_opcode);
|
||||
return MatchSuccessful;
|
||||
}
|
||||
else {
|
||||
LogF(Logs::General, Logs::Netcode, "[IDENT_TRACE] {0}:{1}: First opcode matched {2:#x} but length {3} did not match expected {4}",
|
||||
LogF(Logs::General, Logs::Netcode, "[StreamIdentify] {0}:{1}: First opcode matched {2:#x} but length {3} did not match expected {4}",
|
||||
m_connection->RemoteEndpoint(), m_connection->RemotePort(), sig->first_eq_opcode, length, sig->first_length);
|
||||
return MatchFailed;
|
||||
}
|
||||
}
|
||||
else {
|
||||
LogF(Logs::General, Logs::Netcode, "[IDENT_TRACE] {0}:{1}: First opcode {1:#x} did not match expected {2:#x}",
|
||||
LogF(Logs::General, Logs::Netcode, "[StreamIdentify] {0}:{1}: First opcode {1:#x} did not match expected {2:#x}",
|
||||
m_connection->RemoteEndpoint(), m_connection->RemotePort(), opcode, sig->first_eq_opcode);
|
||||
return MatchFailed;
|
||||
}
|
||||
|
||||
@ -1,7 +1,6 @@
|
||||
#include "servertalk_client_connection.h"
|
||||
#include "dns.h"
|
||||
#include "../eqemu_logsys.h"
|
||||
#include "../eqemu_logsys_fmt.h"
|
||||
|
||||
EQ::Net::ServertalkClient::ServertalkClient(const std::string &addr, int port, bool ipv6, const std::string &identifier, const std::string &credentials)
|
||||
: m_timer(std::unique_ptr<EQ::Timer>(new EQ::Timer(100, true, std::bind(&EQ::Net::ServertalkClient::Connect, this))))
|
||||
@ -79,15 +78,15 @@ void EQ::Net::ServertalkClient::Connect()
|
||||
m_connecting = true;
|
||||
EQ::Net::TCPConnection::Connect(m_addr, m_port, false, [this](std::shared_ptr<EQ::Net::TCPConnection> connection) {
|
||||
if (connection == nullptr) {
|
||||
LogF(Logs::General, Logs::TCP_Connection, "Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
|
||||
LogF(Logs::General, Logs::TCPConnection, "Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
|
||||
m_connecting = false;
|
||||
return;
|
||||
}
|
||||
|
||||
LogF(Logs::General, Logs::TCP_Connection, "Connected to {0}:{1}", m_addr, m_port);
|
||||
LogF(Logs::General, Logs::TCPConnection, "Connected to {0}:{1}", m_addr, m_port);
|
||||
m_connection = connection;
|
||||
m_connection->OnDisconnect([this](EQ::Net::TCPConnection *c) {
|
||||
LogF(Logs::General, Logs::TCP_Connection, "Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
|
||||
LogF(Logs::General, Logs::TCPConnection, "Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
|
||||
m_encrypted = false;
|
||||
m_connection.reset();
|
||||
});
|
||||
@ -214,7 +213,7 @@ void EQ::Net::ServertalkClient::ProcessHello(EQ::Net::Packet &p)
|
||||
}
|
||||
}
|
||||
else {
|
||||
LogF(Logs::General, Logs::Error, "Could not process hello, size != {0}", 1 + crypto_box_PUBLICKEYBYTES + crypto_box_NONCEBYTES);
|
||||
LogError("Could not process hello, size != {0}", 1 + crypto_box_PUBLICKEYBYTES + crypto_box_NONCEBYTES);
|
||||
}
|
||||
}
|
||||
else {
|
||||
@ -226,7 +225,7 @@ void EQ::Net::ServertalkClient::ProcessHello(EQ::Net::Packet &p)
|
||||
}
|
||||
}
|
||||
catch (std::exception &ex) {
|
||||
LogF(Logs::General, Logs::Error, "Error parsing hello from server: {0}", ex.what());
|
||||
LogError("Error parsing hello from server: {0}", ex.what());
|
||||
m_connection->Disconnect();
|
||||
|
||||
if (m_on_connect_cb) {
|
||||
@ -253,7 +252,7 @@ void EQ::Net::ServertalkClient::ProcessHello(EQ::Net::Packet &p)
|
||||
}
|
||||
}
|
||||
catch (std::exception &ex) {
|
||||
LogF(Logs::General, Logs::Error, "Error parsing hello from server: {0}", ex.what());
|
||||
LogError("Error parsing hello from server: {0}", ex.what());
|
||||
m_connection->Disconnect();
|
||||
|
||||
if (m_on_connect_cb) {
|
||||
@ -276,7 +275,7 @@ void EQ::Net::ServertalkClient::ProcessMessage(EQ::Net::Packet &p)
|
||||
std::unique_ptr<unsigned char[]> decrypted_text(new unsigned char[message_len]);
|
||||
if (crypto_box_open_easy_afternm(&decrypted_text[0], (unsigned char*)&data[0], length, m_nonce_theirs, m_shared_key))
|
||||
{
|
||||
LogF(Logs::General, Logs::Error, "Error decrypting message from server");
|
||||
LogError("Error decrypting message from server");
|
||||
(*(uint64_t*)&m_nonce_theirs[0])++;
|
||||
return;
|
||||
}
|
||||
@ -324,7 +323,7 @@ void EQ::Net::ServertalkClient::ProcessMessage(EQ::Net::Packet &p)
|
||||
}
|
||||
}
|
||||
catch (std::exception &ex) {
|
||||
LogF(Logs::General, Logs::Error, "Error parsing message from server: {0}", ex.what());
|
||||
LogError("Error parsing message from server: {0}", ex.what());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -1,7 +1,6 @@
|
||||
#include "servertalk_legacy_client_connection.h"
|
||||
#include "dns.h"
|
||||
#include "../eqemu_logsys.h"
|
||||
#include "../eqemu_logsys_fmt.h"
|
||||
|
||||
EQ::Net::ServertalkLegacyClient::ServertalkLegacyClient(const std::string &addr, int port, bool ipv6)
|
||||
: m_timer(std::unique_ptr<EQ::Timer>(new EQ::Timer(100, true, std::bind(&EQ::Net::ServertalkLegacyClient::Connect, this))))
|
||||
@ -59,15 +58,15 @@ void EQ::Net::ServertalkLegacyClient::Connect()
|
||||
m_connecting = true;
|
||||
EQ::Net::TCPConnection::Connect(m_addr, m_port, false, [this](std::shared_ptr<EQ::Net::TCPConnection> connection) {
|
||||
if (connection == nullptr) {
|
||||
LogF(Logs::General, Logs::TCP_Connection, "Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
|
||||
LogF(Logs::General, Logs::TCPConnection, "Error connecting to {0}:{1}, attempting to reconnect...", m_addr, m_port);
|
||||
m_connecting = false;
|
||||
return;
|
||||
}
|
||||
|
||||
LogF(Logs::General, Logs::TCP_Connection, "Connected to {0}:{1}", m_addr, m_port);
|
||||
LogF(Logs::General, Logs::TCPConnection, "Connected to {0}:{1}", m_addr, m_port);
|
||||
m_connection = connection;
|
||||
m_connection->OnDisconnect([this](EQ::Net::TCPConnection *c) {
|
||||
LogF(Logs::General, Logs::TCP_Connection, "Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
|
||||
LogF(Logs::General, Logs::TCPConnection, "Connection lost to {0}:{1}, attempting to reconnect...", m_addr, m_port);
|
||||
m_connection.reset();
|
||||
});
|
||||
|
||||
|
||||
@ -1,7 +1,6 @@
|
||||
#include "servertalk_server_connection.h"
|
||||
#include "servertalk_server.h"
|
||||
#include "../eqemu_logsys.h"
|
||||
#include "../eqemu_logsys_fmt.h"
|
||||
#include "../util/uuid.h"
|
||||
|
||||
EQ::Net::ServertalkServerConnection::ServertalkServerConnection(std::shared_ptr<EQ::Net::TCPConnection> c, EQ::Net::ServertalkServer *parent, bool encrypted, bool allow_downgrade)
|
||||
@ -202,8 +201,8 @@ void EQ::Net::ServertalkServerConnection::ProcessHandshake(EQ::Net::Packet &p, b
|
||||
{
|
||||
#ifdef ENABLE_SECURITY
|
||||
if (downgrade_security && m_allow_downgrade && m_encrypted) {
|
||||
LogF(Logs::General, Logs::TCP_Connection, "Downgraded encrypted connection to plaintext because otherside didn't support encryption {0}:{1}",
|
||||
m_connection->RemoteIP(), m_connection->RemotePort());
|
||||
LogF(Logs::General, Logs::TCPConnection, "Downgraded encrypted connection to plaintext because otherside didn't support encryption {0}:{1}",
|
||||
m_connection->RemoteIP(), m_connection->RemotePort());
|
||||
m_encrypted = false;
|
||||
}
|
||||
|
||||
@ -221,7 +220,7 @@ void EQ::Net::ServertalkServerConnection::ProcessHandshake(EQ::Net::Packet &p, b
|
||||
|
||||
if (crypto_box_open_easy_afternm(&decrypted_text[0], (unsigned char*)p.Data() + crypto_box_PUBLICKEYBYTES + crypto_box_NONCEBYTES, cipher_len, m_nonce_theirs, m_shared_key))
|
||||
{
|
||||
LogF(Logs::General, Logs::Error, "Error decrypting handshake from client, dropping connection.");
|
||||
LogError("Error decrypting handshake from client, dropping connection.");
|
||||
m_connection->Disconnect();
|
||||
return;
|
||||
}
|
||||
@ -230,7 +229,7 @@ void EQ::Net::ServertalkServerConnection::ProcessHandshake(EQ::Net::Packet &p, b
|
||||
std::string credentials = (const char*)&decrypted_text[0] + (m_identifier.length() + 1);
|
||||
|
||||
if (!m_parent->CheckCredentials(credentials)) {
|
||||
LogF(Logs::General, Logs::Error, "Got incoming connection with invalid credentials during handshake, dropping connection.");
|
||||
LogError("Got incoming connection with invalid credentials during handshake, dropping connection.");
|
||||
m_connection->Disconnect();
|
||||
return;
|
||||
}
|
||||
@ -240,7 +239,7 @@ void EQ::Net::ServertalkServerConnection::ProcessHandshake(EQ::Net::Packet &p, b
|
||||
}
|
||||
}
|
||||
catch (std::exception &ex) {
|
||||
LogF(Logs::General, Logs::Error, "Error parsing handshake from client: {0}", ex.what());
|
||||
LogError("Error parsing handshake from client: {0}", ex.what());
|
||||
m_connection->Disconnect();
|
||||
}
|
||||
}
|
||||
@ -250,7 +249,7 @@ void EQ::Net::ServertalkServerConnection::ProcessHandshake(EQ::Net::Packet &p, b
|
||||
auto credentials = p.GetCString(m_identifier.length() + 1);
|
||||
|
||||
if (!m_parent->CheckCredentials(credentials)) {
|
||||
LogF(Logs::General, Logs::Error, "Got incoming connection with invalid credentials during handshake, dropping connection.");
|
||||
LogError("Got incoming connection with invalid credentials during handshake, dropping connection.");
|
||||
m_connection->Disconnect();
|
||||
return;
|
||||
}
|
||||
@ -258,7 +257,7 @@ void EQ::Net::ServertalkServerConnection::ProcessHandshake(EQ::Net::Packet &p, b
|
||||
m_parent->ConnectionIdentified(this);
|
||||
}
|
||||
catch (std::exception &ex) {
|
||||
LogF(Logs::General, Logs::Error, "Error parsing handshake from client: {0}", ex.what());
|
||||
LogError("Error parsing handshake from client: {0}", ex.what());
|
||||
m_connection->Disconnect();
|
||||
}
|
||||
}
|
||||
@ -268,7 +267,7 @@ void EQ::Net::ServertalkServerConnection::ProcessHandshake(EQ::Net::Packet &p, b
|
||||
auto credentials = p.GetCString(m_identifier.length() + 1);
|
||||
|
||||
if (!m_parent->CheckCredentials(credentials)) {
|
||||
LogF(Logs::General, Logs::Error, "Got incoming connection with invalid credentials during handshake, dropping connection.");
|
||||
LogError("Got incoming connection with invalid credentials during handshake, dropping connection.");
|
||||
m_connection->Disconnect();
|
||||
return;
|
||||
}
|
||||
@ -276,7 +275,7 @@ void EQ::Net::ServertalkServerConnection::ProcessHandshake(EQ::Net::Packet &p, b
|
||||
m_parent->ConnectionIdentified(this);
|
||||
}
|
||||
catch (std::exception &ex) {
|
||||
LogF(Logs::General, Logs::Error, "Error parsing handshake from client: {0}", ex.what());
|
||||
LogError("Error parsing handshake from client: {0}", ex.what());
|
||||
m_connection->Disconnect();
|
||||
}
|
||||
#endif
|
||||
@ -296,7 +295,7 @@ void EQ::Net::ServertalkServerConnection::ProcessMessage(EQ::Net::Packet &p)
|
||||
|
||||
if (crypto_box_open_easy_afternm(&decrypted_text[0], (unsigned char*)&data[0], length, m_nonce_theirs, m_shared_key))
|
||||
{
|
||||
LogF(Logs::General, Logs::Error, "Error decrypting message from client");
|
||||
LogError("Error decrypting message from client");
|
||||
(*(uint64_t*)&m_nonce_theirs[0])++;
|
||||
return;
|
||||
}
|
||||
@ -344,6 +343,6 @@ void EQ::Net::ServertalkServerConnection::ProcessMessage(EQ::Net::Packet &p)
|
||||
}
|
||||
}
|
||||
catch (std::exception &ex) {
|
||||
LogF(Logs::General, Logs::Error, "Error parsing message from client: {0}", ex.what());
|
||||
LogError("Error parsing message from client: {0}", ex.what());
|
||||
}
|
||||
}
|
||||
|
||||
@ -203,6 +203,10 @@ int EQ::Net::TCPConnection::LocalPort() const
|
||||
|
||||
std::string EQ::Net::TCPConnection::RemoteIP() const
|
||||
{
|
||||
if (!m_socket) {
|
||||
return "";
|
||||
}
|
||||
|
||||
sockaddr_storage addr;
|
||||
int addr_len = sizeof(addr);
|
||||
uv_tcp_getpeername(m_socket, (sockaddr*)&addr, &addr_len);
|
||||
@ -220,6 +224,10 @@ std::string EQ::Net::TCPConnection::RemoteIP() const
|
||||
|
||||
int EQ::Net::TCPConnection::RemotePort() const
|
||||
{
|
||||
if (!m_socket) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
sockaddr_storage addr;
|
||||
int addr_len = sizeof(addr);
|
||||
uv_tcp_getpeername(m_socket, (sockaddr*)&addr, &addr_len);
|
||||
@ -236,3 +244,11 @@ int EQ::Net::TCPConnection::RemotePort() const
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return
|
||||
*/
|
||||
bool EQ::Net::TCPConnection::IsConnected() const
|
||||
{
|
||||
return m_socket != nullptr;
|
||||
}
|
||||
|
||||
@ -24,10 +24,12 @@ namespace EQ
|
||||
void Read(const char *data, size_t count);
|
||||
void Write(const char *data, size_t count);
|
||||
|
||||
bool IsConnected() const;
|
||||
std::string LocalIP() const;
|
||||
int LocalPort() const;
|
||||
std::string RemoteIP() const;
|
||||
int RemotePort() const;
|
||||
|
||||
private:
|
||||
TCPConnection();
|
||||
|
||||
|
||||
@ -61,7 +61,7 @@ EQ::Net::WebsocketServer::WebsocketServer(const std::string &addr, int port)
|
||||
auto &connection = iter->second;
|
||||
connection->GetWebsocketConnection()->ping("keepalive");
|
||||
}
|
||||
catch (std::exception) {
|
||||
catch (std::exception &) {
|
||||
iter->second->GetTCPConnection()->Disconnect();
|
||||
}
|
||||
|
||||
@ -157,7 +157,7 @@ void EQ::Net::WebsocketServer::DispatchEvent(WebsocketSubscriptionEvent evt, Jso
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (std::exception) {
|
||||
catch (std::exception &) {
|
||||
}
|
||||
}
|
||||
|
||||
@ -190,7 +190,7 @@ Json::Value EQ::Net::WebsocketServer::Login(WebsocketServerConnection *connectio
|
||||
|
||||
return ret;
|
||||
}
|
||||
catch (std::exception) {
|
||||
catch (std::exception &) {
|
||||
throw WebsocketException("Unable to process login request");
|
||||
}
|
||||
}
|
||||
@ -212,7 +212,7 @@ Json::Value EQ::Net::WebsocketServer::Subscribe(WebsocketServerConnection *conne
|
||||
catch (WebsocketException &ex) {
|
||||
throw ex;
|
||||
}
|
||||
catch (std::exception) {
|
||||
catch (std::exception &) {
|
||||
throw WebsocketException("Unable to process unsubscribe request");
|
||||
}
|
||||
}
|
||||
@ -234,7 +234,7 @@ Json::Value EQ::Net::WebsocketServer::Unsubscribe(WebsocketServerConnection *con
|
||||
catch (WebsocketException &ex) {
|
||||
throw ex;
|
||||
}
|
||||
catch (std::exception) {
|
||||
catch (std::exception &) {
|
||||
throw WebsocketException("Unable to process unsubscribe request");
|
||||
}
|
||||
}
|
||||
|
||||
@ -32,7 +32,7 @@ OpcodeManager::OpcodeManager() {
|
||||
bool OpcodeManager::LoadOpcodesFile(const char *filename, OpcodeSetStrategy *s, bool report_errors) {
|
||||
FILE *opf = fopen(filename, "r");
|
||||
if(opf == nullptr) {
|
||||
Log(Logs::General, Logs::Error, "Unable to open opcodes file '%s'", filename);
|
||||
LogError("Unable to open opcodes file [{}]", filename);
|
||||
return(false);
|
||||
}
|
||||
|
||||
|
||||
@ -85,7 +85,7 @@ namespace RoF
|
||||
//TODO: figure out how to support shared memory with multiple patches...
|
||||
opcodes = new RegularOpcodeManager();
|
||||
if (!opcodes->LoadOpcodes(opfile.c_str())) {
|
||||
Log(Logs::General, Logs::Netcode, "[OPCODES] Error loading opcodes file %s. Not registering patch %s.", opfile.c_str(), name);
|
||||
LogNetcode("[OPCODES] Error loading opcodes file [{}]. Not registering patch [{}]", opfile.c_str(), name);
|
||||
return;
|
||||
}
|
||||
}
|
||||
@ -108,7 +108,7 @@ namespace RoF
|
||||
signature.first_length = sizeof(structs::ClientZoneEntry_Struct);
|
||||
signature.first_eq_opcode = opcodes->EmuToEQ(OP_ZoneEntry);
|
||||
into.RegisterPatch(signature, pname.c_str(), &opcodes, &struct_strategy);
|
||||
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Registered patch %s", name);
|
||||
LogNetcode("[StreamIdentify] Registered patch [{}]", name);
|
||||
}
|
||||
|
||||
void Reload()
|
||||
@ -125,10 +125,10 @@ namespace RoF
|
||||
opfile += name;
|
||||
opfile += ".conf";
|
||||
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
|
||||
Log(Logs::General, Logs::Netcode, "[OPCODES] Error reloading opcodes file %s for patch %s.", opfile.c_str(), name);
|
||||
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
|
||||
return;
|
||||
}
|
||||
Log(Logs::General, Logs::Netcode, "[OPCODES] Reloaded opcodes for patch %s", name);
|
||||
LogNetcode("[OPCODES] Reloaded opcodes for patch [{}]", name);
|
||||
}
|
||||
}
|
||||
|
||||
@ -350,7 +350,7 @@ namespace RoF
|
||||
|
||||
if (EntryCount == 0 || (in->size % sizeof(BazaarSearchResults_Struct)) != 0)
|
||||
{
|
||||
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
|
||||
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
|
||||
delete in;
|
||||
return;
|
||||
}
|
||||
@ -589,7 +589,7 @@ namespace RoF
|
||||
for (int index = 0; index < item_count; ++index, ++eq) {
|
||||
SerializeItem(ob, (const EQEmu::ItemInstance*)eq->inst, eq->slot_id, 0, ItemPacketCharInventory);
|
||||
if (ob.tellp() == last_pos)
|
||||
Log(Logs::General, Logs::Netcode, "RoF::ENCODE(OP_CharInventory) Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
|
||||
LogNetcode("RoF::ENCODE(OP_CharInventory) Serialization failed on item slot [{}] during OP_CharInventory. Item skipped", eq->slot_id);
|
||||
|
||||
last_pos = ob.tellp();
|
||||
}
|
||||
@ -624,6 +624,7 @@ namespace RoF
|
||||
SETUP_DIRECT_ENCODE(PlayerPositionUpdateServer_Struct, structs::PlayerPositionUpdateServer_Struct);
|
||||
|
||||
OUT(spawn_id);
|
||||
OUT(vehicle_id);
|
||||
OUT(x_pos);
|
||||
OUT(delta_x);
|
||||
OUT(delta_y);
|
||||
@ -1521,7 +1522,7 @@ namespace RoF
|
||||
|
||||
SerializeItem(ob, (const EQEmu::ItemInstance*)int_struct->inst, int_struct->slot_id, 0, old_item_pkt->PacketType);
|
||||
if (ob.tellp() == last_pos) {
|
||||
Log(Logs::General, Logs::Netcode, "RoF::ENCODE(OP_ItemPacket) Serialization failed on item slot %d.", int_struct->slot_id);
|
||||
LogNetcode("RoF::ENCODE(OP_ItemPacket) Serialization failed on item slot [{}]", int_struct->slot_id);
|
||||
delete in;
|
||||
return;
|
||||
}
|
||||
@ -2602,7 +2603,7 @@ namespace RoF
|
||||
|
||||
outapp->WriteUInt8(0); // Unknown
|
||||
|
||||
Log(Logs::General, Logs::Netcode, "[STRUCTS] Player Profile Packet is %i bytes", outapp->GetWritePosition());
|
||||
LogNetcode("[STRUCTS] Player Profile Packet is [{}] bytes", outapp->GetWritePosition());
|
||||
|
||||
auto NewBuffer = new unsigned char[outapp->GetWritePosition()];
|
||||
memcpy(NewBuffer, outapp->pBuffer, outapp->GetWritePosition());
|
||||
@ -3199,43 +3200,35 @@ namespace RoF
|
||||
EQApplicationPacket *in = *p;
|
||||
*p = nullptr;
|
||||
|
||||
SpecialMesg_Struct *emu = (SpecialMesg_Struct *)in->pBuffer;
|
||||
SerializeBuffer buf(in->size);
|
||||
buf.WriteInt8(in->ReadUInt8()); // speak mode
|
||||
buf.WriteInt8(in->ReadUInt8()); // journal mode
|
||||
buf.WriteInt8(in->ReadUInt8()); // language
|
||||
buf.WriteInt32(in->ReadUInt32()); // message type
|
||||
buf.WriteInt32(in->ReadUInt32()); // target spawn id
|
||||
|
||||
unsigned char *__emu_buffer = in->pBuffer;
|
||||
// break strlen optimizations!
|
||||
char *message = emu->sayer;
|
||||
auto sayer_length = std::char_traits<char>::length(message);
|
||||
message += sayer_length + 1 + 12; // skip over sayer name, null term, and 3 floats
|
||||
std::string name;
|
||||
in->ReadString(name); // NPC names max out at 63 chars
|
||||
|
||||
std::string old_message = message;
|
||||
buf.WriteString(name);
|
||||
|
||||
buf.WriteInt32(in->ReadUInt32()); // loc
|
||||
buf.WriteInt32(in->ReadUInt32());
|
||||
buf.WriteInt32(in->ReadUInt32());
|
||||
|
||||
std::string old_message;
|
||||
std::string new_message;
|
||||
|
||||
in->ReadString(old_message);
|
||||
|
||||
ServerToRoFSayLink(new_message, old_message);
|
||||
|
||||
//in->size = 3 + 4 + 4 + strlen(emu->sayer) + 1 + 12 + new_message.length() + 1;
|
||||
in->size = sayer_length + new_message.length() + 25;
|
||||
in->pBuffer = new unsigned char[in->size];
|
||||
buf.WriteString(new_message);
|
||||
|
||||
char *OutBuffer = (char *)in->pBuffer;
|
||||
auto outapp = new EQApplicationPacket(OP_SpecialMesg, buf);
|
||||
|
||||
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[0]);
|
||||
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[1]);
|
||||
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[2]);
|
||||
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->msg_type);
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->target_spawn_id);
|
||||
|
||||
VARSTRUCT_ENCODE_STRING(OutBuffer, emu->sayer);
|
||||
|
||||
// TODO: figure this shit out
|
||||
VARSTRUCT_ENCODE_TYPE(float, OutBuffer, 0.0f);
|
||||
VARSTRUCT_ENCODE_TYPE(float, OutBuffer, 0.0f);
|
||||
VARSTRUCT_ENCODE_TYPE(float, OutBuffer, 0.0f);
|
||||
|
||||
VARSTRUCT_ENCODE_STRING(OutBuffer, new_message.c_str());
|
||||
|
||||
delete[] __emu_buffer;
|
||||
dest->FastQueuePacket(&in, ack_req);
|
||||
dest->FastQueuePacket(&outapp, ack_req);
|
||||
delete in;
|
||||
}
|
||||
|
||||
ENCODE(OP_Stun)
|
||||
@ -3461,7 +3454,7 @@ namespace RoF
|
||||
|
||||
if (EntryCount == 0 || ((in->size % sizeof(Track_Struct))) != 0)
|
||||
{
|
||||
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
|
||||
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
|
||||
delete in;
|
||||
return;
|
||||
}
|
||||
@ -3812,7 +3805,7 @@ namespace RoF
|
||||
//determine and verify length
|
||||
int entrycount = in->size / sizeof(Spawn_Struct);
|
||||
if (entrycount == 0 || (in->size % sizeof(Spawn_Struct)) != 0) {
|
||||
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
|
||||
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
|
||||
delete in;
|
||||
return;
|
||||
}
|
||||
@ -4060,7 +4053,7 @@ namespace RoF
|
||||
Buffer += 29;
|
||||
if (Buffer != (BufferStart + PacketSize))
|
||||
{
|
||||
Log(Logs::General, Logs::Netcode, "[ERROR] SPAWN ENCODE LOGIC PROBLEM: Buffer pointer is now %i from end", Buffer - (BufferStart + PacketSize));
|
||||
LogNetcode("[ERROR] SPAWN ENCODE LOGIC PROBLEM: Buffer pointer is now [{}] from end", Buffer - (BufferStart + PacketSize));
|
||||
}
|
||||
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Sending zone spawn for %s packet is %i bytes", emu->name, outapp->size);
|
||||
//Log.Hex(Logs::Netcode, outapp->pBuffer, outapp->size);
|
||||
@ -4322,6 +4315,7 @@ namespace RoF
|
||||
SETUP_DIRECT_DECODE(PlayerPositionUpdateClient_Struct, structs::PlayerPositionUpdateClient_Struct);
|
||||
|
||||
IN(spawn_id);
|
||||
IN(vehicle_id);
|
||||
IN(sequence);
|
||||
IN(x_pos);
|
||||
IN(y_pos);
|
||||
@ -4629,7 +4623,7 @@ namespace RoF
|
||||
return;
|
||||
}
|
||||
default:
|
||||
Log(Logs::Detail, Logs::Netcode, "Unhandled OP_GuildBank action");
|
||||
LogNetcode("Unhandled OP_GuildBank action");
|
||||
__packet->SetOpcode(OP_Unknown); /* invalidate the packet */
|
||||
return;
|
||||
}
|
||||
@ -5686,7 +5680,7 @@ namespace RoF
|
||||
RoFSlot = server_corpse_slot;
|
||||
}
|
||||
|
||||
Log(Logs::Detail, Logs::Netcode, "Convert Server Corpse Slot %i to RoF Corpse Main Slot %i", server_corpse_slot, RoFSlot);
|
||||
LogNetcode("Convert Server Corpse Slot [{}] to RoF Corpse Main Slot [{}]", server_corpse_slot, RoFSlot);
|
||||
|
||||
return RoFSlot;
|
||||
}
|
||||
|
||||
@ -37,6 +37,7 @@
|
||||
#include <sstream>
|
||||
#include <numeric>
|
||||
#include <cassert>
|
||||
#include <cinttypes>
|
||||
|
||||
|
||||
namespace RoF2
|
||||
@ -85,7 +86,7 @@ namespace RoF2
|
||||
//TODO: figure out how to support shared memory with multiple patches...
|
||||
opcodes = new RegularOpcodeManager();
|
||||
if (!opcodes->LoadOpcodes(opfile.c_str())) {
|
||||
Log(Logs::General, Logs::Netcode, "[OPCODES] Error loading opcodes file %s. Not registering patch %s.", opfile.c_str(), name);
|
||||
LogNetcode("[OPCODES] Error loading opcodes file [{}]. Not registering patch [{}]", opfile.c_str(), name);
|
||||
return;
|
||||
}
|
||||
}
|
||||
@ -111,7 +112,7 @@ namespace RoF2
|
||||
|
||||
|
||||
|
||||
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Registered patch %s", name);
|
||||
LogNetcode("[StreamIdentify] Registered patch [{}]", name);
|
||||
}
|
||||
|
||||
void Reload()
|
||||
@ -128,10 +129,10 @@ namespace RoF2
|
||||
opfile += name;
|
||||
opfile += ".conf";
|
||||
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
|
||||
Log(Logs::General, Logs::Netcode, "[OPCODES] Error reloading opcodes file %s for patch %s.", opfile.c_str(), name);
|
||||
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
|
||||
return;
|
||||
}
|
||||
Log(Logs::General, Logs::Netcode, "[OPCODES] Reloaded opcodes for patch %s", name);
|
||||
LogNetcode("[OPCODES] Reloaded opcodes for patch [{}]", name);
|
||||
}
|
||||
}
|
||||
|
||||
@ -419,7 +420,7 @@ namespace RoF2
|
||||
|
||||
if (EntryCount == 0 || (in->size % sizeof(BazaarSearchResults_Struct)) != 0)
|
||||
{
|
||||
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
|
||||
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
|
||||
delete in;
|
||||
return;
|
||||
}
|
||||
@ -657,7 +658,7 @@ namespace RoF2
|
||||
for (int index = 0; index < item_count; ++index, ++eq) {
|
||||
SerializeItem(ob, (const EQEmu::ItemInstance*)eq->inst, eq->slot_id, 0, ItemPacketCharInventory);
|
||||
if (ob.tellp() == last_pos)
|
||||
Log(Logs::General, Logs::Netcode, "RoF2::ENCODE(OP_CharInventory) Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
|
||||
LogNetcode("RoF2::ENCODE(OP_CharInventory) Serialization failed on item slot [{}] during OP_CharInventory. Item skipped", eq->slot_id);
|
||||
|
||||
last_pos = ob.tellp();
|
||||
}
|
||||
@ -686,25 +687,6 @@ namespace RoF2
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_ClientUpdate)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(PlayerPositionUpdateServer_Struct);
|
||||
SETUP_DIRECT_ENCODE(PlayerPositionUpdateServer_Struct, structs::PlayerPositionUpdateServer_Struct);
|
||||
|
||||
OUT(spawn_id);
|
||||
OUT(x_pos);
|
||||
OUT(delta_x);
|
||||
OUT(delta_y);
|
||||
OUT(z_pos);
|
||||
OUT(delta_heading);
|
||||
OUT(y_pos);
|
||||
OUT(delta_z);
|
||||
OUT(animation);
|
||||
OUT(heading);
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_Consider)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(Consider_Struct);
|
||||
@ -1589,7 +1571,7 @@ namespace RoF2
|
||||
|
||||
SerializeItem(ob, (const EQEmu::ItemInstance*)int_struct->inst, int_struct->slot_id, 0, old_item_pkt->PacketType);
|
||||
if (ob.tellp() == last_pos) {
|
||||
Log(Logs::General, Logs::Netcode, "RoF2::ENCODE(OP_ItemPacket) Serialization failed on item slot %d.", int_struct->slot_id);
|
||||
LogNetcode("RoF2::ENCODE(OP_ItemPacket) Serialization failed on item slot [{}]", int_struct->slot_id);
|
||||
delete in;
|
||||
return;
|
||||
}
|
||||
@ -2688,7 +2670,7 @@ namespace RoF2
|
||||
// Think we need 1 byte of padding at the end
|
||||
outapp->WriteUInt8(0); // Unknown
|
||||
|
||||
Log(Logs::General, Logs::Netcode, "[STRUCTS] Player Profile Packet is %i bytes", outapp->GetWritePosition());
|
||||
LogNetcode("[STRUCTS] Player Profile Packet is [{}] bytes", outapp->GetWritePosition());
|
||||
|
||||
auto NewBuffer = new unsigned char[outapp->GetWritePosition()];
|
||||
memcpy(NewBuffer, outapp->pBuffer, outapp->GetWritePosition());
|
||||
@ -3266,43 +3248,35 @@ namespace RoF2
|
||||
EQApplicationPacket *in = *p;
|
||||
*p = nullptr;
|
||||
|
||||
SpecialMesg_Struct *emu = (SpecialMesg_Struct *)in->pBuffer;
|
||||
SerializeBuffer buf(in->size);
|
||||
buf.WriteInt8(in->ReadUInt8()); // speak mode
|
||||
buf.WriteInt8(in->ReadUInt8()); // journal mode
|
||||
buf.WriteInt8(in->ReadUInt8()); // language
|
||||
buf.WriteInt32(in->ReadUInt32()); // message type
|
||||
buf.WriteInt32(in->ReadUInt32()); // target spawn id
|
||||
|
||||
unsigned char *__emu_buffer = in->pBuffer;
|
||||
// break strlen optimizations!
|
||||
char *message = emu->sayer;
|
||||
auto sayer_length = std::char_traits<char>::length(message);
|
||||
message += sayer_length + 1 + 12; // skip over sayer name, null term, and 3 floats
|
||||
std::string name;
|
||||
in->ReadString(name); // NPC names max out at 63 chars
|
||||
|
||||
std::string old_message = message;
|
||||
buf.WriteString(name);
|
||||
|
||||
buf.WriteInt32(in->ReadUInt32()); // loc
|
||||
buf.WriteInt32(in->ReadUInt32());
|
||||
buf.WriteInt32(in->ReadUInt32());
|
||||
|
||||
std::string old_message;
|
||||
std::string new_message;
|
||||
|
||||
in->ReadString(old_message);
|
||||
|
||||
ServerToRoF2SayLink(new_message, old_message);
|
||||
|
||||
//in->size = 3 + 4 + 4 + strlen(emu->sayer) + 1 + 12 + new_message.length() + 1;
|
||||
in->size = sayer_length + new_message.length() + 25;
|
||||
in->pBuffer = new unsigned char[in->size];
|
||||
buf.WriteString(new_message);
|
||||
|
||||
char *OutBuffer = (char *)in->pBuffer;
|
||||
auto outapp = new EQApplicationPacket(OP_SpecialMesg, buf);
|
||||
|
||||
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[0]);
|
||||
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[1]);
|
||||
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[2]);
|
||||
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->msg_type);
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->target_spawn_id);
|
||||
|
||||
VARSTRUCT_ENCODE_STRING(OutBuffer, emu->sayer);
|
||||
|
||||
// TODO: figure this shit out
|
||||
VARSTRUCT_ENCODE_TYPE(float, OutBuffer, 0.0f);
|
||||
VARSTRUCT_ENCODE_TYPE(float, OutBuffer, 0.0f);
|
||||
VARSTRUCT_ENCODE_TYPE(float, OutBuffer, 0.0f);
|
||||
|
||||
VARSTRUCT_ENCODE_STRING(OutBuffer, new_message.c_str());
|
||||
|
||||
delete[] __emu_buffer;
|
||||
dest->FastQueuePacket(&in, ack_req);
|
||||
dest->FastQueuePacket(&outapp, ack_req);
|
||||
delete in;
|
||||
}
|
||||
|
||||
ENCODE(OP_Stun)
|
||||
@ -3528,7 +3502,7 @@ namespace RoF2
|
||||
|
||||
if (EntryCount == 0 || ((in->size % sizeof(Track_Struct))) != 0)
|
||||
{
|
||||
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
|
||||
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
|
||||
delete in;
|
||||
return;
|
||||
}
|
||||
@ -3575,7 +3549,7 @@ namespace RoF2
|
||||
{
|
||||
eq->items[i].Unknown18 = 0;
|
||||
if (i < 80) {
|
||||
snprintf(eq->items[i].SerialNumber, sizeof(eq->items[i].SerialNumber), "%016d", emu->SerialNumber[i]);
|
||||
snprintf(eq->items[i].SerialNumber, sizeof(eq->items[i].SerialNumber), "%016" PRId64, emu->SerialNumber[i]);
|
||||
eq->ItemCost[i] = emu->ItemCost[i];
|
||||
}
|
||||
else {
|
||||
@ -3638,7 +3612,7 @@ namespace RoF2
|
||||
|
||||
OUT(TraderID);
|
||||
snprintf(eq->SerialNumber, sizeof(eq->SerialNumber), "%016d", emu->ItemID);
|
||||
Log(Logs::Detail, Logs::Trading, "ENCODE(OP_TraderDelItem): TraderID %d, SerialNumber: %d", emu->TraderID, emu->ItemID);
|
||||
LogTrading("ENCODE(OP_TraderDelItem): TraderID [{}], SerialNumber: [{}]", emu->TraderID, emu->ItemID);
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
@ -3669,7 +3643,7 @@ namespace RoF2
|
||||
eq->Traders2 = emu->Traders;
|
||||
eq->Items2 = emu->Items;
|
||||
|
||||
Log(Logs::Detail, Logs::Trading, "ENCODE(OP_TraderShop): BazaarWelcome_Struct Code %d, Traders %d, Items %d",
|
||||
LogTrading("ENCODE(OP_TraderShop): BazaarWelcome_Struct Code [{}], Traders [{}], Items [{}]",
|
||||
eq->Code, eq->Traders, eq->Items);
|
||||
|
||||
FINISH_ENCODE();
|
||||
@ -3692,14 +3666,14 @@ namespace RoF2
|
||||
OUT(Quantity);
|
||||
snprintf(eq->SerialNumber, sizeof(eq->SerialNumber), "%016d", emu->ItemID);
|
||||
|
||||
Log(Logs::Detail, Logs::Trading, "ENCODE(OP_TraderShop): Buy Action %d, Price %d, Trader %d, ItemID %d, Quantity %d, ItemName, %s",
|
||||
LogTrading("ENCODE(OP_TraderShop): Buy Action [{}], Price [{}], Trader [{}], ItemID [{}], Quantity [{}], ItemName, [{}]",
|
||||
eq->Action, eq->Price, eq->TraderID, eq->ItemID, eq->Quantity, emu->ItemName);
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
else
|
||||
{
|
||||
Log(Logs::Detail, Logs::Trading, "ENCODE(OP_TraderShop): Encode Size Unknown (%d)", psize);
|
||||
LogTrading("ENCODE(OP_TraderShop): Encode Size Unknown ([{}])", psize);
|
||||
}
|
||||
}
|
||||
|
||||
@ -3954,7 +3928,7 @@ namespace RoF2
|
||||
//determine and verify length
|
||||
int entrycount = in->size / sizeof(Spawn_Struct);
|
||||
if (entrycount == 0 || (in->size % sizeof(Spawn_Struct)) != 0) {
|
||||
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
|
||||
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
|
||||
delete in;
|
||||
return;
|
||||
}
|
||||
@ -4286,7 +4260,7 @@ namespace RoF2
|
||||
Buffer += 29;
|
||||
if (Buffer != (BufferStart + PacketSize))
|
||||
{
|
||||
Log(Logs::General, Logs::Netcode, "[ERROR] SPAWN ENCODE LOGIC PROBLEM: Buffer pointer is now %i from end", Buffer - (BufferStart + PacketSize));
|
||||
LogNetcode("[ERROR] SPAWN ENCODE LOGIC PROBLEM: Buffer pointer is now [{}] from end", Buffer - (BufferStart + PacketSize));
|
||||
}
|
||||
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Sending zone spawn for %s packet is %i bytes", emu->name, outapp->size);
|
||||
//Log.Hex(Logs::Netcode, outapp->pBuffer, outapp->size);
|
||||
@ -4553,27 +4527,6 @@ namespace RoF2
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_ClientUpdate)
|
||||
{
|
||||
// for some odd reason, there is an extra byte on the end of this on occasion..
|
||||
DECODE_LENGTH_ATLEAST(structs::PlayerPositionUpdateClient_Struct);
|
||||
SETUP_DIRECT_DECODE(PlayerPositionUpdateClient_Struct, structs::PlayerPositionUpdateClient_Struct);
|
||||
|
||||
IN(spawn_id);
|
||||
IN(sequence);
|
||||
IN(x_pos);
|
||||
IN(y_pos);
|
||||
IN(z_pos);
|
||||
IN(heading);
|
||||
IN(delta_x);
|
||||
IN(delta_y);
|
||||
IN(delta_z);
|
||||
IN(delta_heading);
|
||||
IN(animation);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_Consider)
|
||||
{
|
||||
DECODE_LENGTH_EXACT(structs::Consider_Struct);
|
||||
@ -4867,7 +4820,7 @@ namespace RoF2
|
||||
return;
|
||||
}
|
||||
default:
|
||||
Log(Logs::Detail, Logs::Netcode, "Unhandled OP_GuildBank action");
|
||||
LogNetcode("Unhandled OP_GuildBank action");
|
||||
__packet->SetOpcode(OP_Unknown); /* invalidate the packet */
|
||||
return;
|
||||
}
|
||||
@ -5020,7 +4973,7 @@ namespace RoF2
|
||||
emu->to_slot = RoF2ToServerSlot(eq->to_slot);
|
||||
IN(number_in_stack);
|
||||
|
||||
//Log(Logs::General, Logs::Netcode, "[RoF2] MoveItem Slot from %u to %u, Number %u", emu->from_slot, emu->to_slot, emu->number_in_stack);
|
||||
//LogNetcode("[RoF2] MoveItem Slot from [{}] to [{}], Number [{}]", emu->from_slot, emu->to_slot, emu->number_in_stack);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
@ -5253,7 +5206,7 @@ namespace RoF2
|
||||
IN(Code);
|
||||
IN(TraderID);
|
||||
IN(Approval);
|
||||
Log(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): TraderClick_Struct Code %d, TraderID %d, Approval %d",
|
||||
LogTrading("DECODE(OP_TraderShop): TraderClick_Struct Code [{}], TraderID [{}], Approval [{}]",
|
||||
eq->Code, eq->TraderID, eq->Approval);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
@ -5267,7 +5220,7 @@ namespace RoF2
|
||||
emu->Beginning.Action = eq->Code;
|
||||
IN(Traders);
|
||||
IN(Items);
|
||||
Log(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): BazaarWelcome_Struct Code %d, Traders %d, Items %d",
|
||||
LogTrading("DECODE(OP_TraderShop): BazaarWelcome_Struct Code [{}], Traders [{}], Items [{}]",
|
||||
eq->Code, eq->Traders, eq->Items);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
@ -5284,20 +5237,20 @@ namespace RoF2
|
||||
memcpy(emu->ItemName, eq->ItemName, sizeof(emu->ItemName));
|
||||
IN(ItemID);
|
||||
IN(Quantity);
|
||||
Log(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): TraderBuy_Struct (Unknowns) Unknown004 %d, Unknown008 %d, Unknown012 %d, Unknown076 %d, Unknown276 %d",
|
||||
LogTrading("DECODE(OP_TraderShop): TraderBuy_Struct (Unknowns) Unknown004 [{}], Unknown008 [{}], Unknown012 [{}], Unknown076 [{}], Unknown276 [{}]",
|
||||
eq->Unknown004, eq->Unknown008, eq->Unknown012, eq->Unknown076, eq->Unknown276);
|
||||
Log(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): TraderBuy_Struct Buy Action %d, Price %d, Trader %d, ItemID %d, Quantity %d, ItemName, %s",
|
||||
LogTrading("DECODE(OP_TraderShop): TraderBuy_Struct Buy Action [{}], Price [{}], Trader [{}], ItemID [{}], Quantity [{}], ItemName, [{}]",
|
||||
eq->Action, eq->Price, eq->TraderID, eq->ItemID, eq->Quantity, eq->ItemName);
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
else if (psize == 4)
|
||||
{
|
||||
Log(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): Forwarding packet as-is with size 4");
|
||||
LogTrading("DECODE(OP_TraderShop): Forwarding packet as-is with size 4");
|
||||
}
|
||||
else
|
||||
{
|
||||
Log(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): Decode Size Unknown (%d)", psize);
|
||||
LogTrading("DECODE(OP_TraderShop): Decode Size Unknown ([{}])", psize);
|
||||
}
|
||||
}
|
||||
|
||||
@ -5974,7 +5927,7 @@ namespace RoF2
|
||||
RoF2Slot = server_corpse_slot;
|
||||
}
|
||||
|
||||
Log(Logs::Detail, Logs::Netcode, "Convert Server Corpse Slot %i to RoF2 Corpse Main Slot %i", server_corpse_slot, RoF2Slot);
|
||||
LogNetcode("Convert Server Corpse Slot [{}] to RoF2 Corpse Main Slot [{}]", server_corpse_slot, RoF2Slot);
|
||||
|
||||
return RoF2Slot;
|
||||
}
|
||||
@ -6157,7 +6110,7 @@ namespace RoF2
|
||||
ServerSlot = rof2_corpse_slot;
|
||||
}
|
||||
|
||||
Log(Logs::Detail, Logs::Netcode, "Convert RoF2 Corpse Main Slot %i to Server Corpse Slot %i", rof2_corpse_slot, ServerSlot);
|
||||
LogNetcode("Convert RoF2 Corpse Main Slot [{}] to Server Corpse Slot [{}]", rof2_corpse_slot, ServerSlot);
|
||||
|
||||
return ServerSlot;
|
||||
}
|
||||
|
||||
@ -52,7 +52,6 @@ E(OP_CastSpell)
|
||||
E(OP_ChannelMessage)
|
||||
E(OP_CharInventory)
|
||||
E(OP_ClickObjectAction)
|
||||
E(OP_ClientUpdate)
|
||||
E(OP_Consider)
|
||||
E(OP_Damage)
|
||||
E(OP_DeleteCharge)
|
||||
@ -155,7 +154,6 @@ D(OP_BuffRemoveRequest)
|
||||
D(OP_CastSpell)
|
||||
D(OP_ChannelMessage)
|
||||
D(OP_CharacterCreate)
|
||||
D(OP_ClientUpdate)
|
||||
D(OP_Consider)
|
||||
D(OP_ConsiderCorpse)
|
||||
D(OP_Consume)
|
||||
|
||||
@ -1620,24 +1620,24 @@ struct RespawnWindow_Struct {
|
||||
*/
|
||||
struct PlayerPositionUpdateServer_Struct
|
||||
{
|
||||
/*0000*/ uint16 spawn_id;
|
||||
/*0002*/ uint16 spawnId2;
|
||||
/*0004*/ signed padding0004 : 12;
|
||||
signed y_pos : 19; // y coord
|
||||
unsigned padding : 1;
|
||||
/*0008*/ signed delta_z : 13; // change in z
|
||||
signed delta_x : 13; // change in x
|
||||
signed padding0008 : 6;
|
||||
/*0012*/ signed x_pos : 19; // x coord
|
||||
unsigned heading : 12; // heading
|
||||
signed padding0016 : 1;
|
||||
/*0016*/ signed delta_heading : 10; // change in heading
|
||||
signed z_pos : 19; // z coord
|
||||
signed padding0020 : 3;
|
||||
/*0020*/ signed animation : 10; // animation
|
||||
signed delta_y : 13; // change in y
|
||||
signed padding0024 : 9;
|
||||
/*0024*/
|
||||
/*0000*/ uint16 spawn_id;
|
||||
/*0002*/ uint16 vehicle_id;
|
||||
/*0004*/ signed padding0004 : 12;
|
||||
signed y_pos : 19; // y coord
|
||||
unsigned padding : 1;
|
||||
/*0008*/ signed delta_z : 13; // change in z
|
||||
signed delta_x : 13; // change in x
|
||||
signed padding0008 : 6;
|
||||
/*0012*/ signed x_pos : 19; // x coord
|
||||
unsigned heading : 12; // heading
|
||||
signed padding0016 : 1;
|
||||
/*0016*/ signed delta_heading : 10; // change in heading
|
||||
signed z_pos : 19; // z coord
|
||||
signed padding0020 : 3;
|
||||
/*0020*/ signed animation : 10; // animation
|
||||
signed delta_y : 13; // change in y
|
||||
signed padding0024 : 9;
|
||||
/*0024*/
|
||||
};
|
||||
|
||||
/*
|
||||
@ -1648,22 +1648,23 @@ struct PlayerPositionUpdateServer_Struct
|
||||
*/
|
||||
struct PlayerPositionUpdateClient_Struct
|
||||
{
|
||||
/*0000*/ uint16 sequence; // increments one each packet - Verified
|
||||
/*0002*/ uint16 spawn_id; // Player's spawn id
|
||||
/*0004*/ uint8 unknown0004[6]; // ***Placeholder
|
||||
/*0010*/ float delta_x; // Change in x
|
||||
/*0014*/ unsigned heading : 12; // Directional heading
|
||||
unsigned padding0040 : 20; // ***Placeholder
|
||||
/*0018*/ float x_pos; // x coord (2nd loc value)
|
||||
/*0022*/ float delta_z; // Change in z
|
||||
/*0026*/ float z_pos; // z coord (3rd loc value)
|
||||
/*0030*/ float y_pos; // y coord (1st loc value)
|
||||
/*0034*/ unsigned animation : 10; // ***Placeholder
|
||||
unsigned padding0024 : 22; // animation
|
||||
/*0038*/ float delta_y; // Change in y
|
||||
/*0042*/ signed delta_heading : 10; // change in heading
|
||||
unsigned padding0041 : 22; // ***Placeholder
|
||||
/*0046*/
|
||||
/*0000*/ uint16 sequence; // increments one each packet - Verified
|
||||
/*0002*/ uint16 spawn_id; // Player's spawn id
|
||||
/*0004*/ uint16 vehicle_id; // Player's vehicle spawn id
|
||||
/*0006*/ uint8 unknown0004[4]; // ***Placeholder
|
||||
/*0010*/ float delta_x; // Change in x
|
||||
/*0014*/ unsigned heading : 12; // Directional heading
|
||||
unsigned padding0040 : 20; // ***Placeholder
|
||||
/*0018*/ float x_pos; // x coord (2nd loc value)
|
||||
/*0022*/ float delta_z; // Change in z
|
||||
/*0026*/ float z_pos; // z coord (3rd loc value)
|
||||
/*0030*/ float y_pos; // y coord (1st loc value)
|
||||
/*0034*/ unsigned animation : 10; // ***Placeholder
|
||||
unsigned padding0024 : 22; // animation
|
||||
/*0038*/ float delta_y; // Change in y
|
||||
/*0042*/ signed delta_heading : 10; // change in heading
|
||||
unsigned padding0041 : 22; // ***Placeholder
|
||||
/*0046*/
|
||||
};
|
||||
|
||||
/*
|
||||
|
||||
@ -1608,22 +1608,22 @@ struct RespawnWindow_Struct {
|
||||
*/
|
||||
struct PlayerPositionUpdateServer_Struct
|
||||
{
|
||||
/*0000*/ uint16 spawn_id;
|
||||
/*0002*/ uint16 spawnId2;
|
||||
/*0004*/ signed padding0004:12;
|
||||
signed y_pos:19; // y coord
|
||||
unsigned padding:1;
|
||||
/*0008*/ signed delta_x:13; // change in x
|
||||
signed delta_heading:10;// change in heading
|
||||
signed padding0008:9;
|
||||
/*0012*/ signed delta_y:13; // change in y
|
||||
signed z_pos:19; // z coord
|
||||
/*0016*/ signed x_pos:19; // x coord
|
||||
signed animation:10; // animation
|
||||
signed padding0016:3;
|
||||
/*0020*/ unsigned heading:12; // heading
|
||||
signed delta_z:13; // change in z
|
||||
signed padding0020:7;
|
||||
/*0000*/ uint16 spawn_id;
|
||||
/*0002*/ uint16 vehicle_id;
|
||||
/*0004*/ signed padding0004 : 12;
|
||||
signed y_pos : 19; // y coord
|
||||
unsigned padding : 1;
|
||||
/*0008*/ signed delta_x : 13; // change in x
|
||||
signed delta_heading : 10; // change in heading
|
||||
signed padding0008 : 9;
|
||||
/*0012*/ signed delta_y : 13; // change in y
|
||||
signed z_pos : 19; // z coord
|
||||
/*0016*/ signed x_pos : 19; // x coord
|
||||
signed animation : 10; // animation
|
||||
signed padding0016 : 3;
|
||||
/*0020*/ unsigned heading : 12; // heading
|
||||
signed delta_z : 13; // change in z
|
||||
signed padding0020 : 7;
|
||||
/*0024*/
|
||||
};
|
||||
|
||||
@ -1636,21 +1636,22 @@ struct PlayerPositionUpdateServer_Struct
|
||||
*/
|
||||
struct PlayerPositionUpdateClient_Struct
|
||||
{
|
||||
/*0000*/ uint16 sequence; // increments one each packet - Verified
|
||||
/*0002*/ uint16 spawn_id; // Player's spawn id
|
||||
/*0004*/ uint8 unknown0004[6]; // ***Placeholder
|
||||
/*0010*/ float delta_y; // Change in y
|
||||
/*0014*/ float x_pos; // x coord (2nd loc value)
|
||||
/*0018*/ float y_pos; // y coord (1st loc value)
|
||||
/*0022*/ signed delta_heading:10; // change in heading
|
||||
unsigned animation:10; // ***Placeholder
|
||||
unsigned padding0024:12; // animation
|
||||
/*0026*/ float delta_z; // Change in z
|
||||
/*0030*/ float delta_x; // Change in x
|
||||
/*0034*/ float z_pos; // z coord (3rd loc value)
|
||||
/*0038*/ unsigned heading:12; // Directional heading
|
||||
unsigned padding0040:10; // ***Placeholder
|
||||
unsigned padding0041:10; // ***Placeholder
|
||||
/*0000*/ uint16 sequence; // increments one each packet - Verified
|
||||
/*0002*/ uint16 spawn_id; // Player's spawn id
|
||||
/*0004*/ uint16 vehicle_id; // Player's vehicle spawn id
|
||||
/*0006*/ uint8 unknown0004[4]; // ***Placeholder
|
||||
/*0010*/ float delta_y; // Change in y
|
||||
/*0014*/ float x_pos; // x coord (2nd loc value)
|
||||
/*0018*/ float y_pos; // y coord (1st loc value)
|
||||
/*0022*/ signed delta_heading : 10; // change in heading
|
||||
unsigned animation : 10; // ***Placeholder
|
||||
unsigned padding0024 : 12; // animation
|
||||
/*0026*/ float delta_z; // Change in z
|
||||
/*0030*/ float delta_x; // Change in x
|
||||
/*0034*/ float z_pos; // z coord (3rd loc value)
|
||||
/*0038*/ unsigned heading : 12; // Directional heading
|
||||
unsigned padding0040 : 10; // ***Placeholder
|
||||
unsigned padding0041 : 10; // ***Placeholder
|
||||
/*0042*/
|
||||
};
|
||||
|
||||
|
||||
@ -79,7 +79,7 @@ namespace SoD
|
||||
//TODO: figure out how to support shared memory with multiple patches...
|
||||
opcodes = new RegularOpcodeManager();
|
||||
if (!opcodes->LoadOpcodes(opfile.c_str())) {
|
||||
Log(Logs::General, Logs::Netcode, "[OPCODES] Error loading opcodes file %s. Not registering patch %s.", opfile.c_str(), name);
|
||||
LogNetcode("[OPCODES] Error loading opcodes file [{}]. Not registering patch [{}]", opfile.c_str(), name);
|
||||
return;
|
||||
}
|
||||
}
|
||||
@ -105,7 +105,7 @@ namespace SoD
|
||||
|
||||
|
||||
|
||||
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Registered patch %s", name);
|
||||
LogNetcode("[StreamIdentify] Registered patch [{}]", name);
|
||||
}
|
||||
|
||||
void Reload()
|
||||
@ -122,10 +122,10 @@ namespace SoD
|
||||
opfile += name;
|
||||
opfile += ".conf";
|
||||
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
|
||||
Log(Logs::General, Logs::Netcode, "[OPCODES] Error reloading opcodes file %s for patch %s.", opfile.c_str(), name);
|
||||
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
|
||||
return;
|
||||
}
|
||||
Log(Logs::General, Logs::Netcode, "[OPCODES] Reloaded opcodes for patch %s", name);
|
||||
LogNetcode("[OPCODES] Reloaded opcodes for patch [{}]", name);
|
||||
}
|
||||
}
|
||||
|
||||
@ -277,7 +277,7 @@ namespace SoD
|
||||
|
||||
if (EntryCount == 0 || (in->size % sizeof(BazaarSearchResults_Struct)) != 0)
|
||||
{
|
||||
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
|
||||
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
|
||||
delete in;
|
||||
return;
|
||||
}
|
||||
@ -400,7 +400,7 @@ namespace SoD
|
||||
for (int index = 0; index < item_count; ++index, ++eq) {
|
||||
SerializeItem(ob, (const EQEmu::ItemInstance*)eq->inst, eq->slot_id, 0);
|
||||
if (ob.tellp() == last_pos)
|
||||
Log(Logs::General, Logs::Netcode, "SoD::ENCODE(OP_CharInventory) Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
|
||||
LogNetcode("SoD::ENCODE(OP_CharInventory) Serialization failed on item slot [{}] during OP_CharInventory. Item skipped", eq->slot_id);
|
||||
|
||||
last_pos = ob.tellp();
|
||||
}
|
||||
@ -1069,7 +1069,7 @@ namespace SoD
|
||||
|
||||
SerializeItem(ob, (const EQEmu::ItemInstance*)int_struct->inst, int_struct->slot_id, 0);
|
||||
if (ob.tellp() == last_pos) {
|
||||
Log(Logs::General, Logs::Netcode, "SoD::ENCODE(OP_ItemPacket) Serialization failed on item slot %d.", int_struct->slot_id);
|
||||
LogNetcode("SoD::ENCODE(OP_ItemPacket) Serialization failed on item slot [{}]", int_struct->slot_id);
|
||||
delete in;
|
||||
return;
|
||||
}
|
||||
@ -2069,43 +2069,35 @@ namespace SoD
|
||||
EQApplicationPacket *in = *p;
|
||||
*p = nullptr;
|
||||
|
||||
SpecialMesg_Struct *emu = (SpecialMesg_Struct *)in->pBuffer;
|
||||
SerializeBuffer buf(in->size);
|
||||
buf.WriteInt8(in->ReadUInt8()); // speak mode
|
||||
buf.WriteInt8(in->ReadUInt8()); // journal mode
|
||||
buf.WriteInt8(in->ReadUInt8()); // language
|
||||
buf.WriteInt32(in->ReadUInt32()); // message type
|
||||
buf.WriteInt32(in->ReadUInt32()); // target spawn id
|
||||
|
||||
unsigned char *__emu_buffer = in->pBuffer;
|
||||
// break strlen optimizations!
|
||||
char *message = emu->sayer;
|
||||
auto sayer_length = std::char_traits<char>::length(message);
|
||||
message += sayer_length + 1 + 12; // skip over sayer name, null term, and 3 floats
|
||||
std::string name;
|
||||
in->ReadString(name); // NPC names max out at 63 chars
|
||||
|
||||
std::string old_message = message;
|
||||
buf.WriteString(name);
|
||||
|
||||
buf.WriteInt32(in->ReadUInt32()); // loc
|
||||
buf.WriteInt32(in->ReadUInt32());
|
||||
buf.WriteInt32(in->ReadUInt32());
|
||||
|
||||
std::string old_message;
|
||||
std::string new_message;
|
||||
|
||||
in->ReadString(old_message);
|
||||
|
||||
ServerToSoDSayLink(new_message, old_message);
|
||||
|
||||
//in->size = 3 + 4 + 4 + strlen(emu->sayer) + 1 + 12 + new_message.length() + 1;
|
||||
in->size = sayer_length + new_message.length() + 25;
|
||||
in->pBuffer = new unsigned char[in->size];
|
||||
buf.WriteString(new_message);
|
||||
|
||||
char *OutBuffer = (char *)in->pBuffer;
|
||||
auto outapp = new EQApplicationPacket(OP_SpecialMesg, buf);
|
||||
|
||||
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[0]);
|
||||
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[1]);
|
||||
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[2]);
|
||||
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->msg_type);
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->target_spawn_id);
|
||||
|
||||
VARSTRUCT_ENCODE_STRING(OutBuffer, emu->sayer);
|
||||
|
||||
// TODO: figure this shit out
|
||||
VARSTRUCT_ENCODE_TYPE(float, OutBuffer, 0.0f);
|
||||
VARSTRUCT_ENCODE_TYPE(float, OutBuffer, 0.0f);
|
||||
VARSTRUCT_ENCODE_TYPE(float, OutBuffer, 0.0f);
|
||||
|
||||
VARSTRUCT_ENCODE_STRING(OutBuffer, new_message.c_str());
|
||||
|
||||
delete[] __emu_buffer;
|
||||
dest->FastQueuePacket(&in, ack_req);
|
||||
dest->FastQueuePacket(&outapp, ack_req);
|
||||
delete in;
|
||||
}
|
||||
|
||||
ENCODE(OP_Stun)
|
||||
@ -2206,7 +2198,7 @@ namespace SoD
|
||||
|
||||
if (EntryCount == 0 || ((in->size % sizeof(Track_Struct))) != 0)
|
||||
{
|
||||
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
|
||||
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
|
||||
delete in;
|
||||
return;
|
||||
}
|
||||
@ -2443,7 +2435,7 @@ namespace SoD
|
||||
//determine and verify length
|
||||
int entrycount = in->size / sizeof(Spawn_Struct);
|
||||
if (entrycount == 0 || (in->size % sizeof(Spawn_Struct)) != 0) {
|
||||
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
|
||||
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
|
||||
delete in;
|
||||
return;
|
||||
}
|
||||
@ -2934,6 +2926,7 @@ namespace SoD
|
||||
IN(delta_z);
|
||||
IN(delta_heading);
|
||||
IN(animation);
|
||||
emu->vehicle_id = 0;
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
@ -3856,7 +3849,7 @@ namespace SoD
|
||||
SoDSlot = serverSlot;
|
||||
}
|
||||
|
||||
Log(Logs::Detail, Logs::Netcode, "Convert Server Slot %i to SoD Slot %i", serverSlot, SoDSlot);
|
||||
LogNetcode("Convert Server Slot [{}] to SoD Slot [{}]", serverSlot, SoDSlot);
|
||||
|
||||
return SoDSlot;
|
||||
}
|
||||
@ -3873,7 +3866,7 @@ namespace SoD
|
||||
SoDSlot = server_corpse_slot - 2;
|
||||
}
|
||||
|
||||
Log(Logs::Detail, Logs::Netcode, "Convert Server Corpse Slot %i to SoD Corpse Slot %i", server_corpse_slot, SoDSlot);
|
||||
LogNetcode("Convert Server Corpse Slot [{}] to SoD Corpse Slot [{}]", server_corpse_slot, SoDSlot);
|
||||
|
||||
return SoDSlot;
|
||||
}
|
||||
@ -3938,7 +3931,7 @@ namespace SoD
|
||||
server_slot = sod_slot;
|
||||
}
|
||||
|
||||
Log(Logs::Detail, Logs::Netcode, "Convert SoD Slot %i to Server Slot %i", sod_slot, server_slot);
|
||||
LogNetcode("Convert SoD Slot [{}] to Server Slot [{}]", sod_slot, server_slot);
|
||||
|
||||
return server_slot;
|
||||
}
|
||||
@ -3955,7 +3948,7 @@ namespace SoD
|
||||
server_slot = sod_corpse_slot + 2;
|
||||
}
|
||||
|
||||
Log(Logs::Detail, Logs::Netcode, "Convert SoD Corpse Slot %i to Server Corpse Slot %i", sod_corpse_slot, server_slot);
|
||||
LogNetcode("Convert SoD Corpse Slot [{}] to Server Corpse Slot [{}]", sod_corpse_slot, server_slot);
|
||||
|
||||
return server_slot;
|
||||
}
|
||||
|
||||
@ -1372,21 +1372,21 @@ struct RespawnWindow_Struct {
|
||||
*/
|
||||
struct PlayerPositionUpdateServer_Struct
|
||||
{
|
||||
/*0000*/ uint16 spawn_id;
|
||||
/*0002*/ signed padding0000:12; // ***Placeholder
|
||||
signed delta_x:13; // change in x
|
||||
signed padding0005:7; // ***Placeholder
|
||||
/*0006*/ signed delta_heading:10;// change in heading
|
||||
signed delta_y:13; // change in y
|
||||
signed padding0006:9; // ***Placeholder
|
||||
/*0010*/ signed y_pos:19; // y coord
|
||||
signed animation:10; // animation
|
||||
signed padding0010:3; // ***Placeholder
|
||||
/*0014*/ unsigned heading:12; // heading
|
||||
signed x_pos:19; // x coord
|
||||
signed padding0014:1; // ***Placeholder
|
||||
/*0018*/ signed z_pos:19; // z coord
|
||||
signed delta_z:13; // change in z
|
||||
/*0000*/ uint16 spawn_id;
|
||||
/*0002*/ signed padding0000 : 12; // ***Placeholder
|
||||
signed delta_x : 13; // change in x
|
||||
signed padding0005 : 7; // ***Placeholder
|
||||
/*0006*/ signed delta_heading : 10; // change in heading
|
||||
signed delta_y : 13; // change in y
|
||||
signed padding0006 : 9; // ***Placeholder
|
||||
/*0010*/ signed y_pos : 19; // y coord
|
||||
signed animation : 10; // animation
|
||||
signed padding0010 : 3; // ***Placeholder
|
||||
/*0014*/ unsigned heading : 12; // heading
|
||||
signed x_pos : 19; // x coord
|
||||
signed padding0014 : 1; // ***Placeholder
|
||||
/*0018*/ signed z_pos : 19; // z coord
|
||||
signed delta_z : 13; // change in z
|
||||
/*0022*/
|
||||
};
|
||||
|
||||
@ -1399,21 +1399,21 @@ struct PlayerPositionUpdateServer_Struct
|
||||
*/
|
||||
struct PlayerPositionUpdateClient_Struct
|
||||
{
|
||||
/*0000*/ uint16 spawn_id; // Player's spawn id
|
||||
/*0002*/ uint16 sequence; // increments one each packet - Verified
|
||||
/*0004*/ uint8 unknown0004[4]; // ***Placeholder
|
||||
/*0008*/ float x_pos; // x coord (2nd loc value)
|
||||
/*0012*/ float y_pos; // y coord (1st loc value)
|
||||
/*0016*/ signed delta_heading:10; // change in heading
|
||||
unsigned padding0036:10; // animation
|
||||
unsigned padding0016:12; // ***Placeholder
|
||||
/*0020*/ float delta_x; // Change in x
|
||||
/*0024*/ float delta_y; // Change in y
|
||||
/*0028*/ float z_pos; // z coord (3rd loc value)
|
||||
/*0032*/ float delta_z; // Change in z
|
||||
/*0036*/ unsigned animation:10; // ***Placeholder
|
||||
unsigned heading:12; // Directional heading
|
||||
unsigned padding0037:10; // ***Placeholder
|
||||
/*0000*/ uint16 spawn_id; // Player's spawn id
|
||||
/*0002*/ uint16 sequence; // increments one each packet - Verified
|
||||
/*0004*/ uint8 unknown0004[4]; // ***Placeholder
|
||||
/*0008*/ float x_pos; // x coord (2nd loc value)
|
||||
/*0012*/ float y_pos; // y coord (1st loc value)
|
||||
/*0016*/ signed delta_heading : 10; // change in heading
|
||||
unsigned padding0036 : 10; // animation
|
||||
unsigned padding0016 : 12; // ***Placeholder
|
||||
/*0020*/ float delta_x; // Change in x
|
||||
/*0024*/ float delta_y; // Change in y
|
||||
/*0028*/ float z_pos; // z coord (3rd loc value)
|
||||
/*0032*/ float delta_z; // Change in z
|
||||
/*0036*/ unsigned animation : 10; // ***Placeholder
|
||||
unsigned heading : 12; // Directional heading
|
||||
unsigned padding0037 : 10; // ***Placeholder
|
||||
/*0040*/
|
||||
};
|
||||
|
||||
|
||||
@ -79,7 +79,7 @@ namespace SoF
|
||||
//TODO: figure out how to support shared memory with multiple patches...
|
||||
opcodes = new RegularOpcodeManager();
|
||||
if (!opcodes->LoadOpcodes(opfile.c_str())) {
|
||||
Log(Logs::General, Logs::Netcode, "[OPCODES] Error loading opcodes file %s. Not registering patch %s.", opfile.c_str(), name);
|
||||
LogNetcode("[OPCODES] Error loading opcodes file [{}]. Not registering patch [{}]", opfile.c_str(), name);
|
||||
return;
|
||||
}
|
||||
}
|
||||
@ -103,7 +103,7 @@ namespace SoF
|
||||
signature.first_eq_opcode = opcodes->EmuToEQ(OP_ZoneEntry);
|
||||
into.RegisterPatch(signature, pname.c_str(), &opcodes, &struct_strategy);
|
||||
|
||||
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Registered patch %s", name);
|
||||
LogNetcode("[StreamIdentify] Registered patch [{}]", name);
|
||||
}
|
||||
|
||||
void Reload()
|
||||
@ -120,10 +120,10 @@ namespace SoF
|
||||
opfile += name;
|
||||
opfile += ".conf";
|
||||
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
|
||||
Log(Logs::General, Logs::Netcode, "[OPCODES] Error reloading opcodes file %s for patch %s.", opfile.c_str(), name);
|
||||
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
|
||||
return;
|
||||
}
|
||||
Log(Logs::General, Logs::Netcode, "[OPCODES] Reloaded opcodes for patch %s", name);
|
||||
LogNetcode("[OPCODES] Reloaded opcodes for patch [{}]", name);
|
||||
}
|
||||
}
|
||||
|
||||
@ -380,7 +380,7 @@ namespace SoF
|
||||
for (int index = 0; index < item_count; ++index, ++eq) {
|
||||
SerializeItem(ob, (const EQEmu::ItemInstance*)eq->inst, eq->slot_id, 0);
|
||||
if (ob.tellp() == last_pos)
|
||||
Log(Logs::General, Logs::Netcode, "SoF::ENCODE(OP_CharInventory) Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
|
||||
LogNetcode("SoF::ENCODE(OP_CharInventory) Serialization failed on item slot [{}] during OP_CharInventory. Item skipped", eq->slot_id);
|
||||
|
||||
last_pos = ob.tellp();
|
||||
}
|
||||
@ -864,7 +864,7 @@ namespace SoF
|
||||
|
||||
SerializeItem(ob, (const EQEmu::ItemInstance*)int_struct->inst, int_struct->slot_id, 0);
|
||||
if (ob.tellp() == last_pos) {
|
||||
Log(Logs::General, Logs::Netcode, "SoF::ENCODE(OP_ItemPacket) Serialization failed on item slot %d.", int_struct->slot_id);
|
||||
LogNetcode("SoF::ENCODE(OP_ItemPacket) Serialization failed on item slot [{}]", int_struct->slot_id);
|
||||
delete in;
|
||||
return;
|
||||
}
|
||||
@ -1116,7 +1116,10 @@ namespace SoF
|
||||
}
|
||||
OUT(deity);
|
||||
OUT(intoxication);
|
||||
|
||||
OUT_array(spellSlotRefresh, spells::SPELL_GEM_COUNT);
|
||||
eq->spellSlotRefresh[9] = 0; // 10th slot is not valid in this release
|
||||
|
||||
OUT(abilitySlotRefresh);
|
||||
OUT(points); // Relocation Test
|
||||
// OUT(unknown0166[4]);
|
||||
@ -1177,7 +1180,10 @@ namespace SoF
|
||||
}
|
||||
|
||||
// OUT(unknown4184[128]);
|
||||
|
||||
OUT_array(mem_spells, spells::SPELL_GEM_COUNT);
|
||||
eq->mem_spells[9] = 0xFFFFFFFFU; // 10th slot is not valid in this release
|
||||
|
||||
// OUT(unknown04396[32]);
|
||||
OUT(platinum);
|
||||
OUT(gold);
|
||||
@ -1720,43 +1726,35 @@ namespace SoF
|
||||
EQApplicationPacket *in = *p;
|
||||
*p = nullptr;
|
||||
|
||||
SpecialMesg_Struct *emu = (SpecialMesg_Struct *)in->pBuffer;
|
||||
SerializeBuffer buf(in->size);
|
||||
buf.WriteInt8(in->ReadUInt8()); // speak mode
|
||||
buf.WriteInt8(in->ReadUInt8()); // journal mode
|
||||
buf.WriteInt8(in->ReadUInt8()); // language
|
||||
buf.WriteInt32(in->ReadUInt32()); // message type
|
||||
buf.WriteInt32(in->ReadUInt32()); // target spawn id
|
||||
|
||||
unsigned char *__emu_buffer = in->pBuffer;
|
||||
// break strlen optimizations!
|
||||
char *message = emu->sayer;
|
||||
auto sayer_length = std::char_traits<char>::length(message);
|
||||
message += sayer_length + 1 + 12; // skip over sayer name, null term, and 3 floats
|
||||
std::string name;
|
||||
in->ReadString(name);
|
||||
|
||||
std::string old_message = message;
|
||||
buf.WriteString(name);
|
||||
|
||||
buf.WriteInt32(in->ReadUInt32()); // loc
|
||||
buf.WriteInt32(in->ReadUInt32());
|
||||
buf.WriteInt32(in->ReadUInt32());
|
||||
|
||||
std::string old_message;
|
||||
std::string new_message;
|
||||
|
||||
in->ReadString(old_message);
|
||||
|
||||
ServerToSoFSayLink(new_message, old_message);
|
||||
|
||||
//in->size = 3 + 4 + 4 + strlen(emu->sayer) + 1 + 12 + new_message.length() + 1;
|
||||
in->size = sayer_length + new_message.length() + 25;
|
||||
in->pBuffer = new unsigned char[in->size];
|
||||
buf.WriteString(new_message);
|
||||
|
||||
char *OutBuffer = (char *)in->pBuffer;
|
||||
auto outapp = new EQApplicationPacket(OP_SpecialMesg, buf);
|
||||
|
||||
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[0]);
|
||||
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[1]);
|
||||
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[2]);
|
||||
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->msg_type);
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->target_spawn_id);
|
||||
|
||||
VARSTRUCT_ENCODE_STRING(OutBuffer, emu->sayer);
|
||||
|
||||
// TODO: figure this shit out
|
||||
VARSTRUCT_ENCODE_TYPE(float, OutBuffer, 0.0f);
|
||||
VARSTRUCT_ENCODE_TYPE(float, OutBuffer, 0.0f);
|
||||
VARSTRUCT_ENCODE_TYPE(float, OutBuffer, 0.0f);
|
||||
|
||||
VARSTRUCT_ENCODE_STRING(OutBuffer, new_message.c_str());
|
||||
|
||||
delete[] __emu_buffer;
|
||||
dest->FastQueuePacket(&in, ack_req);
|
||||
dest->FastQueuePacket(&outapp, ack_req);
|
||||
delete in;
|
||||
}
|
||||
|
||||
ENCODE(OP_Stun)
|
||||
@ -1829,7 +1827,7 @@ namespace SoF
|
||||
|
||||
if (EntryCount == 0 || ((in->size % sizeof(Track_Struct))) != 0)
|
||||
{
|
||||
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
|
||||
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
|
||||
delete in;
|
||||
return;
|
||||
}
|
||||
@ -1991,7 +1989,7 @@ namespace SoF
|
||||
//determine and verify length
|
||||
int entrycount = in->size / sizeof(Spawn_Struct);
|
||||
if (entrycount == 0 || (in->size % sizeof(Spawn_Struct)) != 0) {
|
||||
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
|
||||
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
|
||||
delete in;
|
||||
return;
|
||||
}
|
||||
@ -2389,6 +2387,7 @@ namespace SoF
|
||||
IN(delta_z);
|
||||
IN(delta_heading);
|
||||
IN(animation);
|
||||
emu->vehicle_id = 0;
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
@ -3246,7 +3245,7 @@ namespace SoF
|
||||
sof_slot = server_slot;
|
||||
}
|
||||
|
||||
Log(Logs::Detail, Logs::Netcode, "Convert Server Slot %i to SoF Slot %i", server_slot, sof_slot);
|
||||
LogNetcode("Convert Server Slot [{}] to SoF Slot [{}]", server_slot, sof_slot);
|
||||
|
||||
return sof_slot;
|
||||
}
|
||||
@ -3332,7 +3331,7 @@ namespace SoF
|
||||
server_slot = sof_slot;
|
||||
}
|
||||
|
||||
Log(Logs::Detail, Logs::Netcode, "Convert SoF Slot %i to Server Slot %i", sof_slot, server_slot);
|
||||
LogNetcode("Convert SoF Slot [{}] to Server Slot [{}]", sof_slot, server_slot);
|
||||
|
||||
return server_slot;
|
||||
}
|
||||
|
||||
@ -328,7 +328,11 @@ namespace SoF
|
||||
|
||||
const int SPELL_ID_MAX = 15999;
|
||||
const int SPELLBOOK_SIZE = 480;
|
||||
// Be careful not to confuse these two..SoF disc release has a special requirement...
|
||||
// - The number of available spell gems HAS NOT increased from 9 at this point
|
||||
// - The profile allocation HAS increased to 10 at this point
|
||||
const int SPELL_GEM_COUNT = static_cast<uint32>(CastingSlot::MaxGems);
|
||||
const int SPELL_GEM_PROFILE_SIZE = 10; // special case declaration
|
||||
|
||||
const int LONG_BUFFS = 25;
|
||||
const int SHORT_BUFFS = 15;
|
||||
|
||||
@ -885,7 +885,7 @@ struct PlayerProfile_Struct //23576 Octets
|
||||
/*00060*/ BindStruct binds[5]; // Bind points (primary is first)
|
||||
/*00160*/ uint32 deity; // deity
|
||||
/*00164*/ uint32 intoxication; // Alcohol level (in ticks till sober?)
|
||||
/*00168*/ uint32 spellSlotRefresh[spells::SPELL_GEM_COUNT]; // Refresh time (millis) - 4 Octets Each
|
||||
/*00168*/ uint32 spellSlotRefresh[spells::SPELL_GEM_PROFILE_SIZE]; // Refresh time (millis) - 4 Octets Each
|
||||
/*00208*/ uint32 abilitySlotRefresh;
|
||||
/*00212*/ uint8 haircolor; // Player hair color
|
||||
/*00213*/ uint8 beardcolor; // Player beard color
|
||||
@ -912,7 +912,7 @@ struct PlayerProfile_Struct //23576 Octets
|
||||
/*04173*/ uint8 unknown02264[147]; // was [139]
|
||||
/*04312*/ uint32 spell_book[spells::SPELLBOOK_SIZE]; // List of the Spells in spellbook 480 = 60 pages
|
||||
/*06232*/ uint8 unknown4184[128]; // was [136]
|
||||
/*06396*/ uint32 mem_spells[spells::SPELL_GEM_COUNT]; // List of spells memorized
|
||||
/*06396*/ uint32 mem_spells[spells::SPELL_GEM_PROFILE_SIZE]; // List of spells memorized
|
||||
/*06436*/ uint8 unknown04396[28]; //#### uint8 unknown04396[32]; in Titanium ####[28]
|
||||
/*06464*/ uint32 platinum; // Platinum Pieces on player
|
||||
/*06468*/ uint32 gold; // Gold Pieces on player
|
||||
@ -1373,21 +1373,21 @@ struct RespawnWindow_Struct {
|
||||
|
||||
struct PlayerPositionUpdateServer_Struct
|
||||
{
|
||||
/*0000*/ uint16 spawn_id; // Entity ID of the Spawn/Player
|
||||
/*0002*/ signed padding0000:12; // ***Placeholder
|
||||
signed x_pos:19; // x coord
|
||||
signed padding0290:1; // ***Placeholder
|
||||
/*0006*/ signed delta_x:13; // change in x
|
||||
signed delta_y:13; // change in y
|
||||
signed padding0294:6; // ***Placeholder
|
||||
/*0010*/ signed z_pos:19; // z coord
|
||||
signed delta_heading:10; // change in heading
|
||||
signed padding0298:3; // ***Placeholder
|
||||
/*0014*/ signed y_pos:19; // y coord
|
||||
signed delta_z:13; // change in z
|
||||
/*0022*/ signed animation:10; // animation
|
||||
unsigned heading:12; // heading
|
||||
signed padding0302:10; // ***Placeholder
|
||||
/*0000*/ uint16 spawn_id; // Entity ID of the Spawn/Player
|
||||
/*0002*/ signed padding0000 : 12; // ***Placeholder
|
||||
signed x_pos : 19; // x coord
|
||||
signed padding0290 : 1; // ***Placeholder
|
||||
/*0006*/ signed delta_x : 13; // change in x
|
||||
signed delta_y : 13; // change in y
|
||||
signed padding0294 : 6; // ***Placeholder
|
||||
/*0010*/ signed z_pos : 19; // z coord
|
||||
signed delta_heading : 10; // change in heading
|
||||
signed padding0298 : 3; // ***Placeholder
|
||||
/*0014*/ signed y_pos : 19; // y coord
|
||||
signed delta_z : 13; // change in z
|
||||
/*0022*/ signed animation : 10; // animation
|
||||
unsigned heading : 12; // heading
|
||||
signed padding0302 : 10; // ***Placeholder
|
||||
/*0026*/
|
||||
};
|
||||
|
||||
@ -1399,20 +1399,20 @@ struct PlayerPositionUpdateServer_Struct
|
||||
*/
|
||||
struct PlayerPositionUpdateClient_Struct
|
||||
{
|
||||
/*0000*/ uint16 spawn_id; // Player's Entity ID - Verified
|
||||
/*0002*/ uint16 sequence; //increments one each packet - Verified
|
||||
/*0004*/ uint8 unknown0004[4]; // ***Placeholder
|
||||
/*0008*/ float delta_z; // Change in z
|
||||
/*0012*/ float x_pos; // x coord - Verified
|
||||
/*0016*/ signed delta_heading:10; // Change in heading
|
||||
signed animation:10; // Animation
|
||||
unsigned padding0028:12; // Seems to always be 0
|
||||
/*0020*/ float y_pos; // y coord - Verified
|
||||
/*0024*/ float delta_x; // Change in x
|
||||
/*0028*/ unsigned heading:12; // Directional heading - Verified
|
||||
unsigned padding0032:20; // ***Placeholder - Some Static Number
|
||||
/*0032*/ float delta_y; // Change in y
|
||||
/*0036*/ float z_pos; // z coord - Verified
|
||||
/*0000*/ uint16 spawn_id; // Player's Entity ID - Verified
|
||||
/*0002*/ uint16 sequence; //increments one each packet - Verified
|
||||
/*0004*/ uint8 unknown0004[4]; // ***Placeholder
|
||||
/*0008*/ float delta_z; // Change in z
|
||||
/*0012*/ float x_pos; // x coord - Verified
|
||||
/*0016*/ signed delta_heading : 10; // Change in heading
|
||||
signed animation : 10; // Animation
|
||||
unsigned padding0028 : 12; // Seems to always be 0
|
||||
/*0020*/ float y_pos; // y coord - Verified
|
||||
/*0024*/ float delta_x; // Change in x
|
||||
/*0028*/ unsigned heading : 12; // Directional heading - Verified
|
||||
unsigned padding0032 : 20; // ***Placeholder - Some Static Number
|
||||
/*0032*/ float delta_y; // Change in y
|
||||
/*0036*/ float z_pos; // z coord - Verified
|
||||
/*0040*/
|
||||
};
|
||||
|
||||
@ -3768,7 +3768,7 @@ struct AnnoyingZoneUnknown_Struct {
|
||||
};
|
||||
|
||||
struct LoadSpellSet_Struct {
|
||||
uint32 spell[spells::SPELL_GEM_COUNT];
|
||||
uint32 spell[spells::SPELL_GEM_PROFILE_SIZE];
|
||||
uint32 unknown;
|
||||
};
|
||||
|
||||
|
||||
@ -87,14 +87,14 @@
|
||||
//check length of packet before decoding. Call before setup.
|
||||
#define ENCODE_LENGTH_EXACT(struct_) \
|
||||
if((*p)->size != sizeof(struct_)) { \
|
||||
Log(Logs::Detail, Logs::Netcode, "Wrong size on outbound %s (" #struct_ "): Got %d, expected %d", opcodes->EmuToName((*p)->GetOpcode()), (*p)->size, sizeof(struct_)); \
|
||||
LogNetcode("Wrong size on outbound [{}] (" #struct_ "): Got [{}], expected [{}]", opcodes->EmuToName((*p)->GetOpcode()), (*p)->size, sizeof(struct_)); \
|
||||
delete *p; \
|
||||
*p = nullptr; \
|
||||
return; \
|
||||
}
|
||||
#define ENCODE_LENGTH_ATLEAST(struct_) \
|
||||
if((*p)->size < sizeof(struct_)) { \
|
||||
Log(Logs::Detail, Logs::Netcode, "Wrong size on outbound %s (" #struct_ "): Got %d, expected at least %d", opcodes->EmuToName((*p)->GetOpcode()), (*p)->size, sizeof(struct_)); \
|
||||
LogNetcode("Wrong size on outbound [{}] (" #struct_ "): Got [{}], expected at least [{}]", opcodes->EmuToName((*p)->GetOpcode()), (*p)->size, sizeof(struct_)); \
|
||||
delete *p; \
|
||||
*p = nullptr; \
|
||||
return; \
|
||||
@ -153,13 +153,13 @@
|
||||
//check length of packet before decoding. Call before setup.
|
||||
#define DECODE_LENGTH_EXACT(struct_) \
|
||||
if(__packet->size != sizeof(struct_)) { \
|
||||
Log(Logs::Detail, Logs::Netcode, "Wrong size on incoming %s (" #struct_ "): Got %d, expected %d", opcodes->EmuToName(__packet->GetOpcode()), __packet->size, sizeof(struct_)); \
|
||||
LogNetcode("Wrong size on incoming [{}] (" #struct_ "): Got [{}], expected [{}]", opcodes->EmuToName(__packet->GetOpcode()), __packet->size, sizeof(struct_)); \
|
||||
__packet->SetOpcode(OP_Unknown); /* invalidate the packet */ \
|
||||
return; \
|
||||
}
|
||||
#define DECODE_LENGTH_ATLEAST(struct_) \
|
||||
if(__packet->size < sizeof(struct_)) { \
|
||||
Log(Logs::Detail, Logs::Netcode, "Wrong size on incoming %s (" #struct_ "): Got %d, expected at least %d", opcodes->EmuToName(__packet->GetOpcode()), __packet->size, sizeof(struct_)); \
|
||||
LogNetcode("Wrong size on incoming [{}] (" #struct_ "): Got [{}], expected at least [{}]", opcodes->EmuToName(__packet->GetOpcode()), __packet->size, sizeof(struct_)); \
|
||||
__packet->SetOpcode(OP_Unknown); /* invalidate the packet */ \
|
||||
return; \
|
||||
}
|
||||
|
||||
@ -78,7 +78,7 @@ namespace Titanium
|
||||
//TODO: figure out how to support shared memory with multiple patches...
|
||||
opcodes = new RegularOpcodeManager();
|
||||
if (!opcodes->LoadOpcodes(opfile.c_str())) {
|
||||
Log(Logs::General, Logs::Netcode, "[OPCODES] Error loading opcodes file %s. Not registering patch %s.", opfile.c_str(), name);
|
||||
LogNetcode("[OPCODES] Error loading opcodes file [{}]. Not registering patch [{}]", opfile.c_str(), name);
|
||||
return;
|
||||
}
|
||||
}
|
||||
@ -104,7 +104,7 @@ namespace Titanium
|
||||
|
||||
|
||||
|
||||
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Registered patch %s", name);
|
||||
LogNetcode("[StreamIdentify] Registered patch [{}]", name);
|
||||
}
|
||||
|
||||
void Reload()
|
||||
@ -121,10 +121,10 @@ namespace Titanium
|
||||
opfile += name;
|
||||
opfile += ".conf";
|
||||
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
|
||||
Log(Logs::General, Logs::Netcode, "[OPCODES] Error reloading opcodes file %s for patch %s.", opfile.c_str(), name);
|
||||
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
|
||||
return;
|
||||
}
|
||||
Log(Logs::General, Logs::Netcode, "[OPCODES] Reloaded opcodes for patch %s", name);
|
||||
LogNetcode("[OPCODES] Reloaded opcodes for patch [{}]", name);
|
||||
}
|
||||
}
|
||||
|
||||
@ -337,7 +337,7 @@ namespace Titanium
|
||||
for (int r = 0; r < itemcount; r++, eq++) {
|
||||
SerializeItem(ob, (const EQEmu::ItemInstance*)eq->inst, ServerToTitaniumSlot(eq->slot_id), 0);
|
||||
if (ob.tellp() == last_pos)
|
||||
Log(Logs::General, Logs::Netcode, "Titanium::ENCODE(OP_CharInventory) Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
|
||||
LogNetcode("Titanium::ENCODE(OP_CharInventory) Serialization failed on item slot [{}] during OP_CharInventory. Item skipped", eq->slot_id);
|
||||
|
||||
last_pos = ob.tellp();
|
||||
}
|
||||
@ -350,6 +350,25 @@ namespace Titanium
|
||||
dest->FastQueuePacket(&in, ack_req);
|
||||
}
|
||||
|
||||
ENCODE(OP_ClientUpdate)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(PlayerPositionUpdateServer_Struct);
|
||||
SETUP_DIRECT_ENCODE(PlayerPositionUpdateServer_Struct, structs::PlayerPositionUpdateServer_Struct);
|
||||
|
||||
OUT(spawn_id);
|
||||
OUT(x_pos);
|
||||
OUT(delta_x);
|
||||
OUT(delta_y);
|
||||
OUT(z_pos);
|
||||
OUT(delta_heading);
|
||||
OUT(y_pos);
|
||||
OUT(delta_z);
|
||||
OUT(animation);
|
||||
OUT(heading);
|
||||
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_Damage)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(CombatDamage_Struct);
|
||||
@ -822,7 +841,7 @@ namespace Titanium
|
||||
|
||||
SerializeItem(ob, (const EQEmu::ItemInstance*)int_struct->inst, ServerToTitaniumSlot(int_struct->slot_id), 0);
|
||||
if (ob.tellp() == last_pos) {
|
||||
Log(Logs::General, Logs::Netcode, "Titanium::ENCODE(OP_ItemPacket) Serialization failed on item slot %d.", int_struct->slot_id);
|
||||
LogNetcode("Titanium::ENCODE(OP_ItemPacket) Serialization failed on item slot [{}]", int_struct->slot_id);
|
||||
delete in;
|
||||
return;
|
||||
}
|
||||
@ -1420,43 +1439,35 @@ namespace Titanium
|
||||
EQApplicationPacket *in = *p;
|
||||
*p = nullptr;
|
||||
|
||||
SpecialMesg_Struct *emu = (SpecialMesg_Struct *)in->pBuffer;
|
||||
SerializeBuffer buf(in->size);
|
||||
buf.WriteInt8(in->ReadUInt8()); // speak mode
|
||||
buf.WriteInt8(in->ReadUInt8()); // journal mode
|
||||
buf.WriteInt8(in->ReadUInt8()); // language
|
||||
buf.WriteInt32(in->ReadUInt32()); // message type
|
||||
buf.WriteInt32(in->ReadUInt32()); // target spawn id
|
||||
|
||||
unsigned char *__emu_buffer = in->pBuffer;
|
||||
// break strlen optimizations!
|
||||
char *message = emu->sayer;
|
||||
auto sayer_length = std::char_traits<char>::length(message);
|
||||
message += sayer_length + 1 + 12; // skip over sayer name, null term, and 3 floats
|
||||
std::string name;
|
||||
in->ReadString(name); // NPC names max out at 63 chars
|
||||
|
||||
std::string old_message = message;
|
||||
buf.WriteString(name);
|
||||
|
||||
buf.WriteInt32(in->ReadUInt32()); // loc
|
||||
buf.WriteInt32(in->ReadUInt32());
|
||||
buf.WriteInt32(in->ReadUInt32());
|
||||
|
||||
std::string old_message;
|
||||
std::string new_message;
|
||||
|
||||
in->ReadString(old_message);
|
||||
|
||||
ServerToTitaniumSayLink(new_message, old_message);
|
||||
|
||||
//in->size = 3 + 4 + 4 + strlen(emu->sayer) + 1 + 12 + new_message.length() + 1;
|
||||
in->size = sayer_length + new_message.length() + 25;
|
||||
in->pBuffer = new unsigned char[in->size];
|
||||
buf.WriteString(new_message);
|
||||
|
||||
char *OutBuffer = (char *)in->pBuffer;
|
||||
auto outapp = new EQApplicationPacket(OP_SpecialMesg, buf);
|
||||
|
||||
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[0]);
|
||||
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[1]);
|
||||
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[2]);
|
||||
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->msg_type);
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->target_spawn_id);
|
||||
|
||||
VARSTRUCT_ENCODE_STRING(OutBuffer, emu->sayer);
|
||||
|
||||
// TODO: figure this shit out
|
||||
VARSTRUCT_ENCODE_TYPE(float, OutBuffer, 0.0f);
|
||||
VARSTRUCT_ENCODE_TYPE(float, OutBuffer, 0.0f);
|
||||
VARSTRUCT_ENCODE_TYPE(float, OutBuffer, 0.0f);
|
||||
|
||||
VARSTRUCT_ENCODE_STRING(OutBuffer, new_message.c_str());
|
||||
|
||||
delete[] __emu_buffer;
|
||||
dest->FastQueuePacket(&in, ack_req);
|
||||
dest->FastQueuePacket(&outapp, ack_req);
|
||||
delete in;
|
||||
}
|
||||
|
||||
ENCODE(OP_TaskDescription)
|
||||
@ -1518,7 +1529,7 @@ namespace Titanium
|
||||
|
||||
if (EntryCount == 0 || ((in->size % sizeof(Track_Struct))) != 0)
|
||||
{
|
||||
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
|
||||
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
|
||||
delete in;
|
||||
return;
|
||||
}
|
||||
@ -1636,7 +1647,7 @@ namespace Titanium
|
||||
//determine and verify length
|
||||
int entrycount = in->size / sizeof(Spawn_Struct);
|
||||
if (entrycount == 0 || (in->size % sizeof(Spawn_Struct)) != 0) {
|
||||
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
|
||||
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
|
||||
delete in;
|
||||
return;
|
||||
}
|
||||
@ -1886,6 +1897,28 @@ namespace Titanium
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_ClientUpdate)
|
||||
{
|
||||
// for some odd reason, there is an extra byte on the end of this on occasion.. (copied from SoF..not sure if applies to Ti - TODO: check)
|
||||
DECODE_LENGTH_ATLEAST(structs::PlayerPositionUpdateClient_Struct);
|
||||
SETUP_DIRECT_DECODE(PlayerPositionUpdateClient_Struct, structs::PlayerPositionUpdateClient_Struct);
|
||||
|
||||
IN(spawn_id);
|
||||
IN(sequence);
|
||||
IN(x_pos);
|
||||
IN(y_pos);
|
||||
IN(z_pos);
|
||||
IN(heading);
|
||||
IN(delta_x);
|
||||
IN(delta_y);
|
||||
IN(delta_z);
|
||||
IN(delta_heading);
|
||||
IN(animation);
|
||||
emu->vehicle_id = 0;
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_Consume)
|
||||
{
|
||||
DECODE_LENGTH_EXACT(structs::Consume_Struct);
|
||||
@ -2311,7 +2344,10 @@ namespace Titanium
|
||||
ob << '|' << itoa(item->SkillModType);
|
||||
|
||||
ob << '|' << itoa(item->BaneDmgRace);
|
||||
ob << '|' << itoa(item->BaneDmgAmt);
|
||||
if (item->BaneDmgAmt > 255)
|
||||
ob << '|' << "255";
|
||||
else
|
||||
ob << '|' << itoa(item->BaneDmgAmt);
|
||||
ob << '|' << itoa(item->BaneDmgBody);
|
||||
|
||||
ob << '|' << itoa(item->Magic);
|
||||
@ -2545,7 +2581,7 @@ namespace Titanium
|
||||
titanium_slot = server_slot;
|
||||
}
|
||||
|
||||
Log(Logs::Detail, Logs::Netcode, "Convert Server Slot %i to Titanium Slot %i", server_slot, titanium_slot);
|
||||
LogNetcode("Convert Server Slot [{}] to Titanium Slot [{}]", server_slot, titanium_slot);
|
||||
|
||||
return titanium_slot;
|
||||
}
|
||||
@ -2632,7 +2668,7 @@ namespace Titanium
|
||||
server_slot = titanium_slot;
|
||||
}
|
||||
|
||||
Log(Logs::Detail, Logs::Netcode, "Convert Titanium Slot %i to Server Slot %i", titanium_slot, server_slot);
|
||||
LogNetcode("Convert Titanium Slot [{}] to Server Slot [{}]", titanium_slot, server_slot);
|
||||
|
||||
return server_slot;
|
||||
}
|
||||
@ -2653,7 +2689,7 @@ namespace Titanium
|
||||
server_slot = titanium_corpse_slot + 4;
|
||||
}
|
||||
|
||||
Log(Logs::Detail, Logs::Netcode, "Convert Titanium Corpse Slot %i to Server Corpse Slot %i", titanium_corpse_slot, server_slot);
|
||||
LogNetcode("Convert Titanium Corpse Slot [{}] to Server Corpse Slot [{}]", titanium_corpse_slot, server_slot);
|
||||
|
||||
return server_slot;
|
||||
}
|
||||
|
||||
@ -27,6 +27,7 @@ E(OP_BecomeTrader)
|
||||
E(OP_Buff)
|
||||
E(OP_ChannelMessage)
|
||||
E(OP_CharInventory)
|
||||
E(OP_ClientUpdate)
|
||||
E(OP_Damage)
|
||||
E(OP_DeleteCharge)
|
||||
E(OP_DeleteItem)
|
||||
@ -82,6 +83,7 @@ D(OP_Bug)
|
||||
D(OP_CastSpell)
|
||||
D(OP_ChannelMessage)
|
||||
D(OP_CharacterCreate)
|
||||
D(OP_ClientUpdate)
|
||||
D(OP_Consume)
|
||||
D(OP_DeleteItem)
|
||||
D(OP_Emote)
|
||||
|
||||
@ -1197,20 +1197,20 @@ struct BecomeCorpse_Struct {
|
||||
*/
|
||||
struct PlayerPositionUpdateServer_Struct
|
||||
{
|
||||
/*0000*/ uint16 spawn_id;
|
||||
/*0002*/ int32 delta_heading:10, // change in heading
|
||||
x_pos:19, // x coord
|
||||
padding0002:3; // ***Placeholder
|
||||
/*0006*/ int32 y_pos:19, // y coord
|
||||
animation:10, // animation
|
||||
padding0006:3; // ***Placeholder
|
||||
/*0010*/ int32 z_pos:19, // z coord
|
||||
delta_y:13; // change in y
|
||||
/*0014*/ int32 delta_x:13, // change in x
|
||||
heading:12, // heading
|
||||
padding0014:7; // ***Placeholder
|
||||
/*0018*/ int32 delta_z:13, // change in z
|
||||
padding0018:19; // ***Placeholder
|
||||
/*0000*/ uint16 spawn_id;
|
||||
/*0002*/ int32 delta_heading : 10, // change in heading
|
||||
x_pos : 19, // x coord
|
||||
padding0002 : 3; // ***Placeholder
|
||||
/*0006*/ int32 y_pos : 19, // y coord
|
||||
animation : 10, // animation
|
||||
padding0006 : 3; // ***Placeholder
|
||||
/*0010*/ int32 z_pos : 19, // z coord
|
||||
delta_y : 13; // change in y
|
||||
/*0014*/ int32 delta_x : 13, // change in x
|
||||
heading : 12, // heading
|
||||
padding0014 : 7; // ***Placeholder
|
||||
/*0018*/ int32 delta_z : 13, // change in z
|
||||
padding0018 : 19; // ***Placeholder
|
||||
/*0022*/
|
||||
};
|
||||
|
||||
@ -1222,20 +1222,20 @@ struct PlayerPositionUpdateServer_Struct
|
||||
*/
|
||||
struct PlayerPositionUpdateClient_Struct
|
||||
{
|
||||
/*0000*/ uint16 spawn_id;
|
||||
/*0022*/ uint16 sequence; //increments one each packet
|
||||
/*0004*/ float y_pos; // y coord
|
||||
/*0008*/ float delta_z; // Change in z
|
||||
/*0016*/ float delta_x; // Change in x
|
||||
/*0012*/ float delta_y; // Change in y
|
||||
/*0020*/ int32 animation:10, // animation
|
||||
delta_heading:10, // change in heading
|
||||
padding0020:12; // ***Placeholder (mostly 1)
|
||||
/*0024*/ float x_pos; // x coord
|
||||
/*0028*/ float z_pos; // z coord
|
||||
/*0034*/ uint16 heading:12, // Directional heading
|
||||
padding0004:4; // ***Placeholder
|
||||
/*0032*/ uint8 unknown0006[2]; // ***Placeholder
|
||||
/*0000*/ uint16 spawn_id;
|
||||
/*0022*/ uint16 sequence; // increments one each packet
|
||||
/*0004*/ float y_pos; // y coord
|
||||
/*0008*/ float delta_z; // Change in z
|
||||
/*0016*/ float delta_x; // Change in x
|
||||
/*0012*/ float delta_y; // Change in y
|
||||
/*0020*/ int32 animation : 10, // animation
|
||||
delta_heading : 10, // change in heading
|
||||
padding0020 : 12; // ***Placeholder (mostly 1)
|
||||
/*0024*/ float x_pos; // x coord
|
||||
/*0028*/ float z_pos; // z coord
|
||||
/*0034*/ uint16 heading : 12, // Directional heading
|
||||
padding0004 : 4; // ***Placeholder
|
||||
/*0032*/ uint8 unknown0006[2]; // ***Placeholder
|
||||
/*0036*/
|
||||
};
|
||||
|
||||
|
||||
@ -79,7 +79,7 @@ namespace UF
|
||||
//TODO: figure out how to support shared memory with multiple patches...
|
||||
opcodes = new RegularOpcodeManager();
|
||||
if (!opcodes->LoadOpcodes(opfile.c_str())) {
|
||||
Log(Logs::General, Logs::Netcode, "[OPCODES] Error loading opcodes file %s. Not registering patch %s.", opfile.c_str(), name);
|
||||
LogNetcode("[OPCODES] Error loading opcodes file [{}]. Not registering patch [{}]", opfile.c_str(), name);
|
||||
return;
|
||||
}
|
||||
}
|
||||
@ -105,7 +105,7 @@ namespace UF
|
||||
|
||||
|
||||
|
||||
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Registered patch %s", name);
|
||||
LogNetcode("[StreamIdentify] Registered patch [{}]", name);
|
||||
}
|
||||
|
||||
void Reload()
|
||||
@ -122,10 +122,10 @@ namespace UF
|
||||
opfile += name;
|
||||
opfile += ".conf";
|
||||
if (!opcodes->ReloadOpcodes(opfile.c_str())) {
|
||||
Log(Logs::General, Logs::Netcode, "[OPCODES] Error reloading opcodes file %s for patch %s.", opfile.c_str(), name);
|
||||
LogNetcode("[OPCODES] Error reloading opcodes file [{}] for patch [{}]", opfile.c_str(), name);
|
||||
return;
|
||||
}
|
||||
Log(Logs::General, Logs::Netcode, "[OPCODES] Reloaded opcodes for patch %s", name);
|
||||
LogNetcode("[OPCODES] Reloaded opcodes for patch [{}]", name);
|
||||
}
|
||||
}
|
||||
|
||||
@ -330,7 +330,7 @@ namespace UF
|
||||
|
||||
if (EntryCount == 0 || (in->size % sizeof(BazaarSearchResults_Struct)) != 0)
|
||||
{
|
||||
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
|
||||
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
|
||||
delete in;
|
||||
return;
|
||||
}
|
||||
@ -520,7 +520,7 @@ namespace UF
|
||||
for (int index = 0; index < item_count; ++index, ++eq) {
|
||||
SerializeItem(ob, (const EQEmu::ItemInstance*)eq->inst, eq->slot_id, 0);
|
||||
if (ob.tellp() == last_pos)
|
||||
Log(Logs::General, Logs::Netcode, "UF::ENCODE(OP_CharInventory) Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
|
||||
LogNetcode("UF::ENCODE(OP_CharInventory) Serialization failed on item slot [{}] during OP_CharInventory. Item skipped", eq->slot_id);
|
||||
|
||||
last_pos = ob.tellp();
|
||||
}
|
||||
@ -1277,7 +1277,7 @@ namespace UF
|
||||
|
||||
SerializeItem(ob, (const EQEmu::ItemInstance*)int_struct->inst, int_struct->slot_id, 0);
|
||||
if (ob.tellp() == last_pos) {
|
||||
Log(Logs::General, Logs::Netcode, "UF::ENCODE(OP_ItemPacket) Serialization failed on item slot %d.", int_struct->slot_id);
|
||||
LogNetcode("UF::ENCODE(OP_ItemPacket) Serialization failed on item slot [{}]", int_struct->slot_id);
|
||||
delete in;
|
||||
return;
|
||||
}
|
||||
@ -2369,43 +2369,35 @@ namespace UF
|
||||
EQApplicationPacket *in = *p;
|
||||
*p = nullptr;
|
||||
|
||||
SpecialMesg_Struct *emu = (SpecialMesg_Struct *)in->pBuffer;
|
||||
SerializeBuffer buf(in->size);
|
||||
buf.WriteInt8(in->ReadUInt8()); // speak mode
|
||||
buf.WriteInt8(in->ReadUInt8()); // journal mode
|
||||
buf.WriteInt8(in->ReadUInt8()); // language
|
||||
buf.WriteInt32(in->ReadUInt32()); // message type
|
||||
buf.WriteInt32(in->ReadUInt32()); // target spawn id
|
||||
|
||||
unsigned char *__emu_buffer = in->pBuffer;
|
||||
// break strlen optimizations!
|
||||
char *message = emu->sayer;
|
||||
auto sayer_length = std::char_traits<char>::length(message);
|
||||
message += sayer_length + 1 + 12; // skip over sayer name, null term, and 3 floats
|
||||
std::string name;
|
||||
in->ReadString(name); // NPC names max out at 63 chars
|
||||
|
||||
std::string old_message = message;
|
||||
buf.WriteString(name);
|
||||
|
||||
buf.WriteInt32(in->ReadUInt32()); // loc
|
||||
buf.WriteInt32(in->ReadUInt32());
|
||||
buf.WriteInt32(in->ReadUInt32());
|
||||
|
||||
std::string old_message;
|
||||
std::string new_message;
|
||||
|
||||
in->ReadString(old_message);
|
||||
|
||||
ServerToUFSayLink(new_message, old_message);
|
||||
|
||||
//in->size = 3 + 4 + 4 + strlen(emu->sayer) + 1 + 12 + new_message.length() + 1;
|
||||
in->size = sayer_length + new_message.length() + 25;
|
||||
in->pBuffer = new unsigned char[in->size];
|
||||
buf.WriteString(new_message);
|
||||
|
||||
char *OutBuffer = (char *)in->pBuffer;
|
||||
auto outapp = new EQApplicationPacket(OP_SpecialMesg, buf);
|
||||
|
||||
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[0]);
|
||||
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[1]);
|
||||
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[2]);
|
||||
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->msg_type);
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->target_spawn_id);
|
||||
|
||||
VARSTRUCT_ENCODE_STRING(OutBuffer, emu->sayer);
|
||||
|
||||
// TODO: figure this shit out
|
||||
VARSTRUCT_ENCODE_TYPE(float, OutBuffer, 0.0f);
|
||||
VARSTRUCT_ENCODE_TYPE(float, OutBuffer, 0.0f);
|
||||
VARSTRUCT_ENCODE_TYPE(float, OutBuffer, 0.0f);
|
||||
|
||||
VARSTRUCT_ENCODE_STRING(OutBuffer, new_message.c_str());
|
||||
|
||||
delete[] __emu_buffer;
|
||||
dest->FastQueuePacket(&in, ack_req);
|
||||
dest->FastQueuePacket(&outapp, ack_req);
|
||||
delete in;
|
||||
}
|
||||
|
||||
ENCODE(OP_Stun)
|
||||
@ -2480,7 +2472,7 @@ namespace UF
|
||||
|
||||
if (EntryCount == 0 || ((in->size % sizeof(Track_Struct))) != 0)
|
||||
{
|
||||
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
|
||||
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
|
||||
delete in;
|
||||
return;
|
||||
}
|
||||
@ -2712,7 +2704,7 @@ namespace UF
|
||||
//determine and verify length
|
||||
int entrycount = in->size / sizeof(Spawn_Struct);
|
||||
if (entrycount == 0 || (in->size % sizeof(Spawn_Struct)) != 0) {
|
||||
Log(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
|
||||
LogNetcode("[STRUCTS] Wrong size on outbound [{}]: Got [{}], expected multiple of [{}]", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
|
||||
delete in;
|
||||
return;
|
||||
}
|
||||
@ -3260,6 +3252,7 @@ namespace UF
|
||||
IN(delta_z);
|
||||
IN(delta_heading);
|
||||
IN(animation);
|
||||
emu->vehicle_id = 0;
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
@ -4214,7 +4207,7 @@ namespace UF
|
||||
UFSlot = serverSlot;
|
||||
}
|
||||
|
||||
Log(Logs::Detail, Logs::Netcode, "Convert Server Slot %i to UF Slot %i", serverSlot, UFSlot);
|
||||
LogNetcode("Convert Server Slot [{}] to UF Slot [{}]", serverSlot, UFSlot);
|
||||
|
||||
return UFSlot;
|
||||
}
|
||||
@ -4231,7 +4224,7 @@ namespace UF
|
||||
UFSlot = serverCorpseSlot - 2;
|
||||
}
|
||||
|
||||
Log(Logs::Detail, Logs::Netcode, "Convert Server Corpse Slot %i to UF Corpse Slot %i", serverCorpseSlot, UFSlot);
|
||||
LogNetcode("Convert Server Corpse Slot [{}] to UF Corpse Slot [{}]", serverCorpseSlot, UFSlot);
|
||||
|
||||
return UFSlot;
|
||||
}
|
||||
@ -4296,7 +4289,7 @@ namespace UF
|
||||
ServerSlot = ufSlot;
|
||||
}
|
||||
|
||||
Log(Logs::Detail, Logs::Netcode, "Convert UF Slot %i to Server Slot %i", ufSlot, ServerSlot);
|
||||
LogNetcode("Convert UF Slot [{}] to Server Slot [{}]", ufSlot, ServerSlot);
|
||||
|
||||
return ServerSlot;
|
||||
}
|
||||
@ -4313,7 +4306,7 @@ namespace UF
|
||||
ServerSlot = ufCorpseSlot + 2;
|
||||
}
|
||||
|
||||
Log(Logs::Detail, Logs::Netcode, "Convert UF Corpse Slot %i to Server Corpse Slot %i", ufCorpseSlot, ServerSlot);
|
||||
LogNetcode("Convert UF Corpse Slot [{}] to Server Corpse Slot [{}]", ufCorpseSlot, ServerSlot);
|
||||
|
||||
return ServerSlot;
|
||||
}
|
||||
|
||||
@ -1413,21 +1413,21 @@ struct RespawnWindow_Struct {
|
||||
*/
|
||||
struct PlayerPositionUpdateServer_Struct
|
||||
{
|
||||
/*0000*/ uint16 spawn_id;
|
||||
/*0002*/ signed padding0000:12; // ***Placeholder
|
||||
signed delta_x:13; // change in x
|
||||
signed padding0005:7; // ***Placeholder
|
||||
/*0006*/ signed delta_heading:10;// change in heading
|
||||
signed delta_y:13; // change in y
|
||||
signed padding0006:9; // ***Placeholder
|
||||
/*0010*/ signed y_pos:19; // y coord
|
||||
signed animation:10; // animation
|
||||
signed padding0010:3; // ***Placeholder
|
||||
/*0014*/ unsigned heading:12; // heading
|
||||
signed x_pos:19; // x coord
|
||||
signed padding0014:1; // ***Placeholder
|
||||
/*0018*/ signed z_pos:19; // z coord
|
||||
signed delta_z:13; // change in z
|
||||
/*0000*/ uint16 spawn_id;
|
||||
/*0002*/ signed padding0000 : 12; // ***Placeholder
|
||||
signed delta_x : 13; // change in x
|
||||
signed padding0005 : 7; // ***Placeholder
|
||||
/*0006*/ signed delta_heading : 10; // change in heading
|
||||
signed delta_y : 13; // change in y
|
||||
signed padding0006 : 9; // ***Placeholder
|
||||
/*0010*/ signed y_pos : 19; // y coord
|
||||
signed animation : 10; // animation
|
||||
signed padding0010 : 3; // ***Placeholder
|
||||
/*0014*/ unsigned heading : 12; // heading
|
||||
signed x_pos : 19; // x coord
|
||||
signed padding0014 : 1; // ***Placeholder
|
||||
/*0018*/ signed z_pos : 19; // z coord
|
||||
signed delta_z : 13; // change in z
|
||||
/*0022*/
|
||||
};
|
||||
|
||||
@ -1440,21 +1440,21 @@ struct PlayerPositionUpdateServer_Struct
|
||||
*/
|
||||
struct PlayerPositionUpdateClient_Struct
|
||||
{
|
||||
/*0000*/ uint16 spawn_id; // Player's spawn id
|
||||
/*0002*/ uint16 sequence; // increments one each packet - Verified
|
||||
/*0004*/ uint8 unknown0004[4]; // ***Placeholder
|
||||
/*0008*/ float x_pos; // x coord (2nd loc value)
|
||||
/*0012*/ float y_pos; // y coord (1st loc value)
|
||||
/*0016*/ signed delta_heading:10; // change in heading
|
||||
unsigned padding0036:10; // animation
|
||||
unsigned padding0016:12; // ***Placeholder
|
||||
/*0020*/ float delta_x; // Change in x
|
||||
/*0024*/ float delta_y; // Change in y
|
||||
/*0028*/ float z_pos; // z coord (3rd loc value)
|
||||
/*0032*/ float delta_z; // Change in z
|
||||
/*0036*/ unsigned animation:10; // ***Placeholder
|
||||
unsigned heading:12; // Directional heading
|
||||
unsigned padding0037:10; // ***Placeholder
|
||||
/*0000*/ uint16 spawn_id; // Player's spawn id
|
||||
/*0002*/ uint16 sequence; // increments one each packet - Verified
|
||||
/*0004*/ uint8 unknown0004[4]; // ***Placeholder
|
||||
/*0008*/ float x_pos; // x coord (2nd loc value)
|
||||
/*0012*/ float y_pos; // y coord (1st loc value)
|
||||
/*0016*/ signed delta_heading : 10; // change in heading
|
||||
unsigned padding0036 : 10; // animation
|
||||
unsigned padding0016 : 12; // ***Placeholder
|
||||
/*0020*/ float delta_x; // Change in x
|
||||
/*0024*/ float delta_y; // Change in y
|
||||
/*0028*/ float z_pos; // z coord (3rd loc value)
|
||||
/*0032*/ float delta_z; // Change in z
|
||||
/*0036*/ unsigned animation : 10; // ***Placeholder
|
||||
unsigned heading : 12; // Directional heading
|
||||
unsigned padding0037 : 10; // ***Placeholder
|
||||
/*0040*/
|
||||
};
|
||||
|
||||
|
||||
@ -1,3 +1,23 @@
|
||||
/**
|
||||
* EQEmulator: Everquest Server Emulator
|
||||
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; version 2 of the License.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
* are required to give you total support for your newly bought product;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#include "platform.h"
|
||||
|
||||
EQEmuExePlatform exe_platform = ExePlatformNone;
|
||||
@ -10,6 +30,44 @@ const EQEmuExePlatform& GetExecutablePlatform() {
|
||||
return exe_platform;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return
|
||||
*/
|
||||
int GetExecutablePlatformInt(){
|
||||
return exe_platform;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns platform name by string
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
std::string GetPlatformName()
|
||||
{
|
||||
switch (GetExecutablePlatformInt()) {
|
||||
case EQEmuExePlatform::ExePlatformWorld:
|
||||
return "WorldServer";
|
||||
case EQEmuExePlatform::ExePlatformQueryServ:
|
||||
return "QueryServer";
|
||||
case EQEmuExePlatform::ExePlatformZone:
|
||||
return "ZoneServer";
|
||||
case EQEmuExePlatform::ExePlatformUCS:
|
||||
return "UCS";
|
||||
case EQEmuExePlatform::ExePlatformLogin:
|
||||
return "LoginServer";
|
||||
case EQEmuExePlatform::ExePlatformSocket_Server:
|
||||
return "SocketServer";
|
||||
case EQEmuExePlatform::ExePlatformSharedMemory:
|
||||
return "SharedMemory";
|
||||
case EQEmuExePlatform::ExePlatformClientImport:
|
||||
return "ClientImport";
|
||||
case EQEmuExePlatform::ExePlatformClientExport:
|
||||
return "ClientExport";
|
||||
case EQEmuExePlatform::ExePlatformLaunch:
|
||||
return "Launch";
|
||||
case EQEmuExePlatform::ExePlatformHC:
|
||||
return "HC";
|
||||
default:
|
||||
return "";
|
||||
}
|
||||
}
|
||||
@ -1,6 +1,28 @@
|
||||
/**
|
||||
* EQEmulator: Everquest Server Emulator
|
||||
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; version 2 of the License.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
* are required to give you total support for your newly bought product;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_PLATFORM_H
|
||||
#define EQEMU_PLATFORM_H
|
||||
|
||||
#include "iostream"
|
||||
|
||||
enum EQEmuExePlatform
|
||||
{
|
||||
ExePlatformNone = 0,
|
||||
@ -20,5 +42,6 @@ enum EQEmuExePlatform
|
||||
void RegisterExecutablePlatform(EQEmuExePlatform p);
|
||||
const EQEmuExePlatform& GetExecutablePlatform();
|
||||
int GetExecutablePlatformInt();
|
||||
std::string GetPlatformName();
|
||||
|
||||
#endif
|
||||
|
||||
@ -134,7 +134,6 @@ bool PersistentTimer::Load(Database *db) {
|
||||
(unsigned long)_char_id, _type);
|
||||
auto results = db->QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
Log(Logs::General, Logs::Error, "Error in PersistentTimer::Load, error: %s", results.ErrorMessage().c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -165,9 +164,6 @@ bool PersistentTimer::Store(Database *db) {
|
||||
#endif
|
||||
auto results = db->QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
#if EQDEBUG > 5
|
||||
Log(Logs::General, Logs::Error, "Error in PersistentTimer::Store, error: %s", results.ErrorMessage().c_str());
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -185,9 +181,6 @@ bool PersistentTimer::Clear(Database *db) {
|
||||
|
||||
auto results = db->QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
#if EQDEBUG > 5
|
||||
Log(Logs::General, Logs::Error, "Error in PersistentTimer::Clear, error: %s", results.ErrorMessage().c_str());
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -197,10 +190,6 @@ bool PersistentTimer::Clear(Database *db) {
|
||||
|
||||
/* This function checks if the timer triggered */
|
||||
bool PersistentTimer::Expired(Database *db, bool iReset) {
|
||||
if (this == nullptr) {
|
||||
Log(Logs::General, Logs::Error, "Null timer during ->Check()!?\n");
|
||||
return(true);
|
||||
}
|
||||
uint32 current_time = get_current_time();
|
||||
if (current_time-start_time >= timer_time) {
|
||||
if (enabled && iReset) {
|
||||
@ -289,9 +278,6 @@ bool PTimerList::Load(Database *db) {
|
||||
(unsigned long)_char_id);
|
||||
auto results = db->QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
#if EQDEBUG > 5
|
||||
Log(Logs::General, Logs::Error, "Error in PersistentTimer::Load, error: %s", results.ErrorMessage().c_str());
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -348,9 +334,6 @@ bool PTimerList::Clear(Database *db) {
|
||||
#endif
|
||||
auto results = db->QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
#if EQDEBUG > 5
|
||||
Log(Logs::General, Logs::Error, "Error in PersistentTimer::Clear, error: %s", results.ErrorMessage().c_str());
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -440,9 +423,6 @@ bool PTimerList::ClearOffline(Database *db, uint32 char_id, pTimerType type) {
|
||||
#endif
|
||||
auto results = db->QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
#if EQDEBUG > 5
|
||||
Log(Logs::General, Logs::Error, "Error in PTimerList::ClearOffline, error: %s", results.ErrorMessage().c_str());
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@ -21,6 +21,7 @@
|
||||
#include "string_util.h"
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <fmt/format.h>
|
||||
|
||||
/*
|
||||
Commands:
|
||||
@ -45,14 +46,14 @@ const char *RuleManager::s_categoryNames[_CatCount+1] = {
|
||||
|
||||
const RuleManager::RuleInfo RuleManager::s_RuleInfo[_IntRuleCount+_RealRuleCount+_BoolRuleCount+1] = {
|
||||
/* this is done in three steps so we can reliably get to them by index*/
|
||||
#define RULE_INT(cat, rule, default_value) \
|
||||
{ #cat ":" #rule, Category__##cat, IntRule, Int__##rule },
|
||||
#define RULE_INT(cat, rule, default_value, notes) \
|
||||
{ #cat ":" #rule, Category__##cat, IntRule, Int__##rule, notes },
|
||||
#include "ruletypes.h"
|
||||
#define RULE_REAL(cat, rule, default_value) \
|
||||
{ #cat ":" #rule, Category__##cat, RealRule, Real__##rule },
|
||||
#define RULE_REAL(cat, rule, default_value, notes) \
|
||||
{ #cat ":" #rule, Category__##cat, RealRule, Real__##rule, notes },
|
||||
#include "ruletypes.h"
|
||||
#define RULE_BOOL(cat, rule, default_value) \
|
||||
{ #cat ":" #rule, Category__##cat, BoolRule, Bool__##rule },
|
||||
#define RULE_BOOL(cat, rule, default_value, notes) \
|
||||
{ #cat ":" #rule, Category__##cat, BoolRule, Bool__##rule, notes },
|
||||
#include "ruletypes.h"
|
||||
{ "Invalid Rule", _CatCount, IntRule }
|
||||
};
|
||||
@ -145,11 +146,11 @@ bool RuleManager::SetRule(const char *rule_name, const char *rule_value, Databas
|
||||
switch(type) {
|
||||
case IntRule:
|
||||
m_RuleIntValues[index] = atoi(rule_value);
|
||||
Log(Logs::Detail, Logs::Rules, "Set rule %s to value %d", rule_name, m_RuleIntValues[index]);
|
||||
LogRules("Set rule [{}] to value [{}]", rule_name, m_RuleIntValues[index]);
|
||||
break;
|
||||
case RealRule:
|
||||
m_RuleRealValues[index] = atof(rule_value);
|
||||
Log(Logs::Detail, Logs::Rules, "Set rule %s to value %.13f", rule_name, m_RuleRealValues[index]);
|
||||
LogRules("Set rule [{}] to value [{}]", rule_name, m_RuleRealValues[index]);
|
||||
break;
|
||||
case BoolRule:
|
||||
uint32 val = 0;
|
||||
@ -157,7 +158,7 @@ bool RuleManager::SetRule(const char *rule_name, const char *rule_value, Databas
|
||||
val = 1;
|
||||
|
||||
m_RuleBoolValues[index] = val;
|
||||
Log(Logs::Detail, Logs::Rules, "Set rule %s to value %s", rule_name, m_RuleBoolValues[index] == 1 ? "true" : "false");
|
||||
LogRules("Set rule [{}] to value [{}]", rule_name, m_RuleBoolValues[index] == 1 ? "true" : "false");
|
||||
break;
|
||||
}
|
||||
|
||||
@ -178,11 +179,11 @@ void RuleManager::ResetRules(bool reload) {
|
||||
}
|
||||
|
||||
Log(Logs::Detail, Logs::Rules, "Resetting running rules to default values");
|
||||
#define RULE_INT(cat, rule, default_value) \
|
||||
#define RULE_INT(cat, rule, default_value, notes) \
|
||||
m_RuleIntValues[ Int__##rule ] = default_value;
|
||||
#define RULE_REAL(cat, rule, default_value) \
|
||||
#define RULE_REAL(cat, rule, default_value, notes) \
|
||||
m_RuleRealValues[ Real__##rule ] = default_value;
|
||||
#define RULE_BOOL(cat, rule, default_value) \
|
||||
#define RULE_BOOL(cat, rule, default_value, notes) \
|
||||
m_RuleBoolValues[ Bool__##rule ] = default_value;
|
||||
#include "ruletypes.h"
|
||||
|
||||
@ -214,19 +215,101 @@ bool RuleManager::_FindRule(const char *rule_name, RuleType &type_into, uint16 &
|
||||
//assumes index is valid!
|
||||
const char *RuleManager::_GetRuleName(RuleType type, uint16 index) {
|
||||
switch (type) {
|
||||
case IntRule:
|
||||
return(s_RuleInfo[index].name);
|
||||
case RealRule:
|
||||
return(s_RuleInfo[index + _IntRuleCount].name);
|
||||
case BoolRule:
|
||||
return(s_RuleInfo[index + _IntRuleCount + _RealRuleCount].name);
|
||||
case IntRule:
|
||||
return(s_RuleInfo[index].name);
|
||||
case RealRule:
|
||||
return(s_RuleInfo[index+_IntRuleCount].name);
|
||||
case BoolRule:
|
||||
return(s_RuleInfo[index+_IntRuleCount+_RealRuleCount].name);
|
||||
default:
|
||||
break;
|
||||
}
|
||||
//should never happen
|
||||
return("InvalidRule??");
|
||||
return(s_RuleInfo[_IntRuleCount+_RealRuleCount+_BoolRuleCount].name); // no need to create a string when one already exists...
|
||||
}
|
||||
|
||||
//assumes index is valid!
|
||||
const std::string &RuleManager::_GetRuleNotes(RuleType type, uint16 index) {
|
||||
switch (type) {
|
||||
case IntRule:
|
||||
return(s_RuleInfo[index].notes);
|
||||
case RealRule:
|
||||
return(s_RuleInfo[index+_IntRuleCount].notes);
|
||||
case BoolRule:
|
||||
return(s_RuleInfo[index+_IntRuleCount+_RealRuleCount].notes);
|
||||
default:
|
||||
break;
|
||||
}
|
||||
//should never happen
|
||||
return(s_RuleInfo[_IntRuleCount+_RealRuleCount+_BoolRuleCount].notes);
|
||||
}
|
||||
|
||||
bool RuleManager::LoadRules(Database *database, const char *ruleset_name, bool reload) {
|
||||
|
||||
int ruleset_id = this->GetRulesetID(database, ruleset_name);
|
||||
if (ruleset_id < 0) {
|
||||
Log(Logs::Detail, Logs::Rules, "Failed to find ruleset '%s' for load operation. Canceling.", ruleset_name);
|
||||
return (false);
|
||||
}
|
||||
|
||||
m_activeRuleset = ruleset_id;
|
||||
m_activeName = ruleset_name;
|
||||
|
||||
/* Load default ruleset values first if we're loading something other than default */
|
||||
if (strcasecmp(ruleset_name, "default") != 0) {
|
||||
|
||||
std::string default_ruleset_name = "default";
|
||||
int default_ruleset_id = GetRulesetID(database, default_ruleset_name.c_str());
|
||||
|
||||
if (default_ruleset_id < 0) {
|
||||
Log(Logs::Detail,
|
||||
Logs::Rules,
|
||||
"Failed to find default ruleset '%s' for load operation. Canceling.",
|
||||
default_ruleset_name.c_str()
|
||||
);
|
||||
|
||||
return (false);
|
||||
}
|
||||
|
||||
Log(Logs::Detail, Logs::Rules, "Processing rule set '%s' (%d) load...", default_ruleset_name.c_str(), default_ruleset_id);
|
||||
|
||||
std::string query = StringFormat(
|
||||
"SELECT `rule_name`, `rule_value` FROM `rule_values` WHERE `ruleset_id` = '%d'",
|
||||
default_ruleset_id
|
||||
);
|
||||
|
||||
auto results = database->QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
if (!SetRule(row[0], row[1], nullptr, false, reload)) {
|
||||
Log(Logs::Detail, Logs::Rules, "Unable to interpret rule record for '%s'", row[0]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Log(Logs::Detail, Logs::Rules, "Processing rule set '%s' (%d) load...", ruleset_name, ruleset_id);
|
||||
|
||||
std::string query = StringFormat("SELECT `rule_name`, `rule_value` FROM `rule_values` WHERE `ruleset_id` = '%d'", ruleset_id);
|
||||
|
||||
auto results = database->QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
if (!SetRule(row[0], row[1], nullptr, false, reload)) {
|
||||
Log(Logs::Detail, Logs::Rules, "Unable to interpret rule record for '%s'", row[0]);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void RuleManager::SaveRules(Database *database, const char *ruleset_name) {
|
||||
|
||||
|
||||
if (ruleset_name != nullptr) {
|
||||
//saving to a specific name
|
||||
if (m_activeName != ruleset_name) {
|
||||
@ -257,56 +340,6 @@ void RuleManager::SaveRules(Database *database, const char *ruleset_name) {
|
||||
}
|
||||
}
|
||||
|
||||
bool RuleManager::LoadRules(Database *database, const char *ruleset_name, bool reload) {
|
||||
|
||||
int ruleset_id = this->GetRulesetID(database, ruleset_name);
|
||||
if (ruleset_id < 0) {
|
||||
Log(Logs::Detail, Logs::Rules, "Failed to find ruleset '%s' for load operation. Canceling.", ruleset_name);
|
||||
return (false);
|
||||
}
|
||||
|
||||
Log(Logs::Detail, Logs::Rules, "Loading rule set '%s' (%d)", ruleset_name, ruleset_id);
|
||||
|
||||
m_activeRuleset = ruleset_id;
|
||||
m_activeName = ruleset_name;
|
||||
|
||||
/* Load default ruleset values first if we're loading something other than default */
|
||||
if (strcasecmp(ruleset_name, "default") != 0) {
|
||||
std::string default_ruleset_name = "default";
|
||||
int default_ruleset_id = GetRulesetID(database, default_ruleset_name.c_str());
|
||||
if (default_ruleset_id < 0) {
|
||||
Log(Logs::Detail, Logs::Rules, "Failed to find default ruleset '%s' for load operation. Canceling.",
|
||||
default_ruleset_name.c_str());
|
||||
return (false);
|
||||
}
|
||||
Log(Logs::Detail, Logs::Rules, "Loading rule set '%s' (%d)", default_ruleset_name.c_str(), default_ruleset_id);
|
||||
|
||||
std::string query = StringFormat(
|
||||
"SELECT rule_name, rule_value FROM rule_values WHERE ruleset_id = %d",
|
||||
default_ruleset_id
|
||||
);
|
||||
|
||||
auto results = database->QueryDatabase(query);
|
||||
if (!results.Success())
|
||||
return false;
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row)
|
||||
if (!SetRule(row[0], row[1], nullptr, false, reload))
|
||||
Log(Logs::Detail, Logs::Rules, "Unable to interpret rule record for %s", row[0]);
|
||||
}
|
||||
|
||||
std::string query = StringFormat("SELECT rule_name, rule_value FROM rule_values WHERE ruleset_id=%d", ruleset_id);
|
||||
auto results = database->QueryDatabase(query);
|
||||
if (!results.Success())
|
||||
return false;
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row)
|
||||
if (!SetRule(row[0], row[1], nullptr, false, reload))
|
||||
Log(Logs::Detail, Logs::Rules, "Unable to interpret rule record for %s", row[0]);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void RuleManager::_SaveRule(Database *database, RuleType type, uint16 index) {
|
||||
char value_string[100];
|
||||
|
||||
@ -328,17 +361,241 @@ void RuleManager::_SaveRule(Database *database, RuleType type, uint16 index) {
|
||||
}
|
||||
|
||||
std::string query = StringFormat(
|
||||
"REPLACE INTO rule_values "
|
||||
"(ruleset_id, rule_name, rule_value) "
|
||||
" VALUES(%d, '%s', '%s')",
|
||||
"REPLACE INTO `rule_values`"
|
||||
"(`ruleset_id`, `rule_name`, `rule_value`, `notes`)"
|
||||
" VALUES('%d', '%s', '%s', '%s')",
|
||||
m_activeRuleset,
|
||||
_GetRuleName(type, index),
|
||||
value_string
|
||||
value_string,
|
||||
EscapeString(_GetRuleNotes(type, index)).c_str()
|
||||
);
|
||||
|
||||
database->QueryDatabase(query);
|
||||
}
|
||||
|
||||
bool RuleManager::UpdateInjectedRules(Database *db, const char *ruleset_name, bool quiet_update)
|
||||
{
|
||||
std::vector<std::string> database_data;
|
||||
std::map<std::string, std::pair<std::string, const std::string *>> rule_data;
|
||||
std::vector<std::tuple<int, std::string, std::string, std::string>> injected_rule_entries;
|
||||
|
||||
if (ruleset_name == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int ruleset_id = GetRulesetID(db, ruleset_name);
|
||||
if (ruleset_id < 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// load database rule names
|
||||
std::string query(StringFormat("SELECT `rule_name` FROM `rule_values` WHERE `ruleset_id` = '%i'", ruleset_id));
|
||||
|
||||
auto results = db->QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// build database data entries
|
||||
for (auto row : results) {
|
||||
database_data.push_back(std::string(row[0]));
|
||||
}
|
||||
|
||||
// build rule data entries
|
||||
for (const auto &ri_iter : s_RuleInfo) {
|
||||
if (strcasecmp(ri_iter.name, "Invalid Rule") == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
char buffer[100];
|
||||
|
||||
switch (ri_iter.type) {
|
||||
case IntRule:
|
||||
sprintf(buffer, "%d", m_RuleIntValues[ri_iter.rule_index]);
|
||||
rule_data[ri_iter.name].first = buffer;
|
||||
rule_data[ri_iter.name].second = &ri_iter.notes;
|
||||
break;
|
||||
case RealRule:
|
||||
sprintf(buffer, "%.13f", m_RuleRealValues[ri_iter.rule_index]);
|
||||
rule_data[ri_iter.name].first = buffer;
|
||||
rule_data[ri_iter.name].second = &ri_iter.notes;
|
||||
break;
|
||||
case BoolRule:
|
||||
sprintf(buffer, "%s", (m_RuleBoolValues[ri_iter.rule_index] ? "true" : "false"));
|
||||
rule_data[ri_iter.name].first = buffer;
|
||||
rule_data[ri_iter.name].second = &ri_iter.notes;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// build injected entries
|
||||
for (const auto &rd_iter : rule_data) {
|
||||
|
||||
const auto &dd_iter = std::find(database_data.begin(), database_data.end(), rd_iter.first);
|
||||
if (dd_iter == database_data.end()) {
|
||||
|
||||
injected_rule_entries.push_back(
|
||||
std::tuple<int, std::string, std::string, std::string>(
|
||||
ruleset_id, // `ruleset_id`
|
||||
rd_iter.first, // `rule_name`
|
||||
rd_iter.second.first, // `rule_value`
|
||||
EscapeString(*rd_iter.second.second) // `notes`
|
||||
)
|
||||
);
|
||||
|
||||
if (!quiet_update) {
|
||||
LogInfo(
|
||||
"Adding new rule [{}] ruleset [{}] ({}) value [{}]",
|
||||
rd_iter.first.c_str(),
|
||||
ruleset_name,
|
||||
ruleset_id,
|
||||
rd_iter.second.first.c_str()
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (injected_rule_entries.size()) {
|
||||
|
||||
std::string query(
|
||||
fmt::format(
|
||||
"REPLACE INTO `rule_values`(`ruleset_id`, `rule_name`, `rule_value`, `notes`) VALUES {}",
|
||||
implode(
|
||||
",",
|
||||
std::pair<char, char>('(', ')'),
|
||||
join_tuple(",", std::pair<char, char>('\'', '\''), injected_rule_entries)
|
||||
)
|
||||
)
|
||||
);
|
||||
|
||||
if (!db->QueryDatabase(query).Success()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
LogInfo(
|
||||
"[{}] New rule(s) added to ruleset [{}] [{}]",
|
||||
injected_rule_entries.size(),
|
||||
ruleset_name,
|
||||
ruleset_id
|
||||
);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RuleManager::UpdateOrphanedRules(Database *db, bool quiet_update)
|
||||
{
|
||||
std::vector<std::string> rule_data;
|
||||
std::vector<std::string> orphaned_rule_entries;
|
||||
|
||||
// load database rule names
|
||||
std::string query("SELECT `rule_name` FROM `rule_values` GROUP BY `rule_name`");
|
||||
|
||||
auto results = db->QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// build rule data entries
|
||||
for (const auto &ri_iter : s_RuleInfo) {
|
||||
if (strcasecmp(ri_iter.name, "Invalid Rule") == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
rule_data.push_back(ri_iter.name);
|
||||
}
|
||||
|
||||
// build orphaned entries
|
||||
for (auto row : results) {
|
||||
|
||||
const auto &rd_iter = std::find(rule_data.begin(), rule_data.end(), row[0]);
|
||||
if (rd_iter == rule_data.end()) {
|
||||
|
||||
orphaned_rule_entries.push_back(std::string(row[0]));
|
||||
|
||||
if (!quiet_update) {
|
||||
LogInfo(
|
||||
"Rule [{}] no longer exists... Deleting orphaned entry from `rule_values` table...",
|
||||
row[0]
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (orphaned_rule_entries.size()) {
|
||||
|
||||
std::string query (
|
||||
fmt::format(
|
||||
"DELETE FROM `rule_values` WHERE `rule_name` IN ({})",
|
||||
implode(",", std::pair<char, char>('\'', '\''), orphaned_rule_entries)
|
||||
)
|
||||
);
|
||||
|
||||
if (!db->QueryDatabase(query).Success()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
LogInfo("[{}] Orphaned Rule(s) Deleted from [All Rulesets] (-1)", orphaned_rule_entries.size());
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RuleManager::RestoreRuleNotes(Database *db)
|
||||
{
|
||||
std::string query("SELECT `ruleset_id`, `rule_name`, `notes` FROM `rule_values`");
|
||||
|
||||
auto results = db->QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int update_count = 0;
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
|
||||
auto rule = [](const char *rule_name) {
|
||||
|
||||
for (auto rule_iter : s_RuleInfo) {
|
||||
if (strcasecmp(rule_iter.name, rule_name) == 0) {
|
||||
return rule_iter;
|
||||
}
|
||||
}
|
||||
|
||||
return s_RuleInfo[_IntRuleCount+_RealRuleCount+_BoolRuleCount];
|
||||
}(row[1]);
|
||||
|
||||
if (strcasecmp(rule.name, row[1]) != 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (row[2] != nullptr && rule.notes.compare(row[2]) == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
std::string query(
|
||||
fmt::format(
|
||||
"UPDATE `rule_values` SET `notes` = '{}' WHERE `ruleset_id` = '{}' AND `rule_name` = '{}'",
|
||||
EscapeString(rule.notes),
|
||||
row[0],
|
||||
row[1]
|
||||
)
|
||||
);
|
||||
|
||||
if (!db->QueryDatabase(query).Success()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
++update_count;
|
||||
}
|
||||
|
||||
if (update_count > 0) {
|
||||
LogInfo("[{}] Rule Note [{}] Restored", update_count, (update_count == 1 ? "" : "s"));
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
int RuleManager::GetRulesetID(Database *database, const char *ruleset_name) {
|
||||
|
||||
|
||||
@ -49,21 +49,21 @@ class RuleManager {
|
||||
public:
|
||||
//generate our rule enums:
|
||||
typedef enum {
|
||||
#define RULE_INT(cat, rule, default_value) \
|
||||
#define RULE_INT(cat, rule, default_value, notes) \
|
||||
Int__##rule,
|
||||
#include "ruletypes.h"
|
||||
_IntRuleCount
|
||||
} IntType;
|
||||
|
||||
typedef enum {
|
||||
#define RULE_REAL(cat, rule, default_value) \
|
||||
#define RULE_REAL(cat, rule, default_value, notes) \
|
||||
Real__##rule,
|
||||
#include "ruletypes.h"
|
||||
_RealRuleCount
|
||||
} RealType;
|
||||
|
||||
typedef enum {
|
||||
#define RULE_BOOL(cat, rule, default_value) \
|
||||
#define RULE_BOOL(cat, rule, default_value, notes) \
|
||||
Bool__##rule,
|
||||
#include "ruletypes.h"
|
||||
_BoolRuleCount
|
||||
@ -97,6 +97,9 @@ public:
|
||||
static const char *GetRuleName(IntType t) { return(s_RuleInfo[t].name); }
|
||||
static const char *GetRuleName(RealType t) { return(s_RuleInfo[t+_IntRuleCount].name); }
|
||||
static const char *GetRuleName(BoolType t) { return(s_RuleInfo[t+_IntRuleCount+_RealRuleCount].name); }
|
||||
static const std::string &GetRuleNotes(IntType t) { return(s_RuleInfo[t].notes); }
|
||||
static const std::string &GetRuleNotes(RealType t) { return(s_RuleInfo[t+_IntRuleCount].notes); }
|
||||
static const std::string &GetRuleNotes(BoolType t) { return(s_RuleInfo[t+_IntRuleCount+_RealRuleCount].notes); }
|
||||
static uint32 CountRules() { return(_RulesCount); }
|
||||
static CategoryType FindCategory(const char *catname);
|
||||
bool ListRules(const char *catname, std::vector<const char *> &into);
|
||||
@ -113,6 +116,9 @@ public:
|
||||
void ResetRules(bool reload = false);
|
||||
bool LoadRules(Database *db, const char *ruleset = nullptr, bool reload = false);
|
||||
void SaveRules(Database *db, const char *ruleset = nullptr);
|
||||
bool UpdateInjectedRules(Database *db, const char *ruleset_name, bool quiet_update = false);
|
||||
bool UpdateOrphanedRules(Database *db, bool quiet_update = false);
|
||||
bool RestoreRuleNotes(Database *db);
|
||||
|
||||
private:
|
||||
RuleManager();
|
||||
@ -137,15 +143,17 @@ private:
|
||||
|
||||
static bool _FindRule(const char *rule_name, RuleType &type_into, uint16 &index_into);
|
||||
static const char *_GetRuleName(RuleType type, uint16 index);
|
||||
static const std::string &_GetRuleNotes(RuleType type, uint16 index);
|
||||
static int _FindOrCreateRuleset(Database *db, const char *ruleset);
|
||||
void _SaveRule(Database *db, RuleType type, uint16 index);
|
||||
|
||||
|
||||
static const char *s_categoryNames[];
|
||||
typedef struct {
|
||||
const char *name;
|
||||
CategoryType category;
|
||||
RuleType type;
|
||||
uint16 rule_index; //index into its 'type' array
|
||||
const std::string notes;
|
||||
} RuleInfo;
|
||||
static const RuleInfo s_RuleInfo[];
|
||||
|
||||
|
||||
1238
common/ruletypes.h
1238
common/ruletypes.h
File diff suppressed because it is too large
Load Diff
@ -100,8 +100,8 @@ const std::string &EQEmu::SayLinkEngine::GenerateLink()
|
||||
if ((m_Link.length() == 0) || (m_Link.length() > (EQEmu::constants::SAY_LINK_MAXIMUM_SIZE))) {
|
||||
m_Error = true;
|
||||
m_Link = "<LINKER ERROR>";
|
||||
Log(Logs::General, Logs::Error, "SayLinkEngine::GenerateLink() failed to generate a useable say link");
|
||||
Log(Logs::General, Logs::Error, ">> LinkType: %i, Lengths: {link: %u(%u), body: %u(%u), text: %u(%u)}",
|
||||
LogError("SayLinkEngine::GenerateLink() failed to generate a useable say link");
|
||||
LogError(">> LinkType: {}, Lengths: {link: {}({}), body: {}({}), text: {}({})}",
|
||||
m_LinkType,
|
||||
m_Link.length(),
|
||||
EQEmu::constants::SAY_LINK_MAXIMUM_SIZE,
|
||||
@ -110,8 +110,8 @@ const std::string &EQEmu::SayLinkEngine::GenerateLink()
|
||||
m_LinkText.length(),
|
||||
EQEmu::constants::SAY_LINK_TEXT_SIZE
|
||||
);
|
||||
Log(Logs::General, Logs::Error, ">> LinkBody: %s", m_LinkBody.c_str());
|
||||
Log(Logs::General, Logs::Error, ">> LinkText: %s", m_LinkText.c_str());
|
||||
LogError(">> LinkBody: {}", m_LinkBody.c_str());
|
||||
LogError(">> LinkText: {}", m_LinkText.c_str());
|
||||
}
|
||||
|
||||
return m_Link;
|
||||
@ -316,7 +316,7 @@ std::string EQEmu::SayLinkEngine::GenerateQuestSaylink(std::string saylink_text,
|
||||
|
||||
results = database.QueryDatabase(insert_query);
|
||||
if (!results.Success()) {
|
||||
Log(Logs::General, Logs::Error, "Error in saylink phrase queries %s", results.ErrorMessage().c_str());
|
||||
LogError("Error in saylink phrase queries {}", results.ErrorMessage().c_str());
|
||||
}
|
||||
else {
|
||||
saylink_id = results.LastInsertedID();
|
||||
|
||||
@ -80,6 +80,7 @@
|
||||
#define ServerOP_GroupJoin 0x003e //for joining ooz folks
|
||||
#define ServerOP_UpdateSpawn 0x003f
|
||||
#define ServerOP_SpawnStatusChange 0x0040
|
||||
#define ServerOP_DropClient 0x0041 // DropClient
|
||||
#define ServerOP_ReloadTasks 0x0060
|
||||
#define ServerOP_DepopAllPlayersCorpses 0x0061
|
||||
#define ServerOP_ReloadTitles 0x0062
|
||||
@ -142,14 +143,15 @@
|
||||
#define ServerOP_ClientVersionSummary 0x0215
|
||||
#define ServerOP_LSInfo 0x1000
|
||||
#define ServerOP_LSStatus 0x1001
|
||||
#define ServerOP_LSClientAuth 0x1002
|
||||
#define ServerOP_LSClientAuthLeg 0x1002
|
||||
#define ServerOP_LSFatalError 0x1003
|
||||
#define ServerOP_SystemwideMessage 0x1005
|
||||
#define ServerOP_ListWorlds 0x1006
|
||||
#define ServerOP_PeerConnect 0x1007
|
||||
#define ServerOP_NewLSInfo 0x1008
|
||||
#define ServerOP_LSRemoteAddr 0x1009
|
||||
#define ServerOP_LSAccountUpdate 0x100A
|
||||
#define ServerOP_LSAccountUpdate 0x100A
|
||||
#define ServerOP_LSClientAuth 0x100B
|
||||
|
||||
#define ServerOP_EncapPacket 0x2007 // Packet within a packet
|
||||
#define ServerOP_WorldListUpdate 0x2008
|
||||
@ -170,8 +172,10 @@
|
||||
#define ServerOP_LSPlayerJoinWorld 0x3007
|
||||
#define ServerOP_LSPlayerZoneChange 0x3008
|
||||
|
||||
#define ServerOP_UsertoWorldReq 0xAB00
|
||||
#define ServerOP_UsertoWorldResp 0xAB01
|
||||
#define ServerOP_UsertoWorldReqLeg 0xAB00
|
||||
#define ServerOP_UsertoWorldRespLeg 0xAB01
|
||||
#define ServerOP_UsertoWorldReq 0xAB02
|
||||
#define ServerOP_UsertoWorldResp 0xAB03
|
||||
|
||||
#define ServerOP_LauncherConnectInfo 0x3000
|
||||
#define ServerOP_LauncherZoneRequest 0x3001
|
||||
@ -258,9 +262,6 @@ public:
|
||||
}
|
||||
|
||||
ServerPacket* Copy() {
|
||||
if (this == 0) {
|
||||
return 0;
|
||||
}
|
||||
ServerPacket* ret = new ServerPacket(this->opcode, this->size);
|
||||
if (this->size)
|
||||
memcpy(ret->pBuffer, this->pBuffer, this->size);
|
||||
@ -317,11 +318,17 @@ struct ServerZoneIncomingClient_Struct {
|
||||
uint32 accid;
|
||||
int16 admin;
|
||||
uint32 charid;
|
||||
uint32 lsid;
|
||||
bool tellsoff;
|
||||
char charname[64];
|
||||
char lskey[30];
|
||||
};
|
||||
|
||||
struct ServerZoneDropClient_Struct
|
||||
{
|
||||
uint32 lsid;
|
||||
};
|
||||
|
||||
struct ServerChangeWID_Struct {
|
||||
uint32 charid;
|
||||
uint32 newwid;
|
||||
@ -462,15 +469,15 @@ struct ServerLSInfo_Struct {
|
||||
};
|
||||
|
||||
struct ServerNewLSInfo_Struct {
|
||||
char name[201]; // name the worldserver wants
|
||||
char shortname[50]; // shortname the worldserver wants
|
||||
char remote_address[125]; // DNS address of the server
|
||||
char local_address[125]; // DNS address of the server
|
||||
char account[31]; // account name for the worldserver
|
||||
char password[31]; // password for the name
|
||||
char protocolversion[25]; // Major protocol version number
|
||||
char serverversion[64]; // minor server software version number
|
||||
uint8 servertype; // 0=world, 1=chat, 2=login, 3=MeshLogin
|
||||
char server_long_name[201]; // name the worldserver wants
|
||||
char server_short_name[50]; // shortname the worldserver wants
|
||||
char remote_ip_address[125]; // DNS address of the server
|
||||
char local_ip_address[125]; // DNS address of the server
|
||||
char account_name[31]; // account name for the worldserver
|
||||
char account_password[31]; // password for the name
|
||||
char protocol_version[25]; // Major protocol version number
|
||||
char server_version[64]; // minor server software version number
|
||||
uint8 server_process_type; // 0=world, 1=chat, 2=login, 3=MeshLogin
|
||||
};
|
||||
|
||||
struct ServerLSAccountUpdate_Struct { // for updating info on login server
|
||||
@ -479,7 +486,7 @@ struct ServerLSAccountUpdate_Struct { // for updating info on login server
|
||||
uint32 useraccountid; // player account ID
|
||||
char useraccount[31]; // player account name
|
||||
char userpassword[51]; // player account password
|
||||
char useremail[101]; // player account email address
|
||||
char user_email[101]; // player account email address
|
||||
};
|
||||
|
||||
struct ServerLSStatus_Struct {
|
||||
@ -526,18 +533,35 @@ struct ServerLSPlayerZoneChange_Struct {
|
||||
};
|
||||
|
||||
struct ClientAuth_Struct {
|
||||
uint32 lsaccount_id; // ID# in login server's db
|
||||
char name[30]; // username in login server's db
|
||||
uint32 loginserver_account_id; // ID# in login server's db
|
||||
char loginserver_name[64];
|
||||
char account_name[30]; // username in login server's db
|
||||
char key[30]; // the Key the client will present
|
||||
uint8 lsadmin; // login server admin level
|
||||
int16 worldadmin; // login's suggested worldadmin level setting for this user, up to the world if they want to obey it
|
||||
int16 is_world_admin; // login's suggested worldadmin level setting for this user, up to the world if they want to obey it
|
||||
uint32 ip;
|
||||
uint8 local; // 1 if the client is from the local network
|
||||
uint8 is_client_from_local_network; // 1 if the client is from the local network
|
||||
|
||||
template <class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(lsaccount_id, name, key, lsadmin, worldadmin, ip, local);
|
||||
ar(loginserver_account_id, loginserver_name, account_name, key, lsadmin, is_world_admin, ip, is_client_from_local_network);
|
||||
}
|
||||
};
|
||||
|
||||
struct ClientAuthLegacy_Struct {
|
||||
uint32 loginserver_account_id; // ID# in login server's db
|
||||
char loginserver_account_name[30]; // username in login server's db
|
||||
char key[30]; // the Key the client will present
|
||||
uint8 loginserver_admin_level; // login server admin level
|
||||
int16 is_world_admin; // login's suggested worldadmin level setting for this user, up to the world if they want to obey it
|
||||
uint32 ip;
|
||||
uint8 is_client_from_local_network; // 1 if the client is from the local network
|
||||
|
||||
template <class Archive>
|
||||
void serialize(Archive &ar)
|
||||
{
|
||||
ar(loginserver_account_id, loginserver_account_name, key, loginserver_admin_level, is_world_admin, ip, is_client_from_local_network);
|
||||
}
|
||||
};
|
||||
|
||||
@ -665,7 +689,7 @@ struct ServerSyncWorldList_Struct {
|
||||
bool placeholder;
|
||||
};
|
||||
|
||||
struct UsertoWorldRequest_Struct {
|
||||
struct UsertoWorldRequestLegacy_Struct {
|
||||
uint32 lsaccountid;
|
||||
uint32 worldid;
|
||||
uint32 FromID;
|
||||
@ -673,12 +697,30 @@ struct UsertoWorldRequest_Struct {
|
||||
char IPAddr[64];
|
||||
};
|
||||
|
||||
struct UsertoWorldResponse_Struct {
|
||||
struct UsertoWorldRequest_Struct {
|
||||
uint32 lsaccountid;
|
||||
uint32 worldid;
|
||||
int8 response; // -3) World Full, -2) Banned, -1) Suspended, 0) Denied, 1) Allowed
|
||||
uint32 FromID;
|
||||
uint32 ToID;
|
||||
char IPAddr[64];
|
||||
char login[64];
|
||||
};
|
||||
|
||||
struct UsertoWorldResponseLegacy_Struct {
|
||||
uint32 lsaccountid;
|
||||
uint32 worldid;
|
||||
int8 response; // -3) World Full, -2) Banned, -1) Suspended, 0) Denied, 1) Allowed
|
||||
uint32 FromID;
|
||||
uint32 ToID;
|
||||
};
|
||||
|
||||
struct UsertoWorldResponse_Struct {
|
||||
uint32 lsaccountid;
|
||||
uint32 worldid;
|
||||
int8 response; // -3) World Full, -2) Banned, -1) Suspended, 0) Denied, 1) Allowed
|
||||
uint32 FromID;
|
||||
uint32 ToID;
|
||||
char login[64];
|
||||
};
|
||||
|
||||
// generic struct to be used for alot of simple zone->world questions
|
||||
|
||||
@ -18,6 +18,7 @@
|
||||
|
||||
#include <iostream>
|
||||
#include <cstring>
|
||||
#include <fmt/format.h>
|
||||
|
||||
#if defined(_MSC_VER) && _MSC_VER >= 1800
|
||||
#include <algorithm>
|
||||
@ -123,7 +124,7 @@ void SharedDatabase::SetMailKey(int CharID, int IPAddress, int MailKey)
|
||||
MailKeyString, CharID);
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success())
|
||||
Log(Logs::General, Logs::Error, "SharedDatabase::SetMailKey(%i, %s) : %s", CharID, MailKeyString, results.ErrorMessage().c_str());
|
||||
LogError("SharedDatabase::SetMailKey({}, {}) : {}", CharID, MailKeyString, results.ErrorMessage().c_str());
|
||||
|
||||
}
|
||||
|
||||
@ -131,18 +132,36 @@ std::string SharedDatabase::GetMailKey(int CharID, bool key_only)
|
||||
{
|
||||
std::string query = StringFormat("SELECT `mailkey` FROM `character_data` WHERE `id`='%i' LIMIT 1", CharID);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success()) {
|
||||
|
||||
Log(Logs::Detail, Logs::MySQLError, "Error retrieving mailkey from database: %s", results.ErrorMessage().c_str());
|
||||
return std::string();
|
||||
}
|
||||
|
||||
auto row = results.begin();
|
||||
std::string mail_key = row[0];
|
||||
if (!results.RowCount()) {
|
||||
|
||||
if (mail_key.length() > 8 && key_only)
|
||||
return mail_key.substr(8);
|
||||
else
|
||||
return mail_key;
|
||||
Log(Logs::General, Logs::ClientLogin, "Error: Mailkey for character id [%i] does not exist or could not be found", CharID);
|
||||
return std::string();
|
||||
}
|
||||
|
||||
auto row = results.begin();
|
||||
if (row != results.end()) {
|
||||
|
||||
std::string mail_key = row[0];
|
||||
|
||||
if (mail_key.length() > 8 && key_only) {
|
||||
return mail_key.substr(8);
|
||||
}
|
||||
else {
|
||||
return mail_key;
|
||||
}
|
||||
}
|
||||
else {
|
||||
|
||||
Log(Logs::General, Logs::MySQLError, "Internal MySQL error in SharedDatabase::GetMailKey(int, bool)");
|
||||
return std::string();
|
||||
}
|
||||
}
|
||||
|
||||
bool SharedDatabase::SaveCursor(uint32 char_id, std::list<EQEmu::ItemInstance*>::const_iterator &start, std::list<EQEmu::ItemInstance*>::const_iterator &end)
|
||||
@ -466,8 +485,6 @@ bool SharedDatabase::GetSharedBank(uint32 id, EQEmu::InventoryProfile *inv, bool
|
||||
id);
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
Log(Logs::General, Logs::Error, "Database::GetSharedBank(uint32 account_id): %s",
|
||||
results.ErrorMessage().c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -487,8 +504,7 @@ bool SharedDatabase::GetSharedBank(uint32 id, EQEmu::InventoryProfile *inv, bool
|
||||
const EQEmu::ItemData *item = GetItem(item_id);
|
||||
|
||||
if (!item) {
|
||||
Log(Logs::General, Logs::Error,
|
||||
"Warning: %s %i has an invalid item_id %i in inventory slot %i",
|
||||
LogError("Warning: [{}] [{}] has an invalid item_id [{}] in inventory slot [{}]",
|
||||
((is_charid == true) ? "charid" : "acctid"), id, item_id, slot_id);
|
||||
continue;
|
||||
}
|
||||
@ -536,8 +552,7 @@ bool SharedDatabase::GetSharedBank(uint32 id, EQEmu::InventoryProfile *inv, bool
|
||||
if (put_slot_id != INVALID_INDEX)
|
||||
continue;
|
||||
|
||||
Log(Logs::General, Logs::Error,
|
||||
"Warning: Invalid slot_id for item in shared bank inventory: %s=%i, item_id=%i, slot_id=%i",
|
||||
LogError("Warning: Invalid slot_id for item in shared bank inventory: [{}]=[{}], item_id=[{}], slot_id=[{}]",
|
||||
((is_charid == true) ? "charid" : "acctid"), id, item_id, slot_id);
|
||||
|
||||
if (is_charid)
|
||||
@ -561,7 +576,7 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQEmu::InventoryProfile *inv)
|
||||
char_id);
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
Log(Logs::General, Logs::Error, "If you got an error related to the 'instnodrop' field, run the "
|
||||
LogError("If you got an error related to the 'instnodrop' field, run the "
|
||||
"following SQL Queries:\nalter table inventory add instnodrop "
|
||||
"tinyint(1) unsigned default 0 not null;\n");
|
||||
return false;
|
||||
@ -625,8 +640,7 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQEmu::InventoryProfile *inv)
|
||||
const EQEmu::ItemData *item = GetItem(item_id);
|
||||
|
||||
if (!item) {
|
||||
Log(Logs::General, Logs::Error,
|
||||
"Warning: charid %i has an invalid item_id %i in inventory slot %i", char_id, item_id,
|
||||
LogError("Warning: charid [{}] has an invalid item_id [{}] in inventory slot [{}]", char_id, item_id,
|
||||
slot_id);
|
||||
continue;
|
||||
}
|
||||
@ -699,8 +713,7 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQEmu::InventoryProfile *inv)
|
||||
put_slot_id = inv->PushCursor(*inst);
|
||||
} else if (slot_id >= 3111 && slot_id <= 3179) {
|
||||
// Admins: please report any occurrences of this error
|
||||
Log(Logs::General, Logs::Error, "Warning: Defunct location for item in inventory: "
|
||||
"charid=%i, item_id=%i, slot_id=%i .. pushing to cursor...",
|
||||
LogError("Warning: Defunct location for item in inventory: charid={}, item_id={}, slot_id={} .. pushing to cursor...",
|
||||
char_id, item_id, slot_id);
|
||||
put_slot_id = inv->PushCursor(*inst);
|
||||
} else {
|
||||
@ -711,8 +724,7 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQEmu::InventoryProfile *inv)
|
||||
|
||||
// Save ptr to item in inventory
|
||||
if (put_slot_id == INVALID_INDEX) {
|
||||
Log(Logs::General, Logs::Error,
|
||||
"Warning: Invalid slot_id for item in inventory: charid=%i, item_id=%i, slot_id=%i",
|
||||
LogError("Warning: Invalid slot_id for item in inventory: charid=[{}], item_id=[{}], slot_id=[{}]",
|
||||
char_id, item_id, slot_id);
|
||||
}
|
||||
}
|
||||
@ -720,8 +732,7 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQEmu::InventoryProfile *inv)
|
||||
if (cv_conflict) {
|
||||
char char_name[64] = "";
|
||||
GetCharName(char_id, char_name);
|
||||
Log(Logs::General, Logs::Error,
|
||||
"ClientVersion/Expansion conflict during inventory load at zone entry for '%s' (charid: %u, inver: %s, gmi: %s)",
|
||||
LogError("ClientVersion/Expansion conflict during inventory load at zone entry for [{}] (charid: [{}], inver: [{}], gmi: [{}])",
|
||||
char_name,
|
||||
char_id,
|
||||
EQEmu::versions::MobVersionName(inv->InventoryVersion()),
|
||||
@ -746,7 +757,7 @@ bool SharedDatabase::GetInventory(uint32 account_id, char *name, EQEmu::Inventor
|
||||
name, account_id);
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
Log(Logs::General, Logs::Error, "If you got an error related to the 'instnodrop' field, run the "
|
||||
LogError("If you got an error related to the 'instnodrop' field, run the "
|
||||
"following SQL Queries:\nalter table inventory add instnodrop "
|
||||
"tinyint(1) unsigned default 0 not null;\n");
|
||||
return false;
|
||||
@ -834,8 +845,7 @@ bool SharedDatabase::GetInventory(uint32 account_id, char *name, EQEmu::Inventor
|
||||
|
||||
// Save ptr to item in inventory
|
||||
if (put_slot_id == INVALID_INDEX)
|
||||
Log(Logs::General, Logs::Error, "Warning: Invalid slot_id for item in inventory: name=%s, "
|
||||
"acctid=%i, item_id=%i, slot_id=%i",
|
||||
LogError("Warning: Invalid slot_id for item in inventory: name={}, acctid={}, item_id={}, slot_id={}",
|
||||
name, account_id, item_id, slot_id);
|
||||
}
|
||||
|
||||
@ -911,7 +921,7 @@ bool SharedDatabase::LoadItems(const std::string &prefix) {
|
||||
items_hash = std::unique_ptr<EQEmu::FixedMemoryHashSet<EQEmu::ItemData>>(new EQEmu::FixedMemoryHashSet<EQEmu::ItemData>(reinterpret_cast<uint8*>(items_mmf->Get()), items_mmf->Size()));
|
||||
mutex.Unlock();
|
||||
} catch(std::exception& ex) {
|
||||
Log(Logs::General, Logs::Error, "Error Loading Items: %s", ex.what());
|
||||
LogError("Error Loading Items: {}", ex.what());
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -998,7 +1008,7 @@ void SharedDatabase::LoadItems(void *data, uint32 size, int32 items, uint32 max_
|
||||
item.SkillModMax = (int32)atoul(row[ItemField::skillmodmax]);
|
||||
item.SkillModType = (uint32)atoul(row[ItemField::skillmodtype]);
|
||||
item.BaneDmgRace = (uint32)atoul(row[ItemField::banedmgrace]);
|
||||
item.BaneDmgAmt = (int8)atoi(row[ItemField::banedmgamt]);
|
||||
item.BaneDmgAmt = (int32)atoul(row[ItemField::banedmgamt]);
|
||||
item.BaneDmgBody = (uint32)atoul(row[ItemField::banedmgbody]);
|
||||
item.Magic = (atoi(row[ItemField::magic]) == 0) ? false : true;
|
||||
item.CastTime_ = (int32)atoul(row[ItemField::casttime_]);
|
||||
@ -1172,7 +1182,7 @@ void SharedDatabase::LoadItems(void *data, uint32 size, int32 items, uint32 max_
|
||||
try {
|
||||
hash.insert(item.ID, item);
|
||||
} catch (std::exception &ex) {
|
||||
Log(Logs::General, Logs::Error, "Database::LoadItems: %s", ex.what());
|
||||
LogError("Database::LoadItems: {}", ex.what());
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -1229,7 +1239,7 @@ std::string SharedDatabase::GetBook(const char *txtfile, int16 *language)
|
||||
}
|
||||
|
||||
if (results.RowCount() == 0) {
|
||||
Log(Logs::General, Logs::Error, "No book to send, (%s)", txtfile);
|
||||
LogError("No book to send, ({})", txtfile);
|
||||
txtout.assign(" ",1);
|
||||
return txtout;
|
||||
}
|
||||
@ -1334,7 +1344,7 @@ bool SharedDatabase::LoadNPCFactionLists(const std::string &prefix) {
|
||||
faction_hash = std::unique_ptr<EQEmu::FixedMemoryHashSet<NPCFactionList>>(new EQEmu::FixedMemoryHashSet<NPCFactionList>(reinterpret_cast<uint8*>(faction_mmf->Get()), faction_mmf->Size()));
|
||||
mutex.Unlock();
|
||||
} catch(std::exception& ex) {
|
||||
Log(Logs::General, Logs::Error, "Error Loading npc factions: %s", ex.what());
|
||||
LogError("Error Loading npc factions: {}", ex.what());
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -1352,8 +1362,8 @@ EQEmu::ItemInstance* SharedDatabase::CreateItem(uint32 item_id, int16 charges, u
|
||||
inst = CreateBaseItem(item, charges);
|
||||
|
||||
if (inst == nullptr) {
|
||||
Log(Logs::General, Logs::Error, "Error: valid item data returned a null reference for EQEmu::ItemInstance creation in SharedDatabase::CreateItem()");
|
||||
Log(Logs::General, Logs::Error, "Item Data = ID: %u, Name: %s, Charges: %i", item->ID, item->Name, charges);
|
||||
LogError("Error: valid item data returned a null reference for EQEmu::ItemInstance creation in SharedDatabase::CreateItem()");
|
||||
LogError("Item Data = ID: {}, Name: {}, Charges: {}", item->ID, item->Name, charges);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@ -1378,8 +1388,8 @@ EQEmu::ItemInstance* SharedDatabase::CreateItem(const EQEmu::ItemData* item, int
|
||||
inst = CreateBaseItem(item, charges);
|
||||
|
||||
if (inst == nullptr) {
|
||||
Log(Logs::General, Logs::Error, "Error: valid item data returned a null reference for EQEmu::ItemInstance creation in SharedDatabase::CreateItem()");
|
||||
Log(Logs::General, Logs::Error, "Item Data = ID: %u, Name: %s, Charges: %i", item->ID, item->Name, charges);
|
||||
LogError("Error: valid item data returned a null reference for EQEmu::ItemInstance creation in SharedDatabase::CreateItem()");
|
||||
LogError("Item Data = ID: {}, Name: {}, Charges: {}", item->ID, item->Name, charges);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@ -1409,8 +1419,8 @@ EQEmu::ItemInstance* SharedDatabase::CreateBaseItem(const EQEmu::ItemData* item,
|
||||
inst = new EQEmu::ItemInstance(item, charges);
|
||||
|
||||
if (inst == nullptr) {
|
||||
Log(Logs::General, Logs::Error, "Error: valid item data returned a null reference for EQEmu::ItemInstance creation in SharedDatabase::CreateBaseItem()");
|
||||
Log(Logs::General, Logs::Error, "Item Data = ID: %u, Name: %s, Charges: %i", item->ID, item->Name, charges);
|
||||
LogError("Error: valid item data returned a null reference for EQEmu::ItemInstance creation in SharedDatabase::CreateBaseItem()");
|
||||
LogError("Item Data = ID: {}, Name: {}, Charges: {}", item->ID, item->Name, charges);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@ -1469,6 +1479,55 @@ bool SharedDatabase::GetCommandSettings(std::map<std::string, std::pair<uint8, s
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SharedDatabase::UpdateInjectedCommandSettings(const std::vector<std::pair<std::string, uint8>> &injected)
|
||||
{
|
||||
if (injected.size()) {
|
||||
|
||||
std::string query = fmt::format(
|
||||
"REPLACE INTO `command_settings`(`command`, `access`) VALUES {}",
|
||||
implode(
|
||||
",",
|
||||
std::pair<char, char>('(', ')'),
|
||||
join_pair(",", std::pair<char, char>('\'', '\''), injected)
|
||||
)
|
||||
);
|
||||
|
||||
if (!QueryDatabase(query).Success()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
LogInfo(
|
||||
"[{0}] New Command(s) Added",
|
||||
injected.size()
|
||||
);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SharedDatabase::UpdateOrphanedCommandSettings(const std::vector<std::string> &orphaned)
|
||||
{
|
||||
if (orphaned.size()) {
|
||||
|
||||
std::string query = fmt::format(
|
||||
"DELETE FROM `command_settings` WHERE `command` IN ({})",
|
||||
implode(",", std::pair<char, char>('\'', '\''), orphaned)
|
||||
);
|
||||
|
||||
if (!QueryDatabase(query).Success()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
LogInfo(
|
||||
"{} Orphaned Command{} Deleted",
|
||||
orphaned.size(),
|
||||
(orphaned.size() == 1 ? "" : "s")
|
||||
);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SharedDatabase::LoadSkillCaps(const std::string &prefix) {
|
||||
skill_caps_mmf.reset(nullptr);
|
||||
|
||||
@ -1485,7 +1544,7 @@ bool SharedDatabase::LoadSkillCaps(const std::string &prefix) {
|
||||
skill_caps_mmf = std::unique_ptr<EQEmu::MemoryMappedFile>(new EQEmu::MemoryMappedFile(file_name));
|
||||
mutex.Unlock();
|
||||
} catch(std::exception &ex) {
|
||||
Log(Logs::General, Logs::Error, "Error loading skill caps: %s", ex.what());
|
||||
LogError("Error loading skill caps: {}", ex.what());
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -1501,7 +1560,7 @@ void SharedDatabase::LoadSkillCaps(void *data) {
|
||||
const std::string query = "SELECT skillID, class, level, cap FROM skill_caps ORDER BY skillID, class, level";
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
Log(Logs::General, Logs::Error, "Error loading skill caps from database: %s", results.ErrorMessage().c_str());
|
||||
LogError("Error loading skill caps from database: {}", results.ErrorMessage().c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1645,7 +1704,7 @@ bool SharedDatabase::LoadSpells(const std::string &prefix, int32 *records, const
|
||||
mutex.Unlock();
|
||||
}
|
||||
catch(std::exception& ex) {
|
||||
Log(Logs::General, Logs::Error, "Error Loading Spells: %s", ex.what());
|
||||
LogError("Error Loading Spells: {}", ex.what());
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
@ -1662,7 +1721,7 @@ void SharedDatabase::LoadSpells(void *data, int max_spells) {
|
||||
}
|
||||
|
||||
if(results.ColumnCount() <= SPELL_LOAD_FIELD_COUNT) {
|
||||
Log(Logs::Detail, Logs::Spells, "Fatal error loading spells: Spell field count < SPELL_LOAD_FIELD_COUNT(%u)", SPELL_LOAD_FIELD_COUNT);
|
||||
LogSpells("Fatal error loading spells: Spell field count < SPELL_LOAD_FIELD_COUNT([{}])", SPELL_LOAD_FIELD_COUNT);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1672,7 +1731,7 @@ void SharedDatabase::LoadSpells(void *data, int max_spells) {
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
tempid = atoi(row[0]);
|
||||
if(tempid >= max_spells) {
|
||||
Log(Logs::Detail, Logs::Spells, "Non fatal error: spell.id >= max_spells, ignoring.");
|
||||
LogSpells("Non fatal error: spell.id >= max_spells, ignoring");
|
||||
continue;
|
||||
}
|
||||
|
||||
@ -1849,7 +1908,7 @@ bool SharedDatabase::LoadBaseData(const std::string &prefix) {
|
||||
base_data_mmf = std::unique_ptr<EQEmu::MemoryMappedFile>(new EQEmu::MemoryMappedFile(file_name));
|
||||
mutex.Unlock();
|
||||
} catch(std::exception& ex) {
|
||||
Log(Logs::General, Logs::Error, "Error Loading Base Data: %s", ex.what());
|
||||
LogError("Error Loading Base Data: {}", ex.what());
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -1873,22 +1932,22 @@ void SharedDatabase::LoadBaseData(void *data, int max_level) {
|
||||
cl = atoi(row[1]);
|
||||
|
||||
if(lvl <= 0) {
|
||||
Log(Logs::General, Logs::Error, "Non fatal error: base_data.level <= 0, ignoring.");
|
||||
LogError("Non fatal error: base_data.level <= 0, ignoring.");
|
||||
continue;
|
||||
}
|
||||
|
||||
if(lvl >= max_level) {
|
||||
Log(Logs::General, Logs::Error, "Non fatal error: base_data.level >= max_level, ignoring.");
|
||||
LogError("Non fatal error: base_data.level >= max_level, ignoring.");
|
||||
continue;
|
||||
}
|
||||
|
||||
if(cl <= 0) {
|
||||
Log(Logs::General, Logs::Error, "Non fatal error: base_data.cl <= 0, ignoring.");
|
||||
LogError("Non fatal error: base_data.cl <= 0, ignoring.");
|
||||
continue;
|
||||
}
|
||||
|
||||
if(cl > 16) {
|
||||
Log(Logs::General, Logs::Error, "Non fatal error: base_data.class > 16, ignoring.");
|
||||
LogError("Non fatal error: base_data.class > 16, ignoring.");
|
||||
continue;
|
||||
}
|
||||
|
||||
@ -2096,7 +2155,7 @@ bool SharedDatabase::LoadLoot(const std::string &prefix) {
|
||||
loot_drop_mmf->Size()));
|
||||
mutex.Unlock();
|
||||
} catch(std::exception &ex) {
|
||||
Log(Logs::General, Logs::Error, "Error loading loot: %s", ex.what());
|
||||
LogError("Error loading loot: {}", ex.what());
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -2112,7 +2171,7 @@ const LootTable_Struct* SharedDatabase::GetLootTable(uint32 loottable_id) {
|
||||
return &loot_table_hash->at(loottable_id);
|
||||
}
|
||||
} catch(std::exception &ex) {
|
||||
Log(Logs::General, Logs::Error, "Could not get loot table: %s", ex.what());
|
||||
LogError("Could not get loot table: {}", ex.what());
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
@ -2126,7 +2185,7 @@ const LootDrop_Struct* SharedDatabase::GetLootDrop(uint32 lootdrop_id) {
|
||||
return &loot_drop_hash->at(lootdrop_id);
|
||||
}
|
||||
} catch(std::exception &ex) {
|
||||
Log(Logs::General, Logs::Error, "Could not get loot drop: %s", ex.what());
|
||||
LogError("Could not get loot drop: {}", ex.what());
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@ -71,6 +71,8 @@ class SharedDatabase : public Database
|
||||
void LoadCharacterInspectMessage(uint32 character_id, InspectMessage_Struct* message);
|
||||
void SaveCharacterInspectMessage(uint32 character_id, const InspectMessage_Struct* message);
|
||||
bool GetCommandSettings(std::map<std::string, std::pair<uint8, std::vector<std::string>>> &command_settings);
|
||||
bool UpdateInjectedCommandSettings(const std::vector<std::pair<std::string, uint8>> &injected);
|
||||
bool UpdateOrphanedCommandSettings(const std::vector<std::string> &orphaned);
|
||||
uint32 GetTotalTimeEntitledOnAccount(uint32 AccountID);
|
||||
void SetMailKey(int CharID, int IPAddress, int MailKey);
|
||||
std::string GetMailKey(int CharID, bool key_only = false);
|
||||
|
||||
@ -87,8 +87,9 @@
|
||||
|
||||
bool IsTargetableAESpell(uint16 spell_id)
|
||||
{
|
||||
if (IsValidSpell(spell_id) && spells[spell_id].targettype == ST_AETarget)
|
||||
if (IsValidSpell(spell_id) && spells[spell_id].targettype == ST_AETarget) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
@ -850,7 +851,7 @@ DmgShieldType GetDamageShieldType(uint16 spell_id, int32 DSType)
|
||||
// If we have a DamageShieldType for this spell from the damageshieldtypes table, return that,
|
||||
// else, make a guess, based on the resist type. Default return value is DS_THORNS
|
||||
if (IsValidSpell(spell_id)) {
|
||||
Log(Logs::Detail, Logs::Spells, "DamageShieldType for spell %i (%s) is %X\n", spell_id,
|
||||
LogSpells("DamageShieldType for spell [{}] ([{}]) is [{}]", spell_id,
|
||||
spells[spell_id].name, spells[spell_id].DamageShieldType);
|
||||
|
||||
if (spells[spell_id].DamageShieldType)
|
||||
|
||||
@ -22,6 +22,7 @@
|
||||
#include "skills.h"
|
||||
|
||||
#define SPELL_UNKNOWN 0xFFFF
|
||||
#define POISON_PROC 0xFFFE
|
||||
#define SPELLBOOK_UNKNOWN 0xFFFFFFFF //player profile spells are 32 bit
|
||||
|
||||
//some spell IDs which will prolly change, but are needed
|
||||
@ -606,7 +607,7 @@ typedef enum {
|
||||
#define SE_LimitSpellGroup 385 // implemented - Limits to spell group(ie type 3 reuse reduction augs that are class specific and thus all share s SG)
|
||||
#define SE_CastOnCurer 386 // implemented - Casts a spell on the person curing
|
||||
#define SE_CastOnCure 387 // implemented - Casts a spell on the cured person
|
||||
//#define SE_SummonCorpseZone 388 // *not implemented - summons a corpse from any zone(nec AA)
|
||||
#define SE_SummonCorpseZone 388 // implemented - summons a corpse from any zone(nec AA)
|
||||
#define SE_FcTimerRefresh 389 // implemented - Refresh spell icons
|
||||
//#define SE_FcTimerLockout 390 // *not implemented - Sets recast timers to specific value, focus limited.
|
||||
#define SE_LimitManaMax 391 // implemented
|
||||
|
||||
@ -27,6 +27,8 @@
|
||||
#else
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <iostream>
|
||||
|
||||
#endif
|
||||
|
||||
#ifndef va_copy
|
||||
@ -119,10 +121,29 @@ std::vector<std::string> SplitString(const std::string &str, char delim) {
|
||||
while(std::getline(ss, item, delim)) {
|
||||
ret.push_back(item);
|
||||
}
|
||||
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
std::string implode(std::string glue, std::vector<std::string> src)
|
||||
{
|
||||
if (src.empty()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::ostringstream output;
|
||||
std::vector<std::string>::iterator src_iter;
|
||||
|
||||
for (src_iter = src.begin(); src_iter != src.end(); src_iter++) {
|
||||
output << *src_iter << glue;
|
||||
}
|
||||
|
||||
std::string final_output = output.str();
|
||||
final_output.resize (output.str().size () - glue.size());
|
||||
|
||||
return final_output;
|
||||
}
|
||||
|
||||
std::string EscapeString(const std::string &s) {
|
||||
std::string ret;
|
||||
|
||||
@ -201,7 +222,7 @@ bool StringIsNumber(const std::string &s) {
|
||||
auto r = stod(s);
|
||||
return true;
|
||||
}
|
||||
catch (std::exception) {
|
||||
catch (std::exception &) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@ -241,6 +262,18 @@ void find_replace(std::string &string_subject, const std::string &search_string,
|
||||
|
||||
}
|
||||
|
||||
void ParseAccountString(const std::string &s, std::string &account, std::string &loginserver)
|
||||
{
|
||||
auto split = SplitString(s, ':');
|
||||
if (split.size() == 2) {
|
||||
loginserver = split[0];
|
||||
account = split[1];
|
||||
}
|
||||
else if(split.size() == 1) {
|
||||
account = split[0];
|
||||
}
|
||||
}
|
||||
|
||||
//Const char based
|
||||
|
||||
// normal strncpy doesnt put a null term on copied strings, this one does
|
||||
@ -493,4 +526,4 @@ bool isAlphaNumeric(const char *text)
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@ -20,6 +20,18 @@
|
||||
#include <string.h>
|
||||
#include <vector>
|
||||
#include <cstdarg>
|
||||
#include <tuple>
|
||||
|
||||
#ifndef _WIN32
|
||||
// this doesn't appear to affect linux-based systems..need feedback for _WIN64
|
||||
#include <fmt/format.h>
|
||||
#endif
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#include <ctype.h>
|
||||
#include <functional>
|
||||
#include <algorithm>
|
||||
#endif
|
||||
|
||||
#include "types.h"
|
||||
|
||||
@ -30,6 +42,126 @@ const std::string ucfirst(std::string s);
|
||||
std::vector<std::string> split(std::string str_to_split, char delimiter);
|
||||
const std::string StringFormat(const char* format, ...);
|
||||
const std::string vStringFormat(const char* format, va_list args);
|
||||
std::string implode(std::string glue, std::vector<std::string> src);
|
||||
|
||||
/**
|
||||
* @param str
|
||||
* @param chars
|
||||
* @return
|
||||
*/
|
||||
inline std::string <rim(std::string &str, const std::string &chars = "\t\n\v\f\r ")
|
||||
{
|
||||
str.erase(0, str.find_first_not_of(chars));
|
||||
return str;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param str
|
||||
* @param chars
|
||||
* @return
|
||||
*/
|
||||
inline std::string &rtrim(std::string &str, const std::string &chars = "\t\n\v\f\r ")
|
||||
{
|
||||
str.erase(str.find_last_not_of(chars) + 1);
|
||||
return str;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param str
|
||||
* @param chars
|
||||
* @return
|
||||
*/
|
||||
inline std::string &trim(std::string &str, const std::string &chars = "\t\n\v\f\r ")
|
||||
{
|
||||
return ltrim(rtrim(str, chars), chars);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
std::string implode(const std::string &glue, const std::pair<char, char> &encapsulation, const std::vector<T> &src)
|
||||
{
|
||||
if (src.empty()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::ostringstream oss;
|
||||
|
||||
for (const T &src_iter : src) {
|
||||
oss << encapsulation.first << src_iter << encapsulation.second << glue;
|
||||
}
|
||||
|
||||
std::string output(oss.str());
|
||||
output.resize(output.size() - glue.size());
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
// _WIN32 builds require that #include<fmt/format.h> be included in whatever code file the invocation is made from (no header files)
|
||||
template <typename T1, typename T2>
|
||||
std::vector<std::string> join_pair(const std::string &glue, const std::pair<char, char> &encapsulation, const std::vector<std::pair<T1, T2>> &src)
|
||||
{
|
||||
if (src.empty()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<std::string> output;
|
||||
|
||||
for (const std::pair<T1, T2> &src_iter : src) {
|
||||
output.push_back(
|
||||
|
||||
fmt::format(
|
||||
"{}{}{}{}{}{}{}",
|
||||
encapsulation.first,
|
||||
src_iter.first,
|
||||
encapsulation.second,
|
||||
glue,
|
||||
encapsulation.first,
|
||||
src_iter.second,
|
||||
encapsulation.second
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
// _WIN32 builds require that #include<fmt/format.h> be included in whatever code file the invocation is made from (no header files)
|
||||
template <typename T1, typename T2, typename T3, typename T4>
|
||||
std::vector<std::string> join_tuple(const std::string &glue, const std::pair<char, char> &encapsulation, const std::vector<std::tuple<T1, T2, T3, T4>> &src)
|
||||
{
|
||||
if (src.empty()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<std::string> output;
|
||||
|
||||
for (const std::tuple<T1, T2, T3, T4> &src_iter : src) {
|
||||
|
||||
output.push_back(
|
||||
|
||||
fmt::format(
|
||||
"{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}",
|
||||
encapsulation.first,
|
||||
std::get<0>(src_iter),
|
||||
encapsulation.second,
|
||||
glue,
|
||||
encapsulation.first,
|
||||
std::get<1>(src_iter),
|
||||
encapsulation.second,
|
||||
glue,
|
||||
encapsulation.first,
|
||||
std::get<2>(src_iter),
|
||||
encapsulation.second,
|
||||
glue,
|
||||
encapsulation.first,
|
||||
std::get<3>(src_iter),
|
||||
encapsulation.second
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
std::vector<std::string> SplitString(const std::string &s, char delim);
|
||||
std::string EscapeString(const char *src, size_t sz);
|
||||
std::string EscapeString(const std::string &s);
|
||||
@ -38,6 +170,7 @@ void ToLowerString(std::string &s);
|
||||
void ToUpperString(std::string &s);
|
||||
std::string JoinString(const std::vector<std::string>& ar, const std::string &delim);
|
||||
void find_replace(std::string& string_subject, const std::string& search_string, const std::string& replace_string);
|
||||
void ParseAccountString(const std::string &s, std::string &account, std::string &loginserver);
|
||||
|
||||
//const char based
|
||||
|
||||
|
||||
@ -41,13 +41,13 @@ void StructStrategy::ErrorEncoder(EQApplicationPacket **in_p, std::shared_ptr<EQ
|
||||
EQApplicationPacket *p = *in_p;
|
||||
*in_p = nullptr;
|
||||
|
||||
Log(Logs::General, Logs::Netcode, "[STRUCTS] Error encoding opcode %s: no encoder provided. Dropping.", OpcodeManager::EmuToName(p->GetOpcode()));
|
||||
LogNetcode("[STRUCTS] Error encoding opcode [{}]: no encoder provided. Dropping", OpcodeManager::EmuToName(p->GetOpcode()));
|
||||
|
||||
delete p;
|
||||
}
|
||||
|
||||
void StructStrategy::ErrorDecoder(EQApplicationPacket *p) {
|
||||
Log(Logs::General, Logs::Netcode, "[STRUCTS] Error decoding opcode %s: no decoder provided. Invalidating.", OpcodeManager::EmuToName(p->GetOpcode()));
|
||||
LogNetcode("[STRUCTS] Error decoding opcode [{}]: no decoder provided. Invalidating", OpcodeManager::EmuToName(p->GetOpcode()));
|
||||
p->SetOpcode(OP_Unknown);
|
||||
}
|
||||
|
||||
|
||||
@ -68,7 +68,7 @@ ThreadReturnType BaseTCPServer::TCPServerLoop(void* tmp) {
|
||||
BaseTCPServer* tcps = (BaseTCPServer*) tmp;
|
||||
|
||||
#ifndef WIN32
|
||||
Log(Logs::Detail, Logs::None, "Starting TCPServerLoop with thread ID %d", pthread_self());
|
||||
LogDebug( "Starting TCPServerLoop with thread ID [{}]", pthread_self());
|
||||
#endif
|
||||
|
||||
tcps->MLoopRunning.lock();
|
||||
@ -79,7 +79,7 @@ ThreadReturnType BaseTCPServer::TCPServerLoop(void* tmp) {
|
||||
tcps->MLoopRunning.unlock();
|
||||
|
||||
#ifndef WIN32
|
||||
Log(Logs::Detail, Logs::None, "Ending TCPServerLoop with thread ID %d", pthread_self());
|
||||
LogDebug( "Ending TCPServerLoop with thread ID [{}]", pthread_self());
|
||||
#endif
|
||||
|
||||
THREAD_RETURN(nullptr);
|
||||
|
||||
@ -42,9 +42,6 @@ void TimeoutManager::CheckTimeouts() {
|
||||
for(; cur != end; ++cur) {
|
||||
Timeoutable *it = *cur;
|
||||
if(it->next_check.Check()) {
|
||||
#ifdef TIMEOUT_DEBUG
|
||||
Log(Logs::General, Logs::None,, "Checking timeout on 0x%x\n", it);
|
||||
#endif
|
||||
it->CheckTimeout();
|
||||
}
|
||||
}
|
||||
@ -57,15 +54,9 @@ void TimeoutManager::AddMember(Timeoutable *who) {
|
||||
|
||||
DeleteMember(who); //just in case... prolly not needed.
|
||||
members.push_back(who);
|
||||
#ifdef TIMEOUT_DEBUG
|
||||
Log(Logs::General, Logs::None,, "Adding timeoutable 0x%x\n", who);
|
||||
#endif
|
||||
}
|
||||
|
||||
void TimeoutManager::DeleteMember(Timeoutable *who) {
|
||||
#ifdef TIMEOUT_DEBUG
|
||||
Log(Logs::General, Logs::None,, "Removing timeoutable 0x%x\n", who);
|
||||
#endif
|
||||
std::vector<Timeoutable *>::iterator cur,end;
|
||||
cur = members.begin();
|
||||
end = members.end();
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user