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Added Spells:CharmDisablesSpecialAbilities
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@@ -365,6 +365,7 @@ RULE_INT(Spells, CharismaEffectiveness, 10) // Deterimes how much resist modific
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RULE_INT(Spells, CharismaEffectivenessCap, 255) // Deterimes how much resist modification charisma applies to charm/pacify checks. Default 10 CHA = -1 resist mod.
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RULE_BOOL(Spells, CharismaCharmDuration, false) // Allow CHA resist mod to extend charm duration.
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RULE_INT(Spells, CharmBreakCheckChance, 25) //Determines chance for a charm break check to occur each buff tick.
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RULE_BOOL(Spells, CharmDisablesSpecialAbilities, false) //When charm is cast on an NPC, strip their special abilities
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RULE_INT(Spells, MaxCastTimeReduction, 50) //Max percent your spell cast time can be reduced by spell haste
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RULE_INT(Spells, RootBreakFromSpells, 55) //Chance for root to break when cast on.
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RULE_INT(Spells, DeathSaveCharismaMod, 3) //Determines how much charisma effects chance of death save firing.
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