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Add Database::LoadLogSysSettings function
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+24
-1
@@ -48,7 +48,7 @@ public:
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Detail, /* 2 - Use this for extreme detail in logging, usually in extreme debugging in the stack or interprocess communication */
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};
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/* If you add to this, make sure you update LogCategoryName in eqemu_logsys.cpp */
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/* If you add to this, make sure you update LogCategoryName */
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enum LogCategory {
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Zone_Server = 0,
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World_Server,
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@@ -108,5 +108,28 @@ private:
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extern EQEmuLogSys logger;
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/* If you add to this, make sure you update LogCategory */
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static const char* LogCategoryName[EQEmuLogSys::LogCategory::MaxCategoryID] = {
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"Zone",
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"World",
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"UCS",
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"QueryServer",
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"WebInterface",
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"AA",
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"Doors",
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"Guild",
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"Inventory",
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"Launcher",
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"Netcode",
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"Object",
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"Rules",
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"Skills",
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"Spawns",
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"Spells",
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"Tasks",
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"Trading",
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"Tradeskills",
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"Tribute",
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};
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#endif
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