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[Cleanup] Remove is_authenticatd, LSShutDownUpdate(), and SetInstanceID() from zoneserver.h (#3109)
# Notes - These are unsued.
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@@ -46,7 +46,6 @@ public:
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void IncomingClient(Client* client);
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void LSBootUpdate(uint32 zone_id, uint32 instance_id = 0, bool startup = false);
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void LSSleepUpdate(uint32 zone_id);
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void LSShutDownUpdate(uint32 zone_id);
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uint32 GetPrevZoneID() { return zone_server_previous_zone_id; }
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void ChangeWID(uint32 iCharID, uint32 iWID);
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void SendGroupIDs();
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@@ -74,7 +73,6 @@ public:
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std::string GetUUID() const { return tcpc->GetUUID(); }
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inline uint32 GetInstanceID() { return instance_id; }
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inline void SetInstanceID(uint32 i) { instance_id = i; }
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inline uint32 GetZoneOSProcessID() { return zone_os_process_id; }
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@@ -88,7 +86,6 @@ private:
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uint16 client_port;
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bool is_booting_up;
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bool is_static_zone;
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bool is_authenticated;
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uint32 zone_player_count;
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char compiled[25];
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char zone_name[32];
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