Mez spells will no longer attempt memblur each tic, just on initial cast.

reverted change to calcmaxhp due to potential overflow issues.
This commit is contained in:
KayenEQ
2014-11-08 02:07:05 -05:00
parent b4e4d94061
commit 4446a1ed08
2 changed files with 3 additions and 1 deletions
+2
View File
@@ -3558,6 +3558,8 @@ void Mob::DoBuffTic(uint16 spell_id, int slot, uint32 ticsremaining, uint8 caste
case SE_WipeHateList:
{
if (IsMezSpell(spell_id))
break;
int wipechance = spells[spell_id].base[i];
int bonus = 0;