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hotfix
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@ -156,7 +156,7 @@ void Mob::DoSpecialAttackDamage(Mob *who, EQ::skills::SkillType skill, int32 bas
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if (my_hit.base_damage == 0)
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my_hit.base_damage = GetBaseSkillDamage(my_hit.skill);
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if (base_damage = DMG_INVULNERABLE)
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if (base_damage == DMG_INVULNERABLE)
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my_hit.damage_done = DMG_INVULNERABLE;
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if (who->GetInvul() || who->GetSpecialAbility(IMMUNE_MELEE))
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