[Quest API] Add Spawn Circle/Grid Methods to Perl/Lua (#4524)

* [Quest API] Add Spawn Circle/Grid Methods to Perl/Lua

* Update lua_general.cpp

* Update questmgr.cpp

* Update questmgr.cpp
This commit is contained in:
Alex King
2024-10-23 23:40:25 -04:00
committed by GitHub
parent d02d766563
commit 41dd8a5754
4 changed files with 101 additions and 0 deletions
+2
View File
@@ -357,6 +357,8 @@ public:
void SendChannelMessage(Client* from, const char* to, uint8 channel_number, uint32 guild_id, uint8 language_id, uint8 language_skill, const char* message);
std::string GetAutoLoginCharacterNameByAccountID(uint32 account_id);
bool SetAutoLoginCharacterNameByAccountID(uint32 account_id, const std::string& character_name);
void SpawnCircle(uint32 npc_id, glm::vec4 position, float radius, uint32 points);
void SpawnGrid(uint32 npc_id, glm::vec4 position, float spacing, uint32 spawn_count);
Bot *GetBot() const;
Client *GetInitiator() const;