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Add OP_AddNimbusEffect
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@@ -323,6 +323,7 @@ public:
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void SetSlotTint(int material_slot, int red_tint, int green_tint, int blue_tint);
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void WearChange(int material_slot, int texture, uint32 color);
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void DoKnockback(Lua_Mob caster, uint32 pushback, uint32 pushup);
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void AddNimbusEffect(int effect_id);
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void RemoveNimbusEffect(int effect_id);
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bool IsRunning();
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void SetRunning(bool running);
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