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Chat garbled for drunk characters.
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+1
-1
@@ -256,7 +256,7 @@ public:
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void SendPacketQueue(bool Block = true);
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void QueuePacket(const EQApplicationPacket* app, bool ack_req = true, CLIENT_CONN_STATUS = CLIENT_CONNECTINGALL, eqFilterType filter=FilterNone);
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void FastQueuePacket(EQApplicationPacket** app, bool ack_req = true, CLIENT_CONN_STATUS = CLIENT_CONNECTINGALL);
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void ChannelMessageReceived(uint8 chan_num, uint8 language, uint8 lang_skill, const char* message, const char* targetname=NULL);
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void ChannelMessageReceived(uint8 chan_num, uint8 language, uint8 lang_skill, const char* orig_message, const char* targetname=NULL);
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void ChannelMessageSend(const char* from, const char* to, uint8 chan_num, uint8 language, const char* message, ...);
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void ChannelMessageSend(const char* from, const char* to, uint8 chan_num, uint8 language, uint8 lang_skill, const char* message, ...);
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void Message(uint32 type, const char* message, ...);
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