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Implement expedition locking
Disables the ability to add new members Adds Expedition::SetLocked(bool) to quest api Adds is_locked column to expedition_details db table
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@@ -68,6 +68,7 @@ public:
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void RemoveLockout(std::string event_name);
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void SetCompass(uint32 zone_id, float x, float y, float z);
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void SetCompass(std::string zone_name, float x, float y, float z);
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void SetLocked(bool lock_expedition);
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void SetReplayLockoutOnMemberJoin(bool enable);
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void SetSafeReturn(uint32 zone_id, float x, float y, float z, float heading);
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void SetSafeReturn(std::string zone_name, float x, float y, float z, float heading);
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