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[Combat] /shield command "too far away message" (#1999)
* live did something that makes sense * [Combat] /shield command "too far away message better chat * [Combat] /shield command "too far away message never mind that one was red.
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@ -6459,7 +6459,8 @@ bool Mob::ShieldAbility(uint32 target_id, int shielder_max_distance, int shield_
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if (shield_target->CalculateDistance(GetX(), GetY(), GetZ()) > static_cast<float>(shielder_max_distance)) {
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if (shield_target->CalculateDistance(GetX(), GetY(), GetZ()) > static_cast<float>(shielder_max_distance)) {
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return false; //Live does not give a message when out of range.
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MessageString(Chat::Blue, TARGET_TOO_FAR);
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return false;
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}
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}
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entity_list.MessageCloseString(this, false, 100, 0, START_SHIELDING, GetCleanName(), shield_target->GetCleanName());
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entity_list.MessageCloseString(this, false, 100, 0, START_SHIELDING, GetCleanName(), shield_target->GetCleanName());
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