mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-14 07:21:48 +00:00
Scaled AC and ATK if npc is scaling.
This commit is contained in:
parent
78f3a2aa64
commit
3e39c0c11a
@ -2130,6 +2130,8 @@ void NPC::LevelScale() {
|
|||||||
if(level > 15 && level <= 25)
|
if(level > 15 && level <= 25)
|
||||||
scale_adjust = 2;
|
scale_adjust = 2;
|
||||||
|
|
||||||
|
AC += (int)(AC * scaling);
|
||||||
|
ATK += (int)(ATK * scaling);
|
||||||
base_hp += (int)(base_hp * scaling);
|
base_hp += (int)(base_hp * scaling);
|
||||||
max_hp += (int)(max_hp * scaling);
|
max_hp += (int)(max_hp * scaling);
|
||||||
cur_hp = max_hp;
|
cur_hp = max_hp;
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user