From 3e39c0c11a9c947ba5d100d2f65a83984d72baa2 Mon Sep 17 00:00:00 2001 From: Paul Coene Date: Mon, 12 Feb 2018 10:51:21 -0500 Subject: [PATCH] Scaled AC and ATK if npc is scaling. --- zone/npc.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/zone/npc.cpp b/zone/npc.cpp index c13841358..74be84fa2 100644 --- a/zone/npc.cpp +++ b/zone/npc.cpp @@ -2130,6 +2130,8 @@ void NPC::LevelScale() { if(level > 15 && level <= 25) scale_adjust = 2; + AC += (int)(AC * scaling); + ATK += (int)(ATK * scaling); base_hp += (int)(base_hp * scaling); max_hp += (int)(max_hp * scaling); cur_hp = max_hp;