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Updated SpellAffectIndex enumeration remarks [skip ci]
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@ -67,8 +67,9 @@ const int SpellTypes_Beneficial = SpellType_Heal|SpellType_Buff|SpellType_Escape
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#define SpellType_Any 0xFFFF
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#define SpellType_Any 0xFFFF
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// These don't appear to be consistent either through us or soe..
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// These should not be used to determine spell category..
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// Use for generalization rather than validation
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// They are a graphical affects (effects?) index only
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// TODO: import sai list
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enum SpellAffectIndex {
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enum SpellAffectIndex {
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SAI_Summon_Mount_Unclass = -1,
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SAI_Summon_Mount_Unclass = -1,
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SAI_Direct_Damage = 0,
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SAI_Direct_Damage = 0,
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