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more lua, gonna work on single interpreter soon
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@@ -1211,10 +1211,6 @@ void Mob::CastedSpellFinished(uint16 spell_id, uint32 target_id, uint16 slot,
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this->CastToClient()->CheckSongSkillIncrease(spell_id);
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this->CastToClient()->MemorizeSpell(slot, spell_id, memSpellSpellbar);
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}
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// go again in 6 seconds
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//this is handled with bardsong_timer
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// DoCastSpell(casting_spell_id, casting_spell_targetid, casting_spell_slot, 6000, casting_spell_mana);
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mlog(SPELLS__CASTING, "Bard song %d should be started", spell_id);
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}
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else
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