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more lua, gonna work on single interpreter soon
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@@ -1076,7 +1076,7 @@ void Client::ChannelMessageReceived(uint8 chan_num, uint8 language, uint8 lang_s
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Mob *targ = GetTarget();
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if(targ->GetAppearance() != eaDead)
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targ->FaceTarget(targ);
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targ->FaceTarget(this);
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parse->EventNPC(EVENT_SAY, targ->CastToNPC(), this, message, language);
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}
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}
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