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https://github.com/EQEmu/Server.git
synced 2026-05-22 12:18:27 +00:00
Remove old filters and change all remaining old to new (Also fix Auction filtering out OOC as well due to incorrect define)
This commit is contained in:
+7
-7
@@ -776,7 +776,7 @@ void Mob::InterruptSpell(uint16 message, uint16 color, uint16 spellid)
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ic->messageid = message_other;
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ic->spawnid = GetID();
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strcpy(ic->message, GetCleanName());
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entity_list.QueueCloseClients(this, outapp, true, 200, 0, true, IsClient() ? FILTER_PCSPELLS : FILTER_NPCSPELLS);
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entity_list.QueueCloseClients(this, outapp, true, 200, 0, true, IsClient() ? FilterPCSpells : FilterNPCSpells);
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safe_delete(outapp);
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}
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@@ -1952,7 +1952,7 @@ bool Mob::SpellFinished(uint16 spell_id, Mob *spell_target, uint16 slot, uint16
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}
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}
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DoAnim(spells[spell_id].CastingAnim, 0, true, IsClient() ? FILTER_PCSPELLS : FILTER_NPCSPELLS);
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DoAnim(spells[spell_id].CastingAnim, 0, true, IsClient() ? FilterPCSpells : FilterNPCSpells);
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// Set and send the nimbus effect if this spell has one
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int NimbusEffect = GetNimbusEffect(spell_id);
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@@ -2171,7 +2171,7 @@ bool Mob::ApplyNextBardPulse(uint16 spell_id, Mob *spell_target, uint16 slot) {
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}
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//do we need to do this???
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DoAnim(spells[spell_id].CastingAnim, 0, true, IsClient() ? FILTER_PCSPELLS : FILTER_NPCSPELLS);
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DoAnim(spells[spell_id].CastingAnim, 0, true, IsClient() ? FilterPCSpells : FilterNPCSpells);
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if(IsClient())
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CastToClient()->CheckSongSkillIncrease(spell_id);
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@@ -2209,7 +2209,7 @@ void Mob::BardPulse(uint16 spell_id, Mob *caster) {
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action->buff_unknown = 0;
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action->level = buffs[buffs_i].casterlevel;
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action->type = SpellDamageType;
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entity_list.QueueCloseClients(this, packet, false, 200, 0, true, IsClient() ? FILTER_PCSPELLS : FILTER_NPCSPELLS);
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entity_list.QueueCloseClients(this, packet, false, 200, 0, true, IsClient() ? FilterPCSpells : FilterNPCSpells);
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action->buff_unknown = 4;
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@@ -2280,7 +2280,7 @@ void Mob::BardPulse(uint16 spell_id, Mob *caster) {
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cd->damage = 0;
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if(!IsEffectInSpell(spell_id, SE_BindAffinity))
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{
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entity_list.QueueCloseClients(this, message_packet, false, 200, 0, true, IsClient() ? FILTER_PCSPELLS : FILTER_NPCSPELLS);
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entity_list.QueueCloseClients(this, message_packet, false, 200, 0, true, IsClient() ? FilterPCSpells : FilterNPCSpells);
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}
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safe_delete(message_packet);
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safe_delete(packet);
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@@ -3010,7 +3010,7 @@ bool Mob::SpellOnTarget(uint16 spell_id, Mob* spelltar, bool reflect, bool use_r
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if(IsClient()) // send to caster
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CastToClient()->QueuePacket(action_packet);
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// send to people in the area, ignoring caster and target
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entity_list.QueueCloseClients(spelltar, action_packet, true, 200, this, true, spelltar->IsClient() ? FILTER_PCSPELLS : FILTER_NPCSPELLS);
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entity_list.QueueCloseClients(spelltar, action_packet, true, 200, this, true, spelltar->IsClient() ? FilterPCSpells : FilterNPCSpells);
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/* Send the EVENT_CAST_ON event */
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@@ -3521,7 +3521,7 @@ bool Mob::SpellOnTarget(uint16 spell_id, Mob* spelltar, bool reflect, bool use_r
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cd->damage = 0;
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if(!IsEffectInSpell(spell_id, SE_BindAffinity))
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{
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entity_list.QueueCloseClients(spelltar, message_packet, false, 200, 0, true, spelltar->IsClient() ? FILTER_PCSPELLS : FILTER_NPCSPELLS);
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entity_list.QueueCloseClients(spelltar, message_packet, false, 200, 0, true, spelltar->IsClient() ? FilterPCSpells : FilterNPCSpells);
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}
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safe_delete(action_packet);
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safe_delete(message_packet);
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