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Furious Bash focus message
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@ -120,7 +120,10 @@ void Mob::DoSpecialAttackDamage(Mob *who, SkillUseTypes skill, int32 max_damage,
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hate += item->GetItem()->AC;
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}
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const Item_Struct *itm = item->GetItem();
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hate = hate * (100 + GetFuriousBash(itm->Focus.Effect)) / 100;
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auto fbash = GetFuriousBash(itm->Focus.Effect);
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hate = hate * (100 + fbash) / 100;
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if (fbash)
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Message_StringID(MT_Spells, GLOWS_RED, itm->Name);
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}
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}
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}
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