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Lua - basic npc quests work and i need a damned break for a bit
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@@ -3264,6 +3264,9 @@ void Client::Handle_OP_ItemLinkClick(const EQApplicationPacket *app)
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{
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if(silentsaylink)
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{
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Mob *targ = GetTarget();
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if(targ->GetAppearance() != eaDead)
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targ->FaceTarget(targ);
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parse->EventNPC(EVENT_SAY, GetTarget()->CastToNPC(), this, response.c_str(), 0);
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parse->EventPlayer(EVENT_SAY, this, response.c_str(), 0);
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}
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