Removed a usage of Mob::DistNoRoot and used ComparativeDistance instead

This commit is contained in:
Arthur Ice 2015-01-17 23:55:16 -08:00
parent 864e9ba8ef
commit 37e4829ac4

View File

@ -1547,7 +1547,7 @@ void Mob::AI_Process() {
if (!follow) SetFollowID(0);
else
{
float dist2 = DistNoRoot(*follow);
float dist2 = ComparativeDistance(m_Position, follow->GetPosition());
int followdist = GetFollowDistance();
if (dist2 >= followdist) // Default follow distance is 100