Reworked client translators' SerializeItem() to recursive, single buffer methodology

This commit is contained in:
Uleat
2016-05-10 20:16:27 -04:00
parent de48d79b27
commit 37b84c4db1
12 changed files with 808 additions and 1379 deletions
+1 -2
View File
@@ -4795,7 +4795,7 @@ struct ItemQuaternaryBodyStruct
int32 HeroicSVCorrup;
int32 HealAmt;
int32 SpellDmg;
int32 clairvoyance;
int32 Clairvoyance;
uint8 unknown18; //Power Source Capacity or evolve filename?
uint32 evolve_string; // Some String, but being evolution related is just a guess
uint8 unknown19;
@@ -4833,7 +4833,6 @@ struct ItemQuaternaryBodyStruct
uint8 unknown37a; // New to RoF2 - Probably variable length string
uint8 unknown38; // 0
uint8 unknown39; // 1
uint32 subitem_count;
};
struct AugmentInfo_Struct