Reworked client translators' SerializeItem() to recursive, single buffer methodology

This commit is contained in:
Uleat 2016-05-10 20:16:27 -04:00
parent de48d79b27
commit 37b84c4db1
12 changed files with 808 additions and 1379 deletions

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@ -1,5 +1,8 @@
EQEMu Changelog (Started on Sept 24, 2003 15:50)
-------------------------------------------------------
== 05/10/2016 ==
Uleat: Converted client translators' 'SerializeItem()' to recursive, single buffer methodology. Titanium SerializeItem() now adds a null term between parent items instead of the invoking function
== 05/08/2016 ==
Uleat: Re-coded Titanium client translator 'SerializeItem()' to use coded property assignments over file enumerated ones

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@ -24,7 +24,7 @@ namespace RoF
static OpcodeManager *opcodes = nullptr;
static Strategy struct_strategy;
char* SerializeItem(const ItemInst *inst, int16 slot_id, uint32 *length, uint8 depth);
void SerializeItem(std::stringstream& ss, const ItemInst *inst, int16 slot_id, uint8 depth);
// server to client inventory location converters
static inline structs::InventorySlot_Struct ServerToRoFSlot(uint32 serverSlot);
@ -531,70 +531,52 @@ namespace RoF
ENCODE(OP_CharInventory)
{
//consume the packet
EQApplicationPacket *in = *p;
EQApplicationPacket* in = *p;
*p = nullptr;
if (in->size == 0) {
if (!in->size) {
in->size = 4;
in->pBuffer = new uchar[in->size];
*((uint32 *)in->pBuffer) = 0;
memset(in->pBuffer, 0, in->size);
dest->FastQueuePacket(&in, ack_req);
return;
}
//store away the emu struct
unsigned char *__emu_buffer = in->pBuffer;
int ItemCount = in->size / sizeof(InternalSerializedItem_Struct);
if (ItemCount == 0 || (in->size % sizeof(InternalSerializedItem_Struct)) != 0) {
uchar* __emu_buffer = in->pBuffer;
int item_count = in->size / sizeof(InternalSerializedItem_Struct);
if (!item_count || (in->size % sizeof(InternalSerializedItem_Struct)) != 0) {
Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d",
opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(InternalSerializedItem_Struct));
delete in;
return;
}
InternalSerializedItem_Struct *eq = (InternalSerializedItem_Struct *)in->pBuffer;
InternalSerializedItem_Struct* eq = (InternalSerializedItem_Struct*)in->pBuffer;
in->pBuffer = new uchar[4];
*(uint32 *)in->pBuffer = ItemCount;
in->size = 4;
std::stringstream ss(std::stringstream::in | std::stringstream::out);
std::stringstream::pos_type last_pos = ss.tellp();
for (int r = 0; r < ItemCount; r++, eq++) {
ss.write((const char*)&item_count, sizeof(uint32));
uint32 Length = 0;
for (int index = 0; index < item_count; ++index, ++eq) {
SerializeItem(ss, (const ItemInst*)eq->inst, eq->slot_id, 0);
if (ss.tellp() == last_pos)
Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
char* Serialized = SerializeItem((const ItemInst*)eq->inst, eq->slot_id, &Length, 0);
if (Serialized) {
uchar *OldBuffer = in->pBuffer;
in->pBuffer = new uchar[in->size + Length];
memcpy(in->pBuffer, OldBuffer, in->size);
safe_delete_array(OldBuffer);
memcpy(in->pBuffer + in->size, Serialized, Length);
in->size += Length;
safe_delete_array(Serialized);
}
else {
Log.Out(Logs::General, Logs::Netcode, "[ERROR] Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
}
last_pos = ss.tellp();
}
delete[] __emu_buffer;
std::string serialized = ss.str();
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Sending inventory to client");
//Log.Hex(Logs::Netcode, in->pBuffer, in->size);
in->size = serialized.size();
in->pBuffer = new uchar[in->size];
memcpy(in->pBuffer, serialized.c_str(), serialized.size());
delete[] __emu_buffer;
dest->FastQueuePacket(&in, ack_req);
}
@ -1505,29 +1487,37 @@ namespace RoF
ENCODE(OP_ItemPacket)
{
//consume the packet
EQApplicationPacket *in = *p;
EQApplicationPacket* in = *p;
*p = nullptr;
unsigned char *__emu_buffer = in->pBuffer;
ItemPacket_Struct *old_item_pkt = (ItemPacket_Struct *)__emu_buffer;
InternalSerializedItem_Struct *int_struct = (InternalSerializedItem_Struct *)(old_item_pkt->SerializedItem);
//store away the emu struct
uchar* __emu_buffer = in->pBuffer;
//ItemPacket_Struct* old_item_pkt = (ItemPacket_Struct*)__emu_buffer;
//InternalSerializedItem_Struct* int_struct = (InternalSerializedItem_Struct*)(old_item_pkt->SerializedItem);
InternalSerializedItem_Struct* int_struct = (InternalSerializedItem_Struct*)(&__emu_buffer[4]);
uint32 length;
char *serialized = SerializeItem((ItemInst *)int_struct->inst, int_struct->slot_id, &length, 0);
std::stringstream ss(std::stringstream::in | std::stringstream::out);
std::stringstream::pos_type last_pos = ss.tellp();
if (!serialized) {
ss.write((const char*)__emu_buffer, 4);
SerializeItem(ss, (const ItemInst*)int_struct->inst, int_struct->slot_id, 0);
if (ss.tellp() == last_pos) {
Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Serialization failed on item slot %d.", int_struct->slot_id);
delete in;
return;
}
in->size = length + 4;
in->pBuffer = new unsigned char[in->size];
ItemPacket_Struct *new_item_pkt = (ItemPacket_Struct *)in->pBuffer;
new_item_pkt->PacketType = old_item_pkt->PacketType;
memcpy(new_item_pkt->SerializedItem, serialized, length);
std::string serialized = ss.str();
in->size = serialized.size();
in->pBuffer = new uchar[in->size];
//ItemPacket_Struct* new_item_pkt = (ItemPacket_Struct*)in->pBuffer;
//new_item_pkt->PacketType = old_item_pkt->PacketType;
memcpy(in->pBuffer, serialized.c_str(), serialized.size());
delete[] __emu_buffer;
safe_delete_array(serialized);
dest->FastQueuePacket(&in, ack_req);
}
@ -5190,53 +5180,43 @@ namespace RoF
return NextItemInstSerialNumber;
}
char* SerializeItem(const ItemInst *inst, int16 slot_id_in, uint32 *length, uint8 depth)
void SerializeItem(std::stringstream& ss, const ItemInst *inst, int16 slot_id_in, uint8 depth)
{
int ornamentationAugtype = RuleI(Character, OrnamentationAugmentType);
uint8 null_term = 0;
bool stackable = inst->IsStackable();
uint32 merchant_slot = inst->GetMerchantSlot();
uint32 charges = inst->GetCharges();
if (!stackable && charges > 254)
charges = 0xFFFFFFFF;
std::stringstream ss(std::stringstream::in | std::stringstream::out | std::stringstream::binary);
const Item_Struct *item = inst->GetUnscaledItem();
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Serialize called for: %s", item->Name);
RoF::structs::ItemSerializationHeader hdr;
//sprintf(hdr.unknown000, "06e0002Y1W00");
snprintf(hdr.unknown000, sizeof(hdr.unknown000), "%016d", item->ID);
hdr.stacksize = stackable ? charges : 1;
hdr.stacksize = (inst->IsStackable() ? ((inst->GetCharges() > 254) ? 0xFFFFFFFF : inst->GetCharges()) : 1);
hdr.unknown004 = 0;
structs::InventorySlot_Struct slot_id = ServerToRoFSlot(slot_id_in);
hdr.slot_type = (merchant_slot == 0) ? slot_id.Type : 9; // 9 is merchant 20 is reclaim items?
hdr.main_slot = (merchant_slot == 0) ? slot_id.Slot : merchant_slot;
hdr.sub_slot = (merchant_slot == 0) ? slot_id.SubIndex : 0xffff;
hdr.unknown013 = (merchant_slot == 0) ? slot_id.AugIndex : 0xffff;
hdr.slot_type = (inst->GetMerchantSlot() ? inventory::TypeMerchant : slot_id.Type);
hdr.main_slot = (inst->GetMerchantSlot() ? inst->GetMerchantSlot() : slot_id.Slot);
hdr.sub_slot = (inst->GetMerchantSlot() ? 0xffff : slot_id.SubIndex);
hdr.aug_slot = (inst->GetMerchantSlot() ? 0xffff : slot_id.AugIndex);
hdr.price = inst->GetPrice();
hdr.merchant_slot = (merchant_slot == 0) ? 1 : inst->GetMerchantCount();
//hdr.merchant_slot = (merchant_slot == 0) ? 1 : 0xffffffff;
hdr.scaled_value = inst->IsScaling() ? inst->GetExp() / 100 : 0;
hdr.instance_id = (merchant_slot == 0) ? inst->GetSerialNumber() : merchant_slot;
hdr.merchant_slot = (inst->GetMerchantSlot() ? inst->GetMerchantCount() : 1);
hdr.scaled_value = (inst->IsScaling() ? (inst->GetExp() / 100) : 0);
hdr.instance_id = (inst->GetMerchantSlot() ? inst->GetMerchantSlot() : inst->GetSerialNumber());
hdr.unknown028 = 0;
hdr.last_cast_time = inst->GetRecastTimestamp();
hdr.charges = (stackable ? (item->MaxCharges ? 1 : 0) : charges);
hdr.inst_nodrop = inst->IsAttuned() ? 1 : 0;
hdr.charges = (inst->IsStackable() ? (item->MaxCharges ? 1 : 0) : ((inst->GetCharges() > 254) ? 0xFFFFFFFF : inst->GetCharges()));
hdr.inst_nodrop = (inst->IsAttuned() ? 1 : 0);
hdr.unknown044 = 0;
hdr.unknown048 = 0;
hdr.unknown052 = 0;
hdr.isEvolving = item->EvolvingItem;
ss.write((const char*)&hdr, sizeof(RoF::structs::ItemSerializationHeader));
if (item->EvolvingItem > 0) {
RoF::structs::EvolvingItem evotop;
evotop.unknown001 = 0;
evotop.unknown002 = 0;
evotop.unknown003 = 0;
@ -5245,31 +5225,36 @@ namespace RoF
evotop.progress = 0;
evotop.Activated = 1;
evotop.evomaxlevel = item->EvolvingMax;
ss.write((const char*)&evotop, sizeof(RoF::structs::EvolvingItem));
}
//ORNAMENT IDFILE / ICON
int ornamentationAugtype = RuleI(Character, OrnamentationAugmentType);
uint32 ornaIcon = 0;
uint32 heroModel = 0;
if (inst->GetOrnamentationIDFile() && inst->GetOrnamentationIcon())
{
char tmp[30]; memset(tmp, 0x0, 30); sprintf(tmp, "IT%d", inst->GetOrnamentationIDFile());
//Mainhand
ss.write(tmp, strlen(tmp));
ss.write((const char*)&null_term, sizeof(uint8));
//Offhand
ss.write(tmp, strlen(tmp));
ss.write((const char*)&null_term, sizeof(uint8));
if (inst->GetOrnamentationIDFile() && inst->GetOrnamentationIcon()) {
ornaIcon = inst->GetOrnamentationIcon();
heroModel = inst->GetOrnamentHeroModel(Inventory::CalcMaterialFromSlot(slot_id_in));
char tmp[30]; memset(tmp, 0x0, 30); sprintf(tmp, "IT%d", inst->GetOrnamentationIDFile());
//Mainhand
ss.write(tmp, strlen(tmp));
ss.write("\0", 1);
//Offhand
ss.write(tmp, strlen(tmp));
ss.write("\0", 1);
}
else
{
ss.write((const char*)&null_term, sizeof(uint8)); // no main hand Ornamentation
ss.write((const char*)&null_term, sizeof(uint8)); // no off hand Ornamentation
else {
ss.write("\0", 1); // no main hand Ornamentation
ss.write("\0", 1); // no off hand Ornamentation
}
RoF::structs::ItemSerializationHeaderFinish hdrf;
hdrf.ornamentIcon = ornaIcon;
hdrf.unknowna1 = 0xffffffff;
hdrf.ornamentHeroModel = heroModel;
@ -5282,37 +5267,19 @@ namespace RoF
ss.write((const char*)&hdrf, sizeof(RoF::structs::ItemSerializationHeaderFinish));
if (strlen(item->Name) > 0)
{
ss.write(item->Name, strlen(item->Name));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
if (strlen(item->Lore) > 0)
{
ss.write(item->Lore, strlen(item->Lore));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
if (strlen(item->IDFile) > 0)
{
ss.write(item->IDFile, strlen(item->IDFile));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
ss.write((const char*)&null_term, sizeof(uint8));
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] ItemBody struct is %i bytes", sizeof(RoF::structs::ItemBodyStruct));
ss.write("\0", 1);
RoF::structs::ItemBodyStruct ibs;
memset(&ibs, 0, sizeof(RoF::structs::ItemBodyStruct));
@ -5363,12 +5330,8 @@ namespace RoF
ibs.BaneDmgAmt = item->BaneDmgAmt;
ibs.Magic = item->Magic;
ibs.CastTime_ = item->CastTime_;
ibs.ReqLevel = item->ReqLevel;
if (item->ReqLevel > 100)
ibs.ReqLevel = 100;
ibs.RecLevel = item->RecLevel;
if (item->RecLevel > 100)
ibs.RecLevel = 100;
ibs.ReqLevel = ((item->ReqLevel > 100) ? 100 : item->ReqLevel);
ibs.RecLevel = ((item->RecLevel > 100) ? 100 : item->RecLevel);
ibs.RecSkill = item->RecSkill;
ibs.BardType = item->BardType;
ibs.BardValue = item->BardValue;
@ -5410,16 +5373,9 @@ namespace RoF
//charm text
if (strlen(item->CharmFile) > 0)
{
ss.write((const char*)item->CharmFile, strlen(item->CharmFile));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] ItemBody secondary struct is %i bytes", sizeof(RoF::structs::ItemSecondaryBodyStruct));
RoF::structs::ItemSecondaryBodyStruct isbs;
memset(&isbs, 0, sizeof(RoF::structs::ItemSecondaryBodyStruct));
@ -5427,11 +5383,10 @@ namespace RoF
isbs.augdistiller = 65535;
isbs.augrestrict = item->AugRestrict;
for (int x = AUG_INDEX_BEGIN; x < consts::ITEM_COMMON_SIZE; x++)
{
isbs.augslots[x].type = item->AugSlotType[x];
isbs.augslots[x].visible = item->AugSlotVisible[x];
isbs.augslots[x].unknown = item->AugSlotUnk2[x];
for (int index = 0; index < consts::ITEM_COMMON_SIZE; ++index) {
isbs.augslots[index].type = item->AugSlotType[index];
isbs.augslots[index].visible = item->AugSlotVisible[index];
isbs.augslots[index].unknown = item->AugSlotUnk2[index];
}
isbs.ldonpoint_type = item->PointType;
@ -5451,16 +5406,9 @@ namespace RoF
ss.write((const char*)&isbs, sizeof(RoF::structs::ItemSecondaryBodyStruct));
if (strlen(item->Filename) > 0)
{
ss.write((const char*)item->Filename, strlen(item->Filename));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] ItemBody tertiary struct is %i bytes", sizeof(RoF::structs::ItemTertiaryBodyStruct));
RoF::structs::ItemTertiaryBodyStruct itbs;
memset(&itbs, 0, sizeof(RoF::structs::ItemTertiaryBodyStruct));
@ -5482,7 +5430,7 @@ namespace RoF
itbs.potion_belt_enabled = item->PotionBelt;
itbs.potion_belt_slots = item->PotionBeltSlots;
itbs.stacksize = stackable ? item->StackSize : 0;
itbs.stacksize = (inst->IsStackable() ? item->StackSize : 0);
itbs.no_transfer = item->NoTransfer;
itbs.expendablearrow = item->ExpendableArrow;
@ -5499,7 +5447,6 @@ namespace RoF
// Effect Structures Broken down to allow variable length strings for effect names
int32 effect_unknown = 0;
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] ItemBody Click effect struct is %i bytes", sizeof(RoF::structs::ClickEffectStruct));
RoF::structs::ClickEffectStruct ices;
memset(&ices, 0, sizeof(RoF::structs::ClickEffectStruct));
@ -5515,18 +5462,11 @@ namespace RoF
ss.write((const char*)&ices, sizeof(RoF::structs::ClickEffectStruct));
if (strlen(item->ClickName) > 0)
{
ss.write((const char*)item->ClickName, strlen(item->ClickName));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
ss.write((const char*)&effect_unknown, sizeof(int32)); // clickunk7
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] ItemBody proc effect struct is %i bytes", sizeof(RoF::structs::ProcEffectStruct));
RoF::structs::ProcEffectStruct ipes;
memset(&ipes, 0, sizeof(RoF::structs::ProcEffectStruct));
@ -5539,18 +5479,11 @@ namespace RoF
ss.write((const char*)&ipes, sizeof(RoF::structs::ProcEffectStruct));
if (strlen(item->ProcName) > 0)
{
ss.write((const char*)item->ProcName, strlen(item->ProcName));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown5
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] ItemBody worn effect struct is %i bytes", sizeof(RoF::structs::WornEffectStruct));
RoF::structs::WornEffectStruct iwes;
memset(&iwes, 0, sizeof(RoF::structs::WornEffectStruct));
@ -5562,14 +5495,8 @@ namespace RoF
ss.write((const char*)&iwes, sizeof(RoF::structs::WornEffectStruct));
if (strlen(item->WornName) > 0)
{
ss.write((const char*)item->WornName, strlen(item->WornName));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
@ -5584,14 +5511,8 @@ namespace RoF
ss.write((const char*)&ifes, sizeof(RoF::structs::WornEffectStruct));
if (strlen(item->FocusName) > 0)
{
ss.write((const char*)item->FocusName, strlen(item->FocusName));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
@ -5606,14 +5527,8 @@ namespace RoF
ss.write((const char*)&ises, sizeof(RoF::structs::WornEffectStruct));
if (strlen(item->ScrollName) > 0)
{
ss.write((const char*)item->ScrollName, strlen(item->ScrollName));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
@ -5636,12 +5551,11 @@ namespace RoF
ss.write((const char*)&null_term, sizeof(uint8));
}
else */
ss.write((const char*)&null_term, sizeof(uint8));
ss.write("\0", 1);
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
// End of Effects
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] ItemBody Quaternary effect struct is %i bytes", sizeof(RoF::structs::ItemQuaternaryBodyStruct));
RoF::structs::ItemQuaternaryBodyStruct iqbs;
memset(&iqbs, 0, sizeof(RoF::structs::ItemQuaternaryBodyStruct));
@ -5667,70 +5581,47 @@ namespace RoF
iqbs.HeroicSVCorrup = item->HeroicSVCorrup;
iqbs.HealAmt = item->HealAmt;
iqbs.SpellDmg = item->SpellDmg;
iqbs.clairvoyance = item->Clairvoyance;
iqbs.Clairvoyance = item->Clairvoyance;
iqbs.unknown28 = 0;
iqbs.unknown30 = 0;
iqbs.unknown39 = 1;
iqbs.subitem_count = 0;
char *SubSerializations[10]; // <watch>
uint32 SubLengths[10];
for (int x = SUB_INDEX_BEGIN; x < EQEmu::legacy::ITEM_CONTAINER_SIZE; ++x) {
SubSerializations[x] = nullptr;
const ItemInst* subitem = ((const ItemInst*)inst)->GetItem(x);
if (subitem) {
int SubSlotNumber;
iqbs.subitem_count++;
if (slot_id_in >= EQEmu::legacy::GENERAL_BEGIN && slot_id_in <= EQEmu::legacy::GENERAL_END) // (< 30) - no cursor?
//SubSlotNumber = (((slot_id_in + 3) * 10) + x + 1);
SubSlotNumber = (((slot_id_in + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + x + 1);
else if (slot_id_in >= EQEmu::legacy::BANK_BEGIN && slot_id_in <= EQEmu::legacy::BANK_END)
//SubSlotNumber = (((slot_id_in - 2000) * 10) + 2030 + x + 1);
SubSlotNumber = (((slot_id_in - EQEmu::legacy::BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::BANK_BAGS_BEGIN + x);
else if (slot_id_in >= EQEmu::legacy::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::legacy::SHARED_BANK_END)
//SubSlotNumber = (((slot_id_in - 2500) * 10) + 2530 + x + 1);
SubSlotNumber = (((slot_id_in - EQEmu::legacy::SHARED_BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::SHARED_BANK_BAGS_BEGIN + x);
else
SubSlotNumber = slot_id_in; // ???????
/*
// TEST CODE: <watch>
SubSlotNumber = Inventory::CalcSlotID(slot_id_in, x);
*/
SubSerializations[x] = SerializeItem(subitem, SubSlotNumber, &SubLengths[x], depth + 1);
}
}
ss.write((const char*)&iqbs, sizeof(RoF::structs::ItemQuaternaryBodyStruct));
for (int x = SUB_INDEX_BEGIN; x < EQEmu::legacy::ITEM_CONTAINER_SIZE; ++x) {
std::stringstream::pos_type count_pos = ss.tellp();
uint32 subitem_count = 0;
if (SubSerializations[x]) {
ss.write((const char*)&subitem_count, sizeof(uint32));
ss.write((const char*)&x, sizeof(uint32));
for (uint32 index = SUB_INDEX_BEGIN; index < EQEmu::legacy::ITEM_CONTAINER_SIZE; ++index) {
ItemInst* sub = inst->GetItem(index);
if (!sub)
continue;
ss.write(SubSerializations[x], SubLengths[x]);
int SubSlotNumber = INVALID_INDEX;
if (slot_id_in >= EQEmu::legacy::GENERAL_BEGIN && slot_id_in <= EQEmu::legacy::GENERAL_END)
SubSlotNumber = (((slot_id_in + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + index + 1);
else if (slot_id_in >= EQEmu::legacy::BANK_BEGIN && slot_id_in <= EQEmu::legacy::BANK_END)
SubSlotNumber = (((slot_id_in - EQEmu::legacy::BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::BANK_BAGS_BEGIN + index);
else if (slot_id_in >= EQEmu::legacy::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::legacy::SHARED_BANK_END)
SubSlotNumber = (((slot_id_in - EQEmu::legacy::SHARED_BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::SHARED_BANK_BAGS_BEGIN + index);
else
SubSlotNumber = slot_id_in;
safe_delete_array(SubSerializations[x]);
}
ss.write((const char*)&index, sizeof(uint32));
SerializeItem(ss, sub, SubSlotNumber, (depth + 1));
++subitem_count;
}
char* item_serial = new char[ss.tellp()];
memset(item_serial, 0, ss.tellp());
memcpy(item_serial, ss.str().c_str(), ss.tellp());
if (subitem_count) {
std::stringstream::pos_type cur_pos = ss.tellp();
ss.seekp(count_pos);
*length = ss.tellp();
return item_serial;
ss.write((const char*)&subitem_count, sizeof(uint32));
ss.seekp(cur_pos);
}
}
static inline structs::InventorySlot_Struct ServerToRoFSlot(uint32 serverSlot)

View File

@ -24,7 +24,7 @@ namespace RoF2
static OpcodeManager *opcodes = nullptr;
static Strategy struct_strategy;
char* SerializeItem(const ItemInst *inst, int16 slot_id, uint32 *length, uint8 depth, ItemPacketType packet_type);
void SerializeItem(std::stringstream& ss, const ItemInst *inst, int16 slot_id, uint8 depth, ItemPacketType packet_type);
// server to client inventory location converters
static inline structs::InventorySlot_Struct ServerToRoF2Slot(uint32 serverSlot, ItemPacketType PacketType = ItemPacketInvalid);
@ -602,70 +602,52 @@ namespace RoF2
ENCODE(OP_CharInventory)
{
//consume the packet
EQApplicationPacket *in = *p;
EQApplicationPacket* in = *p;
*p = nullptr;
if (in->size == 0) {
if (!in->size) {
in->size = 4;
in->pBuffer = new uchar[in->size];
*((uint32 *)in->pBuffer) = 0;
memset(in->pBuffer, 0, in->size);
dest->FastQueuePacket(&in, ack_req);
return;
}
//store away the emu struct
unsigned char *__emu_buffer = in->pBuffer;
int ItemCount = in->size / sizeof(InternalSerializedItem_Struct);
if (ItemCount == 0 || (in->size % sizeof(InternalSerializedItem_Struct)) != 0) {
uchar* __emu_buffer = in->pBuffer;
int item_count = in->size / sizeof(InternalSerializedItem_Struct);
if (!item_count || (in->size % sizeof(InternalSerializedItem_Struct)) != 0) {
Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d",
opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(InternalSerializedItem_Struct));
delete in;
return;
}
InternalSerializedItem_Struct *eq = (InternalSerializedItem_Struct *)in->pBuffer;
InternalSerializedItem_Struct* eq = (InternalSerializedItem_Struct*)in->pBuffer;
in->pBuffer = new uchar[4];
*(uint32 *)in->pBuffer = ItemCount;
in->size = 4;
std::stringstream ss(std::stringstream::in | std::stringstream::out);
std::stringstream::pos_type last_pos = ss.tellp();
for (int r = 0; r < ItemCount; r++, eq++) {
ss.write((const char*)&item_count, sizeof(uint32));
uint32 Length = 0;
for (int index = 0; index < item_count; ++index, ++eq) {
SerializeItem(ss, (const ItemInst*)eq->inst, eq->slot_id, 0, ItemPacketCharInventory);
if (ss.tellp() == last_pos)
Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
char* Serialized = SerializeItem((const ItemInst*)eq->inst, eq->slot_id, &Length, 0, ItemPacketCharInventory);
if (Serialized) {
uchar *OldBuffer = in->pBuffer;
in->pBuffer = new uchar[in->size + Length];
memcpy(in->pBuffer, OldBuffer, in->size);
safe_delete_array(OldBuffer);
memcpy(in->pBuffer + in->size, Serialized, Length);
in->size += Length;
safe_delete_array(Serialized);
}
else {
Log.Out(Logs::General, Logs::Netcode, "[ERROR] Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
}
last_pos = ss.tellp();
}
delete[] __emu_buffer;
std::string serialized = ss.str();
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Sending inventory to client");
//Log.Hex(Logs::Netcode, in->pBuffer, in->size);
in->size = serialized.size();
in->pBuffer = new uchar[in->size];
memcpy(in->pBuffer, serialized.c_str(), serialized.size());
delete[] __emu_buffer;
dest->FastQueuePacket(&in, ack_req);
}
@ -1576,29 +1558,37 @@ namespace RoF2
ENCODE(OP_ItemPacket)
{
//consume the packet
EQApplicationPacket *in = *p;
EQApplicationPacket* in = *p;
*p = nullptr;
unsigned char *__emu_buffer = in->pBuffer;
ItemPacket_Struct *old_item_pkt = (ItemPacket_Struct *)__emu_buffer;
InternalSerializedItem_Struct *int_struct = (InternalSerializedItem_Struct *)(old_item_pkt->SerializedItem);
//store away the emu struct
uchar* __emu_buffer = in->pBuffer;
ItemPacket_Struct* old_item_pkt = (ItemPacket_Struct*)__emu_buffer;
//InternalSerializedItem_Struct* int_struct = (InternalSerializedItem_Struct*)(old_item_pkt->SerializedItem);
InternalSerializedItem_Struct* int_struct = (InternalSerializedItem_Struct*)(&__emu_buffer[4]);
uint32 length;
char *serialized = SerializeItem((ItemInst *)int_struct->inst, int_struct->slot_id, &length, 0, old_item_pkt->PacketType);
std::stringstream ss(std::stringstream::in | std::stringstream::out);
std::stringstream::pos_type last_pos = ss.tellp();
if (!serialized) {
ss.write((const char*)__emu_buffer, 4);
SerializeItem(ss, (const ItemInst*)int_struct->inst, int_struct->slot_id, 0, old_item_pkt->PacketType);
if (ss.tellp() == last_pos) {
Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Serialization failed on item slot %d.", int_struct->slot_id);
delete in;
return;
}
in->size = length + 4;
in->pBuffer = new unsigned char[in->size];
ItemPacket_Struct *new_item_pkt = (ItemPacket_Struct *)in->pBuffer;
new_item_pkt->PacketType = old_item_pkt->PacketType;
memcpy(new_item_pkt->SerializedItem, serialized, length);
std::string serialized = ss.str();
in->size = serialized.size();
in->pBuffer = new uchar[in->size];
//ItemPacket_Struct* new_item_pkt = (ItemPacket_Struct*)in->pBuffer;
//new_item_pkt->PacketType = old_item_pkt->PacketType;
memcpy(in->pBuffer, serialized.c_str(), serialized.size());
delete[] __emu_buffer;
safe_delete_array(serialized);
dest->FastQueuePacket(&in, ack_req);
}
@ -5461,52 +5451,43 @@ namespace RoF2
return NextItemInstSerialNumber;
}
char* SerializeItem(const ItemInst *inst, int16 slot_id_in, uint32 *length, uint8 depth, ItemPacketType packet_type)
void SerializeItem(std::stringstream& ss, const ItemInst *inst, int16 slot_id_in, uint8 depth, ItemPacketType packet_type)
{
int ornamentationAugtype = RuleI(Character, OrnamentationAugmentType);
uint8 null_term = 0;
bool stackable = inst->IsStackable();
uint32 merchant_slot = inst->GetMerchantSlot();
uint32 charges = inst->GetCharges();
if (!stackable && charges > 254)
charges = 0xFFFFFFFF;
std::stringstream ss(std::stringstream::in | std::stringstream::out | std::stringstream::binary);
const Item_Struct *item = inst->GetUnscaledItem();
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Serialize called for: %s", item->Name);
RoF2::structs::ItemSerializationHeader hdr;
//sprintf(hdr.unknown000, "06e0002Y1W00");
snprintf(hdr.unknown000, sizeof(hdr.unknown000), "%016d", item->ID);
hdr.stacksize = stackable ? charges : 1;
hdr.stacksize = (inst->IsStackable() ? ((inst->GetCharges() > 254) ? 0xFFFFFFFF : inst->GetCharges()) : 1);
hdr.unknown004 = 0;
structs::InventorySlot_Struct slot_id = ServerToRoF2Slot(slot_id_in, packet_type);
hdr.slot_type = (merchant_slot == 0) ? slot_id.Type : 9; // 9 is merchant 20 is reclaim items?
hdr.main_slot = (merchant_slot == 0) ? slot_id.Slot : merchant_slot;
hdr.sub_slot = (merchant_slot == 0) ? slot_id.SubIndex : 0xffff;
hdr.aug_slot = (merchant_slot == 0) ? slot_id.AugIndex : 0xffff;
hdr.slot_type = (inst->GetMerchantSlot() ? inventory::TypeMerchant : slot_id.Type);
hdr.main_slot = (inst->GetMerchantSlot() ? inst->GetMerchantSlot() : slot_id.Slot);
hdr.sub_slot = (inst->GetMerchantSlot() ? 0xffff : slot_id.SubIndex);
hdr.aug_slot = (inst->GetMerchantSlot() ? 0xffff : slot_id.AugIndex);
hdr.price = inst->GetPrice();
hdr.merchant_slot = (merchant_slot == 0) ? 1 : inst->GetMerchantCount();
hdr.scaled_value = inst->IsScaling() ? inst->GetExp() / 100 : 0;
hdr.instance_id = (merchant_slot == 0) ? inst->GetSerialNumber() : merchant_slot;
hdr.merchant_slot = (inst->GetMerchantSlot() ? inst->GetMerchantCount() : 1);
hdr.scaled_value = (inst->IsScaling() ? (inst->GetExp() / 100) : 0);
hdr.instance_id = (inst->GetMerchantSlot() ? inst->GetMerchantSlot() : inst->GetSerialNumber());
hdr.unknown028 = 0;
hdr.last_cast_time = inst->GetRecastTimestamp();
hdr.charges = (stackable ? (item->MaxCharges ? 1 : 0) : charges);
hdr.inst_nodrop = inst->IsAttuned() ? 1 : 0;
hdr.charges = (inst->IsStackable() ? (item->MaxCharges ? 1 : 0) : ((inst->GetCharges() > 254) ? 0xFFFFFFFF : inst->GetCharges()));
hdr.inst_nodrop = (inst->IsAttuned() ? 1 : 0);
hdr.unknown044 = 0;
hdr.unknown048 = 0;
hdr.unknown052 = 0;
hdr.isEvolving = item->EvolvingItem;
ss.write((const char*)&hdr, sizeof(RoF2::structs::ItemSerializationHeader));
if (item->EvolvingItem > 0) {
RoF2::structs::EvolvingItem evotop;
evotop.unknown001 = 0;
evotop.unknown002 = 0;
evotop.unknown003 = 0;
@ -5515,31 +5496,36 @@ namespace RoF2
evotop.progress = 0;
evotop.Activated = 1;
evotop.evomaxlevel = item->EvolvingMax;
ss.write((const char*)&evotop, sizeof(RoF2::structs::EvolvingItem));
}
//ORNAMENT IDFILE / ICON
int ornamentationAugtype = RuleI(Character, OrnamentationAugmentType);
uint32 ornaIcon = 0;
uint32 heroModel = 0;
if (inst->GetOrnamentationIDFile() && inst->GetOrnamentationIcon())
{
char tmp[30]; memset(tmp, 0x0, 30); sprintf(tmp, "IT%d", inst->GetOrnamentationIDFile());
//Mainhand
ss.write(tmp, strlen(tmp));
ss.write((const char*)&null_term, sizeof(uint8));
//Offhand
ss.write(tmp, strlen(tmp));
ss.write((const char*)&null_term, sizeof(uint8));
if (inst->GetOrnamentationIDFile() && inst->GetOrnamentationIcon()) {
ornaIcon = inst->GetOrnamentationIcon();
heroModel = inst->GetOrnamentHeroModel(Inventory::CalcMaterialFromSlot(slot_id_in));
char tmp[30]; memset(tmp, 0x0, 30); sprintf(tmp, "IT%d", inst->GetOrnamentationIDFile());
//Mainhand
ss.write(tmp, strlen(tmp));
ss.write("\0", 1);
//Offhand
ss.write(tmp, strlen(tmp));
ss.write("\0", 1);
}
else
{
ss.write((const char*)&null_term, sizeof(uint8)); // no main hand Ornamentation
ss.write((const char*)&null_term, sizeof(uint8)); // no off hand Ornamentation
else {
ss.write("\0", 1); // no main hand Ornamentation
ss.write("\0", 1); // no off hand Ornamentation
}
RoF2::structs::ItemSerializationHeaderFinish hdrf;
hdrf.ornamentIcon = ornaIcon;
hdrf.unknowna1 = 0xffffffff;
hdrf.ornamentHeroModel = heroModel;
@ -5552,37 +5538,19 @@ namespace RoF2
ss.write((const char*)&hdrf, sizeof(RoF2::structs::ItemSerializationHeaderFinish));
if (strlen(item->Name) > 0)
{
ss.write(item->Name, strlen(item->Name));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
if (strlen(item->Lore) > 0)
{
ss.write(item->Lore, strlen(item->Lore));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
if (strlen(item->IDFile) > 0)
{
ss.write(item->IDFile, strlen(item->IDFile));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
ss.write((const char*)&null_term, sizeof(uint8));
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] ItemBody struct is %i bytes", sizeof(RoF2::structs::ItemBodyStruct));
ss.write("\0", 1);
RoF2::structs::ItemBodyStruct ibs;
memset(&ibs, 0, sizeof(RoF2::structs::ItemBodyStruct));
@ -5633,12 +5601,8 @@ namespace RoF2
ibs.BaneDmgAmt = item->BaneDmgAmt;
ibs.Magic = item->Magic;
ibs.CastTime_ = item->CastTime_;
ibs.ReqLevel = item->ReqLevel;
if (item->ReqLevel > 100)
ibs.ReqLevel = 100;
ibs.RecLevel = item->RecLevel;
if (item->RecLevel > 100)
ibs.RecLevel = 100;
ibs.ReqLevel = ((item->ReqLevel > 100) ? 100 : item->ReqLevel);
ibs.RecLevel = ((item->RecLevel > 100) ? 100 : item->RecLevel);
ibs.RecSkill = item->RecSkill;
ibs.BardType = item->BardType;
ibs.BardValue = item->BardValue;
@ -5680,16 +5644,9 @@ namespace RoF2
//charm text
if (strlen(item->CharmFile) > 0)
{
ss.write((const char*)item->CharmFile, strlen(item->CharmFile));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] ItemBody secondary struct is %i bytes", sizeof(RoF2::structs::ItemSecondaryBodyStruct));
RoF2::structs::ItemSecondaryBodyStruct isbs;
memset(&isbs, 0, sizeof(RoF2::structs::ItemSecondaryBodyStruct));
@ -5697,11 +5654,10 @@ namespace RoF2
isbs.augrestrict2 = -1;
isbs.augrestrict = item->AugRestrict;
for (int x = AUG_INDEX_BEGIN; x < consts::ITEM_COMMON_SIZE; x++)
{
isbs.augslots[x].type = item->AugSlotType[x];
isbs.augslots[x].visible = item->AugSlotVisible[x];
isbs.augslots[x].unknown = item->AugSlotUnk2[x];
for (int index = 0; index < consts::ITEM_COMMON_SIZE; ++index) {
isbs.augslots[index].type = item->AugSlotType[index];
isbs.augslots[index].visible = item->AugSlotVisible[index];
isbs.augslots[index].unknown = item->AugSlotUnk2[index];
}
isbs.ldonpoint_type = item->PointType;
@ -5721,16 +5677,9 @@ namespace RoF2
ss.write((const char*)&isbs, sizeof(RoF2::structs::ItemSecondaryBodyStruct));
if (strlen(item->Filename) > 0)
{
ss.write((const char*)item->Filename, strlen(item->Filename));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] ItemBody tertiary struct is %i bytes", sizeof(RoF2::structs::ItemTertiaryBodyStruct));
RoF2::structs::ItemTertiaryBodyStruct itbs;
memset(&itbs, 0, sizeof(RoF2::structs::ItemTertiaryBodyStruct));
@ -5752,7 +5701,7 @@ namespace RoF2
itbs.potion_belt_enabled = item->PotionBelt;
itbs.potion_belt_slots = item->PotionBeltSlots;
itbs.stacksize = stackable ? item->StackSize : 0;
itbs.stacksize = (inst->IsStackable() ? item->StackSize : 0);
itbs.no_transfer = item->NoTransfer;
itbs.expendablearrow = item->ExpendableArrow;
@ -5769,7 +5718,6 @@ namespace RoF2
// Effect Structures Broken down to allow variable length strings for effect names
int32 effect_unknown = 0;
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] ItemBody Click effect struct is %i bytes", sizeof(RoF2::structs::ClickEffectStruct));
RoF2::structs::ClickEffectStruct ices;
memset(&ices, 0, sizeof(RoF2::structs::ClickEffectStruct));
@ -5785,18 +5733,11 @@ namespace RoF2
ss.write((const char*)&ices, sizeof(RoF2::structs::ClickEffectStruct));
if (strlen(item->ClickName) > 0)
{
ss.write((const char*)item->ClickName, strlen(item->ClickName));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
ss.write((const char*)&effect_unknown, sizeof(int32)); // clickunk7
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] ItemBody proc effect struct is %i bytes", sizeof(RoF2::structs::ProcEffectStruct));
RoF2::structs::ProcEffectStruct ipes;
memset(&ipes, 0, sizeof(RoF2::structs::ProcEffectStruct));
@ -5809,18 +5750,11 @@ namespace RoF2
ss.write((const char*)&ipes, sizeof(RoF2::structs::ProcEffectStruct));
if (strlen(item->ProcName) > 0)
{
ss.write((const char*)item->ProcName, strlen(item->ProcName));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown5
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] ItemBody worn effect struct is %i bytes", sizeof(RoF2::structs::WornEffectStruct));
RoF2::structs::WornEffectStruct iwes;
memset(&iwes, 0, sizeof(RoF2::structs::WornEffectStruct));
@ -5832,14 +5766,8 @@ namespace RoF2
ss.write((const char*)&iwes, sizeof(RoF2::structs::WornEffectStruct));
if (strlen(item->WornName) > 0)
{
ss.write((const char*)item->WornName, strlen(item->WornName));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
@ -5854,14 +5782,8 @@ namespace RoF2
ss.write((const char*)&ifes, sizeof(RoF2::structs::WornEffectStruct));
if (strlen(item->FocusName) > 0)
{
ss.write((const char*)item->FocusName, strlen(item->FocusName));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
@ -5876,14 +5798,8 @@ namespace RoF2
ss.write((const char*)&ises, sizeof(RoF2::structs::WornEffectStruct));
if (strlen(item->ScrollName) > 0)
{
ss.write((const char*)item->ScrollName, strlen(item->ScrollName));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
@ -5906,12 +5822,11 @@ namespace RoF2
ss.write((const char*)&null_term, sizeof(uint8));
}
else */
ss.write((const char*)&null_term, sizeof(uint8));
ss.write("\0", 1);
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
// End of Effects
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] ItemBody Quaternary effect struct is %i bytes", sizeof(RoF2::structs::ItemQuaternaryBodyStruct));
RoF2::structs::ItemQuaternaryBodyStruct iqbs;
memset(&iqbs, 0, sizeof(RoF2::structs::ItemQuaternaryBodyStruct));
@ -5937,83 +5852,57 @@ namespace RoF2
iqbs.HeroicSVCorrup = item->HeroicSVCorrup;
iqbs.HealAmt = item->HealAmt;
iqbs.SpellDmg = item->SpellDmg;
iqbs.clairvoyance = item->Clairvoyance;
iqbs.Clairvoyance = item->Clairvoyance;
//unknown18; //Power Source Capacity or evolve filename?
//evolve_string; // Some String, but being evolution related is just a guess
iqbs.Heirloom = 0;
iqbs.Placeable = 0;
iqbs.unknown28 = -1;
iqbs.unknown30 = -1;
iqbs.NoZone = 0;
iqbs.NoGround = 0;
iqbs.unknown37a = 0; // (guessed position) New to RoF2
iqbs.unknown38 = 0;
iqbs.unknown39 = 1;
iqbs.subitem_count = 0;
char *SubSerializations[10]; // <watch>
uint32 SubLengths[10];
for (int x = SUB_INDEX_BEGIN; x < EQEmu::legacy::ITEM_CONTAINER_SIZE; ++x) {
SubSerializations[x] = nullptr;
const ItemInst* subitem = ((const ItemInst*)inst)->GetItem(x);
if (subitem) {
int SubSlotNumber;
iqbs.subitem_count++;
if (slot_id_in >= EQEmu::legacy::GENERAL_BEGIN && slot_id_in <= EQEmu::legacy::GENERAL_END) // (< 30) - no cursor?
//SubSlotNumber = (((slot_id_in + 3) * 10) + x + 1);
SubSlotNumber = (((slot_id_in + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + x + 1);
else if (slot_id_in >= EQEmu::legacy::BANK_BEGIN && slot_id_in <= EQEmu::legacy::BANK_END)
//SubSlotNumber = (((slot_id_in - 2000) * 10) + 2030 + x + 1);
SubSlotNumber = (((slot_id_in - EQEmu::legacy::BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::BANK_BAGS_BEGIN + x);
else if (slot_id_in >= EQEmu::legacy::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::legacy::SHARED_BANK_END)
//SubSlotNumber = (((slot_id_in - 2500) * 10) + 2530 + x + 1);
SubSlotNumber = (((slot_id_in - EQEmu::legacy::SHARED_BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::SHARED_BANK_BAGS_BEGIN + x);
else
SubSlotNumber = slot_id_in; // ???????
/*
// TEST CODE: <watch>
SubSlotNumber = Inventory::CalcSlotID(slot_id_in, x);
*/
SubSerializations[x] = SerializeItem(subitem, SubSlotNumber, &SubLengths[x], depth + 1, packet_type);
}
}
ss.write((const char*)&iqbs, sizeof(RoF2::structs::ItemQuaternaryBodyStruct));
for (int x = SUB_INDEX_BEGIN; x < EQEmu::legacy::ITEM_CONTAINER_SIZE; ++x) {
std::stringstream::pos_type count_pos = ss.tellp();
uint32 subitem_count = 0;
if (SubSerializations[x]) {
ss.write((const char*)&subitem_count, sizeof(uint32));
ss.write((const char*)&x, sizeof(uint32));
for (uint32 index = SUB_INDEX_BEGIN; index < EQEmu::legacy::ITEM_CONTAINER_SIZE; ++index) {
ItemInst* sub = inst->GetItem(index);
if (!sub)
continue;
ss.write(SubSerializations[x], SubLengths[x]);
int SubSlotNumber = INVALID_INDEX;
if (slot_id_in >= EQEmu::legacy::GENERAL_BEGIN && slot_id_in <= EQEmu::legacy::GENERAL_END)
SubSlotNumber = (((slot_id_in + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + index + 1);
else if (slot_id_in >= EQEmu::legacy::BANK_BEGIN && slot_id_in <= EQEmu::legacy::BANK_END)
SubSlotNumber = (((slot_id_in - EQEmu::legacy::BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::BANK_BAGS_BEGIN + index);
else if (slot_id_in >= EQEmu::legacy::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::legacy::SHARED_BANK_END)
SubSlotNumber = (((slot_id_in - EQEmu::legacy::SHARED_BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::SHARED_BANK_BAGS_BEGIN + index);
else
SubSlotNumber = slot_id_in;
safe_delete_array(SubSerializations[x]);
}
ss.write((const char*)&index, sizeof(uint32));
SerializeItem(ss, sub, SubSlotNumber, (depth + 1), packet_type);
++subitem_count;
}
char* item_serial = new char[ss.tellp()];
memset(item_serial, 0, ss.tellp());
memcpy(item_serial, ss.str().c_str(), ss.tellp());
if (subitem_count) {
std::stringstream::pos_type cur_pos = ss.tellp();
ss.seekp(count_pos);
*length = ss.tellp();
return item_serial;
ss.write((const char*)&subitem_count, sizeof(uint32));
ss.seekp(cur_pos);
}
}
static inline structs::InventorySlot_Struct ServerToRoF2Slot(uint32 serverSlot, ItemPacketType PacketType)

View File

@ -4795,7 +4795,7 @@ struct ItemQuaternaryBodyStruct
int32 HeroicSVCorrup;
int32 HealAmt;
int32 SpellDmg;
int32 clairvoyance;
int32 Clairvoyance;
uint8 unknown18; //Power Source Capacity or evolve filename?
uint32 evolve_string; // Some String, but being evolution related is just a guess
uint8 unknown19;
@ -4833,7 +4833,6 @@ struct ItemQuaternaryBodyStruct
uint8 unknown37a; // New to RoF2 - Probably variable length string
uint8 unknown38; // 0
uint8 unknown39; // 1
uint32 subitem_count;
};
struct AugmentInfo_Struct

View File

@ -4530,7 +4530,7 @@ struct ItemSerializationHeader
/*025*/ uint8 slot_type; // 0 = normal, 1 = bank, 2 = shared bank, 9 = merchant, 20 = ?
/*026*/ uint16 main_slot;
/*028*/ uint16 sub_slot;
/*030*/ uint16 unknown013; // 0xffff
/*030*/ uint16 aug_slot; // 0xffff
/*032*/ uint32 price;
/*036*/ uint32 merchant_slot; //1 if not a merchant item
/*040*/ uint32 scaled_value; //0
@ -4794,7 +4794,7 @@ struct ItemQuaternaryBodyStruct
int32 HeroicSVCorrup;
int32 HealAmt;
int32 SpellDmg;
int32 clairvoyance;
int32 Clairvoyance;
uint8 unknown18; //Power Source Capacity or evolve filename?
uint32 evolve_string; // Some String, but being evolution related is just a guess
uint8 unknown19;
@ -4821,7 +4821,6 @@ struct ItemQuaternaryBodyStruct
uint32 unknown_RoF8;
uint8 unknown38; // 0
uint8 unknown39; // 1
uint32 subitem_count;
};
struct AugmentInfo_Struct

View File

@ -22,7 +22,7 @@ namespace SoD
static OpcodeManager *opcodes = nullptr;
static Strategy struct_strategy;
char* SerializeItem(const ItemInst *inst, int16 slot_id, uint32 *length, uint8 depth);
void SerializeItem(std::stringstream& ss, const ItemInst *inst, int16 slot_id, uint8 depth);
// server to client inventory location converters
static inline uint32 ServerToSoDSlot(uint32 ServerSlot);
@ -335,30 +335,23 @@ namespace SoD
ENCODE(OP_CharInventory)
{
//consume the packet
EQApplicationPacket *in = *p;
EQApplicationPacket* in = *p;
*p = nullptr;
if (in->size == 0) {
if (!in->size) {
in->size = 4;
in->pBuffer = new uchar[in->size];
*((uint32 *)in->pBuffer) = 0;
memset(in->pBuffer, 0, in->size);
dest->FastQueuePacket(&in, ack_req);
return;
}
//store away the emu struct
unsigned char *__emu_buffer = in->pBuffer;
int ItemCount = in->size / sizeof(InternalSerializedItem_Struct);
if (ItemCount == 0 || (in->size % sizeof(InternalSerializedItem_Struct)) != 0) {
uchar* __emu_buffer = in->pBuffer;
int item_count = in->size / sizeof(InternalSerializedItem_Struct);
if (!item_count || (in->size % sizeof(InternalSerializedItem_Struct)) != 0) {
Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d",
opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(InternalSerializedItem_Struct));
@ -366,39 +359,28 @@ namespace SoD
return;
}
InternalSerializedItem_Struct *eq = (InternalSerializedItem_Struct *)in->pBuffer;
in->pBuffer = new uchar[4];
*(uint32 *)in->pBuffer = ItemCount;
in->size = 4;
InternalSerializedItem_Struct* eq = (InternalSerializedItem_Struct*)in->pBuffer;
for (int r = 0; r < ItemCount; r++, eq++) {
std::stringstream ss(std::stringstream::in | std::stringstream::out);
std::stringstream::pos_type last_pos = ss.tellp();
uint32 Length = 0;
char* Serialized = SerializeItem((const ItemInst*)eq->inst, eq->slot_id, &Length, 0);
ss.write((const char*)&item_count, sizeof(uint32));
if (Serialized) {
for (int index = 0; index < item_count; ++index, ++eq) {
SerializeItem(ss, (const ItemInst*)eq->inst, eq->slot_id, 0);
if (ss.tellp() == last_pos)
Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
uchar *OldBuffer = in->pBuffer;
in->pBuffer = new uchar[in->size + Length];
memcpy(in->pBuffer, OldBuffer, in->size);
safe_delete_array(OldBuffer);
memcpy(in->pBuffer + in->size, Serialized, Length);
in->size += Length;
safe_delete_array(Serialized);
}
else {
Log.Out(Logs::General, Logs::Netcode, "[ERROR] Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
}
last_pos = ss.tellp();
}
delete[] __emu_buffer;
std::string serialized = ss.str();
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Sending inventory to client");
//Log.Hex(Logs::Netcode, in->pBuffer, in->size);
in->size = serialized.size();
in->pBuffer = new uchar[in->size];
memcpy(in->pBuffer, serialized.c_str(), serialized.size());
delete[] __emu_buffer;
dest->FastQueuePacket(&in, ack_req);
}
@ -1036,29 +1018,37 @@ namespace SoD
ENCODE(OP_ItemPacket)
{
//consume the packet
EQApplicationPacket *in = *p;
EQApplicationPacket* in = *p;
*p = nullptr;
unsigned char *__emu_buffer = in->pBuffer;
ItemPacket_Struct *old_item_pkt = (ItemPacket_Struct *)__emu_buffer;
InternalSerializedItem_Struct *int_struct = (InternalSerializedItem_Struct *)(old_item_pkt->SerializedItem);
//store away the emu struct
uchar* __emu_buffer = in->pBuffer;
//ItemPacket_Struct* old_item_pkt = (ItemPacket_Struct*)__emu_buffer;
//InternalSerializedItem_Struct* int_struct = (InternalSerializedItem_Struct*)(old_item_pkt->SerializedItem);
InternalSerializedItem_Struct* int_struct = (InternalSerializedItem_Struct*)(&__emu_buffer[4]);
uint32 length;
char *serialized = SerializeItem((ItemInst *)int_struct->inst, int_struct->slot_id, &length, 0);
std::stringstream ss(std::stringstream::in | std::stringstream::out);
std::stringstream::pos_type last_pos = ss.tellp();
if (!serialized) {
ss.write((const char*)__emu_buffer, 4);
SerializeItem(ss, (const ItemInst*)int_struct->inst, int_struct->slot_id, 0);
if (ss.tellp() == last_pos) {
Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Serialization failed on item slot %d.", int_struct->slot_id);
delete in;
return;
}
in->size = length + 4;
in->pBuffer = new unsigned char[in->size];
ItemPacket_Struct *new_item_pkt = (ItemPacket_Struct *)in->pBuffer;
new_item_pkt->PacketType = old_item_pkt->PacketType;
memcpy(new_item_pkt->SerializedItem, serialized, length);
std::string serialized = ss.str();
in->size = serialized.size();
in->pBuffer = new uchar[in->size];
//ItemPacket_Struct* new_item_pkt = (ItemPacket_Struct*)in->pBuffer;
//new_item_pkt->PacketType = old_item_pkt->PacketType;
memcpy(in->pBuffer, serialized.c_str(), serialized.size());
delete[] __emu_buffer;
safe_delete_array(serialized);
dest->FastQueuePacket(&in, ack_req);
}
@ -3550,34 +3540,26 @@ namespace SoD
return NextItemInstSerialNumber;
}
char* SerializeItem(const ItemInst *inst, int16 slot_id_in, uint32 *length, uint8 depth)
void SerializeItem(std::stringstream& ss, const ItemInst *inst, int16 slot_id_in, uint8 depth)
{
uint8 null_term = 0;
bool stackable = inst->IsStackable();
uint32 merchant_slot = inst->GetMerchantSlot();
uint32 charges = inst->GetCharges();
if (!stackable && charges > 254)
charges = 0xFFFFFFFF;
std::stringstream ss(std::stringstream::in | std::stringstream::out | std::stringstream::binary);
const Item_Struct *item = inst->GetUnscaledItem();
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Serialize called for: %s", item->Name);
SoD::structs::ItemSerializationHeader hdr;
hdr.stacksize = stackable ? charges : 1;
hdr.stacksize = (inst->IsStackable() ? ((inst->GetCharges() > 254) ? 0xFFFFFFFF : inst->GetCharges()) : 1);
hdr.unknown004 = 0;
int32 slot_id = ServerToSoDSlot(slot_id_in);
hdr.slot = (merchant_slot == 0) ? slot_id : merchant_slot;
hdr.slot = (inst->GetMerchantSlot() ? inst->GetMerchantSlot() : slot_id);
hdr.price = inst->GetPrice();
hdr.merchant_slot = (merchant_slot == 0) ? 1 : inst->GetMerchantCount();
hdr.scaled_value = inst->IsScaling() ? inst->GetExp() / 100 : 0;
hdr.instance_id = (merchant_slot == 0) ? inst->GetSerialNumber() : merchant_slot;
hdr.merchant_slot = (inst->GetMerchantSlot() ? inst->GetMerchantCount() : 1);
hdr.scaled_value = (inst->IsScaling() ? (inst->GetExp() / 100) : 0);
hdr.instance_id = (inst->GetMerchantSlot() ? inst->GetMerchantSlot() : inst->GetSerialNumber());
hdr.unknown028 = 0;
hdr.last_cast_time = inst->GetRecastTimestamp();
hdr.charges = (stackable ? (item->MaxCharges ? 1 : 0) : charges);
hdr.inst_nodrop = inst->IsAttuned() ? 1 : 0;
hdr.charges = (inst->IsStackable() ? (item->MaxCharges ? 1 : 0) : ((inst->GetCharges() > 254) ? 0xFFFFFFFF : inst->GetCharges()));
hdr.inst_nodrop = (inst->IsAttuned() ? 1 : 0);
hdr.unknown044 = 0;
hdr.unknown048 = 0;
hdr.unknown052 = 0;
@ -3590,41 +3572,23 @@ namespace SoD
ss.write((const char*)&hdr, sizeof(SoD::structs::ItemSerializationHeader));
if (strlen(item->Name) > 0)
{
ss.write(item->Name, strlen(item->Name));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
if (strlen(item->Lore) > 0)
{
ss.write(item->Lore, strlen(item->Lore));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
if (strlen(item->IDFile) > 0)
{
ss.write(item->IDFile, strlen(item->IDFile));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
SoD::structs::ItemBodyStruct ibs;
memset(&ibs, 0, sizeof(SoD::structs::ItemBodyStruct));
ibs.id = item->ID;
// weight is uint8 in the struct, and some weights exceed that, so capping at 255.
ibs.weight = (item->Weight > 255) ? 255 : item->Weight;
ibs.weight = ((item->Weight > 255) ? 255 : item->Weight);
ibs.norent = item->NoRent;
ibs.nodrop = item->NoDrop;
ibs.attune = item->Attuneable;
@ -3710,14 +3674,8 @@ namespace SoD
//charm text
if (strlen(item->CharmFile) > 0)
{
ss.write((const char*)item->CharmFile, strlen(item->CharmFile));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
SoD::structs::ItemSecondaryBodyStruct isbs;
memset(&isbs, 0, sizeof(SoD::structs::ItemSecondaryBodyStruct));
@ -3725,11 +3683,10 @@ namespace SoD
isbs.augtype = item->AugType;
isbs.augrestrict = item->AugRestrict;
for (int x = 0; x < consts::ITEM_COMMON_SIZE; x++)
{
isbs.augslots[x].type = item->AugSlotType[x];
isbs.augslots[x].visible = item->AugSlotVisible[x];
isbs.augslots[x].unknown = item->AugSlotUnk2[x];
for (int index = 0; index < consts::ITEM_COMMON_SIZE; ++index) {
isbs.augslots[index].type = item->AugSlotType[index];
isbs.augslots[index].visible = item->AugSlotVisible[index];
isbs.augslots[index].unknown = item->AugSlotUnk2[index];
}
isbs.ldonpoint_type = item->PointType;
@ -3749,14 +3706,8 @@ namespace SoD
ss.write((const char*)&isbs, sizeof(SoD::structs::ItemSecondaryBodyStruct));
if (strlen(item->Filename) > 0)
{
ss.write((const char*)item->Filename, strlen(item->Filename));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
SoD::structs::ItemTertiaryBodyStruct itbs;
memset(&itbs, 0, sizeof(SoD::structs::ItemTertiaryBodyStruct));
@ -3776,7 +3727,7 @@ namespace SoD
itbs.potion_belt_enabled = item->PotionBelt;
itbs.potion_belt_slots = item->PotionBeltSlots;
itbs.stacksize = stackable ? item->StackSize : 0;
itbs.stacksize = (inst->IsStackable() ? item->StackSize : 0);
itbs.no_transfer = item->NoTransfer;
itbs.expendablearrow = item->ExpendableArrow;
@ -3800,14 +3751,8 @@ namespace SoD
ss.write((const char*)&ices, sizeof(SoD::structs::ClickEffectStruct));
if (strlen(item->ClickName) > 0)
{
ss.write((const char*)item->ClickName, strlen(item->ClickName));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
ss.write((const char*)&effect_unknown, sizeof(int32)); // clickunk7
@ -3823,14 +3768,8 @@ namespace SoD
ss.write((const char*)&ipes, sizeof(SoD::structs::ProcEffectStruct));
if (strlen(item->ProcName) > 0)
{
ss.write((const char*)item->ProcName, strlen(item->ProcName));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown5
@ -3845,14 +3784,8 @@ namespace SoD
ss.write((const char*)&iwes, sizeof(SoD::structs::WornEffectStruct));
if (strlen(item->WornName) > 0)
{
ss.write((const char*)item->WornName, strlen(item->WornName));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
@ -3867,14 +3800,8 @@ namespace SoD
ss.write((const char*)&ifes, sizeof(SoD::structs::WornEffectStruct));
if (strlen(item->FocusName) > 0)
{
ss.write((const char*)item->FocusName, strlen(item->FocusName));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
@ -3889,14 +3816,8 @@ namespace SoD
ss.write((const char*)&ises, sizeof(SoD::structs::WornEffectStruct));
if (strlen(item->ScrollName) > 0)
{
ss.write((const char*)item->ScrollName, strlen(item->ScrollName));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
// End of Effects
@ -3926,67 +3847,44 @@ namespace SoD
iqbs.HeroicSVCorrup = item->HeroicSVCorrup;
iqbs.HealAmt = item->HealAmt;
iqbs.SpellDmg = item->SpellDmg;
iqbs.clairvoyance = item->Clairvoyance;
iqbs.subitem_count = 0;
char *SubSerializations[10]; // <watch>
uint32 SubLengths[10];
for (int x = SUB_INDEX_BEGIN; x < EQEmu::legacy::ITEM_CONTAINER_SIZE; ++x) {
SubSerializations[x] = nullptr;
const ItemInst* subitem = ((const ItemInst*)inst)->GetItem(x);
if (subitem) {
int SubSlotNumber;
iqbs.subitem_count++;
if (slot_id_in >= EQEmu::legacy::GENERAL_BEGIN && slot_id_in <= EQEmu::legacy::GENERAL_END) // (< 30) - no cursor?
//SubSlotNumber = (((slot_id_in + 3) * 10) + x + 1);
SubSlotNumber = (((slot_id_in + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + x + 1);
else if (slot_id_in >= EQEmu::legacy::BANK_BEGIN && slot_id_in <= EQEmu::legacy::BANK_END)
//SubSlotNumber = (((slot_id_in - 2000) * 10) + 2030 + x + 1);
SubSlotNumber = (((slot_id_in - EQEmu::legacy::BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::BANK_BAGS_BEGIN + x);
else if (slot_id_in >= EQEmu::legacy::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::legacy::SHARED_BANK_END)
//SubSlotNumber = (((slot_id_in - 2500) * 10) + 2530 + x + 1);
SubSlotNumber = (((slot_id_in - EQEmu::legacy::SHARED_BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::SHARED_BANK_BAGS_BEGIN + x);
else
SubSlotNumber = slot_id_in; // ???????
/*
// TEST CODE: <watch>
SubSlotNumber = Inventory::CalcSlotID(slot_id_in, x);
*/
SubSerializations[x] = SerializeItem(subitem, SubSlotNumber, &SubLengths[x], depth + 1);
}
}
iqbs.Clairvoyance = item->Clairvoyance;
ss.write((const char*)&iqbs, sizeof(SoD::structs::ItemQuaternaryBodyStruct));
for (int x = 0; x < 10; ++x) {
std::stringstream::pos_type count_pos = ss.tellp();
uint32 subitem_count = 0;
if (SubSerializations[x]) {
ss.write((const char*)&subitem_count, sizeof(uint32));
ss.write((const char*)&x, sizeof(uint32));
for (uint32 index = SUB_INDEX_BEGIN; index < EQEmu::legacy::ITEM_CONTAINER_SIZE; ++index) {
ItemInst* sub = inst->GetItem(index);
if (!sub)
continue;
ss.write(SubSerializations[x], SubLengths[x]);
int SubSlotNumber = INVALID_INDEX;
if (slot_id_in >= EQEmu::legacy::GENERAL_BEGIN && slot_id_in <= EQEmu::legacy::GENERAL_END)
SubSlotNumber = (((slot_id_in + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + index + 1);
else if (slot_id_in >= EQEmu::legacy::BANK_BEGIN && slot_id_in <= EQEmu::legacy::BANK_END)
SubSlotNumber = (((slot_id_in - EQEmu::legacy::BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::BANK_BAGS_BEGIN + index);
else if (slot_id_in >= EQEmu::legacy::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::legacy::SHARED_BANK_END)
SubSlotNumber = (((slot_id_in - EQEmu::legacy::SHARED_BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::SHARED_BANK_BAGS_BEGIN + index);
else
SubSlotNumber = slot_id_in;
safe_delete_array(SubSerializations[x]);
}
ss.write((const char*)&index, sizeof(uint32));
SerializeItem(ss, sub, SubSlotNumber, (depth + 1));
++subitem_count;
}
char* item_serial = new char[ss.tellp()];
memset(item_serial, 0, ss.tellp());
memcpy(item_serial, ss.str().c_str(), ss.tellp());
if (subitem_count) {
std::stringstream::pos_type cur_pos = ss.tellp();
ss.seekp(count_pos);
*length = ss.tellp();
return item_serial;
ss.write((const char*)&subitem_count, sizeof(uint32));
ss.seekp(cur_pos);
}
}
static inline uint32 ServerToSoDSlot(uint32 serverSlot)

View File

@ -4184,10 +4184,9 @@ struct ItemQuaternaryBodyStruct
int32 HeroicSVCorrup;
int32 HealAmt;
int32 SpellDmg;
int32 clairvoyance;
int32 Clairvoyance;
uint8 unknown18; //Power Source Capacity or evolve filename?
uint32 evolve_string; // Some String, but being evolution related is just a guess
uint32 subitem_count;
};
struct AugmentInfo_Struct

View File

@ -22,7 +22,7 @@ namespace SoF
static OpcodeManager *opcodes = nullptr;
static Strategy struct_strategy;
char* SerializeItem(const ItemInst *inst, int16 slot_id, uint32 *length, uint8 depth);
void SerializeItem(std::stringstream& ss, const ItemInst *inst, int16 slot_id, uint8 depth);
// server to client inventory location converters
static inline uint32 ServerToSoFSlot(uint32 serverSlot);
@ -317,26 +317,23 @@ namespace SoF
ENCODE(OP_CharInventory)
{
//consume the packet
EQApplicationPacket *in = *p;
EQApplicationPacket* in = *p;
*p = nullptr;
if (in->size == 0) {
if (!in->size) {
in->size = 4;
in->pBuffer = new uchar[in->size];
*((uint32 *)in->pBuffer) = 0;
memset(in->pBuffer, 0, in->size);
dest->FastQueuePacket(&in, ack_req);
return;
}
//store away the emu struct
unsigned char *__emu_buffer = in->pBuffer;
int ItemCount = in->size / sizeof(InternalSerializedItem_Struct);
if (ItemCount == 0 || (in->size % sizeof(InternalSerializedItem_Struct)) != 0) {
uchar* __emu_buffer = in->pBuffer;
int item_count = in->size / sizeof(InternalSerializedItem_Struct);
if (!item_count || (in->size % sizeof(InternalSerializedItem_Struct)) != 0) {
Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d",
opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(InternalSerializedItem_Struct));
@ -344,41 +341,28 @@ namespace SoF
return;
}
InternalSerializedItem_Struct *eq = (InternalSerializedItem_Struct *)in->pBuffer;
InternalSerializedItem_Struct* eq = (InternalSerializedItem_Struct*)in->pBuffer;
in->pBuffer = new uchar[4];
*(uint32 *)in->pBuffer = ItemCount;
in->size = 4;
std::stringstream ss(std::stringstream::in | std::stringstream::out);
std::stringstream::pos_type last_pos = ss.tellp();
for (int r = 0; r < ItemCount; r++, eq++) {
ss.write((const char*)&item_count, sizeof(uint32));
uint32 Length = 0;
for (int index = 0; index < item_count; ++index, ++eq) {
SerializeItem(ss, (const ItemInst*)eq->inst, eq->slot_id, 0);
if (ss.tellp() == last_pos)
Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
char* Serialized = SerializeItem((const ItemInst*)eq->inst, eq->slot_id, &Length, 0);
if (Serialized) {
uchar *OldBuffer = in->pBuffer;
in->pBuffer = new uchar[in->size + Length];
memcpy(in->pBuffer, OldBuffer, in->size);
safe_delete_array(OldBuffer);
memcpy(in->pBuffer + in->size, Serialized, Length);
in->size += Length;
safe_delete_array(Serialized);
}
else {
Log.Out(Logs::General, Logs::Netcode, "[ERROR] Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
}
last_pos = ss.tellp();
}
delete[] __emu_buffer;
std::string serialized = ss.str();
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Sending inventory to client");
//Log.Hex(Logs::Netcode, in->pBuffer, in->size);
in->size = serialized.size();
in->pBuffer = new uchar[in->size];
memcpy(in->pBuffer, serialized.c_str(), serialized.size());
delete[] __emu_buffer;
dest->FastQueuePacket(&in, ack_req);
}
@ -834,29 +818,37 @@ namespace SoF
ENCODE(OP_ItemPacket)
{
//consume the packet
EQApplicationPacket *in = *p;
EQApplicationPacket* in = *p;
*p = nullptr;
unsigned char *__emu_buffer = in->pBuffer;
ItemPacket_Struct *old_item_pkt = (ItemPacket_Struct *)__emu_buffer;
InternalSerializedItem_Struct *int_struct = (InternalSerializedItem_Struct *)(old_item_pkt->SerializedItem);
//store away the emu struct
uchar* __emu_buffer = in->pBuffer;
//ItemPacket_Struct* old_item_pkt = (ItemPacket_Struct*)__emu_buffer;
//InternalSerializedItem_Struct* int_struct = (InternalSerializedItem_Struct*)(old_item_pkt->SerializedItem);
InternalSerializedItem_Struct* int_struct = (InternalSerializedItem_Struct*)(&__emu_buffer[4]);
uint32 length;
char *serialized = SerializeItem((ItemInst *)int_struct->inst, int_struct->slot_id, &length, 0);
std::stringstream ss(std::stringstream::in | std::stringstream::out);
std::stringstream::pos_type last_pos = ss.tellp();
if (!serialized) {
ss.write((const char*)__emu_buffer, 4);
SerializeItem(ss, (const ItemInst*)int_struct->inst, int_struct->slot_id, 0);
if (ss.tellp() == last_pos) {
Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Serialization failed on item slot %d.", int_struct->slot_id);
delete in;
return;
}
in->size = length + 4;
in->pBuffer = new unsigned char[in->size];
ItemPacket_Struct *new_item_pkt = (ItemPacket_Struct *)in->pBuffer;
new_item_pkt->PacketType = old_item_pkt->PacketType;
memcpy(new_item_pkt->SerializedItem, serialized, length);
std::string serialized = ss.str();
in->size = serialized.size();
in->pBuffer = new uchar[in->size];
//ItemPacket_Struct* new_item_pkt = (ItemPacket_Struct*)in->pBuffer;
//new_item_pkt->PacketType = old_item_pkt->PacketType;
memcpy(in->pBuffer, serialized.c_str(), serialized.size());
delete[] __emu_buffer;
safe_delete_array(serialized);
dest->FastQueuePacket(&in, ack_req);
}
@ -2873,34 +2865,26 @@ namespace SoF
return NextItemInstSerialNumber;
}
char* SerializeItem(const ItemInst *inst, int16 slot_id_in, uint32 *length, uint8 depth)
void SerializeItem(std::stringstream& ss, const ItemInst *inst, int16 slot_id_in, uint8 depth)
{
uint8 null_term = 0;
bool stackable = inst->IsStackable();
uint32 merchant_slot = inst->GetMerchantSlot();
uint32 charges = inst->GetCharges();
if (!stackable && charges > 254)
charges = 0xFFFFFFFF;
std::stringstream ss(std::stringstream::in | std::stringstream::out | std::stringstream::binary);
const Item_Struct *item = inst->GetUnscaledItem();
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Serialize called for: %s", item->Name);
SoF::structs::ItemSerializationHeader hdr;
hdr.stacksize = stackable ? charges : 1;
hdr.stacksize = (inst->IsStackable() ? ((inst->GetCharges() > 254) ? 0xFFFFFFFF : inst->GetCharges()) : 1);
hdr.unknown004 = 0;
int32 slot_id = ServerToSoFSlot(slot_id_in);
hdr.slot = (merchant_slot == 0) ? slot_id : merchant_slot;
hdr.slot = (inst->GetMerchantSlot() ? inst->GetMerchantSlot() : slot_id);
hdr.price = inst->GetPrice();
hdr.merchant_slot = (merchant_slot == 0) ? 1 : inst->GetMerchantCount();
hdr.scaled_value = inst->IsScaling() ? inst->GetExp() / 100 : 0;
hdr.instance_id = (merchant_slot == 0) ? inst->GetSerialNumber() : merchant_slot;
hdr.merchant_slot = (inst->GetMerchantSlot() ? inst->GetMerchantCount() : 1);
hdr.scaled_value = (inst->IsScaling() ? (inst->GetExp() / 100) : 0);
hdr.instance_id = (inst->GetMerchantSlot() ? inst->GetMerchantSlot() : inst->GetSerialNumber());
hdr.unknown028 = 0;
hdr.last_cast_time = inst->GetRecastTimestamp();
hdr.charges = (stackable ? (item->MaxCharges ? 1 : 0) : charges);
hdr.inst_nodrop = inst->IsAttuned() ? 1 : 0;
hdr.charges = (inst->IsStackable() ? (item->MaxCharges ? 1 : 0) : ((inst->GetCharges() > 254) ? 0xFFFFFFFF : inst->GetCharges()));
hdr.inst_nodrop = (inst->IsAttuned() ? 1 : 0);
hdr.unknown044 = 0;
hdr.unknown048 = 0;
hdr.unknown052 = 0;
@ -2912,41 +2896,23 @@ namespace SoF
ss.write((const char*)&hdr, sizeof(SoF::structs::ItemSerializationHeader));
if (strlen(item->Name) > 0)
{
ss.write(item->Name, strlen(item->Name));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
if (strlen(item->Lore) > 0)
{
ss.write(item->Lore, strlen(item->Lore));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
if (strlen(item->IDFile) > 0)
{
ss.write(item->IDFile, strlen(item->IDFile));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
SoF::structs::ItemBodyStruct ibs;
memset(&ibs, 0, sizeof(SoF::structs::ItemBodyStruct));
ibs.id = item->ID;
// weight is uint8 in the struct, and some weights exceed that, so capping at 255.
ibs.weight = (item->Weight > 255) ? 255 : item->Weight;
ibs.weight = ((item->Weight > 255) ? 255 : item->Weight);
ibs.norent = item->NoRent;
ibs.nodrop = item->NoDrop;
ibs.attune = item->Attuneable;
@ -3032,14 +2998,8 @@ namespace SoF
//charm text
if (strlen(item->CharmFile) > 0)
{
ss.write((const char*)item->CharmFile, strlen(item->CharmFile));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
SoF::structs::ItemSecondaryBodyStruct isbs;
memset(&isbs, 0, sizeof(SoF::structs::ItemSecondaryBodyStruct));
@ -3047,11 +3007,10 @@ namespace SoF
isbs.augtype = item->AugType;
isbs.augrestrict = item->AugRestrict;
for (int x = 0; x < consts::ITEM_COMMON_SIZE; x++)
{
isbs.augslots[x].type = item->AugSlotType[x];
isbs.augslots[x].visible = item->AugSlotVisible[x];
isbs.augslots[x].unknown = item->AugSlotUnk2[x];
for (int index = 0; index < consts::ITEM_COMMON_SIZE; ++index) {
isbs.augslots[index].type = item->AugSlotType[index];
isbs.augslots[index].visible = item->AugSlotVisible[index];
isbs.augslots[index].unknown = item->AugSlotUnk2[index];
}
isbs.ldonpoint_type = item->PointType;
@ -3071,14 +3030,8 @@ namespace SoF
ss.write((const char*)&isbs, sizeof(SoF::structs::ItemSecondaryBodyStruct));
if (strlen(item->Filename) > 0)
{
ss.write((const char*)item->Filename, strlen(item->Filename));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
SoF::structs::ItemTertiaryBodyStruct itbs;
memset(&itbs, 0, sizeof(SoF::structs::ItemTertiaryBodyStruct));
@ -3098,7 +3051,7 @@ namespace SoF
itbs.potion_belt_enabled = item->PotionBelt;
itbs.potion_belt_slots = item->PotionBeltSlots;
itbs.stacksize = stackable ? item->StackSize : 0;
itbs.stacksize = (inst->IsStackable() ? item->StackSize : 0);
itbs.no_transfer = item->NoTransfer;
itbs.expendablearrow = item->ExpendableArrow;
@ -3122,14 +3075,8 @@ namespace SoF
ss.write((const char*)&ices, sizeof(SoF::structs::ClickEffectStruct));
if (strlen(item->ClickName) > 0)
{
ss.write((const char*)item->ClickName, strlen(item->ClickName));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
ss.write((const char*)&effect_unknown, sizeof(int32)); // clickunk7
@ -3145,14 +3092,8 @@ namespace SoF
ss.write((const char*)&ipes, sizeof(SoF::structs::ProcEffectStruct));
if (strlen(item->ProcName) > 0)
{
ss.write((const char*)item->ProcName, strlen(item->ProcName));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown5
@ -3167,14 +3108,8 @@ namespace SoF
ss.write((const char*)&iwes, sizeof(SoF::structs::WornEffectStruct));
if (strlen(item->WornName) > 0)
{
ss.write((const char*)item->WornName, strlen(item->WornName));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
@ -3189,14 +3124,8 @@ namespace SoF
ss.write((const char*)&ifes, sizeof(SoF::structs::WornEffectStruct));
if (strlen(item->FocusName) > 0)
{
ss.write((const char*)item->FocusName, strlen(item->FocusName));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
@ -3211,14 +3140,8 @@ namespace SoF
ss.write((const char*)&ises, sizeof(SoF::structs::WornEffectStruct));
if (strlen(item->ScrollName) > 0)
{
ss.write((const char*)item->ScrollName, strlen(item->ScrollName));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
// End of Effects
@ -3248,64 +3171,43 @@ namespace SoF
iqbs.HeroicSVCorrup = item->HeroicSVCorrup;
iqbs.HealAmt = item->HealAmt;
iqbs.SpellDmg = item->SpellDmg;
//iqbs.clairvoyance = item->Clairvoyance;
iqbs.subitem_count = 0;
char *SubSerializations[10]; // <watch>
uint32 SubLengths[10];
for (int x = SUB_INDEX_BEGIN; x < EQEmu::legacy::ITEM_CONTAINER_SIZE; ++x) {
SubSerializations[x] = nullptr;
const ItemInst* subitem = ((const ItemInst*)inst)->GetItem(x);
if (subitem) {
int SubSlotNumber;
iqbs.subitem_count++;
if (slot_id_in >= EQEmu::legacy::GENERAL_BEGIN && slot_id_in <= EQEmu::legacy::GENERAL_END) // (< 30) - no cursor?
//SubSlotNumber = (((slot_id_in + 3) * 10) + x + 1);
SubSlotNumber = (((slot_id_in + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + x + 1);
else if (slot_id_in >= EQEmu::legacy::BANK_BEGIN && slot_id_in <= EQEmu::legacy::BANK_END)
//SubSlotNumber = (((slot_id_in - 2000) * 10) + 2030 + x + 1);
SubSlotNumber = (((slot_id_in - EQEmu::legacy::BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::BANK_BAGS_BEGIN + x);
else if (slot_id_in >= EQEmu::legacy::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::legacy::SHARED_BANK_END)
//SubSlotNumber = (((slot_id_in - 2500) * 10) + 2530 + x + 1);
SubSlotNumber = (((slot_id_in - EQEmu::legacy::SHARED_BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::SHARED_BANK_BAGS_BEGIN + x);
else
SubSlotNumber = slot_id_in; // ???????
/*
// TEST CODE: <watch>
SubSlotNumber = Inventory::CalcSlotID(slot_id_in, x);
*/
SubSerializations[x] = SerializeItem(subitem, SubSlotNumber, &SubLengths[x], depth + 1);
}
}
ss.write((const char*)&iqbs, sizeof(SoF::structs::ItemQuaternaryBodyStruct));
for (int x = 0; x < 10; ++x) {
std::stringstream::pos_type count_pos = ss.tellp();
uint32 subitem_count = 0;
if (SubSerializations[x]) {
ss.write((const char*)&x, sizeof(uint32));
ss.write(SubSerializations[x], SubLengths[x]);
ss.write((const char*)&subitem_count, sizeof(uint32));
safe_delete_array(SubSerializations[x]);
}
for (uint32 index = SUB_INDEX_BEGIN; index < EQEmu::legacy::ITEM_CONTAINER_SIZE; ++index) {
ItemInst* sub = inst->GetItem(index);
if (!sub)
continue;
int SubSlotNumber = INVALID_INDEX;
if (slot_id_in >= EQEmu::legacy::GENERAL_BEGIN && slot_id_in <= EQEmu::legacy::GENERAL_END)
SubSlotNumber = (((slot_id_in + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + index + 1);
else if (slot_id_in >= EQEmu::legacy::BANK_BEGIN && slot_id_in <= EQEmu::legacy::BANK_END)
SubSlotNumber = (((slot_id_in - EQEmu::legacy::BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::BANK_BAGS_BEGIN + index);
else if (slot_id_in >= EQEmu::legacy::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::legacy::SHARED_BANK_END)
SubSlotNumber = (((slot_id_in - EQEmu::legacy::SHARED_BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::SHARED_BANK_BAGS_BEGIN + index);
else
SubSlotNumber = slot_id_in;
ss.write((const char*)&index, sizeof(uint32));
SerializeItem(ss, sub, SubSlotNumber, (depth + 1));
++subitem_count;
}
char* item_serial = new char[ss.tellp()];
memset(item_serial, 0, ss.tellp());
memcpy(item_serial, ss.str().c_str(), ss.tellp());
if (subitem_count) {
std::stringstream::pos_type cur_pos = ss.tellp();
ss.seekp(count_pos);
*length = ss.tellp();
return item_serial;
ss.write((const char*)&subitem_count, sizeof(uint32));
ss.seekp(cur_pos);
}
}
static inline uint32 ServerToSoFSlot(uint32 serverSlot)

View File

@ -4039,7 +4039,6 @@ struct ItemQuaternaryBodyStruct
int32 HealAmt;
int32 SpellDmg;
uint32 evolve_string; // Some String, but being evolution related is just a guess
uint32 subitem_count;
};
struct AugmentInfo_Struct

View File

@ -20,7 +20,7 @@ namespace Titanium
static OpcodeManager *opcodes = nullptr;
static Strategy struct_strategy;
std::string SerializeItem(const ItemInst *inst, int16 slot_id_in, uint8 depth);
void SerializeItem(std::stringstream& ss, const ItemInst *inst, int16 slot_id_in, uint8 depth);
// server to client inventory location converters
static inline int16 ServerToTitaniumSlot(uint32 serverSlot);
@ -260,11 +260,11 @@ namespace Titanium
ENCODE(OP_CharInventory)
{
//consume the packet
EQApplicationPacket *in = *p;
EQApplicationPacket* in = *p;
*p = nullptr;
//store away the emu struct
unsigned char *__emu_buffer = in->pBuffer;
uchar* __emu_buffer = in->pBuffer;
int itemcount = in->size / sizeof(InternalSerializedItem_Struct);
if (itemcount == 0 || (in->size % sizeof(InternalSerializedItem_Struct)) != 0) {
@ -272,26 +272,25 @@ namespace Titanium
delete in;
return;
}
InternalSerializedItem_Struct *eq = (InternalSerializedItem_Struct *)in->pBuffer;
InternalSerializedItem_Struct* eq = (InternalSerializedItem_Struct*)in->pBuffer;
//do the transform...
std::string serial_string;
for (int r = 0; r < itemcount; r++, eq++) {
std::string serialized = SerializeItem((const ItemInst*)eq->inst, eq->slot_id, 0); // assumed move operation: string& = string&&
if (!serialized.empty()) {
serial_string.append(serialized);
serial_string.push_back('\0');
}
else {
Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
}
std::stringstream ss(std::stringstream::in | std::stringstream::out);
std::stringstream::pos_type last_pos = ss.tellp();
for (int r = 0; r < itemcount; r++, eq++) {
SerializeItem(ss, (const ItemInst*)eq->inst, eq->slot_id, 0);
if (ss.tellp() == last_pos)
Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
last_pos = ss.tellp();
}
// do we need to account for a trailing null escape?
in->size = serial_string.size();
in->pBuffer = new unsigned char[in->size];
memcpy(in->pBuffer, serial_string.c_str(), serial_string.size());
std::string serialized = ss.str();
in->size = serialized.size();
in->pBuffer = new uchar[in->size];
memcpy(in->pBuffer, serialized.c_str(), serialized.size());
delete[] __emu_buffer;
@ -716,27 +715,34 @@ namespace Titanium
ENCODE(OP_ItemPacket)
{
//consume the packet
EQApplicationPacket *in = *p;
EQApplicationPacket* in = *p;
*p = nullptr;
//store away the emu struct
unsigned char *__emu_buffer = in->pBuffer;
ItemPacket_Struct *old_item_pkt = (ItemPacket_Struct *)__emu_buffer;
InternalSerializedItem_Struct *int_struct = (InternalSerializedItem_Struct *)(old_item_pkt->SerializedItem);
uchar* __emu_buffer = in->pBuffer;
//ItemPacket_Struct* old_item_pkt = (ItemPacket_Struct*)__emu_buffer;
//InternalSerializedItem_Struct* int_struct = (InternalSerializedItem_Struct*)(old_item_pkt->SerializedItem);
InternalSerializedItem_Struct* int_struct = (InternalSerializedItem_Struct*)(&__emu_buffer[4]);
std::string serialized = SerializeItem((ItemInst *)int_struct->inst, int_struct->slot_id, 0); // assumed move operation: string& = string&&
if (serialized.empty()) {
std::stringstream ss(std::stringstream::in | std::stringstream::out);
std::stringstream::pos_type last_pos = ss.tellp();
ss.write((const char*)__emu_buffer, 4);
SerializeItem(ss, (const ItemInst*)int_struct->inst, int_struct->slot_id, 0);
if (ss.tellp() == last_pos) {
Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Serialization failed on item slot %d.", int_struct->slot_id);
delete in;
return;
}
in->size = serialized.size() + 5; // ItemPacketType + Serialization + \0
in->pBuffer = new unsigned char[in->size];
ItemPacket_Struct *new_item_pkt = (ItemPacket_Struct *)in->pBuffer;
new_item_pkt->PacketType = old_item_pkt->PacketType;
memcpy(new_item_pkt->SerializedItem, serialized.c_str(), serialized.size());
new_item_pkt->SerializedItem[serialized.size()] = '\0';
std::string serialized = ss.str();
in->size = serialized.size();
in->pBuffer = new uchar[in->size];
//ItemPacket_Struct* new_item_pkt = (ItemPacket_Struct*)in->pBuffer;
//new_item_pkt->PacketType = old_item_pkt->PacketType;
memcpy(in->pBuffer, serialized.c_str(), serialized.size());
delete[] __emu_buffer;
@ -2077,301 +2083,241 @@ namespace Titanium
}
// file scope helper methods
std::string SerializeItem(const ItemInst *inst, int16 slot_id_in, uint8 depth)
void SerializeItem(std::stringstream& ss, const ItemInst *inst, int16 slot_id_in, uint8 depth)
{
std::string serialization;
const char* protection = "\\\\\\\\\\";
const Item_Struct* item = inst->GetUnscaledItem();
serialization = StringFormat("%.*s%s", (depth ? (depth - 1) : 0), protection, (depth ? "\"" : "")); // For leading quotes (and protection) if a subitem;
ss << StringFormat("%.*s%s", (depth ? (depth - 1) : 0), protection, (depth ? "\"" : "")); // For leading quotes (and protection) if a subitem;
// Instance data
serialization.append(
StringFormat(
"%i|%i|%i|%i|%i|%i|%i|%i|%i|%i|%i|",
(inst->IsStackable() ? inst->GetCharges() : 0), // stack count
0, // unknown
(!inst->GetMerchantSlot() ? slot_id_in : inst->GetMerchantSlot()), // inst slot/merchant slot
inst->GetPrice(), // merchant price
(!inst->GetMerchantSlot() ? 1 : inst->GetMerchantCount()), // inst count/merchant count
(inst->IsScaling() ? (inst->GetExp() / 100) : 0), // inst experience
(!inst->GetMerchantSlot() ? inst->GetSerialNumber() : inst->GetMerchantSlot()), // merchant serial number
inst->GetRecastTimestamp(), // recast timestamp
((inst->IsStackable() ? ((inst->GetItem()->ItemType == ItemTypePotion) ? 1 : 0) : inst->GetCharges())), // charge count
(inst->IsAttuned() ? 1 : 0), // inst attuned
0 // unknown
)
);
serialization.append(StringFormat("%.*s\"", depth, protection)); // Quotes (and protection, if needed) around static data
ss << itoa((inst->IsStackable() ? inst->GetCharges() : 0)); // stack count
ss << '|' << itoa(0); // unknown
ss << '|' << itoa((!inst->GetMerchantSlot() ? slot_id_in : inst->GetMerchantSlot())); // inst slot/merchant slot
ss << '|' << itoa(inst->GetPrice()); // merchant price
ss << '|' << itoa((!inst->GetMerchantSlot() ? 1 : inst->GetMerchantCount())); // inst count/merchant count
ss << '|' << itoa((inst->IsScaling() ? (inst->GetExp() / 100) : 0)); // inst experience
ss << '|' << itoa((!inst->GetMerchantSlot() ? inst->GetSerialNumber() : inst->GetMerchantSlot())); // merchant serial number
ss << '|' << itoa(inst->GetRecastTimestamp()); // recast timestamp
ss << '|' << itoa(((inst->IsStackable() ? ((inst->GetItem()->ItemType == ItemTypePotion) ? 1 : 0) : inst->GetCharges()))); // charge count
ss << '|' << itoa((inst->IsAttuned() ? 1 : 0)); // inst attuned
ss << '|' << itoa(0); // unknown
ss << '|';
serialization.append(StringFormat("%i", item->ItemClass)); // item->ItemClass so we can do |%s instead of %s|
serialization.append(
StringFormat(
"|%s|%s|%s|%i|%i|%i|%i|%i|%i|%i|%i|%s|%s|%i|%i",
item->Name,
item->Lore,
item->IDFile,
item->ID,
((item->Weight > 255) ? 255 : item->Weight),
item->NoRent,
item->NoDrop,
item->Size,
item->Slots,
item->Price,
item->Icon,
"0", // unknown
"0", // unknown
item->BenefitFlag,
item->Tradeskills
)
);
ss << StringFormat("%.*s\"", depth, protection); // Quotes (and protection, if needed) around static data
serialization.append(
StringFormat(
"|%i|%i|%i|%i|%i|%i|%i|%i|%i|%i|%i|%i|%i|%i|%i",
item->CR,
item->DR,
item->PR,
item->MR,
item->FR,
item->AStr,
item->ASta,
item->AAgi,
item->ADex,
item->ACha,
item->AInt,
item->AWis,
item->HP,
item->Mana,
item->AC
)
);
// Item data
ss << itoa(item->ItemClass);
ss << '|' << item->Name;
ss << '|' << item->Lore;
ss << '|' << item->IDFile;
ss << '|' << itoa(item->ID);
ss << '|' << itoa(((item->Weight > 255) ? 255 : item->Weight));
ss << '|' << itoa(item->NoRent);
ss << '|' << itoa(item->NoDrop);
ss << '|' << itoa(item->Size);
ss << '|' << itoa(item->Slots);
ss << '|' << itoa(item->Price);
ss << '|' << itoa(item->Icon);
ss << '|' << "0";
ss << '|' << "0";
ss << '|' << itoa(item->BenefitFlag);
ss << '|' << itoa(item->Tradeskills);
serialization.append(
StringFormat(
"|%i|%i|%i|%i|%i|%i|%i|%i|%i|%i|%i|%i|%i|%i",
item->Deity,
item->SkillModValue,
item->SkillModMax,
item->SkillModType,
item->BaneDmgRace,
item->BaneDmgAmt,
item->BaneDmgBody,
item->Magic,
item->CastTime_,
item->ReqLevel,
item->BardType,
item->BardValue,
item->Light,
item->Delay
)
);
ss << '|' << itoa(item->CR);
ss << '|' << itoa(item->DR);
ss << '|' << itoa(item->PR);
ss << '|' << itoa(item->MR);
ss << '|' << itoa(item->FR);
serialization.append(
StringFormat(
"|%i|%i|%i|%i|%i|%i|%i|%i|%i|%s|%i|%i|%i|%i",
item->RecLevel,
item->RecSkill,
item->ElemDmgType,
item->ElemDmgAmt,
item->Range,
item->Damage,
item->Color,
item->Classes,
item->Races,
"0", // unknown
item->MaxCharges,
item->ItemType,
item->Material,
item->SellRate
)
);
ss << '|' << itoa(item->AStr);
ss << '|' << itoa(item->ASta);
ss << '|' << itoa(item->AAgi);
ss << '|' << itoa(item->ADex);
ss << '|' << itoa(item->ACha);
ss << '|' << itoa(item->AInt);
ss << '|' << itoa(item->AWis);
serialization.append(
StringFormat(
"|%s|%i|%s|%i|%i|%i|%i|%i|%i|%i|%i|%i|%i|%i",
"0", // unknown
item->CastTime_,
"0", // unknown
item->ProcRate,
item->CombatEffects,
item->Shielding,
item->StunResist,
item->StrikeThrough,
item->ExtraDmgSkill,
item->ExtraDmgAmt,
item->SpellShield,
item->Avoidance,
item->Accuracy,
item->CharmFileID
)
);
ss << '|' << itoa(item->HP);
ss << '|' << itoa(item->Mana);
ss << '|' << itoa(item->AC);
ss << '|' << itoa(item->Deity);
serialization.append(
StringFormat(
"|%i|%i|%i|%i|%i|%i|%i|%i|%s",
item->FactionMod1,
item->FactionMod2,
item->FactionMod3,
item->FactionMod4,
item->FactionAmt1,
item->FactionAmt2,
item->FactionAmt3,
item->FactionAmt4,
item->CharmFile
)
);
ss << '|' << itoa(item->SkillModValue);
ss << '|' << itoa(item->SkillModMax);
ss << '|' << itoa(item->SkillModType);
serialization.append(
StringFormat(
"|%i|%i|%i|%i|%i|%i|%i|%i|%i|%i|%i",
item->AugType,
item->AugSlotType[0],
item->AugSlotVisible[0],
item->AugSlotType[1],
item->AugSlotVisible[1],
item->AugSlotType[2],
item->AugSlotVisible[2],
item->AugSlotType[3],
item->AugSlotVisible[3],
item->AugSlotType[4],
item->AugSlotVisible[4]
)
);
ss << '|' << itoa(item->BaneDmgRace);
ss << '|' << itoa(item->BaneDmgAmt);
ss << '|' << itoa(item->BaneDmgBody);
serialization.append(
StringFormat(
"|%i|%i|%i|%i|%i|%i|%i|%i|%i|%s|%i|%i|%i|%i|%i|%i",
item->LDoNTheme,
item->LDoNPrice,
item->LDoNSold,
item->BagType,
item->BagSlots,
item->BagSize,
item->BagWR,
item->Book,
item->BookType,
item->Filename,
item->BaneDmgRaceAmt,
item->AugRestrict,
item->LoreGroup,
item->PendingLoreFlag,
item->ArtifactFlag,
item->SummonedFlag
)
);
ss << '|' << itoa(item->Magic);
ss << '|' << itoa(item->CastTime_);
ss << '|' << itoa(item->ReqLevel);
ss << '|' << itoa(item->BardType);
ss << '|' << itoa(item->BardValue);
ss << '|' << itoa(item->Light);
ss << '|' << itoa(item->Delay);
serialization.append(
StringFormat(
"|%i|%i|%i|%i|%i|%i|%i|%i|%i|%i|%i|%i|%i|%i",
item->Favor,
item->FVNoDrop,
item->Endur,
item->DotShielding,
item->Attack,
item->Regen,
item->ManaRegen,
item->EnduranceRegen,
item->Haste,
item->DamageShield,
item->RecastDelay,
item->RecastType,
item->GuildFavor,
item->AugDistiller
)
);
ss << '|' << itoa(item->RecLevel);
ss << '|' << itoa(item->RecSkill);
serialization.append(
StringFormat(
"|%s|%s|%i|%i|%s|%i|%i|%i|%i|%i|%i",
"0", // unknown
"0", // unknown
item->Attuneable,
item->NoPet,
"0", // unknown
item->PointType,
item->PotionBelt,
item->PotionBeltSlots,
item->StackSize,
item->NoTransfer,
item->Stackable
)
);
ss << '|' << itoa(item->ElemDmgType);
ss << '|' << itoa(item->ElemDmgAmt);
serialization.append(
StringFormat(
"|%i|%i|%i|%i|%s",
item->Click.Effect,
item->Click.Type,
item->Click.Level2,
item->Click.Level,
"0" // Click name
)
);
ss << '|' << itoa(item->Range);
ss << '|' << itoa(item->Damage);
serialization.append(
StringFormat(
"|%i|%i|%i|%i|%s",
item->Proc.Effect,
item->Proc.Type,
item->Proc.Level2,
item->Proc.Level,
"0" // Proc name
)
);
ss << '|' << itoa(item->Color);
ss << '|' << itoa(item->Classes);
ss << '|' << itoa(item->Races);
ss << '|' << "0";
serialization.append(
StringFormat(
"|%i|%i|%i|%i|%s",
item->Worn.Effect,
item->Worn.Type,
item->Worn.Level2,
item->Worn.Level,
"0" // Worn name
)
);
ss << '|' << itoa(item->MaxCharges);
ss << '|' << itoa(item->ItemType);
ss << '|' << itoa(item->Material);
ss << '|' << StringFormat("%f", item->SellRate);
serialization.append(
StringFormat(
"|%i|%i|%i|%i|%s",
item->Focus.Effect,
item->Focus.Type,
item->Focus.Level2,
item->Focus.Level,
"0" // Focus name
)
);
ss << '|' << "0";
ss << '|' << itoa(item->CastTime_);
ss << '|' << "0";
serialization.append(
StringFormat(
"|%i|%i|%i|%i|%s",
item->Scroll.Effect,
item->Scroll.Type,
item->Scroll.Level2,
item->Scroll.Level,
"0" // Scroll name
)
);
ss << '|' << itoa(item->ProcRate);
ss << '|' << itoa(item->CombatEffects);
ss << '|' << itoa(item->Shielding);
ss << '|' << itoa(item->StunResist);
ss << '|' << itoa(item->StrikeThrough);
ss << '|' << itoa(item->ExtraDmgSkill);
ss << '|' << itoa(item->ExtraDmgAmt);
ss << '|' << itoa(item->SpellShield);
ss << '|' << itoa(item->Avoidance);
ss << '|' << itoa(item->Accuracy);
serialization.append(StringFormat("%.*s\"", depth, protection)); // Quotes (and protection, if needed) around static data
ss << '|' << itoa(item->CharmFileID);
ss << '|' << itoa(item->FactionMod1);
ss << '|' << itoa(item->FactionMod2);
ss << '|' << itoa(item->FactionMod3);
ss << '|' << itoa(item->FactionMod4);
ss << '|' << itoa(item->FactionAmt1);
ss << '|' << itoa(item->FactionAmt2);
ss << '|' << itoa(item->FactionAmt3);
ss << '|' << itoa(item->FactionAmt4);
ss << '|' << item->CharmFile;
ss << '|' << itoa(item->AugType);
ss << '|' << itoa(item->AugSlotType[0]);
ss << '|' << itoa(item->AugSlotVisible[0]);
ss << '|' << itoa(item->AugSlotType[1]);
ss << '|' << itoa(item->AugSlotVisible[1]);
ss << '|' << itoa(item->AugSlotType[2]);
ss << '|' << itoa(item->AugSlotVisible[2]);
ss << '|' << itoa(item->AugSlotType[3]);
ss << '|' << itoa(item->AugSlotVisible[3]);
ss << '|' << itoa(item->AugSlotType[4]);
ss << '|' << itoa(item->AugSlotVisible[4]);
ss << '|' << itoa(item->LDoNTheme);
ss << '|' << itoa(item->LDoNPrice);
ss << '|' << itoa(item->LDoNSold);
ss << '|' << itoa(item->BagType);
ss << '|' << itoa(item->BagSlots);
ss << '|' << itoa(item->BagSize);
ss << '|' << itoa(item->BagWR);
ss << '|' << itoa(item->Book);
ss << '|' << itoa(item->BookType);
ss << '|' << item->Filename;
ss << '|' << itoa(item->BaneDmgRaceAmt);
ss << '|' << itoa(item->AugRestrict);
ss << '|' << itoa(item->LoreGroup);
ss << '|' << itoa(item->PendingLoreFlag);
ss << '|' << itoa(item->ArtifactFlag);
ss << '|' << itoa(item->SummonedFlag);
ss << '|' << itoa(item->Favor);
ss << '|' << itoa(item->FVNoDrop);
ss << '|' << itoa(item->Endur);
ss << '|' << itoa(item->DotShielding);
ss << '|' << itoa(item->Attack);
ss << '|' << itoa(item->Regen);
ss << '|' << itoa(item->ManaRegen);
ss << '|' << itoa(item->EnduranceRegen);
ss << '|' << itoa(item->Haste);
ss << '|' << itoa(item->DamageShield);
ss << '|' << itoa(item->RecastDelay);
ss << '|' << itoa(item->RecastType);
ss << '|' << itoa(item->GuildFavor);
ss << '|' << itoa(item->AugDistiller);
ss << '|' << "0"; // unknown
ss << '|' << "0"; // unknown
ss << '|' << itoa(item->Attuneable);
ss << '|' << itoa(item->NoPet);
ss << '|' << "0"; // unknown
ss << '|' << itoa(item->PointType);
ss << '|' << itoa(item->PotionBelt);
ss << '|' << itoa(item->PotionBeltSlots);
ss << '|' << itoa(item->StackSize);
ss << '|' << itoa(item->NoTransfer);
ss << '|' << itoa(item->Stackable);
ss << '|' << itoa(item->Click.Effect);
ss << '|' << itoa(item->Click.Type);
ss << '|' << itoa(item->Click.Level2);
ss << '|' << itoa(item->Click.Level);
ss << '|' << "0"; // Click name
ss << '|' << itoa(item->Proc.Effect);
ss << '|' << itoa(item->Proc.Type);
ss << '|' << itoa(item->Proc.Level2);
ss << '|' << itoa(item->Proc.Level);
ss << '|' << "0"; // Proc name
ss << '|' << itoa(item->Worn.Effect);
ss << '|' << itoa(item->Worn.Type);
ss << '|' << itoa(item->Worn.Level2);
ss << '|' << itoa(item->Worn.Level);
ss << '|' << "0"; // Worn name
ss << '|' << itoa(item->Focus.Effect);
ss << '|' << itoa(item->Focus.Type);
ss << '|' << itoa(item->Focus.Level2);
ss << '|' << itoa(item->Focus.Level);
ss << '|' << "0"; // Focus name
ss << '|' << itoa(item->Scroll.Effect);
ss << '|' << itoa(item->Scroll.Type);
ss << '|' << itoa(item->Scroll.Level2);
ss << '|' << itoa(item->Scroll.Level);
ss << '|' << "0"; // Scroll name
ss << StringFormat("%.*s\"", depth, protection); // Quotes (and protection, if needed) around static data
// Sub data
for (int index = SUB_INDEX_BEGIN; index < consts::ITEM_CONTAINER_SIZE; ++index) {
ItemInst *sub = inst->GetItem(index);
if (!sub) {
serialization.push_back('|'); // Sub items (empty)
}
else {
std::string sub_item = SerializeItem(sub, 0, (depth + 1));
serialization.append(StringFormat("|%s", sub_item.c_str())); // Sub items
}
ss << '|';
ItemInst* sub = inst->GetItem(index);
if (!sub)
continue;
SerializeItem(ss, sub, 0, (depth + 1));
}
serialization.append(StringFormat("%.*s%s", (depth ? (depth - 1) : 0), protection, (depth ? "\"" : ""))); // For trailing quotes (and protection) if a subitem;
ss << StringFormat("%.*s%s", (depth ? (depth - 1) : 0), protection, (depth ? "\"" : "")); // For trailing quotes (and protection) if a subitem;
return serialization;
if (!depth)
ss.write("\0", 1);
}
static inline int16 ServerToTitaniumSlot(uint32 serverSlot)

View File

@ -22,7 +22,7 @@ namespace UF
static OpcodeManager *opcodes = nullptr;
static Strategy struct_strategy;
char* SerializeItem(const ItemInst *inst, int16 slot_id, uint32 *length, uint8 depth);
void SerializeItem(std::stringstream& ss, const ItemInst *inst, int16 slot_id, uint8 depth);
// server to client inventory location converters
static inline uint32 ServerToUFSlot(uint32 serverSlot);
@ -473,27 +473,23 @@ namespace UF
ENCODE(OP_CharInventory)
{
//consume the packet
EQApplicationPacket *in = *p;
EQApplicationPacket* in = *p;
*p = nullptr;
if (in->size == 0) {
if (!in->size) {
in->size = 4;
in->pBuffer = new uchar[in->size];
*((uint32 *)in->pBuffer) = 0;
memset(in->pBuffer, 0, in->size);
dest->FastQueuePacket(&in, ack_req);
return;
}
//store away the emu struct
unsigned char *__emu_buffer = in->pBuffer;
int ItemCount = in->size / sizeof(InternalSerializedItem_Struct);
if (ItemCount == 0 || (in->size % sizeof(InternalSerializedItem_Struct)) != 0) {
uchar* __emu_buffer = in->pBuffer;
int item_count = in->size / sizeof(InternalSerializedItem_Struct);
if (!item_count || (in->size % sizeof(InternalSerializedItem_Struct)) != 0) {
Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d",
opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(InternalSerializedItem_Struct));
@ -501,39 +497,28 @@ namespace UF
return;
}
InternalSerializedItem_Struct *eq = (InternalSerializedItem_Struct *)in->pBuffer;
InternalSerializedItem_Struct* eq = (InternalSerializedItem_Struct*)in->pBuffer;
in->pBuffer = new uchar[4];
*(uint32 *)in->pBuffer = ItemCount;
in->size = 4;
std::stringstream ss(std::stringstream::in | std::stringstream::out);
std::stringstream::pos_type last_pos = ss.tellp();
for (int r = 0; r < ItemCount; r++, eq++) {
ss.write((const char*)&item_count, sizeof(uint32));
uint32 Length = 0;
char* Serialized = SerializeItem((const ItemInst*)eq->inst, eq->slot_id, &Length, 0);
for (int index = 0; index < item_count; ++index, ++eq) {
SerializeItem(ss, (const ItemInst*)eq->inst, eq->slot_id, 0);
if (ss.tellp() == last_pos)
Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
if (Serialized) {
uchar *OldBuffer = in->pBuffer;
in->pBuffer = new uchar[in->size + Length];
memcpy(in->pBuffer, OldBuffer, in->size);
safe_delete_array(OldBuffer);
memcpy(in->pBuffer + in->size, Serialized, Length);
in->size += Length;
safe_delete_array(Serialized);
}
else {
Log.Out(Logs::General, Logs::Netcode, "[ERROR] Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
}
last_pos = ss.tellp();
}
delete[] __emu_buffer;
std::string serialized = ss.str();
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Sending inventory to client");
//Log.Hex(Logs::Netcode, in->pBuffer, in->size);
in->size = serialized.size();
in->pBuffer = new uchar[in->size];
memcpy(in->pBuffer, serialized.c_str(), serialized.size());
delete[] __emu_buffer;
dest->FastQueuePacket(&in, ack_req);
}
@ -1259,29 +1244,37 @@ namespace UF
ENCODE(OP_ItemPacket)
{
//consume the packet
EQApplicationPacket *in = *p;
EQApplicationPacket* in = *p;
*p = nullptr;
unsigned char *__emu_buffer = in->pBuffer;
ItemPacket_Struct *old_item_pkt = (ItemPacket_Struct *)__emu_buffer;
InternalSerializedItem_Struct *int_struct = (InternalSerializedItem_Struct *)(old_item_pkt->SerializedItem);
//store away the emu struct
uchar* __emu_buffer = in->pBuffer;
//ItemPacket_Struct* old_item_pkt = (ItemPacket_Struct*)__emu_buffer;
//InternalSerializedItem_Struct* int_struct = (InternalSerializedItem_Struct*)(old_item_pkt->SerializedItem);
InternalSerializedItem_Struct* int_struct = (InternalSerializedItem_Struct*)(&__emu_buffer[4]);
uint32 length;
char *serialized = SerializeItem((ItemInst *)int_struct->inst, int_struct->slot_id, &length, 0);
std::stringstream ss(std::stringstream::in | std::stringstream::out);
std::stringstream::pos_type last_pos = ss.tellp();
if (!serialized) {
ss.write((const char*)__emu_buffer, 4);
SerializeItem(ss, (const ItemInst*)int_struct->inst, int_struct->slot_id, 0);
if (ss.tellp() == last_pos) {
Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Serialization failed on item slot %d.", int_struct->slot_id);
delete in;
return;
}
in->size = length + 4;
in->pBuffer = new unsigned char[in->size];
ItemPacket_Struct *new_item_pkt = (ItemPacket_Struct *)in->pBuffer;
new_item_pkt->PacketType = old_item_pkt->PacketType;
memcpy(new_item_pkt->SerializedItem, serialized, length);
std::string serialized = ss.str();
in->size = serialized.size();
in->pBuffer = new uchar[in->size];
//ItemPacket_Struct* new_item_pkt = (ItemPacket_Struct*)in->pBuffer;
//new_item_pkt->PacketType = old_item_pkt->PacketType;
memcpy(in->pBuffer, serialized.c_str(), serialized.size());
delete[] __emu_buffer;
safe_delete_array(serialized);
dest->FastQueuePacket(&in, ack_req);
}
@ -3822,43 +3815,36 @@ namespace UF
return NextItemInstSerialNumber;
}
char* SerializeItem(const ItemInst *inst, int16 slot_id_in, uint32 *length, uint8 depth)
void SerializeItem(std::stringstream& ss, const ItemInst *inst, int16 slot_id_in, uint8 depth)
{
int ornamentationAugtype = RuleI(Character, OrnamentationAugmentType);
uint8 null_term = 0;
bool stackable = inst->IsStackable();
uint32 merchant_slot = inst->GetMerchantSlot();
uint32 charges = inst->GetCharges();
if (!stackable && charges > 254)
charges = 0xFFFFFFFF;
std::stringstream ss(std::stringstream::in | std::stringstream::out | std::stringstream::binary);
const Item_Struct *item = inst->GetUnscaledItem();
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Serialize called for: %s", item->Name);
UF::structs::ItemSerializationHeader hdr;
hdr.stacksize = stackable ? charges : 1;
hdr.stacksize = (inst->IsStackable() ? ((inst->GetCharges() > 254) ? 0xFFFFFFFF : inst->GetCharges()) : 1);
hdr.unknown004 = 0;
int32 slot_id = ServerToUFSlot(slot_id_in);
hdr.slot = (merchant_slot == 0) ? slot_id : merchant_slot;
hdr.slot = (inst->GetMerchantSlot() ? inst->GetMerchantSlot() : slot_id);
hdr.price = inst->GetPrice();
hdr.merchant_slot = (merchant_slot == 0) ? 1 : inst->GetMerchantCount();
hdr.scaled_value = inst->IsScaling() ? inst->GetExp() / 100 : 0;
hdr.instance_id = (merchant_slot == 0) ? inst->GetSerialNumber() : merchant_slot;
hdr.merchant_slot = (inst->GetMerchantSlot() ? inst->GetMerchantCount() : 1);
hdr.scaled_value = (inst->IsScaling() ? (inst->GetExp() / 100) : 0);
hdr.instance_id = (inst->GetMerchantSlot() ? inst->GetMerchantSlot() : inst->GetSerialNumber());
hdr.unknown028 = 0;
hdr.last_cast_time = inst->GetRecastTimestamp();
hdr.charges = (stackable ? (item->MaxCharges ? 1 : 0) : charges);
hdr.inst_nodrop = inst->IsAttuned() ? 1 : 0;
hdr.charges = (inst->IsStackable() ? (item->MaxCharges ? 1 : 0) : ((inst->GetCharges() > 254) ? 0xFFFFFFFF : inst->GetCharges()));
hdr.inst_nodrop = (inst->IsAttuned() ? 1 : 0);
hdr.unknown044 = 0;
hdr.unknown048 = 0;
hdr.unknown052 = 0;
hdr.isEvolving = item->EvolvingItem;
ss.write((const char*)&hdr, sizeof(UF::structs::ItemSerializationHeader));
if (item->EvolvingItem > 0) {
UF::structs::EvolvingItem evotop;
evotop.unknown001 = 0;
evotop.unknown002 = 0;
evotop.unknown003 = 0;
@ -3867,70 +3853,55 @@ namespace UF
evotop.progress = 0;
evotop.Activated = 1;
evotop.evomaxlevel = item->EvolvingMax;
ss.write((const char*)&evotop, sizeof(UF::structs::EvolvingItem));
}
//ORNAMENT IDFILE / ICON -
int ornamentationAugtype = RuleI(Character, OrnamentationAugmentType);
uint16 ornaIcon = 0;
if (inst->GetOrnamentationAug(ornamentationAugtype)) {
const Item_Struct *aug_weap = inst->GetOrnamentationAug(ornamentationAugtype)->GetItem();
ss.write(aug_weap->IDFile, strlen(aug_weap->IDFile));
ss.write((const char*)&null_term, sizeof(uint8));
ornaIcon = aug_weap->Icon;
ss.write(aug_weap->IDFile, strlen(aug_weap->IDFile));
}
else if (inst->GetOrnamentationIDFile() && inst->GetOrnamentationIcon()) {
char tmp[30]; memset(tmp, 0x0, 30); sprintf(tmp, "IT%d", inst->GetOrnamentationIDFile());
ss.write(tmp, strlen(tmp));
ss.write((const char*)&null_term, sizeof(uint8));
ornaIcon = inst->GetOrnamentationIcon();
char tmp[30]; memset(tmp, 0x0, 30); sprintf(tmp, "IT%d", inst->GetOrnamentationIDFile());
ss.write(tmp, strlen(tmp));
}
else {
ss.write((const char*)&null_term, sizeof(uint8)); //no idfile
}
ss.write("\0", 1);
UF::structs::ItemSerializationHeaderFinish hdrf;
hdrf.ornamentIcon = ornaIcon;
hdrf.unknown060 = 0; //This is Always 0.. or it breaks shit..
hdrf.unknown061 = 0; //possibly ornament / special ornament
hdrf.isCopied = 0; //Flag for item to be 'Copied'
hdrf.ItemClass = item->ItemClass;
ss.write((const char*)&hdrf, sizeof(UF::structs::ItemSerializationHeaderFinish));
if (strlen(item->Name) > 0)
{
ss.write(item->Name, strlen(item->Name));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
if (strlen(item->Lore) > 0)
{
ss.write(item->Lore, strlen(item->Lore));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
if (strlen(item->IDFile) > 0)
{
ss.write(item->IDFile, strlen(item->IDFile));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
UF::structs::ItemBodyStruct ibs;
memset(&ibs, 0, sizeof(UF::structs::ItemBodyStruct));
ibs.id = item->ID;
// weight is uint8 in the struct, and some weights exceed that, so capping at 255.
ibs.weight = (item->Weight > 255) ? 255 : item->Weight;
ibs.weight = ((item->Weight > 255) ? 255 : item->Weight);
ibs.norent = item->NoRent;
ibs.nodrop = item->NoDrop;
ibs.attune = item->Attuneable;
@ -4016,14 +3987,8 @@ namespace UF
//charm text
if (strlen(item->CharmFile) > 0)
{
ss.write((const char*)item->CharmFile, strlen(item->CharmFile));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
UF::structs::ItemSecondaryBodyStruct isbs;
memset(&isbs, 0, sizeof(UF::structs::ItemSecondaryBodyStruct));
@ -4031,11 +3996,10 @@ namespace UF
isbs.augtype = item->AugType;
isbs.augrestrict = item->AugRestrict;
for (int x = 0; x < consts::ITEM_COMMON_SIZE; x++)
{
isbs.augslots[x].type = item->AugSlotType[x];
isbs.augslots[x].visible = item->AugSlotVisible[x];
isbs.augslots[x].unknown = item->AugSlotUnk2[x];
for (int index = 0; index < consts::ITEM_COMMON_SIZE; ++index) {
isbs.augslots[index].type = item->AugSlotType[index];
isbs.augslots[index].visible = item->AugSlotVisible[index];
isbs.augslots[index].unknown = item->AugSlotUnk2[index];
}
isbs.ldonpoint_type = item->PointType;
@ -4055,14 +4019,8 @@ namespace UF
ss.write((const char*)&isbs, sizeof(UF::structs::ItemSecondaryBodyStruct));
if (strlen(item->Filename) > 0)
{
ss.write((const char*)item->Filename, strlen(item->Filename));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
UF::structs::ItemTertiaryBodyStruct itbs;
memset(&itbs, 0, sizeof(UF::structs::ItemTertiaryBodyStruct));
@ -4082,7 +4040,7 @@ namespace UF
itbs.potion_belt_enabled = item->PotionBelt;
itbs.potion_belt_slots = item->PotionBeltSlots;
itbs.stacksize = stackable ? item->StackSize : 0;
itbs.stacksize = (inst->IsStackable() ? item->StackSize : 0);
itbs.no_transfer = item->NoTransfer;
itbs.expendablearrow = item->ExpendableArrow;
@ -4106,14 +4064,8 @@ namespace UF
ss.write((const char*)&ices, sizeof(UF::structs::ClickEffectStruct));
if (strlen(item->ClickName) > 0)
{
ss.write((const char*)item->ClickName, strlen(item->ClickName));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
ss.write((const char*)&effect_unknown, sizeof(int32)); // clickunk7
@ -4129,14 +4081,8 @@ namespace UF
ss.write((const char*)&ipes, sizeof(UF::structs::ProcEffectStruct));
if (strlen(item->ProcName) > 0)
{
ss.write((const char*)item->ProcName, strlen(item->ProcName));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown5
@ -4151,14 +4097,8 @@ namespace UF
ss.write((const char*)&iwes, sizeof(UF::structs::WornEffectStruct));
if (strlen(item->WornName) > 0)
{
ss.write((const char*)item->WornName, strlen(item->WornName));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
@ -4173,14 +4113,8 @@ namespace UF
ss.write((const char*)&ifes, sizeof(UF::structs::WornEffectStruct));
if (strlen(item->FocusName) > 0)
{
ss.write((const char*)item->FocusName, strlen(item->FocusName));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
@ -4195,14 +4129,8 @@ namespace UF
ss.write((const char*)&ises, sizeof(UF::structs::WornEffectStruct));
if (strlen(item->ScrollName) > 0)
{
ss.write((const char*)item->ScrollName, strlen(item->ScrollName));
ss.write((const char*)&null_term, sizeof(uint8));
}
else
{
ss.write((const char*)&null_term, sizeof(uint8));
}
ss.write("\0", 1);
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
@ -4225,7 +4153,7 @@ namespace UF
ss.write((const char*)&null_term, sizeof(uint8));
}
else */
ss.write((const char*)&null_term, sizeof(uint8));
ss.write("\0", 1);
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
// End of Effects
@ -4255,67 +4183,44 @@ namespace UF
iqbs.HeroicSVCorrup = item->HeroicSVCorrup;
iqbs.HealAmt = item->HealAmt;
iqbs.SpellDmg = item->SpellDmg;
iqbs.clairvoyance = item->Clairvoyance;
iqbs.subitem_count = 0;
char *SubSerializations[10]; // <watch>
uint32 SubLengths[10];
for (int x = SUB_INDEX_BEGIN; x < EQEmu::legacy::ITEM_CONTAINER_SIZE; ++x) {
SubSerializations[x] = nullptr;
const ItemInst* subitem = ((const ItemInst*)inst)->GetItem(x);
if (subitem) {
int SubSlotNumber;
iqbs.subitem_count++;
if (slot_id_in >= EQEmu::legacy::GENERAL_BEGIN && slot_id_in <= EQEmu::legacy::GENERAL_END) // (< 30) - no cursor?
//SubSlotNumber = (((slot_id_in + 3) * 10) + x + 1);
SubSlotNumber = (((slot_id_in + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + x + 1);
else if (slot_id_in >= EQEmu::legacy::BANK_BEGIN && slot_id_in <= EQEmu::legacy::BANK_END)
//SubSlotNumber = (((slot_id_in - 2000) * 10) + 2030 + x + 1);
SubSlotNumber = (((slot_id_in - EQEmu::legacy::BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::BANK_BAGS_BEGIN + x);
else if (slot_id_in >= EQEmu::legacy::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::legacy::SHARED_BANK_END)
//SubSlotNumber = (((slot_id_in - 2500) * 10) + 2530 + x + 1);
SubSlotNumber = (((slot_id_in - EQEmu::legacy::SHARED_BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::SHARED_BANK_BAGS_BEGIN + x);
else
SubSlotNumber = slot_id_in; // ???????
/*
// TEST CODE: <watch>
SubSlotNumber = Inventory::CalcSlotID(slot_id_in, x);
*/
SubSerializations[x] = SerializeItem(subitem, SubSlotNumber, &SubLengths[x], depth + 1);
}
}
iqbs.Clairvoyance = item->Clairvoyance;
ss.write((const char*)&iqbs, sizeof(UF::structs::ItemQuaternaryBodyStruct));
for (int x = 0; x < 10; ++x) {
std::stringstream::pos_type count_pos = ss.tellp();
uint32 subitem_count = 0;
if (SubSerializations[x]) {
ss.write((const char*)&subitem_count, sizeof(uint32));
ss.write((const char*)&x, sizeof(uint32));
for (uint32 index = SUB_INDEX_BEGIN; index < EQEmu::legacy::ITEM_CONTAINER_SIZE; ++index) {
ItemInst* sub = inst->GetItem(index);
if (!sub)
continue;
ss.write(SubSerializations[x], SubLengths[x]);
int SubSlotNumber = INVALID_INDEX;
if (slot_id_in >= EQEmu::legacy::GENERAL_BEGIN && slot_id_in <= EQEmu::legacy::GENERAL_END)
SubSlotNumber = (((slot_id_in + 3) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + index + 1);
else if (slot_id_in >= EQEmu::legacy::BANK_BEGIN && slot_id_in <= EQEmu::legacy::BANK_END)
SubSlotNumber = (((slot_id_in - EQEmu::legacy::BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::BANK_BAGS_BEGIN + index);
else if (slot_id_in >= EQEmu::legacy::SHARED_BANK_BEGIN && slot_id_in <= EQEmu::legacy::SHARED_BANK_END)
SubSlotNumber = (((slot_id_in - EQEmu::legacy::SHARED_BANK_BEGIN) * EQEmu::legacy::ITEM_CONTAINER_SIZE) + EQEmu::legacy::SHARED_BANK_BAGS_BEGIN + index);
else
SubSlotNumber = slot_id_in;
safe_delete_array(SubSerializations[x]);
}
ss.write((const char*)&index, sizeof(uint32));
SerializeItem(ss, sub, SubSlotNumber, (depth + 1));
++subitem_count;
}
char* item_serial = new char[ss.tellp()];
memset(item_serial, 0, ss.tellp());
memcpy(item_serial, ss.str().c_str(), ss.tellp());
if (subitem_count) {
std::stringstream::pos_type cur_pos = ss.tellp();
ss.seekp(count_pos);
*length = ss.tellp();
return item_serial;
ss.write((const char*)&subitem_count, sizeof(uint32));
ss.seekp(cur_pos);
}
}
static inline uint32 ServerToUFSlot(uint32 serverSlot)

View File

@ -4281,14 +4281,13 @@ struct ItemQuaternaryBodyStruct
int32 HeroicSVCorrup;
int32 HealAmt;
int32 SpellDmg;
int32 clairvoyance;
int32 Clairvoyance;
uint8 unknown18; //Power Source Capacity or evolve filename?
uint32 evolve_string; // Some String, but being evolution related is just a guess
uint8 unknown19;
uint32 unknown20; // Bard Stuff?
uint32 unknown21;
uint32 unknown22;
uint32 subitem_count;
};
struct AugmentInfo_Struct