mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-19 17:38:26 +00:00
Move mob functions to mob_bot
This commit is contained in:
@@ -98,6 +98,7 @@ SET(zone_sources
|
||||
mob.cpp
|
||||
mob_ai.cpp
|
||||
mob_appearance.cpp
|
||||
mob_bot.cpp
|
||||
mob_movement_manager.cpp
|
||||
mob_info.cpp
|
||||
npc.cpp
|
||||
|
||||
-768
@@ -4822,83 +4822,6 @@ bool Mob::PlotPositionAroundTarget(Mob* target, float &x_dest, float &y_dest, fl
|
||||
return Result;
|
||||
}
|
||||
|
||||
bool Mob::PlotBotPositionAroundTarget(Mob* target, float& x_dest, float& y_dest, float& z_dest, float min_distance, float max_distance, bool behind_only, bool front_only, bool bypass_los) {
|
||||
bool Result = false;
|
||||
|
||||
if (target) {
|
||||
float look_heading = 0;
|
||||
|
||||
min_distance = min_distance;
|
||||
max_distance = max_distance;
|
||||
float temp_x = 0;
|
||||
float temp_y = 0;
|
||||
float temp_z = target->GetZ();
|
||||
float best_z = 0;
|
||||
auto offset = GetZOffset();
|
||||
const float tar_x = target->GetX();
|
||||
const float tar_y = target->GetY();
|
||||
float tar_distance = 0;
|
||||
|
||||
glm::vec3 temp_z_Position;
|
||||
glm::vec4 temp_m_Position;
|
||||
|
||||
const uint16 max_iterations_allowed = 50;
|
||||
uint16 counter = 0;
|
||||
|
||||
while (counter < max_iterations_allowed) {
|
||||
temp_x = tar_x + zone->random.Real(-max_distance, max_distance);
|
||||
temp_y = tar_y + zone->random.Real(-max_distance, max_distance);
|
||||
|
||||
temp_z_Position.x = temp_z;
|
||||
temp_z_Position.y = temp_y;
|
||||
temp_z_Position.z = temp_z;
|
||||
best_z = GetFixedZ(temp_z_Position);
|
||||
|
||||
if (best_z != BEST_Z_INVALID) {
|
||||
temp_z = best_z;
|
||||
}
|
||||
else {
|
||||
counter++;
|
||||
continue;
|
||||
}
|
||||
|
||||
temp_m_Position.x = temp_x;
|
||||
temp_m_Position.y = temp_y;
|
||||
temp_m_Position.z = temp_z;
|
||||
|
||||
tar_distance = Distance(target->GetPosition(), temp_m_Position);
|
||||
|
||||
if (tar_distance > max_distance || tar_distance < min_distance) {
|
||||
counter++;
|
||||
continue;
|
||||
}
|
||||
if (front_only && !InFrontMob(target, temp_x, temp_y)) {
|
||||
counter++;
|
||||
continue;
|
||||
}
|
||||
else if (behind_only && !BehindMob(target, temp_x, temp_y)) {
|
||||
counter++;
|
||||
continue;
|
||||
}
|
||||
if (!bypass_los && CastToBot()->RequiresLoSForPositioning() && !CheckPositioningLosFN(target, temp_x, temp_y, temp_z)) {
|
||||
counter++;
|
||||
continue;
|
||||
}
|
||||
|
||||
Result = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if (Result) {
|
||||
x_dest = temp_x;
|
||||
y_dest = temp_y;
|
||||
z_dest = temp_z;
|
||||
}
|
||||
}
|
||||
|
||||
return Result;
|
||||
}
|
||||
|
||||
bool Mob::HateSummon() {
|
||||
// check if mob has ability to summon
|
||||
// 97% is the offical % that summoning starts on live, not 94
|
||||
@@ -8690,697 +8613,6 @@ void Mob::CheckScanCloseMobsMovingTimer()
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<Mob*> Mob::GatherSpellTargets(bool entire_raid, Mob* target, bool no_clients, bool no_bots, bool no_pets) {
|
||||
std::vector<Mob*> valid_spell_targets;
|
||||
|
||||
auto is_valid_target = [no_clients, no_bots](Mob* member) {
|
||||
return member &&
|
||||
((member->IsClient() && !no_clients) || (member->IsBot() && !no_bots));
|
||||
};
|
||||
|
||||
if (IsRaidGrouped()) {
|
||||
Raid* raid = IsBot() ? CastToBot()->GetStoredRaid() : GetRaid();
|
||||
|
||||
if (raid) {
|
||||
if (entire_raid) {
|
||||
for (const auto& m : raid->members) {
|
||||
if (is_valid_target(m.member) && m.group_number != RAID_GROUPLESS) {
|
||||
valid_spell_targets.emplace_back(m.member);
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
auto group_name = target ? raid->GetGroup(target->GetName()) : raid->GetGroup(GetName());
|
||||
auto raid_group = raid->GetRaidGroupMembers(group_name);
|
||||
|
||||
for (const auto& m : raid_group) {
|
||||
if (is_valid_target(m.member) && m.group_number != RAID_GROUPLESS) {
|
||||
valid_spell_targets.emplace_back(m.member);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (IsGrouped()) {
|
||||
Group* group = GetGroup();
|
||||
|
||||
if (group) {
|
||||
for (const auto& m : group->members) {
|
||||
if (is_valid_target(m)) {
|
||||
valid_spell_targets.emplace_back(m);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
valid_spell_targets.emplace_back(this);
|
||||
}
|
||||
|
||||
return valid_spell_targets;
|
||||
}
|
||||
|
||||
uint16 Mob::GetSpellTypeIDByShortName(std::string spell_type_string) {
|
||||
|
||||
for (int i = BotSpellTypes::START; i <= BotSpellTypes::END; ++i) {
|
||||
if (!Strings::ToLower(spell_type_string).compare(GetSpellTypeShortNameByID(i))) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = BotSpellTypes::COMMANDED_START; i <= BotSpellTypes::COMMANDED_END; ++i) {
|
||||
if (!Strings::ToLower(spell_type_string).compare(GetSpellTypeShortNameByID(i))) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return UINT16_MAX;
|
||||
}
|
||||
|
||||
bool Mob::IsValidBotSpellCategory(uint8 setting_type) {
|
||||
return EQ::ValueWithin(setting_type, BotSettingCategories::START, BotSettingCategories::END_FULL);
|
||||
}
|
||||
|
||||
std::string Mob::GetBotSpellCategoryName(uint8 setting_type) {
|
||||
return IsValidBotBaseSetting(setting_type) ? botSpellCategory_names[setting_type] : "UNKNOWN CATEGORY";
|
||||
}
|
||||
|
||||
uint16 Mob::GetBotSpellCategoryIDByShortName(std::string setting_string) {
|
||||
for (int i = BotSettingCategories::START; i <= BotSettingCategories::END; ++i) {
|
||||
if (!Strings::ToLower(setting_string).compare(Strings::ToLower(GetBotSpellCategoryName(i)))) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return UINT16_MAX;
|
||||
}
|
||||
|
||||
bool Mob::IsValidBotBaseSetting(uint16 setting_type) {
|
||||
return EQ::ValueWithin(setting_type, BotBaseSettings::START_ALL, BotBaseSettings::END);
|
||||
}
|
||||
|
||||
std::string Mob::GetBotSettingCategoryName(uint16 setting_type) {
|
||||
return IsValidBotBaseSetting(setting_type) ? botBaseSettings_names[setting_type] : "UNKNOWN SETTING";
|
||||
}
|
||||
|
||||
uint16 Mob::GetBaseSettingIDByShortName(std::string setting_string) {
|
||||
for (int i = BotSettingCategories::START; i <= BotSettingCategories::END; ++i) {
|
||||
if (!Strings::ToLower(setting_string).compare(Strings::ToLower(GetBotSettingCategoryName(i)))) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return UINT16_MAX;
|
||||
}
|
||||
|
||||
bool Mob::IsValidSpellType(uint16 spell_type) {
|
||||
return (
|
||||
EQ::ValueWithin(spell_type, BotSpellTypes::START, BotSpellTypes::END) ||
|
||||
EQ::ValueWithin(spell_type, BotSpellTypes::COMMANDED_START, BotSpellTypes::COMMANDED_END)
|
||||
);
|
||||
}
|
||||
|
||||
std::string Mob::GetSpellTypeShortNameByID(uint16 spell_type) {
|
||||
return IsValidSpellType(spell_type) ? spellType_shortNames[spell_type] : "UNKNOWN SPELLTYPE";
|
||||
}
|
||||
|
||||
std::string Mob::GetSpellTypeNameByID(uint16 spell_type) {
|
||||
return IsValidSpellType(spell_type) ? spellType_names[spell_type] : "UNKNOWN SPELLTYPE";
|
||||
}
|
||||
|
||||
bool Mob::IsValidSubType(uint16 sub_type) {
|
||||
return EQ::ValueWithin(sub_type, CommandedSubTypes::START, CommandedSubTypes::END);
|
||||
}
|
||||
|
||||
std::string Mob::GetSubTypeNameByID(uint16 sub_type) {
|
||||
return IsValidSpellType(sub_type) ? botSubType_names[sub_type] : "UNKNOWN SUBTYPE";
|
||||
}
|
||||
|
||||
bool Mob::GetDefaultSpellHold(uint16 spell_type, uint8 stance) {
|
||||
uint8 bot_class = GetClass();
|
||||
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::FastHeals:
|
||||
case BotSpellTypes::VeryFastHeals:
|
||||
case BotSpellTypes::Pet:
|
||||
case BotSpellTypes::Escape:
|
||||
case BotSpellTypes::Lifetap:
|
||||
case BotSpellTypes::Buff:
|
||||
case BotSpellTypes::PetBuffs:
|
||||
case BotSpellTypes::InCombatBuff:
|
||||
case BotSpellTypes::PreCombatBuff:
|
||||
case BotSpellTypes::DamageShields:
|
||||
case BotSpellTypes::ResistBuffs:
|
||||
return false;
|
||||
case BotSpellTypes::GroupCompleteHeals:
|
||||
case BotSpellTypes::GroupHeals:
|
||||
case BotSpellTypes::GroupHoTHeals:
|
||||
case BotSpellTypes::HoTHeals:
|
||||
case BotSpellTypes::CompleteHeal:
|
||||
case BotSpellTypes::PetFastHeals:
|
||||
case BotSpellTypes::PetRegularHeals:
|
||||
case BotSpellTypes::PetVeryFastHeals:
|
||||
case BotSpellTypes::RegularHeal:
|
||||
switch (stance) {
|
||||
case Stance::Aggressive:
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
case BotSpellTypes::Cure:
|
||||
case BotSpellTypes::GroupCures:
|
||||
switch (stance) {
|
||||
case Stance::Aggressive:
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
case BotSpellTypes::InCombatBuffSong:
|
||||
case BotSpellTypes::OutOfCombatBuffSong:
|
||||
case BotSpellTypes::PreCombatBuffSong:
|
||||
if (bot_class == Class::Bard) {
|
||||
return false;
|
||||
}
|
||||
else {
|
||||
return true;
|
||||
}
|
||||
case BotSpellTypes::Nuke:
|
||||
case BotSpellTypes::DOT:
|
||||
case BotSpellTypes::Stun:
|
||||
switch (stance) {
|
||||
case Stance::Assist:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
case BotSpellTypes::AENukes:
|
||||
case BotSpellTypes::AERains:
|
||||
case BotSpellTypes::AEStun:
|
||||
case BotSpellTypes::AEDoT:
|
||||
case BotSpellTypes::AELifetap:
|
||||
case BotSpellTypes::PBAENuke:
|
||||
switch (stance) {
|
||||
case Stance::AEBurn:
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
case BotSpellTypes::Mez:
|
||||
case BotSpellTypes::AEMez:
|
||||
case BotSpellTypes::Debuff:
|
||||
case BotSpellTypes::AEDebuff:
|
||||
case BotSpellTypes::Slow:
|
||||
case BotSpellTypes::AESlow:
|
||||
case BotSpellTypes::HateRedux:
|
||||
switch (stance) {
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
case BotSpellTypes::Snare:
|
||||
switch (stance) {
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
case Stance::Assist:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
case BotSpellTypes::HateLine:
|
||||
if (bot_class == Class::ShadowKnight || bot_class == Class::Paladin) {
|
||||
switch (stance) {
|
||||
case Stance::Aggressive:
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else {
|
||||
return true;
|
||||
}
|
||||
case BotSpellTypes::Charm:
|
||||
case BotSpellTypes::Resurrect:
|
||||
case BotSpellTypes::AESnare:
|
||||
case BotSpellTypes::AERoot:
|
||||
case BotSpellTypes::Root:
|
||||
case BotSpellTypes::AEDispel:
|
||||
case BotSpellTypes::Dispel:
|
||||
case BotSpellTypes::AEFear:
|
||||
case BotSpellTypes::Fear:
|
||||
case BotSpellTypes::AEHateLine:
|
||||
case BotSpellTypes::PetCures:
|
||||
case BotSpellTypes::PetHoTHeals:
|
||||
case BotSpellTypes::PetCompleteHeals:
|
||||
case BotSpellTypes::PetDamageShields:
|
||||
case BotSpellTypes::PetResistBuffs:
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
uint16 Mob::GetDefaultSpellDelay(uint16 spell_type, uint8 stance) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::VeryFastHeals:
|
||||
case BotSpellTypes::PetVeryFastHeals:
|
||||
return 1500;
|
||||
case BotSpellTypes::FastHeals:
|
||||
case BotSpellTypes::PetFastHeals:
|
||||
return 2500;
|
||||
case BotSpellTypes::GroupHeals:
|
||||
case BotSpellTypes::RegularHeal:
|
||||
case BotSpellTypes::PetRegularHeals:
|
||||
return 4000;
|
||||
case BotSpellTypes::CompleteHeal:
|
||||
case BotSpellTypes::GroupCompleteHeals:
|
||||
case BotSpellTypes::PetCompleteHeals:
|
||||
return 8000;
|
||||
case BotSpellTypes::GroupHoTHeals:
|
||||
case BotSpellTypes::HoTHeals:
|
||||
case BotSpellTypes::PetHoTHeals:
|
||||
return 22000;
|
||||
case BotSpellTypes::AEDoT:
|
||||
case BotSpellTypes::DOT:
|
||||
switch (stance) {
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
return 1;
|
||||
case Stance::Aggressive:
|
||||
return 2000;
|
||||
case Stance::Efficient:
|
||||
return 8000;
|
||||
default:
|
||||
return 4000;
|
||||
}
|
||||
case BotSpellTypes::AENukes:
|
||||
case BotSpellTypes::AERains:
|
||||
case BotSpellTypes::PBAENuke:
|
||||
case BotSpellTypes::Nuke:
|
||||
case BotSpellTypes::AESnare:
|
||||
case BotSpellTypes::Snare:
|
||||
case BotSpellTypes::AEDebuff:
|
||||
case BotSpellTypes::Debuff:
|
||||
case BotSpellTypes::AESlow:
|
||||
case BotSpellTypes::Slow:
|
||||
case BotSpellTypes::AEStun:
|
||||
case BotSpellTypes::Stun:
|
||||
switch (stance) {
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
return 1;
|
||||
case Stance::Aggressive:
|
||||
return 3000;
|
||||
case Stance::Efficient:
|
||||
return 10000;
|
||||
default:
|
||||
return 6000;
|
||||
}
|
||||
case BotSpellTypes::AERoot:
|
||||
case BotSpellTypes::Root:
|
||||
return 8000;
|
||||
case BotSpellTypes::Fear:
|
||||
case BotSpellTypes::AEFear:
|
||||
return 15000;
|
||||
default:
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
uint8 Mob::GetDefaultSpellMinThreshold(uint16 spell_type, uint8 stance) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::AEDebuff:
|
||||
case BotSpellTypes::Debuff:
|
||||
case BotSpellTypes::AEDispel:
|
||||
case BotSpellTypes::Dispel:
|
||||
case BotSpellTypes::AESlow:
|
||||
case BotSpellTypes::Slow:
|
||||
switch (stance) {
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
case Stance::Aggressive:
|
||||
return 0;
|
||||
default:
|
||||
return 20;
|
||||
}
|
||||
case BotSpellTypes::AENukes:
|
||||
case BotSpellTypes::AERains:
|
||||
case BotSpellTypes::PBAENuke:
|
||||
case BotSpellTypes::Nuke:
|
||||
switch (stance) {
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
case Stance::Aggressive:
|
||||
return 0;
|
||||
default:
|
||||
return 5;
|
||||
}
|
||||
case BotSpellTypes::AEDoT:
|
||||
case BotSpellTypes::DOT:
|
||||
switch (stance) {
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
case Stance::Aggressive:
|
||||
return 0;
|
||||
case Stance::Efficient:
|
||||
return 40;
|
||||
default:
|
||||
return 25;
|
||||
}
|
||||
case BotSpellTypes::Mez:
|
||||
case BotSpellTypes::AEMez:
|
||||
return 85;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
uint8 Mob::GetDefaultSpellMaxThreshold(uint16 spell_type, uint8 stance) {
|
||||
uint8 bot_class = GetClass();
|
||||
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::Escape:
|
||||
case BotSpellTypes::VeryFastHeals:
|
||||
case BotSpellTypes::PetVeryFastHeals:
|
||||
switch (stance) {
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
case Stance::Aggressive:
|
||||
return 40;
|
||||
case Stance::Efficient:
|
||||
default:
|
||||
return 25;
|
||||
}
|
||||
case BotSpellTypes::AELifetap:
|
||||
case BotSpellTypes::Lifetap:
|
||||
case BotSpellTypes::FastHeals:
|
||||
case BotSpellTypes::PetFastHeals:
|
||||
switch (stance) {
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
case Stance::Aggressive:
|
||||
return 55;
|
||||
case Stance::Efficient:
|
||||
return 35;
|
||||
default:
|
||||
return 40;
|
||||
}
|
||||
case BotSpellTypes::GroupHeals:
|
||||
case BotSpellTypes::RegularHeal:
|
||||
case BotSpellTypes::PetRegularHeals:
|
||||
switch (stance) {
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
case Stance::Aggressive:
|
||||
return 70;
|
||||
case Stance::Efficient:
|
||||
return 50;
|
||||
default:
|
||||
return 60;
|
||||
}
|
||||
case BotSpellTypes::CompleteHeal:
|
||||
case BotSpellTypes::GroupCompleteHeals:
|
||||
case BotSpellTypes::PetCompleteHeals:
|
||||
switch (stance) {
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
case Stance::Aggressive:
|
||||
return 90;
|
||||
case Stance::Efficient:
|
||||
return 65;
|
||||
default:
|
||||
return 80;
|
||||
}
|
||||
case BotSpellTypes::AENukes:
|
||||
case BotSpellTypes::AERains:
|
||||
case BotSpellTypes::PBAENuke:
|
||||
case BotSpellTypes::AEStun:
|
||||
case BotSpellTypes::Nuke:
|
||||
case BotSpellTypes::AEDoT:
|
||||
case BotSpellTypes::DOT:
|
||||
case BotSpellTypes::AERoot:
|
||||
case BotSpellTypes::Root:
|
||||
case BotSpellTypes::AESlow:
|
||||
case BotSpellTypes::Slow:
|
||||
case BotSpellTypes::AESnare:
|
||||
case BotSpellTypes::Snare:
|
||||
case BotSpellTypes::AEFear:
|
||||
case BotSpellTypes::Fear:
|
||||
case BotSpellTypes::AEDispel:
|
||||
case BotSpellTypes::Dispel:
|
||||
case BotSpellTypes::AEDebuff:
|
||||
case BotSpellTypes::Debuff:
|
||||
case BotSpellTypes::Stun:
|
||||
switch (stance) {
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
return 100;
|
||||
case Stance::Aggressive:
|
||||
return 100;
|
||||
case Stance::Efficient:
|
||||
return 90;
|
||||
default:
|
||||
return 99;
|
||||
}
|
||||
case BotSpellTypes::GroupHoTHeals:
|
||||
case BotSpellTypes::HoTHeals:
|
||||
case BotSpellTypes::PetHoTHeals:
|
||||
if (bot_class == Class::Necromancer || bot_class == Class::Shaman) {
|
||||
return 60;
|
||||
}
|
||||
else {
|
||||
switch (stance) {
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
case Stance::Aggressive:
|
||||
return 95;
|
||||
case Stance::Efficient:
|
||||
return 80;
|
||||
default:
|
||||
return 90;
|
||||
}
|
||||
}
|
||||
case BotSpellTypes::Buff:
|
||||
case BotSpellTypes::Charm:
|
||||
case BotSpellTypes::Cure:
|
||||
case BotSpellTypes::GroupCures:
|
||||
case BotSpellTypes::PetCures:
|
||||
case BotSpellTypes::DamageShields:
|
||||
case BotSpellTypes::HateRedux:
|
||||
case BotSpellTypes::InCombatBuff:
|
||||
case BotSpellTypes::InCombatBuffSong:
|
||||
case BotSpellTypes::Mez:
|
||||
case BotSpellTypes::AEMez:
|
||||
case BotSpellTypes::OutOfCombatBuffSong:
|
||||
case BotSpellTypes::Pet:
|
||||
case BotSpellTypes::PetBuffs:
|
||||
case BotSpellTypes::PreCombatBuff:
|
||||
case BotSpellTypes::PreCombatBuffSong:
|
||||
case BotSpellTypes::PetDamageShields:
|
||||
case BotSpellTypes::PetResistBuffs:
|
||||
case BotSpellTypes::ResistBuffs:
|
||||
case BotSpellTypes::Resurrect:
|
||||
case BotSpellTypes::HateLine:
|
||||
case BotSpellTypes::AEHateLine:
|
||||
default:
|
||||
return 100;
|
||||
}
|
||||
}
|
||||
|
||||
void Mob::SetSpellHold(uint16 spell_type, bool hold_status) {
|
||||
m_bot_spell_settings[spell_type].hold = hold_status;
|
||||
}
|
||||
|
||||
void Mob::SetSpellDelay(uint16 spell_type, uint16 delay_value) {
|
||||
m_bot_spell_settings[spell_type].delay = delay_value;
|
||||
}
|
||||
|
||||
void Mob::SetSpellMinThreshold(uint16 spell_type, uint8 threshold_value) {
|
||||
m_bot_spell_settings[spell_type].minThreshold = threshold_value;
|
||||
}
|
||||
|
||||
void Mob::SetSpellMaxThreshold(uint16 spell_type, uint8 threshold_value) {
|
||||
m_bot_spell_settings[spell_type].maxThreshold = threshold_value;
|
||||
}
|
||||
|
||||
void Mob::SetSpellTypeRecastTimer(uint16 spell_type, uint32 recast_time) {
|
||||
m_bot_spell_settings[spell_type].recastTimer.Start(recast_time);
|
||||
}
|
||||
|
||||
void Mob::StartBotSpellTimers() {
|
||||
for (uint16 i = BotSpellTypes::START; i <= BotSpellTypes::END; ++i) {
|
||||
m_bot_spell_settings[i].recastTimer.Start();
|
||||
}
|
||||
}
|
||||
|
||||
void Mob::DisableBotSpellTimers() {
|
||||
for (uint16 i = BotSpellTypes::START; i <= BotSpellTypes::END; ++i) {
|
||||
m_bot_spell_settings[i].recastTimer.Disable();
|
||||
}
|
||||
}
|
||||
|
||||
bool Mob::GetUltimateSpellHold(uint16 spell_type, Mob* tar) {
|
||||
if (!tar) {
|
||||
return GetSpellHold(spell_type);
|
||||
}
|
||||
|
||||
if (tar->IsPet() && tar->GetOwner() && tar->GetOwner()->IsOfClientBot()) {
|
||||
return tar->GetOwner()->GetSpellHold(GetPetSpellType(spell_type));
|
||||
}
|
||||
|
||||
return GetSpellHold(spell_type);
|
||||
}
|
||||
|
||||
uint16 Mob::GetUltimateSpellDelay(uint16 spell_type, Mob* tar) {
|
||||
if (!tar) {
|
||||
return GetSpellDelay(spell_type);
|
||||
}
|
||||
|
||||
if (tar->IsPet() && tar->GetOwner() && tar->GetOwner()->IsOfClientBot()) {
|
||||
return tar->GetOwner()->GetSpellDelay(GetPetSpellType(spell_type));
|
||||
}
|
||||
|
||||
if (IsBotSpellTypeOtherBeneficial(spell_type) && tar->IsOfClientBot()) {
|
||||
return tar->GetSpellDelay(spell_type);
|
||||
}
|
||||
|
||||
return GetSpellDelay(spell_type);
|
||||
}
|
||||
|
||||
bool Mob::GetUltimateSpellDelayCheck(uint16 spell_type, Mob* tar) {
|
||||
if (!tar) {
|
||||
return SpellTypeRecastCheck(spell_type);
|
||||
}
|
||||
|
||||
if (tar->IsPet() && tar->GetOwner() && tar->GetOwner()->IsOfClientBot()) {
|
||||
return tar->GetOwner()->SpellTypeRecastCheck(GetPetSpellType(spell_type));
|
||||
}
|
||||
|
||||
if (IsBotSpellTypeOtherBeneficial(spell_type) && tar->IsOfClientBot()) {
|
||||
return tar->SpellTypeRecastCheck(spell_type);
|
||||
}
|
||||
|
||||
return SpellTypeRecastCheck(spell_type);
|
||||
}
|
||||
|
||||
uint8 Mob::GetUltimateSpellMinThreshold(uint16 spell_type, Mob* tar) {
|
||||
if (!tar) {
|
||||
return GetSpellMinThreshold(spell_type);
|
||||
}
|
||||
|
||||
if (tar->IsPet() && tar->GetOwner() && tar->GetOwner()->IsOfClientBot()) {
|
||||
return tar->GetOwner()->GetSpellMinThreshold(GetPetSpellType(spell_type));
|
||||
}
|
||||
|
||||
if (IsBotSpellTypeOtherBeneficial(spell_type) && tar->IsOfClientBot()) {
|
||||
return tar->GetSpellMinThreshold(spell_type);
|
||||
}
|
||||
|
||||
return GetSpellMinThreshold(spell_type);
|
||||
}
|
||||
|
||||
uint8 Mob::GetUltimateSpellMaxThreshold(uint16 spell_type, Mob* tar) {
|
||||
if (!tar) {
|
||||
return GetSpellMaxThreshold(spell_type);
|
||||
}
|
||||
|
||||
if (tar->IsPet() && tar->GetOwner() && tar->GetOwner()->IsOfClientBot()) {
|
||||
return tar->GetOwner()->GetSpellMaxThreshold(GetPetSpellType(spell_type));
|
||||
}
|
||||
|
||||
if (IsBotSpellTypeOtherBeneficial(spell_type) && tar->IsOfClientBot()) {
|
||||
return tar->GetSpellMaxThreshold(spell_type);
|
||||
}
|
||||
|
||||
return GetSpellMaxThreshold(spell_type);
|
||||
}
|
||||
|
||||
uint16 Mob::GetPetSpellType(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::VeryFastHeals:
|
||||
return BotSpellTypes::PetVeryFastHeals;
|
||||
case BotSpellTypes::FastHeals:
|
||||
return BotSpellTypes::PetFastHeals;
|
||||
case BotSpellTypes::RegularHeal:
|
||||
return BotSpellTypes::PetRegularHeals;
|
||||
case BotSpellTypes::CompleteHeal:
|
||||
return BotSpellTypes::PetCompleteHeals;
|
||||
case BotSpellTypes::HoTHeals:
|
||||
return BotSpellTypes::PetHoTHeals;
|
||||
case BotSpellTypes::Buff:
|
||||
return BotSpellTypes::PetBuffs;
|
||||
case BotSpellTypes::Cure:
|
||||
return BotSpellTypes::PetCures;
|
||||
case BotSpellTypes::DamageShields:
|
||||
return BotSpellTypes::PetDamageShields;
|
||||
case BotSpellTypes::ResistBuffs:
|
||||
return BotSpellTypes::PetResistBuffs;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return spell_type;
|
||||
}
|
||||
|
||||
uint8 Mob::GetHPRatioForSpellType(uint16 spell_type, Mob* tar) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::Escape:
|
||||
case BotSpellTypes::HateRedux:
|
||||
case BotSpellTypes::InCombatBuff:
|
||||
case BotSpellTypes::InCombatBuffSong:
|
||||
case BotSpellTypes::AELifetap:
|
||||
case BotSpellTypes::Lifetap:
|
||||
case BotSpellTypes::OutOfCombatBuffSong:
|
||||
case BotSpellTypes::Pet:
|
||||
case BotSpellTypes::PreCombatBuff:
|
||||
case BotSpellTypes::PreCombatBuffSong:
|
||||
return GetHPRatio();
|
||||
default:
|
||||
return tar->GetHPRatio();
|
||||
}
|
||||
|
||||
return tar->GetHPRatio();
|
||||
}
|
||||
|
||||
void Mob::SetBotSetting(uint8 setting_type, uint16 bot_setting, int setting_value) {
|
||||
if (!IsOfClientBot()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsClient()) {
|
||||
CastToClient()->SetBotSetting(setting_type, bot_setting, setting_value);
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsBot()) {
|
||||
CastToBot()->SetBotSetting(setting_type, bot_setting, setting_value);
|
||||
return;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
void Mob::SetBaseSetting(uint16 base_setting, int setting_value) {
|
||||
switch (base_setting) {
|
||||
case BotBaseSettings::IllusionBlock:
|
||||
SetIllusionBlock(setting_value);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool Mob::TargetValidation(Mob* other) {
|
||||
if (!other || GetAppearance() == eaDead) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
std::unordered_map<uint16, Mob*>& Mob::GetCloseMobList(float distance)
|
||||
{
|
||||
return entity_list.GetCloseMobList(this, distance);
|
||||
|
||||
+4
-6
@@ -428,14 +428,12 @@ public:
|
||||
virtual bool CheckSpellLevelRestriction(Mob *caster, uint16 spell_id);
|
||||
virtual bool IsImmuneToSpell(uint16 spell_id, Mob *caster);
|
||||
|
||||
// Bot functions
|
||||
bool PlotBotPositionAroundTarget(Mob* target, float& x_dest, float& y_dest, float& z_dest, float min_distance, float max_distance, bool behind_only = false, bool front_only = false, bool bypass_los = false);
|
||||
virtual bool IsImmuneToBotSpell(uint16 spell_id, Mob* caster);
|
||||
|
||||
inline bool SpellTypeRecastCheck(uint16 spellType) { return (IsClient() ? true : m_bot_spell_settings[spellType].recastTimer.GetRemainingTime() > 0 ? false : true); }
|
||||
|
||||
std::vector<Mob*> GatherSpellTargets(bool entireRaid = false, Mob* target = nullptr, bool no_clients = false, bool no_bots = false, bool no_pets = false);
|
||||
|
||||
inline bool SpellTypeRecastCheck(uint16 spellType) { return (IsClient () ? true : m_bot_spell_settings [spellType].recastTimer.GetRemainingTime () > 0 ? false : true); }
|
||||
uint16 GetSpellTypeIDByShortName(std::string spellType_string);
|
||||
|
||||
bool IsValidBotSpellCategory(uint8 setting_type);
|
||||
std::string GetBotSpellCategoryName(uint8 setting_type);
|
||||
uint16 GetBotSpellCategoryIDByShortName(std::string setting_string);
|
||||
@@ -940,7 +938,7 @@ public:
|
||||
void ShowStats(Client* client);
|
||||
void ShowBuffs(Client* c);
|
||||
bool PlotPositionAroundTarget(Mob* target, float &x_dest, float &y_dest, float &z_dest, bool lookForAftArc = true);
|
||||
bool PlotBotPositionAroundTarget(Mob* target, float& x_dest, float& y_dest, float& z_dest, float min_distance, float max_distance, bool behind_only = false, bool front_only = false, bool bypass_los = false);
|
||||
|
||||
virtual int GetKillExpMod() const { return 100; }
|
||||
|
||||
// aura functions
|
||||
|
||||
@@ -0,0 +1,772 @@
|
||||
#include "bot.h"
|
||||
#include "mob.h"
|
||||
|
||||
bool Mob::PlotBotPositionAroundTarget(Mob* target, float& x_dest, float& y_dest, float& z_dest, float min_distance, float max_distance, bool behind_only, bool front_only, bool bypass_los) {
|
||||
bool Result = false;
|
||||
|
||||
if (target) {
|
||||
float look_heading = 0;
|
||||
|
||||
min_distance = min_distance;
|
||||
max_distance = max_distance;
|
||||
float temp_x = 0;
|
||||
float temp_y = 0;
|
||||
float temp_z = target->GetZ();
|
||||
float best_z = 0;
|
||||
auto offset = GetZOffset();
|
||||
const float tar_x = target->GetX();
|
||||
const float tar_y = target->GetY();
|
||||
float tar_distance = 0;
|
||||
|
||||
glm::vec3 temp_z_Position;
|
||||
glm::vec4 temp_m_Position;
|
||||
|
||||
const uint16 max_iterations_allowed = 50;
|
||||
uint16 counter = 0;
|
||||
|
||||
while (counter < max_iterations_allowed) {
|
||||
temp_x = tar_x + zone->random.Real(-max_distance, max_distance);
|
||||
temp_y = tar_y + zone->random.Real(-max_distance, max_distance);
|
||||
|
||||
temp_z_Position.x = temp_z;
|
||||
temp_z_Position.y = temp_y;
|
||||
temp_z_Position.z = temp_z;
|
||||
best_z = GetFixedZ(temp_z_Position);
|
||||
|
||||
if (best_z != BEST_Z_INVALID) {
|
||||
temp_z = best_z;
|
||||
}
|
||||
else {
|
||||
counter++;
|
||||
continue;
|
||||
}
|
||||
|
||||
temp_m_Position.x = temp_x;
|
||||
temp_m_Position.y = temp_y;
|
||||
temp_m_Position.z = temp_z;
|
||||
|
||||
tar_distance = Distance(target->GetPosition(), temp_m_Position);
|
||||
|
||||
if (tar_distance > max_distance || tar_distance < min_distance) {
|
||||
counter++;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (front_only && !InFrontMob(target, temp_x, temp_y)) {
|
||||
counter++;
|
||||
continue;
|
||||
}
|
||||
else if (behind_only && !BehindMob(target, temp_x, temp_y)) {
|
||||
counter++;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!bypass_los && CastToBot()->RequiresLoSForPositioning() && !CheckPositioningLosFN(target, temp_x, temp_y, temp_z)) {
|
||||
counter++;
|
||||
continue;
|
||||
}
|
||||
|
||||
Result = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if (Result) {
|
||||
x_dest = temp_x;
|
||||
y_dest = temp_y;
|
||||
z_dest = temp_z;
|
||||
}
|
||||
}
|
||||
|
||||
return Result;
|
||||
}
|
||||
|
||||
std::vector<Mob*> Mob::GatherSpellTargets(bool entire_raid, Mob* target, bool no_clients, bool no_bots, bool no_pets) {
|
||||
std::vector<Mob*> valid_spell_targets;
|
||||
|
||||
auto is_valid_target = [no_clients, no_bots](Mob* member) {
|
||||
return member &&
|
||||
((member->IsClient() && !no_clients) || (member->IsBot() && !no_bots));
|
||||
};
|
||||
|
||||
if (IsRaidGrouped()) {
|
||||
Raid* raid = IsBot() ? CastToBot()->GetStoredRaid() : GetRaid();
|
||||
|
||||
if (raid) {
|
||||
if (entire_raid) {
|
||||
for (const auto& m : raid->members) {
|
||||
if (is_valid_target(m.member) && m.group_number != RAID_GROUPLESS) {
|
||||
valid_spell_targets.emplace_back(m.member);
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
auto group_name = target ? raid->GetGroup(target->GetName()) : raid->GetGroup(GetName());
|
||||
auto raid_group = raid->GetRaidGroupMembers(group_name);
|
||||
|
||||
for (const auto& m : raid_group) {
|
||||
if (is_valid_target(m.member) && m.group_number != RAID_GROUPLESS) {
|
||||
valid_spell_targets.emplace_back(m.member);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (IsGrouped()) {
|
||||
Group* group = GetGroup();
|
||||
|
||||
if (group) {
|
||||
for (const auto& m : group->members) {
|
||||
if (is_valid_target(m)) {
|
||||
valid_spell_targets.emplace_back(m);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
valid_spell_targets.emplace_back(this);
|
||||
}
|
||||
|
||||
return valid_spell_targets;
|
||||
}
|
||||
|
||||
uint16 Mob::GetSpellTypeIDByShortName(std::string spell_type_string) {
|
||||
|
||||
for (int i = BotSpellTypes::START; i <= BotSpellTypes::END; ++i) {
|
||||
if (!Strings::ToLower(spell_type_string).compare(GetSpellTypeShortNameByID(i))) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = BotSpellTypes::COMMANDED_START; i <= BotSpellTypes::COMMANDED_END; ++i) {
|
||||
if (!Strings::ToLower(spell_type_string).compare(GetSpellTypeShortNameByID(i))) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return UINT16_MAX;
|
||||
}
|
||||
|
||||
bool Mob::IsValidBotSpellCategory(uint8 setting_type) {
|
||||
return EQ::ValueWithin(setting_type, BotSettingCategories::START, BotSettingCategories::END_FULL);
|
||||
}
|
||||
|
||||
std::string Mob::GetBotSpellCategoryName(uint8 setting_type) {
|
||||
return IsValidBotBaseSetting(setting_type) ? botSpellCategory_names[setting_type] : "UNKNOWN CATEGORY";
|
||||
}
|
||||
|
||||
uint16 Mob::GetBotSpellCategoryIDByShortName(std::string setting_string) {
|
||||
for (int i = BotSettingCategories::START; i <= BotSettingCategories::END; ++i) {
|
||||
if (!Strings::ToLower(setting_string).compare(Strings::ToLower(GetBotSpellCategoryName(i)))) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return UINT16_MAX;
|
||||
}
|
||||
|
||||
bool Mob::IsValidBotBaseSetting(uint16 setting_type) {
|
||||
return EQ::ValueWithin(setting_type, BotBaseSettings::START_ALL, BotBaseSettings::END);
|
||||
}
|
||||
|
||||
std::string Mob::GetBotSettingCategoryName(uint16 setting_type) {
|
||||
return IsValidBotBaseSetting(setting_type) ? botBaseSettings_names[setting_type] : "UNKNOWN SETTING";
|
||||
}
|
||||
|
||||
uint16 Mob::GetBaseSettingIDByShortName(std::string setting_string) {
|
||||
for (int i = BotSettingCategories::START; i <= BotSettingCategories::END; ++i) {
|
||||
if (!Strings::ToLower(setting_string).compare(Strings::ToLower(GetBotSettingCategoryName(i)))) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return UINT16_MAX;
|
||||
}
|
||||
|
||||
bool Mob::IsValidSpellType(uint16 spell_type) {
|
||||
return (
|
||||
EQ::ValueWithin(spell_type, BotSpellTypes::START, BotSpellTypes::END) ||
|
||||
EQ::ValueWithin(spell_type, BotSpellTypes::COMMANDED_START, BotSpellTypes::COMMANDED_END)
|
||||
);
|
||||
}
|
||||
|
||||
std::string Mob::GetSpellTypeShortNameByID(uint16 spell_type) {
|
||||
return IsValidSpellType(spell_type) ? spellType_shortNames[spell_type] : "UNKNOWN SPELLTYPE";
|
||||
}
|
||||
|
||||
std::string Mob::GetSpellTypeNameByID(uint16 spell_type) {
|
||||
return IsValidSpellType(spell_type) ? spellType_names[spell_type] : "UNKNOWN SPELLTYPE";
|
||||
}
|
||||
|
||||
bool Mob::IsValidSubType(uint16 sub_type) {
|
||||
return EQ::ValueWithin(sub_type, CommandedSubTypes::START, CommandedSubTypes::END);
|
||||
}
|
||||
|
||||
std::string Mob::GetSubTypeNameByID(uint16 sub_type) {
|
||||
return IsValidSpellType(sub_type) ? botSubType_names[sub_type] : "UNKNOWN SUBTYPE";
|
||||
}
|
||||
|
||||
bool Mob::GetDefaultSpellHold(uint16 spell_type, uint8 stance) {
|
||||
uint8 bot_class = GetClass();
|
||||
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::FastHeals:
|
||||
case BotSpellTypes::VeryFastHeals:
|
||||
case BotSpellTypes::Pet:
|
||||
case BotSpellTypes::Escape:
|
||||
case BotSpellTypes::Lifetap:
|
||||
case BotSpellTypes::Buff:
|
||||
case BotSpellTypes::PetBuffs:
|
||||
case BotSpellTypes::InCombatBuff:
|
||||
case BotSpellTypes::PreCombatBuff:
|
||||
case BotSpellTypes::DamageShields:
|
||||
case BotSpellTypes::ResistBuffs:
|
||||
return false;
|
||||
case BotSpellTypes::GroupCompleteHeals:
|
||||
case BotSpellTypes::GroupHeals:
|
||||
case BotSpellTypes::GroupHoTHeals:
|
||||
case BotSpellTypes::HoTHeals:
|
||||
case BotSpellTypes::CompleteHeal:
|
||||
case BotSpellTypes::PetFastHeals:
|
||||
case BotSpellTypes::PetRegularHeals:
|
||||
case BotSpellTypes::PetVeryFastHeals:
|
||||
case BotSpellTypes::RegularHeal:
|
||||
switch (stance) {
|
||||
case Stance::Aggressive:
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
case BotSpellTypes::Cure:
|
||||
case BotSpellTypes::GroupCures:
|
||||
switch (stance) {
|
||||
case Stance::Aggressive:
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
case BotSpellTypes::InCombatBuffSong:
|
||||
case BotSpellTypes::OutOfCombatBuffSong:
|
||||
case BotSpellTypes::PreCombatBuffSong:
|
||||
if (bot_class == Class::Bard) {
|
||||
return false;
|
||||
}
|
||||
else {
|
||||
return true;
|
||||
}
|
||||
case BotSpellTypes::Nuke:
|
||||
case BotSpellTypes::DOT:
|
||||
case BotSpellTypes::Stun:
|
||||
switch (stance) {
|
||||
case Stance::Assist:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
case BotSpellTypes::AENukes:
|
||||
case BotSpellTypes::AERains:
|
||||
case BotSpellTypes::AEStun:
|
||||
case BotSpellTypes::AEDoT:
|
||||
case BotSpellTypes::AELifetap:
|
||||
case BotSpellTypes::PBAENuke:
|
||||
switch (stance) {
|
||||
case Stance::AEBurn:
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
case BotSpellTypes::Mez:
|
||||
case BotSpellTypes::AEMez:
|
||||
case BotSpellTypes::Debuff:
|
||||
case BotSpellTypes::AEDebuff:
|
||||
case BotSpellTypes::Slow:
|
||||
case BotSpellTypes::AESlow:
|
||||
case BotSpellTypes::HateRedux:
|
||||
switch (stance) {
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
case BotSpellTypes::Snare:
|
||||
switch (stance) {
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
case Stance::Assist:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
case BotSpellTypes::HateLine:
|
||||
if (bot_class == Class::ShadowKnight || bot_class == Class::Paladin) {
|
||||
switch (stance) {
|
||||
case Stance::Aggressive:
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else {
|
||||
return true;
|
||||
}
|
||||
case BotSpellTypes::Charm:
|
||||
case BotSpellTypes::Resurrect:
|
||||
case BotSpellTypes::AESnare:
|
||||
case BotSpellTypes::AERoot:
|
||||
case BotSpellTypes::Root:
|
||||
case BotSpellTypes::AEDispel:
|
||||
case BotSpellTypes::Dispel:
|
||||
case BotSpellTypes::AEFear:
|
||||
case BotSpellTypes::Fear:
|
||||
case BotSpellTypes::AEHateLine:
|
||||
case BotSpellTypes::PetCures:
|
||||
case BotSpellTypes::PetHoTHeals:
|
||||
case BotSpellTypes::PetCompleteHeals:
|
||||
case BotSpellTypes::PetDamageShields:
|
||||
case BotSpellTypes::PetResistBuffs:
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
uint16 Mob::GetDefaultSpellDelay(uint16 spell_type, uint8 stance) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::VeryFastHeals:
|
||||
case BotSpellTypes::PetVeryFastHeals:
|
||||
return 1500;
|
||||
case BotSpellTypes::FastHeals:
|
||||
case BotSpellTypes::PetFastHeals:
|
||||
return 2500;
|
||||
case BotSpellTypes::GroupHeals:
|
||||
case BotSpellTypes::RegularHeal:
|
||||
case BotSpellTypes::PetRegularHeals:
|
||||
return 4000;
|
||||
case BotSpellTypes::CompleteHeal:
|
||||
case BotSpellTypes::GroupCompleteHeals:
|
||||
case BotSpellTypes::PetCompleteHeals:
|
||||
return 8000;
|
||||
case BotSpellTypes::GroupHoTHeals:
|
||||
case BotSpellTypes::HoTHeals:
|
||||
case BotSpellTypes::PetHoTHeals:
|
||||
return 22000;
|
||||
case BotSpellTypes::AEDoT:
|
||||
case BotSpellTypes::DOT:
|
||||
switch (stance) {
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
return 1;
|
||||
case Stance::Aggressive:
|
||||
return 2000;
|
||||
case Stance::Efficient:
|
||||
return 8000;
|
||||
default:
|
||||
return 4000;
|
||||
}
|
||||
case BotSpellTypes::AENukes:
|
||||
case BotSpellTypes::AERains:
|
||||
case BotSpellTypes::PBAENuke:
|
||||
case BotSpellTypes::Nuke:
|
||||
case BotSpellTypes::AESnare:
|
||||
case BotSpellTypes::Snare:
|
||||
case BotSpellTypes::AEDebuff:
|
||||
case BotSpellTypes::Debuff:
|
||||
case BotSpellTypes::AESlow:
|
||||
case BotSpellTypes::Slow:
|
||||
case BotSpellTypes::AEStun:
|
||||
case BotSpellTypes::Stun:
|
||||
switch (stance) {
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
return 1;
|
||||
case Stance::Aggressive:
|
||||
return 3000;
|
||||
case Stance::Efficient:
|
||||
return 10000;
|
||||
default:
|
||||
return 6000;
|
||||
}
|
||||
case BotSpellTypes::AERoot:
|
||||
case BotSpellTypes::Root:
|
||||
return 8000;
|
||||
case BotSpellTypes::Fear:
|
||||
case BotSpellTypes::AEFear:
|
||||
return 15000;
|
||||
default:
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
uint8 Mob::GetDefaultSpellMinThreshold(uint16 spell_type, uint8 stance) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::AEDebuff:
|
||||
case BotSpellTypes::Debuff:
|
||||
case BotSpellTypes::AEDispel:
|
||||
case BotSpellTypes::Dispel:
|
||||
case BotSpellTypes::AESlow:
|
||||
case BotSpellTypes::Slow:
|
||||
switch (stance) {
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
case Stance::Aggressive:
|
||||
return 0;
|
||||
default:
|
||||
return 20;
|
||||
}
|
||||
case BotSpellTypes::AENukes:
|
||||
case BotSpellTypes::AERains:
|
||||
case BotSpellTypes::PBAENuke:
|
||||
case BotSpellTypes::Nuke:
|
||||
switch (stance) {
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
case Stance::Aggressive:
|
||||
return 0;
|
||||
default:
|
||||
return 5;
|
||||
}
|
||||
case BotSpellTypes::AEDoT:
|
||||
case BotSpellTypes::DOT:
|
||||
switch (stance) {
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
case Stance::Aggressive:
|
||||
return 0;
|
||||
case Stance::Efficient:
|
||||
return 40;
|
||||
default:
|
||||
return 25;
|
||||
}
|
||||
case BotSpellTypes::Mez:
|
||||
case BotSpellTypes::AEMez:
|
||||
return 85;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
uint8 Mob::GetDefaultSpellMaxThreshold(uint16 spell_type, uint8 stance) {
|
||||
uint8 bot_class = GetClass();
|
||||
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::Escape:
|
||||
case BotSpellTypes::VeryFastHeals:
|
||||
case BotSpellTypes::PetVeryFastHeals:
|
||||
switch (stance) {
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
case Stance::Aggressive:
|
||||
return 40;
|
||||
case Stance::Efficient:
|
||||
default:
|
||||
return 25;
|
||||
}
|
||||
case BotSpellTypes::AELifetap:
|
||||
case BotSpellTypes::Lifetap:
|
||||
case BotSpellTypes::FastHeals:
|
||||
case BotSpellTypes::PetFastHeals:
|
||||
switch (stance) {
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
case Stance::Aggressive:
|
||||
return 55;
|
||||
case Stance::Efficient:
|
||||
return 35;
|
||||
default:
|
||||
return 40;
|
||||
}
|
||||
case BotSpellTypes::GroupHeals:
|
||||
case BotSpellTypes::RegularHeal:
|
||||
case BotSpellTypes::PetRegularHeals:
|
||||
switch (stance) {
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
case Stance::Aggressive:
|
||||
return 70;
|
||||
case Stance::Efficient:
|
||||
return 50;
|
||||
default:
|
||||
return 60;
|
||||
}
|
||||
case BotSpellTypes::CompleteHeal:
|
||||
case BotSpellTypes::GroupCompleteHeals:
|
||||
case BotSpellTypes::PetCompleteHeals:
|
||||
switch (stance) {
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
case Stance::Aggressive:
|
||||
return 90;
|
||||
case Stance::Efficient:
|
||||
return 65;
|
||||
default:
|
||||
return 80;
|
||||
}
|
||||
case BotSpellTypes::AENukes:
|
||||
case BotSpellTypes::AERains:
|
||||
case BotSpellTypes::PBAENuke:
|
||||
case BotSpellTypes::AEStun:
|
||||
case BotSpellTypes::Nuke:
|
||||
case BotSpellTypes::AEDoT:
|
||||
case BotSpellTypes::DOT:
|
||||
case BotSpellTypes::AERoot:
|
||||
case BotSpellTypes::Root:
|
||||
case BotSpellTypes::AESlow:
|
||||
case BotSpellTypes::Slow:
|
||||
case BotSpellTypes::AESnare:
|
||||
case BotSpellTypes::Snare:
|
||||
case BotSpellTypes::AEFear:
|
||||
case BotSpellTypes::Fear:
|
||||
case BotSpellTypes::AEDispel:
|
||||
case BotSpellTypes::Dispel:
|
||||
case BotSpellTypes::AEDebuff:
|
||||
case BotSpellTypes::Debuff:
|
||||
case BotSpellTypes::Stun:
|
||||
switch (stance) {
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
return 100;
|
||||
case Stance::Aggressive:
|
||||
return 100;
|
||||
case Stance::Efficient:
|
||||
return 90;
|
||||
default:
|
||||
return 99;
|
||||
}
|
||||
case BotSpellTypes::GroupHoTHeals:
|
||||
case BotSpellTypes::HoTHeals:
|
||||
case BotSpellTypes::PetHoTHeals:
|
||||
if (bot_class == Class::Necromancer || bot_class == Class::Shaman) {
|
||||
return 60;
|
||||
}
|
||||
else {
|
||||
switch (stance) {
|
||||
case Stance::AEBurn:
|
||||
case Stance::Burn:
|
||||
case Stance::Aggressive:
|
||||
return 95;
|
||||
case Stance::Efficient:
|
||||
return 80;
|
||||
default:
|
||||
return 90;
|
||||
}
|
||||
}
|
||||
case BotSpellTypes::Buff:
|
||||
case BotSpellTypes::Charm:
|
||||
case BotSpellTypes::Cure:
|
||||
case BotSpellTypes::GroupCures:
|
||||
case BotSpellTypes::PetCures:
|
||||
case BotSpellTypes::DamageShields:
|
||||
case BotSpellTypes::HateRedux:
|
||||
case BotSpellTypes::InCombatBuff:
|
||||
case BotSpellTypes::InCombatBuffSong:
|
||||
case BotSpellTypes::Mez:
|
||||
case BotSpellTypes::AEMez:
|
||||
case BotSpellTypes::OutOfCombatBuffSong:
|
||||
case BotSpellTypes::Pet:
|
||||
case BotSpellTypes::PetBuffs:
|
||||
case BotSpellTypes::PreCombatBuff:
|
||||
case BotSpellTypes::PreCombatBuffSong:
|
||||
case BotSpellTypes::PetDamageShields:
|
||||
case BotSpellTypes::PetResistBuffs:
|
||||
case BotSpellTypes::ResistBuffs:
|
||||
case BotSpellTypes::Resurrect:
|
||||
case BotSpellTypes::HateLine:
|
||||
case BotSpellTypes::AEHateLine:
|
||||
default:
|
||||
return 100;
|
||||
}
|
||||
}
|
||||
|
||||
void Mob::SetSpellHold(uint16 spell_type, bool hold_status) {
|
||||
m_bot_spell_settings[spell_type].hold = hold_status;
|
||||
}
|
||||
|
||||
void Mob::SetSpellDelay(uint16 spell_type, uint16 delay_value) {
|
||||
m_bot_spell_settings[spell_type].delay = delay_value;
|
||||
}
|
||||
|
||||
void Mob::SetSpellMinThreshold(uint16 spell_type, uint8 threshold_value) {
|
||||
m_bot_spell_settings[spell_type].minThreshold = threshold_value;
|
||||
}
|
||||
|
||||
void Mob::SetSpellMaxThreshold(uint16 spell_type, uint8 threshold_value) {
|
||||
m_bot_spell_settings[spell_type].maxThreshold = threshold_value;
|
||||
}
|
||||
|
||||
void Mob::SetSpellTypeRecastTimer(uint16 spell_type, uint32 recast_time) {
|
||||
m_bot_spell_settings[spell_type].recastTimer.Start(recast_time);
|
||||
}
|
||||
|
||||
void Mob::StartBotSpellTimers() {
|
||||
for (uint16 i = BotSpellTypes::START; i <= BotSpellTypes::END; ++i) {
|
||||
m_bot_spell_settings[i].recastTimer.Start();
|
||||
}
|
||||
}
|
||||
|
||||
void Mob::DisableBotSpellTimers() {
|
||||
for (uint16 i = BotSpellTypes::START; i <= BotSpellTypes::END; ++i) {
|
||||
m_bot_spell_settings[i].recastTimer.Disable();
|
||||
}
|
||||
}
|
||||
|
||||
bool Mob::GetUltimateSpellHold(uint16 spell_type, Mob* tar) {
|
||||
if (!tar) {
|
||||
return GetSpellHold(spell_type);
|
||||
}
|
||||
|
||||
if (tar->IsPet() && tar->GetOwner() && tar->GetOwner()->IsOfClientBot()) {
|
||||
return tar->GetOwner()->GetSpellHold(GetPetSpellType(spell_type));
|
||||
}
|
||||
|
||||
return GetSpellHold(spell_type);
|
||||
}
|
||||
|
||||
uint16 Mob::GetUltimateSpellDelay(uint16 spell_type, Mob* tar) {
|
||||
if (!tar) {
|
||||
return GetSpellDelay(spell_type);
|
||||
}
|
||||
|
||||
if (tar->IsPet() && tar->GetOwner() && tar->GetOwner()->IsOfClientBot()) {
|
||||
return tar->GetOwner()->GetSpellDelay(GetPetSpellType(spell_type));
|
||||
}
|
||||
|
||||
if (IsBotSpellTypeOtherBeneficial(spell_type) && tar->IsOfClientBot()) {
|
||||
return tar->GetSpellDelay(spell_type);
|
||||
}
|
||||
|
||||
return GetSpellDelay(spell_type);
|
||||
}
|
||||
|
||||
bool Mob::GetUltimateSpellDelayCheck(uint16 spell_type, Mob* tar) {
|
||||
if (!tar) {
|
||||
return SpellTypeRecastCheck(spell_type);
|
||||
}
|
||||
|
||||
if (tar->IsPet() && tar->GetOwner() && tar->GetOwner()->IsOfClientBot()) {
|
||||
return tar->GetOwner()->SpellTypeRecastCheck(GetPetSpellType(spell_type));
|
||||
}
|
||||
|
||||
if (IsBotSpellTypeOtherBeneficial(spell_type) && tar->IsOfClientBot()) {
|
||||
return tar->SpellTypeRecastCheck(spell_type);
|
||||
}
|
||||
|
||||
return SpellTypeRecastCheck(spell_type);
|
||||
}
|
||||
|
||||
uint8 Mob::GetUltimateSpellMinThreshold(uint16 spell_type, Mob* tar) {
|
||||
if (!tar) {
|
||||
return GetSpellMinThreshold(spell_type);
|
||||
}
|
||||
|
||||
if (tar->IsPet() && tar->GetOwner() && tar->GetOwner()->IsOfClientBot()) {
|
||||
return tar->GetOwner()->GetSpellMinThreshold(GetPetSpellType(spell_type));
|
||||
}
|
||||
|
||||
if (IsBotSpellTypeOtherBeneficial(spell_type) && tar->IsOfClientBot()) {
|
||||
return tar->GetSpellMinThreshold(spell_type);
|
||||
}
|
||||
|
||||
return GetSpellMinThreshold(spell_type);
|
||||
}
|
||||
|
||||
uint8 Mob::GetUltimateSpellMaxThreshold(uint16 spell_type, Mob* tar) {
|
||||
if (!tar) {
|
||||
return GetSpellMaxThreshold(spell_type);
|
||||
}
|
||||
|
||||
if (tar->IsPet() && tar->GetOwner() && tar->GetOwner()->IsOfClientBot()) {
|
||||
return tar->GetOwner()->GetSpellMaxThreshold(GetPetSpellType(spell_type));
|
||||
}
|
||||
|
||||
if (IsBotSpellTypeOtherBeneficial(spell_type) && tar->IsOfClientBot()) {
|
||||
return tar->GetSpellMaxThreshold(spell_type);
|
||||
}
|
||||
|
||||
return GetSpellMaxThreshold(spell_type);
|
||||
}
|
||||
|
||||
uint16 Mob::GetPetSpellType(uint16 spell_type) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::VeryFastHeals:
|
||||
return BotSpellTypes::PetVeryFastHeals;
|
||||
case BotSpellTypes::FastHeals:
|
||||
return BotSpellTypes::PetFastHeals;
|
||||
case BotSpellTypes::RegularHeal:
|
||||
return BotSpellTypes::PetRegularHeals;
|
||||
case BotSpellTypes::CompleteHeal:
|
||||
return BotSpellTypes::PetCompleteHeals;
|
||||
case BotSpellTypes::HoTHeals:
|
||||
return BotSpellTypes::PetHoTHeals;
|
||||
case BotSpellTypes::Buff:
|
||||
return BotSpellTypes::PetBuffs;
|
||||
case BotSpellTypes::Cure:
|
||||
return BotSpellTypes::PetCures;
|
||||
case BotSpellTypes::DamageShields:
|
||||
return BotSpellTypes::PetDamageShields;
|
||||
case BotSpellTypes::ResistBuffs:
|
||||
return BotSpellTypes::PetResistBuffs;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return spell_type;
|
||||
}
|
||||
|
||||
uint8 Mob::GetHPRatioForSpellType(uint16 spell_type, Mob* tar) {
|
||||
switch (spell_type) {
|
||||
case BotSpellTypes::Escape:
|
||||
case BotSpellTypes::HateRedux:
|
||||
case BotSpellTypes::InCombatBuff:
|
||||
case BotSpellTypes::InCombatBuffSong:
|
||||
case BotSpellTypes::AELifetap:
|
||||
case BotSpellTypes::Lifetap:
|
||||
case BotSpellTypes::OutOfCombatBuffSong:
|
||||
case BotSpellTypes::Pet:
|
||||
case BotSpellTypes::PreCombatBuff:
|
||||
case BotSpellTypes::PreCombatBuffSong:
|
||||
return GetHPRatio();
|
||||
default:
|
||||
return tar->GetHPRatio();
|
||||
}
|
||||
|
||||
return tar->GetHPRatio();
|
||||
}
|
||||
|
||||
void Mob::SetBotSetting(uint8 setting_type, uint16 bot_setting, int setting_value) {
|
||||
if (!IsOfClientBot()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsClient()) {
|
||||
CastToClient()->SetBotSetting(setting_type, bot_setting, setting_value);
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsBot()) {
|
||||
CastToBot()->SetBotSetting(setting_type, bot_setting, setting_value);
|
||||
return;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
void Mob::SetBaseSetting(uint16 base_setting, int setting_value) {
|
||||
switch (base_setting) {
|
||||
case BotBaseSettings::IllusionBlock:
|
||||
SetIllusionBlock(setting_value);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool Mob::TargetValidation(Mob* other) {
|
||||
if (!other || GetAppearance() == eaDead) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
Reference in New Issue
Block a user