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Speed up saylink retrieval x 1,000 - helpful for dialogues, plugins with many saylinks
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@ -30,7 +30,7 @@
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Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
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*/
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#define CURRENT_BINARY_DATABASE_VERSION 9110
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#define CURRENT_BINARY_DATABASE_VERSION 9111
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#ifdef BOTS
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#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9017
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#else
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@ -364,6 +364,7 @@
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9108|2017_04_07_ignore_despawn.sql|SHOW COLUMNS FROM `npc_types` LIKE 'ignore_despawn'|empty|
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9109|2017_04_08_doors_disable_timer.sql|SHOW COLUMNS FROM `doors` LIKE 'disable_timer'|empty|
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9110|2017_04_10_graveyard.sql|show index from graveyard WHERE key_name = 'zone_id_nonunique'|empty|
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9111|2017_06_24_saylink_index.sql|SHOW INDEX FROM `saylink` WHERE `key_name` = 'phrase_index'|empty|
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# Upgrade conditions:
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# This won't be needed after this system is implemented, but it is used database that are not
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2
utils/sql/git/required/2017_06_24_saylink_index.sql
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2
utils/sql/git/required/2017_06_24_saylink_index.sql
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@ -0,0 +1,2 @@
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ALTER TABLE `saylink`
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ADD INDEX `phrase_index` (`phrase`) USING BTREE ;
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@ -2743,20 +2743,14 @@ const char* QuestManager::saylink(char* Phrase, bool silent, const char* LinkNam
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if (results.RowCount() >= 1) {
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for (auto row = results.begin();row != results.end(); ++row)
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sayid = atoi(row[0]);
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} else { // Add a new saylink entry to the database and query it again for the new sayid number
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} else {
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std::string insert_query = StringFormat("INSERT INTO `saylink` (`phrase`) VALUES ('%s')", escaped_string);
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results = database.QueryDatabase(insert_query);
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if (!results.Success()) {
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Log(Logs::General, Logs::Error, "Error in saylink phrase queries", results.ErrorMessage().c_str());
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} else {
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results = database.QueryDatabase(query);
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if (results.Success()) {
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if (results.RowCount() >= 1)
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for(auto row = results.begin(); row != results.end(); ++row)
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sayid = atoi(row[0]);
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} else {
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Log(Logs::General, Logs::Error, "Error in saylink phrase queries", results.ErrorMessage().c_str());
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}
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}
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else {
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sayid = results.LastInsertedID();
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}
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}
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}
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