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Possible fix for some 'random' character select crashes
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@@ -2949,8 +2949,9 @@ namespace RoF
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eq_cse = (structs::CharacterSelectEntry_Struct *)eq_ptr;
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strcpy(eq_cse->Name, emu_cse->Name);
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eq_ptr += strlen(eq_cse->Name);
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eq_ptr += strlen(emu_cse->Name);
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eq_cse = (structs::CharacterSelectEntry_Struct *)eq_ptr;
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eq_cse->Name[0] = '\0';
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eq_cse->Class = emu_cse->Class;
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eq_cse->Race = emu_cse->Race;
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