Implement cast_not_standing and fix Cazic Touch

No idea why this spell field does this, but that's what the client
is doing with it ...
This commit is contained in:
Michael Cook (mackal)
2016-07-23 18:40:17 -04:00
parent f428a8a56a
commit 343b781e74
5 changed files with 9 additions and 4 deletions
+1 -1
View File
@@ -1116,7 +1116,7 @@ bool IsCastWhileInvis(uint16 spell_id)
if (!IsValidSpell(spell_id))
return false;
const auto &spell = spells[spell_id];
if (spell.sneak)
if (spell.sneak || spell.cast_not_standing)
return true;
return false;
}