[Luamod] Add CalcSpellEffectValue_formula to luamods (#2721)

* [Luamod] Add CalcSpellEffectValue_formula to luamods with example code in utils/mods/spell_formula.lua

* Fix typo

* Change formula down to uint32, fix format issues and remove debug on lua file
This commit is contained in:
Natedog2012
2023-01-11 17:49:35 -06:00
committed by GitHub
parent 2587a7fed5
commit 3341c0b7ab
9 changed files with 179 additions and 3 deletions
+2
View File
@@ -26,6 +26,7 @@ public:
void GetRequiredAAExperience(Client *self, uint32 &returnValue, bool &ignoreDefault);
void GetEXPForLevel(Client *self, uint16 level, uint32 &returnValue, bool &ignoreDefault);
void GetExperienceForKill(Client *self, Mob *against, uint64 &returnValue, bool &ignoreDefault);
void CalcSpellEffectValue_formula(Mob *self, uint32 formula, int64 base_value, int64 max_value, int caster_level, uint16 spell_id, int ticsremaining, int64 &returnValue, bool &ignoreDefault);
private:
LuaParser *parser_;
lua_State *L;
@@ -40,4 +41,5 @@ private:
bool m_has_get_required_aa_experience;
bool m_has_get_exp_for_level;
bool m_has_get_experience_for_kill;
bool m_has_calc_spell_effect_value_formula;
};