[Bots] Cleanup and remove preprocessors. (#2757)

* [Bots] Cleanup and remove preprocessors.

- Removes every `#ifdef BOTS` we have and locks bots behind `Bots:AllowBots` rule.
- Bot updates are now done by default similar to regular database updates.
- Modify `CMakeLists.txt`, `.drone.yml`, and `BUILD.md` to match the removal of `EQEMU_ENABLE_BOTS`.

* Cleanup

- Add SQL for enabling bots for servers with bots.
- Add message that tells players/operators bots are disabled.

* Suggested changes.

* Bot injection stuff

* Change SQL to bot SQL.

* Tweaks

* Remove `is_bot`

* Update version.h

* Update main.cpp

* Update database.cpp

* Fix name availability crash

* Remove bots from update script

Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
Alex King
2023-01-20 13:35:33 -05:00
committed by GitHub
parent 1f0b2a8991
commit 3335cacac1
91 changed files with 263 additions and 1150 deletions
-8
View File
@@ -37,11 +37,8 @@ QuestParserCollection::QuestParserCollection() {
_player_quest_status = QuestUnloaded;
_global_player_quest_status = QuestUnloaded;
_global_npc_quest_status = QuestUnloaded;
#ifdef BOTS
_bot_quest_status = QuestUnloaded;
_global_bot_quest_status = QuestUnloaded;
#endif
}
QuestParserCollection::~QuestParserCollection() {
@@ -85,11 +82,8 @@ void QuestParserCollection::ReloadQuests(bool reset_timers) {
_player_quest_status = QuestUnloaded;
_global_player_quest_status = QuestUnloaded;
_global_npc_quest_status = QuestUnloaded;
#ifdef BOTS
_bot_quest_status = QuestUnloaded;
_global_bot_quest_status = QuestUnloaded;
#endif
_spell_quest_status.clear();
_item_quest_status.clear();
@@ -1085,7 +1079,6 @@ void QuestParserCollection::LoadPerlEventExportSettings(PerlEventExportSettings
LogInfo("Loaded [{}] Perl Event Export Settings", settings.size());
}
#ifdef BOTS
int QuestParserCollection::DispatchEventBot(
QuestEventID evt,
Bot *bot,
@@ -1312,4 +1305,3 @@ QuestInterface *QuestParserCollection::GetQIByGlobalBotQuest(std::string &filena
return nullptr;
}
#endif