mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-19 17:38:26 +00:00
Merge remote-tracking branch 'upstream/master'
This commit is contained in:
+485
@@ -1,3 +1,488 @@
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||||
## [22.15.3] - 06/19/2023
|
||||
|
||||
### Fixes
|
||||
|
||||
* Fix improper condition in Water LOS checks ([#3426](https://github.com/EQEmu/Server/pull/3426)) @Kinglykrab 2023-06-19
|
||||
|
||||
## [22.15.2] - 06/19/2023
|
||||
|
||||
### Database
|
||||
|
||||
* Fix multi-statement error reporting ([#3425](https://github.com/EQEmu/Server/pull/3425)) @Akkadius 2023-06-19
|
||||
|
||||
## [22.15.1] - 06/19/2023
|
||||
|
||||
### Schema
|
||||
|
||||
* Add `chatchannel_reserved_names` table to `database_schema.h`
|
||||
|
||||
## [22.15.0] - 06/19/2023
|
||||
|
||||
### Code
|
||||
|
||||
* Default skill type to Hand to Hand in #npcedit meleetype ([#3422](https://github.com/EQEmu/Server/pull/3422)) @Kinglykrab 2023-06-19
|
||||
|
||||
### Commands
|
||||
|
||||
* Add missing subcommands to #npcedit ([#3423](https://github.com/EQEmu/Server/pull/3423)) @Kinglykrab 2023-06-19
|
||||
|
||||
### Database
|
||||
|
||||
* Implement native database migrations in server ([#2857](https://github.com/EQEmu/Server/pull/2857)) @Akkadius 2023-06-19
|
||||
|
||||
### Fixes
|
||||
|
||||
* Fix possible crash with #npcedit weapon ([#3421](https://github.com/EQEmu/Server/pull/3421)) @Kinglykrab 2023-06-19
|
||||
|
||||
## [22.14.1] - 06/18/2023
|
||||
|
||||
### Backups
|
||||
|
||||
* Move world database:dump to use MySQL credentials file ([#3410](https://github.com/EQEmu/Server/pull/3410)) @Akkadius 2023-06-17
|
||||
|
||||
### Binaries
|
||||
|
||||
* Add support for static linking (portable) binaries ([#3417](https://github.com/EQEmu/Server/pull/3417)) @Akkadius 2023-06-18
|
||||
|
||||
### CI
|
||||
|
||||
* Build static linux binaries ([#3419](https://github.com/EQEmu/Server/pull/3419)) @Akkadius 2023-06-18
|
||||
|
||||
### CLI
|
||||
|
||||
* Add `bots:enable` and `bots:disable` commands ([#3415](https://github.com/EQEmu/Server/pull/3415)) @Akkadius 2023-06-17
|
||||
* Add `mercs:enable` and `mercs:disable` commands ([#3416](https://github.com/EQEmu/Server/pull/3416)) @Akkadius 2023-06-18
|
||||
* Console menu validation fixes ([#3413](https://github.com/EQEmu/Server/pull/3413)) @Akkadius 2023-06-17
|
||||
|
||||
### Database
|
||||
|
||||
* Add query multi statement execution support ([#3414](https://github.com/EQEmu/Server/pull/3414)) @Akkadius 2023-06-17
|
||||
|
||||
### Feature
|
||||
|
||||
* Add Water Line of Sight Checks ([#3408](https://github.com/EQEmu/Server/pull/3408)) @nytmyr 2023-06-17
|
||||
|
||||
### Logging
|
||||
|
||||
* Logging improvements, console silencing, terminal coloring ([#3412](https://github.com/EQEmu/Server/pull/3412)) @Akkadius 2023-06-17
|
||||
|
||||
### Quest API
|
||||
|
||||
* Add convert_money_to_string() to Perl/Lua ([#3418](https://github.com/EQEmu/Server/pull/3418)) @Kinglykrab 2023-06-18
|
||||
|
||||
### Strings
|
||||
|
||||
* Add more test cases for string utils ([#3411](https://github.com/EQEmu/Server/pull/3411)) @Akkadius 2023-06-17
|
||||
|
||||
### Targeting
|
||||
|
||||
* Fix bug when using /tar on invalid target ([#3407](https://github.com/EQEmu/Server/pull/3407)) @noudess 2023-06-17
|
||||
|
||||
### Telnet
|
||||
|
||||
* Add cross zone/world wide cast and move functionality to Telnet ([#3409](https://github.com/EQEmu/Server/pull/3409)) @Kinglykrab 2023-06-17
|
||||
|
||||
## [22.13.1] - 06/13/2023
|
||||
|
||||
### Targeting
|
||||
|
||||
* Revert #3383 ([#3405](https://github.com/EQEmu/Server/pull/3405)) @noudess 2023-06-13
|
||||
|
||||
## [22.13.0] - 06/12/2023
|
||||
|
||||
### Code
|
||||
|
||||
* Add GMFind_Struct to packet structures ([#3402](https://github.com/EQEmu/Server/pull/3402)) @Kinglykrab 2023-06-12
|
||||
* Remove CHECK_LOS_STEP from zone/common.h ([#3398](https://github.com/EQEmu/Server/pull/3398)) @Kinglykrab 2023-06-12
|
||||
* Remove CheckCoordLosNoZLeaps() from zone/entity.cpp and zone/entity.h ([#3384](https://github.com/EQEmu/Server/pull/3384)) @Kinglykrab 2023-06-12
|
||||
* Remove CountTempPets() from zone/entity.cpp and zone/entity.h ([#3390](https://github.com/EQEmu/Server/pull/3390)) @Kinglykrab 2023-06-12
|
||||
* Remove Evade() from zone/entity.cpp and zone/entity.h ([#3394](https://github.com/EQEmu/Server/pull/3394)) @Kinglykrab 2023-06-12
|
||||
* Remove GateAllClients() from zone/entity.cpp and zone/entity.h ([#3391](https://github.com/EQEmu/Server/pull/3391)) @Kinglykrab 2023-06-12
|
||||
* Remove GetClient(ip, port) from zone/entity.h ([#3386](https://github.com/EQEmu/Server/pull/3386)) @Kinglykrab 2023-06-12
|
||||
* Remove GetClientCount() from zone/entity.cpp and zone/entity.h ([#3392](https://github.com/EQEmu/Server/pull/3392)) @Kinglykrab 2023-06-12
|
||||
* Remove GetGroupByBot(), GetRaidByMob(), and GetRaidByLeaderName() from zone/entity.cpp and zone/entity.h ([#3387](https://github.com/EQEmu/Server/pull/3387)) @Kinglykrab 2023-06-12
|
||||
* Remove InteractiveChat() and TakenAction() from zone/npc.h ([#3382](https://github.com/EQEmu/Server/pull/3382)) @Kinglykrab 2023-06-12
|
||||
* Remove LimitCheckBoth() from zone/entity.cpp and zone/entity.h ([#3393](https://github.com/EQEmu/Server/pull/3393)) @Kinglykrab 2023-06-12
|
||||
* Remove NPC::AddCash() from npc.cpp/npc.h ([#3380](https://github.com/EQEmu/Server/pull/3380)) @Kinglykrab 2023-06-09
|
||||
* Remove RemoveMob() and RemoveRaid() from zone/entity.cpp and zone/entity.h ([#3389](https://github.com/EQEmu/Server/pull/3389)) @Kinglykrab 2023-06-12
|
||||
* Remove SPECIALIZE_MANA_REDUCE from zone/common.h ([#3400](https://github.com/EQEmu/Server/pull/3400)) @Kinglykrab 2023-06-12
|
||||
* Remove SendAATimer() from zone/entity.h ([#3388](https://github.com/EQEmu/Server/pull/3388)) @Kinglykrab 2023-06-12
|
||||
* Remove WriteEntityIDs() from zone/entity.cpp and zone/entity.h ([#3395](https://github.com/EQEmu/Server/pull/3395)) @Kinglykrab 2023-06-12
|
||||
* Remove _BECOMENPCPET() and _NPCPET() from zone/common.h ([#3399](https://github.com/EQEmu/Server/pull/3399)) @Kinglykrab 2023-06-12
|
||||
* Remove pDBAsyncWorkID from zone/entity.h ([#3385](https://github.com/EQEmu/Server/pull/3385)) @Kinglykrab 2023-06-12
|
||||
* Remove struct DynamicZoneSafeReturn from zone/entity.h ([#3396](https://github.com/EQEmu/Server/pull/3396)) @Kinglykrab 2023-06-12
|
||||
* Remove struct TradeEntity from zone/common.h ([#3397](https://github.com/EQEmu/Server/pull/3397)) @Kinglykrab 2023-06-12
|
||||
|
||||
### Commands
|
||||
|
||||
* Assign #opcode to a #reload alias ([#3401](https://github.com/EQEmu/Server/pull/3401)) @Kinglykrab 2023-06-12
|
||||
|
||||
### Illusions
|
||||
|
||||
* RandomizeFeatures and SetGender were killing db texture ([#3376](https://github.com/EQEmu/Server/pull/3376)) @noudess 2023-06-06
|
||||
|
||||
### Logging
|
||||
|
||||
* Fixed statements that logged incorrect data ([#3381](https://github.com/EQEmu/Server/pull/3381)) @noudess 2023-06-07
|
||||
|
||||
### Quest API
|
||||
|
||||
* Add GetEXPForLevel() to Perl/Lua ([#3403](https://github.com/EQEmu/Server/pull/3403)) @Kinglykrab 2023-06-12
|
||||
* Add SendChannelMessage() to Perl/Lua ([#3378](https://github.com/EQEmu/Server/pull/3378)) @Kinglykrab 2023-06-04
|
||||
* Add several spell methods to Perl/Lua ([#3379](https://github.com/EQEmu/Server/pull/3379)) @Kinglykrab 2023-06-12
|
||||
|
||||
### Targeting
|
||||
|
||||
* /tar <bad target> should not untarget existing target ([#3383](https://github.com/EQEmu/Server/pull/3383)) @noudess 2023-06-12
|
||||
|
||||
## [22.12.0] - 05/29/2023
|
||||
|
||||
### Code
|
||||
|
||||
* Cleanup #setskill and #setskillall Commands ([#3367](https://github.com/EQEmu/Server/pull/3367)) @Kinglykrab 2023-05-25
|
||||
* Delete message.h ([#3348](https://github.com/EQEmu/Server/pull/3348)) @Kinglykrab 2023-05-17
|
||||
* Fix #spawn command NPCs having 0 health ([#3371](https://github.com/EQEmu/Server/pull/3371)) @Kinglykrab 2023-05-21
|
||||
* Remove CalcPetHp from spdat.h ([#3364](https://github.com/EQEmu/Server/pull/3364)) @Kinglykrab 2023-05-25
|
||||
* Remove CountNPC() and QueueManaged() from entity.cpp/entity.h ([#3346](https://github.com/EQEmu/Server/pull/3346)) @Kinglykrab 2023-05-17
|
||||
* Remove DumpMerchantList() from zone.cpp/zone.h ([#3343](https://github.com/EQEmu/Server/pull/3343)) @Kinglykrab 2023-05-17
|
||||
* Remove GetDamageReceived() and GetHealReceived() from combat_record.cpp/combat_record.h ([#3358](https://github.com/EQEmu/Server/pull/3358)) @Kinglykrab 2023-05-17
|
||||
* Remove GetEscapingEntOnHateList() from hate_list.cpp/hate_list.h ([#3353](https://github.com/EQEmu/Server/pull/3353)) @Kinglykrab 2023-05-17
|
||||
* Remove GetMaxRank() from aa_ability.cpp/aa_ability.h ([#3347](https://github.com/EQEmu/Server/pull/3347)) @Kinglykrab 2023-05-25
|
||||
* Remove IsEntityInFrenzyMode() from hate_list.cpp/hate_list.h ([#3352](https://github.com/EQEmu/Server/pull/3352)) @Kinglykrab 2023-05-17
|
||||
* Remove IsRaid() from raids.h ([#3361](https://github.com/EQEmu/Server/pull/3361)) @Kinglykrab 2023-05-25
|
||||
* Remove LoadSpawn2() and PopulateZoneSpawnListClose() from spawn2.cpp/zonedb.h ([#3344](https://github.com/EQEmu/Server/pull/3344)) @Kinglykrab 2023-05-25
|
||||
* Remove SetGraveyard() from zone.cpp/zone.h ([#3354](https://github.com/EQEmu/Server/pull/3354)) @Kinglykrab 2023-05-17
|
||||
* Remove SetTradeCash() from trading.cpp/common.h ([#3356](https://github.com/EQEmu/Server/pull/3356)) @Kinglykrab 2023-05-17
|
||||
* Remove TraderUpdate() from trading.cpp/client.h ([#3357](https://github.com/EQEmu/Server/pull/3357)) @Kinglykrab 2023-05-17
|
||||
* Remove TypeToSkill() from tradeskills.cpp/object.h ([#3355](https://github.com/EQEmu/Server/pull/3355)) @Kinglykrab 2023-05-17
|
||||
* Remove Z_AGGRO from spdat.h ([#3365](https://github.com/EQEmu/Server/pull/3365)) @Kinglykrab 2023-05-25
|
||||
* Remove numMembers from raids.h ([#3362](https://github.com/EQEmu/Server/pull/3362)) @Kinglykrab 2023-05-25
|
||||
* Set GetAugmentType() to int again ([#3335](https://github.com/EQEmu/Server/pull/3335)) @Kinglykrab 2023-05-08
|
||||
|
||||
### Commands
|
||||
|
||||
* Add #findcurrency Command ([#3368](https://github.com/EQEmu/Server/pull/3368)) @Kinglykrab 2023-05-25
|
||||
* Add entity variable command ([#3345](https://github.com/EQEmu/Server/pull/3345)) @Kinglykrab 2023-05-25
|
||||
* Cleanup #setanim ([#3350](https://github.com/EQEmu/Server/pull/3350)) @Kinglykrab 2023-05-25
|
||||
|
||||
### Feature
|
||||
|
||||
* Intoxication setter/getter for source, getter for Perl/Lua ([#3330](https://github.com/EQEmu/Server/pull/3330)) @JasXSL 2023-05-03
|
||||
|
||||
### Fixes
|
||||
|
||||
* #augmentitem bypasses augment restrictions ([#3332](https://github.com/EQEmu/Server/pull/3332)) @Kinglykrab 2023-05-07
|
||||
* Fix Heroic INT/WIS Bonuses ([#3341](https://github.com/EQEmu/Server/pull/3341)) @RekkasGit 2023-05-15
|
||||
* Fix duplicate messages in #npcedit ([#3372](https://github.com/EQEmu/Server/pull/3372)) @Kinglykrab 2023-05-21
|
||||
* Fix issue with Group Pointers/Member roles ([#3374](https://github.com/EQEmu/Server/pull/3374)) @Aeadoin 2023-05-25
|
||||
* Fix mob item bonus calc ([#3334](https://github.com/EQEmu/Server/pull/3334)) @Akkadius 2023-05-07
|
||||
* Fix typos in #zheader ([#3370](https://github.com/EQEmu/Server/pull/3370)) @Kinglykrab 2023-05-21
|
||||
* Mob scaling issue with min dmg set to zero while max dmg is not ([#3351](https://github.com/EQEmu/Server/pull/3351)) @RekkasGit 2023-05-20
|
||||
* NPC Armor Upgrade to a slot not handled correctly ([#3366](https://github.com/EQEmu/Server/pull/3366)) @noudess 2023-05-20
|
||||
* ReloadQuests() on Zone::Init() to avoid cached global quests/plugins ([#3333](https://github.com/EQEmu/Server/pull/3333)) @Kinglykrab 2023-05-07
|
||||
* Revert " ReloadQuests() on Zone::Init() to avoid cached global quests/plugins " ([#3333](https://github.com/EQEmu/Server/pull/3333)) @Akkadius 2023-05-08
|
||||
|
||||
### Memory Leak
|
||||
|
||||
* Fix large memory leak introduced in CalcItemBonuses ([#3331](https://github.com/EQEmu/Server/pull/3331)) @Akkadius 2023-05-07
|
||||
|
||||
### Messages
|
||||
|
||||
* Remove duplicate heal message for healing yourself ([#3329](https://github.com/EQEmu/Server/pull/3329)) @noudess 2023-05-03
|
||||
|
||||
### Performance
|
||||
|
||||
* Character bind is now bulk saved ([#3338](https://github.com/EQEmu/Server/pull/3338)) @Akkadius 2023-05-09
|
||||
* Character buffs now save in bulk ([#3336](https://github.com/EQEmu/Server/pull/3336)) @Akkadius 2023-05-09
|
||||
* Character pet bulk saving ([#3337](https://github.com/EQEmu/Server/pull/3337)) @Akkadius 2023-05-09
|
||||
* Character tribute is now bulk saved ([#3340](https://github.com/EQEmu/Server/pull/3340)) @Kinglykrab 2023-05-25
|
||||
* Mail key is now cached during player load ([#3339](https://github.com/EQEmu/Server/pull/3339)) @Akkadius 2023-05-09
|
||||
|
||||
### Pets
|
||||
|
||||
* Fix saving inconsistencies with pets ([#3375](https://github.com/EQEmu/Server/pull/3375)) @Akkadius 2023-05-25
|
||||
|
||||
### Quest API
|
||||
|
||||
* Add GetHateListClosest(), GetHateListClosestBot(), GetHateListClosestClient(), and GetHateListClosestNPC() methods/overloads to Perl/Lua ([#3359](https://github.com/EQEmu/Server/pull/3359)) @RekkasGit 2023-05-16
|
||||
* Add GetPet() to Perl ([#3309](https://github.com/EQEmu/Server/pull/3309)) @Kinglykrab 2023-05-08
|
||||
* Add Memorize and Scribe Spell Events to Perl/Lua ([#3363](https://github.com/EQEmu/Server/pull/3363)) @Kinglykrab 2023-05-25
|
||||
* Add zone data methods to Perl/Lua ([#3342](https://github.com/EQEmu/Server/pull/3342)) @Kinglykrab 2023-05-24
|
||||
* Cleanup The Darkened Sea Quest Methods Names ([#3369](https://github.com/EQEmu/Server/pull/3369)) @Kinglykrab 2023-05-21
|
||||
|
||||
### Rules
|
||||
|
||||
* Add World:MaximumQuestErrors Rule ([#3349](https://github.com/EQEmu/Server/pull/3349)) @Kinglykrab 2023-05-21
|
||||
* ResurrectionEffectBlock to prevent/allow/move buffs. ([#3288](https://github.com/EQEmu/Server/pull/3288)) @nytmyr 2023-05-08
|
||||
|
||||
## [22.11.0] - 04/29/2023
|
||||
|
||||
### Code
|
||||
|
||||
* Add check for owner in quest::pausetimer() ([#3304](https://github.com/EQEmu/Server/pull/3304)) @Kinglykrab 2023-04-23
|
||||
* Add check for owner in quest::resumetimer() ([#3305](https://github.com/EQEmu/Server/pull/3305)) @Kinglykrab 2023-04-23
|
||||
* Add initiator/owner checks to various methods in questmgr.cpp ([#3306](https://github.com/EQEmu/Server/pull/3306)) @Kinglykrab 2023-04-23
|
||||
* Fix possible nullptr in quest::addloot() ([#3303](https://github.com/EQEmu/Server/pull/3303)) @Kinglykrab 2023-04-23
|
||||
* Remove GetClassHPFactor() from zone/client_mods.cpp and zone/client.h ([#3313](https://github.com/EQEmu/Server/pull/3313)) @Kinglykrab 2023-04-30
|
||||
* Remove GetClassHPFactor() from zone/merc.h ([#3314](https://github.com/EQEmu/Server/pull/3314)) @Kinglykrab 2023-04-30
|
||||
* Remove pDontCastBefore_casting_spell from zone/npc.h ([#3311](https://github.com/EQEmu/Server/pull/3311)) @Kinglykrab 2023-04-30
|
||||
* Remove unused code in zone/pets.cpp ([#3310](https://github.com/EQEmu/Server/pull/3310)) @Kinglykrab 2023-04-30
|
||||
* Remove unused methods in zone/bot.cpp and zone/bot.h ([#3315](https://github.com/EQEmu/Server/pull/3315)) @Kinglykrab 2023-04-30
|
||||
* Remove unused methods in zone/client.cpp and zone/client.h ([#3312](https://github.com/EQEmu/Server/pull/3312)) @Kinglykrab 2023-04-30
|
||||
* Remove unused variable in common/crash.cpp ([#3308](https://github.com/EQEmu/Server/pull/3308)) @Kinglykrab 2023-04-30
|
||||
* Use default ctor/dtor in oriented_bounding_box.h ([#3307](https://github.com/EQEmu/Server/pull/3307)) @Kinglykrab 2023-04-30
|
||||
* quest::createBot() unnecessary check against nullptr ([#3302](https://github.com/EQEmu/Server/pull/3302)) @Kinglykrab 2023-04-23
|
||||
* quest::setallskill() had always true condition. ([#3301](https://github.com/EQEmu/Server/pull/3301)) @Kinglykrab 2023-04-30
|
||||
|
||||
### Crash
|
||||
|
||||
* Fix UCS crash that occurs during log reloading ([#3324](https://github.com/EQEmu/Server/pull/3324)) @Akkadius 2023-04-30
|
||||
* Fix possible dereference of nullptr in Client::CalcHPRegen ([#3316](https://github.com/EQEmu/Server/pull/3316)) @Aeadoin 2023-04-23
|
||||
* Fix possible nullptr in Client::GetCharMaxLevelFromQGlobal() ([#3317](https://github.com/EQEmu/Server/pull/3317)) @Kinglykrab 2023-04-23
|
||||
|
||||
### Discord
|
||||
|
||||
* Add Discord webhook callback processing to world ([#3322](https://github.com/EQEmu/Server/pull/3322)) @Akkadius 2023-04-30
|
||||
|
||||
### Fixes
|
||||
|
||||
* Fix issue with NPCs no longer using some armor. ([#3318](https://github.com/EQEmu/Server/pull/3318)) @noudess 2023-04-24
|
||||
* Fix issue with spawning Mercs ([#3327](https://github.com/EQEmu/Server/pull/3327)) @Aeadoin 2023-04-29
|
||||
* Possible issues with SummonItem in Client::QuestReward() methods ([#3325](https://github.com/EQEmu/Server/pull/3325)) @Kinglykrab 2023-04-27
|
||||
|
||||
### Maps
|
||||
|
||||
* Update download with faster releases link ([#3321](https://github.com/EQEmu/Server/pull/3321)) @Akkadius 2023-04-30
|
||||
|
||||
### Messages
|
||||
|
||||
* Remove duplicate you have lost a level message ([#3323](https://github.com/EQEmu/Server/pull/3323)) @noudess 2023-04-25
|
||||
|
||||
### Quest API
|
||||
|
||||
* Add GetDefaultRaceSize() overloads to Perl/Lua ([#3320](https://github.com/EQEmu/Server/pull/3320)) @Kinglykrab 2023-04-30
|
||||
* Add HasSpellEffect() to Perl/Lua ([#3319](https://github.com/EQEmu/Server/pull/3319)) @Kinglykrab 2023-04-30
|
||||
|
||||
## [22.10.0] - 04/22/2023
|
||||
|
||||
### Backups
|
||||
|
||||
* Fix database dump error reporting ([#3175](https://github.com/EQEmu/Server/pull/3175)) @Akkadius 2023-04-04
|
||||
|
||||
### Bots
|
||||
|
||||
* Cleanup GetBotTables() ([#3270](https://github.com/EQEmu/Server/pull/3270)) @Aeadoin 2023-04-06
|
||||
|
||||
### Cleanuo
|
||||
|
||||
* Only define row if we have results in Database::GetCharacterID() ([#3199](https://github.com/EQEmu/Server/pull/3199)) @Kinglykrab 2023-04-05
|
||||
|
||||
### Code
|
||||
|
||||
* Add missing breaks and returns in bonuses.cpp ([#3231](https://github.com/EQEmu/Server/pull/3231)) @Kinglykrab 2023-04-05
|
||||
* Breaks in wrong spot in cases in spell_effects.cpp ([#3297](https://github.com/EQEmu/Server/pull/3297)) @Kinglykrab 2023-04-22
|
||||
* Cleanup always true/false statements in shareddb.cpp ([#3189](https://github.com/EQEmu/Server/pull/3189)) @Kinglykrab 2023-04-05
|
||||
* Cleanup cheap-to-copy reference to use value instead in eq_stream_ident.cpp/eq_stream_ident.h ([#3209](https://github.com/EQEmu/Server/pull/3209)) @Kinglykrab 2023-04-05
|
||||
* Cleanup discord.cpp and discord_manager.cpp ([#3205](https://github.com/EQEmu/Server/pull/3205)) @Kinglykrab 2023-04-05
|
||||
* Cleanup duplicate conditions in negate bonuses in bonuses.cpp ([#3226](https://github.com/EQEmu/Server/pull/3226)) @Kinglykrab 2023-04-05
|
||||
* Cleanup item_instance.cpp always true statements and reassigning of same values ([#3187](https://github.com/EQEmu/Server/pull/3187)) @Kinglykrab 2023-04-05
|
||||
* Cleanup macros in features.h ([#3185](https://github.com/EQEmu/Server/pull/3185)) @Kinglykrab 2023-04-05
|
||||
* Cleanup string -> char* -> string conversions in bot_command.cpp ([#3252](https://github.com/EQEmu/Server/pull/3252)) @Kinglykrab 2023-04-05
|
||||
* Cleanup unnecessary condition in Client::SendAlternateCurrencyValue() ([#3266](https://github.com/EQEmu/Server/pull/3266)) @Kinglykrab 2023-04-05
|
||||
* Cleanup zone/zoning.cpp ([#3289](https://github.com/EQEmu/Server/pull/3289)) @Kinglykrab 2023-04-14
|
||||
* Combine similar cases in Client::InitInnates() ([#3260](https://github.com/EQEmu/Server/pull/3260)) @Kinglykrab 2023-04-05
|
||||
* Convert equipable_slot_list to std::vector from std::list in bot_command.cpp ([#3253](https://github.com/EQEmu/Server/pull/3253)) @Kinglykrab 2023-04-05
|
||||
* Delete embxs.cpp/embxs.h ([#3284](https://github.com/EQEmu/Server/pull/3284)) @Kinglykrab 2023-04-14
|
||||
* Delete unused strings in bot_command.cpp ([#3251](https://github.com/EQEmu/Server/pull/3251)) @Kinglykrab 2023-04-05
|
||||
* Fix GetLastName() length check in Client::SendWindow() ([#3263](https://github.com/EQEmu/Server/pull/3263)) @Kinglykrab 2023-04-05
|
||||
* Fix always false conditions in Client::IncStats() ([#3256](https://github.com/EQEmu/Server/pull/3256)) @Kinglykrab 2023-04-05
|
||||
* Fix check for !this in Client::SendHPUpdateMarquee() ([#3257](https://github.com/EQEmu/Server/pull/3257)) @Kinglykrab 2023-04-05
|
||||
* Fix filter condition in attack.cpp ([#3218](https://github.com/EQEmu/Server/pull/3218)) @Kinglykrab 2023-04-05
|
||||
* Fix ornamentation augment icons in inspect requests ([#3264](https://github.com/EQEmu/Server/pull/3264)) @Kinglykrab 2023-04-05
|
||||
* Fix possible nullptr inst in GetSharedBank() ([#3190](https://github.com/EQEmu/Server/pull/3190)) @Kinglykrab 2023-04-08
|
||||
* Fix possible overflows in Client::AddPlatinum() and Client::TakePlatinum() ([#3255](https://github.com/EQEmu/Server/pull/3255)) @Kinglykrab 2023-04-05
|
||||
* Fix shared_tasks.cpp/shared_tasks.cpp variable named same as class member ([#3192](https://github.com/EQEmu/Server/pull/3192)) @Kinglykrab 2023-04-05
|
||||
* Fix skill_used being used as boolean in Mob::CommonDamage() ([#3220](https://github.com/EQEmu/Server/pull/3220)) @Kinglykrab 2023-04-05
|
||||
* Identical conditions right beside each other in aa.cpp ([#3213](https://github.com/EQEmu/Server/pull/3213)) @Kinglykrab 2023-04-05
|
||||
* Move unreachable code in ApplySpellsBonuses() ([#3229](https://github.com/EQEmu/Server/pull/3229)) @Kinglykrab 2023-04-05
|
||||
* Move variable definition to more relevant scope in DatabaseDumpService::Dump() ([#3200](https://github.com/EQEmu/Server/pull/3200)) @Kinglykrab 2023-04-05
|
||||
* Multiple cases with same outcome in GetDiscordPayloadFromEvent() ([#3184](https://github.com/EQEmu/Server/pull/3184)) @Kinglykrab 2023-04-05
|
||||
* Remove ExportVarComplex() from embparser.cpp/embparser.h ([#3282](https://github.com/EQEmu/Server/pull/3282)) @Kinglykrab 2023-04-14
|
||||
* Remove GetQGlobal() from qglobals.cpp/qglobals.h ([#3285](https://github.com/EQEmu/Server/pull/3285)) @Kinglykrab 2023-04-14
|
||||
* Remove IsFullHP from mob.cpp/mob.h ([#3277](https://github.com/EQEmu/Server/pull/3277)) @Kinglykrab 2023-04-14
|
||||
* Remove IsMeleeDmg() from skills.cpp/skills.h ([#3279](https://github.com/EQEmu/Server/pull/3279)) @Kinglykrab 2023-04-14
|
||||
* Remove _GetMovementSpeed() from mob.h ([#3276](https://github.com/EQEmu/Server/pull/3276)) @Kinglykrab 2023-04-14
|
||||
* Remove always true condition in Strings::Commify() ([#3193](https://github.com/EQEmu/Server/pull/3193)) @Kinglykrab 2023-04-05
|
||||
* Remove always true conditions and unreachable code in Client::SendMercPersonalInfo() ([#3258](https://github.com/EQEmu/Server/pull/3258)) @Kinglykrab 2023-04-05
|
||||
* Remove always true statement in say_link.cpp ([#3188](https://github.com/EQEmu/Server/pull/3188)) @Kinglykrab 2023-04-05
|
||||
* Remove always true statements in task_client_state.cpp ([#3292](https://github.com/EQEmu/Server/pull/3292)) @Kinglykrab 2023-04-14
|
||||
* Remove always true/false conditions from bot.cpp ([#3237](https://github.com/EQEmu/Server/pull/3237)) @Kinglykrab 2023-04-05
|
||||
* Remove bool return from GetSharedPlatinum() ([#3191](https://github.com/EQEmu/Server/pull/3191)) @Kinglykrab 2023-04-05
|
||||
* Remove extra assignment of current_endurance in Client ctor ([#3261](https://github.com/EQEmu/Server/pull/3261)) @Kinglykrab 2023-04-05
|
||||
* Remove extraneous check for NegateAttacks in SE_NegateAttacks ([#3228](https://github.com/EQEmu/Server/pull/3228)) @Kinglykrab 2023-04-05
|
||||
* Remove extraneous parentheses around math in Mob::ApplySpellsBonuses() ([#3227](https://github.com/EQEmu/Server/pull/3227)) @Kinglykrab 2023-04-05
|
||||
* Remove getd(), geti(), InUse(), lasterr(), my_get_sv(), and VarExists() in embperl.cpp/embperl.h ([#3283](https://github.com/EQEmu/Server/pull/3283)) @Kinglykrab 2023-04-15
|
||||
* Remove item_timers from questmgr.cpp/questmgr.h ([#3286](https://github.com/EQEmu/Server/pull/3286)) @Kinglykrab 2023-04-14
|
||||
* Remove pendinggroup from mob.h ([#3278](https://github.com/EQEmu/Server/pull/3278)) @Kinglykrab 2023-04-14
|
||||
* Remove position_same_update_count from client.cpp/client.h ([#3280](https://github.com/EQEmu/Server/pull/3280)) @Kinglykrab 2023-04-14
|
||||
* Remove unnecessary break in while loop in Mob::AddToHateList() ([#3219](https://github.com/EQEmu/Server/pull/3219)) @Kinglykrab 2023-04-05
|
||||
* Remove unnecessary check for IsStackable() in DeleteItem() ([#3186](https://github.com/EQEmu/Server/pull/3186)) @Kinglykrab 2023-04-05
|
||||
* Remove unnecessary condition and cleanup variable name in tasks.cpp ([#3293](https://github.com/EQEmu/Server/pull/3293)) @Kinglykrab 2023-04-14
|
||||
* Remove unnecessary conditions in Client::Consume() ([#3265](https://github.com/EQEmu/Server/pull/3265)) @Kinglykrab 2023-04-05
|
||||
* Remove unnecessary conditions in Client::FilteredMessageCheck() ([#3262](https://github.com/EQEmu/Server/pull/3262)) @Kinglykrab 2023-04-05
|
||||
* Remove unnecessary conditions in Client::SendFactionMessage() ([#3267](https://github.com/EQEmu/Server/pull/3267)) @Kinglykrab 2023-04-05
|
||||
* Remove unnecessary setting of reuse variable in Bot::DoClassAttacks() ([#3233](https://github.com/EQEmu/Server/pull/3233)) @Kinglykrab 2023-04-05
|
||||
* Remove unused SetConfigFile in common/eqemu_config.h ([#3208](https://github.com/EQEmu/Server/pull/3208)) @Kinglykrab 2023-04-05
|
||||
* Remove unused code in eq_packet.cpp/eq_packet.h ([#3183](https://github.com/EQEmu/Server/pull/3183)) @Kinglykrab 2023-04-05
|
||||
* Remove unused ctor and use default dtor in xtargetautohaters.h ([#3290](https://github.com/EQEmu/Server/pull/3290)) @Kinglykrab 2023-04-14
|
||||
* Remove unused macros in common/types.h ([#3194](https://github.com/EQEmu/Server/pull/3194)) @Kinglykrab 2023-04-05
|
||||
* Remove unused variable in Database::CopyCharacter() ([#3197](https://github.com/EQEmu/Server/pull/3197)) @Kinglykrab 2023-04-05
|
||||
* Remove unused variables and use reference in task_manager.cpp ([#3291](https://github.com/EQEmu/Server/pull/3291)) @Kinglykrab 2023-04-14
|
||||
* SE_AttackSpeed3 effect_value is always less than 0 ([#3222](https://github.com/EQEmu/Server/pull/3222)) @Kinglykrab 2023-04-05
|
||||
* SE_StrikeThrough and SE_StrikeThrough2 are the same in bonuses.cpp ([#3223](https://github.com/EQEmu/Server/pull/3223)) @Kinglykrab 2023-04-05
|
||||
* Set bonuses to use spell ID instead of boolean ([#3230](https://github.com/EQEmu/Server/pull/3230)) @Kinglykrab 2023-04-05
|
||||
* Use .clear() and .empty() instead of comparing to empty string or setting to empty string in CheckDatabaseConvertPPBlob() ([#3201](https://github.com/EQEmu/Server/pull/3201)) @Kinglykrab 2023-04-05
|
||||
* Use .clear() instead of setting string to empty in eqemu_command_handler.cpp ([#3195](https://github.com/EQEmu/Server/pull/3195)) @Kinglykrab 2023-04-05
|
||||
* Use .empty() in Client::ScribeSpells() and Client::LearnDisciplines() ([#3259](https://github.com/EQEmu/Server/pull/3259)) @Kinglykrab 2023-04-05
|
||||
* Use constant reference and check for empty string properly in dbcore.cpp ([#3203](https://github.com/EQEmu/Server/pull/3203)) @Kinglykrab 2023-04-05
|
||||
* Use default ctor instead of an empty ctor. ([#3206](https://github.com/EQEmu/Server/pull/3206)) @Kinglykrab 2023-04-05
|
||||
* Use default dtor instead of empty dtor for EQTime in eqtime.cpp/eqtime.h ([#3210](https://github.com/EQEmu/Server/pull/3210)) @Kinglykrab 2023-04-05
|
||||
* Use variable for c->GetTarget() instead of calling multiple times in bot_command.cpp ([#3254](https://github.com/EQEmu/Server/pull/3254)) @Kinglykrab 2023-04-05
|
||||
* Use variable for character instead of a loop ([#3268](https://github.com/EQEmu/Server/pull/3268)) @Kinglykrab 2023-04-05
|
||||
* Utilize .empty() instead of checking for an empty string in Database::ReserveName() ([#3198](https://github.com/EQEmu/Server/pull/3198)) @Kinglykrab 2023-04-05
|
||||
* Utilize IsTaunting(), SetPetPower(), SetPetType(), and SetTaunting() ([#3275](https://github.com/EQEmu/Server/pull/3275)) @Kinglykrab 2023-04-15
|
||||
* Validate for nullptrs in bot.cpp ([#3232](https://github.com/EQEmu/Server/pull/3232)) @Kinglykrab 2023-04-05
|
||||
* other is always defined in these cases in attack.cpp ([#3217](https://github.com/EQEmu/Server/pull/3217)) @Kinglykrab 2023-04-05
|
||||
* results variable is assigned but never used in SaveCharacterCreate() ([#3180](https://github.com/EQEmu/Server/pull/3180)) @Kinglykrab 2023-04-05
|
||||
|
||||
### Crash
|
||||
|
||||
* Add additional raid integrity checks on Bot Spawn. ([#3295](https://github.com/EQEmu/Server/pull/3295)) @Aeadoin 2023-04-16
|
||||
* Fix crash with uninitialized item instance, and Bot timeout ([#3296](https://github.com/EQEmu/Server/pull/3296)) @Aeadoin 2023-04-15
|
||||
* Resolve crash due to uninitialized pointer. ([#3271](https://github.com/EQEmu/Server/pull/3271)) @Aeadoin 2023-04-08
|
||||
|
||||
### Feature
|
||||
|
||||
* Make ornamentations work with any augment type ([#3281](https://github.com/EQEmu/Server/pull/3281)) @Kinglykrab 2023-04-16
|
||||
|
||||
### Fixes
|
||||
|
||||
* Camping was causing player to leave raid, causing unexpected behavior ([#3299](https://github.com/EQEmu/Server/pull/3299)) @Aeadoin 2023-04-22
|
||||
* Resolve loading of inventory ([#3272](https://github.com/EQEmu/Server/pull/3272)) @Aeadoin 2023-04-08
|
||||
|
||||
### Quest API
|
||||
|
||||
* Add ApplySpellRaid() and SetSpellDurationRaid() to Bots in Perl/Lua ([#3274](https://github.com/EQEmu/Server/pull/3274)) @Kinglykrab 2023-04-09
|
||||
* Add GetBuffSpellIDs() to Perl/Lua ([#3273](https://github.com/EQEmu/Server/pull/3273)) @Kinglykrab 2023-04-09
|
||||
* Fix LDoN Methods in Perl/Lua ([#3287](https://github.com/EQEmu/Server/pull/3287)) @Kinglykrab 2023-04-10
|
||||
|
||||
### Rules
|
||||
|
||||
* Optional summoning when already in melee range ([#3204](https://github.com/EQEmu/Server/pull/3204)) @trentdm 2023-04-08
|
||||
|
||||
### Telnet
|
||||
|
||||
* Telnet encoding fix ([#3269](https://github.com/EQEmu/Server/pull/3269)) @Akkadius 2023-04-05
|
||||
|
||||
## [22.9.1] - 04/03/2023
|
||||
|
||||
### Code
|
||||
|
||||
* Add client pointer validation to Zone::GetClosestZonePoint() ([#3173](https://github.com/EQEmu/Server/pull/3173)) @Kinglykrab 2023-04-01
|
||||
* Change level to bot_level in Bot::DoClassAttacks() to not overlap member variable ([#3239](https://github.com/EQEmu/Server/pull/3239)) @Kinglykrab 2023-04-03
|
||||
* Cleanup unnecessary string -> char* -> string conversions in eqemu_config.cpp ([#3207](https://github.com/EQEmu/Server/pull/3207)) @Kinglykrab 2023-04-03
|
||||
* Cleanup uses of insert/push_back when a temp object is used. ([#3170](https://github.com/EQEmu/Server/pull/3170)) @Aeadoin 2023-04-03
|
||||
* Cleanup variable names in Bot::AddSpellToBotList() ([#3248](https://github.com/EQEmu/Server/pull/3248)) @Kinglykrab 2023-04-03
|
||||
* Explicitly cast to float for more precision in Bot::GenerateBastHitPoints() ([#3238](https://github.com/EQEmu/Server/pull/3238)) @Kinglykrab 2023-04-03
|
||||
* Fix SEResist array settings duplicate code ([#3225](https://github.com/EQEmu/Server/pull/3225)) @Kinglykrab 2023-04-03
|
||||
* Fix loop and code duplication for SE_ProcOnKillShot ([#3224](https://github.com/EQEmu/Server/pull/3224)) @Kinglykrab 2023-04-03
|
||||
* Fix possible dereferencing of invalid iterator in constants ([#3181](https://github.com/EQEmu/Server/pull/3181)) @Kinglykrab 2023-04-03
|
||||
* Fix typo where itembonuses should have been used instead of spellbonuses ([#3221](https://github.com/EQEmu/Server/pull/3221)) @Kinglykrab 2023-04-03
|
||||
* Further bot.cpp nullptr checks ([#3240](https://github.com/EQEmu/Server/pull/3240)) @Kinglykrab 2023-04-03
|
||||
* Move cases in Bot::AICastSpell() ([#3247](https://github.com/EQEmu/Server/pull/3247)) @Kinglykrab 2023-04-03
|
||||
* Multiple cases same outcome and set skip variable to same value ([#3216](https://github.com/EQEmu/Server/pull/3216)) @Kinglykrab 2023-04-03
|
||||
* Multiple cases with same outcome in GetGMSayColorFromCategory() ([#3182](https://github.com/EQEmu/Server/pull/3182)) @Kinglykrab 2023-04-03
|
||||
* Remove extraneous loottable_id setting in WakeTheDead in aa.cpp ([#3215](https://github.com/EQEmu/Server/pull/3215)) @Kinglykrab 2023-04-03
|
||||
* Remove possible dereferenced nullptrs in bot.cpp ([#3241](https://github.com/EQEmu/Server/pull/3241)) @Kinglykrab 2023-04-03
|
||||
* Remove unnecessary >= 0 checks for procs in botspellsai.cpp ([#3242](https://github.com/EQEmu/Server/pull/3242)) @Kinglykrab 2023-04-03
|
||||
* Remove unnecessary botCaster check in Bot::GetDebuffBotSpell() ([#3246](https://github.com/EQEmu/Server/pull/3246)) @Kinglykrab 2023-04-03
|
||||
* Remove unnecessary group validation in Bot::Death() ([#3235](https://github.com/EQEmu/Server/pull/3235)) @Kinglykrab 2023-04-03
|
||||
* Remove unnecessary hpr checks in Bot::BotCastHeal() ([#3245](https://github.com/EQEmu/Server/pull/3245)) @Kinglykrab 2023-04-03
|
||||
* Remove unnecessary setting of spell_type_index in Bot::GetChanceToCastBySpellType() ([#3243](https://github.com/EQEmu/Server/pull/3243)) @Kinglykrab 2023-04-03
|
||||
* Remove unnecessary skill_to_use check in Bot::DoClassAttacks() ([#3236](https://github.com/EQEmu/Server/pull/3236)) @Kinglykrab 2023-04-03
|
||||
* Remove unnecessary spell_list validation check in botspellsai.cpp ([#3244](https://github.com/EQEmu/Server/pull/3244)) @Kinglykrab 2023-04-03
|
||||
* Remove unnecessary validation check in Zone::ClearBlockedSpells() ([#3172](https://github.com/EQEmu/Server/pull/3172)) @Kinglykrab 2023-04-01
|
||||
* Remove unused Includes under zone files ([#3162](https://github.com/EQEmu/Server/pull/3162)) @Aeadoin 2023-04-02
|
||||
* Remove unused query variable in Database::DeleteInstance() ([#3202](https://github.com/EQEmu/Server/pull/3202)) @Kinglykrab 2023-04-03
|
||||
* Unconditional return in for loop in GetRaidByCharID() ([#3179](https://github.com/EQEmu/Server/pull/3179)) @Kinglykrab 2023-04-03
|
||||
* Use a constant reference for content_flags in SetContentFlags() ([#3196](https://github.com/EQEmu/Server/pull/3196)) @Kinglykrab 2023-04-03
|
||||
* Wake The Dead argument was named the same as a member variable in Mob ([#3214](https://github.com/EQEmu/Server/pull/3214)) @Kinglykrab 2023-04-03
|
||||
* gid is assigned 2 values simultaneously in bot.cpp ([#3234](https://github.com/EQEmu/Server/pull/3234)) @Kinglykrab 2023-04-03
|
||||
* summon_count > MAX_SWARM_PETS is always false in aa.cpp ([#3212](https://github.com/EQEmu/Server/pull/3212)) @Kinglykrab 2023-04-03
|
||||
|
||||
### Fixes
|
||||
|
||||
* Correct Forward Declaration compilation warning ([#3176](https://github.com/EQEmu/Server/pull/3176)) @Aeadoin 2023-04-02
|
||||
* Fix issue with Bot Raid invites not working. ([#3249](https://github.com/EQEmu/Server/pull/3249)) @Aeadoin 2023-04-03
|
||||
|
||||
### Performance
|
||||
|
||||
* Change to use Pass by reference where valid. ([#3163](https://github.com/EQEmu/Server/pull/3163)) @Aeadoin 2023-04-02
|
||||
|
||||
## [22.9.0] - 04/01/2023
|
||||
|
||||
### Bots
|
||||
|
||||
* Remove Bot Groups Functionality ([#3165](https://github.com/EQEmu/Server/pull/3165)) @Aeadoin 2023-04-01
|
||||
|
||||
### Code
|
||||
|
||||
* Cleanup excessive type casting: string -> char * -> string ([#3169](https://github.com/EQEmu/Server/pull/3169)) @Aeadoin 2023-04-01
|
||||
|
||||
### Crash
|
||||
|
||||
* Add Checks for valid pointers or fix existing. ([#3164](https://github.com/EQEmu/Server/pull/3164)) @Aeadoin 2023-04-01
|
||||
* Fix out of bound arrays, other potential crashes ([#3166](https://github.com/EQEmu/Server/pull/3166)) @Aeadoin 2023-04-01
|
||||
|
||||
### Fixes
|
||||
|
||||
* Correct SE_SlayUndead & SE_HeadShotLevel limit Value when applied. ([#3171](https://github.com/EQEmu/Server/pull/3171)) @Aeadoin 2023-04-01
|
||||
* Prevent VerifyGroup from setting OOZ membername to Null character. ([#3168](https://github.com/EQEmu/Server/pull/3168)) @Aeadoin 2023-04-01
|
||||
|
||||
### Quest API
|
||||
|
||||
* Add missing Luabind definitions to lua_general.cpp ([#3167](https://github.com/EQEmu/Server/pull/3167)) @Kinglykrab 2023-04-01
|
||||
|
||||
## [22.8.2] - 03/30/2023
|
||||
|
||||
### Code
|
||||
|
||||
* "equipped" not "equiped", "dual" not "duel". ([#3149](https://github.com/EQEmu/Server/pull/3149)) @Kinglykrab 2023-03-27
|
||||
|
||||
### Crash
|
||||
|
||||
* Add Checks for out of bounds & dereferencing nullptrs ([#3151](https://github.com/EQEmu/Server/pull/3151)) @Aeadoin 2023-03-28
|
||||
|
||||
### Fixes
|
||||
|
||||
* Check Rule "Bots Enabled" to prevent bot database calls on connect ([#3154](https://github.com/EQEmu/Server/pull/3154)) @Aeadoin 2023-03-29
|
||||
* Correct logic checks for Bot rule AllowOwnerOptionAltCombat ([#3158](https://github.com/EQEmu/Server/pull/3158)) @Aeadoin 2023-03-30
|
||||
* Fix an issue with EVENT_DISCONNECT not firing on regular /camp ([#3153](https://github.com/EQEmu/Server/pull/3153)) @Kinglykrab 2023-03-28
|
||||
* Fix bot_raid_members.sql for MYSQL. ([#3155](https://github.com/EQEmu/Server/pull/3155)) @Aeadoin 2023-03-28
|
||||
* Fix for OOZ Group updates when removing/inviting Bots ([#3159](https://github.com/EQEmu/Server/pull/3159)) @Aeadoin 2023-03-30
|
||||
* Fix issues with Lua tables not starting at index 1 ([#3160](https://github.com/EQEmu/Server/pull/3160)) @Kinglykrab 2023-03-30
|
||||
* Fix strcpy-param-overlap ([#3157](https://github.com/EQEmu/Server/pull/3157)) @Aeadoin 2023-03-29
|
||||
|
||||
### Rules
|
||||
|
||||
* Remove Guild Bank Zone ID Rule ([#3156](https://github.com/EQEmu/Server/pull/3156)) @Kinglykrab 2023-03-29
|
||||
|
||||
## [22.8.1] - 03/27/2023
|
||||
|
||||
### Fixes
|
||||
|
||||
* Fix for NPCs having spells interrupted. ([#3150](https://github.com/EQEmu/Server/pull/3150)) @Aeadoin 2023-03-27
|
||||
|
||||
## [22.8.0] - 03/25/2023
|
||||
|
||||
### Code
|
||||
|
||||
@@ -16,6 +16,15 @@ SET(CMAKE_CXX_STANDARD 20)
|
||||
SET(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
SET(CMAKE_CXX_EXTENSIONS OFF)
|
||||
|
||||
OPTION(EQEMU_BUILD_STATIC "Build with static linking" OFF)
|
||||
|
||||
IF (EQEMU_BUILD_STATIC)
|
||||
SET(BUILD_SHARED_LIBS OFF)
|
||||
SET(CMAKE_FIND_LIBRARY_SUFFIXES ".lib" ".a")
|
||||
MESSAGE(STATUS "Building with static linking")
|
||||
SET(CMAKE_EXE_LINKER_FLAGS "-static-libgcc -static-libstdc++")
|
||||
ENDIF(EQEMU_BUILD_STATIC)
|
||||
|
||||
IF(MSVC)
|
||||
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
|
||||
ADD_DEFINITIONS(-DNOMINMAX)
|
||||
@@ -307,6 +316,10 @@ ELSE()
|
||||
SET(ZLIB_LIBRARY_INCLUDE "${CMAKE_CURRENT_SOURCE_DIR}/libs/zlibng")
|
||||
ENDIF()
|
||||
|
||||
IF (EQEMU_BUILD_STATIC)
|
||||
SET(ZLIB_LIBRARY_LIBS libz.a)
|
||||
ENDIF(EQEMU_BUILD_STATIC)
|
||||
|
||||
MESSAGE(STATUS "")
|
||||
MESSAGE(STATUS "**************************************************")
|
||||
MESSAGE(STATUS "* Library Usage *")
|
||||
|
||||
@@ -15,6 +15,9 @@ SET(common_sources
|
||||
database.cpp
|
||||
database_conversions.cpp
|
||||
database_instances.cpp
|
||||
database/database_update_manifest.cpp
|
||||
database/database_update_manifest_bots.cpp
|
||||
database/database_update.cpp
|
||||
dbcore.cpp
|
||||
deity.cpp
|
||||
dynamic_zone_base.cpp
|
||||
@@ -506,6 +509,7 @@ SET(common_headers
|
||||
data_verification.h
|
||||
database.h
|
||||
database_schema.h
|
||||
database/database_update.h
|
||||
dbcore.h
|
||||
deity.h
|
||||
discord/discord.h
|
||||
@@ -666,7 +670,8 @@ SET(common_headers
|
||||
StackWalker/StackWalker.h
|
||||
util/memory_stream.h
|
||||
util/directory.h
|
||||
util/uuid.h)
|
||||
util/uuid.h
|
||||
)
|
||||
|
||||
SOURCE_GROUP(Event FILES
|
||||
event/event_loop.h
|
||||
|
||||
@@ -630,6 +630,20 @@ bool IsINTCasterClass(uint8 class_id)
|
||||
}
|
||||
}
|
||||
|
||||
bool IsHeroicINTCasterClass(uint8 class_id)
|
||||
{
|
||||
switch (class_id) {
|
||||
case NECROMANCER:
|
||||
case WIZARD:
|
||||
case MAGICIAN:
|
||||
case ENCHANTER:
|
||||
case SHADOWKNIGHT:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool IsWISCasterClass(uint8 class_id)
|
||||
{
|
||||
switch (class_id) {
|
||||
@@ -642,6 +656,21 @@ bool IsWISCasterClass(uint8 class_id)
|
||||
}
|
||||
}
|
||||
|
||||
bool IsHeroicWISCasterClass(uint8 class_id)
|
||||
{
|
||||
switch (class_id) {
|
||||
case CLERIC:
|
||||
case DRUID:
|
||||
case SHAMAN:
|
||||
case PALADIN:
|
||||
case BEASTLORD:
|
||||
case RANGER:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool IsPlateClass(uint8 class_id)
|
||||
{
|
||||
switch (class_id) {
|
||||
|
||||
+2
-1
@@ -140,7 +140,8 @@ bool IsHybridClass(uint8 class_id);
|
||||
bool IsCasterClass(uint8 class_id);
|
||||
bool IsINTCasterClass(uint8 class_id);
|
||||
bool IsWISCasterClass(uint8 class_id);
|
||||
|
||||
bool IsHeroicINTCasterClass(uint8 class_id);
|
||||
bool IsHeroicWISCasterClass(uint8 class_id);
|
||||
bool IsPlateClass(uint8 class_id);
|
||||
bool IsChainClass(uint8 class_id);
|
||||
bool IsLeatherClass(uint8 class_id);
|
||||
|
||||
@@ -77,7 +77,7 @@ namespace EQEmuCommand {
|
||||
index++;
|
||||
}
|
||||
|
||||
if (!arguments_filled || argc == 2 || cmd[{"-h", "--help"}]) {
|
||||
if (!arguments_filled || (argc == 2 && !cmd[{"-h", "--help"}]) || (argc == 3 && cmd[{"-h", "--help"}])) {
|
||||
std::string arguments_string;
|
||||
for (auto &arg : arguments) {
|
||||
arguments_string += " " + arg;
|
||||
@@ -160,7 +160,7 @@ namespace EQEmuCommand {
|
||||
*/
|
||||
std::string command_section;
|
||||
for (auto &it: in_function_map) {
|
||||
description = "";
|
||||
description.clear();
|
||||
|
||||
(it.second)(argc, argv, cmd, description);
|
||||
|
||||
|
||||
@@ -120,7 +120,7 @@ std::vector<std::string> WorldContentService::GetContentFlagsDisabled()
|
||||
/**
|
||||
* @param content_flags
|
||||
*/
|
||||
void WorldContentService::SetContentFlags(std::vector<ContentFlagsRepository::ContentFlags> content_flags)
|
||||
void WorldContentService::SetContentFlags(const std::vector<ContentFlagsRepository::ContentFlags>& content_flags)
|
||||
{
|
||||
WorldContentService::content_flags = content_flags;
|
||||
}
|
||||
|
||||
@@ -167,7 +167,7 @@ public:
|
||||
std::vector<std::string> GetContentFlagsDisabled();
|
||||
bool IsContentFlagEnabled(const std::string& content_flag);
|
||||
bool IsContentFlagDisabled(const std::string& content_flag);
|
||||
void SetContentFlags(std::vector<ContentFlagsRepository::ContentFlags> content_flags);
|
||||
void SetContentFlags(const std::vector<ContentFlagsRepository::ContentFlags>& content_flags);
|
||||
void ReloadContentFlags();
|
||||
WorldContentService * SetExpansionContext();
|
||||
|
||||
|
||||
+1
-4
@@ -41,9 +41,6 @@ void SendCrashReport(const std::string &crash_report)
|
||||
r.set_connection_timeout(1, 0);
|
||||
r.set_read_timeout(1, 0);
|
||||
r.set_write_timeout(1, 0);
|
||||
httplib::Headers headers = {
|
||||
{"Content-Type", "application/json"}
|
||||
};
|
||||
|
||||
// os info
|
||||
auto os = EQ::GetOS();
|
||||
@@ -125,7 +122,7 @@ public:
|
||||
StackWalker::OnOutput(szText);
|
||||
}
|
||||
|
||||
const std::vector<std::string>& const GetLines() { return _lines; }
|
||||
const std::vector<std::string>& GetLines() { return _lines; }
|
||||
private:
|
||||
std::vector<std::string> _lines;
|
||||
};
|
||||
|
||||
+199
-128
@@ -353,7 +353,7 @@ bool Database::ReserveName(uint32 account_id, char* name) {
|
||||
|
||||
query = StringFormat("INSERT INTO `character_data` SET `account_id` = %i, `name` = '%s'", account_id, name);
|
||||
results = QueryDatabase(query);
|
||||
if (!results.Success() || results.ErrorMessage() != ""){ return false; }
|
||||
if (!results.Success() || !results.ErrorMessage().empty()){ return false; }
|
||||
|
||||
// Put character into the default guild if rule is being used.
|
||||
int guild_id = RuleI(Character, DefaultGuild);
|
||||
@@ -363,7 +363,7 @@ bool Database::ReserveName(uint32 account_id, char* name) {
|
||||
if (character_id > -1) {
|
||||
query = StringFormat("INSERT INTO `guild_members` SET `char_id` = %i, `guild_id` = '%i'", character_id, guild_id);
|
||||
results = QueryDatabase(query);
|
||||
if (!results.Success() || results.ErrorMessage() != ""){
|
||||
if (!results.Success() || !results.ErrorMessage().empty()){
|
||||
LogInfo("Could not put character [{}] into default Guild", name);
|
||||
}
|
||||
}
|
||||
@@ -449,7 +449,8 @@ bool Database::DeleteCharacter(char *character_name)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Database::SaveCharacterCreate(uint32 character_id, uint32 account_id, PlayerProfile_Struct* pp){
|
||||
bool Database::SaveCharacterCreate(uint32 character_id, uint32 account_id, PlayerProfile_Struct *pp)
|
||||
{
|
||||
std::string query = StringFormat(
|
||||
"REPLACE INTO `character_data` ("
|
||||
"id,"
|
||||
@@ -634,101 +635,102 @@ bool Database::SaveCharacterCreate(uint32 character_id, uint32 account_id, Playe
|
||||
"%u," // guild_auto_consent
|
||||
"%u" // RestTimer
|
||||
")",
|
||||
character_id, // " id, "
|
||||
account_id, // " account_id, "
|
||||
Strings::Escape(pp->name).c_str(), // " `name`, "
|
||||
character_id, // " id, "
|
||||
account_id, // " account_id, "
|
||||
Strings::Escape(pp->name).c_str(), // " `name`, "
|
||||
Strings::Escape(pp->last_name).c_str(), // " last_name, "
|
||||
pp->gender, // " gender, "
|
||||
pp->race, // " race, "
|
||||
pp->class_, // " class, "
|
||||
pp->level, // " `level`, "
|
||||
pp->deity, // " deity, "
|
||||
pp->birthday, // " birthday, "
|
||||
pp->lastlogin, // " last_login, "
|
||||
pp->timePlayedMin, // " time_played, "
|
||||
pp->pvp, // " pvp_status, "
|
||||
pp->level2, // " level2, "
|
||||
pp->anon, // " anon, "
|
||||
pp->gm, // " gm, "
|
||||
pp->intoxication, // " intoxication, "
|
||||
pp->haircolor, // " hair_color, "
|
||||
pp->beardcolor, // " beard_color, "
|
||||
pp->eyecolor1, // " eye_color_1, "
|
||||
pp->eyecolor2, // " eye_color_2, "
|
||||
pp->hairstyle, // " hair_style, "
|
||||
pp->beard, // " beard, "
|
||||
pp->ability_time_seconds, // " ability_time_seconds, "
|
||||
pp->ability_number, // " ability_number, "
|
||||
pp->ability_time_minutes, // " ability_time_minutes, "
|
||||
pp->ability_time_hours, // " ability_time_hours, "
|
||||
pp->gender, // " gender, "
|
||||
pp->race, // " race, "
|
||||
pp->class_, // " class, "
|
||||
pp->level, // " `level`, "
|
||||
pp->deity, // " deity, "
|
||||
pp->birthday, // " birthday, "
|
||||
pp->lastlogin, // " last_login, "
|
||||
pp->timePlayedMin, // " time_played, "
|
||||
pp->pvp, // " pvp_status, "
|
||||
pp->level2, // " level2, "
|
||||
pp->anon, // " anon, "
|
||||
pp->gm, // " gm, "
|
||||
pp->intoxication, // " intoxication, "
|
||||
pp->haircolor, // " hair_color, "
|
||||
pp->beardcolor, // " beard_color, "
|
||||
pp->eyecolor1, // " eye_color_1, "
|
||||
pp->eyecolor2, // " eye_color_2, "
|
||||
pp->hairstyle, // " hair_style, "
|
||||
pp->beard, // " beard, "
|
||||
pp->ability_time_seconds, // " ability_time_seconds, "
|
||||
pp->ability_number, // " ability_number, "
|
||||
pp->ability_time_minutes, // " ability_time_minutes, "
|
||||
pp->ability_time_hours, // " ability_time_hours, "
|
||||
Strings::Escape(pp->title).c_str(), // " title, "
|
||||
Strings::Escape(pp->suffix).c_str(), // " suffix, "
|
||||
pp->exp, // " exp, "
|
||||
pp->points, // " points, "
|
||||
pp->mana, // " mana, "
|
||||
pp->cur_hp, // " cur_hp, "
|
||||
pp->STR, // " str, "
|
||||
pp->STA, // " sta, "
|
||||
pp->CHA, // " cha, "
|
||||
pp->DEX, // " dex, "
|
||||
pp->INT, // " `int`, "
|
||||
pp->AGI, // " agi, "
|
||||
pp->WIS, // " wis, "
|
||||
pp->face, // " face, "
|
||||
pp->y, // " y, "
|
||||
pp->x, // " x, "
|
||||
pp->z, // " z, "
|
||||
pp->heading, // " heading, "
|
||||
pp->pvp2, // " pvp2, "
|
||||
pp->pvptype, // " pvp_type, "
|
||||
pp->autosplit, // " autosplit_enabled, "
|
||||
pp->zone_change_count, // " zone_change_count, "
|
||||
pp->drakkin_heritage, // " drakkin_heritage, "
|
||||
pp->drakkin_tattoo, // " drakkin_tattoo, "
|
||||
pp->drakkin_details, // " drakkin_details, "
|
||||
pp->toxicity, // " toxicity, "
|
||||
pp->hunger_level, // " hunger_level, "
|
||||
pp->thirst_level, // " thirst_level, "
|
||||
pp->ability_up, // " ability_up, "
|
||||
pp->zone_id, // " zone_id, "
|
||||
pp->zoneInstance, // " zone_instance, "
|
||||
pp->leadAAActive, // " leadership_exp_on, "
|
||||
pp->ldon_points_guk, // " ldon_points_guk, "
|
||||
pp->ldon_points_mir, // " ldon_points_mir, "
|
||||
pp->ldon_points_mmc, // " ldon_points_mmc, "
|
||||
pp->ldon_points_ruj, // " ldon_points_ruj, "
|
||||
pp->ldon_points_tak, // " ldon_points_tak, "
|
||||
pp->ldon_points_available, // " ldon_points_available, "
|
||||
pp->tribute_time_remaining, // " tribute_time_remaining, "
|
||||
pp->showhelm, // " show_helm, "
|
||||
pp->career_tribute_points, // " career_tribute_points, "
|
||||
pp->tribute_points, // " tribute_points, "
|
||||
pp->tribute_active, // " tribute_active, "
|
||||
pp->endurance, // " endurance, "
|
||||
pp->group_leadership_exp, // " group_leadership_exp, "
|
||||
pp->raid_leadership_exp, // " raid_leadership_exp, "
|
||||
pp->group_leadership_points, // " group_leadership_points, "
|
||||
pp->raid_leadership_points, // " raid_leadership_points, "
|
||||
pp->air_remaining, // " air_remaining, "
|
||||
pp->PVPKills, // " pvp_kills, "
|
||||
pp->PVPDeaths, // " pvp_deaths, "
|
||||
pp->PVPCurrentPoints, // " pvp_current_points, "
|
||||
pp->PVPCareerPoints, // " pvp_career_points, "
|
||||
pp->PVPBestKillStreak, // " pvp_best_kill_streak, "
|
||||
pp->PVPWorstDeathStreak, // " pvp_worst_death_streak, "
|
||||
pp->PVPCurrentKillStreak, // " pvp_current_kill_streak, "
|
||||
pp->aapoints_spent, // " aa_points_spent, "
|
||||
pp->expAA, // " aa_exp, "
|
||||
pp->aapoints, // " aa_points, "
|
||||
pp->groupAutoconsent, // " group_auto_consent, "
|
||||
pp->raidAutoconsent, // " raid_auto_consent, "
|
||||
pp->guildAutoconsent, // " guild_auto_consent, "
|
||||
pp->RestTimer // " RestTimer) "
|
||||
pp->exp, // " exp, "
|
||||
pp->points, // " points, "
|
||||
pp->mana, // " mana, "
|
||||
pp->cur_hp, // " cur_hp, "
|
||||
pp->STR, // " str, "
|
||||
pp->STA, // " sta, "
|
||||
pp->CHA, // " cha, "
|
||||
pp->DEX, // " dex, "
|
||||
pp->INT, // " `int`, "
|
||||
pp->AGI, // " agi, "
|
||||
pp->WIS, // " wis, "
|
||||
pp->face, // " face, "
|
||||
pp->y, // " y, "
|
||||
pp->x, // " x, "
|
||||
pp->z, // " z, "
|
||||
pp->heading, // " heading, "
|
||||
pp->pvp2, // " pvp2, "
|
||||
pp->pvptype, // " pvp_type, "
|
||||
pp->autosplit, // " autosplit_enabled, "
|
||||
pp->zone_change_count, // " zone_change_count, "
|
||||
pp->drakkin_heritage, // " drakkin_heritage, "
|
||||
pp->drakkin_tattoo, // " drakkin_tattoo, "
|
||||
pp->drakkin_details, // " drakkin_details, "
|
||||
pp->toxicity, // " toxicity, "
|
||||
pp->hunger_level, // " hunger_level, "
|
||||
pp->thirst_level, // " thirst_level, "
|
||||
pp->ability_up, // " ability_up, "
|
||||
pp->zone_id, // " zone_id, "
|
||||
pp->zoneInstance, // " zone_instance, "
|
||||
pp->leadAAActive, // " leadership_exp_on, "
|
||||
pp->ldon_points_guk, // " ldon_points_guk, "
|
||||
pp->ldon_points_mir, // " ldon_points_mir, "
|
||||
pp->ldon_points_mmc, // " ldon_points_mmc, "
|
||||
pp->ldon_points_ruj, // " ldon_points_ruj, "
|
||||
pp->ldon_points_tak, // " ldon_points_tak, "
|
||||
pp->ldon_points_available, // " ldon_points_available, "
|
||||
pp->tribute_time_remaining, // " tribute_time_remaining, "
|
||||
pp->showhelm, // " show_helm, "
|
||||
pp->career_tribute_points, // " career_tribute_points, "
|
||||
pp->tribute_points, // " tribute_points, "
|
||||
pp->tribute_active, // " tribute_active, "
|
||||
pp->endurance, // " endurance, "
|
||||
pp->group_leadership_exp, // " group_leadership_exp, "
|
||||
pp->raid_leadership_exp, // " raid_leadership_exp, "
|
||||
pp->group_leadership_points, // " group_leadership_points, "
|
||||
pp->raid_leadership_points, // " raid_leadership_points, "
|
||||
pp->air_remaining, // " air_remaining, "
|
||||
pp->PVPKills, // " pvp_kills, "
|
||||
pp->PVPDeaths, // " pvp_deaths, "
|
||||
pp->PVPCurrentPoints, // " pvp_current_points, "
|
||||
pp->PVPCareerPoints, // " pvp_career_points, "
|
||||
pp->PVPBestKillStreak, // " pvp_best_kill_streak, "
|
||||
pp->PVPWorstDeathStreak, // " pvp_worst_death_streak, "
|
||||
pp->PVPCurrentKillStreak, // " pvp_current_kill_streak, "
|
||||
pp->aapoints_spent, // " aa_points_spent, "
|
||||
pp->expAA, // " aa_exp, "
|
||||
pp->aapoints, // " aa_points, "
|
||||
pp->groupAutoconsent, // " group_auto_consent, "
|
||||
pp->raidAutoconsent, // " raid_auto_consent, "
|
||||
pp->guildAutoconsent, // " guild_auto_consent, "
|
||||
pp->RestTimer // " RestTimer) "
|
||||
);
|
||||
auto results = QueryDatabase(query);
|
||||
QueryDatabase(query);
|
||||
|
||||
/* Save Bind Points */
|
||||
query = StringFormat("REPLACE INTO `character_bind` (id, zone_id, instance_id, x, y, z, heading, slot)"
|
||||
query = StringFormat(
|
||||
"REPLACE INTO `character_bind` (id, zone_id, instance_id, x, y, z, heading, slot)"
|
||||
" VALUES (%u, %u, %u, %f, %f, %f, %f, %i), "
|
||||
"(%u, %u, %u, %f, %f, %f, %f, %i), "
|
||||
"(%u, %u, %u, %f, %f, %f, %f, %i), "
|
||||
@@ -739,57 +741,73 @@ bool Database::SaveCharacterCreate(uint32 character_id, uint32 account_id, Playe
|
||||
character_id, pp->binds[2].zone_id, 0, pp->binds[2].x, pp->binds[2].y, pp->binds[2].z, pp->binds[2].heading, 2,
|
||||
character_id, pp->binds[3].zone_id, 0, pp->binds[3].x, pp->binds[3].y, pp->binds[3].z, pp->binds[3].heading, 3,
|
||||
character_id, pp->binds[4].zone_id, 0, pp->binds[4].x, pp->binds[4].y, pp->binds[4].z, pp->binds[4].heading, 4
|
||||
); results = QueryDatabase(query);
|
||||
);
|
||||
QueryDatabase(query);
|
||||
|
||||
/* HoTT Ability */
|
||||
if(RuleB(Character, GrantHoTTOnCreate))
|
||||
{
|
||||
query = StringFormat("INSERT INTO `character_leadership_abilities` (id, slot, `rank`) VALUES (%u, %i, %i)", character_id, 14, 1);
|
||||
results = QueryDatabase(query);
|
||||
}
|
||||
/* HoTT Ability */
|
||||
if (RuleB(Character, GrantHoTTOnCreate)) {
|
||||
query = StringFormat(
|
||||
"INSERT INTO `character_leadership_abilities` (id, slot, `rank`) VALUES (%u, %i, %i)",
|
||||
character_id,
|
||||
14,
|
||||
1
|
||||
);
|
||||
QueryDatabase(query);
|
||||
}
|
||||
|
||||
/* Save Skills */
|
||||
int firstquery = 0;
|
||||
for (int i = 0; i < MAX_PP_SKILL; i++){
|
||||
if (pp->skills[i] > 0){
|
||||
if (firstquery != 1){
|
||||
int firstquery = 0;
|
||||
for (int i = 0; i < MAX_PP_SKILL; i++) {
|
||||
if (pp->skills[i] > 0) {
|
||||
if (firstquery != 1) {
|
||||
firstquery = 1;
|
||||
query = StringFormat("REPLACE INTO `character_skills` (id, skill_id, value) VALUES (%u, %u, %u)", character_id, i, pp->skills[i]);
|
||||
}
|
||||
else{
|
||||
query = StringFormat(
|
||||
"REPLACE INTO `character_skills` (id, skill_id, value) VALUES (%u, %u, %u)",
|
||||
character_id,
|
||||
i,
|
||||
pp->skills[i]
|
||||
);
|
||||
} else {
|
||||
query = query + StringFormat(", (%u, %u, %u)", character_id, i, pp->skills[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
results = QueryDatabase(query);
|
||||
QueryDatabase(query);
|
||||
|
||||
/* Save Language */
|
||||
firstquery = 0;
|
||||
for (int i = 0; i < MAX_PP_LANGUAGE; i++){
|
||||
if (pp->languages[i] > 0){
|
||||
if (firstquery != 1){
|
||||
for (int i = 0; i < MAX_PP_LANGUAGE; i++) {
|
||||
if (pp->languages[i] > 0) {
|
||||
if (firstquery != 1) {
|
||||
firstquery = 1;
|
||||
query = StringFormat("REPLACE INTO `character_languages` (id, lang_id, value) VALUES (%u, %u, %u)", character_id, i, pp->languages[i]);
|
||||
}
|
||||
else{
|
||||
query = StringFormat(
|
||||
"REPLACE INTO `character_languages` (id, lang_id, value) VALUES (%u, %u, %u)",
|
||||
character_id,
|
||||
i,
|
||||
pp->languages[i]
|
||||
);
|
||||
} else {
|
||||
query = query + StringFormat(", (%u, %u, %u)", character_id, i, pp->languages[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
results = QueryDatabase(query);
|
||||
QueryDatabase(query);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
uint32 Database::GetCharacterID(const char *name) {
|
||||
std::string query = StringFormat("SELECT `id` FROM `character_data` WHERE `name` = '%s'", name);
|
||||
const auto query = fmt::format(
|
||||
"SELECT `id` FROM `character_data` WHERE `name` = '{}'",
|
||||
Strings::Escape(name)
|
||||
);
|
||||
auto results = QueryDatabase(query);
|
||||
auto row = results.begin();
|
||||
if (results.RowCount() == 1)
|
||||
{
|
||||
return Strings::ToUnsignedInt(row[0]);
|
||||
if (!results.Success() || !results.RowCount()) {
|
||||
return 0;
|
||||
}
|
||||
return 0;
|
||||
|
||||
auto row = results.begin();
|
||||
return Strings::ToUnsignedInt(row[0]);
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -999,7 +1017,7 @@ bool Database::GetVariable(std::string varname, std::string &varvalue)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Database::SetVariable(const std::string varname, const std::string &varvalue)
|
||||
bool Database::SetVariable(const std::string& varname, const std::string &varvalue)
|
||||
{
|
||||
std::string escaped_name = Strings::Escape(varname);
|
||||
std::string escaped_value = Strings::Escape(varvalue);
|
||||
@@ -2043,10 +2061,12 @@ uint32 Database::GetRaidIDByCharID(uint32 character_id) {
|
||||
character_id
|
||||
);
|
||||
auto results = QueryDatabase(query);
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
return Strings::ToUnsignedInt(row[0]);
|
||||
if (!results.Success() || !results.RowCount()) {
|
||||
return 0;
|
||||
}
|
||||
return 0;
|
||||
|
||||
auto row = results.begin();
|
||||
return Strings::ToUnsignedInt(row[0]);
|
||||
}
|
||||
|
||||
int Database::CountInvSnapshots() {
|
||||
@@ -2272,7 +2292,6 @@ bool Database::CopyCharacter(
|
||||
new_rows.emplace_back(new_values);
|
||||
}
|
||||
|
||||
std::string insert_values;
|
||||
std::vector<std::string> insert_rows;
|
||||
|
||||
for (auto &r: new_rows) {
|
||||
@@ -2328,7 +2347,7 @@ void Database::SourceDatabaseTableFromUrl(std::string table_name, std::string ur
|
||||
);
|
||||
|
||||
if (!DoesTableExist(table_name)) {
|
||||
LogMySQLQuery("Table [{}] does not exist. Downloading from Github and installing...", table_name);
|
||||
LogMySQLQuery("Table [{}] does not exist. Downloading and installing...", table_name);
|
||||
|
||||
// http get request
|
||||
httplib::Client cli(
|
||||
@@ -2336,7 +2355,7 @@ void Database::SourceDatabaseTableFromUrl(std::string table_name, std::string ur
|
||||
"{}://{}",
|
||||
request_uri.get_scheme(),
|
||||
request_uri.get_host()
|
||||
).c_str()
|
||||
)
|
||||
);
|
||||
|
||||
cli.set_connection_timeout(0, 60000000); // 60 sec
|
||||
@@ -2345,7 +2364,7 @@ void Database::SourceDatabaseTableFromUrl(std::string table_name, std::string ur
|
||||
|
||||
int sourced_queries = 0;
|
||||
|
||||
if (auto res = cli.Get(request_uri.get_path().c_str())) {
|
||||
if (auto res = cli.Get(request_uri.get_path())) {
|
||||
if (res->status == 200) {
|
||||
for (auto &s: Strings::Split(res->body, ';')) {
|
||||
if (!Strings::Trim(s).empty()) {
|
||||
@@ -2389,3 +2408,55 @@ uint8 Database::GetMinStatus(uint32 zone_id, uint32 instance_version)
|
||||
|
||||
return !zones.empty() ? zones[0].min_status : 0;
|
||||
}
|
||||
|
||||
void Database::SourceSqlFromUrl(std::string url)
|
||||
{
|
||||
try {
|
||||
uri request_uri(url);
|
||||
|
||||
LogHTTPDetail(
|
||||
"parsing url [{}] path [{}] host [{}] query_string [{}] protocol [{}] port [{}]",
|
||||
url,
|
||||
request_uri.get_path(),
|
||||
request_uri.get_host(),
|
||||
request_uri.get_query(),
|
||||
request_uri.get_scheme(),
|
||||
request_uri.get_port()
|
||||
);
|
||||
|
||||
LogInfo("Downloading and installing from [{}]", url);
|
||||
|
||||
// http get request
|
||||
httplib::Client cli(
|
||||
fmt::format(
|
||||
"{}://{}",
|
||||
request_uri.get_scheme(),
|
||||
request_uri.get_host()
|
||||
)
|
||||
);
|
||||
|
||||
cli.set_connection_timeout(0, 60000000); // 60 sec
|
||||
cli.set_read_timeout(60, 0); // 60 seconds
|
||||
cli.set_write_timeout(60, 0); // 60 seconds
|
||||
|
||||
if (auto res = cli.Get(request_uri.get_path())) {
|
||||
if (res->status == 200) {
|
||||
auto results = QueryDatabaseMulti(res->body);
|
||||
if (!results.ErrorMessage().empty()) {
|
||||
LogError("Error sourcing SQL [{}]", results.ErrorMessage());
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (res->status == 404) {
|
||||
LogError("Error retrieving URL [{}]", url);
|
||||
}
|
||||
}
|
||||
else {
|
||||
LogError("Error retrieving URL [{}]", url);
|
||||
}
|
||||
|
||||
}
|
||||
catch (std::invalid_argument iae) {
|
||||
LogError("URI parser error [{}]", iae.what());
|
||||
}
|
||||
}
|
||||
|
||||
+2
-2
@@ -235,7 +235,7 @@ public:
|
||||
/* Database Variables */
|
||||
|
||||
bool GetVariable(std::string varname, std::string &varvalue);
|
||||
bool SetVariable(const std::string varname, const std::string &varvalue);
|
||||
bool SetVariable(const std::string& varname, const std::string &varvalue);
|
||||
bool LoadVariables();
|
||||
|
||||
/* General Queries */
|
||||
@@ -263,7 +263,7 @@ public:
|
||||
void ClearInvSnapshots(bool from_now = false);
|
||||
|
||||
void SourceDatabaseTableFromUrl(std::string table_name, std::string url);
|
||||
|
||||
void SourceSqlFromUrl(std::string url);
|
||||
|
||||
private:
|
||||
|
||||
|
||||
@@ -28,6 +28,7 @@
|
||||
#include "../database_schema.h"
|
||||
#include "../file.h"
|
||||
#include "../process/process.h"
|
||||
#include "../termcolor/rang.hpp"
|
||||
|
||||
#include <ctime>
|
||||
|
||||
@@ -36,6 +37,7 @@
|
||||
#else
|
||||
|
||||
#include <sys/time.h>
|
||||
#include <thread>
|
||||
|
||||
#endif
|
||||
|
||||
@@ -91,6 +93,8 @@ std::string DatabaseDumpService::GetMySQLVersion()
|
||||
return Strings::Trim(version_output);
|
||||
}
|
||||
|
||||
const std::string CREDENTIALS_FILE = "login.my.cnf";
|
||||
|
||||
/**
|
||||
* @return
|
||||
*/
|
||||
@@ -99,21 +103,15 @@ std::string DatabaseDumpService::GetBaseMySQLDumpCommand()
|
||||
auto config = EQEmuConfig::get();
|
||||
if (IsDumpContentTables() && !config->ContentDbHost.empty()) {
|
||||
return fmt::format(
|
||||
"mysqldump -u {} -p{} -h {} --port={} {}",
|
||||
config->ContentDbUsername,
|
||||
config->ContentDbPassword,
|
||||
config->ContentDbHost,
|
||||
config->ContentDbPort,
|
||||
"mysqldump --defaults-extra-file={} {}",
|
||||
CREDENTIALS_FILE,
|
||||
config->ContentDbName
|
||||
);
|
||||
};
|
||||
|
||||
return fmt::format(
|
||||
"mysqldump -u {} -p{} -h {} --port={} {}",
|
||||
config->DatabaseUsername,
|
||||
config->DatabasePassword,
|
||||
config->DatabaseHost,
|
||||
config->DatabasePort,
|
||||
"mysqldump --defaults-extra-file={} {}",
|
||||
CREDENTIALS_FILE,
|
||||
config->DatabaseDB
|
||||
);
|
||||
}
|
||||
@@ -145,7 +143,7 @@ std::string DatabaseDumpService::GetQueryServTables()
|
||||
|
||||
std::string DatabaseDumpService::GetSystemTablesList()
|
||||
{
|
||||
auto system_tables = DatabaseSchema::GetServerTables();
|
||||
auto system_tables = DatabaseSchema::GetServerTables();
|
||||
auto version_tables = DatabaseSchema::GetVersionTables();
|
||||
|
||||
system_tables.insert(
|
||||
@@ -199,7 +197,7 @@ std::string DatabaseDumpService::GetDumpFileNameWithPath()
|
||||
return GetSetDumpPath() + GetDumpFileName();
|
||||
}
|
||||
|
||||
void DatabaseDumpService::Dump()
|
||||
void DatabaseDumpService::DatabaseDump()
|
||||
{
|
||||
if (!IsMySQLInstalled()) {
|
||||
LogError("MySQL is not installed; Please check your PATH for a valid MySQL installation");
|
||||
@@ -293,14 +291,6 @@ void DatabaseDumpService::Dump()
|
||||
pipe_file = fmt::format(" > {}.sql", GetDumpFileNameWithPath());
|
||||
}
|
||||
|
||||
std::string execute_command = fmt::format(
|
||||
"{} {} {} {}",
|
||||
GetBaseMySQLDumpCommand(),
|
||||
options,
|
||||
tables_to_dump,
|
||||
pipe_file
|
||||
);
|
||||
|
||||
if (!File::Exists(GetSetDumpPath()) && !IsDumpOutputToConsole()) {
|
||||
File::Makedir(GetSetDumpPath());
|
||||
}
|
||||
@@ -308,30 +298,60 @@ void DatabaseDumpService::Dump()
|
||||
if (IsDumpDropTableSyntaxOnly()) {
|
||||
std::vector<std::string> tables = Strings::Split(tables_to_dump, ' ');
|
||||
|
||||
for (auto &table : tables) {
|
||||
for (auto &table: tables) {
|
||||
std::cout << "DROP TABLE IF EXISTS `" << table << "`;" << std::endl;
|
||||
}
|
||||
|
||||
if (tables_to_dump.empty()) {
|
||||
std::cerr << "No tables were specified" << std::endl;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
else {
|
||||
const auto execute_command = fmt::format(
|
||||
"{} {} {} {}",
|
||||
GetBaseMySQLDumpCommand(),
|
||||
options,
|
||||
tables_to_dump,
|
||||
pipe_file
|
||||
);
|
||||
|
||||
BuildCredentialsFile();
|
||||
std::string execution_result = Process::execute(execute_command);
|
||||
if (!execution_result.empty() && IsDumpOutputToConsole()) {
|
||||
std::cout << execution_result;
|
||||
}
|
||||
}
|
||||
|
||||
LogSys.LoadLogSettingsDefaults();
|
||||
|
||||
if (!pipe_file.empty()) {
|
||||
std::string file = fmt::format("{}.sql", GetDumpFileNameWithPath());
|
||||
auto r = File::GetContents(file);
|
||||
if (!r.error.empty()) {
|
||||
LogError("{}", r.error);
|
||||
}
|
||||
|
||||
for (auto &line: Strings::Split(r.contents, "\n")) {
|
||||
if (Strings::Contains(line, "mysqldump:")) {
|
||||
LogError("{}", line);
|
||||
LogError("Database dump failed. Correct the error before continuing or trying again");
|
||||
LogError("This is to prevent data loss on behalf of the server operator");
|
||||
RemoveSqlBackup();
|
||||
std::exit(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!tables_to_dump.empty()) {
|
||||
LogInfo("Dumping Tables [{}]", Strings::Trim(tables_to_dump));
|
||||
}
|
||||
|
||||
LogInfo("Database dump created at [{}.sql]", GetDumpFileNameWithPath());
|
||||
|
||||
if (IsDumpWithCompression() && !IsDumpOutputToConsole()) {
|
||||
if (HasCompressionBinary()) {
|
||||
LogInfo("Compression requested... Compressing dump [{}.sql]", GetDumpFileNameWithPath());
|
||||
LogInfo("Compression requested. Compressing dump [{}.sql]", GetDumpFileNameWithPath());
|
||||
|
||||
if (IsTarAvailable()) {
|
||||
Process::execute(
|
||||
@@ -343,6 +363,7 @@ void DatabaseDumpService::Dump()
|
||||
)
|
||||
);
|
||||
LogInfo("Compressed dump created at [{}.tar.gz]", GetDumpFileNameWithPath());
|
||||
RemoveSqlBackup();
|
||||
}
|
||||
else if (Is7ZipAvailable()) {
|
||||
Process::execute(
|
||||
@@ -353,6 +374,7 @@ void DatabaseDumpService::Dump()
|
||||
)
|
||||
);
|
||||
LogInfo("Compressed dump created at [{}.zip]", GetDumpFileNameWithPath());
|
||||
RemoveSqlBackup();
|
||||
}
|
||||
else {
|
||||
LogInfo("Compression requested, but no available compression binary was found");
|
||||
@@ -363,6 +385,8 @@ void DatabaseDumpService::Dump()
|
||||
}
|
||||
}
|
||||
|
||||
RemoveCredentialsFile();
|
||||
|
||||
// LogDebug("[{}] dump-to-console", IsDumpOutputToConsole());
|
||||
// LogDebug("[{}] dump-path", GetSetDumpPath());
|
||||
// LogDebug("[{}] compression", (IsDumpWithCompression() ? "true" : "false"));
|
||||
@@ -535,3 +559,48 @@ void DatabaseDumpService::SetDumpMercTables(bool dump_merc_tables)
|
||||
{
|
||||
DatabaseDumpService::dump_merc_tables = dump_merc_tables;
|
||||
}
|
||||
|
||||
void DatabaseDumpService::RemoveSqlBackup()
|
||||
{
|
||||
std::string file = fmt::format("{}.sql", GetDumpFileNameWithPath());
|
||||
if (File::Exists(file)) {
|
||||
std::filesystem::remove(file);
|
||||
}
|
||||
|
||||
RemoveCredentialsFile();
|
||||
}
|
||||
|
||||
void DatabaseDumpService::BuildCredentialsFile()
|
||||
{
|
||||
auto config = EQEmuConfig::get();
|
||||
std::ofstream out(CREDENTIALS_FILE);
|
||||
if (out.is_open()) {
|
||||
if (IsDumpContentTables() && !config->ContentDbHost.empty()) {
|
||||
out << "[mysqldump]" << std::endl;
|
||||
out << "user=" << config->ContentDbUsername << std::endl;
|
||||
out << "password=" << config->ContentDbPassword << std::endl;
|
||||
out << "host=" << config->ContentDbHost << std::endl;
|
||||
out << "port=" << config->ContentDbPort << std::endl;
|
||||
out << "default-character-set=utf8" << std::endl;
|
||||
}
|
||||
else {
|
||||
out << "[mysqldump]" << std::endl;
|
||||
out << "user=" << config->DatabaseUsername << std::endl;
|
||||
out << "password=" << config->DatabasePassword << std::endl;
|
||||
out << "host=" << config->DatabaseHost << std::endl;
|
||||
out << "port=" << config->DatabasePort << std::endl;
|
||||
out << "default-character-set=utf8" << std::endl;
|
||||
}
|
||||
out.close();
|
||||
}
|
||||
else {
|
||||
LogError("Failed to open credentials file for writing");
|
||||
}
|
||||
}
|
||||
|
||||
void DatabaseDumpService::RemoveCredentialsFile()
|
||||
{
|
||||
if (File::Exists(CREDENTIALS_FILE)) {
|
||||
std::filesystem::remove(CREDENTIALS_FILE);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
|
||||
class DatabaseDumpService {
|
||||
public:
|
||||
void Dump();
|
||||
void DatabaseDump();
|
||||
bool IsDumpAllTables() const;
|
||||
void SetDumpAllTables(bool dump_all_tables);
|
||||
bool IsDumpWithNoData() const;
|
||||
@@ -92,6 +92,9 @@ private:
|
||||
std::string GetDumpFileNameWithPath();
|
||||
std::string GetSetDumpPath();
|
||||
std::string GetQueryServTables();
|
||||
void RemoveSqlBackup();
|
||||
void BuildCredentialsFile();
|
||||
void RemoveCredentialsFile();
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,300 @@
|
||||
#include <filesystem>
|
||||
#include "database_update.h"
|
||||
#include "../eqemu_logsys.h"
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "../rulesys.h"
|
||||
#include "../http/httplib.h"
|
||||
|
||||
#include "database_update_manifest.cpp"
|
||||
#include "database_update_manifest_bots.cpp"
|
||||
#include "database_dump_service.h"
|
||||
|
||||
constexpr int BREAK_LENGTH = 70;
|
||||
|
||||
DatabaseVersion DatabaseUpdate::GetDatabaseVersions()
|
||||
{
|
||||
auto results = m_database->QueryDatabase("SELECT `version`, `bots_version` FROM `db_version` LIMIT 1");
|
||||
if (!results.Success() || !results.RowCount()) {
|
||||
LogError("Failed to read from [db_version] table!");
|
||||
return DatabaseVersion{};
|
||||
}
|
||||
|
||||
auto r = results.begin();
|
||||
|
||||
return DatabaseVersion{
|
||||
.server_database_version = Strings::ToInt(r[0]),
|
||||
.bots_database_version = Strings::ToInt(r[1]),
|
||||
};
|
||||
}
|
||||
|
||||
DatabaseVersion DatabaseUpdate::GetBinaryDatabaseVersions()
|
||||
{
|
||||
return DatabaseVersion{
|
||||
.server_database_version = CURRENT_BINARY_DATABASE_VERSION,
|
||||
.bots_database_version = (RuleB(Bots, Enabled) ? CURRENT_BINARY_BOTS_DATABASE_VERSION : 0),
|
||||
};
|
||||
}
|
||||
|
||||
// the amount of versions we look-back to ensure we have all migrations
|
||||
// we may not want to force these, but just warn about the look-backs
|
||||
constexpr int LOOK_BACK_AMOUNT = 10;
|
||||
|
||||
// this check will take action
|
||||
void DatabaseUpdate::CheckDbUpdates()
|
||||
{
|
||||
InjectBotsVersionColumn();
|
||||
auto v = GetDatabaseVersions();
|
||||
auto b = GetBinaryDatabaseVersions();
|
||||
if (CheckVersionsUpToDate(v, b)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (UpdateManifest(manifest_entries, v.server_database_version, b.server_database_version)) {
|
||||
LogInfo(
|
||||
"Updates ran successfully, setting database version to [{}] from [{}]",
|
||||
b.server_database_version,
|
||||
v.server_database_version
|
||||
);
|
||||
m_database->QueryDatabase(fmt::format("UPDATE `db_version` SET `version` = {}", b.server_database_version));
|
||||
}
|
||||
|
||||
if (b.bots_database_version > 0) {
|
||||
if (UpdateManifest(bot_manifest_entries, v.bots_database_version, b.bots_database_version)) {
|
||||
LogInfo(
|
||||
"Updates ran successfully, setting database version to [{}] from [{}]",
|
||||
b.bots_database_version,
|
||||
v.bots_database_version
|
||||
);
|
||||
m_database->QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE `db_version` SET `bots_version` = {}",
|
||||
b.bots_database_version
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string DatabaseUpdate::GetQueryResult(std::string query)
|
||||
{
|
||||
auto results = m_database->QueryDatabase(query);
|
||||
|
||||
std::vector<std::string> result_lines = {};
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
std::vector<std::string> cols;
|
||||
|
||||
int field_count = results.ColumnCount();
|
||||
cols.reserve(field_count);
|
||||
for (int i = 0; i < field_count; ++i) {
|
||||
if (row[i] != nullptr) {
|
||||
cols.emplace_back(row[i]);
|
||||
}
|
||||
}
|
||||
|
||||
result_lines.emplace_back(Strings::Join(cols, " "));
|
||||
}
|
||||
|
||||
return Strings::Join(result_lines, "\n");
|
||||
}
|
||||
|
||||
bool DatabaseUpdate::ShouldRunMigration(ManifestEntry &e, std::string query_result)
|
||||
{
|
||||
std::string r = Strings::Trim(query_result);
|
||||
if (e.condition == "contains") {
|
||||
return Strings::Contains(r, e.match);
|
||||
}
|
||||
else if (e.condition == "match") {
|
||||
return r == e.match;
|
||||
}
|
||||
else if (e.condition == "missing") {
|
||||
return !Strings::Contains(r, e.match);
|
||||
}
|
||||
else if (e.condition == "empty") {
|
||||
return r.empty();
|
||||
}
|
||||
else if (e.condition == "not_empty") {
|
||||
return !r.empty();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// return true if we ran updates
|
||||
bool DatabaseUpdate::UpdateManifest(
|
||||
std::vector<ManifestEntry> entries,
|
||||
int version_low,
|
||||
int version_high
|
||||
)
|
||||
{
|
||||
std::vector<int> missing_migrations = {};
|
||||
if (version_low != version_high) {
|
||||
|
||||
LogSys.DisableMySQLErrorLogs();
|
||||
for (int version = version_low + 1; version <= version_high; ++version) {
|
||||
for (auto &e: entries) {
|
||||
if (e.version == version) {
|
||||
bool has_migration = true;
|
||||
std::string r = GetQueryResult(e.check);
|
||||
if (ShouldRunMigration(e, r)) {
|
||||
has_migration = false;
|
||||
missing_migrations.emplace_back(e.version);
|
||||
}
|
||||
|
||||
std::string prefix = fmt::format(
|
||||
"[{}]",
|
||||
has_migration ? "ok" : "missing"
|
||||
);
|
||||
|
||||
LogInfo(
|
||||
"[{}] {:>10} | [{}]",
|
||||
e.version,
|
||||
prefix,
|
||||
e.description
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
LogSys.EnableMySQLErrorLogs();
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
|
||||
if (!missing_migrations.empty()) {
|
||||
LogInfo("Automatically backing up database before applying updates");
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
auto s = DatabaseDumpService();
|
||||
s.SetDumpAllTables(true);
|
||||
s.SetDumpWithCompression(true);
|
||||
s.DatabaseDump();
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
}
|
||||
|
||||
if (!missing_migrations.empty()) {
|
||||
LogInfo("Running database migrations. Please wait...");
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
}
|
||||
|
||||
for (auto &m: missing_migrations) {
|
||||
for (auto &e: entries) {
|
||||
if (e.version == m) {
|
||||
bool errored_migration = false;
|
||||
|
||||
auto r = m_database->QueryDatabaseMulti(e.sql);
|
||||
|
||||
// ignore empty query result "errors"
|
||||
if (r.ErrorNumber() != 1065 && !r.ErrorMessage().empty()) {
|
||||
LogError("(#{}) [{}]", r.ErrorNumber(), r.ErrorMessage());
|
||||
errored_migration = true;
|
||||
|
||||
LogInfo("Required database update failed. This could be a problem");
|
||||
LogInfo("Would you like to skip this update? [y/n] (Timeout 60s)");
|
||||
|
||||
// user input
|
||||
std::string input;
|
||||
bool gave_input = false;
|
||||
time_t start_time = time(nullptr);
|
||||
time_t wait_time_seconds = 60;
|
||||
|
||||
// spawn a concurrent thread that waits for input from std::cin
|
||||
std::thread t1(
|
||||
[&]() {
|
||||
std::cin >> input;
|
||||
gave_input = true;
|
||||
}
|
||||
);
|
||||
t1.detach();
|
||||
|
||||
// check the inputReceived flag once every 50ms for 10 seconds
|
||||
while (time(nullptr) < start_time + wait_time_seconds && !gave_input) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(50));
|
||||
}
|
||||
|
||||
// prompt for user skip
|
||||
if (Strings::Trim(input) == "y") {
|
||||
errored_migration = false;
|
||||
LogInfo("Skipping update [{}] [{}]", e.version, e.description);
|
||||
}
|
||||
}
|
||||
|
||||
LogInfo(
|
||||
"[{}] [{}] [{}]",
|
||||
e.version,
|
||||
e.description,
|
||||
(errored_migration ? "error" : "ok")
|
||||
);
|
||||
|
||||
if (errored_migration) {
|
||||
LogError("Fatal | Database migration [{}] failed to run", e.description);
|
||||
LogError("Fatal | Shutting down");
|
||||
std::exit(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
DatabaseUpdate *DatabaseUpdate::SetDatabase(Database *db)
|
||||
{
|
||||
m_database = db;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
bool DatabaseUpdate::CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b)
|
||||
{
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
|
||||
LogInfo(
|
||||
"{:>8} | database [{}] binary [{}] {}",
|
||||
"Server",
|
||||
v.server_database_version,
|
||||
b.server_database_version,
|
||||
(v.server_database_version == b.server_database_version) ? "up to date" : "checking updates"
|
||||
);
|
||||
|
||||
if (RuleB(Bots, Enabled) && b.bots_database_version > 0) {
|
||||
LogInfo(
|
||||
"{:>8} | database [{}] binary [{}] {}",
|
||||
"Bots",
|
||||
v.bots_database_version,
|
||||
b.bots_database_version,
|
||||
(v.bots_database_version == b.bots_database_version) ? "up to date" : "checking updates"
|
||||
);
|
||||
}
|
||||
|
||||
LogInfo("{:>8} | [server.auto_database_updates] [<green>true]", "Config");
|
||||
|
||||
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
|
||||
|
||||
// server database version is required
|
||||
bool server_up_to_date = v.server_database_version == b.server_database_version;
|
||||
// bots database version is optional, if not enabled then it is always up-to-date
|
||||
bool bots_up_to_date = RuleB(Bots, Enabled) ? v.bots_database_version == b.bots_database_version : true;
|
||||
|
||||
return server_up_to_date && bots_up_to_date;
|
||||
}
|
||||
|
||||
// checks to see if there are pending updates
|
||||
// used by zone to prevent launch or boot loop until updates are applied
|
||||
bool DatabaseUpdate::HasPendingUpdates()
|
||||
{
|
||||
auto v = GetDatabaseVersions();
|
||||
auto b = GetBinaryDatabaseVersions();
|
||||
|
||||
return !CheckVersionsUpToDate(v, b);
|
||||
}
|
||||
|
||||
void DatabaseUpdate::InjectBotsVersionColumn()
|
||||
{
|
||||
auto r = m_database->QueryDatabase("show columns from db_version where Field like '%bots_version%'");
|
||||
if (r.RowCount() == 0) {
|
||||
m_database->QueryDatabase("ALTER TABLE db_version ADD bots_version int(11) DEFAULT '0' AFTER version");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
#ifndef EQEMU_DATABASE_UPDATE_H
|
||||
#define EQEMU_DATABASE_UPDATE_H
|
||||
|
||||
#include "../database.h"
|
||||
|
||||
struct ManifestEntry {
|
||||
int version{}; // database version of the migration
|
||||
std::string description{}; // description of the migration ex: "add_new_table" or "add_index_to_table"
|
||||
std::string check{}; // query that checks against the condition
|
||||
std::string condition{}; // condition or "match_type" - Possible values [contains|match|missing|empty|not_empty]
|
||||
std::string match{}; // match field that is not always used, but works in conjunction with "condition" values [missing|match|contains]
|
||||
std::string sql{}; // the SQL DDL that gets ran when the condition is true
|
||||
};
|
||||
|
||||
struct DatabaseVersion {
|
||||
int server_database_version;
|
||||
int bots_database_version;
|
||||
};
|
||||
|
||||
class DatabaseUpdate {
|
||||
public:
|
||||
DatabaseVersion GetDatabaseVersions();
|
||||
DatabaseVersion GetBinaryDatabaseVersions();
|
||||
void CheckDbUpdates();
|
||||
std::string GetQueryResult(std::string query);
|
||||
static bool ShouldRunMigration(ManifestEntry &e, std::string query_result);
|
||||
bool UpdateManifest(std::vector<ManifestEntry> entries, int version_low, int version_high);
|
||||
|
||||
DatabaseUpdate *SetDatabase(Database *db);
|
||||
bool HasPendingUpdates();
|
||||
private:
|
||||
Database *m_database;
|
||||
static bool CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b);
|
||||
void InjectBotsVersionColumn();
|
||||
};
|
||||
|
||||
#endif //EQEMU_DATABASE_UPDATE_H
|
||||
File diff suppressed because one or more lines are too long
@@ -0,0 +1,84 @@
|
||||
#include "database_update.h"
|
||||
|
||||
std::vector<ManifestEntry> bot_manifest_entries = {
|
||||
ManifestEntry{
|
||||
.version = 9035,
|
||||
.description = "2022_12_04_bot_archery.sql",
|
||||
.check = "SHOW COLUMNS FROM `bot_data` LIKE 'archery_setting'",
|
||||
.condition = "empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
ALTER TABLE `bot_data`
|
||||
ADD COLUMN `archery_setting` TINYINT(2) UNSIGNED NOT NULL DEFAULT '0' AFTER `enforce_spell_settings`;
|
||||
)",
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9036,
|
||||
.description = "2023_01_19_drop_bot_views.sql",
|
||||
.check = "SHOW TABLES LIKE 'vw_groups'",
|
||||
.condition = "not_empty",
|
||||
.match = "",
|
||||
.sql = R"(
|
||||
DROP VIEW vw_bot_groups;
|
||||
DROP VIEW vw_bot_character_mobs;
|
||||
DROP VIEW vw_groups;
|
||||
DROP VIEW vw_guild_members;
|
||||
DROP TABLE bot_guild_members;
|
||||
|
||||
)",
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9037,
|
||||
.description = "2023_01_22_add_name_index.sql",
|
||||
.check = "show index from bot_data WHERE key_name = 'name`",
|
||||
.condition = "",
|
||||
.match = "empty",
|
||||
.sql = R"(
|
||||
create index `name` on bot_data(`name`);
|
||||
)",
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9038,
|
||||
.description = "2023_02_16_add_caster_range.sql",
|
||||
.check = "SHOW COLUMNS FROM `bot_data` LIKE 'caster_range'",
|
||||
.condition = "",
|
||||
.match = "empty",
|
||||
.sql = R"(
|
||||
ALTER TABLE `bot_data`
|
||||
ADD COLUMN `caster_range` INT(11) UNSIGNED NOT NULL DEFAULT '300' AFTER `archery_setting`;
|
||||
)",
|
||||
},
|
||||
ManifestEntry{
|
||||
.version = 9039,
|
||||
.description = "2023_03_31_remove_bot_groups.sql",
|
||||
.check = "SHOW TABLES LIKE 'bot_groups'",
|
||||
.condition = "",
|
||||
.match = "not_empty",
|
||||
.sql = R"(
|
||||
SET FOREIGN_KEY_CHECKS = 0;
|
||||
DROP TABLE IF EXISTS `bot_groups`;
|
||||
DROP TABLE IF EXISTS `bot_group_members`;
|
||||
SET FOREIGN_KEY_CHECKS = 1;
|
||||
)",
|
||||
},
|
||||
// -- template; copy/paste this when you need to create a new entry
|
||||
// ManifestEntry{
|
||||
// .version = 9228,
|
||||
// .description = "some_new_migration.sql",
|
||||
// .check = "SHOW COLUMNS FROM `table_name` LIKE 'column_name'",
|
||||
// .condition = "empty",
|
||||
// .match = "",
|
||||
// .sql = R"(
|
||||
//
|
||||
//)"
|
||||
};
|
||||
|
||||
// see struct definitions for what each field does
|
||||
// struct ManifestEntry {
|
||||
// int version{}; // database version of the migration
|
||||
// std::string description{}; // description of the migration ex: "add_new_table" or "add_index_to_table"
|
||||
// std::string check{}; // query that checks against the condition
|
||||
// std::string condition{}; // condition or "match_type" - Possible values [contains|match|missing|empty|not_empty]
|
||||
// std::string match{}; // match field that is not always used, but works in conjunction with "condition" values [missing|match|contains]
|
||||
// std::string sql{}; // the SQL DDL that gets ran when the condition is true
|
||||
// };
|
||||
+7
-1799
File diff suppressed because it is too large
Load Diff
@@ -429,8 +429,6 @@ void Database::AssignRaidToInstance(uint32 raid_id, uint32 instance_id)
|
||||
|
||||
void Database::DeleteInstance(uint16 instance_id)
|
||||
{
|
||||
std::string query;
|
||||
|
||||
InstanceListPlayerRepository::DeleteWhere(*this, fmt::format("id = {}", instance_id));
|
||||
|
||||
RespawnTimesRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id));
|
||||
|
||||
@@ -68,7 +68,7 @@ namespace DatabaseSchema {
|
||||
{"character_spells", "id"},
|
||||
{"character_task_timers", "character_id"},
|
||||
{"character_tasks", "charid"},
|
||||
{"character_tribute", "id"},
|
||||
{"character_tribute", "character_id"},
|
||||
{"completed_tasks", "charid"},
|
||||
{"data_buckets", "id"},
|
||||
{"faction_values", "char_id"},
|
||||
@@ -256,6 +256,7 @@ namespace DatabaseSchema {
|
||||
{
|
||||
return {
|
||||
"chatchannels",
|
||||
"chatchannel_reserved_names",
|
||||
"command_settings",
|
||||
"content_flags",
|
||||
"db_str",
|
||||
@@ -392,9 +393,6 @@ namespace DatabaseSchema {
|
||||
"bot_command_settings",
|
||||
"bot_create_combinations",
|
||||
"bot_data",
|
||||
"bot_group_members",
|
||||
"bot_groups",
|
||||
"bot_guild_members",
|
||||
"bot_heal_rotation_members",
|
||||
"bot_heal_rotation_targets",
|
||||
"bot_heal_rotations",
|
||||
|
||||
+131
-3
@@ -13,6 +13,7 @@
|
||||
#include <iostream>
|
||||
#include <mysqld_error.h>
|
||||
#include <string.h>
|
||||
#include "strings.h"
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#define snprintf _snprintf
|
||||
@@ -74,13 +75,13 @@ void DBcore::ping()
|
||||
m_mutex->unlock();
|
||||
}
|
||||
|
||||
MySQLRequestResult DBcore::QueryDatabase(std::string query, bool retryOnFailureOnce)
|
||||
MySQLRequestResult DBcore::QueryDatabase(const std::string& query, bool retryOnFailureOnce)
|
||||
{
|
||||
auto r = QueryDatabase(query.c_str(), query.length(), retryOnFailureOnce);
|
||||
return r;
|
||||
}
|
||||
|
||||
bool DBcore::DoesTableExist(std::string table_name)
|
||||
bool DBcore::DoesTableExist(const std::string& table_name)
|
||||
{
|
||||
auto results = QueryDatabase(fmt::format("SHOW TABLES LIKE '{}'", table_name));
|
||||
|
||||
@@ -136,7 +137,7 @@ MySQLRequestResult DBcore::QueryDatabase(const char *query, uint32 querylen, boo
|
||||
/**
|
||||
* Error logging
|
||||
*/
|
||||
if (mysql_errno(mysql) > 0 && strlen(query) > 0) {
|
||||
if (mysql_errno(mysql) > 0 && query[0] != '\0') {
|
||||
LogMySQLError("[{}] [{}]\n[{}]", mysql_errno(mysql), mysql_error(mysql), query);
|
||||
}
|
||||
|
||||
@@ -305,3 +306,130 @@ void DBcore::SetMutex(Mutex *mutex)
|
||||
|
||||
DBcore::m_mutex = mutex;
|
||||
}
|
||||
|
||||
// executes multiple statements in one query
|
||||
// do not use this in application logic
|
||||
// this was built and maintained for database migrations only
|
||||
MySQLRequestResult DBcore::QueryDatabaseMulti(const std::string &query)
|
||||
{
|
||||
SetMultiStatementsOn();
|
||||
|
||||
BenchTimer timer;
|
||||
timer.reset();
|
||||
|
||||
LockMutex lock(m_mutex);
|
||||
|
||||
// Reconnect if we are not connected before hand.
|
||||
if (pStatus != Connected) {
|
||||
Open();
|
||||
}
|
||||
auto r = MySQLRequestResult{};
|
||||
|
||||
int status = mysql_real_query(mysql, query.c_str(), query.length());
|
||||
|
||||
// process single result
|
||||
if (status != 0) {
|
||||
unsigned int error_number = mysql_errno(mysql);
|
||||
|
||||
if (error_number == CR_SERVER_GONE_ERROR) {
|
||||
pStatus = Error;
|
||||
}
|
||||
|
||||
// error logging
|
||||
if (mysql_errno(mysql) > 0 && query.length() > 0 && mysql_errno(mysql) != 1065) {
|
||||
std::string error_raw = fmt::format("{}", mysql_error(mysql));
|
||||
std::string mysql_err = Strings::Trim(error_raw);
|
||||
std::string clean_query = Strings::Replace(query, "\n", "");
|
||||
LogMySQLError("[{}] ({}) query [{}]", mysql_err, mysql_errno(mysql), clean_query);
|
||||
|
||||
MYSQL_RES *res = mysql_store_result(mysql);
|
||||
|
||||
uint32 row_count = 0;
|
||||
if (res) {
|
||||
row_count = (uint32) mysql_num_rows(res);
|
||||
}
|
||||
|
||||
r = MySQLRequestResult(
|
||||
res,
|
||||
(uint32) mysql_affected_rows(mysql),
|
||||
row_count,
|
||||
(uint32) mysql_field_count(mysql),
|
||||
(uint32) mysql_insert_id(mysql)
|
||||
);
|
||||
|
||||
std::string error_message = mysql_error(mysql);
|
||||
r.SetErrorMessage(error_message);
|
||||
r.SetErrorNumber(mysql_errno(mysql));
|
||||
|
||||
if (res) {
|
||||
mysql_free_result(res);
|
||||
}
|
||||
|
||||
return r;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int index = 0;
|
||||
|
||||
// there could be a query with a semicolon in the actual data, this is best effort for
|
||||
// logging / display purposes
|
||||
// rare that we see this when this is only used in DDL statements
|
||||
auto pieces = Strings::Split(query, ";");
|
||||
|
||||
// process each statement result
|
||||
do {
|
||||
uint32 row_count = 0;
|
||||
MYSQL_RES *res = mysql_store_result(mysql);
|
||||
|
||||
r = MySQLRequestResult(
|
||||
res,
|
||||
(uint32) mysql_affected_rows(mysql),
|
||||
row_count,
|
||||
(uint32) mysql_field_count(mysql),
|
||||
(uint32) mysql_insert_id(mysql)
|
||||
);
|
||||
|
||||
if (pieces.size() >= index) {
|
||||
auto piece = pieces[index];
|
||||
LogMySQLQuery(
|
||||
"{} -- ({} row{} affected) ({}s)",
|
||||
piece,
|
||||
r.RowsAffected(),
|
||||
r.RowsAffected() == 1 ? "" : "s",
|
||||
std::to_string(timer.elapsed())
|
||||
);
|
||||
}
|
||||
|
||||
if (res) {
|
||||
row_count = (uint32) mysql_num_rows(res);
|
||||
}
|
||||
|
||||
// more results? -1 = no, >0 = error, 0 = yes (keep looping)
|
||||
if ((status = mysql_next_result(mysql)) > 0) {
|
||||
if (mysql_errno(mysql) > 0) {
|
||||
LogMySQLError("[{}] [{}]", mysql_errno(mysql), mysql_error(mysql));
|
||||
}
|
||||
|
||||
mysql_free_result(res);
|
||||
|
||||
// error logging
|
||||
std::string error_message = mysql_error(mysql);
|
||||
r.SetErrorMessage(error_message);
|
||||
r.SetErrorNumber(mysql_errno(mysql));
|
||||
|
||||
// we handle errors elsewhere
|
||||
return r;
|
||||
}
|
||||
|
||||
if (res) {
|
||||
mysql_free_result(res);
|
||||
}
|
||||
|
||||
index++;
|
||||
} while (status == 0);
|
||||
|
||||
SetMultiStatementsOff();
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
+16
-3
@@ -24,7 +24,8 @@ public:
|
||||
~DBcore();
|
||||
eStatus GetStatus() { return pStatus; }
|
||||
MySQLRequestResult QueryDatabase(const char *query, uint32 querylen, bool retryOnFailureOnce = true);
|
||||
MySQLRequestResult QueryDatabase(std::string query, bool retryOnFailureOnce = true);
|
||||
MySQLRequestResult QueryDatabase(const std::string& query, bool retryOnFailureOnce = true);
|
||||
MySQLRequestResult QueryDatabaseMulti(const std::string &query);
|
||||
void TransactionBegin();
|
||||
void TransactionCommit();
|
||||
void TransactionRollback();
|
||||
@@ -35,7 +36,7 @@ public:
|
||||
const std::string &GetOriginHost() const;
|
||||
void SetOriginHost(const std::string &origin_host);
|
||||
|
||||
bool DoesTableExist(std::string table_name);
|
||||
bool DoesTableExist(const std::string& table_name);
|
||||
|
||||
void SetMySQL(const DBcore &o)
|
||||
{
|
||||
@@ -77,8 +78,20 @@ private:
|
||||
uint32 pPort;
|
||||
bool pSSL;
|
||||
|
||||
// allows multiple queries to be executed within the same query
|
||||
// do not use this under normal operation
|
||||
// we use this during database migrations only currently
|
||||
void SetMultiStatementsOn()
|
||||
{
|
||||
mysql_set_server_option(mysql, MYSQL_OPTION_MULTI_STATEMENTS_ON);
|
||||
}
|
||||
|
||||
// disables multiple statements to be executed in one query
|
||||
void SetMultiStatementsOff()
|
||||
{
|
||||
mysql_set_server_option(mysql, MYSQL_OPTION_MULTI_STATEMENTS_OFF);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
@@ -27,9 +27,6 @@ void Discord::SendWebhookMessage(const std::string &message, const std::string &
|
||||
cli.set_connection_timeout(0, 15000000); // 15 sec
|
||||
cli.set_read_timeout(15, 0); // 15 seconds
|
||||
cli.set_write_timeout(15, 0); // 15 seconds
|
||||
httplib::Headers headers = {
|
||||
{"Content-Type", "application/json"}
|
||||
};
|
||||
|
||||
// payload
|
||||
Json::Value p;
|
||||
@@ -96,9 +93,6 @@ void Discord::SendPlayerEventMessage(
|
||||
cli.set_connection_timeout(0, 15000000); // 15 sec
|
||||
cli.set_read_timeout(15, 0); // 15 seconds
|
||||
cli.set_write_timeout(15, 0); // 15 seconds
|
||||
httplib::Headers headers = {
|
||||
{"Content-Type", "application/json"}
|
||||
};
|
||||
|
||||
std::string payload = PlayerEventLogs::GetDiscordPayloadFromEvent(e);
|
||||
if (payload.empty()) {
|
||||
|
||||
@@ -37,7 +37,7 @@ void DiscordManager::ProcessMessageQueue()
|
||||
message,
|
||||
webhook.webhook_url
|
||||
);
|
||||
message = "";
|
||||
message.clear();
|
||||
}
|
||||
|
||||
message += m;
|
||||
@@ -51,7 +51,7 @@ void DiscordManager::ProcessMessageQueue()
|
||||
webhook.webhook_url
|
||||
);
|
||||
}
|
||||
message = "";
|
||||
message.clear();
|
||||
}
|
||||
}
|
||||
// final flush
|
||||
|
||||
+34
-33
@@ -197,11 +197,11 @@ const std::map<int, std::string>& EQ::constants::GetLanguageMap()
|
||||
|
||||
std::string EQ::constants::GetLanguageName(int language_id)
|
||||
{
|
||||
if (EQ::ValueWithin(language_id, LANG_COMMON_TONGUE, LANG_UNKNOWN)) {
|
||||
return EQ::constants::GetLanguageMap().find(language_id)->second;
|
||||
if (!EQ::ValueWithin(language_id, LANG_COMMON_TONGUE, LANG_UNKNOWN)) {
|
||||
return std::string();
|
||||
}
|
||||
|
||||
return std::string();
|
||||
return EQ::constants::GetLanguageMap().find(language_id)->second;
|
||||
}
|
||||
|
||||
const std::map<uint32, std::string>& EQ::constants::GetLDoNThemeMap()
|
||||
@@ -220,11 +220,11 @@ const std::map<uint32, std::string>& EQ::constants::GetLDoNThemeMap()
|
||||
|
||||
std::string EQ::constants::GetLDoNThemeName(uint32 theme_id)
|
||||
{
|
||||
if (EQ::ValueWithin(theme_id, LDoNThemes::Unused, LDoNThemes::TAK)) {
|
||||
return EQ::constants::GetLDoNThemeMap().find(theme_id)->second;
|
||||
if (!EQ::ValueWithin(theme_id, LDoNThemes::Unused, LDoNThemes::TAK)) {
|
||||
return std::string();
|
||||
}
|
||||
|
||||
return std::string();
|
||||
return EQ::constants::GetLDoNThemeMap().find(theme_id)->second;
|
||||
}
|
||||
|
||||
const std::map<int8, std::string>& EQ::constants::GetFlyModeMap()
|
||||
@@ -243,11 +243,11 @@ const std::map<int8, std::string>& EQ::constants::GetFlyModeMap()
|
||||
|
||||
std::string EQ::constants::GetFlyModeName(int8 flymode_id)
|
||||
{
|
||||
if (EQ::ValueWithin(flymode_id, GravityBehavior::Ground, GravityBehavior::LevitateWhileRunning)) {
|
||||
return EQ::constants::GetFlyModeMap().find(flymode_id)->second;
|
||||
if (!EQ::ValueWithin(flymode_id, GravityBehavior::Ground, GravityBehavior::LevitateWhileRunning)) {
|
||||
return std::string();
|
||||
}
|
||||
|
||||
return std::string();
|
||||
return EQ::constants::GetFlyModeMap().find(flymode_id)->second;
|
||||
}
|
||||
|
||||
const std::map<bodyType, std::string>& EQ::constants::GetBodyTypeMap()
|
||||
@@ -365,11 +365,11 @@ const std::map<uint8, std::string>& EQ::constants::GetConsiderLevelMap()
|
||||
|
||||
std::string EQ::constants::GetConsiderLevelName(uint8 faction_consider_level)
|
||||
{
|
||||
if (EQ::constants::GetConsiderLevelMap().find(faction_consider_level) != EQ::constants::GetConsiderLevelMap().end()) {
|
||||
return EQ::constants::GetConsiderLevelMap().find(faction_consider_level)->second;
|
||||
if (!EQ::ValueWithin(faction_consider_level, ConsiderLevel::Ally, ConsiderLevel::Scowls)) {
|
||||
return std::string();;
|
||||
}
|
||||
|
||||
return std::string();
|
||||
return EQ::constants::GetConsiderLevelMap().find(faction_consider_level)->second;
|
||||
}
|
||||
|
||||
const std::map<uint8, std::string>& EQ::constants::GetEnvironmentalDamageMap()
|
||||
@@ -386,11 +386,11 @@ const std::map<uint8, std::string>& EQ::constants::GetEnvironmentalDamageMap()
|
||||
|
||||
std::string EQ::constants::GetEnvironmentalDamageName(uint8 damage_type)
|
||||
{
|
||||
if (EQ::ValueWithin(damage_type, EnvironmentalDamage::Lava, EnvironmentalDamage::Trap)) {
|
||||
return EQ::constants::GetEnvironmentalDamageMap().find(damage_type)->second;
|
||||
if (!EQ::ValueWithin(damage_type, EnvironmentalDamage::Lava, EnvironmentalDamage::Trap)) {
|
||||
return std::string();
|
||||
}
|
||||
|
||||
return std::string();
|
||||
return EQ::constants::GetEnvironmentalDamageMap().find(damage_type)->second;
|
||||
}
|
||||
|
||||
const std::map<uint8, std::string>& EQ::constants::GetStuckBehaviorMap()
|
||||
@@ -407,11 +407,11 @@ const std::map<uint8, std::string>& EQ::constants::GetStuckBehaviorMap()
|
||||
|
||||
std::string EQ::constants::GetStuckBehaviorName(uint8 behavior_id)
|
||||
{
|
||||
if (EQ::ValueWithin(behavior_id, StuckBehavior::RunToTarget, StuckBehavior::EvadeCombat)) {
|
||||
return EQ::constants::GetStuckBehaviorMap().find(behavior_id)->second;
|
||||
if (!EQ::ValueWithin(behavior_id, StuckBehavior::RunToTarget, StuckBehavior::EvadeCombat)) {
|
||||
return std::string();
|
||||
}
|
||||
|
||||
return std::string();
|
||||
return EQ::constants::GetStuckBehaviorMap().find(behavior_id)->second;
|
||||
}
|
||||
|
||||
const std::map<uint8, std::string>& EQ::constants::GetSpawnAnimationMap()
|
||||
@@ -429,11 +429,11 @@ const std::map<uint8, std::string>& EQ::constants::GetSpawnAnimationMap()
|
||||
|
||||
std::string EQ::constants::GetSpawnAnimationName(uint8 animation_id)
|
||||
{
|
||||
if (EQ::ValueWithin(animation_id, SpawnAnimations::Standing, SpawnAnimations::Looting)) {
|
||||
return EQ::constants::GetSpawnAnimationMap().find(animation_id)->second;
|
||||
if (!EQ::ValueWithin(animation_id, SpawnAnimations::Standing, SpawnAnimations::Looting)) {
|
||||
return std::string();
|
||||
}
|
||||
|
||||
return std::string();
|
||||
return EQ::constants::GetSpawnAnimationMap().find(animation_id)->second;
|
||||
}
|
||||
|
||||
const std::map<int, std::string>& EQ::constants::GetObjectTypeMap()
|
||||
@@ -507,11 +507,12 @@ const std::map<int, std::string>& EQ::constants::GetObjectTypeMap()
|
||||
|
||||
std::string EQ::constants::GetObjectTypeName(int object_type)
|
||||
{
|
||||
if (EQ::ValueWithin(object_type, ObjectTypes::SmallBag, ObjectTypes::NoDeposit)) {
|
||||
return EQ::constants::GetObjectTypeMap().find(object_type)->second;
|
||||
if (!EQ::ValueWithin(object_type, ObjectTypes::SmallBag, ObjectTypes::NoDeposit)) {
|
||||
return std::string();
|
||||
|
||||
}
|
||||
|
||||
return std::string();
|
||||
return EQ::constants::GetObjectTypeMap().find(object_type)->second;
|
||||
}
|
||||
|
||||
const std::map<uint8, std::string> &EQ::constants::GetWeatherTypeMap()
|
||||
@@ -527,11 +528,11 @@ const std::map<uint8, std::string> &EQ::constants::GetWeatherTypeMap()
|
||||
|
||||
std::string EQ::constants::GetWeatherTypeName(uint8 weather_type)
|
||||
{
|
||||
if (EQ::ValueWithin(weather_type, WeatherTypes::None, WeatherTypes::Snowing)) {
|
||||
return EQ::constants::GetWeatherTypeMap().find(weather_type)->second;
|
||||
if (!EQ::ValueWithin(weather_type, WeatherTypes::None, WeatherTypes::Snowing)) {
|
||||
return std::string();
|
||||
}
|
||||
|
||||
return std::string();
|
||||
return EQ::constants::GetWeatherTypeMap().find(weather_type)->second;
|
||||
}
|
||||
|
||||
const std::map<uint8, std::string> &EQ::constants::GetEmoteEventTypeMap()
|
||||
@@ -553,11 +554,11 @@ const std::map<uint8, std::string> &EQ::constants::GetEmoteEventTypeMap()
|
||||
|
||||
std::string EQ::constants::GetEmoteEventTypeName(uint8 emote_event_type)
|
||||
{
|
||||
if (EQ::ValueWithin(emote_event_type, EmoteEventTypes::LeaveCombat, EmoteEventTypes::OnDespawn)) {
|
||||
return EQ::constants::GetEmoteEventTypeMap().find(emote_event_type)->second;
|
||||
if (!EQ::ValueWithin(emote_event_type, EmoteEventTypes::LeaveCombat, EmoteEventTypes::OnDespawn)) {
|
||||
return std::string();
|
||||
}
|
||||
|
||||
return std::string();
|
||||
return EQ::constants::GetEmoteEventTypeMap().find(emote_event_type)->second;
|
||||
}
|
||||
|
||||
const std::map<uint8, std::string> &EQ::constants::GetEmoteTypeMap()
|
||||
@@ -573,9 +574,9 @@ const std::map<uint8, std::string> &EQ::constants::GetEmoteTypeMap()
|
||||
|
||||
std::string EQ::constants::GetEmoteTypeName(uint8 emote_type)
|
||||
{
|
||||
if (EQ::ValueWithin(emote_type, EmoteTypes::Emote, EmoteTypes::Proximity)) {
|
||||
return EQ::constants::GetEmoteTypeMap().find(emote_type)->second;
|
||||
if (!EQ::ValueWithin(emote_type, EmoteTypes::Emote, EmoteTypes::Proximity)) {
|
||||
return std::string();
|
||||
}
|
||||
|
||||
return std::string();
|
||||
return EQ::constants::GetEmoteTypeMap().find(emote_type)->second;
|
||||
}
|
||||
|
||||
@@ -1045,4 +1045,11 @@ enum ResurrectionActions
|
||||
Accept
|
||||
};
|
||||
|
||||
enum ScribeSpellActions
|
||||
{
|
||||
Scribe,
|
||||
Memorize,
|
||||
Unmemorize
|
||||
};
|
||||
|
||||
#endif /*COMMON_EQ_CONSTANTS_H*/
|
||||
|
||||
+1
-1
@@ -129,7 +129,7 @@ namespace EQ
|
||||
|
||||
LookupEntry(const LookupEntry *lookup_entry) { }
|
||||
LookupEntry(
|
||||
InventoryTypeSize_Struct InventoryTypeSize,
|
||||
const InventoryTypeSize_Struct& InventoryTypeSize,
|
||||
uint64 EquipmentBitmask,
|
||||
uint64 GeneralBitmask,
|
||||
uint64 CursorBitmask,
|
||||
|
||||
+1
-138
@@ -236,26 +236,6 @@ uint32 EQApplicationPacket::serialize(uint16 opcode, unsigned char *dest) const
|
||||
return size+OpCodeBytes;
|
||||
}
|
||||
|
||||
/*EQProtocolPacket::EQProtocolPacket(uint16 op, const unsigned char *buf, uint32 len)
|
||||
: BasePacket(buf, len),
|
||||
opcode(op)
|
||||
{
|
||||
|
||||
uint32 offset;
|
||||
opcode=ntohs(*(const uint16 *)buf);
|
||||
offset=2;
|
||||
|
||||
if (len-offset) {
|
||||
pBuffer= new unsigned char[len-offset];
|
||||
memcpy(pBuffer,buf+offset,len-offset);
|
||||
size=len-offset;
|
||||
} else {
|
||||
pBuffer=nullptr;
|
||||
size=0;
|
||||
}
|
||||
OpMgr=&RawOpcodeManager;
|
||||
}*/
|
||||
|
||||
bool EQProtocolPacket::combine(const EQProtocolPacket *rhs)
|
||||
{
|
||||
bool result=false;
|
||||
@@ -287,74 +267,6 @@ bool result=false;
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
this is the code to do app-layer combining, instead of protocol layer.
|
||||
this was taken out due to complex interactions with the opcode manager,
|
||||
and will require a bit more thinking (likely moving into EQStream) to
|
||||
get running again... but might be a good thing some day.
|
||||
|
||||
bool EQApplicationPacket::combine(const EQApplicationPacket *rhs)
|
||||
{
|
||||
uint32 newsize=0, offset=0;
|
||||
unsigned char *tmpbuffer=nullptr;
|
||||
|
||||
if (opcode!=OP_AppCombined) {
|
||||
newsize=app_opcode_size+size+(size>254?3:1)+app_opcode_size+rhs->size+(rhs->size>254?3:1);
|
||||
tmpbuffer=new unsigned char [newsize];
|
||||
offset=0;
|
||||
if (size>254) {
|
||||
tmpbuffer[offset++]=0xff;
|
||||
*(uint16 *)(tmpbuffer+offset)=htons(size);
|
||||
offset+=1;
|
||||
} else {
|
||||
tmpbuffer[offset++]=size;
|
||||
}
|
||||
offset+=serialize(tmpbuffer+offset);
|
||||
} else {
|
||||
newsize=size+app_opcode_size+rhs->size+(rhs->size>254?3:1);
|
||||
tmpbuffer=new unsigned char [newsize];
|
||||
memcpy(tmpbuffer,pBuffer,size);
|
||||
offset=size;
|
||||
}
|
||||
|
||||
if (rhs->size>254) {
|
||||
tmpbuffer[offset++]=0xff;
|
||||
*(uint16 *)(tmpbuffer+offset)=htons(rhs->size);
|
||||
offset+=1;
|
||||
} else {
|
||||
tmpbuffer[offset++]=rhs->size;
|
||||
}
|
||||
offset+=rhs->serialize(tmpbuffer+offset);
|
||||
|
||||
size=offset;
|
||||
opcode=OP_AppCombined;
|
||||
|
||||
delete[] pBuffer;
|
||||
pBuffer=tmpbuffer;
|
||||
|
||||
return true;
|
||||
}
|
||||
*/
|
||||
|
||||
bool EQProtocolPacket::ValidateCRC(const unsigned char *buffer, int length, uint32 Key)
|
||||
{
|
||||
bool valid=false;
|
||||
// OP_SessionRequest, OP_SessionResponse, OP_OutOfSession are not CRC'd
|
||||
if (buffer[0]==0x00 && (buffer[1]==OP_SessionRequest || buffer[1]==OP_SessionResponse || buffer[1]==OP_OutOfSession)) {
|
||||
valid=true;
|
||||
} else {
|
||||
uint16 comp_crc=CRC16(buffer,length-2,Key);
|
||||
uint16 packet_crc=ntohs(*(const uint16 *)(buffer+length-2));
|
||||
#ifdef EQN_DEBUG
|
||||
if (packet_crc && comp_crc != packet_crc) {
|
||||
std::cout << "CRC mismatch: comp=" << std::hex << comp_crc << ", packet=" << packet_crc << std::dec << std::endl;
|
||||
}
|
||||
#endif
|
||||
valid = (!packet_crc || comp_crc == packet_crc);
|
||||
}
|
||||
return valid;
|
||||
}
|
||||
|
||||
uint32 EQProtocolPacket::Decompress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize)
|
||||
{
|
||||
uint32 newlen=0;
|
||||
@@ -403,55 +315,6 @@ uint32 flag_offset=1,newlength;
|
||||
return newlength;
|
||||
}
|
||||
|
||||
void EQProtocolPacket::ChatDecode(unsigned char *buffer, int size, int DecodeKey)
|
||||
{
|
||||
if ((size >= 2) && buffer[1]!=0x01 && buffer[0]!=0x02 && buffer[0]!=0x1d) {
|
||||
int Key=DecodeKey;
|
||||
unsigned char *test=(unsigned char *)malloc(size);
|
||||
buffer+=2;
|
||||
size-=2;
|
||||
|
||||
int i;
|
||||
for (i = 0 ; i+4 <= size ; i+=4)
|
||||
{
|
||||
int pt = (*(int*)&buffer[i])^(Key);
|
||||
Key = (*(int*)&buffer[i]);
|
||||
*(int*)&test[i]=pt;
|
||||
}
|
||||
unsigned char KC=Key&0xFF;
|
||||
for ( ; i < size ; i++)
|
||||
{
|
||||
test[i]=buffer[i]^KC;
|
||||
}
|
||||
memcpy(buffer,test,size);
|
||||
free(test);
|
||||
}
|
||||
}
|
||||
|
||||
void EQProtocolPacket::ChatEncode(unsigned char *buffer, int size, int EncodeKey)
|
||||
{
|
||||
if (buffer[1]!=0x01 && buffer[0]!=0x02 && buffer[0]!=0x1d) {
|
||||
int Key=EncodeKey;
|
||||
char *test=(char*)malloc(size);
|
||||
int i;
|
||||
buffer+=2;
|
||||
size-=2;
|
||||
for ( i = 0 ; i+4 <= size ; i+=4)
|
||||
{
|
||||
int pt = (*(int*)&buffer[i])^(Key);
|
||||
Key = pt;
|
||||
*(int*)&test[i]=pt;
|
||||
}
|
||||
unsigned char KC=Key&0xFF;
|
||||
for ( ; i < size ; i++)
|
||||
{
|
||||
test[i]=buffer[i]^KC;
|
||||
}
|
||||
memcpy(buffer,test,size);
|
||||
free(test);
|
||||
}
|
||||
}
|
||||
|
||||
EQApplicationPacket *EQApplicationPacket::Copy() const {
|
||||
return(new EQApplicationPacket(*this));
|
||||
}
|
||||
@@ -515,4 +378,4 @@ std::string DumpPacketToString(const EQApplicationPacket* app){
|
||||
std::ostringstream out;
|
||||
out << DumpPacketHexToString(app->pBuffer, app->size);
|
||||
return out.str();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -80,11 +80,8 @@ public:
|
||||
|
||||
protected:
|
||||
|
||||
static bool ValidateCRC(const unsigned char *buffer, int length, uint32 Key);
|
||||
static uint32 Decompress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize);
|
||||
static uint32 Compress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize);
|
||||
static void ChatDecode(unsigned char *buffer, int size, int DecodeKey);
|
||||
static void ChatEncode(unsigned char *buffer, int size, int EncodeKey);
|
||||
|
||||
uint16 GetRawOpcode() const { return(opcode); }
|
||||
|
||||
|
||||
@@ -1793,6 +1793,17 @@ struct GMSummon_Struct {
|
||||
/*104*/ uint32 unknown2; // E0 E0 56 00
|
||||
};
|
||||
|
||||
struct GMFind_Struct {
|
||||
char charname[64];
|
||||
char gmname[64];
|
||||
uint32 success;
|
||||
uint32 zoneID;
|
||||
float x;
|
||||
float y;
|
||||
float z;
|
||||
uint32 unknown2;
|
||||
};
|
||||
|
||||
struct GMGoto_Struct { // x,y is swapped as compared to summon and makes sense as own packet
|
||||
/* 0*/ char charname[64];
|
||||
|
||||
|
||||
@@ -26,7 +26,7 @@ EQStreamIdentifier::~EQStreamIdentifier() {
|
||||
}
|
||||
}
|
||||
|
||||
void EQStreamIdentifier::RegisterPatch(const EQStreamInterface::Signature &sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs) {
|
||||
void EQStreamIdentifier::RegisterPatch(EQStreamInterface::Signature sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs) {
|
||||
auto p = new Patch;
|
||||
p->signature = sig;
|
||||
p->name = name;
|
||||
@@ -145,7 +145,7 @@ void EQStreamIdentifier::Process() {
|
||||
}
|
||||
|
||||
void EQStreamIdentifier::AddStream(std::shared_ptr<EQStreamInterface> eqs) {
|
||||
m_streams.push_back(Record(eqs));
|
||||
m_streams.emplace_back(Record(eqs));
|
||||
eqs = nullptr;
|
||||
}
|
||||
|
||||
|
||||
@@ -18,7 +18,7 @@ public:
|
||||
~EQStreamIdentifier();
|
||||
|
||||
//registration interface.
|
||||
void RegisterPatch(const EQStreamInterface::Signature &sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs);
|
||||
void RegisterPatch(EQStreamInterface::Signature sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs);
|
||||
|
||||
//main processing interface
|
||||
void Process();
|
||||
|
||||
@@ -23,9 +23,6 @@
|
||||
|
||||
EQDB EQDB::s_EQDB;
|
||||
|
||||
EQDB::EQDB() {
|
||||
}
|
||||
|
||||
unsigned int EQDB::field_count() {
|
||||
return mysql_field_count(mysql_ref);
|
||||
}
|
||||
|
||||
+1
-1
@@ -27,7 +27,7 @@
|
||||
|
||||
//this is the main object exported to perl.
|
||||
class EQDB {
|
||||
EQDB();
|
||||
EQDB() = default;
|
||||
public:
|
||||
static EQDB *Singleton() { return(&s_EQDB); }
|
||||
|
||||
|
||||
+24
-18
@@ -34,13 +34,13 @@ void EQEmuConfig::parse_config()
|
||||
LongName = _root["server"]["world"].get("longname", "").asString();
|
||||
WorldAddress = _root["server"]["world"].get("address", "").asString();
|
||||
LocalAddress = _root["server"]["world"].get("localaddress", "").asString();
|
||||
MaxClients = Strings::ToInt(_root["server"]["world"].get("maxclients", "-1").asString().c_str());
|
||||
MaxClients = Strings::ToInt(_root["server"]["world"].get("maxclients", "-1").asString());
|
||||
SharedKey = _root["server"]["world"].get("key", "").asString();
|
||||
LoginCount = 0;
|
||||
|
||||
if (_root["server"]["world"]["loginserver"].isObject()) {
|
||||
LoginHost = _root["server"]["world"]["loginserver"].get("host", "login.eqemulator.net").asString();
|
||||
LoginPort = Strings::ToUnsignedInt(_root["server"]["world"]["loginserver"].get("port", "5998").asString().c_str());
|
||||
LoginPort = Strings::ToUnsignedInt(_root["server"]["world"]["loginserver"].get("port", "5998").asString());
|
||||
LoginLegacy = false;
|
||||
if (_root["server"]["world"]["loginserver"].get("legacy", "0").asString() == "1") { LoginLegacy = true; }
|
||||
LoginAccount = _root["server"]["world"]["loginserver"].get("account", "").asString();
|
||||
@@ -63,7 +63,7 @@ void EQEmuConfig::parse_config()
|
||||
|
||||
auto loginconfig = new LoginConfig;
|
||||
loginconfig->LoginHost = _root["server"]["world"][str].get("host", "login.eqemulator.net").asString();
|
||||
loginconfig->LoginPort = Strings::ToUnsignedInt(_root["server"]["world"][str].get("port", "5998").asString().c_str());
|
||||
loginconfig->LoginPort = Strings::ToUnsignedInt(_root["server"]["world"][str].get("port", "5998").asString());
|
||||
loginconfig->LoginAccount = _root["server"]["world"][str].get("account", "").asString();
|
||||
loginconfig->LoginPassword = _root["server"]["world"][str].get("password", "").asString();
|
||||
|
||||
@@ -85,16 +85,22 @@ void EQEmuConfig::parse_config()
|
||||
//The only way to enable locked is by switching to true, meaning this value is always false until manually set true
|
||||
Locked = false;
|
||||
if (_root["server"]["world"].get("locked", "false").asString() == "true") { Locked = true; }
|
||||
|
||||
auto_database_updates = false;
|
||||
if (_root["server"].get("auto_database_updates", "true").asString() == "true") {
|
||||
auto_database_updates = true;
|
||||
}
|
||||
|
||||
WorldIP = _root["server"]["world"]["tcp"].get("host", "127.0.0.1").asString();
|
||||
WorldTCPPort = Strings::ToUnsignedInt(_root["server"]["world"]["tcp"].get("port", "9000").asString().c_str());
|
||||
WorldTCPPort = Strings::ToUnsignedInt(_root["server"]["world"]["tcp"].get("port", "9000").asString());
|
||||
|
||||
TelnetIP = _root["server"]["world"]["telnet"].get("ip", "127.0.0.1").asString();
|
||||
TelnetTCPPort = Strings::ToUnsignedInt(_root["server"]["world"]["telnet"].get("port", "9001").asString().c_str());
|
||||
TelnetTCPPort = Strings::ToUnsignedInt(_root["server"]["world"]["telnet"].get("port", "9001").asString());
|
||||
TelnetEnabled = false;
|
||||
if (_root["server"]["world"]["telnet"].get("enabled", "false").asString() == "true") { TelnetEnabled = true; }
|
||||
|
||||
WorldHTTPMimeFile = _root["server"]["world"]["http"].get("mimefile", "mime.types").asString();
|
||||
WorldHTTPPort = Strings::ToUnsignedInt(_root["server"]["world"]["http"].get("port", "9080").asString().c_str());
|
||||
WorldHTTPPort = Strings::ToUnsignedInt(_root["server"]["world"]["http"].get("port", "9080").asString());
|
||||
WorldHTTPEnabled = false;
|
||||
|
||||
if (_root["server"]["world"]["http"].get("enabled", "false").asString() == "true") {
|
||||
@@ -109,9 +115,9 @@ void EQEmuConfig::parse_config()
|
||||
* UCS
|
||||
*/
|
||||
ChatHost = _root["server"]["chatserver"].get("host", "eqchat.eqemulator.net").asString();
|
||||
ChatPort = Strings::ToUnsignedInt(_root["server"]["chatserver"].get("port", "7778").asString().c_str());
|
||||
ChatPort = Strings::ToUnsignedInt(_root["server"]["chatserver"].get("port", "7778").asString());
|
||||
MailHost = _root["server"]["mailserver"].get("host", "eqmail.eqemulator.net").asString();
|
||||
MailPort = Strings::ToUnsignedInt(_root["server"]["mailserver"].get("port", "7778").asString().c_str());
|
||||
MailPort = Strings::ToUnsignedInt(_root["server"]["mailserver"].get("port", "7778").asString());
|
||||
|
||||
/**
|
||||
* Database
|
||||
@@ -119,7 +125,7 @@ void EQEmuConfig::parse_config()
|
||||
DatabaseUsername = _root["server"]["database"].get("username", "eq").asString();
|
||||
DatabasePassword = _root["server"]["database"].get("password", "eq").asString();
|
||||
DatabaseHost = _root["server"]["database"].get("host", "localhost").asString();
|
||||
DatabasePort = Strings::ToUnsignedInt(_root["server"]["database"].get("port", "3306").asString().c_str());
|
||||
DatabasePort = Strings::ToUnsignedInt(_root["server"]["database"].get("port", "3306").asString());
|
||||
DatabaseDB = _root["server"]["database"].get("db", "eq").asString();
|
||||
|
||||
/**
|
||||
@@ -128,14 +134,14 @@ void EQEmuConfig::parse_config()
|
||||
ContentDbUsername = _root["server"]["content_database"].get("username", "").asString();
|
||||
ContentDbPassword = _root["server"]["content_database"].get("password", "").asString();
|
||||
ContentDbHost = _root["server"]["content_database"].get("host", "").asString();
|
||||
ContentDbPort = Strings::ToUnsignedInt(_root["server"]["content_database"].get("port", 0).asString().c_str());
|
||||
ContentDbPort = Strings::ToUnsignedInt(_root["server"]["content_database"].get("port", 0).asString());
|
||||
ContentDbName = _root["server"]["content_database"].get("db", "").asString();
|
||||
|
||||
/**
|
||||
* QS
|
||||
*/
|
||||
QSDatabaseHost = _root["server"]["qsdatabase"].get("host", "localhost").asString();
|
||||
QSDatabasePort = Strings::ToUnsignedInt(_root["server"]["qsdatabase"].get("port", "3306").asString().c_str());
|
||||
QSDatabasePort = Strings::ToUnsignedInt(_root["server"]["qsdatabase"].get("port", "3306").asString());
|
||||
QSDatabaseUsername = _root["server"]["qsdatabase"].get("username", "eq").asString();
|
||||
QSDatabasePassword = _root["server"]["qsdatabase"].get("password", "eq").asString();
|
||||
QSDatabaseDB = _root["server"]["qsdatabase"].get("db", "eq").asString();
|
||||
@@ -143,9 +149,9 @@ void EQEmuConfig::parse_config()
|
||||
/**
|
||||
* Zones
|
||||
*/
|
||||
DefaultStatus = Strings::ToUnsignedInt(_root["server"]["zones"].get("defaultstatus", 0).asString().c_str());
|
||||
ZonePortLow = Strings::ToUnsignedInt(_root["server"]["zones"]["ports"].get("low", "7000").asString().c_str());
|
||||
ZonePortHigh = Strings::ToUnsignedInt(_root["server"]["zones"]["ports"].get("high", "7999").asString().c_str());
|
||||
DefaultStatus = Strings::ToUnsignedInt(_root["server"]["zones"].get("defaultstatus", 0).asString());
|
||||
ZonePortLow = Strings::ToUnsignedInt(_root["server"]["zones"]["ports"].get("low", "7000").asString());
|
||||
ZonePortHigh = Strings::ToUnsignedInt(_root["server"]["zones"]["ports"].get("high", "7999").asString());
|
||||
|
||||
/**
|
||||
* Files
|
||||
@@ -175,10 +181,10 @@ void EQEmuConfig::parse_config()
|
||||
/**
|
||||
* Launcher
|
||||
*/
|
||||
RestartWait = Strings::ToInt(_root["server"]["launcher"]["timers"].get("restart", "10000").asString().c_str());
|
||||
TerminateWait = Strings::ToInt(_root["server"]["launcher"]["timers"].get("reterminate", "10000").asString().c_str());
|
||||
InitialBootWait = Strings::ToInt(_root["server"]["launcher"]["timers"].get("initial", "20000").asString().c_str());
|
||||
ZoneBootInterval = Strings::ToInt(_root["server"]["launcher"]["timers"].get("interval", "2000").asString().c_str());
|
||||
RestartWait = Strings::ToInt(_root["server"]["launcher"]["timers"].get("restart", "10000").asString());
|
||||
TerminateWait = Strings::ToInt(_root["server"]["launcher"]["timers"].get("reterminate", "10000").asString());
|
||||
InitialBootWait = Strings::ToInt(_root["server"]["launcher"]["timers"].get("initial", "20000").asString());
|
||||
ZoneBootInterval = Strings::ToInt(_root["server"]["launcher"]["timers"].get("interval", "2000").asString());
|
||||
#ifdef WIN32
|
||||
ZoneExe = _root["server"]["launcher"].get("exe", "zone.exe").asString();
|
||||
#else
|
||||
|
||||
@@ -120,6 +120,8 @@ class EQEmuConfig
|
||||
uint16 ZonePortHigh;
|
||||
uint8 DefaultStatus;
|
||||
|
||||
bool auto_database_updates;
|
||||
|
||||
// uint16 DynamicCount;
|
||||
|
||||
// map<string,uint16> StaticZones;
|
||||
@@ -147,12 +149,6 @@ class EQEmuConfig
|
||||
return (_config);
|
||||
}
|
||||
|
||||
// Allow the use to set the conf file to be used.
|
||||
static void SetConfigFile(std::string file)
|
||||
{
|
||||
EQEmuConfig::ConfigFile = file;
|
||||
}
|
||||
|
||||
// Load the config
|
||||
static bool LoadConfig(const std::string& path = "")
|
||||
{
|
||||
|
||||
+92
-24
@@ -104,9 +104,9 @@ EQEmuLogSys *EQEmuLogSys::LoadLogSettingsDefaults()
|
||||
/**
|
||||
* RFC 5424
|
||||
*/
|
||||
log_settings[Logs::Error].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Warning].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Info].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Error].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Warning].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::Info].log_to_console = static_cast<uint8>(Logs::General);
|
||||
|
||||
/**
|
||||
* Set Category enabled status on defaults
|
||||
@@ -187,9 +187,10 @@ void EQEmuLogSys::ProcessLogWrite(
|
||||
uint16 EQEmuLogSys::GetGMSayColorFromCategory(uint16 log_category)
|
||||
{
|
||||
switch (log_category) {
|
||||
case Logs::Crash:
|
||||
case Logs::Error:
|
||||
case Logs::MySQLError:
|
||||
case Logs::QuestErrors:
|
||||
case Logs::Error:
|
||||
return Chat::Red;
|
||||
case Logs::MySQLQuery:
|
||||
case Logs::Debug:
|
||||
@@ -199,8 +200,6 @@ uint16 EQEmuLogSys::GetGMSayColorFromCategory(uint16 log_category)
|
||||
case Logs::Commands:
|
||||
case Logs::Mercenaries:
|
||||
return Chat::Magenta;
|
||||
case Logs::Crash:
|
||||
return Chat::Red;
|
||||
default:
|
||||
return Chat::Yellow;
|
||||
}
|
||||
@@ -220,7 +219,7 @@ void EQEmuLogSys::ProcessConsoleMessage(
|
||||
int line
|
||||
)
|
||||
{
|
||||
bool is_error = (
|
||||
bool is_error = (
|
||||
log_category == Logs::LogCategory::Error ||
|
||||
log_category == Logs::LogCategory::MySQLError ||
|
||||
log_category == Logs::LogCategory::Crash ||
|
||||
@@ -262,7 +261,7 @@ void EQEmuLogSys::ProcessConsoleMessage(
|
||||
}
|
||||
|
||||
if (log_category == Logs::LogCategory::MySQLQuery) {
|
||||
auto s = Strings::Split(message, "--");
|
||||
auto s = Strings::Split(message, "--");
|
||||
if (s.size() > 1) {
|
||||
std::string query = Strings::Trim(s[0]);
|
||||
std::string meta = Strings::Trim(s[1]);
|
||||
@@ -298,19 +297,76 @@ void EQEmuLogSys::ProcessConsoleMessage(
|
||||
}
|
||||
}
|
||||
|
||||
if (!is_upper) {
|
||||
(!is_error ? std::cout : std::cerr)
|
||||
<< rang::fgB::gray
|
||||
<< "["
|
||||
<< rang::style::bold
|
||||
<< rang::fgB::yellow
|
||||
<< e
|
||||
<< rang::fgB::gray
|
||||
<< "] "
|
||||
;
|
||||
// color matching in []
|
||||
// ex: [<red>variable] would produce [variable] with red inside brackets
|
||||
std::map<std::string, rang::fgB> colors = {
|
||||
{"<black>", rang::fgB::black},
|
||||
{"<green>", rang::fgB::green},
|
||||
{"<yellow>", rang::fgB::yellow},
|
||||
{"<blue>", rang::fgB::blue},
|
||||
{"<magenta>", rang::fgB::magenta},
|
||||
{"<cyan>", rang::fgB::cyan},
|
||||
{"<gray>", rang::fgB::gray},
|
||||
{"<red>", rang::fgB::red},
|
||||
};
|
||||
|
||||
bool match_color = false;
|
||||
for (auto &c: colors) {
|
||||
if (Strings::Contains(e, c.first)) {
|
||||
e = Strings::Replace(e, c.first, "");
|
||||
(!is_error ? std::cout : std::cerr)
|
||||
<< rang::fgB::gray
|
||||
<< "["
|
||||
<< rang::style::bold
|
||||
<< c.second
|
||||
<< e
|
||||
<< rang::style::reset
|
||||
<< rang::fgB::gray
|
||||
<< "] ";
|
||||
match_color = true;
|
||||
}
|
||||
}
|
||||
else {
|
||||
(!is_error ? std::cout : std::cerr) << rang::fgB::gray << "[" << e << "] ";
|
||||
|
||||
// string match to colors
|
||||
std::map<std::string, rang::fgB> matches = {
|
||||
{"missing", rang::fgB::red},
|
||||
{"error", rang::fgB::red},
|
||||
{"ok", rang::fgB::green},
|
||||
};
|
||||
|
||||
for (auto &c: matches) {
|
||||
if (Strings::Contains(e, c.first)) {
|
||||
(!is_error ? std::cout : std::cerr)
|
||||
<< rang::fgB::gray
|
||||
<< "["
|
||||
<< rang::style::bold
|
||||
<< c.second
|
||||
<< e
|
||||
<< rang::style::reset
|
||||
<< rang::fgB::gray
|
||||
<< "] ";
|
||||
match_color = true;
|
||||
}
|
||||
}
|
||||
|
||||
// if we don't match a color in either the string matching or
|
||||
// the color tag matching, we default to yellow inside brackets
|
||||
// if uppercase, does not get colored
|
||||
if (!match_color) {
|
||||
if (!is_upper) {
|
||||
(!is_error ? std::cout : std::cerr)
|
||||
<< rang::fgB::gray
|
||||
<< "["
|
||||
<< rang::style::bold
|
||||
<< rang::fgB::yellow
|
||||
<< e
|
||||
<< rang::style::reset
|
||||
<< rang::fgB::gray
|
||||
<< "] ";
|
||||
}
|
||||
else {
|
||||
(!is_error ? std::cout : std::cerr) << rang::fgB::gray << "[" << e << "] ";
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
@@ -524,6 +580,8 @@ void EQEmuLogSys::StartFileLogs(const std::string &log_name)
|
||||
*/
|
||||
void EQEmuLogSys::SilenceConsoleLogging()
|
||||
{
|
||||
std::copy(std::begin(log_settings), std::end(log_settings), std::begin(pre_silence_settings));
|
||||
|
||||
for (int log_index = Logs::AA; log_index != Logs::MaxCategoryID; log_index++) {
|
||||
log_settings[log_index].log_to_console = 0;
|
||||
log_settings[log_index].is_category_enabled = 0;
|
||||
@@ -537,10 +595,7 @@ void EQEmuLogSys::SilenceConsoleLogging()
|
||||
*/
|
||||
void EQEmuLogSys::EnableConsoleLogging()
|
||||
{
|
||||
for (int log_index = Logs::AA; log_index != Logs::MaxCategoryID; log_index++) {
|
||||
log_settings[log_index].log_to_console = Logs::General;
|
||||
log_settings[log_index].is_category_enabled = 1;
|
||||
}
|
||||
std::copy(std::begin(pre_silence_settings), std::end(pre_silence_settings), std::begin(log_settings));
|
||||
}
|
||||
|
||||
EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
|
||||
@@ -742,3 +797,16 @@ EQEmuLogSys *EQEmuLogSys::SetLogPath(const std::string &log_path)
|
||||
return this;
|
||||
}
|
||||
|
||||
void EQEmuLogSys::DisableMySQLErrorLogs()
|
||||
{
|
||||
log_settings[Logs::MySQLError].log_to_file = 0;
|
||||
log_settings[Logs::MySQLError].log_to_console = 0;
|
||||
log_settings[Logs::MySQLError].log_to_gmsay = 0;
|
||||
}
|
||||
|
||||
void EQEmuLogSys::EnableMySQLErrorLogs()
|
||||
{
|
||||
log_settings[Logs::MySQLError].log_to_file = 1;
|
||||
log_settings[Logs::MySQLError].log_to_console = 1;
|
||||
log_settings[Logs::MySQLError].log_to_gmsay = 1;
|
||||
}
|
||||
|
||||
@@ -324,6 +324,9 @@ public:
|
||||
*/
|
||||
LogSettings log_settings[Logs::LogCategory::MaxCategoryID]{};
|
||||
|
||||
// temporary bucket to re-load after silencing
|
||||
LogSettings pre_silence_settings[Logs::LogCategory::MaxCategoryID]{};
|
||||
|
||||
struct LogEnabled {
|
||||
bool log_to_file_enabled;
|
||||
bool log_to_console_enabled;
|
||||
@@ -374,6 +377,9 @@ public:
|
||||
[[nodiscard]] const std::string &GetLogPath() const;
|
||||
EQEmuLogSys * SetLogPath(const std::string &log_path);
|
||||
|
||||
void DisableMySQLErrorLogs();
|
||||
void EnableMySQLErrorLogs();
|
||||
|
||||
private:
|
||||
|
||||
// reference to database
|
||||
|
||||
+1
-5
@@ -58,10 +58,6 @@ EQTime::EQTime()
|
||||
SetCurrentEQTimeOfDay(start, time(0));
|
||||
}
|
||||
|
||||
EQTime::~EQTime()
|
||||
{
|
||||
}
|
||||
|
||||
//getEQTimeOfDay - Reads timeConvert and writes the result to eqTimeOfDay
|
||||
//This function was written by the ShowEQ Project.
|
||||
//Input: Current Time (as a time_t), a pointer to the TimeOfDay_Struct that will be written to.
|
||||
@@ -203,4 +199,4 @@ void EQTime::ToString(TimeOfDay_Struct *t, std::string &str) {
|
||||
t->month, t->day, t->year, t->hour, t->minute);
|
||||
buf[127] = '\0';
|
||||
str = buf;
|
||||
}
|
||||
}
|
||||
|
||||
+1
-1
@@ -18,7 +18,7 @@ public:
|
||||
//Constructor/destructor
|
||||
EQTime(TimeOfDay_Struct start_eq, time_t start_real);
|
||||
EQTime();
|
||||
~EQTime();
|
||||
~EQTime() = default;
|
||||
|
||||
//Get functions
|
||||
int GetCurrentEQTimeOfDay( TimeOfDay_Struct *eqTimeOfDay ) { return(GetCurrentEQTimeOfDay(time(nullptr), eqTimeOfDay)); }
|
||||
|
||||
@@ -38,7 +38,7 @@ namespace EQ
|
||||
_running = true;
|
||||
|
||||
for (size_t i = 0; i < threads; ++i) {
|
||||
_threads.push_back(std::thread(std::bind(&TaskScheduler::ProcessWork, this)));
|
||||
_threads.emplace_back(std::thread(std::bind(&TaskScheduler::ProcessWork, this)));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -333,7 +333,10 @@ std::string PlayerEventLogs::GetDiscordPayloadFromEvent(const PlayerEvent::Playe
|
||||
payload = PlayerEventDiscordFormatter::FormatDroppedItemEvent(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::FISH_FAILURE: {
|
||||
case PlayerEvent::FISH_FAILURE:
|
||||
case PlayerEvent::FORAGE_FAILURE:
|
||||
case PlayerEvent::WENT_ONLINE:
|
||||
case PlayerEvent::WENT_OFFLINE: {
|
||||
payload = PlayerEventDiscordFormatter::FormatWithNodata(e);
|
||||
break;
|
||||
}
|
||||
@@ -348,10 +351,6 @@ std::string PlayerEventLogs::GetDiscordPayloadFromEvent(const PlayerEvent::Playe
|
||||
payload = PlayerEventDiscordFormatter::FormatFishSuccessEvent(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::FORAGE_FAILURE: {
|
||||
payload = PlayerEventDiscordFormatter::FormatWithNodata(e);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::FORAGE_SUCCESS: {
|
||||
PlayerEvent::ForageSuccessEvent n{};
|
||||
std::stringstream ss;
|
||||
@@ -550,11 +549,6 @@ std::string PlayerEventLogs::GetDiscordPayloadFromEvent(const PlayerEvent::Playe
|
||||
payload = PlayerEventDiscordFormatter::FormatResurrectAcceptEvent(e, n);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::WENT_ONLINE:
|
||||
case PlayerEvent::WENT_OFFLINE: {
|
||||
payload = PlayerEventDiscordFormatter::FormatWithNodata(e);
|
||||
break;
|
||||
}
|
||||
case PlayerEvent::MERCHANT_PURCHASE: {
|
||||
PlayerEvent::MerchantPurchaseEvent n{};
|
||||
std::stringstream ss;
|
||||
|
||||
+3
-3
@@ -218,14 +218,14 @@ enum { //some random constants
|
||||
#define HARD_LEVEL_CAP 127
|
||||
|
||||
//the square of the maximum range at whihc you could possibly use NPC services (shop, tribute, etc)
|
||||
#define USE_NPC_RANGE2 200*200 //arbitrary right now
|
||||
#define USE_NPC_RANGE2 40000 //arbitrary right now
|
||||
|
||||
// Squared range for rampage 75.0 * 75.0 for now
|
||||
#define NPC_RAMPAGE_RANGE2 5625.0f
|
||||
|
||||
//the formula for experience for killing a mob.
|
||||
//level is the only valid variable to use
|
||||
#define EXP_FORMULA level*level*75*35/10
|
||||
#define EXP_FORMULA (level * level * 75 * 35 / 10)
|
||||
|
||||
#define HIGHEST_AA_VALUE 35
|
||||
|
||||
@@ -295,7 +295,7 @@ Developer configuration
|
||||
|
||||
#define COMMON_PROFILE
|
||||
|
||||
#define PROFILE_DUMP_TIME 3*60
|
||||
#define PROFILE_DUMP_TIME 180
|
||||
#endif //EQPROFILE
|
||||
|
||||
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
|
||||
#include <fmt/format.h>
|
||||
#include <filesystem>
|
||||
#include <iostream>
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
@@ -80,3 +81,26 @@ std::string File::GetCwd()
|
||||
{
|
||||
return fs::current_path().string();
|
||||
}
|
||||
|
||||
FileContentsResult File::GetContents(const std::string &file_name)
|
||||
{
|
||||
std::string error;
|
||||
std::ifstream f;
|
||||
f.open(file_name);
|
||||
std::string line;
|
||||
std::string lines;
|
||||
if (f.is_open()) {
|
||||
while (f) {
|
||||
std::getline(f, line);
|
||||
lines += line + "\n";
|
||||
}
|
||||
}
|
||||
else {
|
||||
error = fmt::format("Couldn't open file [{}]", file_name);
|
||||
}
|
||||
|
||||
return FileContentsResult{
|
||||
.contents = lines,
|
||||
.error = error,
|
||||
};
|
||||
}
|
||||
|
||||
@@ -25,10 +25,16 @@
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
struct FileContentsResult {
|
||||
std::string contents;
|
||||
std::string error;
|
||||
};
|
||||
|
||||
class File {
|
||||
public:
|
||||
static bool Exists(const std::string &name);
|
||||
static void Makedir(const std::string& directory_name);
|
||||
static FileContentsResult GetContents(const std::string &file_name);
|
||||
static std::string FindEqemuConfigPath();
|
||||
static std::string GetCwd();
|
||||
};
|
||||
|
||||
@@ -6690,7 +6690,7 @@ static WSInit wsinit_;
|
||||
if (params.empty()) { return Get(path, headers); }
|
||||
|
||||
std::string path_with_query = append_query_params(path, params);
|
||||
return Get(path_with_query.c_str(), headers, progress);
|
||||
return Get(path_with_query, headers, progress);
|
||||
}
|
||||
|
||||
inline Result ClientImpl::Get(const std::string &path, const Params ¶ms,
|
||||
@@ -6710,7 +6710,7 @@ static WSInit wsinit_;
|
||||
}
|
||||
|
||||
std::string path_with_query = append_query_params(path, params);
|
||||
return Get(path_with_query.c_str(), headers, response_handler,
|
||||
return Get(path_with_query, headers, response_handler,
|
||||
content_receiver, progress);
|
||||
}
|
||||
|
||||
@@ -6807,7 +6807,7 @@ static WSInit wsinit_;
|
||||
std::string content_type;
|
||||
const auto &body = detail::serialize_multipart_formdata(
|
||||
items, detail::make_multipart_data_boundary(), content_type);
|
||||
return Post(path, headers, body, content_type.c_str());
|
||||
return Post(path, headers, body, content_type);
|
||||
}
|
||||
|
||||
inline Result ClientImpl::Post(const std::string &path, const Headers &headers,
|
||||
@@ -6820,7 +6820,7 @@ static WSInit wsinit_;
|
||||
std::string content_type;
|
||||
const auto &body =
|
||||
detail::serialize_multipart_formdata(items, boundary, content_type);
|
||||
return Post(path, headers, body, content_type.c_str());
|
||||
return Post(path, headers, body, content_type);
|
||||
}
|
||||
|
||||
inline Result ClientImpl::Put(const std::string &path) {
|
||||
|
||||
@@ -412,11 +412,12 @@ bool EQ::InventoryProfile::DeleteItem(int16 slot_id, int16 quantity) {
|
||||
// If there are no charges left on the item,
|
||||
if (item_to_delete->GetCharges() <= 0) {
|
||||
// If the item is stackable (e.g arrows), or
|
||||
// the item is not stackable, and is not a charged item, or is expendable, delete it
|
||||
if (item_to_delete->IsStackable() ||
|
||||
(!item_to_delete->IsStackable() &&
|
||||
((item_to_delete->GetItem()->MaxCharges == 0) || item_to_delete->IsExpendable()))
|
||||
) {
|
||||
// the item is not a charged item, or is expendable, delete it
|
||||
if (
|
||||
item_to_delete->IsStackable() ||
|
||||
item_to_delete->GetItem()->MaxCharges == 0 ||
|
||||
item_to_delete->IsExpendable()
|
||||
) {
|
||||
// Item can now be destroyed
|
||||
InventoryProfile::MarkDirty(item_to_delete);
|
||||
return true;
|
||||
|
||||
+164
-159
@@ -355,181 +355,186 @@ namespace EQ
|
||||
|
||||
struct ItemData {
|
||||
// Non packet based fields
|
||||
uint8 MinStatus;
|
||||
uint8 MinStatus {};
|
||||
|
||||
// Packet based fields
|
||||
uint8 ItemClass; // Item Type: 0=common, 1=container, 2=book
|
||||
char Name[64]; // Name
|
||||
char Lore[80]; // Lore Name: *=lore, &=summoned, #=artifact, ~=pending lore
|
||||
char IDFile[30]; // Visible model
|
||||
uint32 ID; // Unique ID (also PK for DB)
|
||||
int32 Weight; // Item weight * 10
|
||||
uint8 NoRent; // No Rent: 0=norent, 255=not norent
|
||||
uint8 NoDrop; // No Drop: 0=nodrop, 255=not nodrop
|
||||
uint8 Size; // Size: 0=tiny, 1=small, 2=medium, 3=large, 4=giant
|
||||
uint32 Slots; // Bitfield for which slots this item can be used in
|
||||
uint32 Price; // Item cost (?)
|
||||
uint32 Icon; // Icon Number
|
||||
int32 LoreGroup; // Later items use LoreGroup instead of LoreFlag. we might want to see about changing this to int32 since it is commonly -1 and is constantly being cast from signed (-1) to unsigned (4294967295)
|
||||
bool LoreFlag; // This will be true if LoreGroup is non-zero
|
||||
bool PendingLoreFlag;
|
||||
bool ArtifactFlag;
|
||||
bool SummonedFlag;
|
||||
uint8 FVNoDrop; // Firiona Vie nodrop flag
|
||||
uint32 Favor; // Individual favor
|
||||
uint32 GuildFavor; // Guild favor
|
||||
uint32 PointType;
|
||||
uint8 ItemClass {}; // Item Type: 0=common, 1=container, 2=book
|
||||
char Name[64] {}; // Name
|
||||
char Lore[80] {}; // Lore Name: *=lore, &=summoned, #=artifact, ~=pending lore
|
||||
char IDFile[30] {}; // Visible model
|
||||
uint32 ID {}; // Unique ID (also PK for DB)
|
||||
int32 Weight {}; // Item weight * 10
|
||||
uint8 NoRent{} ; // No Rent: 0=norent, 255=not norent
|
||||
uint8 NoDrop {}; // No Drop: 0=nodrop, 255=not nodrop
|
||||
uint8 Size {}; // Size: 0=tiny, 1=small, 2=medium, 3=large, 4=giant
|
||||
uint32 Slots {}; // Bitfield for which slots this item can be used in
|
||||
uint32 Price {}; // Item cost (?)
|
||||
uint32 Icon {}; // Icon Number
|
||||
int32 LoreGroup {}; // Later items use LoreGroup instead of LoreFlag. we might want to see about changing this to int32 since it is commonly -1 and is constantly being cast from signed (-1) to unsigned (4294967295)
|
||||
bool LoreFlag {}; // This will be true if LoreGroup is non-zero
|
||||
bool PendingLoreFlag {};
|
||||
bool ArtifactFlag {};
|
||||
bool SummonedFlag {};
|
||||
uint8 FVNoDrop {}; // Firiona Vie nodrop flag
|
||||
uint32 Favor {}; // Individual favor
|
||||
uint32 GuildFavor {}; // Guild favor
|
||||
uint32 PointType {};
|
||||
|
||||
//uint32 Unk117;
|
||||
//uint32 Unk118;
|
||||
//uint32 Unk121;
|
||||
//uint32 Unk124;
|
||||
|
||||
uint8 BagType; // 0:Small Bag, 1:Large Bag, 2:Quiver, 3:Belt Pouch ... there are 50 types
|
||||
uint8 BagSlots; // Number of slots: can only be 2, 4, 6, 8, or 10
|
||||
uint8 BagSize; // 0:TINY, 1:SMALL, 2:MEDIUM, 3:LARGE, 4:GIANT
|
||||
uint8 BagWR; // 0->100
|
||||
uint8 BagType {}; // 0:Small Bag, 1:Large Bag, 2:Quiver, 3:Belt Pouch ... there are 50 types
|
||||
uint8 BagSlots {}; // Number of slots: can only be 2, 4, 6, 8, or 10
|
||||
uint8 BagSize {}; // 0:TINY, 1:SMALL, 2:MEDIUM, 3:LARGE, 4:GIANT
|
||||
uint8 BagWR {}; // 0->100
|
||||
|
||||
bool BenefitFlag;
|
||||
bool Tradeskills; // Is this a tradeskill item?
|
||||
int8 CR; // Save vs Cold
|
||||
int8 DR; // Save vs Disease
|
||||
int8 PR; // Save vs Poison
|
||||
int8 MR; // Save vs Magic
|
||||
int8 FR; // Save vs Fire
|
||||
int8 AStr; // Strength
|
||||
int8 ASta; // Stamina
|
||||
int8 AAgi; // Agility
|
||||
int8 ADex; // Dexterity
|
||||
int8 ACha; // Charisma
|
||||
int8 AInt; // Intelligence
|
||||
int8 AWis; // Wisdom
|
||||
int32 HP; // HP
|
||||
int32 Mana; // Mana
|
||||
int32 AC; // AC
|
||||
uint32 Deity; // Bitmask of Deities that can equip this item
|
||||
bool BenefitFlag {};
|
||||
bool Tradeskills {}; // Is this a tradeskill item?
|
||||
int8 CR {}; // Save vs Cold
|
||||
int8 DR {}; // Save vs Disease
|
||||
int8 PR {}; // Save vs Poison
|
||||
int8 MR {}; // Save vs Magic
|
||||
int8 FR {}; // Save vs Fire
|
||||
int8 AStr {}; // Strength
|
||||
int8 ASta {}; // Stamina
|
||||
int8 AAgi {}; // Agility
|
||||
int8 ADex {}; // Dexterity
|
||||
int8 ACha {}; // Charisma
|
||||
int8 AInt {}; // Intelligence
|
||||
int8 AWis {}; // Wisdom
|
||||
int32 HP {}; // HP
|
||||
int32 Mana {}; // Mana
|
||||
int32 AC {}; // AC
|
||||
uint32 Deity {}; // Bitmask of Deities that can equip this item
|
||||
//uint32 Unk033
|
||||
int32 SkillModValue; // % Mod to skill specified in SkillModType
|
||||
int32 SkillModMax; // Max skill point modification
|
||||
uint32 SkillModType; // Type of skill for SkillModValue to apply to
|
||||
uint32 BaneDmgRace; // Bane Damage Race
|
||||
int32 BaneDmgAmt; // Bane Damage Body Amount
|
||||
uint32 BaneDmgBody; // Bane Damage Body
|
||||
bool Magic; // True=Magic Item, False=not
|
||||
int32 CastTime_;
|
||||
uint8 ReqLevel; // Required Level to use item
|
||||
uint32 BardType; // Bard Skill Type
|
||||
int32 BardValue; // Bard Skill Amount
|
||||
int8 Light; // Light
|
||||
uint8 Delay; // Delay * 10
|
||||
uint8 RecLevel; // Recommended level to use item
|
||||
uint8 RecSkill; // Recommended skill to use item (refers to primary skill of item)
|
||||
uint8 ElemDmgType; // Elemental Damage Type (1=magic, 2=fire)
|
||||
uint8 ElemDmgAmt; // Elemental Damage
|
||||
uint8 Range; // Range of item
|
||||
uint32 Damage; // Delay between item usage (in 0.1 sec increments)
|
||||
uint32 Color; // RR GG BB 00 <-- as it appears in pc
|
||||
uint32 Classes; // Bitfield of classes that can equip item (1 << class#)
|
||||
uint32 Races; // Bitfield of races that can equip item (1 << race#)
|
||||
//uint32 Unk054;
|
||||
int16 MaxCharges; // Maximum charges items can hold: -1 if not a chargeable item
|
||||
uint8 ItemType; // Item Type/Skill (itemClass* from above)
|
||||
int32 SubType; // Some items have sub types that can be used for other things (unbreakable fishing poles, SE_FFItemClass)
|
||||
uint8 Material; // Item material type
|
||||
uint32 HerosForgeModel;// Hero's Forge Armor Model Type (2-13?)
|
||||
float SellRate; // Sell rate
|
||||
//uint32 Unk059;
|
||||
int32 SkillModValue {}; // % Mod to skill specified in SkillModType
|
||||
int32 SkillModMax {}; // Max skill point modification
|
||||
uint32 SkillModType {}; // Type of skill for SkillModValue to apply to
|
||||
uint32 BaneDmgRace {}; // Bane Damage Race
|
||||
int32 BaneDmgAmt {}; // Bane Damage Body Amount
|
||||
uint32 BaneDmgBody {}; // Bane Damage Body
|
||||
bool Magic {}; // True=Magic Item, False=not
|
||||
int32 CastTime_ {};
|
||||
uint8 ReqLevel {}; // Required Level to use item
|
||||
uint32 BardType {}; // Bard Skill Type
|
||||
int32 BardValue {}; // Bard Skill Amount
|
||||
int8 Light {}; // Light
|
||||
uint8 Delay {}; // Delay * 10
|
||||
uint8 RecLevel {}; // Recommended level to use item
|
||||
uint8 RecSkill {}; // Recommended skill to use item (refers to primary skill of item)
|
||||
uint8 ElemDmgType {}; // Elemental Damage Type (1=magic, 2=fire)
|
||||
uint8 ElemDmgAmt {}; // Elemental Damage
|
||||
uint8 Range {}; // Range of item
|
||||
uint32 Damage {}; // Delay between item usage (in 0.1 sec increments)
|
||||
uint32 Color {}; // RR GG BB 00 <-- as it appears in pc
|
||||
uint32 Classes {}; // Bitfield of classes that can equip item (1 << class#)
|
||||
uint32 Races {}; // Bitfield of races that can equip item (1 << race#)
|
||||
//uint32 Unk054 {};
|
||||
int16 MaxCharges {}; // Maximum charges items can hold: -1 if not a chargeable item
|
||||
uint8 ItemType {}; // Item Type/Skill (itemClass* from above)
|
||||
int32 SubType {}; // Some items have sub types that can be used for other things (unbreakable fishing poles, SE_FFItemClass)
|
||||
uint8 Material {}; // Item material type
|
||||
uint32 HerosForgeModel {};// Hero's Forge Armor Model Type (2-13?)
|
||||
float SellRate {}; // Sell rate
|
||||
//uint32 Unk059 {};
|
||||
union {
|
||||
uint32 Fulfilment; // Food fulfilment (How long it lasts)
|
||||
uint32 CastTime; // Cast Time for clicky effects, in milliseconds
|
||||
};
|
||||
uint32 EliteMaterial;
|
||||
int32 ProcRate;
|
||||
int8 CombatEffects; // PoP: Combat Effects +
|
||||
int8 Shielding; // PoP: Shielding %
|
||||
int8 StunResist; // PoP: Stun Resist %
|
||||
int8 StrikeThrough; // PoP: Strike Through %
|
||||
int32 ExtraDmgSkill;
|
||||
int32 ExtraDmgAmt;
|
||||
int8 SpellShield; // PoP: Spell Shield %
|
||||
int8 Avoidance; // PoP: Avoidance +
|
||||
int8 Accuracy; // PoP: Accuracy +
|
||||
uint32 CharmFileID;
|
||||
int32 FactionMod1; // Faction Mod 1
|
||||
int32 FactionMod2; // Faction Mod 2
|
||||
int32 FactionMod3; // Faction Mod 3
|
||||
int32 FactionMod4; // Faction Mod 4
|
||||
int32 FactionAmt1; // Faction Amt 1
|
||||
int32 FactionAmt2; // Faction Amt 2
|
||||
int32 FactionAmt3; // Faction Amt 3
|
||||
int32 FactionAmt4; // Faction Amt 4
|
||||
char CharmFile[32]; // ?
|
||||
uint32 AugType;
|
||||
uint8 AugSlotType[invaug::SOCKET_COUNT]; // RoF: Augment Slot 1-6 Type
|
||||
uint8 AugSlotVisible[invaug::SOCKET_COUNT]; // RoF: Augment Slot 1-6 Visible
|
||||
uint8 AugSlotUnk2[invaug::SOCKET_COUNT]; // RoF: Augment Slot 1-6 Unknown Most likely Powersource related
|
||||
uint32 LDoNTheme;
|
||||
uint32 LDoNPrice;
|
||||
uint32 LDoNSold;
|
||||
uint32 BaneDmgRaceAmt;
|
||||
uint32 AugRestrict;
|
||||
int32 Endur;
|
||||
int32 DotShielding;
|
||||
int32 Attack;
|
||||
int32 Regen;
|
||||
int32 ManaRegen;
|
||||
int32 EnduranceRegen;
|
||||
int32 Haste;
|
||||
int32 DamageShield;
|
||||
uint32 RecastDelay;
|
||||
int RecastType;
|
||||
uint32 AugDistiller;
|
||||
bool Attuneable;
|
||||
bool NoPet;
|
||||
bool PotionBelt;
|
||||
bool Stackable;
|
||||
bool NoTransfer;
|
||||
bool QuestItemFlag;
|
||||
int16 StackSize;
|
||||
uint8 PotionBeltSlots;
|
||||
item::ItemEffect_Struct Click, Proc, Worn, Focus, Scroll, Bard;
|
||||
uint32 EliteMaterial {};
|
||||
int32 ProcRate {};
|
||||
int8 CombatEffects {}; // PoP: Combat Effects +
|
||||
int8 Shielding {}; // PoP: Shielding %
|
||||
int8 StunResist {}; // PoP: Stun Resist %
|
||||
int8 StrikeThrough {}; // PoP: Strike Through %
|
||||
int32 ExtraDmgSkill {};
|
||||
int32 ExtraDmgAmt {};
|
||||
int8 SpellShield {}; // PoP: Spell Shield %
|
||||
int8 Avoidance {}; // PoP: Avoidance +
|
||||
int8 Accuracy {}; // PoP: Accuracy +
|
||||
uint32 CharmFileID {};
|
||||
int32 FactionMod1 {}; // Faction Mod 1
|
||||
int32 FactionMod2 {}; // Faction Mod 2
|
||||
int32 FactionMod3 {}; // Faction Mod 3
|
||||
int32 FactionMod4 {}; // Faction Mod 4
|
||||
int32 FactionAmt1 {}; // Faction Amt 1
|
||||
int32 FactionAmt2 {}; // Faction Amt 2
|
||||
int32 FactionAmt3 {}; // Faction Amt 3
|
||||
int32 FactionAmt4 {}; // Faction Amt 4
|
||||
char CharmFile[32] {}; // ?
|
||||
uint32 AugType {};
|
||||
uint8 AugSlotType[invaug::SOCKET_COUNT] {}; // RoF: Augment Slot 1-6 Type
|
||||
uint8 AugSlotVisible[invaug::SOCKET_COUNT] {}; // RoF: Augment Slot 1-6 Visible
|
||||
uint8 AugSlotUnk2[invaug::SOCKET_COUNT] {}; // RoF: Augment Slot 1-6 Unknown Most likely Powersource related
|
||||
uint32 LDoNTheme {};
|
||||
uint32 LDoNPrice {};
|
||||
uint32 LDoNSold {};
|
||||
uint32 BaneDmgRaceAmt {};
|
||||
uint32 AugRestrict {};
|
||||
int32 Endur {};
|
||||
int32 DotShielding {};
|
||||
int32 Attack {};
|
||||
int32 Regen {};
|
||||
int32 ManaRegen {};
|
||||
int32 EnduranceRegen {};
|
||||
int32 Haste {};
|
||||
int32 DamageShield {};
|
||||
uint32 RecastDelay {};
|
||||
int RecastType {};
|
||||
uint32 AugDistiller {};
|
||||
bool Attuneable {};
|
||||
bool NoPet {};
|
||||
bool PotionBelt {};
|
||||
bool Stackable {};
|
||||
bool NoTransfer {};
|
||||
bool QuestItemFlag {};
|
||||
int16 StackSize {};
|
||||
uint8 PotionBeltSlots {};
|
||||
item::ItemEffect_Struct Click {};
|
||||
item::ItemEffect_Struct Proc {};
|
||||
item::ItemEffect_Struct Worn {};
|
||||
item::ItemEffect_Struct Focus {};
|
||||
item::ItemEffect_Struct Scroll {};
|
||||
item::ItemEffect_Struct Bard {};
|
||||
|
||||
uint8 Book; // 0=Not book, 1=Book
|
||||
uint32 BookType;
|
||||
char Filename[33]; // Filename for book data
|
||||
uint8 Book {}; // 0=Not book, 1=Book
|
||||
uint32 BookType {};
|
||||
char Filename[33] {}; // Filename for book data
|
||||
// Begin SoF Fields
|
||||
int32 SVCorruption;
|
||||
uint32 Purity;
|
||||
uint8 EvolvingItem;
|
||||
uint32 EvolvingID;
|
||||
uint8 EvolvingLevel;
|
||||
uint8 EvolvingMax;
|
||||
uint32 BackstabDmg;
|
||||
uint32 DSMitigation;
|
||||
int32 HeroicStr;
|
||||
int32 HeroicInt;
|
||||
int32 HeroicWis;
|
||||
int32 HeroicAgi;
|
||||
int32 HeroicDex;
|
||||
int32 HeroicSta;
|
||||
int32 HeroicCha;
|
||||
int32 HeroicMR;
|
||||
int32 HeroicFR;
|
||||
int32 HeroicCR;
|
||||
int32 HeroicDR;
|
||||
int32 HeroicPR;
|
||||
int32 HeroicSVCorrup;
|
||||
int32 HealAmt;
|
||||
int32 SpellDmg;
|
||||
uint32 LDoNSellBackRate;
|
||||
uint32 ScriptFileID;
|
||||
uint16 ExpendableArrow;
|
||||
uint32 Clairvoyance;
|
||||
char ClickName[65];
|
||||
char ProcName[65];
|
||||
char WornName[65];
|
||||
char FocusName[65];
|
||||
char ScrollName[65];
|
||||
int32 SVCorruption {};
|
||||
uint32 Purity {};
|
||||
uint8 EvolvingItem {};
|
||||
uint32 EvolvingID {};
|
||||
uint8 EvolvingLevel {};
|
||||
uint8 EvolvingMax {};
|
||||
uint32 BackstabDmg {};
|
||||
uint32 DSMitigation {};
|
||||
int32 HeroicStr {};
|
||||
int32 HeroicInt {};
|
||||
int32 HeroicWis {};
|
||||
int32 HeroicAgi {};
|
||||
int32 HeroicDex {};
|
||||
int32 HeroicSta {};
|
||||
int32 HeroicCha {};
|
||||
int32 HeroicMR {};
|
||||
int32 HeroicFR {};
|
||||
int32 HeroicCR {};
|
||||
int32 HeroicDR {};
|
||||
int32 HeroicPR {};
|
||||
int32 HeroicSVCorrup {};
|
||||
int32 HealAmt {};
|
||||
int32 SpellDmg {};
|
||||
uint32 LDoNSellBackRate {};
|
||||
uint32 ScriptFileID {};
|
||||
uint16 ExpendableArrow {};
|
||||
uint32 Clairvoyance {};
|
||||
char ClickName[65] {};
|
||||
char ProcName[65] {};
|
||||
char WornName[65] {};
|
||||
char FocusName[65] {};
|
||||
char ScrollName[65] {};
|
||||
//BardName
|
||||
|
||||
bool IsEquipable(uint16 Race, uint16 Class) const;
|
||||
|
||||
+159
-164
@@ -17,6 +17,7 @@
|
||||
*/
|
||||
|
||||
#include "inventory_profile.h"
|
||||
#include "../common/data_verification.h"
|
||||
//#include "classes.h"
|
||||
//#include "global_define.h"
|
||||
//#include "item_instance.h"
|
||||
@@ -57,108 +58,62 @@ static inline int32 GetNextItemInstSerialNumber() {
|
||||
// class EQ::ItemInstance
|
||||
//
|
||||
EQ::ItemInstance::ItemInstance(const ItemData* item, int16 charges) {
|
||||
m_use_type = ItemInstNormal;
|
||||
if(item) {
|
||||
m_item = new ItemData(*item);
|
||||
} else {
|
||||
m_item = nullptr;
|
||||
}
|
||||
m_charges = charges;
|
||||
m_price = 0;
|
||||
m_attuned = false;
|
||||
m_merchantslot = 0;
|
||||
if (m_item && m_item->IsClassCommon())
|
||||
m_color = m_item->Color;
|
||||
else
|
||||
m_color = 0;
|
||||
m_merchantcount = 1;
|
||||
m_SerialNumber = GetNextItemInstSerialNumber();
|
||||
|
||||
m_exp = 0;
|
||||
m_evolveLvl = 0;
|
||||
m_activated = false;
|
||||
m_scaledItem = nullptr;
|
||||
m_evolveInfo = nullptr;
|
||||
m_scaling = false;
|
||||
m_ornamenticon = 0;
|
||||
m_ornamentidfile = 0;
|
||||
m_ornament_hero_model = 0;
|
||||
m_recast_timestamp = 0;
|
||||
m_new_id_file = 0;
|
||||
if (item) {
|
||||
m_item = new ItemData(*item);
|
||||
}
|
||||
|
||||
m_charges = charges;
|
||||
|
||||
if (m_item && m_item->IsClassCommon()) {
|
||||
m_color = m_item->Color;
|
||||
}
|
||||
|
||||
m_SerialNumber = GetNextItemInstSerialNumber();
|
||||
}
|
||||
|
||||
EQ::ItemInstance::ItemInstance(SharedDatabase *db, uint32 item_id, int16 charges) {
|
||||
m_use_type = ItemInstNormal;
|
||||
m_item = db->GetItem(item_id);
|
||||
if(m_item) {
|
||||
|
||||
m_item = db->GetItem(item_id);
|
||||
|
||||
if (m_item) {
|
||||
m_item = new ItemData(*m_item);
|
||||
}
|
||||
else {
|
||||
m_item = nullptr;
|
||||
}
|
||||
|
||||
m_charges = charges;
|
||||
m_price = 0;
|
||||
m_merchantslot = 0;
|
||||
m_attuned=false;
|
||||
if (m_item && m_item->IsClassCommon())
|
||||
m_color = m_item->Color;
|
||||
else
|
||||
m_color = 0;
|
||||
m_merchantcount = 1;
|
||||
m_SerialNumber = GetNextItemInstSerialNumber();
|
||||
|
||||
m_exp = 0;
|
||||
m_evolveLvl = 0;
|
||||
m_activated = false;
|
||||
m_scaledItem = nullptr;
|
||||
m_evolveInfo = nullptr;
|
||||
m_scaling = false;
|
||||
m_ornamenticon = 0;
|
||||
m_ornamentidfile = 0;
|
||||
m_ornament_hero_model = 0;
|
||||
m_recast_timestamp = 0;
|
||||
m_new_id_file = 0;
|
||||
if (m_item && m_item->IsClassCommon()) {
|
||||
m_color = m_item->Color;
|
||||
} else {
|
||||
m_color = 0;
|
||||
}
|
||||
|
||||
m_SerialNumber = GetNextItemInstSerialNumber();
|
||||
}
|
||||
|
||||
EQ::ItemInstance::ItemInstance(ItemInstTypes use_type) {
|
||||
m_use_type = use_type;
|
||||
m_item = nullptr;
|
||||
m_charges = 0;
|
||||
m_price = 0;
|
||||
m_attuned = false;
|
||||
m_merchantslot = 0;
|
||||
m_color = 0;
|
||||
|
||||
m_exp = 0;
|
||||
m_evolveLvl = 0;
|
||||
m_activated = false;
|
||||
m_scaledItem = nullptr;
|
||||
m_evolveInfo = nullptr;
|
||||
m_scaling = false;
|
||||
m_ornamenticon = 0;
|
||||
m_ornamentidfile = 0;
|
||||
m_ornament_hero_model = 0;
|
||||
m_recast_timestamp = 0;
|
||||
m_new_id_file = 0;
|
||||
m_use_type = use_type;
|
||||
}
|
||||
|
||||
// Make a copy of an EQ::ItemInstance object
|
||||
EQ::ItemInstance::ItemInstance(const ItemInstance& copy)
|
||||
{
|
||||
m_use_type=copy.m_use_type;
|
||||
if(copy.m_item)
|
||||
m_item = new ItemData(*copy.m_item);
|
||||
else
|
||||
m_item = nullptr;
|
||||
m_use_type = copy.m_use_type;
|
||||
|
||||
if (copy.m_item) {
|
||||
m_item = new ItemData(*copy.m_item);
|
||||
} else {
|
||||
m_item = nullptr;
|
||||
}
|
||||
|
||||
m_charges = copy.m_charges;
|
||||
m_price = copy.m_price;
|
||||
m_color = copy.m_color;
|
||||
m_merchantslot = copy.m_merchantslot;
|
||||
m_currentslot = copy.m_currentslot;
|
||||
m_attuned = copy.m_attuned;
|
||||
m_merchantcount = copy.m_merchantcount;
|
||||
|
||||
m_charges=copy.m_charges;
|
||||
m_price=copy.m_price;
|
||||
m_color=copy.m_color;
|
||||
m_merchantslot=copy.m_merchantslot;
|
||||
m_currentslot=copy.m_currentslot;
|
||||
m_attuned=copy.m_attuned;
|
||||
m_merchantcount=copy.m_merchantcount;
|
||||
// Copy container contents
|
||||
for (auto it = copy.m_contents.begin(); it != copy.m_contents.end(); ++it) {
|
||||
ItemInstance* inst_old = it->second;
|
||||
@@ -168,37 +123,42 @@ EQ::ItemInstance::ItemInstance(const ItemInstance& copy)
|
||||
inst_new = inst_old->Clone();
|
||||
}
|
||||
|
||||
if (inst_new != nullptr) {
|
||||
if (inst_new) {
|
||||
m_contents[it->first] = inst_new;
|
||||
}
|
||||
}
|
||||
|
||||
std::map<std::string, std::string>::const_iterator iter;
|
||||
for (iter = copy.m_custom_data.begin(); iter != copy.m_custom_data.end(); ++iter) {
|
||||
m_custom_data[iter->first] = iter->second;
|
||||
}
|
||||
m_SerialNumber = copy.m_SerialNumber;
|
||||
m_custom_data = copy.m_custom_data;
|
||||
m_timers = copy.m_timers;
|
||||
|
||||
m_exp = copy.m_exp;
|
||||
m_SerialNumber = copy.m_SerialNumber;
|
||||
m_custom_data = copy.m_custom_data;
|
||||
m_timers = copy.m_timers;
|
||||
|
||||
m_exp = copy.m_exp;
|
||||
m_evolveLvl = copy.m_evolveLvl;
|
||||
m_activated = copy.m_activated;
|
||||
if (copy.m_scaledItem)
|
||||
|
||||
if (copy.m_scaledItem) {
|
||||
m_scaledItem = new ItemData(*copy.m_scaledItem);
|
||||
else
|
||||
} else {
|
||||
m_scaledItem = nullptr;
|
||||
}
|
||||
|
||||
if(copy.m_evolveInfo)
|
||||
if (copy.m_evolveInfo) {
|
||||
m_evolveInfo = new EvolveInfo(*copy.m_evolveInfo);
|
||||
else
|
||||
} else {
|
||||
m_evolveInfo = nullptr;
|
||||
}
|
||||
|
||||
m_scaling = copy.m_scaling;
|
||||
m_ornamenticon = copy.m_ornamenticon;
|
||||
m_ornamentidfile = copy.m_ornamentidfile;
|
||||
m_scaling = copy.m_scaling;
|
||||
m_ornamenticon = copy.m_ornamenticon;
|
||||
m_ornamentidfile = copy.m_ornamentidfile;
|
||||
m_ornament_hero_model = copy.m_ornament_hero_model;
|
||||
m_recast_timestamp = copy.m_recast_timestamp;
|
||||
m_new_id_file = copy.m_new_id_file;
|
||||
m_recast_timestamp = copy.m_recast_timestamp;
|
||||
m_new_id_file = copy.m_new_id_file;
|
||||
}
|
||||
|
||||
// Clean up container contents
|
||||
@@ -216,11 +176,13 @@ bool EQ::ItemInstance::IsType(item::ItemClass item_class) const
|
||||
// IsType(<ItemClassTypes>) does not protect against 'm_item = nullptr'
|
||||
|
||||
// Check usage type
|
||||
if ((m_use_type == ItemInstWorldContainer) && (item_class == item::ItemClassBag))
|
||||
if (m_use_type == ItemInstWorldContainer && item_class == item::ItemClassBag) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!m_item)
|
||||
if (!m_item) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return (m_item->ItemClass == item_class);
|
||||
}
|
||||
@@ -243,21 +205,20 @@ bool EQ::ItemInstance::IsClassBook() const
|
||||
// Is item stackable?
|
||||
bool EQ::ItemInstance::IsStackable() const
|
||||
{
|
||||
if (!m_item)
|
||||
return false;
|
||||
|
||||
return m_item->Stackable;
|
||||
return (m_item && m_item->Stackable);
|
||||
}
|
||||
|
||||
bool EQ::ItemInstance::IsCharged() const
|
||||
{
|
||||
if (!m_item)
|
||||
if (!m_item) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (m_item->MaxCharges > 1)
|
||||
if (m_item->MaxCharges > 1) {
|
||||
return true;
|
||||
else
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Can item be equipped?
|
||||
@@ -306,26 +267,30 @@ bool EQ::ItemInstance::IsEquipable(int16 slot_id) const
|
||||
|
||||
bool EQ::ItemInstance::IsAugmentable() const
|
||||
{
|
||||
if (!m_item)
|
||||
if (!m_item) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (int index = invaug::SOCKET_BEGIN; index <= invaug::SOCKET_END; ++index) {
|
||||
if (m_item->AugSlotType[index] != 0)
|
||||
if (m_item->AugSlotType[index] != 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool EQ::ItemInstance::AvailableWearSlot(uint32 aug_wear_slots) const {
|
||||
if (!m_item || !m_item->IsClassCommon())
|
||||
if (!m_item || !m_item->IsClassCommon()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int index = invslot::EQUIPMENT_BEGIN;
|
||||
for (; index <= invslot::EQUIPMENT_END; ++index) {
|
||||
if (m_item->Slots & (1 << index)) {
|
||||
if (aug_wear_slots & (1 << index))
|
||||
if (aug_wear_slots & (1 << index)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -394,9 +359,10 @@ EQ::ItemInstance* EQ::ItemInstance::GetItem(uint8 index) const
|
||||
|
||||
uint32 EQ::ItemInstance::GetItemID(uint8 slot) const
|
||||
{
|
||||
ItemInstance *item = GetItem(slot);
|
||||
if (item)
|
||||
const auto item = GetItem(slot);
|
||||
if (item) {
|
||||
return item->GetID();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -520,14 +486,21 @@ uint8 EQ::ItemInstance::FirstOpenSlot() const
|
||||
|
||||
uint8 EQ::ItemInstance::GetTotalItemCount() const
|
||||
{
|
||||
if (!m_item)
|
||||
if (!m_item) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint8 item_count = 1;
|
||||
|
||||
if (m_item && !m_item->IsClassBag()) { return item_count; }
|
||||
if (!m_item->IsClassBag()) {
|
||||
return item_count;
|
||||
}
|
||||
|
||||
for (int index = invbag::SLOT_BEGIN; index < m_item->BagSlots; ++index) { if (GetItem(index)) { ++item_count; } }
|
||||
for (int index = invbag::SLOT_BEGIN; index < m_item->BagSlots; ++index) {
|
||||
if (GetItem(index)) {
|
||||
++item_count;
|
||||
}
|
||||
}
|
||||
|
||||
return item_count;
|
||||
}
|
||||
@@ -555,78 +528,99 @@ EQ::ItemInstance* EQ::ItemInstance::GetAugment(uint8 augment_index) const
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
EQ::ItemInstance* EQ::ItemInstance::GetOrnamentationAug(int32 ornamentationAugtype) const
|
||||
bool EQ::ItemInstance::IsOrnamentationAugment(EQ::ItemInstance* augment) const
|
||||
{
|
||||
if (!m_item || !m_item->IsClassCommon()) { return nullptr; }
|
||||
if (ornamentationAugtype == 0) { return nullptr; }
|
||||
if (!m_item || !m_item->IsClassCommon() || !augment) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; i++)
|
||||
{
|
||||
if (GetAugment(i) && m_item->AugSlotType[i] == ornamentationAugtype)
|
||||
{
|
||||
const char *item_IDFile = GetAugment(i)->GetItem()->IDFile;
|
||||
if (
|
||||
(strncmp(item_IDFile, "IT64", strlen(item_IDFile)) == 0
|
||||
|| strncmp(item_IDFile, "IT63", strlen(item_IDFile)) == 0)
|
||||
&& GetAugment(i)->GetItem()->HerosForgeModel == 0
|
||||
)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
return GetAugment(i);
|
||||
const auto augment_item = augment->GetItem();
|
||||
if (!augment_item) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const std::string& idfile = augment_item->IDFile;
|
||||
|
||||
if (
|
||||
EQ::ValueWithin(
|
||||
augment->GetAugmentType(),
|
||||
OrnamentationAugmentTypes::StandardOrnamentation,
|
||||
OrnamentationAugmentTypes::SpecialOrnamentation
|
||||
) ||
|
||||
(
|
||||
idfile != "IT63" &&
|
||||
idfile != "IT64"
|
||||
) ||
|
||||
augment_item->HerosForgeModel
|
||||
) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
EQ::ItemInstance* EQ::ItemInstance::GetOrnamentationAugment() const
|
||||
{
|
||||
if (!m_item || !m_item->IsClassCommon()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
for (int i = invaug::SOCKET_BEGIN; i <= invaug::SOCKET_END; i++) {
|
||||
const auto augment = GetAugment(i);
|
||||
if (augment && IsOrnamentationAugment(augment)) {
|
||||
return augment;
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
uint32 EQ::ItemInstance::GetOrnamentHeroModel(int32 material_slot) const {
|
||||
uint32 EQ::ItemInstance::GetOrnamentHeroModel(int32 material_slot) const
|
||||
{
|
||||
// Not a Hero Forge item.
|
||||
if (m_ornament_hero_model == 0 || material_slot < 0)
|
||||
if (m_ornament_hero_model == 0 || material_slot < 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Item is using an explicit Hero Forge ID
|
||||
if (m_ornament_hero_model >= 1000)
|
||||
if (m_ornament_hero_model >= 1000) {
|
||||
return m_ornament_hero_model;
|
||||
}
|
||||
|
||||
// Item is using a shorthand ID
|
||||
return (m_ornament_hero_model * 100) + material_slot;
|
||||
}
|
||||
|
||||
bool EQ::ItemInstance::UpdateOrnamentationInfo() {
|
||||
if (!m_item || !m_item->IsClassCommon())
|
||||
bool EQ::ItemInstance::UpdateOrnamentationInfo()
|
||||
{
|
||||
if (!m_item || !m_item->IsClassCommon()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ornamentSet = false;
|
||||
const auto augment = GetOrnamentationAugment();
|
||||
|
||||
int32 ornamentationAugtype = RuleI(Character, OrnamentationAugmentType);
|
||||
if (GetOrnamentationAug(ornamentationAugtype))
|
||||
{
|
||||
const ItemData* ornamentItem;
|
||||
ornamentItem = GetOrnamentationAug(ornamentationAugtype)->GetItem();
|
||||
if (ornamentItem != nullptr)
|
||||
{
|
||||
SetOrnamentIcon(ornamentItem->Icon);
|
||||
SetOrnamentHeroModel(ornamentItem->HerosForgeModel);
|
||||
if (strlen(ornamentItem->IDFile) > 2)
|
||||
{
|
||||
SetOrnamentationIDFile(Strings::ToUnsignedInt(&ornamentItem->IDFile[2]));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (augment) {
|
||||
const auto augment_item = GetOrnamentationAugment()->GetItem();
|
||||
|
||||
if (augment_item) {
|
||||
SetOrnamentIcon(augment_item->Icon);
|
||||
SetOrnamentHeroModel(augment_item->HerosForgeModel);
|
||||
|
||||
if (strlen(augment_item->IDFile) > 2) {
|
||||
SetOrnamentationIDFile(Strings::ToUnsignedInt(&augment_item->IDFile[2]));
|
||||
} else {
|
||||
SetOrnamentationIDFile(0);
|
||||
}
|
||||
ornamentSet = true;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
SetOrnamentIcon(0);
|
||||
SetOrnamentHeroModel(0);
|
||||
SetOrnamentationIDFile(0);
|
||||
}
|
||||
|
||||
return ornamentSet;
|
||||
SetOrnamentIcon(0);
|
||||
SetOrnamentHeroModel(0);
|
||||
SetOrnamentationIDFile(0);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool EQ::ItemInstance::CanTransform(const ItemData *ItemToTry, const ItemData *Container, bool AllowAll) {
|
||||
@@ -940,8 +934,9 @@ bool EQ::ItemInstance::IsDroppable(bool recurse) const
|
||||
|
||||
void EQ::ItemInstance::Initialize(SharedDatabase *db) {
|
||||
// if there's no actual item, don't do anything
|
||||
if (!m_item)
|
||||
if (!m_item) {
|
||||
return;
|
||||
}
|
||||
|
||||
// initialize scaling items
|
||||
if (m_item->CharmFileID != 0) {
|
||||
@@ -950,7 +945,7 @@ void EQ::ItemInstance::Initialize(SharedDatabase *db) {
|
||||
}
|
||||
|
||||
// initialize evolving items
|
||||
else if ((db) && m_item->LoreGroup >= 1000 && m_item->LoreGroup != -1) {
|
||||
else if (db && m_item->LoreGroup >= 1000) {
|
||||
// not complete yet
|
||||
}
|
||||
}
|
||||
|
||||
+35
-29
@@ -51,6 +51,11 @@ typedef enum {
|
||||
byFlagNotSet //apply action if the flag is NOT set
|
||||
} byFlagSetting;
|
||||
|
||||
enum OrnamentationAugmentTypes {
|
||||
StandardOrnamentation = 20,
|
||||
SpecialOrnamentation = 21
|
||||
};
|
||||
|
||||
class SharedDatabase;
|
||||
|
||||
// ########################################
|
||||
@@ -103,7 +108,8 @@ namespace EQ
|
||||
bool AvailableWearSlot(uint32 aug_wear_slots) const;
|
||||
int8 AvailableAugmentSlot(int32 augment_type) const;
|
||||
bool IsAugmentSlotAvailable(int32 augment_type, uint8 slot) const;
|
||||
inline int32 GetAugmentType() const { return ((m_item) ? m_item->AugType : 0); }
|
||||
inline int GetAugmentType() const { return m_item ? m_item->AugType : 0; }
|
||||
inline uint32 GetAugmentRestriction() const { return m_item ? m_item->AugRestrict : 0; }
|
||||
|
||||
inline bool IsExpendable() const { return ((m_item) ? ((m_item->Click.Type == item::ItemEffectExpendable) || (m_item->ItemType == item::ItemTypePotion)) : false); }
|
||||
|
||||
@@ -136,7 +142,8 @@ namespace EQ
|
||||
bool IsAugmented();
|
||||
bool ContainsAugmentByID(uint32 item_id);
|
||||
int CountAugmentByID(uint32 item_id);
|
||||
ItemInstance* GetOrnamentationAug(int32 ornamentationAugtype) const;
|
||||
bool IsOrnamentationAugment(EQ::ItemInstance* augment) const;
|
||||
ItemInstance* GetOrnamentationAugment() const;
|
||||
bool UpdateOrnamentationInfo();
|
||||
static bool CanTransform(const ItemData *ItemToTry, const ItemData *Container, bool AllowAll = false);
|
||||
|
||||
@@ -304,34 +311,33 @@ namespace EQ
|
||||
|
||||
void _PutItem(uint8 index, ItemInstance* inst) { m_contents[index] = inst; }
|
||||
|
||||
ItemInstTypes m_use_type; // Usage type for item
|
||||
const ItemData* m_item; // Ptr to item data
|
||||
int16 m_charges; // # of charges for chargeable items
|
||||
uint32 m_price; // Bazaar /trader price
|
||||
uint32 m_color;
|
||||
uint32 m_merchantslot;
|
||||
int16 m_currentslot;
|
||||
bool m_attuned;
|
||||
int32 m_merchantcount; //number avaliable on the merchant, -1=unlimited
|
||||
int32 m_SerialNumber; // Unique identifier for this instance of an item. Needed for Bazaar.
|
||||
uint32 m_exp;
|
||||
int8 m_evolveLvl;
|
||||
bool m_activated;
|
||||
ItemData* m_scaledItem;
|
||||
::EvolveInfo* m_evolveInfo;
|
||||
bool m_scaling;
|
||||
uint32 m_ornamenticon;
|
||||
uint32 m_ornamentidfile;
|
||||
uint32 m_new_id_file;
|
||||
uint32 m_ornament_hero_model;
|
||||
uint32 m_recast_timestamp;
|
||||
int m_task_delivered_count = 0;
|
||||
ItemInstTypes m_use_type {ItemInstNormal}; // Usage type for item
|
||||
const ItemData* m_item {nullptr}; // Ptr to item data
|
||||
int16 m_charges {0}; // # of charges for chargeable items
|
||||
uint32 m_price {0}; // Bazaar /trader price
|
||||
uint32 m_color {0};
|
||||
uint32 m_merchantslot {0};
|
||||
int16 m_currentslot {0};
|
||||
bool m_attuned {false};
|
||||
int32 m_merchantcount {1}; //number avaliable on the merchant, -1=unlimited
|
||||
int32 m_SerialNumber {0}; // Unique identifier for this instance of an item. Needed for Bazaar.
|
||||
uint32 m_exp {0};
|
||||
int8 m_evolveLvl {0};
|
||||
bool m_activated {false};
|
||||
ItemData* m_scaledItem {nullptr};
|
||||
::EvolveInfo* m_evolveInfo {nullptr};
|
||||
bool m_scaling {false};
|
||||
uint32 m_ornamenticon {0};
|
||||
uint32 m_ornamentidfile {0};
|
||||
uint32 m_new_id_file {0};
|
||||
uint32 m_ornament_hero_model {0};
|
||||
uint32 m_recast_timestamp {0};
|
||||
int m_task_delivered_count {0};
|
||||
|
||||
//
|
||||
// Items inside of this item (augs or contents);
|
||||
std::map<uint8, ItemInstance*> m_contents; // Zero-based index: min=0, max=9
|
||||
std::map<std::string, std::string> m_custom_data;
|
||||
std::map<std::string, ::Timer> m_timers;
|
||||
// Items inside of this item (augs or contents) {};
|
||||
std::map<uint8, ItemInstance*> m_contents {}; // Zero-based index: min=0, max=9
|
||||
std::map<std::string, std::string> m_custom_data {};
|
||||
std::map<std::string, ::Timer> m_timers {};
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -151,7 +151,7 @@ static char *temp=nullptr;
|
||||
return false;
|
||||
}
|
||||
ptr++;
|
||||
uint32 id = Strings::ToUnsignedInt(field[id_pos].c_str());
|
||||
uint32 id = Strings::ToUnsignedInt(field[id_pos]);
|
||||
items[id]=field;
|
||||
|
||||
for(i=0;i<10;i++) {
|
||||
|
||||
@@ -51,6 +51,7 @@ void MySQLRequestResult::ZeroOut()
|
||||
m_RowCount = 0;
|
||||
m_RowsAffected = 0;
|
||||
m_LastInsertedID = 0;
|
||||
m_error_message = "";
|
||||
}
|
||||
|
||||
MySQLRequestResult::~MySQLRequestResult()
|
||||
@@ -137,3 +138,23 @@ MySQLRequestResult& MySQLRequestResult::operator=(MySQLRequestResult&& other)
|
||||
other.ZeroOut();
|
||||
return *this;
|
||||
}
|
||||
|
||||
uint32 MySQLRequestResult::GetErrorNumber() const
|
||||
{
|
||||
return m_ErrorNumber;
|
||||
}
|
||||
|
||||
void MySQLRequestResult::SetErrorNumber(uint32 m_error_number)
|
||||
{
|
||||
m_ErrorNumber = m_error_number;
|
||||
}
|
||||
|
||||
const std::string &MySQLRequestResult::GetErrorMessage() const
|
||||
{
|
||||
return m_error_message;
|
||||
}
|
||||
|
||||
void MySQLRequestResult::SetErrorMessage(const std::string &m_error_message)
|
||||
{
|
||||
MySQLRequestResult::m_error_message = m_error_message;
|
||||
}
|
||||
|
||||
@@ -33,30 +33,42 @@ private:
|
||||
uint32 m_LastInsertedID;
|
||||
uint32 m_ErrorNumber;
|
||||
|
||||
std::string m_error_message;
|
||||
|
||||
public:
|
||||
|
||||
MySQLRequestResult(MYSQL_RES* result, uint32 rowsAffected = 0, uint32 rowCount = 0, uint32 columnCount = 0, uint32 lastInsertedID = 0, uint32 errorNumber = 0, char *errorBuffer = nullptr);
|
||||
MySQLRequestResult();
|
||||
MySQLRequestResult();
|
||||
MySQLRequestResult(MySQLRequestResult&& moveItem);
|
||||
~MySQLRequestResult();
|
||||
|
||||
MySQLRequestResult& operator=(MySQLRequestResult&& other);
|
||||
|
||||
bool Success() const { return m_Success;}
|
||||
std::string ErrorMessage() const {return m_ErrorBuffer ? std::string(m_ErrorBuffer) : std::string("");}
|
||||
std::string ErrorMessage() const {
|
||||
if (!m_error_message.empty()) {
|
||||
return m_error_message;
|
||||
}
|
||||
|
||||
return m_ErrorBuffer ? std::string(m_ErrorBuffer) : std::string("");
|
||||
}
|
||||
uint32 ErrorNumber() const {return m_ErrorNumber;}
|
||||
uint32 RowsAffected() const {return m_RowsAffected;}
|
||||
uint32 RowCount() const {return m_RowCount;}
|
||||
uint32 ColumnCount() const {return m_ColumnCount;}
|
||||
uint32 LastInsertedID() const {return m_LastInsertedID;}
|
||||
// default to 0 index since we mostly use it that way anyways.
|
||||
uint32 LengthOfColumn(int columnIndex = 0);
|
||||
uint32 LengthOfColumn(int columnIndex = 0);
|
||||
const std::string FieldName(int columnIndex);
|
||||
|
||||
MySQLRequestRow& begin() { return m_CurrentRow; }
|
||||
MySQLRequestRow& end() { return m_OneBeyondRow; }
|
||||
|
||||
uint32 GetErrorNumber() const;
|
||||
void SetErrorNumber(uint32 m_error_number);
|
||||
const std::string &GetErrorMessage() const;
|
||||
void SetErrorMessage(const std::string &m_error_message);
|
||||
|
||||
private:
|
||||
void FreeInternals();
|
||||
void ZeroOut();
|
||||
|
||||
@@ -7,7 +7,7 @@ EQ::Net::ConsoleServer::ConsoleServer(const std::string &addr, int port)
|
||||
m_server = std::make_unique<EQ::Net::TCPServer>();
|
||||
m_server->Listen(addr, port, false, [this](std::shared_ptr<EQ::Net::TCPConnection> connection) {
|
||||
ConsoleServerConnection *c = new ConsoleServerConnection(this, connection);
|
||||
m_connections.insert(std::make_pair(c->GetUUID(), std::unique_ptr<ConsoleServerConnection>(c)));
|
||||
m_connections.emplace(std::make_pair(c->GetUUID(), std::unique_ptr<ConsoleServerConnection>(c)));
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -97,7 +97,7 @@ void EQ::Net::DaybreakConnectionManager::Connect(const std::string &addr, int po
|
||||
m_on_new_connection(connection);
|
||||
}
|
||||
|
||||
m_connections.insert(std::make_pair(std::make_pair(addr, port), connection));
|
||||
m_connections.emplace(std::make_pair(std::make_pair(addr, port), connection));
|
||||
}
|
||||
|
||||
void EQ::Net::DaybreakConnectionManager::Process()
|
||||
@@ -234,7 +234,7 @@ void EQ::Net::DaybreakConnectionManager::ProcessPacket(const std::string &endpoi
|
||||
if (m_on_new_connection) {
|
||||
m_on_new_connection(connection);
|
||||
}
|
||||
m_connections.insert(std::make_pair(std::make_pair(endpoint, port), connection));
|
||||
m_connections.emplace(std::make_pair(std::make_pair(endpoint, port), connection));
|
||||
connection->ProcessPacket(p);
|
||||
}
|
||||
else if (data[1] != OP_OutOfSession) {
|
||||
@@ -527,7 +527,7 @@ void EQ::Net::DaybreakConnection::AddToQueue(int stream, uint16_t seq, const Pac
|
||||
DynamicPacket *out = new DynamicPacket();
|
||||
out->PutPacket(0, p);
|
||||
|
||||
s->packet_queue.insert(std::make_pair(seq, out));
|
||||
s->packet_queue.emplace(std::make_pair(seq, out));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1427,7 +1427,7 @@ void EQ::Net::DaybreakConnection::InternalQueuePacket(Packet &p, int stream_id,
|
||||
static_cast<size_t>((m_rolling_ping * m_owner->m_options.resend_delay_factor) + m_owner->m_options.resend_delay_ms),
|
||||
m_owner->m_options.resend_delay_min,
|
||||
m_owner->m_options.resend_delay_max);
|
||||
stream->sent_packets.insert(std::make_pair(stream->sequence_out, sent));
|
||||
stream->sent_packets.emplace(std::make_pair(stream->sequence_out, sent));
|
||||
stream->sequence_out++;
|
||||
|
||||
InternalBufferedSend(first_packet);
|
||||
@@ -1459,7 +1459,7 @@ void EQ::Net::DaybreakConnection::InternalQueuePacket(Packet &p, int stream_id,
|
||||
static_cast<size_t>((m_rolling_ping * m_owner->m_options.resend_delay_factor) + m_owner->m_options.resend_delay_ms),
|
||||
m_owner->m_options.resend_delay_min,
|
||||
m_owner->m_options.resend_delay_max);
|
||||
stream->sent_packets.insert(std::make_pair(stream->sequence_out, sent));
|
||||
stream->sent_packets.emplace(std::make_pair(stream->sequence_out, sent));
|
||||
stream->sequence_out++;
|
||||
|
||||
InternalBufferedSend(packet);
|
||||
@@ -1483,7 +1483,7 @@ void EQ::Net::DaybreakConnection::InternalQueuePacket(Packet &p, int stream_id,
|
||||
static_cast<size_t>((m_rolling_ping * m_owner->m_options.resend_delay_factor) + m_owner->m_options.resend_delay_ms),
|
||||
m_owner->m_options.resend_delay_min,
|
||||
m_owner->m_options.resend_delay_max);
|
||||
stream->sent_packets.insert(std::make_pair(stream->sequence_out, sent));
|
||||
stream->sent_packets.emplace(std::make_pair(stream->sequence_out, sent));
|
||||
stream->sequence_out++;
|
||||
|
||||
InternalBufferedSend(packet);
|
||||
|
||||
@@ -22,7 +22,7 @@ void EQ::Net::EQStreamManager::SetOptions(const EQStreamManagerInterfaceOptions
|
||||
void EQ::Net::EQStreamManager::DaybreakNewConnection(std::shared_ptr<DaybreakConnection> connection)
|
||||
{
|
||||
std::shared_ptr<EQStream> stream(new EQStream(this, connection));
|
||||
m_streams.insert(std::make_pair(connection, stream));
|
||||
m_streams.emplace(std::make_pair(connection, stream));
|
||||
if (m_on_new_connection) {
|
||||
m_on_new_connection(stream);
|
||||
}
|
||||
|
||||
@@ -45,7 +45,7 @@ void EQ::Net::ServertalkClient::SendPacket(ServerPacket *p)
|
||||
|
||||
void EQ::Net::ServertalkClient::OnMessage(uint16_t opcode, std::function<void(uint16_t, EQ::Net::Packet&)> cb)
|
||||
{
|
||||
m_message_callbacks.insert(std::make_pair(opcode, cb));
|
||||
m_message_callbacks.emplace(std::make_pair(opcode, cb));
|
||||
}
|
||||
|
||||
void EQ::Net::ServertalkClient::OnMessage(std::function<void(uint16_t, EQ::Net::Packet&)> cb)
|
||||
|
||||
@@ -41,7 +41,7 @@ void EQ::Net::ServertalkLegacyClient::SendPacket(ServerPacket *p)
|
||||
|
||||
void EQ::Net::ServertalkLegacyClient::OnMessage(uint16_t opcode, std::function<void(uint16_t, EQ::Net::Packet&)> cb)
|
||||
{
|
||||
m_message_callbacks.insert(std::make_pair(opcode, cb));
|
||||
m_message_callbacks.emplace(std::make_pair(opcode, cb));
|
||||
}
|
||||
|
||||
void EQ::Net::ServertalkLegacyClient::OnMessage(std::function<void(uint16_t, EQ::Net::Packet&)> cb)
|
||||
|
||||
@@ -19,12 +19,12 @@ void EQ::Net::ServertalkServer::Listen(const ServertalkServerOptions& opts)
|
||||
|
||||
void EQ::Net::ServertalkServer::OnConnectionIdentified(const std::string &type, std::function<void(std::shared_ptr<ServertalkServerConnection>)> cb)
|
||||
{
|
||||
m_on_ident.insert(std::make_pair(type, cb));
|
||||
m_on_ident.emplace(std::make_pair(type, cb));
|
||||
}
|
||||
|
||||
void EQ::Net::ServertalkServer::OnConnectionRemoved(const std::string &type, std::function<void(std::shared_ptr<ServertalkServerConnection>)> cb)
|
||||
{
|
||||
m_on_disc.insert(std::make_pair(type, cb));
|
||||
m_on_disc.emplace(std::make_pair(type, cb));
|
||||
}
|
||||
|
||||
void EQ::Net::ServertalkServer::ConnectionDisconnected(ServertalkServerConnection *conn)
|
||||
@@ -75,7 +75,7 @@ void EQ::Net::ServertalkServer::ConnectionIdentified(ServertalkServerConnection
|
||||
else {
|
||||
std::vector<std::shared_ptr<EQ::Net::ServertalkServerConnection>> vec;
|
||||
vec.push_back(*iter);
|
||||
m_ident_connections.insert(std::make_pair(conn->GetIdentifier(), vec));
|
||||
m_ident_connections.emplace(std::make_pair(conn->GetIdentifier(), vec));
|
||||
}
|
||||
|
||||
m_unident_connections.erase(iter);
|
||||
|
||||
@@ -100,7 +100,7 @@ void EQ::Net::ServertalkServerConnection::SendPacket(ServerPacket *p)
|
||||
|
||||
void EQ::Net::ServertalkServerConnection::OnMessage(uint16_t opcode, std::function<void(uint16_t, EQ::Net::Packet&)> cb)
|
||||
{
|
||||
m_message_callbacks.insert(std::make_pair(opcode, cb));
|
||||
m_message_callbacks.emplace(std::make_pair(opcode, cb));
|
||||
}
|
||||
|
||||
void EQ::Net::ServertalkServerConnection::OnMessage(std::function<void(uint16_t, EQ::Net::Packet&)> cb)
|
||||
|
||||
@@ -142,7 +142,7 @@ void EQ::Net::TCPConnection::Write(const char *data, size_t count)
|
||||
|
||||
WriteBaton *baton = new WriteBaton;
|
||||
baton->connection = this;
|
||||
baton->buffer = new char[count];;
|
||||
baton->buffer = new char[count];
|
||||
|
||||
uv_write_t *write_req = new uv_write_t;
|
||||
memset(write_req, 0, sizeof(uv_write_t));
|
||||
|
||||
@@ -5218,7 +5218,6 @@ namespace RoF
|
||||
/**
|
||||
* Ornamentation
|
||||
*/
|
||||
int ornamentation_augment_type = RuleI(Character, OrnamentationAugmentType);
|
||||
uint32 ornamentation_icon = (inst->GetOrnamentationIcon() ? inst->GetOrnamentationIcon() : 0);
|
||||
uint32 hero_model = 0;
|
||||
|
||||
|
||||
@@ -5477,7 +5477,6 @@ namespace RoF2
|
||||
/**
|
||||
* Ornamentation
|
||||
*/
|
||||
int ornamentation_augment_type = RuleI(Character, OrnamentationAugmentType);
|
||||
uint32 ornamentation_icon = (inst->GetOrnamentationIcon() ? inst->GetOrnamentationIcon() : 0);
|
||||
uint32 hero_model = 0;
|
||||
|
||||
|
||||
@@ -3851,17 +3851,17 @@ namespace UF
|
||||
ob.write((const char*)&evotop, sizeof(UF::structs::EvolvingItem));
|
||||
}
|
||||
|
||||
//ORNAMENT IDFILE / ICON -
|
||||
int ornamentationAugtype = RuleI(Character, OrnamentationAugmentType);
|
||||
uint16 ornaIcon = 0;
|
||||
if (inst->GetOrnamentationAug(ornamentationAugtype)) {
|
||||
const EQ::ItemData *aug_weap = inst->GetOrnamentationAug(ornamentationAugtype)->GetItem();
|
||||
ornaIcon = aug_weap->Icon;
|
||||
uint16 ornament_icon = 0;
|
||||
const auto augment = inst->GetOrnamentationAugment();
|
||||
|
||||
ob.write(aug_weap->IDFile, strlen(aug_weap->IDFile));
|
||||
if (augment) {
|
||||
const auto augment_item = augment->GetItem();
|
||||
ornament_icon = augment_item->Icon;
|
||||
|
||||
ob.write(augment_item->IDFile, strlen(augment_item->IDFile));
|
||||
}
|
||||
else if (inst->GetOrnamentationIDFile() && inst->GetOrnamentationIcon()) {
|
||||
ornaIcon = inst->GetOrnamentationIcon();
|
||||
ornament_icon = inst->GetOrnamentationIcon();
|
||||
char tmp[30]; memset(tmp, 0x0, 30); sprintf(tmp, "IT%d", inst->GetOrnamentationIDFile());
|
||||
|
||||
ob.write(tmp, strlen(tmp));
|
||||
@@ -3870,7 +3870,7 @@ namespace UF
|
||||
|
||||
UF::structs::ItemSerializationHeaderFinish hdrf;
|
||||
|
||||
hdrf.ornamentIcon = ornaIcon;
|
||||
hdrf.ornamentIcon = ornament_icon;
|
||||
hdrf.unknown060 = 0; //This is Always 0.. or it breaks shit..
|
||||
hdrf.unknown061 = 0; //possibly ornament / special ornament
|
||||
hdrf.isCopied = 0; //Flag for item to be 'Copied'
|
||||
|
||||
@@ -64,7 +64,7 @@ void ProcLauncher::Process() {
|
||||
if(GetExitCodeProcess(cur->second->proc_info.hProcess, &res)) {
|
||||
//got exit code, see if its still running...
|
||||
if(res == STILL_ACTIVE) {
|
||||
cur++;
|
||||
++cur;
|
||||
continue;
|
||||
}
|
||||
//else, it died, handle properly
|
||||
@@ -76,7 +76,7 @@ void ProcLauncher::Process() {
|
||||
|
||||
//if we get here, the current process died.
|
||||
tmp = cur;
|
||||
tmp++;
|
||||
++tmp;
|
||||
ProcessTerminated(cur);
|
||||
cur = tmp;
|
||||
}
|
||||
@@ -174,7 +174,7 @@ ProcLauncher::ProcRef ProcLauncher::Launch(Spec *&to_launch) {
|
||||
std::vector<std::string>::iterator cur, end;
|
||||
cur = it->args.begin();
|
||||
end = it->args.end();
|
||||
for(; cur != end; cur++) {
|
||||
for(; cur != end; ++cur) {
|
||||
args += " ";
|
||||
args += *cur;
|
||||
}
|
||||
@@ -306,7 +306,7 @@ void ProcLauncher::TerminateAll(bool final) {
|
||||
std::map<ProcRef, Spec *>::iterator cur, end;
|
||||
cur = m_running.begin();
|
||||
end = m_running.end();
|
||||
for(; cur != end; cur++) {
|
||||
for(; cur != end; ++cur) {
|
||||
Terminate(cur->first, true);
|
||||
}
|
||||
} else {
|
||||
@@ -317,7 +317,7 @@ void ProcLauncher::TerminateAll(bool final) {
|
||||
std::map<ProcRef, Spec *>::iterator cur, end;
|
||||
cur = running.begin();
|
||||
end = running.end();
|
||||
for(; cur != end; cur++) {
|
||||
for(; cur != end; ++cur) {
|
||||
Terminate(cur->first, true);
|
||||
safe_delete(cur->second);
|
||||
}
|
||||
|
||||
@@ -4,7 +4,8 @@
|
||||
|
||||
std::string Process::execute(const std::string &cmd)
|
||||
{
|
||||
std::shared_ptr<FILE> pipe(popen(cmd.c_str(), "r"), pclose);
|
||||
std::string command = fmt::format("{} 2>&1", cmd);
|
||||
std::shared_ptr<FILE> pipe(popen(command.c_str(), "r"), pclose);
|
||||
if (!pipe) { return "ERROR"; }
|
||||
char buffer[128];
|
||||
std::string result;
|
||||
|
||||
@@ -258,7 +258,7 @@ bool EQ::ProfanityManager::clear_database_entries(DBcore *db) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool EQ::ProfanityManager::check_for_existing_entry(std::string profanity) {
|
||||
bool EQ::ProfanityManager::check_for_existing_entry(const std::string& profanity) {
|
||||
if (profanity.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -53,7 +53,7 @@ namespace EQ
|
||||
private:
|
||||
static bool load_database_entries(DBcore *db);
|
||||
static bool clear_database_entries(DBcore *db);
|
||||
static bool check_for_existing_entry(std::string profanity);
|
||||
static bool check_for_existing_entry(const std::string& profanity);
|
||||
|
||||
};
|
||||
|
||||
|
||||
@@ -0,0 +1,354 @@
|
||||
/**
|
||||
* DO NOT MODIFY THIS FILE
|
||||
*
|
||||
* This repository was automatically generated and is NOT to be modified directly.
|
||||
* Any repository modifications are meant to be made to the repository extending the base.
|
||||
* Any modifications to base repositories are to be made by the generator only
|
||||
*
|
||||
* @generator ./utils/scripts/generators/repository-generator.pl
|
||||
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_BASE_CHARACTER_TRIBUTE_REPOSITORY_H
|
||||
#define EQEMU_BASE_CHARACTER_TRIBUTE_REPOSITORY_H
|
||||
|
||||
#include "../../database.h"
|
||||
#include "../../strings.h"
|
||||
#include <ctime>
|
||||
|
||||
|
||||
class BaseCharacterTributeRepository {
|
||||
public:
|
||||
struct CharacterTribute {
|
||||
int32_t id;
|
||||
uint32_t character_id;
|
||||
uint8_t tier;
|
||||
uint32_t tribute;
|
||||
};
|
||||
|
||||
static std::string PrimaryKey()
|
||||
{
|
||||
return std::string("id");
|
||||
}
|
||||
|
||||
static std::vector<std::string> Columns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"character_id",
|
||||
"tier",
|
||||
"tribute",
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<std::string> SelectColumns()
|
||||
{
|
||||
return {
|
||||
"id",
|
||||
"character_id",
|
||||
"tier",
|
||||
"tribute",
|
||||
};
|
||||
}
|
||||
|
||||
static std::string ColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", Columns()));
|
||||
}
|
||||
|
||||
static std::string SelectColumnsRaw()
|
||||
{
|
||||
return std::string(Strings::Implode(", ", SelectColumns()));
|
||||
}
|
||||
|
||||
static std::string TableName()
|
||||
{
|
||||
return std::string("character_tribute");
|
||||
}
|
||||
|
||||
static std::string BaseSelect()
|
||||
{
|
||||
return fmt::format(
|
||||
"SELECT {} FROM {}",
|
||||
SelectColumnsRaw(),
|
||||
TableName()
|
||||
);
|
||||
}
|
||||
|
||||
static std::string BaseInsert()
|
||||
{
|
||||
return fmt::format(
|
||||
"INSERT INTO {} ({}) ",
|
||||
TableName(),
|
||||
ColumnsRaw()
|
||||
);
|
||||
}
|
||||
|
||||
static CharacterTribute NewEntity()
|
||||
{
|
||||
CharacterTribute e{};
|
||||
|
||||
e.id = 0;
|
||||
e.character_id = 0;
|
||||
e.tier = 0;
|
||||
e.tribute = 0;
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static CharacterTribute GetCharacterTribute(
|
||||
const std::vector<CharacterTribute> &character_tributes,
|
||||
int character_tribute_id
|
||||
)
|
||||
{
|
||||
for (auto &character_tribute : character_tributes) {
|
||||
if (character_tribute.id == character_tribute_id) {
|
||||
return character_tribute;
|
||||
}
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static CharacterTribute FindOne(
|
||||
Database& db,
|
||||
int character_tribute_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {} = {} LIMIT 1",
|
||||
BaseSelect(),
|
||||
PrimaryKey(),
|
||||
character_tribute_id
|
||||
)
|
||||
);
|
||||
|
||||
auto row = results.begin();
|
||||
if (results.RowCount() == 1) {
|
||||
CharacterTribute e{};
|
||||
|
||||
e.id = static_cast<int32_t>(atoi(row[0]));
|
||||
e.character_id = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
|
||||
e.tier = static_cast<uint8_t>(strtoul(row[2], nullptr, 10));
|
||||
e.tribute = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
return NewEntity();
|
||||
}
|
||||
|
||||
static int DeleteOne(
|
||||
Database& db,
|
||||
int character_tribute_id
|
||||
)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {} = {}",
|
||||
TableName(),
|
||||
PrimaryKey(),
|
||||
character_tribute_id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int UpdateOne(
|
||||
Database& db,
|
||||
const CharacterTribute &e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto columns = Columns();
|
||||
|
||||
v.push_back(columns[1] + " = " + std::to_string(e.character_id));
|
||||
v.push_back(columns[2] + " = " + std::to_string(e.tier));
|
||||
v.push_back(columns[3] + " = " + std::to_string(e.tribute));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"UPDATE {} SET {} WHERE {} = {}",
|
||||
TableName(),
|
||||
Strings::Implode(", ", v),
|
||||
PrimaryKey(),
|
||||
e.id
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static CharacterTribute InsertOne(
|
||||
Database& db,
|
||||
CharacterTribute e
|
||||
)
|
||||
{
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.character_id));
|
||||
v.push_back(std::to_string(e.tier));
|
||||
v.push_back(std::to_string(e.tribute));
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES ({})",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", v)
|
||||
)
|
||||
);
|
||||
|
||||
if (results.Success()) {
|
||||
e.id = results.LastInsertedID();
|
||||
return e;
|
||||
}
|
||||
|
||||
e = NewEntity();
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
static int InsertMany(
|
||||
Database& db,
|
||||
const std::vector<CharacterTribute> &entries
|
||||
)
|
||||
{
|
||||
std::vector<std::string> insert_chunks;
|
||||
|
||||
for (auto &e: entries) {
|
||||
std::vector<std::string> v;
|
||||
|
||||
v.push_back(std::to_string(e.id));
|
||||
v.push_back(std::to_string(e.character_id));
|
||||
v.push_back(std::to_string(e.tier));
|
||||
v.push_back(std::to_string(e.tribute));
|
||||
|
||||
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
|
||||
}
|
||||
|
||||
std::vector<std::string> v;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} VALUES {}",
|
||||
BaseInsert(),
|
||||
Strings::Implode(",", insert_chunks)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static std::vector<CharacterTribute> All(Database& db)
|
||||
{
|
||||
std::vector<CharacterTribute> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{}",
|
||||
BaseSelect()
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
CharacterTribute e{};
|
||||
|
||||
e.id = static_cast<int32_t>(atoi(row[0]));
|
||||
e.character_id = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
|
||||
e.tier = static_cast<uint8_t>(strtoul(row[2], nullptr, 10));
|
||||
e.tribute = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static std::vector<CharacterTribute> GetWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
std::vector<CharacterTribute> all_entries;
|
||||
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"{} WHERE {}",
|
||||
BaseSelect(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
all_entries.reserve(results.RowCount());
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
CharacterTribute e{};
|
||||
|
||||
e.id = static_cast<int32_t>(atoi(row[0]));
|
||||
e.character_id = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
|
||||
e.tier = static_cast<uint8_t>(strtoul(row[2], nullptr, 10));
|
||||
e.tribute = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
|
||||
|
||||
all_entries.push_back(e);
|
||||
}
|
||||
|
||||
return all_entries;
|
||||
}
|
||||
|
||||
static int DeleteWhere(Database& db, const std::string &where_filter)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"DELETE FROM {} WHERE {}",
|
||||
TableName(),
|
||||
where_filter
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int Truncate(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"TRUNCATE TABLE {}",
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() ? results.RowsAffected() : 0);
|
||||
}
|
||||
|
||||
static int64 GetMaxId(Database& db)
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COALESCE(MAX({}), 0) FROM {}",
|
||||
PrimaryKey(),
|
||||
TableName()
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
static int64 Count(Database& db, const std::string &where_filter = "")
|
||||
{
|
||||
auto results = db.QueryDatabase(
|
||||
fmt::format(
|
||||
"SELECT COUNT(*) FROM {} {}",
|
||||
TableName(),
|
||||
(where_filter.empty() ? "" : "WHERE " + where_filter)
|
||||
)
|
||||
);
|
||||
|
||||
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif //EQEMU_BASE_CHARACTER_TRIBUTE_REPOSITORY_H
|
||||
@@ -0,0 +1,50 @@
|
||||
#ifndef EQEMU_CHARACTER_TRIBUTE_REPOSITORY_H
|
||||
#define EQEMU_CHARACTER_TRIBUTE_REPOSITORY_H
|
||||
|
||||
#include "../database.h"
|
||||
#include "../strings.h"
|
||||
#include "base/base_character_tribute_repository.h"
|
||||
|
||||
class CharacterTributeRepository: public BaseCharacterTributeRepository {
|
||||
public:
|
||||
|
||||
/**
|
||||
* This file was auto generated and can be modified and extended upon
|
||||
*
|
||||
* Base repository methods are automatically
|
||||
* generated in the "base" version of this repository. The base repository
|
||||
* is immutable and to be left untouched, while methods in this class
|
||||
* are used as extension methods for more specific persistence-layer
|
||||
* accessors or mutators.
|
||||
*
|
||||
* Base Methods (Subject to be expanded upon in time)
|
||||
*
|
||||
* Note: Not all tables are designed appropriately to fit functionality with all base methods
|
||||
*
|
||||
* InsertOne
|
||||
* UpdateOne
|
||||
* DeleteOne
|
||||
* FindOne
|
||||
* GetWhere(std::string where_filter)
|
||||
* DeleteWhere(std::string where_filter)
|
||||
* InsertMany
|
||||
* All
|
||||
*
|
||||
* Example custom methods in a repository
|
||||
*
|
||||
* CharacterTributeRepository::GetByZoneAndVersion(int zone_id, int zone_version)
|
||||
* CharacterTributeRepository::GetWhereNeverExpires()
|
||||
* CharacterTributeRepository::GetWhereXAndY()
|
||||
* CharacterTributeRepository::DeleteWhereXAndY()
|
||||
*
|
||||
* Most of the above could be covered by base methods, but if you as a developer
|
||||
* find yourself re-using logic for other parts of the code, its best to just make a
|
||||
* method that can be re-used easily elsewhere especially if it can use a base repository
|
||||
* method and encapsulate filters there
|
||||
*/
|
||||
|
||||
// Custom extended repository methods here
|
||||
|
||||
};
|
||||
|
||||
#endif //EQEMU_CHARACTER_TRIBUTE_REPOSITORY_H
|
||||
+3
-3
@@ -141,11 +141,11 @@ bool RuleManager::SetRule(const std::string &rule_name, const std::string &rule_
|
||||
|
||||
switch (type) {
|
||||
case IntRule:
|
||||
m_RuleIntValues[index] = Strings::ToInt(rule_value.c_str());
|
||||
m_RuleIntValues[index] = Strings::ToInt(rule_value);
|
||||
LogRules("Set rule [{}] to value [{}]", rule_name, m_RuleIntValues[index]);
|
||||
break;
|
||||
case RealRule:
|
||||
m_RuleRealValues[index] = Strings::ToFloat(rule_value.c_str());
|
||||
m_RuleRealValues[index] = Strings::ToFloat(rule_value);
|
||||
LogRules("Set rule [{}] to value [{:.2f}]", rule_name, m_RuleRealValues[index]);
|
||||
break;
|
||||
case BoolRule:
|
||||
@@ -369,7 +369,7 @@ void RuleManager::_SaveRule(Database *db, RuleType type, uint16 index) {
|
||||
break;
|
||||
}
|
||||
|
||||
const auto rule_notes = _GetRuleNotes(type, index);
|
||||
const auto& rule_notes = _GetRuleNotes(type, index);
|
||||
|
||||
const auto& l = RuleValuesRepository::GetWhere(
|
||||
*db,
|
||||
|
||||
+5
-3
@@ -136,7 +136,6 @@ RULE_BOOL(Character, EnableFoodRequirement, true, "If disabled, food is no longe
|
||||
RULE_INT(Character, BaseInstrumentSoftCap, 36, "Softcap for instrument mods, 36 commonly referred to as 3.6 as well")
|
||||
RULE_BOOL(Character, UseSpellFileSongCap, true, "When they removed the AA that increased the cap they removed the above and just use the spell field")
|
||||
RULE_INT(Character, BaseRunSpeedCap, 158, "Base Run Speed Cap, on live it's 158% which will give you a runspeed of 1.580 hard capped to 225")
|
||||
RULE_INT(Character, OrnamentationAugmentType, 20, "Ornamentation Augment Type")
|
||||
RULE_REAL(Character, EnvironmentDamageMulipliter, 1, "Multiplier for environmental damage like fall damage.")
|
||||
RULE_BOOL(Character, UnmemSpellsOnDeath, true, "Setting whether at death all memorized Spells are forgotten")
|
||||
RULE_REAL(Character, TradeskillUpAlchemy, 2.0, "Alchemy skillup rate adjustment. Lower is faster")
|
||||
@@ -274,7 +273,6 @@ RULE_BOOL(World, EnableTutorialButton, true, "Setting whether the Tutorial butto
|
||||
RULE_BOOL(World, EnableReturnHomeButton, true, "Setting whether the Return Home button should be active")
|
||||
RULE_INT(World, MaxLevelForTutorial, 10, "The highest level with which you can enter the tutorial")
|
||||
RULE_INT(World, TutorialZoneID, 189, "Zone ID of the tutorial")
|
||||
RULE_INT(World, GuildBankZoneID, 345, "Zone ID of the guild bank")
|
||||
RULE_INT(World, MinOfflineTimeToReturnHome, 21600, "Minimum offline time to activate the Return Home button. 21600 seconds is 6 Hours")
|
||||
RULE_INT(World, MaxClientsPerIP, -1, "Maximum number of clients allowed to connect per IP address if account status is < AddMaxClientsStatus. Default value: -1 (feature disabled)")
|
||||
RULE_INT(World, ExemptMaxClientsStatus, -1, "Exempt accounts from the MaxClientsPerIP and AddMaxClientsStatus rules, if their status is >= this value. Default value: -1 (feature disabled)")
|
||||
@@ -299,6 +297,7 @@ RULE_BOOL(World, StartZoneSameAsBindOnCreation, true, "Should the start zone alw
|
||||
RULE_BOOL(World, EnforceCharacterLimitAtLogin, false, "Enforce the limit for characters that are online at login")
|
||||
RULE_BOOL(World, EnableDevTools, true, "Enable or Disable the Developer Tools globally (Most of the time you want this enabled)")
|
||||
RULE_BOOL(World, EnableChecksumVerification, false, "Enable or Disable the Checksum Verification for eqgame.exe and spells_us.txt")
|
||||
RULE_INT(World, MaximumQuestErrors, 30, "Changes the maximum number of quest errors that can be displayed in #questerrors, default is 30")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Zone)
|
||||
@@ -446,7 +445,8 @@ RULE_BOOL(Spells, IllusionsAlwaysPersist, false, "Allows Illusions to persist be
|
||||
RULE_BOOL(Spells, UseItemCastMessage, false, "Enable to use the \"item begins to glow\" messages when casting from an item.")
|
||||
RULE_BOOL(Spells, TargetsTargetRequiresCombatRange, true, "Disable to remove combat range requirement from Target's Target Spell Target Type")
|
||||
RULE_BOOL(Spells, NPCBuffLevelRestrictions, false, "Impose BuffLevelRestrictions on NPCs if true")
|
||||
RULE_BOOL(Spells, ResurrectionEffectsBlock, true, "If enabled, resurrection effects cannot be overwritten.")
|
||||
RULE_INT(Spells, ResurrectionEffectBlock, 2, "0 = allow overwrites/rule disabled. If set to 1 = Block all buffs that would overwrite Resurrection Effects. If set to 2 = Will not overwrite Resurrection Effects, instead moves new buff to an empty slot if available. Default is 2.")
|
||||
RULE_BOOL(Spells, WaterMatchRequiredForLoS, true, "Enable/Disable the requirement of both the attacker/victim being both in or out of water for spells LoS to pass.")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(Combat)
|
||||
@@ -519,6 +519,8 @@ RULE_BOOL(Combat, HeadshotOnlyHumanoids, true, "Enable or disable Headshot only
|
||||
RULE_BOOL(Combat, EnableWarriorShielding, true, "Enable or disable Warrior Shielding Ability (/shield), true by default.")
|
||||
RULE_BOOL(Combat, BackstabIgnoresElemental, false, "Enable or disable Elemental weapon damage affecting backstab damage, false by default.")
|
||||
RULE_BOOL(Combat, BackstabIgnoresBane, false, "Enable or disable Bane weapon damage affecting backstab damage, false by default.")
|
||||
RULE_BOOL(Combat, SummonMeleeRange, true, "Enable or disable summoning of a player when already in melee range of the summoner.")
|
||||
RULE_BOOL(Combat, WaterMatchRequiredForAutoFireLoS, true, "Enable/Disable the requirement of both the attacker/victim being both in or out of water for AutoFire LoS to pass.")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(NPC)
|
||||
|
||||
+8
-10
@@ -294,7 +294,7 @@ void EQ::SayLinkEngine::generate_text()
|
||||
m_LinkText = "null";
|
||||
}
|
||||
|
||||
std::string EQ::SayLinkEngine::GenerateQuestSaylink(std::string saylink_text, bool silent, std::string link_name)
|
||||
std::string EQ::SayLinkEngine::GenerateQuestSaylink(const std::string& saylink_text, bool silent, const std::string& link_name)
|
||||
{
|
||||
uint32 saylink_id = 0;
|
||||
|
||||
@@ -403,16 +403,14 @@ SaylinkRepository::Saylink EQ::SayLinkEngine::GetOrSaveSaylink(std::string sayli
|
||||
}
|
||||
|
||||
// if not found in database - save
|
||||
if (saylinks.empty()) {
|
||||
auto new_saylink = SaylinkRepository::NewEntity();
|
||||
new_saylink.phrase = saylink_text;
|
||||
auto new_saylink = SaylinkRepository::NewEntity();
|
||||
new_saylink.phrase = saylink_text;
|
||||
|
||||
// persist to database
|
||||
auto link = SaylinkRepository::InsertOne(database, new_saylink);
|
||||
if (link.id > 0) {
|
||||
g_cached_saylinks.emplace_back(link);
|
||||
return link;
|
||||
}
|
||||
// persist to database
|
||||
auto link = SaylinkRepository::InsertOne(database, new_saylink);
|
||||
if (link.id > 0) {
|
||||
g_cached_saylinks.emplace_back(link);
|
||||
return link;
|
||||
}
|
||||
|
||||
return {};
|
||||
|
||||
+1
-1
@@ -101,7 +101,7 @@ namespace EQ
|
||||
const std::string& LinkBody() { return m_LinkBody; } // contains string format: '<LinkBody>'
|
||||
const std::string& LinkText() { return m_LinkText; } // contains string format: '<LinkText>'
|
||||
|
||||
static std::string GenerateQuestSaylink(std::string saylink_text, bool silent, std::string link_name);
|
||||
static std::string GenerateQuestSaylink(const std::string& saylink_text, bool silent, const std::string& link_name);
|
||||
|
||||
void Reset();
|
||||
|
||||
|
||||
+13
-12
@@ -235,18 +235,19 @@
|
||||
#define ServerOP_ReloadMerchants 0x4109
|
||||
#define ServerOP_ReloadNPCEmotes 0x4110
|
||||
#define ServerOP_ReloadObjects 0x4111
|
||||
#define ServerOP_ReloadPerlExportSettings 0x4112
|
||||
#define ServerOP_ReloadRules 0x4113
|
||||
#define ServerOP_ReloadStaticZoneData 0x4114
|
||||
#define ServerOP_ReloadTasks 0x4115
|
||||
#define ServerOP_ReloadTitles 0x4116
|
||||
#define ServerOP_ReloadTraps 0x4117
|
||||
#define ServerOP_ReloadVariables 0x4118
|
||||
#define ServerOP_ReloadVeteranRewards 0x4119
|
||||
#define ServerOP_ReloadWorld 0x4120
|
||||
#define ServerOP_ReloadZonePoints 0x4121
|
||||
#define ServerOP_ReloadDzTemplates 0x4122
|
||||
#define ServerOP_ReloadZoneData 0x4123
|
||||
#define ServerOP_ReloadOpcodes 0x4112
|
||||
#define ServerOP_ReloadPerlExportSettings 0x4113
|
||||
#define ServerOP_ReloadRules 0x4114
|
||||
#define ServerOP_ReloadStaticZoneData 0x4115
|
||||
#define ServerOP_ReloadTasks 0x4116
|
||||
#define ServerOP_ReloadTitles 0x4117
|
||||
#define ServerOP_ReloadTraps 0x4118
|
||||
#define ServerOP_ReloadVariables 0x4119
|
||||
#define ServerOP_ReloadVeteranRewards 0x4120
|
||||
#define ServerOP_ReloadWorld 0x4121
|
||||
#define ServerOP_ReloadZonePoints 0x4122
|
||||
#define ServerOP_ReloadDzTemplates 0x4123
|
||||
#define ServerOP_ReloadZoneData 0x4124
|
||||
|
||||
#define ServerOP_CZDialogueWindow 0x4500
|
||||
#define ServerOP_CZLDoNUpdate 0x4501
|
||||
|
||||
@@ -47,9 +47,9 @@ const SharedTasksRepository::SharedTasks &SharedTask::GetDbSharedTask() const
|
||||
return m_db_shared_task;
|
||||
}
|
||||
|
||||
void SharedTask::SetDbSharedTask(const SharedTasksRepository::SharedTasks &m_db_shared_task)
|
||||
void SharedTask::SetDbSharedTask(const SharedTasksRepository::SharedTasks &t)
|
||||
{
|
||||
SharedTask::m_db_shared_task = m_db_shared_task;
|
||||
SharedTask::m_db_shared_task = t;
|
||||
}
|
||||
|
||||
SharedTaskRequest SharedTask::GetRequestCharacters(Database &db, uint32_t requested_character_id)
|
||||
|
||||
@@ -216,7 +216,7 @@ public:
|
||||
|
||||
// active record of database shared task
|
||||
const SharedTasksRepository::SharedTasks &GetDbSharedTask() const;
|
||||
void SetDbSharedTask(const SharedTasksRepository::SharedTasks &m_db_shared_task);
|
||||
void SetDbSharedTask(const SharedTasksRepository::SharedTasks &t);
|
||||
|
||||
std::vector<SharedTaskActivityStateEntry> m_shared_task_activity_state;
|
||||
std::vector<SharedTaskMember> m_members;
|
||||
|
||||
+92
-69
@@ -133,55 +133,54 @@ uint32 SharedDatabase::GetTotalTimeEntitledOnAccount(uint32 AccountID) {
|
||||
|
||||
void SharedDatabase::SetMailKey(int CharID, int IPAddress, int MailKey)
|
||||
{
|
||||
char MailKeyString[17];
|
||||
char mail_key[17];
|
||||
|
||||
if (RuleB(Chat, EnableMailKeyIPVerification) == true)
|
||||
sprintf(MailKeyString, "%08X%08X", IPAddress, MailKey);
|
||||
else
|
||||
sprintf(MailKeyString, "%08X", MailKey);
|
||||
if (RuleB(Chat, EnableMailKeyIPVerification) == true) {
|
||||
sprintf(mail_key, "%08X%08X", IPAddress, MailKey);
|
||||
}
|
||||
else {
|
||||
sprintf(mail_key, "%08X", MailKey);
|
||||
}
|
||||
|
||||
const std::string query = StringFormat("UPDATE character_data SET mailkey = '%s' WHERE id = '%i'",
|
||||
MailKeyString, CharID);
|
||||
const auto results = QueryDatabase(query);
|
||||
if (!results.Success())
|
||||
LogError("SharedDatabase::SetMailKey({}, {}) : {}", CharID, MailKeyString, results.ErrorMessage().c_str());
|
||||
const std::string query = StringFormat(
|
||||
"UPDATE character_data SET mailkey = '%s' WHERE id = '%i'",
|
||||
mail_key, CharID
|
||||
);
|
||||
|
||||
const auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
LogError("SharedDatabase::SetMailKey({}, {}) : {}", CharID, mail_key, results.ErrorMessage().c_str());
|
||||
}
|
||||
}
|
||||
|
||||
std::string SharedDatabase::GetMailKey(int CharID, bool key_only)
|
||||
SharedDatabase::MailKeys SharedDatabase::GetMailKey(int character_id)
|
||||
{
|
||||
const std::string query = StringFormat("SELECT `mailkey` FROM `character_data` WHERE `id`='%i' LIMIT 1", CharID);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
const std::string query = StringFormat("SELECT `mailkey` FROM `character_data` WHERE `id`='%i' LIMIT 1", character_id);
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
|
||||
Log(Logs::Detail, Logs::MySQLError, "Error retrieving mailkey from database: %s", results.ErrorMessage().c_str());
|
||||
return std::string();
|
||||
return MailKeys{};
|
||||
}
|
||||
|
||||
if (!results.RowCount()) {
|
||||
|
||||
Log(Logs::General, Logs::ClientLogin, "Error: Mailkey for character id [%i] does not exist or could not be found", CharID);
|
||||
return std::string();
|
||||
Log(Logs::General,
|
||||
Logs::ClientLogin,
|
||||
"Error: Mailkey for character id [%i] does not exist or could not be found",
|
||||
character_id
|
||||
);
|
||||
return MailKeys{};
|
||||
}
|
||||
|
||||
auto& row = results.begin();
|
||||
auto &row = results.begin();
|
||||
if (row != results.end()) {
|
||||
|
||||
std::string mail_key = row[0];
|
||||
|
||||
if (mail_key.length() > 8 && key_only) {
|
||||
return mail_key.substr(8);
|
||||
}
|
||||
else {
|
||||
return mail_key;
|
||||
}
|
||||
return MailKeys{
|
||||
.mail_key = mail_key.substr(8),
|
||||
.mail_key_full = mail_key
|
||||
};
|
||||
}
|
||||
else {
|
||||
|
||||
Log(Logs::General, Logs::MySQLError, "Internal MySQL error in SharedDatabase::GetMailKey(int, bool)");
|
||||
return std::string();
|
||||
}
|
||||
return MailKeys{};
|
||||
}
|
||||
|
||||
bool SharedDatabase::SaveCursor(uint32 char_id, std::list<EQ::ItemInstance*>::const_iterator &start, std::list<EQ::ItemInstance*>::const_iterator &end)
|
||||
@@ -425,17 +424,13 @@ bool SharedDatabase::DeleteSharedBankSlot(uint32 char_id, int16 slot_id) {
|
||||
|
||||
int32 SharedDatabase::GetSharedPlatinum(uint32 account_id)
|
||||
{
|
||||
const std::string query = StringFormat("SELECT sharedplat FROM account WHERE id = '%i'", account_id);
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (results.RowCount() != 1)
|
||||
return 0;
|
||||
|
||||
auto& row = results.begin();
|
||||
const auto query = fmt::format("SELECT sharedplat FROM account WHERE id = {}", account_id);
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success() || !results.RowCount()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
auto row = results.begin();
|
||||
return Strings::ToInt(row[0]);
|
||||
}
|
||||
|
||||
@@ -499,25 +494,32 @@ bool SharedDatabase::GetSharedBank(uint32 id, EQ::InventoryProfile *inv, bool is
|
||||
{
|
||||
std::string query;
|
||||
|
||||
if (is_charid)
|
||||
query = StringFormat("SELECT sb.slotid, sb.itemid, sb.charges, "
|
||||
"sb.augslot1, sb.augslot2, sb.augslot3, "
|
||||
"sb.augslot4, sb.augslot5, sb.augslot6, sb.custom_data "
|
||||
"FROM sharedbank sb INNER JOIN character_data ch "
|
||||
"ON ch.account_id=sb.acctid WHERE ch.id = %i ORDER BY sb.slotid",
|
||||
id);
|
||||
else
|
||||
query = StringFormat("SELECT slotid, itemid, charges, "
|
||||
"augslot1, augslot2, augslot3, "
|
||||
"augslot4, augslot5, augslot6, custom_data "
|
||||
"FROM sharedbank WHERE acctid=%i ORDER BY slotid",
|
||||
id);
|
||||
if (is_charid) {
|
||||
query = fmt::format(
|
||||
"SELECT sb.slotid, sb.itemid, sb.charges, "
|
||||
"sb.augslot1, sb.augslot2, sb.augslot3, "
|
||||
"sb.augslot4, sb.augslot5, sb.augslot6, sb.custom_data "
|
||||
"FROM sharedbank sb INNER JOIN character_data ch "
|
||||
"ON ch.account_id = sb.acctid WHERE ch.id = {} ORDER BY sb.slotid",
|
||||
id
|
||||
);
|
||||
} else {
|
||||
query = fmt::format(
|
||||
"SELECT slotid, itemid, charges, "
|
||||
"augslot1, augslot2, augslot3, "
|
||||
"augslot4, augslot5, augslot6, custom_data "
|
||||
"FROM sharedbank WHERE acctid = {} ORDER BY slotid",
|
||||
id
|
||||
);
|
||||
}
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
// If we have no results we still need to return true
|
||||
if (!results.Success()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||
for (auto row : results) {
|
||||
int16 slot_id = static_cast<int16>(Strings::ToInt(row[0]));
|
||||
uint32 item_id = Strings::ToUnsignedInt(row[1]);
|
||||
const int16 charges = static_cast<int16>(Strings::ToInt(row[2]));
|
||||
@@ -533,16 +535,26 @@ bool SharedDatabase::GetSharedBank(uint32 id, EQ::InventoryProfile *inv, bool is
|
||||
const EQ::ItemData *item = GetItem(item_id);
|
||||
|
||||
if (!item) {
|
||||
LogError("Warning: [{}] [{}] has an invalid item_id [{}] in inventory slot [{}]",
|
||||
((is_charid == true) ? "charid" : "acctid"), id, item_id, slot_id);
|
||||
LogError(
|
||||
"Warning: [{}] [{}] has an invalid item_id [{}] in inventory slot [{}]",
|
||||
is_charid ? "charid" : "acctid",
|
||||
id,
|
||||
item_id,
|
||||
slot_id
|
||||
);
|
||||
continue;
|
||||
}
|
||||
|
||||
auto inst = CreateBaseItem(item, charges);
|
||||
if (!inst) {
|
||||
continue;
|
||||
}
|
||||
|
||||
EQ::ItemInstance *inst = CreateBaseItem(item, charges);
|
||||
if (inst && item->IsClassCommon()) {
|
||||
for (int i = EQ::invaug::SOCKET_BEGIN; i <= EQ::invaug::SOCKET_END; i++) {
|
||||
if (aug[i])
|
||||
if (aug[i]) {
|
||||
inst->PutAugment(this, i, aug[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -556,14 +568,21 @@ bool SharedDatabase::GetSharedBank(uint32 id, EQ::InventoryProfile *inv, bool is
|
||||
safe_delete(inst);
|
||||
|
||||
// Save ptr to item in inventory
|
||||
if (put_slot_id != INVALID_INDEX)
|
||||
if (put_slot_id != INVALID_INDEX) {
|
||||
continue;
|
||||
}
|
||||
|
||||
LogError("Warning: Invalid slot_id for item in shared bank inventory: [{}]=[{}], item_id=[{}], slot_id=[{}]",
|
||||
((is_charid == true) ? "charid" : "acctid"), id, item_id, slot_id);
|
||||
LogError(
|
||||
"Warning: Invalid slot_id for item in shared bank inventory: [{}]=[{}], item_id=[{}], slot_id=[{}]",
|
||||
is_charid ? "charid" : "acctid",
|
||||
id,
|
||||
item_id,
|
||||
slot_id
|
||||
);
|
||||
|
||||
if (is_charid)
|
||||
if (is_charid) {
|
||||
SaveInventory(id, nullptr, slot_id);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -619,7 +638,7 @@ bool SharedDatabase::GetInventory(uint32 char_id, EQ::InventoryProfile *inv)
|
||||
}
|
||||
else if (slot_id <= EQ::invbag::BANK_BAGS_END && slot_id >= EQ::invbag::BANK_BAGS_BEGIN) { // Titanium check
|
||||
const auto parent_index = ((slot_id - EQ::invbag::BANK_BAGS_BEGIN) / EQ::invbag::SLOT_COUNT);
|
||||
if (parent_index < EQ::invslot::SLOT_BEGIN || parent_index >= bank_size) {
|
||||
if (parent_index >= bank_size) {
|
||||
cv_conflict = true;
|
||||
continue;
|
||||
}
|
||||
@@ -1564,24 +1583,28 @@ EQ::ItemInstance* SharedDatabase::CreateBaseItem(const EQ::ItemData* item, int16
|
||||
if (item) {
|
||||
// if maxcharges is -1 that means it is an unlimited use item.
|
||||
// set it to 1 charge so that it is usable on creation
|
||||
if (charges == 0 && item->MaxCharges == -1)
|
||||
if (charges == 0 && item->MaxCharges == -1) {
|
||||
charges = 1;
|
||||
}
|
||||
|
||||
// Stackable items need a minimum charge of 1 to remain moveable.
|
||||
if(charges <= 0 && item->Stackable)
|
||||
if (charges <= 0 && item->Stackable) {
|
||||
charges = 1;
|
||||
}
|
||||
|
||||
inst = new EQ::ItemInstance(item, charges);
|
||||
|
||||
if (inst == nullptr) {
|
||||
if (!inst) {
|
||||
LogError("Error: valid item data returned a null reference for EQ::ItemInstance creation in SharedDatabase::CreateBaseItem()");
|
||||
LogError("Item Data = ID: {}, Name: {}, Charges: {}", item->ID, item->Name, charges);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if(item->CharmFileID != 0 || (item->LoreGroup >= 1000 && item->LoreGroup != -1)) {
|
||||
if (item->CharmFileID != 0 || item->LoreGroup >= 1000) {
|
||||
inst->Initialize(this);
|
||||
}
|
||||
}
|
||||
|
||||
return inst;
|
||||
}
|
||||
|
||||
|
||||
+5
-1
@@ -81,7 +81,11 @@ public:
|
||||
bool SetGMInvul(uint32 account_id, bool gminvul);
|
||||
bool SetGMFlymode(uint32 account_id, uint8 flymode);
|
||||
void SetMailKey(int CharID, int IPAddress, int MailKey);
|
||||
std::string GetMailKey(int CharID, bool key_only = false);
|
||||
struct MailKeys {
|
||||
std::string mail_key;
|
||||
std::string mail_key_full;
|
||||
};
|
||||
MailKeys GetMailKey(int character_id);
|
||||
bool SaveCursor(
|
||||
uint32 char_id,
|
||||
std::list<EQ::ItemInstance *>::const_iterator &start,
|
||||
|
||||
@@ -148,33 +148,6 @@ int32 EQ::skills::GetBaseDamage(SkillType skill)
|
||||
}
|
||||
}
|
||||
|
||||
bool EQ::skills::IsMeleeDmg(SkillType skill)
|
||||
{
|
||||
switch (skill) {
|
||||
case Skill1HBlunt:
|
||||
case Skill1HSlashing:
|
||||
case Skill2HBlunt:
|
||||
case Skill2HSlashing:
|
||||
case SkillBackstab:
|
||||
case SkillBash:
|
||||
case SkillDragonPunch:
|
||||
case SkillEagleStrike:
|
||||
case SkillFlyingKick:
|
||||
case SkillHandtoHand:
|
||||
case SkillKick:
|
||||
case Skill1HPiercing:
|
||||
case SkillRiposte:
|
||||
case SkillRoundKick:
|
||||
case SkillThrowing:
|
||||
case SkillTigerClaw:
|
||||
case SkillFrenzy:
|
||||
case Skill2HPiercing:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
const std::map<EQ::skills::SkillType, std::string>& EQ::skills::GetSkillTypeMap()
|
||||
{
|
||||
static const std::map<SkillType, std::string> skill_type_map = {
|
||||
|
||||
@@ -168,7 +168,6 @@ namespace EQ
|
||||
bool IsBardInstrumentSkill(SkillType skill);
|
||||
bool IsCastingSkill(SkillType skill);
|
||||
int32 GetBaseDamage(SkillType skill);
|
||||
bool IsMeleeDmg(SkillType skill);
|
||||
|
||||
extern const std::map<SkillType, std::string>& GetSkillTypeMap();
|
||||
extern const std::vector<SkillType>& GetExtraDamageSkills();
|
||||
|
||||
+1177
-700
File diff suppressed because it is too large
Load Diff
+103
-62
@@ -171,6 +171,37 @@
|
||||
#define SPELL_ILLUSION_MALE 1732
|
||||
#define SPELL_UNSUMMON_SELF 892
|
||||
#define SPELL_ANCIENT_LIFEBANE 2115
|
||||
#define SPELL_GMHP25K 6817
|
||||
#define SPELL_GMHP50K 6818
|
||||
#define SPELL_GMHP100K 6819
|
||||
#define SPELL_GMHP225K 6820
|
||||
#define SPELL_GMHP475K 6821
|
||||
#define SPELL_GMHP925K 6822
|
||||
#define SPELL_GMHP2M 6823
|
||||
#define SPELL_GMHP3M 6824
|
||||
#define SPELL_GMHP5M 39851
|
||||
#define SPELL_GUIDE_ACTING_ONE 778
|
||||
#define SPELL_GUIDE_ALLIANCE_ONE 810
|
||||
#define SPELL_GUIDE_CANCEL_MAGIC_ONE 811
|
||||
#define SPELL_GUIDE_JOURNEY_ONE 813
|
||||
#define SPELL_GUIDE_VISION_ONE 814
|
||||
#define SPELL_GUIDE_HEALTH_ONE 815
|
||||
#define SPELL_GUIDE_INVULNERABILITY_ONE 816
|
||||
#define SPELL_GUIDE_BOLT_ONE 817
|
||||
#define SPELL_GUIDE_MEMORY_BLUR_ONE 818
|
||||
#define SPELL_GUIDE_ACTING_TWO 1209
|
||||
#define SPELL_GUIDE_CANCEL_MAGIC_TWO 1211
|
||||
#define SPELL_GUIDE_JOURNEY_TWO 1212
|
||||
#define SPELL_GUIDE_VISION_TWO 1213
|
||||
#define SPELL_GUIDE_HEALTH_TWO 1214
|
||||
#define SPELL_GUIDE_INVULNERABILITY_TWO 1215
|
||||
#define SPELL_GUIDE_BOLT_TWO 1216
|
||||
#define SPELL_GUIDE_MEMORY_BLUR_TWO 1217
|
||||
#define SPELL_GUIDE_ALLIANCE_TWO 1219
|
||||
#define SPELL_GUIDE_EVACUATION 3921
|
||||
#define SPELL_GUIDE_LEVITATION 39852
|
||||
#define SPELL_GUIDE_SPELL_HASTE 39853
|
||||
#define SPELL_GUIDE_HASTE 39854
|
||||
|
||||
//spellgroup ids
|
||||
#define SPELLGROUP_FRENZIED_BURNOUT 2754
|
||||
@@ -201,8 +232,22 @@
|
||||
#define INSTRUMENT_LUTE 13011
|
||||
#define INSTRUMENT_HORN 13012
|
||||
|
||||
//option types for the rule Spells:ResurrectionEffectBlock
|
||||
#define RES_EFFECTS_CANNOT_STACK -1
|
||||
#define NO_RES_EFFECTS_BLOCK 0
|
||||
#define RES_EFFECTS_BLOCK 1
|
||||
#define RES_EFFECTS_BLOCK_WITH_BUFFS 2
|
||||
#define MOVE_NEW_SLOT 2
|
||||
|
||||
const int Z_AGGRO=10;
|
||||
#define PARTIAL_DEATH_SAVE 1
|
||||
#define FULL_DEATH_SAVE 2
|
||||
|
||||
#define MAX_FAST_HEAL_CASTING_TIME 2000
|
||||
#define MAX_VERY_FAST_HEAL_CASTING_TIME 1000
|
||||
|
||||
#define DETRIMENTAL_EFFECT 0
|
||||
#define BENEFICIAL_EFFECT 1
|
||||
#define BENEFICIAL_EFFECT_GROUP_ONLY 2
|
||||
|
||||
const uint32 MobAISpellRange=100; // max range of buffs
|
||||
|
||||
@@ -504,7 +549,7 @@ enum SpellRestriction
|
||||
HAS_NO_ILLUSIONS_OF_GRANDEUR_BUFF = 12519, //
|
||||
IS_HP_ABOVE_50_PCT = 16010, //
|
||||
IS_HP_UNDER_50_PCT = 16031, //
|
||||
IS_OFF_HAND_EQUIPED = 27672, // You must be wielding a weapon or shield in your offhand to use this ability.
|
||||
IS_OFF_HAND_EQUIPPED = 27672, // You must be wielding a weapon or shield in your offhand to use this ability.
|
||||
HAS_NO_PACT_OF_FATE_RECOURSE_BUFF = 29556, // This spell will not work while Pact of Fate Recourse is active. | caster restriction |
|
||||
HAS_NO_SHROUD_OF_PRAYER_BUFF = 32339, // Your target cannot receive another Quiet Prayer this soon.
|
||||
IS_MANA_BELOW_20_PCT = 38311, // This ability requires you to be at or below 20% of your maximum mana.
|
||||
@@ -1160,7 +1205,7 @@ typedef enum {
|
||||
#define SE_LimitUseMin 422 // implemented, @Ff Minium amount of numhits for a spell to be focused, base: numhit amt
|
||||
#define SE_LimitUseType 423 // implemented, @Ff Focus will only affect if has this numhits type, base: numhit type
|
||||
#define SE_GravityEffect 424 // implemented - Pulls/pushes you toward/away the mob at a set pace
|
||||
//#define SE_Display 425 // *not implemented - Illusion: Flying Dragon(21626)
|
||||
#define SE_Display 425 // *not implemented - Illusion: Flying Dragon(21626)
|
||||
#define SE_IncreaseExtTargetWindow 426 // *not implmented[AA] - increases the capacity of your extended target window
|
||||
#define SE_SkillProcAttempt 427 // implemented - chance to proc when using a skill(ie taunt)
|
||||
#define SE_LimitToSkill 428 // implemented, @Procs, limits what combat skills will effect a skill proc, base: skill value, limit: none, max: none
|
||||
@@ -1211,7 +1256,7 @@ typedef enum {
|
||||
#define SE_Double_Backstab_Front 473 // implemented - Chance to double backstab from front
|
||||
#define SE_Pet_Crit_Melee_Damage_Pct_Owner 474 // implemenetd - Critical damage mod applied to pets from owner
|
||||
#define SE_Trigger_Spell_Non_Item 475 // implemented - Trigger spell on cast only if not from item click.
|
||||
#define SE_Weapon_Stance 476 // implemented, @Misc, Apply a specific spell buffs automatically depending 2Hander, Shield or Duel Wield is equiped, base: spellid, base: 0=2H 1=Shield 2=DW, max: none
|
||||
#define SE_Weapon_Stance 476 // implemented, @Misc, Apply a specific spell buffs automatically depending 2Hander, Shield or Dual Wield is equipped, base: spellid, base: 0=2H 1=Shield 2=DW, max: none
|
||||
#define SE_Hatelist_To_Top_Index 477 // Implemented - Chance to be set to top of rampage list
|
||||
#define SE_Hatelist_To_Tail_Index 478 // Implemented - Chance to be set to bottom of rampage list
|
||||
#define SE_Ff_Value_Min 479 // implemented, @Ff, Minimum base value of a spell that can be focused, base: spells to be focused base1 value
|
||||
@@ -1443,7 +1488,7 @@ extern int32 SPDAT_RECORDS;
|
||||
bool IsTargetableAESpell(uint16 spell_id);
|
||||
bool IsSacrificeSpell(uint16 spell_id);
|
||||
bool IsLifetapSpell(uint16 spell_id);
|
||||
bool IsMezSpell(uint16 spell_id);
|
||||
bool IsMesmerizeSpell(uint16 spell_id);
|
||||
bool IsStunSpell(uint16 spell_id);
|
||||
bool IsSlowSpell(uint16 spell_id);
|
||||
bool IsHasteSpell(uint16 spell_id);
|
||||
@@ -1452,22 +1497,23 @@ bool IsPercentalHealSpell(uint16 spell_id);
|
||||
bool IsGroupOnlySpell(uint16 spell_id);
|
||||
bool IsBeneficialSpell(uint16 spell_id);
|
||||
bool IsDetrimentalSpell(uint16 spell_id);
|
||||
bool IsInvisSpell(uint16 spell_id);
|
||||
bool IsInvisibleSpell(uint16 spell_id);
|
||||
bool IsInvulnerabilitySpell(uint16 spell_id);
|
||||
bool IsCHDurationSpell(uint16 spell_id);
|
||||
bool IsCompleteHealDurationSpell(uint16 spell_id);
|
||||
bool IsPoisonCounterSpell(uint16 spell_id);
|
||||
bool IsDiseaseCounterSpell(uint16 spell_id);
|
||||
bool IsSummonItemSpell(uint16 spell_id);
|
||||
bool IsSummonSkeletonSpell(uint16 spell_id);
|
||||
bool IsSummonPetSpell(uint16 spell_id);
|
||||
bool IsSummonPCSpell(uint16 spell_id);
|
||||
bool IsPetSpell(uint16 spell_id);
|
||||
bool IsCharmSpell(uint16 spell_id);
|
||||
bool IsBlindSpell(uint16 spell_id);
|
||||
bool IsEffectHitpointsSpell(uint16 spell_id);
|
||||
bool IsReduceCastTimeSpell(uint16 spell_id);
|
||||
bool IsHealthSpell(uint16 spell_id);
|
||||
bool IsCastTimeReductionSpell(uint16 spell_id);
|
||||
bool IsIncreaseDurationSpell(uint16 spell_id);
|
||||
bool IsReduceManaSpell(uint16 spell_id);
|
||||
bool IsExtRangeSpell(uint16 spell_id);
|
||||
bool IsManaCostReductionSpell(uint16 spell_id);
|
||||
bool IsIncreaseRangeSpell(uint16 spell_id);
|
||||
bool IsImprovedHealingSpell(uint16 spell_id);
|
||||
bool IsImprovedDamageSpell(uint16 spell_id);
|
||||
bool IsAEDurationSpell(uint16 spell_id);
|
||||
@@ -1475,26 +1521,22 @@ bool IsPureNukeSpell(uint16 spell_id);
|
||||
bool IsAENukeSpell(uint16 spell_id);
|
||||
bool IsPBAENukeSpell(uint16 spell_id);
|
||||
bool IsAERainNukeSpell(uint16 spell_id);
|
||||
bool IsPartialCapableSpell(uint16 spell_id);
|
||||
bool IsPartialResistableSpell(uint16 spell_id);
|
||||
bool IsResistableSpell(uint16 spell_id);
|
||||
bool IsGroupSpell(uint16 spell_id);
|
||||
bool IsTGBCompatibleSpell(uint16 spell_id);
|
||||
bool IsBardSong(uint16 spell_id);
|
||||
bool IsEffectInSpell(uint16 spellid, int effect);
|
||||
uint16 GetTriggerSpellID(uint16 spell_id, uint32 effect);
|
||||
bool IsBlankSpellEffect(uint16 spellid, int effect_index);
|
||||
bool IsValidSpell(uint32 spellid);
|
||||
bool IsSummonSpell(uint16 spellid);
|
||||
bool IsEvacSpell(uint16 spellid);
|
||||
bool IsDamageSpell(uint16 spellid);
|
||||
bool IsFearSpell(uint16 spellid);
|
||||
bool IsCureSpell(uint16 spellid);
|
||||
bool BeneficialSpell(uint16 spell_id);
|
||||
bool GroupOnlySpell(uint16 spell_id);
|
||||
int GetSpellEffectIndex(uint16 spell_id, int effect);
|
||||
int CanUseSpell(uint16 spellid, int classa, int level);
|
||||
int GetMinLevel(uint16 spell_id);
|
||||
int GetSpellLevel(uint16 spell_id, int classa);
|
||||
bool IsEffectInSpell(uint16 spell_id, int effect_id);
|
||||
uint16 GetSpellTriggerSpellID(uint16 spell_id, int effect_id);
|
||||
bool IsBlankSpellEffect(uint16 spell_id, int effect_index);
|
||||
bool IsValidSpell(uint32 spell_id);
|
||||
bool IsSummonSpell(uint16 spell_id);
|
||||
bool IsDamageSpell(uint16 spell_id);
|
||||
bool IsFearSpell(uint16 spell_id);
|
||||
bool IsCureSpell(uint16 spell_id);
|
||||
int GetSpellEffectIndex(uint16 spell_id, int effect_id);
|
||||
uint8 GetSpellMinimumLevel(uint16 spell_id);
|
||||
uint8 GetSpellLevel(uint16 spell_id, uint8 class_id);
|
||||
int CalcBuffDuration_formula(int level, int formula, int duration);
|
||||
int32 CalculatePoisonCounters(uint16 spell_id);
|
||||
int32 CalculateDiseaseCounters(uint16 spell_id);
|
||||
@@ -1505,10 +1547,11 @@ bool IsDisciplineBuff(uint16 spell_id);
|
||||
bool IsDiscipline(uint16 spell_id);
|
||||
bool IsCombatSkill(uint16 spell_id);
|
||||
bool IsResurrectionEffects(uint16 spell_id);
|
||||
int8 GetSpellResurrectionSicknessCheck(uint16 spell_id_one, uint16 spell_id_two);
|
||||
bool IsRuneSpell(uint16 spell_id);
|
||||
bool IsMagicRuneSpell(uint16 spell_id);
|
||||
bool IsManaTapSpell(uint16 spell_id);
|
||||
bool IsAllianceSpellLine(uint16 spell_id);
|
||||
bool IsAllianceSpell(uint16 spell_id);
|
||||
bool IsDeathSaveSpell(uint16 spell_id);
|
||||
bool IsFullDeathSaveSpell(uint16 spell_id);
|
||||
bool IsPartialDeathSaveSpell(uint16 spell_id);
|
||||
@@ -1517,10 +1560,10 @@ bool IsSuccorSpell(uint16 spell_id);
|
||||
bool IsTeleportSpell(uint16 spell_id);
|
||||
bool IsTranslocateSpell(uint16 spell_id);
|
||||
bool IsGateSpell(uint16 spell_id);
|
||||
bool IsPlayerIllusionSpell(uint16 spell_id); // seveian 2008-09-23
|
||||
bool IsIllusionSpell(uint16 spell_id);
|
||||
bool IsLDoNObjectSpell(uint16 spell_id);
|
||||
int32 GetSpellResistType(uint16 spell_id);
|
||||
int32 GetSpellTargetType(uint16 spell_id);
|
||||
int GetSpellResistType(uint16 spell_id);
|
||||
int GetSpellTargetType(uint16 spell_id);
|
||||
bool IsHealOverTimeSpell(uint16 spell_id);
|
||||
bool IsCompleteHealSpell(uint16 spell_id);
|
||||
bool IsFastHealSpell(uint16 spell_id);
|
||||
@@ -1535,38 +1578,36 @@ bool IsSelfConversionSpell(uint16 spell_id);
|
||||
bool IsBuffSpell(uint16 spell_id);
|
||||
bool IsPersistDeathSpell(uint16 spell_id);
|
||||
bool IsSuspendableSpell(uint16 spell_id);
|
||||
uint32 GetMorphTrigger(uint32 spell_id);
|
||||
bool IsCastonFadeDurationSpell(uint16 spell_id);
|
||||
bool IsPowerDistModSpell(uint16 spell_id);
|
||||
uint32 GetPartialMeleeRuneReduction(uint32 spell_id);
|
||||
uint32 GetPartialMagicRuneReduction(uint32 spell_id);
|
||||
uint32 GetPartialMeleeRuneAmount(uint32 spell_id);
|
||||
uint32 GetPartialMagicRuneAmount(uint32 spell_id);
|
||||
bool NoDetrimentalSpellAggro(uint16 spell_id);
|
||||
bool IsStackableDot(uint16 spell_id);
|
||||
bool IsBardOnlyStackEffect(int effect);
|
||||
bool IsCastWhileInvis(uint16 spell_id);
|
||||
bool IsEffectIgnoredInStacking(int spa);
|
||||
bool IsFocusLimit(int spa);
|
||||
bool SpellRequiresTarget(int target_type);
|
||||
bool IsVirusSpell(int32 spell_id);
|
||||
int GetViralMinSpreadTime(int32 spell_id);
|
||||
int GetViralMaxSpreadTime(int32 spell_id);
|
||||
int GetViralSpreadRange(int32 spell_id);
|
||||
bool IsInstrumentModAppliedToSpellEffect(int32 spell_id, int effect);
|
||||
bool IsPulsingBardSong(int32 spell_id);
|
||||
uint32 GetProcLimitTimer(int32 spell_id, int proc_type);
|
||||
bool IgnoreCastingRestriction(int32 spell_id);
|
||||
int CalcPetHp(int levelb, int classb, int STA = 75);
|
||||
int GetSpellEffectDescNum(uint16 spell_id);
|
||||
DmgShieldType GetDamageShieldType(uint16 spell_id, int32 DSType = 0);
|
||||
bool DetrimentalSpellAllowsRest(uint16 spell_id);
|
||||
uint32 GetNimbusEffect(uint16 spell_id);
|
||||
int32 GetFuriousBash(uint16 spell_id);
|
||||
bool IsCastOnFadeDurationSpell(uint16 spell_id);
|
||||
bool IsDistanceModifierSpell(uint16 spell_id);
|
||||
int GetSpellPartialMeleeRuneReduction(uint16 spell_id);
|
||||
int GetSpellPartialMagicRuneReduction(uint16 spell_id);
|
||||
int GetSpellPartialMeleeRuneAmount(uint16 spell_id);
|
||||
int GetSpellPartialMagicRuneAmount(uint16 spell_id);
|
||||
bool IsNoDetrimentalSpellAggroSpell(uint16 spell_id);
|
||||
bool IsStackableDOT(uint16 spell_id);
|
||||
bool IsBardOnlyStackEffect(int effect_id);
|
||||
bool IsCastWhileInvisibleSpell(uint16 spell_id);
|
||||
bool IsEffectIgnoredInStacking(int effect_id);
|
||||
bool IsFocusLimit(int effect_id);
|
||||
bool IsTargetRequiredForSpell(uint16 spell_id);
|
||||
bool IsVirusSpell(uint16 spell_id);
|
||||
int GetSpellViralMinimumSpreadTime(uint16 spell_id);
|
||||
int GetSpellViralMaximumSpreadTime(uint16 spell_id);
|
||||
int GetSpellViralSpreadRange(uint16 spell_id);
|
||||
bool IsInstrumentModifierAppliedToSpellEffect(uint16 spell_id, int effect_id);
|
||||
bool IsPulsingBardSong(uint16 spell_id);
|
||||
int GetSpellProcLimitTimer(uint16 spell_id, int proc_type);
|
||||
bool IsCastNotStandingSpell(uint16 spell_id);
|
||||
int GetSpellEffectDescriptionNumber(uint16 spell_id);
|
||||
DmgShieldType GetDamageShieldType(uint16 spell_id, int damage_shield_type = 0);
|
||||
bool IsRestAllowedSpell(uint16 spell_id);
|
||||
int GetSpellNimbusEffect(uint16 spell_id);
|
||||
int GetSpellFuriousBash(uint16 spell_id);
|
||||
bool IsShortDurationBuff(uint16 spell_id);
|
||||
bool IsSpellUsableThisZoneType(uint16 spell_id, uint8 zone_type);
|
||||
bool IsSpellUsableInThisZoneType(uint16 spell_id, uint8 zone_type);
|
||||
const char *GetSpellName(uint16 spell_id);
|
||||
int GetSpellStatValue(uint32 spell_id, const char* stat_identifier, uint8 slot = 0);
|
||||
bool CastRestrictedSpell(int spellid);
|
||||
int GetSpellStatValue(uint16 spell_id, const char* stat_identifier, uint8 slot = 0);
|
||||
bool IsCastRestrictedSpell(uint16 spell_id);
|
||||
|
||||
#endif
|
||||
|
||||
@@ -658,11 +658,11 @@ typedef pdb_symbol current;
|
||||
size_t next = 0;
|
||||
size_t delimiter_size = sizeof(kBackwardPathDelimiter) - 1;
|
||||
while ((next = s.find(kBackwardPathDelimiter, last)) != std::string::npos) {
|
||||
out.push_back(s.substr(last, next - last));
|
||||
out.emplace_back(s.substr(last, next - last));
|
||||
last = next + delimiter_size;
|
||||
}
|
||||
if (last <= s.length()) {
|
||||
out.push_back(s.substr(last));
|
||||
out.emplace_back(s.substr(last));
|
||||
}
|
||||
return out;
|
||||
}
|
||||
@@ -3760,7 +3760,7 @@ private:
|
||||
continue;
|
||||
started = true;
|
||||
}
|
||||
lines.push_back(make_pair(line_idx, line));
|
||||
lines.emplace_back(make_pair(line_idx, line));
|
||||
}
|
||||
|
||||
lines.erase(
|
||||
|
||||
+5
-7
@@ -76,7 +76,7 @@ std::vector<std::string> Strings::Split(const std::string& s, const std::string&
|
||||
res.push_back(token);
|
||||
}
|
||||
|
||||
res.push_back(s.substr(pos_start));
|
||||
res.emplace_back(s.substr(pos_start));
|
||||
return res;
|
||||
}
|
||||
|
||||
@@ -287,15 +287,12 @@ std::string Strings::Commify(const std::string &number)
|
||||
for (i = string_length - 3; i >= 0; i -= 3) {
|
||||
if (i > 0) {
|
||||
temp_string = "," + number.substr(static_cast<unsigned long>(i), 3) + temp_string;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
temp_string = number.substr(static_cast<unsigned long>(i), 3) + temp_string;
|
||||
}
|
||||
}
|
||||
|
||||
if (i < 0) {
|
||||
temp_string = number.substr(0, static_cast<unsigned long>(3 + i)) + temp_string;
|
||||
}
|
||||
temp_string = number.substr(0, static_cast<unsigned long>(3 + i)) + temp_string;
|
||||
|
||||
return temp_string;
|
||||
}
|
||||
@@ -373,7 +370,8 @@ std::string Strings::NumberToWords(unsigned long long int n)
|
||||
|
||||
return res;
|
||||
}
|
||||
std::string Strings::Money(uint32 platinum, uint32 gold, uint32 silver, uint32 copper)
|
||||
|
||||
std::string Strings::Money(uint64 platinum, uint64 gold, uint64 silver, uint64 copper)
|
||||
{
|
||||
std::string money_string = "Unknown";
|
||||
if (copper && silver && gold && platinum) { // CSGP
|
||||
|
||||
+3
-3
@@ -114,7 +114,7 @@ public:
|
||||
static std::string Join(const std::vector<std::string> &ar, const std::string &delim);
|
||||
static std::string Join(const std::vector<uint32_t> &ar, const std::string &delim);
|
||||
static std::string MillisecondsToTime(int duration);
|
||||
static std::string Money(uint32 platinum, uint32 gold = 0, uint32 silver = 0, uint32 copper = 0);
|
||||
static std::string Money(uint64 platinum, uint64 gold = 0, uint64 silver = 0, uint64 copper = 0);
|
||||
static std::string NumberToWords(unsigned long long int n);
|
||||
static std::string Repeat(std::string s, int n);
|
||||
static std::string Replace(std::string subject, const std::string &search, const std::string &replace);
|
||||
@@ -219,7 +219,7 @@ std::vector<std::string> join_pair(
|
||||
std::vector<std::string> output;
|
||||
|
||||
for (const std::pair<T1, T2> &src_iter: src) {
|
||||
output.push_back(
|
||||
output.emplace_back(
|
||||
|
||||
fmt::format(
|
||||
"{}{}{}{}{}{}{}",
|
||||
@@ -253,7 +253,7 @@ std::vector<std::string> join_tuple(
|
||||
|
||||
for (const std::tuple<T1, T2, T3, T4> &src_iter: src) {
|
||||
|
||||
output.push_back(
|
||||
output.emplace_back(
|
||||
|
||||
fmt::format(
|
||||
"{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}",
|
||||
|
||||
@@ -220,6 +220,8 @@ inline bool isMsysPty(int fd) noexcept
|
||||
|
||||
#endif
|
||||
|
||||
inline bool g_is_forced_tty = std::getenv("IS_TTY");
|
||||
|
||||
inline bool isTerminal(const std::streambuf *osbuf) noexcept
|
||||
{
|
||||
if (g_is_forced_tty) {
|
||||
|
||||
@@ -57,9 +57,6 @@ typedef const char Const_char; //for perl XS
|
||||
|
||||
#define safe_delete(d) if(d) { delete d; d=nullptr; }
|
||||
#define safe_delete_array(d) if(d) { delete[] d; d=nullptr; }
|
||||
#define L32(i) ((uint32) i)
|
||||
#define H32(i) ((uint32) (i >> 32))
|
||||
#define L16(i) ((uint16) i)
|
||||
|
||||
#ifndef WIN32
|
||||
// More WIN32 compatability
|
||||
|
||||
+3
-3
@@ -25,7 +25,7 @@
|
||||
|
||||
// Build variables
|
||||
// these get injected during the build pipeline
|
||||
#define CURRENT_VERSION "22.8.0-dev" // always append -dev to the current version for custom-builds
|
||||
#define CURRENT_VERSION "22.15.3-dev" // always append -dev to the current version for custom-builds
|
||||
#define LOGIN_VERSION "0.8.0"
|
||||
#define COMPILE_DATE __DATE__
|
||||
#define COMPILE_TIME __TIME__
|
||||
@@ -42,9 +42,9 @@
|
||||
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
|
||||
*/
|
||||
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9227
|
||||
#define CURRENT_BINARY_DATABASE_VERSION 9228
|
||||
|
||||
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9038
|
||||
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9039
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
@@ -1,87 +0,0 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "../common/global_define.h"
|
||||
#include "../common/eqemu_logsys.h"
|
||||
#include <iomanip>
|
||||
|
||||
#include "worldconn.h"
|
||||
#include "eqemu_config.h"
|
||||
#include "md5.h"
|
||||
#include "servertalk.h"
|
||||
|
||||
WorldConnection::WorldConnection(EmuTCPConnection::ePacketMode mode, const char *password)
|
||||
: m_password(password)
|
||||
{
|
||||
tcpc.SetPacketMode(mode);
|
||||
pTryReconnect = true;
|
||||
pConnected = false;
|
||||
}
|
||||
|
||||
WorldConnection::~WorldConnection() {
|
||||
}
|
||||
|
||||
bool WorldConnection::SendPacket(ServerPacket* pack) {
|
||||
if (!Connected())
|
||||
return false;
|
||||
return tcpc.SendPacket(pack);
|
||||
}
|
||||
|
||||
void WorldConnection::OnConnected() {
|
||||
const EQEmuConfig *Config=EQEmuConfig::get();
|
||||
LogNetcode("[WORLD] Connected to World: [{}]:[{}]", Config->WorldIP.c_str(), Config->WorldTCPPort);
|
||||
|
||||
auto pack = new ServerPacket(ServerOP_ZAAuth, 16);
|
||||
MD5::Generate((const uchar*) m_password.c_str(), m_password.length(), pack->pBuffer);
|
||||
SendPacket(pack);
|
||||
safe_delete(pack);
|
||||
}
|
||||
|
||||
void WorldConnection::Process() {
|
||||
//persistent connection....
|
||||
if (!Connected()) {
|
||||
pConnected = tcpc.Connected();
|
||||
if (pConnected) {
|
||||
OnConnected();
|
||||
}
|
||||
else
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void WorldConnection::AsyncConnect() {
|
||||
const EQEmuConfig *Config=EQEmuConfig::get();
|
||||
tcpc.AsyncConnect(Config->WorldIP.c_str(), Config->WorldTCPPort);
|
||||
}
|
||||
|
||||
bool WorldConnection::Connect() {
|
||||
const EQEmuConfig *Config=EQEmuConfig::get();
|
||||
char errbuf[TCPConnection_ErrorBufferSize];
|
||||
if (tcpc.Connect(Config->WorldIP.c_str(), Config->WorldTCPPort, errbuf)) {
|
||||
return true;
|
||||
} else {
|
||||
LogNetcode("[WORLD] WorldConnection connect: Connecting to the server [{}]:[{}] failed: [{}]", Config->WorldIP.c_str(), Config->WorldTCPPort, errbuf);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void WorldConnection::Disconnect() {
|
||||
tcpc.Disconnect();
|
||||
}
|
||||
|
||||
+1136
-1
File diff suppressed because it is too large
Load Diff
+60
-2
@@ -24,6 +24,8 @@
|
||||
#include "../common/repositories/zone_repository.h"
|
||||
#include "../common/repositories/base/base_content_flags_repository.h"
|
||||
|
||||
#include <glm/vec4.hpp>
|
||||
|
||||
class ZoneStore {
|
||||
public:
|
||||
ZoneStore();
|
||||
@@ -35,7 +37,7 @@ public:
|
||||
|
||||
ZoneRepository::Zone *GetZone(uint32 zone_id, int version = 0);
|
||||
ZoneRepository::Zone *GetZone(const char *in_zone_name);
|
||||
ZoneRepository::Zone *GetZone(std::string in_zone_name);
|
||||
ZoneRepository::Zone *GetZone(const std::string& in_zone_name);
|
||||
uint32 GetZoneID(const char *in_zone_name);
|
||||
uint32 GetZoneID(std::string zone_name);
|
||||
std::string GetZoneName(uint32 zone_id);
|
||||
@@ -43,6 +45,62 @@ public:
|
||||
const char *GetZoneName(uint32 zone_id, bool error_unknown = false);
|
||||
const char *GetZoneLongName(uint32 zone_id, bool error_unknown = false);
|
||||
ZoneRepository::Zone *GetZoneWithFallback(uint32 zone_id, int version = 0);
|
||||
|
||||
glm::vec4 GetZoneSafeCoordinates(uint32 zone_id, int version = 0);
|
||||
float GetZoneGraveyardID(uint32 zone_id, int version = 0);
|
||||
uint8 GetZoneMinimumLevel(uint32 zone_id, int version = 0);
|
||||
uint8 GetZoneMaximumLevel(uint32 zone_id, int version = 0);
|
||||
uint8 GetZoneMinimumStatus(uint32 zone_id, int version = 0);
|
||||
int GetZoneTimeZone(uint32 zone_id, int version = 0);
|
||||
int GetZoneMaximumPlayers(uint32 zone_id, int version = 0);
|
||||
uint32 GetZoneRuleSet(uint32 zone_id, int version = 0);
|
||||
const std::string& GetZoneNote(uint32 zone_id, int version = 0);
|
||||
float GetZoneUnderworld(uint32 zone_id, int version = 0);
|
||||
float GetZoneMinimumClip(uint32 zone_id, int version = 0);
|
||||
float GetZoneMaximumClip(uint32 zone_id, int version = 0);
|
||||
float GetZoneFogMinimumClip(uint32 zone_id, uint8 slot = 0, int version = 0);
|
||||
float GetZoneFogMaximumClip(uint32 zone_id, uint8 slot = 0, int version = 0);
|
||||
uint8 GetZoneFogRed(uint32 zone_id, uint8 slot = 0, int version = 0);
|
||||
uint8 GetZoneFogGreen(uint32 zone_id, uint8 slot = 0, int version = 0);
|
||||
uint8 GetZoneFogBlue(uint32 zone_id, uint8 slot = 0, int version = 0);
|
||||
uint8 GetZoneSky(uint32 zone_id, int version = 0);
|
||||
uint8 GetZoneZType(uint32 zone_id, int version = 0);
|
||||
float GetZoneExperienceMultiplier(uint32 zone_id, int version = 0);
|
||||
float GetZoneWalkSpeed(uint32 zone_id, int version = 0);
|
||||
uint8 GetZoneTimeType(uint32 zone_id, int version = 0);
|
||||
float GetZoneFogDensity(uint32 zone_id, int version = 0);
|
||||
const std::string& GetZoneFlagNeeded(uint32 zone_id, int version = 0);
|
||||
int8 GetZoneCanBind(uint32 zone_id, int version = 0);
|
||||
int8 GetZoneCanCombat(uint32 zone_id, int version = 0);
|
||||
int8 GetZoneCanLevitate(uint32 zone_id, int version = 0);
|
||||
int8 GetZoneCastOutdoor(uint32 zone_id, int version = 0);
|
||||
uint8 GetZoneHotzone(uint32 zone_id, int version = 0);
|
||||
uint8 GetZoneInstanceType(uint32 zone_id, int version = 0);
|
||||
uint64 GetZoneShutdownDelay(uint32 zone_id, int version = 0);
|
||||
int8 GetZonePEQZone(uint32 zone_id, int version = 0);
|
||||
int8 GetZoneExpansion(uint32 zone_id, int version = 0);
|
||||
int8 GetZoneBypassExpansionCheck(uint32 zone_id, int version = 0);
|
||||
uint8 GetZoneSuspendBuffs(uint32 zone_id, int version = 0);
|
||||
int GetZoneRainChance(uint32 zone_id, uint8 slot = 0, int version = 0);
|
||||
int GetZoneRainDuration(uint32 zone_id, uint8 slot = 0, int version = 0);
|
||||
int GetZoneSnowChance(uint32 zone_id, uint8 slot = 0, int version = 0);
|
||||
int GetZoneSnowDuration(uint32 zone_id, uint8 slot = 0, int version = 0);
|
||||
float GetZoneGravity(uint32 zone_id, int version = 0);
|
||||
int GetZoneType(uint32 zone_id, int version = 0);
|
||||
int8 GetZoneSkyLock(uint32 zone_id, int version = 0);
|
||||
int GetZoneFastRegenHP(uint32 zone_id, int version = 0);
|
||||
int GetZoneFastRegenMana(uint32 zone_id, int version = 0);
|
||||
int GetZoneFastRegenEndurance(uint32 zone_id, int version = 0);
|
||||
int GetZoneNPCMaximumAggroDistance(uint32 zone_id, int version = 0);
|
||||
uint32 GetZoneMaximumMovementUpdateRange(uint32 zone_id, int version = 0);
|
||||
int8 GetZoneMinimumExpansion(uint32 zone_id, int version = 0);
|
||||
int8 GetZoneMaximumExpansion(uint32 zone_id, int version = 0);
|
||||
const std::string& GetZoneContentFlags(uint32 zone_id, int version = 0);
|
||||
const std::string& GetZoneContentFlagsDisabled(uint32 zone_id, int version = 0);
|
||||
int GetZoneUnderworldTeleportIndex(uint32 zone_id, int version = 0);
|
||||
int GetZoneLavaDamage(uint32 zone_id, int version = 0);
|
||||
int GetZoneMinimumLavaDamage(uint32 zone_id, int version = 0);
|
||||
|
||||
private:
|
||||
std::vector<ZoneRepository::Zone> m_zones;
|
||||
};
|
||||
@@ -53,7 +111,7 @@ extern ZoneStore zone_store;
|
||||
* Global helpers
|
||||
*/
|
||||
inline uint32 ZoneID(const char *in_zone_name) { return zone_store.GetZoneID(in_zone_name); }
|
||||
inline uint32 ZoneID(std::string zone_name) { return zone_store.GetZoneID(zone_name); }
|
||||
inline uint32 ZoneID(const std::string& zone_name) { return zone_store.GetZoneID(zone_name); }
|
||||
inline const char *ZoneName(uint32 zone_id, bool error_unknown = false)
|
||||
{
|
||||
return zone_store.GetZoneName(
|
||||
|
||||
@@ -489,7 +489,7 @@ bool Client::VerifyLoginHash(
|
||||
* @param db_loginserver
|
||||
*/
|
||||
void Client::DoSuccessfulLogin(
|
||||
const std::string in_account_name,
|
||||
const std::string& in_account_name,
|
||||
int db_account_id,
|
||||
const std::string &db_loginserver
|
||||
)
|
||||
|
||||
@@ -175,7 +175,7 @@ public:
|
||||
const std::string &password_hash
|
||||
);
|
||||
|
||||
void DoSuccessfulLogin(const std::string in_account_name, int db_account_id, const std::string &db_loginserver);
|
||||
void DoSuccessfulLogin(const std::string& in_account_name, int db_account_id, const std::string &db_loginserver);
|
||||
void CreateLocalAccount(const std::string &username, const std::string &password);
|
||||
void CreateEQEmuAccount(const std::string &in_account_name, const std::string &in_account_password, unsigned int loginserver_account_id);
|
||||
|
||||
|
||||
@@ -490,7 +490,7 @@ namespace LoginserverWebserver {
|
||||
token_data.can_write
|
||||
);
|
||||
|
||||
server.token_manager->loaded_api_tokens.insert(
|
||||
server.token_manager->loaded_api_tokens.emplace(
|
||||
std::make_pair(
|
||||
token_data.token,
|
||||
token_data
|
||||
|
||||
@@ -71,10 +71,10 @@ public:
|
||||
inline void AutoLinkAccounts(bool b) { auto_link_accounts = b; }
|
||||
inline bool CanAutoLinkAccounts() const { return auto_link_accounts; }
|
||||
|
||||
inline void EQEmuLoginServerAddress(std::string v) { eqemu_loginserver_address = v; }
|
||||
inline void EQEmuLoginServerAddress(const std::string& v) { eqemu_loginserver_address = v; }
|
||||
inline std::string GetEQEmuLoginServerAddress() const { return eqemu_loginserver_address; }
|
||||
|
||||
inline void DefaultLoginServerName(std::string v) { default_loginserver_name = v; }
|
||||
inline void DefaultLoginServerName(const std::string& v) { default_loginserver_name = v; }
|
||||
inline std::string GetDefaultLoginServerName() const { return default_loginserver_name; }
|
||||
|
||||
inline void UpdateInsecurePasswords(bool b) { update_insecure_passwords = b; }
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "eqemu-server",
|
||||
"version": "22.8.0",
|
||||
"version": "22.15.3",
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/EQEmu/Server.git"
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
#ifndef EQEMU_CONFIG_H
|
||||
#define EQEMU_CONFIG_H
|
||||
|
||||
// no-op
|
||||
|
||||
#endif //EQEMU_CONFIG_H
|
||||
@@ -93,6 +93,10 @@ public:
|
||||
TEST_ASSERT(Strings::SearchDelim(h, "air") == std::string::npos);
|
||||
TEST_ASSERT(Strings::SearchDelim(h, "bef") == std::string::npos);
|
||||
TEST_ASSERT(Strings::SearchDelim(h, "wwi") == std::string::npos);
|
||||
TEST_ASSERT(Strings::SearchDelim(h, "bothunder,") == std::string::npos);
|
||||
TEST_ASSERT(Strings::SearchDelim(h, "poair,") == std::string::npos);
|
||||
TEST_ASSERT(Strings::SearchDelim(h, "befallen,") == std::string::npos);
|
||||
TEST_ASSERT(Strings::SearchDelim(h, "wwi,") == std::string::npos);
|
||||
}
|
||||
|
||||
void SplitStringTest() {
|
||||
@@ -126,6 +130,11 @@ public:
|
||||
TEST_ASSERT_EQUALS(Strings::IsFloat(".234234"), true);
|
||||
TEST_ASSERT_EQUALS(Strings::IsFloat(".234234f"), false);
|
||||
TEST_ASSERT_EQUALS(Strings::IsFloat("Johnson"), false);
|
||||
TEST_ASSERT_EQUALS(Strings::IsFloat("12312312313f"), false); // character at end
|
||||
TEST_ASSERT_EQUALS(Strings::IsFloat("18446744073709551616"), true);
|
||||
TEST_ASSERT_EQUALS(Strings::IsFloat("-18"), true);
|
||||
TEST_ASSERT_EQUALS(Strings::IsFloat("-f18"), false);
|
||||
TEST_ASSERT_EQUALS(Strings::IsFloat("-18446744073709551616"), true);
|
||||
}
|
||||
|
||||
void TestIsNumber() {
|
||||
@@ -137,6 +146,9 @@ public:
|
||||
TEST_ASSERT_EQUALS(Strings::IsNumber("-18"), true);
|
||||
TEST_ASSERT_EQUALS(Strings::IsNumber("-f18"), false);
|
||||
TEST_ASSERT_EQUALS(Strings::IsNumber("-18446744073709551616"), true); // 64
|
||||
TEST_ASSERT_EQUALS(Strings::IsNumber("18446744073709551616f"), false); // 64
|
||||
TEST_ASSERT_EQUALS(Strings::IsNumber("18446744073709551616.0"), false); // 64
|
||||
TEST_ASSERT_EQUALS(Strings::IsNumber("18446744073709551616.0f"), false); // 64
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
+9
-9
@@ -32,7 +32,7 @@ void ServerToClient45SayLink(std::string& clientSayLink, const std::string& serv
|
||||
void ServerToClient50SayLink(std::string& clientSayLink, const std::string& serverSayLink);
|
||||
void ServerToClient55SayLink(std::string& clientSayLink, const std::string& serverSayLink);
|
||||
|
||||
ChatChannel::ChatChannel(std::string inName, std::string inOwner, std::string inPassword, bool inPermanent, int inMinimumStatus) :
|
||||
ChatChannel::ChatChannel(const std::string& inName, const std::string& inOwner, const std::string& inPassword, bool inPermanent, int inMinimumStatus) :
|
||||
m_delete_timer(0) {
|
||||
|
||||
m_name = inName;
|
||||
@@ -137,7 +137,7 @@ ChatChannel *ChatChannelList::CreateChannel(
|
||||
return new_channel;
|
||||
}
|
||||
|
||||
ChatChannel* ChatChannelList::FindChannel(std::string Name) {
|
||||
ChatChannel* ChatChannelList::FindChannel(const std::string& Name) {
|
||||
|
||||
std::string normalized_name = CapitaliseName(Name);
|
||||
|
||||
@@ -283,7 +283,7 @@ void ChatChannel::SetPassword(const std::string& in_password) {
|
||||
}
|
||||
}
|
||||
|
||||
void ChatChannel::SetOwner(std::string& in_owner) {
|
||||
void ChatChannel::SetOwner(const std::string& in_owner) {
|
||||
|
||||
m_owner = in_owner;
|
||||
|
||||
@@ -659,7 +659,7 @@ ChatChannel *ChatChannelList::RemoveClientFromChannel(const std::string& in_chan
|
||||
std::string channel_name = in_channel_name;
|
||||
|
||||
if (in_channel_name.length() > 0 && isdigit(channel_name[0])) {
|
||||
channel_name = c->ChannelSlotName(Strings::ToInt(in_channel_name.c_str()));
|
||||
channel_name = c->ChannelSlotName(Strings::ToInt(in_channel_name));
|
||||
}
|
||||
|
||||
auto *required_channel = FindChannel(channel_name);
|
||||
@@ -701,11 +701,11 @@ void ChatChannelList::Process() {
|
||||
LogDebug("Empty temporary password protected channel [{}] being destroyed",
|
||||
CurrentChannel->GetName().c_str());
|
||||
|
||||
RemoveChannel(CurrentChannel);
|
||||
iterator.RemoveCurrent();
|
||||
}
|
||||
else {
|
||||
iterator.Advance();
|
||||
}
|
||||
|
||||
iterator.Advance();
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -784,7 +784,7 @@ bool ChatChannel::HasVoice(std::string inVoiced)
|
||||
return std::find(std::begin(m_voiced), std::end(m_voiced), inVoiced) != std::end(m_voiced);
|
||||
}
|
||||
|
||||
std::string CapitaliseName(std::string inString) {
|
||||
std::string CapitaliseName(const std::string& inString) {
|
||||
|
||||
std::string NormalisedName = inString;
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user